use player constant in obj script commands
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@@ -235,7 +235,7 @@ SlateportCity_Harbor_EventScript_20CBE9:: @ 820CBE9
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compare VAR_FACING, 4
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call_if_eq SlateportCity_Harbor_EventScript_20CC37
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delay 30
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hideobjectat 255, MAP_PETALBURG_CITY
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
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setvar VAR_0x8004, 5
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call SlateportCity_Harbor_EventScript_2721E2
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return
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