Merge branch 'master' into doc-matchcall

This commit is contained in:
GriffinR
2019-12-10 20:43:27 -05:00
committed by GitHub
299 changed files with 7336 additions and 5366 deletions

View File

@@ -296,7 +296,7 @@ _08021C5E:
lsrs r2, 24
mov r1, r10
lsrs r3, r1, 24
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
movs r4, 0
str r4, [sp, 0x4]
@@ -338,7 +338,7 @@ _08021CC8:
ldrb r0, [r0]
mov r4, r10
lsrs r3, r4, 24
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
movs r1, 0
str r1, [sp, 0x4]
@@ -402,7 +402,7 @@ sub_8021D34: @ 8021D34
ldrh r1, [r2, 0x4]
bl sub_8021944
ldrb r0, [r4]
ldr r4, =gUnknown_082F32D8
ldr r4, =sBerryCrushTextColors1
str r4, [sp]
str r6, [sp, 0x4]
ldr r1, =gText_TimeColon
@@ -423,7 +423,7 @@ sub_8021D34: @ 8021D34
lsrs r6, r0, 24
mov r2, r9
ldrb r0, [r2]
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
mov r2, r10
str r2, [sp, 0x4]
@@ -464,7 +464,7 @@ sub_8021D34: @ 8021D34
lsrs r6, r0, 24
mov r4, r9
ldrb r0, [r4]
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
mov r2, r10
str r2, [sp, 0x4]
@@ -484,7 +484,7 @@ sub_8021D34: @ 8021D34
lsrs r6, r0, 24
mov r1, r9
ldrb r0, [r1]
ldr r2, =gUnknown_082F32D8
ldr r2, =sBerryCrushTextColors1
str r2, [sp]
mov r1, r10
str r1, [sp, 0x4]
@@ -515,7 +515,7 @@ sub_8021D34: @ 8021D34
lsrs r6, r0, 24
mov r4, r9
ldrb r0, [r4]
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
mov r2, r10
str r2, [sp, 0x4]
@@ -529,7 +529,7 @@ sub_8021D34: @ 8021D34
lsls r0, 24
lsrs r7, r0, 24
ldrb r0, [r4]
ldr r4, =gUnknown_082F32D8
ldr r4, =sBerryCrushTextColors1
str r4, [sp]
mov r1, r10
str r1, [sp, 0x4]
@@ -552,7 +552,7 @@ sub_8021D34: @ 8021D34
lsrs r6, r0, 24
mov r1, r9
ldrb r0, [r1]
ldr r2, =gUnknown_082F32D8
ldr r2, =sBerryCrushTextColors1
str r2, [sp]
mov r1, r10
str r1, [sp, 0x4]
@@ -633,7 +633,7 @@ _08021F0A:
lsls r0, 1
add r0, r8
ldrb r0, [r0]
ldr r1, =gUnknown_082F32E7
ldr r1, =sBerryCrushTextColors4
str r1, [sp]
movs r1, 0
str r1, [sp, 0x4]
@@ -649,7 +649,7 @@ _08021FC4:
lsls r0, 1
add r0, r8
ldrb r0, [r0]
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
str r2, [sp, 0x4]
str r4, [sp, 0x8]
@@ -667,7 +667,7 @@ _08021FDE:
add r8, r4
mov r1, r8
ldrb r0, [r1]
ldr r2, =gUnknown_082F32D8
ldr r2, =sBerryCrushTextColors1
mov r9, r2
str r2, [sp]
movs r5, 0
@@ -1019,7 +1019,7 @@ _080222D0:
lsls r0, 24
lsrs r7, r0, 24
ldrb r0, [r6, 0x2]
ldr r5, =gUnknown_082F32E1
ldr r5, =sBerryCrushTextColorTable
str r5, [sp]
mov r1, r9
str r1, [sp, 0x4]
@@ -1062,7 +1062,7 @@ _08022336:
ldr r1, =gText_Var1Players
bl StringExpandPlaceholders
ldrb r0, [r6, 0x2]
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
movs r1, 0
str r1, [sp, 0x4]
@@ -1082,7 +1082,7 @@ _08022336:
lsls r1, 24
lsrs r7, r1, 24
ldrb r0, [r6, 0x2]
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
movs r1, 0
str r1, [sp, 0x4]
@@ -1155,7 +1155,7 @@ _080223CA:
lsls r0, 24
lsrs r7, r0, 24
ldrb r0, [r6, 0x2]
ldr r1, =gUnknown_082F32D8
ldr r1, =sBerryCrushTextColors1
str r1, [sp]
movs r1, 0
str r1, [sp, 0x4]
@@ -1405,7 +1405,7 @@ _08022616:
mov r1, r8
str r1, [sp]
str r1, [sp, 0x4]
ldr r1, =gUnknown_082F32DB
ldr r1, =sBerryCrushTextColors2
str r1, [sp, 0x8]
mov r1, r8
str r1, [sp, 0xC]
@@ -1432,7 +1432,7 @@ _08022668:
mov r1, r8
str r1, [sp]
str r1, [sp, 0x4]
ldr r1, =gUnknown_082F32DE
ldr r1, =sBerryCrushTextColors3
str r1, [sp, 0x8]
mov r1, r8
str r1, [sp, 0xC]

View File

@@ -1,22 +1,24 @@
@ TODO: These need to have description comment
@ TRUE if the player has talked to the Apprentice and answered their level mode question
.macro apprentice_gavelvlmode
setvar VAR_0x8004, APPRENTICE_FUNC_GAVE_LVLMODE
special CallApprenticeFunction
.endm
@ Set the level mode the Apprentice should battle in
.macro apprentice_setlvlmode lvlmode:req
setvar VAR_0x8004, APPRENTICE_FUNC_SET_LVLMODE
setorcopyvar VAR_0x8005, \lvlmode
addvar VAR_0x8005, 1
addvar VAR_0x8005, 1 @ Apprentice lvl mode is +1 from regular lvl mode value
special CallApprenticeFunction
.endm
@ Question was answered, increment the number of questions answered
.macro apprentice_answeredquestion
setvar VAR_0x8004, APPRENTICE_FUNC_ANSWERED_QUESTION
special CallApprenticeFunction
.endm
@ Show the response selection box to answer the Apprentice question. Menus are defined as APPRENTICE_ASK_*
.macro apprentice_menu which:req
setvar VAR_0x8004, APPRENTICE_FUNC_MENU
setvar VAR_0x8005, \which
@@ -24,16 +26,19 @@
waitstate
.endm
@ Shuffle and set the Apprentice party mons to pick between from their list of possible party species
.macro apprentice_shufflespecies
setvar VAR_0x8004, APPRENTICE_FUNC_SHUFFLE_SPECIES
special CallApprenticeFunction
.endm
@ Randomize the question data (e.g. moves to pick between) and shuffle the order to ask them in
.macro apprentice_randomizequestions
setvar VAR_0x8004, APPRENTICE_FUNC_RANDOMIZE_QUESTIONS
special CallApprenticeFunction
.endm
@ Print the APPRENTICE_MSG_* text for the current Apprentice
.macro apprentice_msg waitbuttonpress:req, which:req
setvar VAR_0x8004, APPRENTICE_FUNC_PRINT_MSG
setvar VAR_0x8005, \waitbuttonpress
@@ -42,46 +47,54 @@
waitstate
.endm
@ Clear the data for the current Player Apprentice
.macro apprentice_reset
setvar VAR_0x8004, APPRENTICE_FUNC_RESET
special CallApprenticeFunction
.endm
@ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason
.macro apprentice_shouldcheckgone
setvar VAR_0x8004, APPRENTICE_FUNC_CHECK_GONE
special CallApprenticeFunction
.endm
@ Return the APPRENTICE_QUESTION_* value for the current question to ask
.macro apprentice_getquestion
setvar VAR_0x8004, APPRENTICE_FUNC_GET_QUESTION
special CallApprenticeFunction
.endm
@ Get the number of mons that have been chosen for the Apprentice's party so far
.macro apprentice_getnumpartymons
setvar VAR_0x8004, APPRENTICE_FUNC_GET_NUM_PARTY_MONS
special CallApprenticeFunction
.endm
@ Set the Apprentice party mon at the given slot. VAR_0x8005 is used implicitly as which of the 2 mons was selected
.macro apprentice_setpartymon slot:req
copyvar VAR_0x8006, \slot
setvar VAR_0x8004, APPRENTICE_FUNC_SET_PARTY_MON
special CallApprenticeFunction
.endm
@ Allocate and set up data to track about the question
.macro apprentice_initquestion which:req
setvar VAR_0x8004, APPRENTICE_FUNC_INIT_QUESTION_DATA
setvar VAR_0x8005, \which
special CallApprenticeFunction
.endm
@ Free allocated question data
.macro apprentice_freequestion
setvar VAR_0x8004, APPRENTICE_FUNC_FREE_QUESTION_DATA
special CallApprenticeFunction
.endm
.macro apprentice_buff whichstringvar:req, tobuff:req
@ Buffer some APPRENTICE_BUFF_* string to the given stringvar (0 for STR_VAR_1, 1 for STR_VAR_2, 2 for STR_VAR_3)
.macro apprentice_buff stringvar:req, tobuff:req
setvar VAR_0x8004, APPRENTICE_FUNC_BUFFER_STRING
setvar VAR_0x8005, \whichstringvar
setvar VAR_0x8005, \stringvar
.if \tobuff >= VARS_START
copyvar VAR_0x8006, \tobuff
.else
@@ -90,43 +103,51 @@
special CallApprenticeFunction
.endm
@ Set which move to use that the player chose (implicitly VAR_0x8005)
.macro apprentice_setmove
setvar VAR_0x8004, APPRENTICE_FUNC_SET_MOVE
special CallApprenticeFunction
.endm
@ Set which mon the Apprentice should lead with
.macro apprentice_setleadmon monId:req
copyvar VAR_0x8005, \monId
setvar VAR_0x8004, APPRENTICE_FUNC_SET_LEAD_MON
special CallApprenticeFunction
.endm
@ Open the Bag Menu for the player to choose an item to recommend as a held item
.macro apprentice_openbag
setvar VAR_0x8004, APPRENTICE_FUNC_OPEN_BAG
special CallApprenticeFunction
waitstate
.endm
@ Try and set the recommended held item. FALSE if the item has been recommended before, as Battle Frontier forbids using the same held item for multiple party mons
.macro apprentice_trysetitem
setvar VAR_0x8004, APPRENTICE_FUNC_TRY_SET_HELD_ITEM
special CallApprenticeFunction
.endm
@ Save the current Player Apprentice to the saveblock to make room for a new Apprentice
.macro apprentice_save
setvar VAR_0x8004, APPRENTICE_FUNC_SAVE
special CallApprenticeFunction
.endm
@ Set the object event gfx for the Apprentice based on their trainer class
.macro apprentice_setgfx
setvar VAR_0x8004, APPRENTICE_FUNC_SET_GFX
special CallApprenticeFunction
.endm
@ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason
.macro apprentice_shouldleave
setvar VAR_0x8004, APPRENTICE_FUNC_SHOULD_LEAVE
special CallApprenticeFunction
.endm
@ Shift the other saved Apprentices over to make room for saving a new Apprentice
.macro apprentice_shiftsaved
setvar VAR_0x8004, APPRENTICE_FUNC_SHIFT_SAVED
special CallApprenticeFunction

View File

@@ -1,45 +1,49 @@
@ Initialize the Battle Arena challenge
.macro arena_init
setvar VAR_0x8004, BATTLE_ARENA_FUNC_INIT
special CallBattleArenaFunction
.endm
@ Initialize the Battle Arena challenge
.macro arena_init
setvar VAR_0x8004, BATTLE_ARENA_FUNC_INIT
special CallBattleArenaFunction
.endm
@ Unused. Get the value of some ARENA_DATA_*. See GetArenaData for the data types that can be retrieved
.macro arena_get data:req
setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattleArenaFunction
.endm
@ Unused. Get the value of some ARENA_DATA_*. See GetArenaData for the data types that can be retrieved
.macro arena_get data:req
setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattleArenaFunction
.endm
@ Set some ARENA_DATA_* to val. See SetArenaData for the data types that can be set
.macro arena_set data:req, val:req
setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_DATA
setvar VAR_0x8005, \data
setvar VAR_0x8006, \val
special CallBattleArenaFunction
.endm
@ Set some ARENA_DATA_* to val. See SetArenaData for the data types that can be set
.macro arena_set data:req, val:req
setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_DATA
setvar VAR_0x8005, \data
.if \val >= VARS_START
copyvar VAR_0x8006, \val
.else
setvar VAR_0x8006, \val
.endif
special CallBattleArenaFunction
.endm
@ Save the game and set the challenge status
.macro arena_save challengeStatus:req
setvar VAR_0x8004, BATTLE_ARENA_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattleArenaFunction
.endm
@ Save the game and set the challenge status
.macro arena_save challengeStatus:req
setvar VAR_0x8004, BATTLE_ARENA_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattleArenaFunction
.endm
@ Unused. Set the reward item to give from one of two lists of possible awards, depending on streak.
.macro arena_setreward
setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_REWARD
special CallBattleArenaFunction
.endm
@ Unused. Set the prize item to give from one of two lists of possible prizes, depending on streak.
.macro arena_setprize
setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_PRIZE
special CallBattleArenaFunction
.endm
@ Unused. Give the set award item to the player. TRUE if room in Bag for award, FALSE otherwise
.macro arena_givereward
setvar VAR_0x8004, BATTLE_ARENA_FUNC_GIVE_REWARD
special CallBattleArenaFunction
.endm
@ Unused. Give the set prize item to the player. TRUE if room in Bag for prize, FALSE otherwise
.macro arena_giveprize
setvar VAR_0x8004, BATTLE_ARENA_FUNC_GIVE_PRIZE
special CallBattleArenaFunction
.endm
@ Buffer the opponents name to STR_VAR_1
.macro arena_gettrainername
setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_TRAINER_NAME
special CallBattleArenaFunction
.endm
@ Buffer the opponents name to STR_VAR_1
.macro arena_gettrainername
setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_TRAINER_NAME
special CallBattleArenaFunction
.endm

View File

@@ -1 +1,146 @@
@ To be populated with macros for CallBattleDomeFunction
@ TODO: Add explanatory comments to macros
@ Initialize the Battle Dome challenge
.macro dome_init
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT
special CallBattleDomeFunction
.endm
@ Get the value of some DOME_DATA_*. See GetDomeData for the data types that can be retrieved
.macro dome_get data:req
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattleDomeFunction
.endm
@ Set some DOME_DATA_* to val. See SetDomeData for the data types that can be set
.macro dome_set data:req, val=0xFFFF
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_DATA
setvar VAR_0x8005, \data
.if \val != 0xFFFF
setvar VAR_0x8006, \val
.endif
special CallBattleDomeFunction
.endm
@
.macro dome_getroundtext
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_ROUND_TEXT
special CallBattleDomeFunction
.endm
@
.macro dome_getopponentname
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_OPPONENT_NAME
special CallBattleDomeFunction
.endm
@
.macro dome_initopponentparty
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY
special CallBattleDomeFunction
.endm
@
.macro dome_showopponentinfo
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO
special CallBattleDomeFunction
.endm
@
.macro dome_showtourneytree
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE
special CallBattleDomeFunction
.endm
@
.macro dome_showresultstree
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE
special CallBattleDomeFunction
.endm
@
.macro dome_setopponent
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_ID
special CallBattleDomeFunction
.endm
@
.macro dome_setopponentgfx
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_GFX
special CallBattleDomeFunction
.endm
@
.macro dome_showstatictourneytree
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE
special CallBattleDomeFunction
.endm
@
.macro dome_resolvewinners arg:req
setvar VAR_0x8004, BATTLE_DOME_FUNC_RESOLVE_WINNERS
setvar VAR_0x8005, \arg
special CallBattleDomeFunction
.endm
@ Save the game and set the challenge status
.macro dome_save challengeStatus:req
setvar VAR_0x8004, BATTLE_DOME_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattleDomeFunction
.endm
@ Unused. Increment the win streaks for the current challenge by one
.macro dome_incrementstreaks
setvar VAR_0x8004, BATTLE_DOME_FUNC_INCREMENT_STREAK
special CallBattleDomeFunction
.endm
@
.macro dome_settrainers
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_TRAINERS
special CallBattleDomeFunction
.endm
@ If any moves were copied using Sketch during the challenge then restore them to Sketch
.macro dome_resetsketch
setvar VAR_0x8004, BATTLE_DOME_FUNC_RESET_SKETCH
special CallBattleDomeFunction
.endm
@
.macro dome_restorehelditems
setvar VAR_0x8004, BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS
special CallBattleDomeFunction
.endm
@
.macro dome_reduceparty
setvar VAR_0x8004, BATTLE_DOME_FUNC_REDUCE_PARTY
special CallBattleDomeFunction
.endm
@
.macro dome_compareseeds
setvar VAR_0x8004, BATTLE_DOME_FUNC_COMPARE_SEEDS
special CallBattleDomeFunction
.endm
@ Buffer the name of the winner for the last Dome challenge to STR_VAR_1
.macro dome_getwinnersname
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_WINNER_NAME
special CallBattleDomeFunction
.endm
@ TODO: Document this macro and its function
.macro dome_21
setvar VAR_0x8004, BATTLE_DOME_FUNC_21
special CallBattleDomeFunction
.endm
@
.macro dome_inittrainers
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_TRAINERS
special CallBattleDomeFunction
.endm

