use player constant in obj script commands
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@@ -363,7 +363,7 @@ LilycoveCity_Harbor_EventScript_21E514:: @ 821E514
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compare VAR_FACING, 4
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call_if_eq LilycoveCity_Harbor_EventScript_21E610
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delay 30
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hideobjectat 255, MAP_PETALBURG_CITY
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
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setvar VAR_0x8004, 2
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call LilycoveCity_Harbor_EventScript_2721E2
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return
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@@ -424,7 +424,7 @@ LilycoveCity_Harbor_EventScript_21E5CC:: @ 821E5CC
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compare VAR_FACING, 4
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call_if_eq LilycoveCity_Harbor_EventScript_21E610
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delay 30
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hideobjectat 255, MAP_PETALBURG_CITY
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
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setvar VAR_0x8004, 2
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call LilycoveCity_Harbor_EventScript_2721E2
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return
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