use player constant in obj script commands

This commit is contained in:
Melody
2018-12-24 16:31:24 -05:00
parent 370b1093cd
commit 38293d4293
54 changed files with 78 additions and 78 deletions
+4 -4
View File
@@ -357,13 +357,13 @@ Route104_EventScript_1ED090:: @ 81ED090
Route104_EventScript_1ED099:: @ 81ED099
setobjectpriority 8, MAP_ROUTE104, 0
setobjectpriority 255, MAP_ROUTE104, 0
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104, 0
applymovement 8, Route104_Movement_1ED359
waitmovement 0
removeobject 8
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED34F
waitmovement 0
hideobjectat 255, MAP_ROUTE104
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
call Route104_EventScript_2720A0
goto_if_set FLAG_0x132, Route104_EventScript_1ED0D9
goto_if_unset FLAG_0x132, Route104_EventScript_1ED0EF
@@ -399,7 +399,7 @@ Route104_EventScript_1ED139:: @ 81ED139
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED353
waitmovement 0
call Route104_EventScript_2720A8
showobjectat 255, MAP_DEWFORD_TOWN
showobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED355
waitmovement 0
setobjectxyperm 2, 12, 8
@@ -414,7 +414,7 @@ Route104_EventScript_1ED139:: @ 81ED139
setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
hideobjectat 7, MAP_ROUTE104
copyvar VAR_0x4096, VAR_0x8008
resetobjectpriority 255, MAP_ROUTE104
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
resetobjectpriority 2, MAP_DEWFORD_TOWN
moveobjectoffscreen 2
setvar VAR_0x408E, 0