View File

@@ -1 +1,103 @@
@ To be populated with macros for CallBattleFactoryFunction
@ TODO: Add explanatory comments to macros
@ Initialize the Battle Factory challenge
.macro factory_init
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_INIT
special CallBattleFactoryFunction
.endm
@ Get the value of some FACTORY_DATA_*. See GetBattleFactoryData for the data types that can be retrieved
.macro factory_get data:req
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattleFactoryFunction
.endm
@ Set some FACTORY_DATA_* to val. See SetBattleFactoryData for the data types that can be set
.macro factory_set data:req, val=0xFFFF
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_DATA
setvar VAR_0x8005, \data
.if \val == 0xFFFF
@ argument not provided
.elseif \val >= VARS_START
copyvar VAR_0x8006, \val
.else
setvar VAR_0x8006, \val
.endif
special CallBattleFactoryFunction
.endm
@ Save the game and set the challenge status
.macro factory_save challengeStatus:req
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattleFactoryFunction
.endm
@
.macro factory_rentmons
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SELECT_RENT_MONS
special CallBattleFactoryFunction
.endm
@
.macro factory_swapmons
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SWAP_RENT_MONS
special CallBattleFactoryFunction
.endm
@
.macro factory_setswapped
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_SWAPPED
special CallBattleFactoryFunction
.endm
@
.macro factory_setopponentmons
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS
special CallBattleFactoryFunction
.endm
@
.macro factory_setparties arg:req
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_PARTIES
setvar VAR_0x8005, \arg
special CallBattleFactoryFunction
.endm
@
.macro factory_setopponentgfx
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX
special CallBattleFactoryFunction
.endm
@
.macro factory_generateopponentmons
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS
special CallBattleFactoryFunction
.endm
@
.macro factory_generaterentalmons
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS
special CallBattleFactoryFunction
.endm
@
.macro factory_getopponentmontype
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE
special CallBattleFactoryFunction
.endm
@
.macro factory_getopponentstyle
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE
special CallBattleFactoryFunction
.endm
@
.macro factory_resethelditems
setvar VAR_0x8004, BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS
special CallBattleFactoryFunction
.endm

View File

@@ -1,7 +1,63 @@
@ To be populated with macros for CallBattlePalaceFunction
@ Initialize the Battle Palace challenge
.macro palace_init
setvar VAR_0x8004, BATTLE_PALACE_FUNC_INIT
special CallBattlePalaceFunction
.endm
@ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory
.macro palace_getopponentintro
setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO
special CallBattlePalaceFunction
.endm
@ Get the value of some PALACE_DATA_*. See GetPalaceData for the data types that can be retrieved
.macro palace_get data:req
setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattlePalaceFunction
.endm
@ Set some PALACE_DATA_* to val. See SetPalaceData for the data types that can be set
.macro palace_set data:req, val:req
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_DATA
setvar VAR_0x8005, \data
setvar VAR_0x8006, \val
special CallBattlePalaceFunction
.endm
@ Get the id of the comment to be made while being led through the corridor
.macro palace_getcomment
setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_COMMENT_ID
special CallBattlePalaceFunction
.endm
@ Unused. Choose and set the opponent gfx id. The equivalent macro from Battle Tower is used instead
.macro palace_setopponent
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_OPPONENT
special CallBattlePalaceFunction
.endm
@ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory
.macro palace_getopponentintro
setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO
special CallBattlePalaceFunction
.endm
@ Increments the current win streak by 1
.macro palace_incrementstreak
setvar VAR_0x8004, BATTLE_PALACE_FUNC_INCREMENT_STREAK
special CallBattlePalaceFunction
.endm
@ Save the game and set the challenge status
.macro palace_save challengeStatus:req
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattlePalaceFunction
.endm
@ Unused. Set the prize item to give from one of two lists of possible prizes, depending on streak.
.macro palace_setprize
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_PRIZE
special CallBattleArenaFunction
.endm
@ Unused. Give the set prize item to the player. TRUE if room in Bag for prize, FALSE otherwise
.macro palace_giveprize
setvar VAR_0x8004, BATTLE_PALACE_FUNC_GIVE_PRIZE
special CallBattleArenaFunction
.endm

View File

@@ -1,54 +1,171 @@
@ To be populated with macros for CallBattlePikeFunction
.macro battlepike_getstreak
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePikeFunction
.endm
.macro battlepike_setstreak streak:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
.if \streak >= VARS_START
copyvar VAR_0x8006, \streak
.else
setvar VAR_0x8006, \streak
.endif
special CallBattlePikeFunction
.endm
.macro battlepike_isfinalroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_FINAL_ROOM
special CallBattlePikeFunction
.endm
.macro battlepike_setroomobjects
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS
special CallBattlePikeFunction
.endm
.macro battlepike_getroomtype
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
.endm
.macro battlepike_setnextroom
@ Set sRoomType to the next PIKE_ROOM_* id
.macro pike_setnextroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_TYPE
special CallBattlePikeFunction
.endm
.macro battlepike_gethint
@ Get the value of some PIKE_DATA_*. See GetBattlePikeData for the data types that can be retrieved
.macro pike_get data:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattlePikeFunction
.endm
@ Set some PIKE_DATA_* to val. See SetBattlePikeData for the data types that can be set
.macro pike_set data:req, val:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, \data
.if \val >= VARS_START
copyvar VAR_0x8006, \val
.else
setvar VAR_0x8006, \val
.endif
special CallBattlePikeFunction
.endm
@ TRUE if the next room is the last (15th) room, FALSE otherwise
.macro pike_isfinalroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_FINAL_ROOM
special CallBattlePikeFunction
.endm
@ Set the object event gfx for the room being entered
.macro pike_setroomobjects
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS
special CallBattlePikeFunction
.endm
@ Get the current room type (sRoomType)
.macro pike_getroomtype
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
.endm
@ Sets a bool that's never read
.macro pike_inwildmonroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM
special CallBattlePikeFunction
.endm
@ Clears a bool that's never read
.macro pike_exitwildmonroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM
special CallBattlePikeFunction
.endm
@ Save the game and set the challenge status
.macro pike_save challengeStatus:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattlePikeFunction
.endm
@ Returns the PIKE_STATUS_* to be afflicted for the status room
.macro pike_getstatus
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
.endm
@ Returns the PIKE_STATUSMON_* that attacks the player for the status room
.macro pike_getstatusmon
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
special CallBattlePikeFunction
.endm
@ Randomly heals either one or two party mons and returns the number of mons healed
.macro pike_healonetwomons
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
special CallBattlePikeFunction
.endm
@ Buffers a message for the lone NPC in the NPC room to gStringVar4
.macro pike_getnpcmsg
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
special CallBattlePikeFunction
.endm
@ Flashes the screen 3 times for when the Dusclops/Kirlia attacks the player
.macro pike_flashscreen
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FLASH
special CallBattlePikeFunction
.endm
@ TRUE if the player is currently in a Battle Pike challenge map
.macro pike_inchallenge
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_IN
special CallBattlePikeFunction
.endm
@ Set which room to give a hint about. TRUE if its the Pike Queens room next
.macro pike_sethintroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM
special CallBattlePikeFunction
.endm
@ Get PIKE_ROOM_(LEFT/CENTER/RIGHT) for which room to give a hint about
.macro pike_gethintroomid
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
special CallBattlePikeFunction
.endm
@ Get the PIKE_HINT_* to give about the next room
.macro pike_gethint
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
.endm
.macro battlepike_nohealing set:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
@ Reset the frontier trainer ids for the start of the challenge
.macro pike_cleartrainerids
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
special CallBattlePikeFunction
.endm
@ Buffer the opponents battle intro speech to gStringVar4. \trainer 0 for Trainer A, 1 for Trainer B
.macro pike_gettrainerintro trainer:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_TRAINER_INTRO
setvar VAR_0x8005, \trainer
special CallBattlePikeFunction
.endm
@ Get the status of the Pike Queen (Not ready, Silver/Gold streak before symbols, Silver/Gold streak after symbols)
.macro pike_getbrainstatus
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
special CallBattlePikeFunction
.endm
@ Heal 0-2 party mons depending on which room was chosen for the Pike Queen battle. Return the number healed
.macro pike_prequeenheal
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
special CallBattlePikeFunction
.endm
@ When \set is TRUE, prevent healing rooms from appearing (for 1st room or when party is full health). \set FALSE to re-enable healing rooms
.macro pike_nohealing set:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED
setvar VAR_0x8005, \set
special CallBattlePikeFunction
.endm
.macro battlepike_ispartyfullhealth
@ TRUE if the party is full health (full HP, PP, and no status), FALSE otherwise
.macro pike_ispartyfullhealth
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH
special CallBattlePikeFunction
.endm
@ Save the party held items in pikeHeldItemsBackup
.macro pike_savehelditems
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS
special CallBattlePikeFunction
.endm
@ Restore the party held items from pikeHeldItemsBackup
.macro pike_resethelditems
setvar VAR_0x8004, BATTLE_PIKE_FUNC_RESET_HELD_ITEMS
special CallBattlePikeFunction
.endm
@ Initialize the Battle Pike challenge
.macro pike_init
setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT
special CallBattlePikeFunction
.endm

View File

@@ -1 +1,97 @@
@ To be populated with macros for CallBattlePyramidFunction
@ TODO: Add explanatory comments to macros
@ Initialize the Battle Pyramid challenge
.macro pyramid_init
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT
special CallBattlePyramidFunction
.endm
@ Get the value of some PYRAMID_DATA_*. See GetBattlePyramidData for the data types that can be retrieved
.macro pyramid_get data:req
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattlePyramidFunction
.endm
@ Set some PYRAMID_DATA_* to val. See SetBattlePyramidData for the data types that can be set
.macro pyramid_set data:req, val:req
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, \data
setvar VAR_0x8006, \val
special CallBattlePyramidFunction
.endm
@ Save the game and set the challenge status
.macro pyramid_save challengeStatus:req
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattlePyramidFunction
.endm
@
.macro pyramid_setprize
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_PRIZE
special CallBattlePyramidFunction
.endm
@
.macro pyramid_seedfloor
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
special CallBattlePyramidFunction
.endm
@
.macro pyramid_setitem
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_ITEM
special CallBattlePyramidFunction
.endm
@
.macro pyramid_hideitem
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_HIDE_ITEM
special CallBattlePyramidFunction
.endm
@
.macro pyramid_inittrainers
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
.endm
@
.macro pyramid_showhint
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT
special CallBattlePyramidFunction
.endm
@ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise
.macro pyramid_inchallenge
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
special CallBattlePyramidFunction
.endm
@
.macro pyramid_updatelight radius:req, mode:req
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
setvar VAR_0x8005, \radius
setvar VAR_0x8006, \mode
special CallBattlePyramidFunction
.endm
@
.macro pyramid_clearhelditems
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
special CallBattlePyramidFunction
.endm
@
.macro pyramid_setfloorpal
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
special CallBattlePyramidFunction
.endm
@
.macro pyramid_healparty
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
special CallBattlePyramidFunction
.endm

View File

@@ -1,7 +1,62 @@
@ To be populated with macros for CallBattleTowerFunc
.macro battletower_getstreak
setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
setvar VAR_0x8005, 1
@ Initialize the Battle Tower challenge
.macro tower_init
setvar VAR_0x8004, BATTLE_TOWER_FUNC_INIT
special CallBattleTowerFunc
.endm
@ Get the value of some TOWER_DATA_*. See GetTowerData for the data types that can be retrieved
.macro tower_get data:req
setvar VAR_0x8004, BATTLE_TOWER_FUNC_GET_DATA
setvar VAR_0x8005, \data
special CallBattleTowerFunc
.endm
@ Set some TOWER_DATA_* to val. See SetTowerData for the data types that can be set
.macro tower_set data:req, val=0xFFFF
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_DATA
setvar VAR_0x8005, \data
.if \val != 0xFFFF
setvar VAR_0x8006, \val
.endif
special CallBattleTowerFunc
.endm
@ Choose and set the gfx for the next opponent. Also used by Battle Tents
.macro tower_setopponent
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_OPPONENT
special CallBattleTowerFunc
.endm
@ Increments the battle number and returns the new one. Also clears E-Reader trainer if defeated, and saves the current win streak
.macro tower_setbattlewon
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_BATTLE_WON
special CallBattleTowerFunc
.endm
@ Try to award ribbons for completing 56th straight Battle Tower win. VAR_RESULT is TRUE if ribbons were awarded.
.macro tower_giveribbons
setvar VAR_0x8004, BATTLE_TOWER_FUNC_GIVE_RIBBONS
special CallBattleTowerFunc
.endm
@ Save the game and set the challenge status
.macro tower_save challengeStatus:req
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallBattleTowerFunc
.endm
@ Buffer the opponent's easy chat intro speech to STR_VAR_4
.macro tower_getopponentintro opponent:req
setvar VAR_0x8004, BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO
setvar VAR_0x8005, \opponent
special CallBattleTowerFunc
.endm
@ TODO: Document and add macros for BATTLE_TOWER_FUNC_10 - BATTLE_TOWER_FUNC_14
@ Set the data used for the post-challenge Battle Tower interview
.macro tower_setinterviewdata
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA
special CallBattleTowerFunc
.endm

View File

@@ -1 +1,167 @@
@ To be populated with macros for CallVerdanturfTentFunction, CallFallarborTentFunction, and CallSlateportTentFunction
@ Verdanturf Tent
@ Initialize the Verdanturf Battle Tent challenge
.macro verdanturftent_init
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_INIT
special CallVerdanturfTentFunction
.endm
@ Get the current prize item id
.macro verdanturftent_getprize
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_PRIZE
special CallVerdanturfTentFunction
.endm
@ Unused. Set the prize item to be given
.macro verdanturftent_setprize unusedArg:req, itemId:req
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_PRIZE
setvar VAR_0x8005, \unusedArg
setvar VAR_0x8006, \itemId
special CallVerdanturfTentFunction
.endm
@ Unused. Set the opponent trainer and gfx. SetNextBattleTentOpponent is used through tower_setopponent instead
.macro verdanturftent_setopponentgfx
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX
special CallVerdanturfTentFunction
.endm
@ Buffers the opponents intro speech to STR_VAR_4. Despite being a Verdanturf Tent function, it serves the same purpose for all 3 tents.
.macro battletent_getopponentintro
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO
special CallVerdanturfTentFunction
.endm
@ Save the game and set the challenge status
.macro verdanturftent_save challengeStatus:req
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallVerdanturfTentFunction
.endm
@ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
.macro verdanturftent_setrandomprize
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE
special CallVerdanturfTentFunction
.endm
@ Give the current prize item. FALSE if no room for prize
.macro verdanturftent_giveprize
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GIVE_PRIZE
special CallVerdanturfTentFunction
.endm
@ Fallarbor Tent
@ Initialize the Fallarbor Battle Tent challenge
.macro fallarbortent_init
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_INIT
special CallFallarborTentFunction
.endm
@ Get the current prize item id
.macro fallarbortent_getprize
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_PRIZE
special CallFallarborTentFunction
.endm
@ Unused. Set the prize item to be given
.macro fallarbortent_setprize unusedArg:req, itemId:req
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_PRIZE
setvar VAR_0x8005, \unusedArg
setvar VAR_0x8006, \itemId
special CallFallarborTentFunction
.endm
@ Save the game and set the challenge status
.macro fallarbortent_save challengeStatus:req
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallFallarborTentFunction
.endm
@ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
.macro fallarbortent_setrandomprize
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE
special CallFallarborTentFunction
.endm
@ Give the current prize item. FALSE if no room for prize
.macro fallarbortent_giveprize
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GIVE_PRIZE
special CallFallarborTentFunction
.endm
@ Buffer the opponent trainers name to STR_VAR_1
.macro fallarbortent_getopponentname
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME
special CallFallarborTentFunction
.endm
@ Slateport Tent
@ Initialize the Slateport Battle Tent challenge
.macro slateporttent_init
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_INIT
special CallSlateportTentFunction
.endm
@ Get the current prize item id
.macro slateporttent_getprize
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GET_PRIZE
special CallSlateportTentFunction
.endm
@ Unused. Set the prize item to be given
.macro slateporttent_setprize unusedArg:req, itemId:req
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_PRIZE
setvar VAR_0x8005, \unusedArg
setvar VAR_0x8006, \itemId
special CallSlateportTentFunction
.endm
@ Save the game and set the challenge status
.macro slateporttent_save challengeStatus:req
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SAVE
setvar VAR_0x8005, \challengeStatus
special CallSlateportTentFunction
.endm
@ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
.macro slateporttent_setrandomprize
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE
special CallSlateportTentFunction
.endm
@ Give the current prize item. FALSE if no room for prize
.macro slateporttent_giveprize
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GIVE_PRIZE
special CallSlateportTentFunction
.endm
@ Slateport Tent's version of factory_rentmons
.macro slateporttent_rentmons
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SELECT_RENT_MONS
special CallSlateportTentFunction
.endm
@ Slateport Tent's version of factory_swapmons
.macro slateporttent_swapmons
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SWAP_RENT_MONS
special CallSlateportTentFunction
.endm
@ Slateport Tent's version of factory_generateopponentmons
.macro slateporttent_generateopponentmons
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS
special CallSlateportTentFunction
.endm
@ Slateport Tent's version of factory_generaterentalmons
.macro slateporttent_generaterentalmons
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS
special CallSlateportTentFunction
.endm

View File

@@ -1,90 +1,106 @@
@ TODO: These need to have description comment
@ Initialize the Trainer Hill challenge and start the timer
.macro trainerhill_start
setvar VAR_0x8004, TRAINER_HILL_FUNC_START
special CallTrainerHillFunction
.endm
@ 0 if not spoken to yet, 1 if spoken to but not received prize, 2 if received prize
.macro trainerhill_getownerstate
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
special CallTrainerHillFunction
.endm
@ Try to give prize. 0 if given successfully, 1 if no room for prize, 2 if giving prize should be skipped
.macro trainerhill_giveprize
setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
special CallTrainerHillFunction
.endm
@ Check the final challenge time. 0 if new record, 1 if not, 2 if time has already been checked
.macro trainerhill_finaltime
setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
special CallTrainerHillFunction
.endm
@ Resume the timer. Wont resume if owner has been spoken to or max time has been reached
.macro trainerhill_resumetimer
setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
special CallTrainerHillFunction
.endm
@ Set player lost the challenge (trainerHill.hasLost) to TRUE
.macro trainerhill_lost
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
special CallTrainerHillFunction
.endm
@ Get the current challenge status (TRAINER_HILL_PLAYER_STATUS_*)
.macro trainerhill_getstatus
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
special CallTrainerHillFunction
.endm
@ Buffer the current timer to string vars (mins to STR_VAR_1, secs to STR_VAR_2, fraction of sec to STR_VAR_3)
.macro trainerhill_gettime
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
special CallTrainerHillFunction
.endm
@ FALSE if fewer than all 4 floors used, TRUE otherwise. Only FALSE in JP-exclusive modes
.macro trainerhill_allfloorsused
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
special CallTrainerHillFunction
.endm
@ Unknown, dummied. Only side effect is setting VAR_RESULT to 0.
.macro trainerhill_clearresult
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
special CallTrainerHillFunction
.endm
@ TRUE if currently in a Trainer Hill challenge
.macro trainerhill_inchallenge
setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
special CallTrainerHillFunction
.endm
@ Show the post battle text for the spoken to Trainer Hill trainer
.macro trainerhill_postbattletext
setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
special CallTrainerHillFunction
.endm
@ Set all Trainer Hill trainers defeated
.macro trainerhill_settrainerflags
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
special CallTrainerHillFunction
.endm
@ TRUE if the game has been saved for the challenge, FALSE otherwise
.macro trainerhill_getsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
special CallTrainerHillFunction
.endm
@ Set that the game has been saved for the challenge
.macro trainerhill_setsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
special CallTrainerHillFunction
.endm
@ Clear that the game has been saved for the challenge
.macro trainerhill_clearsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
special CallTrainerHillFunction
.endm
@ FALSE if the Trainer Hill challenge was lost, TRUE otherwise
.macro trainerhill_getwon
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
special CallTrainerHillFunction
.endm
@ Set the challenge mode to HILL_TAG_* (Normal, Variety, Unique, or Expert)
.macro trainerhill_settag tag:req
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
copyvar VAR_0x8005, \tag

View File

@@ -47,21 +47,21 @@ gUnknown_082F32CC:: @ 82F32CC struct BgTemplate? not sure
.byte 0xb3, 0x30, 0x00, 0x00
.align 2
gUnknown_082F32D8:: @ 82F32D8
.byte 0x01, 0x02, 0x03
sBerryCrushTextColors1:: @ 82F32D8
.byte 0x01, 0x02, 0x03 @ TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY
gUnknown_082F32DB:: @ 82F32DB
.byte 0x00, 0x01, 0x02
sBerryCrushTextColors2:: @ 82F32DB
.byte 0x00, 0x01, 0x02 @ TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY
gUnknown_082F32DE:: @ 82F32DE
.byte 0x00, 0x03, 0x04
sBerryCrushTextColors3:: @ 82F32DE
.byte 0x00, 0x03, 0x04 @ TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_RED
gUnknown_082F32E1:: @ 82F32E1
.byte 0x01, 0x08, 0x09
.byte 0x01, 0x06, 0x07
sBerryCrushTextColorTable:: @ 82F32E1
.byte 0x01, 0x08, 0x09 @ TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE
.byte 0x01, 0x06, 0x07 @ TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN
gUnknown_082F32E7:: @ 82F32E7
.byte 0x01, 0x04, 0x05
sBerryCrushTextColors4:: @ 82F32E7
.byte 0x01, 0x04, 0x05 @ TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED
.align 2
gUnknown_082F32EC:: @ 82F32EC

View File

@@ -83,6 +83,6 @@ gUnknown_0858D8E0:: @ 858D8E0
obj_tiles gMiscBlank_Gfx, 0x0200, 0x56ce
.align 2
gUnknown_0858D8E8:: @ 858D8E8
.byte 0x01, 0x0f, 0x0e, 0x00
sContestLinkTextColors:: @ 858D8E8
.byte 0x01, 0x0f, 0x0e, 0x00 @ TEXT_COLOR_WHITE, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5

View File

@@ -2,11 +2,14 @@
#include "constants/apprentice.h"
#include "constants/battle.h"
#include "constants/battle_arena.h"
#include "constants/battle_dome.h"
#include "constants/battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/battle_palace.h"
#include "constants/battle_pike.h"
#include "constants/battle_pyramid.h"
#include "constants/battle_setup.h"
#include "constants/battle_tent.h"
#include "constants/battle_tower.h"
#include "constants/berry.h"
#include "constants/cable_club.h"
@@ -453,21 +456,6 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/SSTidalLowerDeck/scripts.inc"
.include "data/maps/SSTidalRooms/scripts.inc"
.include "data/maps/BattlePyramidSquare01/scripts.inc"
.include "data/maps/BattlePyramidSquare02/scripts.inc"
.include "data/maps/BattlePyramidSquare03/scripts.inc"
.include "data/maps/BattlePyramidSquare04/scripts.inc"
.include "data/maps/BattlePyramidSquare05/scripts.inc"
.include "data/maps/BattlePyramidSquare06/scripts.inc"
.include "data/maps/BattlePyramidSquare07/scripts.inc"
.include "data/maps/BattlePyramidSquare08/scripts.inc"
.include "data/maps/BattlePyramidSquare09/scripts.inc"
.include "data/maps/BattlePyramidSquare10/scripts.inc"
.include "data/maps/BattlePyramidSquare11/scripts.inc"
.include "data/maps/BattlePyramidSquare12/scripts.inc"
.include "data/maps/BattlePyramidSquare13/scripts.inc"
.include "data/maps/BattlePyramidSquare14/scripts.inc"
.include "data/maps/BattlePyramidSquare15/scripts.inc"
.include "data/maps/BattlePyramidSquare16/scripts.inc"
.include "data/maps/UnionRoom/scripts.inc"
.include "data/maps/SafariZone_Northwest/scripts.inc"
.include "data/maps/SafariZone_North/scripts.inc"
@@ -775,8 +763,8 @@ Common_EventScript_NoRoomForDecor:: @ 8272071
msgbox gText_NoRoomLeftForAnother, MSGBOX_DEFAULT
return
Common_EventScript_SetAlternatingWeather:: @ 827207A
setweather WEATHER_ALTERNATING
Common_EventScript_SetAbnormalWeather:: @ 827207A
setweather WEATHER_ABNORMAL
return
Common_EventScript_PlayGymBadgeFanfare:: @ 827207E
@@ -1024,7 +1012,7 @@ gText_LegendaryFlewAway:: @ 8273204
.include "data/text/pc_transfer.inc"
.include "data/text/mevent.inc"
.include "data/text/unusual_weather.inc"
.include "data/text/abnormal_weather.inc"
EventScript_SelectWithoutRegisteredItem:: @ 82736B3
msgbox gText_SelectWithoutRegisteredItem, MSGBOX_SIGN
@@ -1074,7 +1062,7 @@ Common_EventScript_LegendaryFlewAway:: @ 8273776
.include "data/scripts/pc_transfer.inc"
.include "data/scripts/mevent.inc"
.include "data/scripts/unusual_weather.inc"
.include "data/scripts/abnormal_weather.inc"
.include "data/scripts/trainer_script.inc"
.include "data/scripts/berry_tree.inc"
.include "data/scripts/secret_base.inc"

View File

@@ -5,7 +5,7 @@
"music": "MUS_DEEPDEEP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
"allow_bike": true,
"allow_escape_rope": false,

View File

@@ -5,7 +5,7 @@
"music": "MUS_DEEPDEEP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_BUBBLES",
"weather": "WEATHER_UNDERWATER_BUBBLES",
"map_type": "MAP_TYPE_UNDERWATER",
"allow_bike": true,
"allow_escape_rope": false,

View File

@@ -52,8 +52,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_EnterRoom:: @ 82574DC
goto BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
special CallBattleTowerFunc
tower_setopponent
addobject 7
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter
waitmovement 0
@@ -146,7 +145,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -155,7 +154,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord:: @ 8257768
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8257768
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -255,7 +254,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta
@@ -264,7 +263,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon
BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord:: @ 825792B
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord:: @ 825792B
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta

View File

@@ -6,8 +6,7 @@ BattleFrontier_BattleDomeBattleRoom_MapScripts:: @ 824BC9C
.byte 0
BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1
setvar VAR_0x8004, 10
special CallBattleDomeFunction
dome_setopponentgfx
frontier_get FRONTIER_DATA_BATTLE_NUM
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
@@ -68,20 +67,16 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61:: @ 824BD61
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82
setvar VAR_0x8004, 4
special CallBattleDomeFunction
dome_getopponentname
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C990, MSGBOX_DEFAULT
closemessage
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77B
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C789
waitmovement 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
setvar VAR_0x8005, 0
special CallBattleTowerFunc
tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, 5
special CallBattleDomeFunction
dome_initopponentparty
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C440
setvar VAR_TEMP_2, 0
switch VAR_RESULT
@@ -105,16 +100,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7:: @ 824BDF7
waitmovement 0
compare VAR_TEMP_2, 2
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F
setvar VAR_0x8004, 19
special CallBattleDomeFunction
dome_compareseeds
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0
BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F:: @ 824BE4F
applymovement 1, Common_Movement_WalkInPlaceDown
waitmovement 0
setvar VAR_0x8004, 4
special CallBattleDomeFunction
dome_getopponentname
compare VAR_TEMP_2, 0
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1
compare VAR_TEMP_2, 1
@@ -126,10 +119,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F:: @ 824BE4F
delay 60
BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D:: @ 824BE8D
setvar VAR_0x8004, 12
setvar VAR_0x8005, 2
special CallBattleDomeFunction
dome_resolvewinners 2
BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A:: @ 824BE9A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
@@ -162,11 +152,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
setvar VAR_0x8004, 3
special CallBattleDomeFunction
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special CallBattleDomeFunction
dome_getroundtext
dome_resolvewinners 1
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
@@ -205,20 +192,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BFCC:: @ 824BFCC
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BFD5:: @ 824BFD5
setvar VAR_0x8004, 1
setvar VAR_0x8005, 6
special CallBattleDomeFunction
dome_get DOME_DATA_6
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C023
setvar VAR_0x8004, 1
setvar VAR_0x8005, 7
special CallBattleDomeFunction
dome_get DOME_DATA_7
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C076
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special CallBattleDomeFunction
compare VAR_RESULT, 0
dome_get DOME_DATA_WIN_STREAK_ACTIVE
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C16A
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C9
return
@@ -417,9 +398,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, MSGBOX_DEFAULT
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special CallBattleDomeFunction
dome_resolvewinners 1
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
@@ -449,9 +428,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, MSGBOX_DEFAULT
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special CallBattleDomeFunction
dome_resolvewinners 1
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
@@ -496,11 +473,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440
special DoSpecialTrainerBattle
waitstate
setvar VAR_TEMP_9, 0
setvar VAR_0x8004, 17
special CallBattleDomeFunction
dome_restorehelditems
special HealPlayerParty
setvar VAR_0x8004, 16
special CallBattleDomeFunction
dome_resetsketch
return
BattleFrontier_BattleDomeBattleRoom_MapScript2_24C481: @ 824C481

View File

@@ -5,8 +5,7 @@ BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2
.byte 0
BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2
setvar VAR_0x8004, 21
special CallBattleDomeFunction
dome_21
end
BattleFrontier_BattleDomeLobby_MapScript2_2497FB: @ 82497FB
@@ -35,18 +34,9 @@ BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
lockall
msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallBattleDomeFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattleDomeFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallBattleDomeFunction
dome_set DOME_DATA_WIN_STREAK, 0
dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
dome_set DOME_DATA_6, 1
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -73,18 +63,9 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallBattleDomeFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 7
setvar VAR_0x8006, 1
special CallBattleDomeFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 1
special CallBattleDomeFunction
dome_set DOME_DATA_6, 1
dome_set DOME_DATA_7, 1
dome_set DOME_DATA_WIN_STREAK_ACTIVE, TRUE
special LoadPlayerParty
special HealPlayerParty
goto BattleFrontier_BattleDomeLobby_EventScript_249991
@@ -97,21 +78,13 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattleDomeFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallBattleDomeFunction
dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
dome_set DOME_DATA_6, 1
special LoadPlayerParty
special HealPlayerParty
BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
setvar VAR_0x8004, 13
setvar VAR_0x8005, 0
special CallBattleDomeFunction
dome_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleDomeLobby_EventScript_23E8E0
@@ -139,9 +112,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9
msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_24A61A
waitmessage
setvar VAR_0x8004, 13
setvar VAR_0x8005, 1
special CallBattleDomeFunction
dome_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -213,8 +184,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special CallBattleDomeFunction
dome_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
@@ -224,14 +194,11 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C4A
setvar VAR_0x8004, 22
special CallBattleDomeFunction
dome_inittrainers
BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_0x8004, 15
special CallBattleDomeFunction
dome_settrainers
msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattleDomeLobby_EventScript_249C6E
@@ -392,9 +359,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
end
BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84
setvar VAR_0x8004, 1
setvar VAR_0x8005, 9
special CallBattleDomeFunction
dome_get DOME_DATA_9
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DC9
compare VAR_RESULT, 1
@@ -404,8 +369,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DE4
fadescreen 1
setvar VAR_0x8004, 8
special CallBattleDomeFunction
dome_showresultstree
waitstate
end
@@ -426,8 +390,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4
return
BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED
setvar VAR_0x8004, 20
special CallBattleDomeFunction
dome_getwinnersname
msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, MSGBOX_NPC
end

View File

@@ -82,17 +82,13 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377:: @ 824B377
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3A9:: @ 824B3A9
setvar VAR_0x8004, 12
setvar VAR_0x8005, 9
special CallBattleDomeFunction
dome_resolvewinners 9
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
message BattleFrontier_BattleDomePreBattleRoom_Text_24BAD3
waitmessage
setvar VAR_0x8004, 13
setvar VAR_0x8005, 2
special CallBattleDomeFunction
dome_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -102,16 +98,14 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8004, 6
special CallBattleDomeFunction
dome_showopponentinfo
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A
fadescreen 1
setvar VAR_0x8004, 7
special CallBattleDomeFunction
dome_showtourneytree
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
@@ -153,13 +147,9 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
frontier_resetsketch
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
setvar VAR_0x8004, 2
setvar VAR_0x8005, 8
special CallBattleDomeFunction
setvar VAR_0x8004, 18
special CallBattleDomeFunction
setvar VAR_0x8004, 9
special CallBattleDomeFunction
dome_set DOME_DATA_8
dome_reduceparty
dome_setopponent
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B748, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F
@@ -238,8 +228,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
special HealPlayerParty
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600
fadescreen 1
setvar VAR_0x8004, 11
special CallBattleDomeFunction
dome_showstatictourneytree
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F

View File

@@ -66,8 +66,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE67:: @ 825AE67
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B
waitmovement 0
call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B1B4
setvar VAR_0x8004, 11
special CallBattleFactoryFunction
factory_setopponentgfx
removeobject 2
setobjectxyperm 2, 7, 1
addobject 2
@@ -90,7 +89,6 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEF8:: @ 825AEF8
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
@@ -98,16 +96,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8
@ goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B190
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F:: @ 825AF0F
setvar VAR_0x8004, 1
setvar VAR_0x8005, 3
special CallBattleFactoryFunction
factory_get FACTORY_DATA_WIN_STREAK_SWAPS
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
special CallBattleFactoryFunction
factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E
call BattleFrontier_EventScript_IncrementWinStreak
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43:: @ 825AF43
@@ -196,26 +190,17 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0
return
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105
setvar VAR_0x8004, 1
setvar VAR_0x8005, 3
special CallBattleFactoryFunction
factory_get FACTORY_DATA_WIN_STREAK_SWAPS
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
special CallBattleFactoryFunction
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special CallBattleFactoryFunction
factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above
factory_get FACTORY_DATA_WIN_STREAK
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattleFactoryFunction
factory_set FACTORY_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85

View File

@@ -28,20 +28,10 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
lockall
msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, 8
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleFactoryFunction
factory_setswapped
factory_set FACTORY_DATA_WIN_STREAK_SWAPS, 0
factory_set FACTORY_DATA_WIN_STREAK, 0
factory_set FACTORY_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -68,9 +58,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6
waitmessage
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special CallBattleFactoryFunction
factory_save 0
playse SE_SAVE
waitse
goto BattleFrontier_BattleFactoryLobby_EventScript_25853B
@@ -82,13 +70,8 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506
waitmessage
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special CallBattleFactoryFunction
factory_set FACTORY_DATA_WIN_STREAK_ACTIVE, FALSE
factory_save 0
playse SE_SAVE
waitse
@@ -117,9 +100,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
lockall
message BattleFrontier_BattleFactoryLobby_Text_258E77
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 1
special CallBattleFactoryFunction
factory_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -177,13 +158,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, 0
special CallBattleFactoryFunction
factory_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleFactoryFunction
factory_set FACTORY_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
closemessage
delay 2

View File

@@ -31,33 +31,26 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
waitmovement 0
compare VAR_0x8006, 2
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69
setvar VAR_0x8004, 13
special CallBattleFactoryFunction
setvar VAR_0x8004, 12
special CallBattleFactoryFunction
setvar VAR_0x8004, 14
special CallBattleFactoryFunction
factory_generaterentalmons
factory_generateopponentmons
factory_getopponentmontype
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special CallBattleFactoryFunction
factory_getopponentstyle
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8004, 8
special CallBattleFactoryFunction
setvar VAR_0x8004, 6
special CallBattleFactoryFunction
factory_setswapped
factory_rentmons
waitstate
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, MSGBOX_DEFAULT
closemessage
call BattleFrontier_EventScript_GetLvlMode
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_LVL_50
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C
compare VAR_RESULT, 1
compare VAR_RESULT, FRONTIER_LVL_OPEN
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B
waitmovement 0
warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 255, 6, 11
@@ -65,10 +58,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
setvar VAR_0x8004, 9
special CallBattleFactoryFunction
setvar VAR_0x8004, 16
special CallBattleFactoryFunction
factory_setopponentmons
factory_resethelditems
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
@@ -160,13 +151,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
setvar VAR_0x8004, 12
special CallBattleFactoryFunction
setvar VAR_0x8004, 14
special CallBattleFactoryFunction
factory_generateopponentmons
factory_getopponentmontype
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special CallBattleFactoryFunction
factory_getopponentstyle
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
@@ -178,13 +166,11 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2
fadescreen 1
setvar VAR_0x8004, 7
special CallBattleFactoryFunction
factory_swapmons
waitstate
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
setvar VAR_0x8004, 8
special CallBattleFactoryFunction
factory_setswapped
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, MSGBOX_DEFAULT
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
@@ -221,9 +207,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E40:: @ 8259E40
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABAE
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special CallBattleFactoryFunction
factory_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -232,50 +216,48 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
special SavePlayerParty
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special CallBattleFactoryFunction
factory_setparties 0
frontier_set FRONTIER_DATA_6, 1
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93:: @ 8259E93
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4, MSGBOX_DEFAULT
compare VAR_0x8005, 0
compare VAR_0x8005, TYPE_NORMAL
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62
compare VAR_0x8005, 1
compare VAR_0x8005, TYPE_FIGHTING
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F6B
compare VAR_0x8005, 2
compare VAR_0x8005, TYPE_FLYING
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F74
compare VAR_0x8005, 3
compare VAR_0x8005, TYPE_POISON
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F7D
compare VAR_0x8005, 4
compare VAR_0x8005, TYPE_GROUND
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F86
compare VAR_0x8005, 5
compare VAR_0x8005, TYPE_ROCK
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F8F
compare VAR_0x8005, 6
compare VAR_0x8005, TYPE_BUG
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F98
compare VAR_0x8005, 7
compare VAR_0x8005, TYPE_GHOST
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FA1
compare VAR_0x8005, 8
compare VAR_0x8005, TYPE_STEEL
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FAA
compare VAR_0x8005, 10
compare VAR_0x8005, TYPE_FIRE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FB3
compare VAR_0x8005, 11
compare VAR_0x8005, TYPE_WATER
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FBC
compare VAR_0x8005, 12
compare VAR_0x8005, TYPE_GRASS
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FC5
compare VAR_0x8005, 13
compare VAR_0x8005, TYPE_ELECTRIC
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FCE
compare VAR_0x8005, 14
compare VAR_0x8005, TYPE_PSYCHIC
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FD7
compare VAR_0x8005, 15
compare VAR_0x8005, TYPE_ICE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE0
compare VAR_0x8005, 16
compare VAR_0x8005, TYPE_DRAGON
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE9
compare VAR_0x8005, 17
compare VAR_0x8005, TYPE_DARK
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FF2
compare VAR_0x8005, 18
compare VAR_0x8005, NUMBER_OF_MON_TYPES
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB
return
@@ -352,23 +334,23 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB:: @ 8259FFB
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004
compare VAR_0x8006, 0
compare VAR_0x8006, FACTORY_STYLE_NONE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068
compare VAR_0x8006, 1
compare VAR_0x8006, FACTORY_STYLE_PREPARATION
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071
compare VAR_0x8006, 2
compare VAR_0x8006, FACTORY_STYLE_SLOW_STEADY
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A
compare VAR_0x8006, 3
compare VAR_0x8006, FACTORY_STYLE_ENDURANCE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083
compare VAR_0x8006, 4
compare VAR_0x8006, FACTORY_STYLE_HIGH_RISK
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C
compare VAR_0x8006, 5
compare VAR_0x8006, FACTORY_STYLE_WEAKENING
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095
compare VAR_0x8006, 6
compare VAR_0x8006, FACTORY_STYLE_UNPREDICTABLE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E
compare VAR_0x8006, 7
compare VAR_0x8006, FACTORY_STYLE_WEATHER
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7
compare VAR_0x8006, 8
compare VAR_0x8006, FACTORY_NUM_STYLES
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0
return

View File

@@ -1,249 +1,246 @@
BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnWarp
.byte 0
BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_0
@ The opponent is represented by object event 2, which has the gfx id VAR_OBJ_GFX_ID_1
BattleFrontier_BattlePalaceBattleRoom_OnTransition: @ 824F825
frontier_settrainers
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx:: @ 824F833
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B:: @ 824F84B
@ The opponent's gfx are set to the players by default
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale:: @ 824F84B
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856:: @ 824F856
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale:: @ 824F856
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B
BattleFrontier_BattlePalaceBattleRoom_OnFrame: @ 824F861
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B
BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92
BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
special CallBattleTowerFunc
BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter:: @ 824F8BF
tower_setopponent
addobject 2
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
waitmovement 0
palace_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost:: @ 824F8FA
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
call BattleFrontier_EventScript_IncrementWinStreak
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 2
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent
compare VAR_RESULT, 5
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42:: @ 824FA42
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 824FA42
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78:: @ 824FA78
message BattleFrontier_BattlePalaceBattleRoom_Text_25009E
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle:: @ 824FA78
message BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA
BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle:: @ 824FAAA
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, MSGBOX_YESNO
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge:: @ 824FAB4
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2:: @ 824FAE2
message BattleFrontier_BattlePalaceBattleRoom_Text_25005A
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge:: @ 824FAE2
message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge:: @ 824FB14
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
closemessage
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon:: @ 824FB28
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
message BattleFrontier_BattlePalaceBattleRoom_Text_25007E
BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge:: @ 824FB3F
message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
setvar VAR_0x8004, 7
setvar VAR_0x8005, 2
special CallBattlePalaceFunction
palace_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
frontier_reset
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61
BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61
compare VAR_TEMP_2, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79:: @ 824FB79
message BattleFrontier_BattlePalaceBattleRoom_Text_25014A
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79
message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord:: @ 824FBD0
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: @ 824FC06
call BattleFrontier_EventScript_SetBrainObjectGfx
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
setobjectxyperm 2, 15, 1
addobject 2
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setobjectxy 2, 13, 1
setobjectxyperm 2, 13, 1
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver:: @ 824FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
setvar VAR_0x8004, 6
special CallBattlePalaceFunction
BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824FCC7
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC
message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
waitmessage
waitfanfare
frontier_givesymbol
@@ -252,34 +249,33 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A
BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold:: @ 824FD3A
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold:: @ 824FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
setvar VAR_0x8004, 6
special CallBattlePalaceFunction
BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD84
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePalaceBattleRoom_Text_250699
message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
@@ -288,11 +284,10 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7
VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
@@ -306,70 +301,69 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
frontier_resetsketch
return
BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E
BattleFrontier_BattlePalaceBattleRoom_OnWarp: @ 824FE34
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects
.2byte 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E:: @ 824FE3E
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects:: @ 824FE3E
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
setvar VAR_TEMP_1, 1
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
removeobject 2
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66:: @ 824FE66
message BattleFrontier_BattlePalaceBattleRoom_Text_24FF28
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 824FE66
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D:: @ 824FE6D
message BattleFrontier_BattlePalaceBattleRoom_Text_24FF54
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 824FE6D
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74:: @ 824FE74
message BattleFrontier_BattlePalaceBattleRoom_Text_24FF80
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent:: @ 824FE74
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B:: @ 824FE7B
message BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent:: @ 824FE7B
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82:: @ 824FE82
message BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent:: @ 824FE82
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89:: @ 824FE89
message BattleFrontier_BattlePalaceBattleRoom_Text_250004
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent:: @ 824FE89
message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent
waitmessage
return
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90: @ 824FE90
BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible: @ 824FE90
set_invisible
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92: @ 824FE92
BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom: @ 824FE92
set_visible
walk_up
walk_up
walk_up
walk_up
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97: @ 824FE97
BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight: @ 824FE97
face_right
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99: @ 824FE99
BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp: @ 824FE99
face_up
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge: @ 824FE9B
set_visible
walk_up
walk_up
@@ -377,7 +371,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
walk_up
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter: @ 824FEA1
walk_down
walk_down
walk_down
@@ -385,50 +379,50 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7: @ 824FEA7
BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit: @ 824FEA7
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC: @ 824FEAC
BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown: @ 824FEAC
face_down
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAE: @ 824FEAE
BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter1: @ 824FEAE
set_visible
walk_slow_down
walk_slow_down
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB3: @ 824FEB3
BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter2: @ 824FEB3
set_visible
walk_slow_down
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6
BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter3: @ 824FEB6
walk_slow_down
walk_slow_down
walk_slow_down
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby:: @ 824FEBB
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7
waitstate
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5:: @ 824FED5
BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles:: @ 824FED5
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7
waitstate
end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter: @ 824FEDF
delay_16
delay_16
set_visible
@@ -438,7 +432,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
walk_in_place_fastest_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter: @ 824FEE7
set_visible
walk_fast_down
walk_fast_right
@@ -451,7 +445,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
delay_16
step_end
BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter: @ 824FEF2
delay_16
delay_16
delay_16
@@ -467,70 +461,64 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
face_left
step_end
BattleFrontier_BattlePalaceBattleRoom_Text_24FF00: @ 824FF00
VerdanturfTown_BattleTentBattleRoom_Text_24FF00: @ 824FF00
BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons: @ 824FF00
.string "Excellent…\n"
.string "Let me restore your POKéMON.$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FF28: @ 824FF28
VerdanturfTown_BattleTentBattleRoom_Text_24FF28: @ 824FF28
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent: @ 824FF28
.string "The 2nd opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FF54: @ 824FF54
VerdanturfTown_BattleTentBattleRoom_Text_24FF54: @ 824FF54
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent: @ 824FF54
.string "The 3rd opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FF80: @ 824FF80
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent: @ 824FF80
.string "The 4th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC: @ 824FFAC
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent: @ 824FFAC
.string "The 5th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8: @ 824FFD8
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent: @ 824FFD8
.string "The 6th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_250004: @ 8250004
BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent: @ 8250004
.string "The 7th opponent is next.\n"
.string "Are you prepared?$"
BattleFrontier_BattlePalaceBattleRoom_Text_250030: @ 8250030
VerdanturfTown_BattleTentBattleRoom_Text_250030: @ 8250030
BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame: @ 8250030
.string "Would you like to save and quit\n"
.string "the game?$"
BattleFrontier_BattlePalaceBattleRoom_Text_25005A: @ 825005A
VerdanturfTown_BattleTentBattleRoom_Text_25005A: @ 825005A
BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge: @ 825005A
.string "Do you wish to quit your challenge?$"
BattleFrontier_BattlePalaceBattleRoom_Text_25007E: @ 825007E
VerdanturfTown_BattleTentBattleRoom_Text_25007E: @ 825007E
BattleFrontier_BattlePalaceBattleRoom_Text_SavingData: @ 825007E
.string "Saving the data.\n"
.string "Have patience…$"
BattleFrontier_BattlePalaceBattleRoom_Text_25009E: @ 825009E
BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch: @ 825009E
.string "Do you wish to record your latest\n"
.string "match on your FRONTIER PASS?$"
BattleFrontier_BattlePalaceBattleRoom_Text_2500DD: @ 82500DD
BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven: @ 82500DD
.string "And now…\p"
.string "By winning consistently, you have\n"
.string "earned the privilege of challenging\l"
.string "our master, the PALACE MAVEN…$"
BattleFrontier_BattlePalaceBattleRoom_Text_25014A: @ 825014A
BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven: @ 825014A
.string "I shall send for the PALACE MAVEN.\n"
.string "Are you ready?$"
BattleFrontier_BattlePalaceBattleRoom_Text_25017C: @ 825017C
BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser: @ 825017C
.string "Let great fanfare announce the arrival\n"
.string "of the PALACE MAVEN, SPENSER!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro: @ 82501C1
.string "SPENSER: My physical being is with\n"
.string "POKéMON always!\p"
.string "My heart beats as one with\n"
@@ -542,34 +530,34 @@ BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
.string "If your bonds of trust are frail,\n"
.string "you will never beat my brethren!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2502C4: @ 82502C4
BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons: @ 82502C4
.string "The bond you share with your POKéMON!\n"
.string "Prove it to me here!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2502FF: @ 82502FF
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle: @ 82502FF
.string "SPENSER: Gwahahah!\p"
.string "Hah, you never fell for my bluster!\n"
.string "Sorry for trying that stunt!\p"
.string "Here!\n"
.string "Bring me the thing!$"
BattleFrontier_BattlePalaceBattleRoom_Text_25036D: @ 825036D
BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass: @ 825036D
.string "My, my, if only you could maintain that\n"
.string "facade of distinguished authority…\p"
.string "Here!\n"
.string "Let's see your FRONTIER PASS!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2503DC: @ 82503DC
BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol: @ 82503DC
.string "The Spirits Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattlePalaceBattleRoom_Text_250412: @ 8250412
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime: @ 8250412
.string "SPENSER: Your POKéMON's eyes are \n"
.string "truly clear and unclouded.\p"
.string "I will eagerly await the next\n"
.string "opportunity to see you.$"
BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack: @ 8250485
.string "SPENSER: Gwahahah!\n"
.string "You've battled your way up again?\p"
.string "You must have developed a truly\n"
@@ -580,10 +568,10 @@ BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
.string "Ready now?\n"
.string "Prepare to lose!$"
BattleFrontier_BattlePalaceBattleRoom_Text_250572: @ 8250572
BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah: @ 8250572
.string " …Kaaah!$"
BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable: @ 825057E
.string "SPENSER: Well, that was some display!\n"
.string "Even fully unleashed, my brethren\l"
.string "could not overpower you.\p"
@@ -591,17 +579,17 @@ BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
.string "Here!\n"
.string "Bring me that thing, will you?$"
BattleFrontier_BattlePalaceBattleRoom_Text_250629: @ 8250629
BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass: @ 8250629
.string "My, my, if only you could maintain\n"
.string "a certain level of decorum…\p"
.string "Gaaah, here!\n"
.string "Hurry with that FRONTIER PASS, you!$"
BattleFrontier_BattlePalaceBattleRoom_Text_250699: @ 8250699
BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine: @ 8250699
.string "The Spirits Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattlePalaceBattleRoom_Text_2506C4: @ 82506C4
BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain: @ 82506C4
.string "SPENSER: Gwahahah!\p"
.string "Come see me time and again!\n"
.string "My brethren and I will be waiting!$"

View File

@@ -1,90 +1,88 @@
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3
BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
.2byte 0
BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
delay 16
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
waitmovement 0
lockall
setvar VAR_0x8004, 3
special CallBattlePalaceFunction
palace_getcomment
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F594
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F59D
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment
closemessage
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4
goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom
waitmovement 0
opendoor 6, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 6, 3
waitdooranim
goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581
goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2
BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
opendoor 10, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 10, 3
waitdooranim
BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581
BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
waitstate
end
BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8
BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
walk_up
walk_up
walk_left
@@ -93,7 +91,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
walk_up
walk_up
walk_up
@@ -102,7 +100,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
walk_up
walk_right
walk_right
@@ -111,7 +109,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
walk_up
walk_up
walk_right
@@ -120,39 +118,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9
BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
walk_up
BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA
BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
walk_up
set_invisible
step_end
BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD
BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B
BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$"
BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718
BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
.string "A POKéMON's nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C
BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
.string "Are you beginning to understand how\n"
.string "a POKéMON's nature makes it behave?$"
BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4
BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"

View File

@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24D944",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC82",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC9D",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_Maniac",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC8B",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_Man",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC94",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_Beauty",
"flag": "0"
},
{
@@ -89,7 +89,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24D956",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant",
"flag": "0"
}
],
@@ -124,7 +124,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC50"
"script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -132,7 +132,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC69"
"script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -140,7 +140,7 @@
"y": 4,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattlePalaceLobby_EventScript_24DCA6"
"script": "BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard"
}
]
}

View File

@@ -1,177 +1,160 @@
BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D79D
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D789
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_OnWarp
.byte 0
BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D793
BattleFrontier_BattlePalaceLobby_OnWarp: @ 824D789
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793
BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth:: @ 824D793
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D7C7
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_24D908
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_24D817
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_24D873
BattleFrontier_BattlePalaceLobby_OnFrame: @ 824D79D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge
.2byte 0
BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7
BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus:: @ 824D7C7
frontier_getstatus
end
BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving:: @ 824D7D0
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattlePalaceFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePalaceFunction
palace_set PALACE_DATA_WIN_STREAK, 0
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817
BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge:: @ 824D817
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838
msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24D840
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven
msgbox BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints
BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838
msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840
msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven:: @ 824D838
msgbox BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints:: @ 824D840
msgbox BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattlePalaceLobby_Text_24E4F7
message BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded
waitmessage
call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge:: @ 824D873
lockall
message BattleFrontier_BattlePalaceLobby_Text_24E41E
message BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded
waitmessage
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePalaceFunction
call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, 7
setvar VAR_0x8005, 0
special CallBattlePalaceFunction
palace_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D907
message BattleFrontier_BattlePalaceLobby_Text_24EF16
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattlePalaceLobby_EventScript_24D907
case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D902
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24D907
case 1, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
case 0, BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24D902:: @ 824D902
BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch:: @ 824D902
call BattleFrontier_EventScript_SaveBattle
BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907
BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge:: @ 824D907
return
BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge:: @ 824D908
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, MSGBOX_DEFAULT
message BattleFrontier_BattlePalaceLobby_Text_24E5F6
msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
waitmessage
setvar VAR_0x8004, 7
setvar VAR_0x8005, 1
special CallBattlePalaceFunction
palace_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3
goto BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944
BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant:: @ 824D944
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956
BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant:: @ 824D956
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
special CallBattlePalaceFunction
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_24D817
BattleFrontier_BattlePalaceLobby_EventScript_Attendant:: @ 824D968
palace_get PALACE_DATA_PRIZE
compare VAR_RESULT, ITEM_NONE
goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB9E
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBA7
BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle
BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge:: @ 824D999
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB0
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB6
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D9E6
case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB20
case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case 0, BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge
case 1, BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge
case 2, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
message BattleFrontier_BattlePalaceLobby_Text_24E119
BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: @ 824D9E6
message BattleFrontier_BattlePalaceLobby_Text_WhichChallenge
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
@@ -179,22 +162,18 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB91
msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, MSGBOX_YESNO
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
case YES, BattleFrontier_BattlePalaceLobby_EventScript_24DA87
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
case NO, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
case YES, BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge:: @ 824DA87
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special CallBattlePalaceFunction
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattlePalaceFunction
palace_init
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
@@ -203,135 +182,132 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB7A
BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed
BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: @ 824DAF3
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC
call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13
setvar VAR_TEMP_0, 0
waitstate
end
BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20
BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge:: @ 824DB20
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38
msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38
msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge:: @ 824DB38
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45
BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons:: @ 824DB45
switch VAR_RESULT
case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_24DB60
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D
case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen
BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60
msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50:: @ 824DB60
msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D
msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 824DB6D
msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed:: @ 824DB7A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94
goto BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91
BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge:: @ 824DB91
special LoadPlayerParty
BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C
BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge:: @ 824DB94
msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge:: @ 824DB9C
release
end
BattleFrontier_BattlePalaceLobby_EventScript_24DB9E:: @ 824DB9E
msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle:: @ 824DB9E
msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBA7:: @ 824DBA7
msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, MSGBOX_DEFAULT
BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle:: @ 824DBA7
msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBB0:: @ 824DBB0
message BattleFrontier_BattlePalaceLobby_Text_24DDE1
BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge:: @ 824DBB0
message BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6
message BattleFrontier_BattlePalaceLobby_Text_24EB8C
BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge:: @ 824DBB6
message BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge
return
BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: @ 824DBBC
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC23
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC29
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC2F
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC35
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor
waitdooranim
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC3B
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC41
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor
waitdooranim
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC23:: @ 824DC23
BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant:: @ 824DC23
setvar VAR_LAST_TALKED, 1
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC29:: @ 824DC29
BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant:: @ 824DC29
setvar VAR_LAST_TALKED, 6
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC2F:: @ 824DC2F
BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor:: @ 824DC2F
opendoor 5, 4
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC35:: @ 824DC35
BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor:: @ 824DC35
opendoor 19, 4
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC3B:: @ 824DC3B
BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor:: @ 824DC3B
closedoor 5, 4
return
BattleFrontier_BattlePalaceLobby_EventScript_24DC41:: @ 824DC41
BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor:: @ 824DC41
closedoor 19, 4
return
BattleFrontier_BattlePalaceLobby_Movement_24DC47: @ 824DC47
BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor: @ 824DC47
walk_up
step_end
BattleFrontier_BattlePalaceLobby_Movement_24DC49: @ 824DC49
BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor: @ 824DC49
walk_up
set_invisible
step_end
BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C
BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor: @ 824DC4C
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults:: @ 824DC50
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES
waitbuttonpress
@@ -339,7 +315,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults:: @ 824DC69
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES
waitbuttonpress
@@ -347,83 +323,83 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
releaseall
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC82:: @ 824DC82
msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt:: @ 824DC82
msgbox BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC8B:: @ 824DC8B
msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_Man:: @ 824DC8B
msgbox BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC94:: @ 824DC94
msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_Beauty:: @ 824DC94
msgbox BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DC9D:: @ 824DC9D
msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, MSGBOX_NPC
BattleFrontier_BattlePalaceLobby_EventScript_Maniac:: @ 824DC9D
msgbox BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway, MSGBOX_NPC
end
BattleFrontier_BattlePalaceLobby_EventScript_24DCA6:: @ 824DCA6
BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard:: @ 824DCA6
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
msgbox BattleFrontier_BattlePalaceLobby_Text_RulesAreListed, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DCB5:: @ 824DCB5
message BattleFrontier_BattlePalaceLobby_Text_24EF88
BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard:: @ 824DCB5
message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
multichoice 16, 0, MULTI_BATTLE_PALACE_RULES, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DD13
case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DD21
case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DD2F
case 3, BattleFrontier_BattlePalaceLobby_EventScript_24DD3D
case 4, BattleFrontier_BattlePalaceLobby_EventScript_24DD4B
case 5, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
case 0, BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics
case 1, BattleFrontier_BattlePalaceLobby_EventScript_RulesNature
case 2, BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves
case 3, BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered
case 4, BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger
case 5, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD13:: @ 824DD13
msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics:: @ 824DD13
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD21:: @ 824DD21
msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesNature:: @ 824DD21
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD2F:: @ 824DD2F
msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves:: @ 824DD2F
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD3D:: @ 824DD3D
msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered:: @ 824DD3D
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD4B:: @ 824DD4B
msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger:: @ 824DD4B
msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePalaceLobby_EventScript_24DD59:: @ 824DD59
BattleFrontier_BattlePalaceLobby_EventScript_ExitRules:: @ 824DD59
releaseall
end
BattleFrontier_BattlePalaceLobby_Text_24DD5B: @ 824DD5B
BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle: @ 824DD5B
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the SINGLE\n"
.string "BATTLE HALLS.$"
BattleFrontier_BattlePalaceLobby_Text_24DDE1: @ 824DDE1
BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge: @ 824DDE1
.string "Do you wish to take\n"
.string "the SINGLE BATTLE HALL challenge?$"
BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge: @ 824DE17
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for SINGLE BATTLES\l"
.string "that are named SINGLE BATTLE HALLS.\p"
@@ -446,16 +422,16 @@ BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8
BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified: @ 824E0D8
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
BattleFrontier_BattlePalaceLobby_Text_24E119: @ 824E119
BattleFrontier_BattlePalaceLobby_Text_WhichChallenge: @ 824E119
.string "There are two BATTLE HALLS,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50: @ 824E173
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -469,7 +445,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
.string "Come back when you have made\n"
.string "your preparations.$"
BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen: @ 824E29E
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -481,65 +457,64 @@ BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
.string "Come back when you have made\n"
.string "your preparations.$"
BattleFrontier_BattlePalaceLobby_Text_24E399: @ 824E399
BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons: @ 824E399
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
BattleFrontier_BattlePalaceLobby_Text_24E3C8: @ 824E3C8
BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2: @ 824E3C8
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
BattleFrontier_BattlePalaceLobby_Text_24E408: @ 824E408
BattleFrontier_BattlePalaceLobby_Text_FollowMe: @ 824E408
.string "Good.\n"
.string "Now, follow me.$"
BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E
BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded: @ 824E41E
.string "I feel privileged for having seen\n"
.string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
BattleFrontier_BattlePalaceLobby_Text_24E497: @ 824E497
BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak: @ 824E497
.string "To achieve a 7-win streak…\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
BattleFrontier_BattlePalaceLobby_Text_24E4F7: @ 824E4F7
BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded: @ 824E4F7
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
BattleFrontier_BattlePalaceLobby_Text_24E533: @ 824E5333
@ Unused
BattleFrontier_BattlePalaceLobby_Text_BattlePointsFor7WinStreak: @ 824E5333
.string "For the feat of your 7-win streak,\n"
.string "we present you with Battle Point(s).$"
VerdanturfTown_BattleTentLobby_Text_24E57B: @ 824E57B
BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize: @ 824E57B
.string "You seem to have no space for\n"
.string "our prize.\p"
.string "You should return when you have\n"
.string "organized your BAG.$"
BattleFrontier_BattlePalaceLobby_Text_24E5D8: @ 824E5D8
VerdanturfTown_BattleTentLobby_Text_24E5D8: @ 824E5D8
BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting: @ 824E5D8
.string "We have been waiting for you…$"
BattleFrontier_BattlePalaceLobby_Text_24E5F6: @ 824E5F6
VerdanturfTown_BattleTentLobby_Text_24E5F6: @ 824E5F6
BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge: @ 824E5F6
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
BattleFrontier_BattlePalaceLobby_Text_24E636: @ 824E636
VerdanturfTown_BattleTentLobby_Text_24E636: @ 824E636
BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge: @ 824E636
.string "Sigh…\p"
.string "You failed to save before you ended\n"
.string "your challenge the last time.\p"
.string "As a result, your challenge has been\n"
.string "disqualified. It is most unfortunate.$"
BattleFrontier_BattlePalaceLobby_Text_24E6C9: @ 824E6C9
@ Unused
BattleFrontier_BattlePalaceLobby_Text_ReceivedPrize: @ 824E6C9
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink: @ 824E6E3
.string "For a hardy fellow like me,\n"
.string "hardy POKéMON are the best.\p"
.string "Offense is the best defense!\n"
@@ -555,7 +530,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
.string "Huh?\n"
.string "Why are you looking at me like that?$"
BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere: @ 824E851
.string "Hmm…\p"
.string "It appears that the nature of POKéMON\n"
.string "and the moves that they have been\l"
@@ -568,7 +543,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
.string "you may need to examine how well\l"
.string "its moves match its nature.$"
BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms: @ 824E992
.string "My POKéMON is usually very docile.\p"
.string "But when it's in a BATTLE HALL,\n"
.string "it sometimes seems to become\l"
@@ -576,25 +551,25 @@ BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
.string "It becomes totally intimidating.\n"
.string "It's shocking, even.$"
BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B
BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway: @ 824EA4B
.string "I wonder what sort of nature a POKéMON\n"
.string "would have if it favored enfeebling its\l"
.string "opponents and chipping away slowly.\p"
.string "I'd be surprised if it was a LAX nature.\p"
.string "But, nah, that can't be right.$"
BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06
BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle: @ 824EB06
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the DOUBLE\n"
.string "BATTLE HALLS.$"
BattleFrontier_BattlePalaceLobby_Text_24EB8C: @ 824EB8C
BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge: @ 824EB8C
.string "Do you wish to take\n"
.string "the DOUBLE BATTLE HALL challenge?$"
BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge: @ 824EBC2
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for DOUBLE BATTLES\l"
.string "that are named DOUBLE BATTLE HALLS.\p"
@@ -617,37 +592,34 @@ BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81
BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers: @ 824EE81
.string "To defeat the PALACE MAVEN\n"
.string "and seven TRAINERS in a row…$"
BattleFrontier_BattlePalaceLobby_Text_24EEB9: @ 824EEB9
BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints: @ 824EEB9
.string "In honor of the bond you share with\n"
.string "your POKéMON, we present you with\l"
.string "these Battle Point(s).$"
BattleFrontier_BattlePalaceLobby_Text_24EF16: @ 824EF16
BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch: @ 824EF16
.string "Would you like to record your latest\n"
.string "BATTLE PALACE match on your\l"
.string "FRONTIER PASS?$"
BattleFrontier_BattlePalaceLobby_Text_24EF66: @ 824EF66
BattleFrontier_BattlePalaceLobby_Text_RulesAreListed: @ 824EF66
.string "The BATTLE HALL rules are listed.$"
BattleFrontier_BattlePalaceLobby_Text_24EF88: @ 824EF88
VerdanturfTown_BattleTentLobby_Text_24EF88: @ 824EF88
BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading: @ 824EF88
.string "Which heading do you want to read?$"
BattleFrontier_BattlePalaceLobby_Text_24EFAB: @ 824EFAB
VerdanturfTown_BattleTentLobby_Text_24EFAB: @ 824EFAB
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics: @ 824EFAB
.string "Here, POKéMON are required to think\n"
.string "and battle by themselves.\p"
.string "Unlike in the wild, POKéMON that live\n"
.string "with people behave differently\l"
.string "depending on their nature.$"
BattleFrontier_BattlePalaceLobby_Text_24F049: @ 824F049
VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature: @ 824F049
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
@@ -660,8 +632,7 @@ VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
.string "It may also dislike certain moves that\n"
.string "it has trouble using.$"
BattleFrontier_BattlePalaceLobby_Text_24F190: @ 824F190
VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves: @ 824F190
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
@@ -674,8 +645,7 @@ VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
.string "POKéMON will consider using moves in\n"
.string "these three categories.$"
BattleFrontier_BattlePalaceLobby_Text_24F2E8: @ 824F2E8
VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered: @ 824F2E8
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
@@ -685,8 +655,7 @@ VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
.string "do not match its nature, it will often\l"
.string "be unable to live up to its potential.$"
BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4
VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4
BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger: @ 824F3F4
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p"

View File

@@ -1,26 +1,25 @@
BattleFrontier_BattlePikeCorridor_MapScripts:: @ 825C771
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_MapScript2_25C77C
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_OnWarp
.byte 0
BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C786
BattleFrontier_BattlePikeCorridor_OnFrame: @ 825C77C
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor:: @ 825C786
delay 16
frontier_set FRONTIER_DATA_BATTLE_NUM, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
special CallBattlePikeFunction
battlepike_nohealing TRUE
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
pike_cleartrainerids
pike_nohealing TRUE
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT
closemessage
releaseall
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80E
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
call BattleFrontier_BattlePike_EventScript_CloseCurtain
@@ -28,27 +27,27 @@ BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
waitstate
end
BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7: @ 825C7F7
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C801
BattleFrontier_BattlePikeCorridor_OnWarp: @ 825C7F7
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C801:: @ 825C801
BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth:: @ 825C801
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeCorridor_Movement_25C80B: @ 825C80B
BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor: @ 825C80B
walk_up
walk_up
step_end
BattleFrontier_BattlePikeCorridor_Movement_25C80E: @ 825C80E
BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor: @ 825C80E
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeCorridor_Movement_25C812: @ 825C812
BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor: @ 825C812
walk_up
walk_up
walk_left

View File

@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeLobby_EventScript_25B868",
"script": "BattleFrontier_BattlePikeLobby_EventScript_Attendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeLobby_EventScript_25BAAB",
"script": "BattleFrontier_BattlePikeLobby_EventScript_Hiker",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeLobby_EventScript_25BAB4",
"script": "BattleFrontier_BattlePikeLobby_EventScript_Twin",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeLobby_EventScript_25BABD",
"script": "BattleFrontier_BattlePikeLobby_EventScript_Beauty",
"flag": "0"
}
],
@@ -98,7 +98,7 @@
"y": 3,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattlePikeLobby_EventScript_25BA80"
"script": "BattleFrontier_BattlePikeLobby_EventScript_ShowResults"
},
{
"type": "sign",
@@ -106,7 +106,7 @@
"y": 3,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattlePikeLobby_EventScript_25BAC6"
"script": "BattleFrontier_BattlePikeLobby_EventScript_RulesBoard"
}
]
}

View File

@@ -1,143 +1,123 @@
BattleFrontier_BattlePikeLobby_MapScripts:: @ 825B6C6
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeLobby_MapScript2_25B6D1
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeLobby_MapScript2_25B6F3
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeLobby_OnWarp
.byte 0
BattleFrontier_BattlePikeLobby_MapScript2_25B6D1: @ 825B6D1
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeLobby_EventScript_25B707
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeLobby_EventScript_25B710
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePikeLobby_EventScript_25B762
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePikeLobby_EventScript_25B806
BattleFrontier_BattlePikeLobby_OnFrame: @ 825B6D1
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeLobby_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeLobby_EventScript_QuitWithoutSaving
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePikeLobby_EventScript_WonChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePikeLobby_EventScript_LostChallenge
.2byte 0
BattleFrontier_BattlePikeLobby_MapScript2_25B6F3: @ 825B6F3
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeLobby_EventScript_25B6FD
BattleFrontier_BattlePikeLobby_OnWarp: @ 825B6F3
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeLobby_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeLobby_EventScript_25B6FD:: @ 825B6FD
BattleFrontier_BattlePikeLobby_EventScript_TurnPlayerNorth:: @ 825B6FD
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707
BattleFrontier_BattlePikeLobby_EventScript_GetChallengeStatus:: @ 825B707
frontier_getstatus
end
BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
BattleFrontier_BattlePikeLobby_EventScript_QuitWithoutSaving:: @ 825B710
special HealPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
special CallBattlePikeFunction
pike_resethelditems
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeLobby_Text_FailedToSaveBeforeQuitting, MSGBOX_DEFAULT
closemessage
battlepike_setstreak 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallBattlePikeFunction
pike_set PIKE_DATA_WIN_STREAK 0
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25B762:: @ 825B762
BattleFrontier_BattlePikeLobby_EventScript_WonChallenge:: @ 825B762
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25B784
msgbox BattleFrontier_BattlePikeLobby_Text_25C18A, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_DefeatedQueen
msgbox BattleFrontier_BattlePikeLobby_Text_PossessLuckInAbundance, MSGBOX_DEFAULT
waitmessage
goto BattleFrontier_BattlePikeLobby_EventScript_25B78D
goto BattleFrontier_BattlePikeLobby_EventScript_GiveBattlePoints
BattleFrontier_BattlePikeLobby_EventScript_25B784:: @ 825B784
msgbox BattleFrontier_BattlePikeLobby_Text_25C383, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_DefeatedQueen:: @ 825B784
msgbox BattleFrontier_BattlePikeLobby_Text_SnatchedVictoryFromQueen, MSGBOX_DEFAULT
waitmessage
BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
msgbox BattleFrontier_BattlePikeLobby_Text_25C3D9, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_GiveBattlePoints:: @ 825B78D
msgbox BattleFrontier_BattlePikeLobby_Text_AwardYouTheseBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
frontier_checkairshow
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 3
special CallBattlePikeFunction
pike_get PIKE_DATA_TOTAL_STREAKS
addvar VAR_RESULT, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 3
copyvar VAR_0x8006, VAR_RESULT
special CallBattlePikeFunction
pike_set PIKE_DATA_TOTAL_STREAKS, VAR_RESULT
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
special CallBattlePikeFunction
message BattleFrontier_BattlePikeLobby_Text_25C1DF
pike_resethelditems
message BattleFrontier_BattlePikeLobby_Text_ShallRecordResults
waitmessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
setvar VAR_0x8005, 0
special CallBattlePikeFunction
pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
BattleFrontier_BattlePikeLobby_EventScript_LostChallenge:: @ 825B806
lockall
message BattleFrontier_BattlePikeLobby_Text_25C146
message BattleFrontier_BattlePikeLobby_Text_ChallengeEndedRecordResults
waitmessage
frontier_checkairshow
frontier_set FRONTIER_DATA_BATTLE_NUM, 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallBattlePikeFunction
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
setvar VAR_0x8005, 0
special CallBattlePikeFunction
pike_resethelditems
pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25B868:: @ 825B868
BattleFrontier_BattlePikeLobby_EventScript_Attendant:: @ 825B868
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PIKE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
special SavePlayerParty
msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_25B87F:: @ 825B87F
message BattleFrontier_BattlePikeLobby_Text_25BBC1
msgbox BattleFrontier_BattlePikeLobby_Text_WelcomeToBattlePike, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_AskTakeChallenge:: @ 825B87F
message BattleFrontier_BattlePikeLobby_Text_TakeChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeLobby_EventScript_25B8BB
case 1, BattleFrontier_BattlePikeLobby_EventScript_25BA1A
case 2, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case 0, BattleFrontier_BattlePikeLobby_EventScript_TryEnterChallenge
case 1, BattleFrontier_BattlePikeLobby_EventScript_ExplainChallenge
case 2, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
message BattleFrontier_BattlePikeLobby_Text_25BE35
BattleFrontier_BattlePikeLobby_EventScript_TryEnterChallenge:: @ 825B8BB
message BattleFrontier_BattlePikeLobby_Text_WhichChallengeMode
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case FRONTIER_LVL_TENT, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case FRONTIER_LVL_TENT, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA27
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattlePikeLobby_Text_25C094, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeLobby_Text_PleaseChooseThreeMons, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
@@ -145,42 +125,36 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA73
msgbox BattleFrontier_BattlePikeLobby_Text_25C0D8, MSGBOX_YESNO
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge
msgbox BattleFrontier_BattlePikeLobby_Text_SaveBeforeChallenge, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePikeLobby_EventScript_25BA73
case YES, BattleFrontier_BattlePikeLobby_EventScript_25B95C
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA73
case NO, BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge
case YES, BattleFrontier_BattlePikeLobby_EventScript_SaveBeforeChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge
BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
BattleFrontier_BattlePikeLobby_EventScript_SaveBeforeChallenge:: @ 825B95C
setvar VAR_TEMP_0, 0
setvar VAR_TEMP_1, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT_CHALLENGE
special CallBattlePikeFunction
pike_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 1
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
special CallBattlePikeFunction
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, TRUE
pike_savehelditems
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
special CallBattlePikeFunction
pike_savehelditems
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_CancelChallengeSaveFailed
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePikeLobby_Text_25C130, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeLobby_Text_StepThisWay, MSGBOX_DEFAULT
closemessage
frontier_settrainers
call BattleFrontier_BattlePikeLobby_EventScript_25BA94
call BattleFrontier_BattlePikeLobby_EventScript_WalkToCorridor
special HealPlayerParty
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 255, 6, 7
@@ -188,36 +162,36 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
waitstate
end
BattleFrontier_BattlePikeLobby_EventScript_25BA1A:: @ 825BA1A
msgbox BattleFrontier_BattlePikeLobby_Text_25BBF5, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25B87F
BattleFrontier_BattlePikeLobby_EventScript_ExplainChallenge:: @ 825BA1A
msgbox BattleFrontier_BattlePikeLobby_Text_ExplainBattlePike, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_AskTakeChallenge
BattleFrontier_BattlePikeLobby_EventScript_25BA27:: @ 825BA27
BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMons:: @ 825BA27
switch VAR_RESULT
case FRONTIER_LVL_50, BattleFrontier_BattlePikeLobby_EventScript_25BA42
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePikeLobby_EventScript_25BA4F
case FRONTIER_LVL_50, BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLv50
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLvOpen
BattleFrontier_BattlePikeLobby_EventScript_25BA42:: @ 825BA42
msgbox BattleFrontier_BattlePikeLobby_Text_25BE8C, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLv50:: @ 825BA42
msgbox BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_EndCancelChallenge
BattleFrontier_BattlePikeLobby_EventScript_25BA4F:: @ 825BA4F
msgbox BattleFrontier_BattlePikeLobby_Text_25BF9A, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
BattleFrontier_BattlePikeLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 825BA4F
msgbox BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_EndCancelChallenge
BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C
BattleFrontier_BattlePikeLobby_EventScript_CancelChallengeSaveFailed:: @ 825BA5C
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattlePikeLobby_EventScript_25BA76
goto BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge
BattleFrontier_BattlePikeLobby_EventScript_25BA73:: @ 825BA73
BattleFrontier_BattlePikeLobby_EventScript_LoadPartyAndCancelChallenge:: @ 825BA73
special LoadPlayerParty
BattleFrontier_BattlePikeLobby_EventScript_25BA76:: @ 825BA76
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_25BA7E:: @ 825BA7E
BattleFrontier_BattlePikeLobby_EventScript_CancelChallenge:: @ 825BA76
msgbox BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_EndCancelChallenge:: @ 825BA7E
release
end
BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80
BattleFrontier_BattlePikeLobby_EventScript_ShowResults:: @ 825BA80
lockall
frontier_results FRONTIER_FACILITY_PIKE
waitbuttonpress
@@ -225,67 +199,66 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25BA94:: @ 825BA94
applymovement 1, BattleFrontier_BattlePikeLobby_Movement_25BAA7
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeLobby_Movement_25BAA6
BattleFrontier_BattlePikeLobby_EventScript_WalkToCorridor:: @ 825BA94
applymovement 1, BattleFrontier_BattlePikeLobby_Movement_AttendantWalkToCorridor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeLobby_Movement_PlayerWalkToCorridor
waitmovement 0
return
BattleFrontier_BattlePikeLobby_Movement_25BAA6: @ 825BAA6
BattleFrontier_BattlePikeLobby_Movement_PlayerWalkToCorridor: @ 825BAA6
walk_up
BattleFrontier_BattlePikeLobby_Movement_25BAA7: @ 825BAA7
BattleFrontier_BattlePikeLobby_Movement_AttendantWalkToCorridor: @ 825BAA7
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeLobby_EventScript_25BAAB:: @ 825BAAB
msgbox BattleFrontier_BattlePikeLobby_Text_25C422, MSGBOX_NPC
BattleFrontier_BattlePikeLobby_EventScript_Hiker:: @ 825BAAB
msgbox BattleFrontier_BattlePikeLobby_Text_OneRoomAwayFromGoal, MSGBOX_NPC
end
BattleFrontier_BattlePikeLobby_EventScript_25BAB4:: @ 825BAB4
msgbox BattleFrontier_BattlePikeLobby_Text_25C4A5, MSGBOX_NPC
BattleFrontier_BattlePikeLobby_EventScript_Twin:: @ 825BAB4
msgbox BattleFrontier_BattlePikeLobby_Text_NeverHadToBattleTrainer, MSGBOX_NPC
end
BattleFrontier_BattlePikeLobby_EventScript_25BABD:: @ 825BABD
msgbox BattleFrontier_BattlePikeLobby_Text_25C4FD, MSGBOX_NPC
BattleFrontier_BattlePikeLobby_EventScript_Beauty:: @ 825BABD
msgbox BattleFrontier_BattlePikeLobby_Text_ThinkAbilitiesUsefulHere, MSGBOX_NPC
end
BattleFrontier_BattlePikeLobby_EventScript_25BAC6:: @ 825BAC6
BattleFrontier_BattlePikeLobby_EventScript_RulesBoard:: @ 825BAC6
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C5FB, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
msgbox BattleFrontier_BattlePikeLobby_Text_RulesAreListed, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePikeLobby_EventScript_25BAD5:: @ 825BAD5
message BattleFrontier_BattlePikeLobby_Text_25C621
BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard:: @ 825BAD5
message BattleFrontier_BattlePikeLobby_Text_ReadWhichHeading
waitmessage
multichoice 16, 4, MULTI_BATTLE_PIKE_RULES, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeLobby_EventScript_25BB1D
case 1, BattleFrontier_BattlePikeLobby_EventScript_25BB2B
case 2, BattleFrontier_BattlePikeLobby_EventScript_25BB39
case 3, BattleFrontier_BattlePikeLobby_EventScript_25BB47
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BB47
case 0, BattleFrontier_BattlePikeLobby_EventScript_RulesPokenavBag
case 1, BattleFrontier_BattlePikeLobby_EventScript_RulesHeldItems
case 2, BattleFrontier_BattlePikeLobby_EventScript_RulesMonOrder
case 3, BattleFrontier_BattlePikeLobby_EventScript_ExitRules
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_ExitRules
end
BattleFrontier_BattlePikeLobby_EventScript_25BB1D:: @ 825BB1D
msgbox BattleFrontier_BattlePikeLobby_Text_25C644, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
BattleFrontier_BattlePikeLobby_EventScript_RulesPokenavBag:: @ 825BB1D
msgbox BattleFrontier_BattlePikeLobby_Text_ExplainPokenavBagRules, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePikeLobby_EventScript_25BB2B:: @ 825BB2B
msgbox BattleFrontier_BattlePikeLobby_Text_25C68A, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
BattleFrontier_BattlePikeLobby_EventScript_RulesHeldItems:: @ 825BB2B
msgbox BattleFrontier_BattlePikeLobby_Text_ExplainHeldItemRules, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePikeLobby_EventScript_25BB39:: @ 825BB39
msgbox BattleFrontier_BattlePikeLobby_Text_25C6EB, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
BattleFrontier_BattlePikeLobby_EventScript_RulesMonOrder:: @ 825BB39
msgbox BattleFrontier_BattlePikeLobby_Text_ExplainMonOrderRules, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattlePikeLobby_EventScript_25BB47:: @ 825BB47
BattleFrontier_BattlePikeLobby_EventScript_ExitRules:: @ 825BB47
releaseall
end
@@ -296,17 +269,17 @@ BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49
waitse
return
BattleFrontier_BattlePikeLobby_Text_25BB52: @ 825BB52
BattleFrontier_BattlePikeLobby_Text_WelcomeToBattlePike: @ 825BB52
.string "Where the luck of TRAINERS\n"
.string "is put to the test…\p"
.string "Welcome to the BATTLE PIKE…\p"
.string "I am your guide to the BATTLE PIKE…$"
BattleFrontier_BattlePikeLobby_Text_25BBC1: @ 825BBC1
BattleFrontier_BattlePikeLobby_Text_TakeChallenge: @ 825BBC1
.string "Would you like to take the Battle\n"
.string "Choice challenge?$"
BattleFrontier_BattlePikeLobby_Text_25BBF5: @ 825BBF5
BattleFrontier_BattlePikeLobby_Text_ExplainBattlePike: @ 825BBF5
.string "Here we conduct an event we call\n"
.string "the Battle Choice.\p"
.string "The Battle Choice rules are very\n"
@@ -325,16 +298,16 @@ BattleFrontier_BattlePikeLobby_Text_25BBF5: @ 825BBF5
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattlePikeLobby_Text_25BE02: @ 825BE02
BattleFrontier_BattlePikeLobby_Text_LookForwardToSeeingYou: @ 825BE02
.string "We look forward to seeing you\n"
.string "on another occasion…$"
BattleFrontier_BattlePikeLobby_Text_25BE35: @ 825BE35
BattleFrontier_BattlePikeLobby_Text_WhichChallengeMode: @ 825BE35
.string "You have the choice of two courses,\n"
.string "Level 50 and Open Level.\l"
.string "Which will you challenge?$"
BattleFrontier_BattlePikeLobby_Text_25BE8C: @ 825BE8C
BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLv50: @ 825BE8C
.string "I beg your pardon, but…\p"
.string "You do not have three eligible\n"
.string "POKéMON for the Battle Choice event.\p"
@@ -346,7 +319,7 @@ BattleFrontier_BattlePikeLobby_Text_25BE8C: @ 825BE8C
.string "Please come see me when\n"
.string "you are ready…$"
BattleFrontier_BattlePikeLobby_Text_25BF9A: @ 825BF9A
BattleFrontier_BattlePikeLobby_Text_NotEnoughValidMonsLvOpen: @ 825BF9A
.string "I beg your pardon, but…\p"
.string "You do not have three eligible\n"
.string "POKéMON for the Battle Choice event.\p"
@@ -358,98 +331,101 @@ BattleFrontier_BattlePikeLobby_Text_25BF9A: @ 825BF9A
.string "Please come see me when\n"
.string "you are ready…$"
BattleFrontier_BattlePikeLobby_Text_25C094: @ 825C094
BattleFrontier_BattlePikeLobby_Text_PleaseChooseThreeMons: @ 825C094
.string "Please choose the three POKéMON\n"
.string "you wish to enter in the challenge…$"
BattleFrontier_BattlePikeLobby_Text_25C0D8: @ 825C0D8
BattleFrontier_BattlePikeLobby_Text_SaveBeforeChallenge: @ 825C0D8
.string "Before starting your Battle Choice\n"
.string "challenge, I must save the game.\l"
.string "Is that acceptable?$"
BattleFrontier_BattlePikeLobby_Text_25C130: @ 825C130
BattleFrontier_BattlePikeLobby_Text_StepThisWay: @ 825C130
.string "Please step this way…$"
BattleFrontier_BattlePikeLobby_Text_25C146: @ 825C146
BattleFrontier_BattlePikeLobby_Text_ChallengeEndedRecordResults: @ 825C146
.string "Your challenge has ended…\p"
.string "I shall record your results.\n"
.string "Please wait…$"
BattleFrontier_BattlePikeLobby_Text_25C18A: @ 825C18A
BattleFrontier_BattlePikeLobby_Text_PossessLuckInAbundance: @ 825C18A
.string "You have completed the challenge…\p"
.string "I must say… You seem to possess luck\n"
.string "in abundance…$"
BattleFrontier_BattlePikeLobby_Text_25C1DF: @ 825C1DF
BattleFrontier_BattlePikeLobby_Text_ShallRecordResults: @ 825C1DF
.string "I shall record your results.\n"
.string "Please wait…$"
BattleFrontier_BattlePikeLobby_Text_25C209: @ 825C209
@ Unused
BattleFrontier_BattlePikeLobby_Text_AwardYouTheseBattlePoints2: @ 825C209
.string "To commemorate your completion of\n"
.string "the Battle Choice challenge, we award\l"
.string "you these Battle Point(s)…$"
BattleFrontier_BattlePikeLobby_Text_25C26C: @ 825C26C
@ Unused
BattleFrontier_BattlePikeLobby_Text_ReachedBattlePointLimit: @ 825C26C
.string "You appear to have reached the limit\n"
.string "for Battle Points…\pPlease exchange some Battle Points\n"
.string "for prizes, then return…$"
BattleFrontier_BattlePikeLobby_Text_25C2E0: @ 825C2E0
BattleFrontier_BattlePikeLobby_Text_FailedToSaveBeforeQuitting: @ 825C2E0
.string "I beg your pardon, but…\p"
.string "You failed to save before you quit\n"
.string "your challenge the last time.\p"
.string "Because of that, your challenge so far\n"
.string "has been disqualified. I am sorry…$"
BattleFrontier_BattlePikeLobby_Text_25C383: @ 825C383
BattleFrontier_BattlePikeLobby_Text_SnatchedVictoryFromQueen: @ 825C383
.string "Congratulations…\p"
.string "You have snatched victory from the\n"
.string "PIKE QUEEN and cleared the event…$"
BattleFrontier_BattlePikeLobby_Text_25C3D9: @ 825C3D9
BattleFrontier_BattlePikeLobby_Text_AwardYouTheseBattlePoints: @ 825C3D9
.string "In recognition of your amazing luck,\n"
.string "we award you these Battle Point(s)…$"
BattleFrontier_BattlePikeLobby_Text_25C422: @ 825C422
BattleFrontier_BattlePikeLobby_Text_OneRoomAwayFromGoal: @ 825C422
.string "Arrgh! I blew my chance!\n"
.string "I was one room away from the goal!\p"
.string "In this place, you'd better watch out\n"
.string "for poison, freezing, and so on.$"
BattleFrontier_BattlePikeLobby_Text_25C4A5: @ 825C4A5
BattleFrontier_BattlePikeLobby_Text_NeverHadToBattleTrainer: @ 825C4A5
.string "I've completed the challenge 10 times\n"
.string "now, but I've never had to battle\l"
.string "a TRAINER once.$"
BattleFrontier_BattlePikeLobby_Text_25C4FD: @ 825C4FD
BattleFrontier_BattlePikeLobby_Text_ThinkAbilitiesUsefulHere: @ 825C4FD
.string "Listen! Listen!\p"
.string "Don't you think that the special\n"
.string "abilities of POKéMON will be useful\l"
.string "here?$"
BattleFrontier_BattlePikeLobby_Text_25C558: @ 825C558
@ Unused
BattleFrontier_BattlePikeLobby_Text_TrainersWhicheverPathIChoose: @ 825C558
.string "What is this weird place?\n"
.string "I can't figure it out at all!\p"
.string "I've taken the challenge a bunch\n"
.string "of times, but all I ever do is run into\l"
.string "TRAINERS whichever path I choose.$"
BattleFrontier_BattlePikeLobby_Text_25C5FB: @ 825C5FB
BattleFrontier_BattlePikeLobby_Text_RulesAreListed: @ 825C5FB
.string "The Battle Choice's rules are listed.$"
BattleFrontier_BattlePikeLobby_Text_25C621: @ 825C621
BattleFrontier_BattlePikeLobby_Text_ReadWhichHeading: @ 825C621
.string "Which heading do you want to read?$"
BattleFrontier_BattlePikeLobby_Text_25C644: @ 825C644
BattleFrontier_BattlePikeLobby_Text_ExplainPokenavBagRules: @ 825C644
.string "The BAG and POKéNAV may not be used\n"
.string "during a Battle Choice challenge.$"
BattleFrontier_BattlePikeLobby_Text_25C68A: @ 825C68A
BattleFrontier_BattlePikeLobby_Text_ExplainHeldItemRules: @ 825C68A
.string "During a Battle Choice challenge,\n"
.string "any BERRY or HERB held by POKéMON\l"
.string "will be effective only once.$"
BattleFrontier_BattlePikeLobby_Text_25C6EB: @ 825C6EB
BattleFrontier_BattlePikeLobby_Text_ExplainMonOrderRules: @ 825C6EB
.string "During a Battle Choice challenge,\n"
.string "the sequence of POKéMON cannot be\l"
.string "changed.\p"

View File

@@ -4,12 +4,12 @@ BattleFrontier_BattlePikeRoomFinal_MapScripts:: @ 825E392
.byte 0
BattleFrontier_BattlePikeRoomFinal_OnFrame: @ 825E39D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7:: @ 825E3A7
BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom:: @ 825E3A7
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB
applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
lockall
@@ -20,7 +20,7 @@ BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7:: @ 825E3A7
waitstate
end
BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB: @ 825E3DB
BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer: @ 825E3DB
walk_down
walk_down
step_end

View File

@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NPC",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon",
"flag": "0"
}
],
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -86,7 +86,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -95,7 +95,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -104,7 +104,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack"
}
],
"bg_events": []

File diff suppressed because it is too large Load Diff

View File

@@ -23,7 +23,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit"
},
{
"type": "trigger",
@@ -32,7 +32,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -41,7 +41,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack"
}
],
"bg_events": []

View File

@@ -1,45 +1,44 @@
BattleFrontier_BattlePikeRoomWildMons_MapScripts:: @ 825E41A
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoomWildMons_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomWildMons_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomWildMons_OnWarp
.byte 0
BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A: @ 825E42A
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C
map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A
BattleFrontier_BattlePikeRoomWildMons_OnFrame: @ 825E42A
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_SetInWildMonRoom
map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRoomWildMons_EventScript_WarpToLobbyLost
.2byte 0
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C:: @ 825E43C
BattleFrontier_BattlePikeRoomWildMons_EventScript_SetInWildMonRoom:: @ 825E43C
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_6
special CallBattlePikeFunction
pike_inwildmonroom
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A:: @ 825E44A
BattleFrontier_BattlePikeRoomWildMons_EventScript_WarpToLobbyLost:: @ 825E44A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466: @ 825E466
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470
BattleFrontier_BattlePikeRoomWildMons_OnWarp: @ 825E466
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470:: @ 825E470
BattleFrontier_BattlePikeRoomWildMons_EventScript_TurnPlayerNorth:: @ 825E470
setvar VAR_TEMP_4, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A: @ 825E47A
BattleFrontier_BattlePikeRoomWildMons_OnResume: @ 825E47A
call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3:: @ 825E4A3
BattleFrontier_BattlePikeRoomWildMons_EventScript_SetLost:: @ 825E4A3
setvar VAR_TEMP_1, 1
end

View File

@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_Attendant",
"flag": "0"
},
{
@@ -77,7 +77,7 @@
"elevation": 0,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -86,7 +86,7 @@
"elevation": 0,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack"
},
{
"type": "trigger",
@@ -95,7 +95,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -104,7 +104,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -113,7 +113,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4062"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom"
},
{
"type": "trigger",
@@ -122,7 +122,7 @@
"elevation": 0,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C406D"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack"
}
],
"bg_events": []

View File

@@ -5,23 +5,23 @@ BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
.byte 0
BattleFrontier_BattlePikeThreePathRoom_OnFrame: @ 825C853
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeStatus
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4
map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78
map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge
map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom
map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint
.2byte 0
BattleFrontier_BattlePikeThreePathRoom_OnWarp: @ 825C87D
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887
BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth:: @ 825C887
setvar VAR_TEMP_4, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeStatus:: @ 825C891
BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus:: @ 825C891
frontier_getstatus
end
@@ -30,13 +30,11 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: @ 825C89A
waitstate
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge:: @ 825C8A4
lockall
message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
waitmessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
setvar VAR_0x8005, 1
special CallBattlePikeFunction
pike_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -50,99 +48,97 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908
BattleFrontier_BattlePikeThreePathRoom_EventScript_Attendant:: @ 825C908
frontier_get FRONTIER_DATA_BATTLE_NUM @ Room number
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978
case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988
case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998
case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8
case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8
case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3
case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5
case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7
case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9
case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11
case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968:: @ 825C968
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1:: @ 825C968
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978:: @ 825C978
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3:: @ 825C978
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988:: @ 825C988
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5:: @ 825C988
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998:: @ 825C998
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7:: @ 825C998
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8:: @ 825C9A8
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9:: @ 825C9A8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8:: @ 825C9B8
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11:: @ 825C9B8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8:: @ 825C9C8
BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13:: @ 825C9C8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8
BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge:: @ 825C9D8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge:: @ 825C9FD
frontier_saveparty
message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
setvar VAR_0x8005, 2
special CallBattlePikeFunction
pike_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
frontier_reset
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A
BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge:: @ 825CA2A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit, MSGBOX_YESNO
switch VAR_RESULT
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge:: @ 825CA5A
message BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
@@ -151,31 +147,30 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM
special CallBattlePikeFunction
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91
BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom:: @ 825CA78
pike_sethintroom
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint
setvar VAR_TEMP_5, 255
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91:: @ 825CA91
BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint:: @ 825CA91
setvar VAR_TEMP_5, 1
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE
BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint:: @ 825CA97
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
releaseall
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
waitmovement 0
setvar VAR_TEMP_5, 255
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: @ 825CABB
battlepike_gethint
pike_gethint
compare VAR_RESULT, PIKE_HINT_BRAIN
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint
lock
@@ -194,8 +189,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint:: @ 825CB00
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint:: @ 825CB0A
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
special CallBattlePikeFunction
pike_gethintroomid
switch VAR_RESULT
case PIKE_ROOM_LEFT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint
case PIKE_ROOM_CENTER, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint
@@ -215,7 +209,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint:: @ 825CB53
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint:: @ 825CB60
battlepike_gethint
pike_gethint
switch VAR_RESULT
case PIKE_HINT_NOSTALGIA, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia
case PIKE_HINT_WHISPERING, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering
@@ -250,7 +244,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint:: @ 825CBC2
release
end
BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE: @ 825CBCE
BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer: @ 825CBCE
walk_left
walk_left
walk_down
@@ -259,7 +253,7 @@ BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE: @ 825CBCE
walk_down
step_end
BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5: @ 825CBD5
BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos: @ 825CBD5
walk_up
walk_up
walk_up

