use player constant in obj script commands

This commit is contained in:
Melody
2018-12-24 16:31:24 -05:00
parent 370b1093cd
commit 38293d4293
54 changed files with 78 additions and 78 deletions
+2 -2
View File
@@ -363,7 +363,7 @@ LilycoveCity_Harbor_EventScript_21E514:: @ 821E514
compare VAR_FACING, 4
call_if_eq LilycoveCity_Harbor_EventScript_21E610
delay 30
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
setvar VAR_0x8004, 2
call LilycoveCity_Harbor_EventScript_2721E2
return
@@ -424,7 +424,7 @@ LilycoveCity_Harbor_EventScript_21E5CC:: @ 821E5CC
compare VAR_FACING, 4
call_if_eq LilycoveCity_Harbor_EventScript_21E610
delay 30
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
setvar VAR_0x8004, 2
call LilycoveCity_Harbor_EventScript_2721E2
return