use player constant in obj script commands
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@@ -7,6 +7,6 @@ EverGrandeCity_Hall4_MapScript2_2295AE: @ 82295AE
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.2byte 0
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EverGrandeCity_Hall4_EventScript_2295B8:: @ 82295B8
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turnobject 255, 2
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turnobject EVENT_OBJ_ID_PLAYER, 2
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end
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