use player constant in obj script commands
This commit is contained in:
@@ -117,29 +117,29 @@ DewfordTown_EventScript_1E9656:: @ 81E9656
|
||||
DewfordTown_EventScript_1E9660:: @ 81E9660
|
||||
call DewfordTown_EventScript_271E95
|
||||
setobjectpriority 2, MAP_DEWFORD_TOWN, 0
|
||||
setobjectpriority 255, MAP_DEWFORD_TOWN, 0
|
||||
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN, 0
|
||||
applymovement 2, DewfordTown_Movement_1E991D
|
||||
waitmovement 0
|
||||
removeobject 2
|
||||
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9911
|
||||
waitmovement 0
|
||||
hideobjectat 255, MAP_DEWFORD_TOWN
|
||||
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
|
||||
call DewfordTown_EventScript_2720A0
|
||||
applymovement 4, DewfordTown_Movement_1E97A2
|
||||
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E97A2
|
||||
waitmovement 0
|
||||
showobjectat 255, MAP_ROUTE104
|
||||
showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
|
||||
call DewfordTown_EventScript_2720A8
|
||||
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9914
|
||||
waitmovement 0
|
||||
showobjectat 255, MAP_ROUTE104
|
||||
showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
|
||||
clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY
|
||||
clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
|
||||
clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
|
||||
setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
|
||||
hideobjectat 4, MAP_DEWFORD_TOWN
|
||||
setvar VAR_0x408E, 2
|
||||
resetobjectpriority 255, MAP_DEWFORD_TOWN
|
||||
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
|
||||
warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 255, 5, 4
|
||||
copyvar VAR_0x4096, VAR_0x8008
|
||||
waitstate
|
||||
@@ -149,19 +149,19 @@ DewfordTown_EventScript_1E9660:: @ 81E9660
|
||||
DewfordTown_EventScript_1E96E7:: @ 81E96E7
|
||||
call DewfordTown_EventScript_271E95
|
||||
setobjectpriority 2, MAP_DEWFORD_TOWN, 0
|
||||
setobjectpriority 255, MAP_DEWFORD_TOWN, 1
|
||||
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN, 1
|
||||
applymovement 2, DewfordTown_Movement_1E991D
|
||||
waitmovement 0
|
||||
removeobject 2
|
||||
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9911
|
||||
waitmovement 0
|
||||
hideobjectat 255, MAP_DEWFORD_TOWN
|
||||
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
|
||||
call DewfordTown_EventScript_2720A0
|
||||
applymovement 4, DewfordTown_Movement_1E9865
|
||||
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9865
|
||||
waitmovement 0
|
||||
call DewfordTown_EventScript_2720A8
|
||||
showobjectat 255, MAP_ROUTE109
|
||||
showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
|
||||
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9918
|
||||
waitmovement 0
|
||||
setobjectxyperm 2, 21, 26
|
||||
@@ -178,7 +178,7 @@ DewfordTown_EventScript_1E96E7:: @ 81E96E7
|
||||
call_if_set FLAG_0x095, DewfordTown_EventScript_1E9799
|
||||
closemessage
|
||||
copyvar VAR_0x4096, VAR_0x8008
|
||||
resetobjectpriority 255, MAP_DEWFORD_TOWN
|
||||
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
|
||||
resetobjectpriority 2, MAP_ROUTE109
|
||||
moveobjectoffscreen 2
|
||||
release
|
||||
|
||||
Reference in New Issue
Block a user