use player constant in obj script commands
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@@ -4,7 +4,7 @@ Route109_MapScripts:: @ 81EE75F
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Route109_EventScript_1EE760:: @ 81EE760
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call Route109_EventScript_271E95
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setobjectpriority 2, MAP_ROUTE109, 0
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setobjectpriority 255, MAP_ROUTE109, 0
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setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE109, 0
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applymovement 2, Route109_Movement_1EE90B
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waitmovement 0
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removeobject 2
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@@ -33,14 +33,14 @@ Route109_EventScript_1EE7C5:: @ 81EE7C5
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end
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Route109_EventScript_1EE7D5:: @ 81EE7D5
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hideobjectat 255, MAP_ROUTE109
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
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call Route109_EventScript_2720A0
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applymovement 1, Route109_Movement_1EE84F
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applymovement EVENT_OBJ_ID_PLAYER, Route109_Movement_1EE84F
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waitmovement 0
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delay 50
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call Route109_EventScript_2720A8
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showobjectat 255, MAP_DEWFORD_TOWN
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showobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
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applymovement EVENT_OBJ_ID_PLAYER, Route109_Movement_1EE900
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waitmovement 0
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addobject 4
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@@ -56,7 +56,7 @@ Route109_EventScript_1EE7D5:: @ 81EE7D5
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msgbox Route109_Text_1E9C1D, MSGBOX_DEFAULT
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closemessage
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copyvar VAR_0x4096, VAR_0x8008
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resetobjectpriority 255, MAP_ROUTE109
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resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
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resetobjectpriority 2, MAP_DEWFORD_TOWN
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moveobjectoffscreen 2
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release
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