use player constant in obj script commands
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@@ -15,7 +15,7 @@ SlateportCity_BattleTentCorridor_EventScript_208E3B:: @ 8208E3B
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turnobject 1, 1
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SlateportCity_BattleTentCorridor_EventScript_208E56:: @ 8208E56
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turnobject 255, 2
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turnobject EVENT_OBJ_ID_PLAYER, 2
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end
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SlateportCity_BattleTentCorridor_MapScript2_208E5B: @ 8208E5B
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