use player constant in obj script commands

This commit is contained in:
Melody
2018-12-24 16:31:24 -05:00
parent 370b1093cd
commit 38293d4293
54 changed files with 78 additions and 78 deletions
@@ -30,7 +30,7 @@ BattleFrontier_BattleFactoryBattleRoom_MapScript2_25AE00: @ 825AE00
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE0A:: @ 825AE0A
setvar VAR_TEMP_1, 1
hideobjectat 255, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
compare VAR_TEMP_F, 0
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE24
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM