use player constant in obj script commands
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@@ -33,7 +33,7 @@ BattleFrontier_BattleTowerCorridor2_MapScript2_248D95: @ 8248D95
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.2byte 0
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BattleFrontier_BattleTowerCorridor2_EventScript_248D9F:: @ 8248D9F
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hideobjectat 255, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
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special sub_8139980
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