use player constant in obj script commands
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@@ -22,7 +22,7 @@ TrainerHill_Entrance_MapScript1_2680D0: @ 82680D0
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special sp194_trainer_tower
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compare VAR_RESULT, 0
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goto_if_eq TrainerHill_Entrance_EventScript_2680FF
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setobjectxy 255, 9, 6
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setobjectxy EVENT_OBJ_ID_PLAYER, 9, 6
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applymovement EVENT_OBJ_ID_PLAYER, TrainerHill_Entrance_Movement_26837F
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end
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