use player constant in obj script commands
This commit is contained in:
1 parent
370b1093cd
commit
38293d4293
54 files changed
+78
-78
No files matched your search
@@ -9,7 +9,7 @@ EverGrandeCity_DrakesRoom_MapScript2_2286AC: @ 82286AC
|
||||
.2byte 0
|
||||
|
||||
EverGrandeCity_DrakesRoom_EventScript_2286B6:: @ 82286B6
|
||||
turnobject 255, 2
|
||||
turnobject EVENT_OBJ_ID_PLAYER, 2
|
||||
end
|
||||
|
||||
EverGrandeCity_DrakesRoom_MapScript2_2286BB: @ 82286BB
|
||||
|
||||
Reference in new issue
Block a user