use player constant in obj script commands
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@@ -357,13 +357,13 @@ Route104_EventScript_1ED090:: @ 81ED090
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Route104_EventScript_1ED099:: @ 81ED099
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setobjectpriority 8, MAP_ROUTE104, 0
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setobjectpriority 255, MAP_ROUTE104, 0
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setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104, 0
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applymovement 8, Route104_Movement_1ED359
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waitmovement 0
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removeobject 8
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applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED34F
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waitmovement 0
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hideobjectat 255, MAP_ROUTE104
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
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call Route104_EventScript_2720A0
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goto_if_set FLAG_0x132, Route104_EventScript_1ED0D9
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goto_if_unset FLAG_0x132, Route104_EventScript_1ED0EF
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@@ -399,7 +399,7 @@ Route104_EventScript_1ED139:: @ 81ED139
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applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED353
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waitmovement 0
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call Route104_EventScript_2720A8
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showobjectat 255, MAP_DEWFORD_TOWN
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showobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
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applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED355
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waitmovement 0
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setobjectxyperm 2, 12, 8
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@@ -414,7 +414,7 @@ Route104_EventScript_1ED139:: @ 81ED139
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setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
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hideobjectat 7, MAP_ROUTE104
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copyvar VAR_0x4096, VAR_0x8008
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resetobjectpriority 255, MAP_ROUTE104
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resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
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resetobjectpriority 2, MAP_DEWFORD_TOWN
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moveobjectoffscreen 2
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setvar VAR_0x408E, 0
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