use player constant in obj script commands
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@@ -260,7 +260,7 @@ FallarborTown_BattleTentBattleRoom_MapScript2_200BB0: @ 8200BB0
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.2byte 0
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FallarborTown_BattleTentBattleRoom_EventScript_200BBA:: @ 8200BBA
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hideobjectat 255, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
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hideobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
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removeobject 3
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setvar VAR_TEMP_1, 1
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