View File

@@ -14,8 +14,8 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D
lockall
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
setvar VAR_0x8005, 4
setvar VAR_0x8006, 1
setvar VAR_0x8007, 55
setvar VAR_0x8006, PYRAMID_LIGHT_INCR_RADIUS
setvar VAR_0x8007, SE_SAVE
setvar VAR_RESULT, 0
BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77
special CallBattlePyramidFunction
@@ -37,8 +37,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98
end
BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
special CallBattlePyramidFunction
pyramid_setfloorpal
frontier_getstatus
switch VAR_TEMP_0
case 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
@@ -60,39 +59,27 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
frontier_isbattletype BATTLE_TYPE_TRAINER @ VAR_RESULT seems to be ignored here
setvar VAR_TEMP_D, 1
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
special CallBattlePyramidFunction
pyramid_healparty
end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42
BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 7
setvar VAR_0x8006, 255
special CallBattlePyramidFunction
pyramid_set PYRAMID_DATA_TRAINER_FLAGS, 255
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66
BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
special CallBattlePyramidFunction
pyramid_updatelight 0, PYRAMID_LIGHT_SET_RADIUS
pyramid_clearhelditems
special HealPlayerParty
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
waitstate
end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
setvar VAR_0x8005, 1
special CallBattlePyramidFunction
pyramid_save CHALLENGE_STATUS_SAVING
special SavePlayerParty
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
pyramid_inittrainers
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_TEMP_F, 1
end
@@ -103,10 +90,7 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252BCA: @ 8252BCA
end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
setvar VAR_0x8005, 32
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
pyramid_updatelight 32, PYRAMID_LIGHT_SET_RADIUS
return
BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
@@ -116,8 +100,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
compare VAR_RESULT, 7
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
special CallBattlePyramidFunction
pyramid_seedfloor
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_RESULT, 0
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1
@@ -132,8 +115,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
@ TRAINER_PHILLIP is used as a placeholder
BattlePyramid_TrainerBattle:: @ 8252C4F
trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT
special CallBattlePyramidFunction
pyramid_showhint
waitmessage
waitbuttonpress
closemessage
@@ -141,14 +123,11 @@ BattlePyramid_TrainerBattle:: @ 8252C4F
end
BattlePyramid_FindItemBall:: @ 8252C6A
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_ITEM
special CallBattlePyramidFunction
pyramid_setitem
callstd STD_FIND_ITEM
compare VAR_0x8007, 0
goto_if_eq BattlePyramid_FindItemBall_End
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_HIDE_ITEM
special CallBattlePyramidFunction
pyramid_hideitem
BattlePyramid_FindItemBall_End:: @ 8252C87
end

View File

@@ -31,14 +31,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
playse SE_EXPMAX
waitse
closemessage
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
pyramid_set PYRAMID_DATA_WIN_STREAK, 0
pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -61,8 +55,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
clearflag FLAG_STORING_ITEMS_IN_PYRAMID_BAG
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
special CallBattlePyramidFunction
pyramid_clearhelditems
special HealPlayerParty
message BattleFrontier_BattlePyramidLobby_Text_2519F8
waitmessage
@@ -73,11 +66,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattlePyramidLobby_Text_251A77
waitmessage
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_REWARD
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
setvar VAR_0x8005, 0
special CallBattlePyramidFunction
pyramid_setprize
pyramid_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, MSGBOX_DEFAULT
@@ -89,8 +79,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
frontier_checkairshow
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
special CallBattlePyramidFunction
pyramid_clearhelditems
special HealPlayerParty
lockall
message BattleFrontier_BattlePyramidLobby_Text_251B5A
@@ -99,13 +88,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
waitse
message BattleFrontier_BattlePyramidLobby_Text_251A77
waitmessage
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
setvar VAR_0x8005, 0
special CallBattlePyramidFunction
pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, FALSE
pyramid_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, MSGBOX_DEFAULT
@@ -164,18 +148,12 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904
BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_CHALLENGE
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattlePyramidFunction
pyramid_init
pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
special CallBattlePyramidFunction
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
pyramid_seedfloor
pyramid_inittrainers
special LoadPlayerParty
closemessage
delay 2
@@ -251,37 +229,29 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B27:: @ 8250B27
BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28
msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, MSGBOX_DEFAULT
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
setvar VAR_0x8005, 5
special CallBattlePyramidFunction
compare VAR_RESULT, 0
pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_50
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_250B53
setvar VAR_RESULT, 0
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
BattleFrontier_BattlePyramidLobby_EventScript_250B53:: @ 8250B53
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
setvar VAR_0x8005, 3
special CallBattlePyramidFunction
pyramid_get PYRAMID_DATA_WIN_STREAK_50
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66
msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, MSGBOX_DEFAULT
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
setvar VAR_0x8005, 6
special CallBattlePyramidFunction
compare VAR_RESULT, 0
pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_250B91
setvar VAR_RESULT, 0
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
BattleFrontier_BattlePyramidLobby_EventScript_250B91:: @ 8250B91
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
setvar VAR_0x8005, 4
special CallBattlePyramidFunction
pyramid_get PYRAMID_DATA_WIN_STREAK_OPEN
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
@@ -404,9 +374,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DCD
waitmovement 0
msgbox BattleFrontier_BattlePyramidLobby_Text_251569, MSGBOX_DEFAULT
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePyramidFunction
pyramid_get PYRAMID_DATA_WIN_STREAK
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_250D94
msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, MSGBOX_DEFAULT

View File

@@ -6,10 +6,7 @@ BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1
.byte 0
BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
setvar VAR_0x8005, 200
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
pyramid_updatelight 200, PYRAMID_LIGHT_SET_RADIUS
setvar VAR_TEMP_F, 1
end
@@ -64,13 +61,10 @@ BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A
end
BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
setvar VAR_0x8005, 1
special CallBattlePyramidFunction
pyramid_save CHALLENGE_STATUS_SAVING
special SavePlayerParty
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
pyramid_inittrainers
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_TEMP_F, 1
end

View File

@@ -32,14 +32,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
special CallBattleTowerFunc
tower_setopponent
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242182
waitmovement 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
setvar VAR_0x8005, 0
special CallBattleTowerFunc
tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
@@ -48,17 +45,14 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
call BattleFrontier_EventScript_IncrementWinStreak
setvar VAR_0x8004, BATTLE_TOWER_FUNC_4
special CallBattleTowerFunc
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188
@@ -141,9 +135,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC
BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
@@ -151,9 +143,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_242426
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, CHALLENGE_STATUS_PAUSED
special CallBattleTowerFunc
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -333,8 +323,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
special HealPlayerParty
frontier_resetsketch
BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A
setvar VAR_0x8004, BATTLE_TOWER_FUNC_15
special CallBattleTowerFunc
tower_setinterviewdata
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
return

View File

@@ -58,8 +58,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
special CallBattleTowerFunc
tower_setopponent
addobject 1
addobject 4
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528
@@ -67,17 +66,13 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026
setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
setvar VAR_0x8005, 0
special CallBattleTowerFunc
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
setvar VAR_0x8005, 1
special CallBattleTowerFunc
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -85,21 +80,17 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069
BattleFrontier_BattleTowerBattleRoom2_EventScript_249026:: @ 8249026
setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
setvar VAR_0x8005, 0
special CallBattleTowerFunc
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll 0x2021fc4
messageautoscroll gStringVar4
waitmessage
delay 48
setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
setvar VAR_0x8005, 1
special CallBattleTowerFunc
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll 0x2021fc4
messageautoscroll gStringVar4
waitmessage
delay 48
@@ -110,17 +101,14 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
call BattleFrontier_EventScript_IncrementWinStreak
setvar VAR_0x8004, BATTLE_TOWER_FUNC_4
special CallBattleTowerFunc
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249534
@@ -220,9 +208,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
@@ -230,9 +216,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB
message BattleFrontier_BattleTowerBattleRoom2_Text_242426
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, CHALLENGE_STATUS_PAUSED
special CallBattleTowerFunc
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1

View File

@@ -51,14 +51,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710
faceplayer
msgbox BattleFrontier_BattleTowerLobby_Text_23F583, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattleTowerFunc
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleTowerFunc
tower_set TOWER_DATA_WIN_STREAK, 0
tower_set TOWER_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
release
@@ -78,24 +72,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23E778:: @ 823E778
msgbox BattleFrontier_BattleTowerLobby_Text_241486, MSGBOX_DEFAULT
BattleFrontier_BattleTowerLobby_EventScript_23E780:: @ 823E780
setvar VAR_0x8004, BATTLE_TOWER_FUNC_GIVE_RIBBONS
special CallBattleTowerFunc
compare VAR_RESULT, 0
tower_giveribbons
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23E7A5
message BattleFrontier_BattleTowerLobby_Text_23F844
waitmessage
playfanfare MUS_FANFA4
waitfanfare
msgbox BattleFrontier_BattleTowerLobby_Text_23F89F, MSGBOX_DEFAULT
BattleFrontier_BattleTowerLobby_EventScript_23E7A5:: @ 823E7A5
msgbox BattleFrontier_BattleTowerLobby_Text_2414D4, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
call BattleFrontier_BattleTowerLobby_EventScript_23E84D
setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
setvar VAR_0x8005, 1
special CallBattleTowerFunc
tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 49
goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_23E7E2
msgbox BattleFrontier_BattleTowerLobby_Text_23F79D, MSGBOX_DEFAULT
@@ -111,18 +101,12 @@ BattleFrontier_BattleTowerLobby_EventScript_23E7F2:: @ 823E7F2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_23E81E
goto_if_set FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerLobby_EventScript_23E81E
setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
setvar VAR_0x8005, 1
special CallBattleTowerFunc
tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_23E830
BattleFrontier_BattleTowerLobby_EventScript_23E81E:: @ 823E81E
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleTowerFunc
tower_set TOWER_DATA_WIN_STREAK_ACTIVE, FALSE
BattleFrontier_BattleTowerLobby_EventScript_23E830:: @ 823E830
lock
faceplayer
@@ -141,9 +125,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E84D:: @ 823E84D
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, 0
special CallBattleTowerFunc
tower_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleTowerLobby_EventScript_23E8E0
@@ -193,9 +175,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE
waitmessage
message BattleFrontier_BattleTowerLobby_Text_23F754
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, 1
special CallBattleTowerFunc
tower_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -253,12 +233,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984
BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
tower_init
tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
@@ -324,12 +300,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED
BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
tower_init
tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
@@ -396,12 +368,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59
BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
tower_init
tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
@@ -467,19 +435,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2
BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
special CallBattleTowerFunc
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
tower_init
tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, 0
special CallBattleTowerFunc
tower_save 0
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
@@ -909,9 +871,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F3AF:: @ 823F3AF
setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0
message BattleFrontier_BattleTowerLobby_Text_24144D
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, 1
special CallBattleTowerFunc
tower_save CHALLENGE_STATUS_SAVING
special sub_80A08CC
waitstate
playse SE_SAVE
@@ -972,9 +932,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F496:: @ 823F496
setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0
message BattleFrontier_BattleTowerLobby_Text_24144D
waitmessage
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
setvar VAR_0x8005, 1
special CallBattleTowerFunc
tower_save CHALLENGE_STATUS_SAVING
special sub_80A08CC
waitstate
playse SE_SAVE

View File

@@ -6,8 +6,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8243D92
.byte 0
BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
special CallBattlePyramidFunction
pyramid_healparty
end
BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0

View File

@@ -453,25 +453,25 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ScopeLens:: @ 825F7A8
end
BattleFrontier_ExchangeServiceCorner_EventScript_Man:: @ 825F7CB
msgbox BattleFrontier_ExchangeServiceCorner_Text_260099, MSGBOX_NPC
msgbox BattleFrontier_ExchangeServiceCorner_Text_GoGetYourOwnDoll, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_EventScript_Sailor:: @ 825F7D4
msgbox BattleFrontier_ExchangeServiceCorner_Text_26002E, MSGBOX_NPC
msgbox BattleFrontier_ExchangeServiceCorner_Text_ItemsWillGetMonTougher, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_EventScript_PokefanF:: @ 825F7DD
lock
msgbox BattleFrontier_ExchangeServiceCorner_Text_25FFD0, MSGBOX_DEFAULT
msgbox BattleFrontier_ExchangeServiceCorner_Text_GetYouAnythingYouWant, MSGBOX_DEFAULT
release
end
BattleFrontier_ExchangeServiceCorner_EventScript_RichBoy:: @ 825F7E8
msgbox BattleFrontier_ExchangeServiceCorner_Text_25FF5D, MSGBOX_NPC
msgbox BattleFrontier_ExchangeServiceCorner_Text_WishIHadAllDolls, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_EventScript_Girl:: @ 825F7F1
msgbox BattleFrontier_ExchangeServiceCorner_Text_26012D, MSGBOX_NPC
msgbox BattleFrontier_ExchangeServiceCorner_Text_MoreBattlePointsForRecord, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_Text_WelcomePleaseChoosePrize: @ 825F7FA
@@ -629,7 +629,7 @@ BattleFrontier_ExchangeServiceCorner_Text_ThankYouVisitWithPoints: @ 825FF12
.string "Please visit us when you have\n"
.string "saved up Battle Points.$"
BattleFrontier_ExchangeServiceCorner_Text_25FF5D: @ 825FF5D
BattleFrontier_ExchangeServiceCorner_Text_WishIHadAllDolls: @ 825FF5D
.string "Oh, they're so nice!\n"
.string "I wish I had them!\l"
.string "Cute cushions!\l"
@@ -637,18 +637,18 @@ BattleFrontier_ExchangeServiceCorner_Text_25FF5D: @ 825FF5D
.string "Little plush DOLLS!\l"
.string "I wish I had them all!$"
BattleFrontier_ExchangeServiceCorner_Text_25FFD0: @ 825FFD0
BattleFrontier_ExchangeServiceCorner_Text_GetYouAnythingYouWant: @ 825FFD0
.string "Leave it to your mommy!\p"
.string "If it's anything you want, I'll go\n"
.string "through anything to get it, honey!$"
BattleFrontier_ExchangeServiceCorner_Text_26002E: @ 826002E
BattleFrontier_ExchangeServiceCorner_Text_ItemsWillGetMonTougher: @ 826002E
.string "If I can get hold of the items here,\n"
.string "my POKéMON will get tougher.\p"
.string "You bet they will!\n"
.string "No question about it!$"
BattleFrontier_ExchangeServiceCorner_Text_260099: @ 8260099
BattleFrontier_ExchangeServiceCorner_Text_GoGetYourOwnDoll: @ 8260099
.string "Hah?\n"
.string "What are you gawking at?\p"
.string "I don't like you staring at my plush\n"
@@ -656,7 +656,7 @@ BattleFrontier_ExchangeServiceCorner_Text_260099: @ 8260099
.string "If you want it, go get one yourself!\n"
.string "Isn't that right, SMOOCHUM?$"
BattleFrontier_ExchangeServiceCorner_Text_26012D: @ 826012D
BattleFrontier_ExchangeServiceCorner_Text_MoreBattlePointsForRecord: @ 826012D
.string "Did you know?\p"
.string "If you stretch your record at any of\n"
.string "the BATTLE facilities, they start\l"

View File

@@ -90,11 +90,11 @@ BattleFrontier_ScottsHouse_EventScript_ArtisanCaveComment:: @ 8263811
BattleFrontier_ScottsHouse_EventScript_CheckGiveSilverShield:: @ 826381B
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
battletower_getstreak
tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 50
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN
battletower_getstreak
tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 50
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield
goto BattleFrontier_ScottsHouse_EventScript_RandomComment
@@ -123,11 +123,11 @@ BattleFrontier_ScottsHouse_EventScript_GivenShield:: @ 82638AA
BattleFrontier_ScottsHouse_EventScript_CheckGiveGoldShield:: @ 82638B4
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
battletower_getstreak
tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 100
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN
battletower_getstreak
tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 100
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield
goto BattleFrontier_ScottsHouse_EventScript_RandomComment

View File

@@ -1 +1,2 @@
BattlePyramidSquare01_MapScripts:: @ 823D1A5
.byte 0

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_BOY_3",

View File

@@ -1 +0,0 @@
BattlePyramidSquare02_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_BOY_1",

View File

@@ -1 +0,0 @@
BattlePyramidSquare03_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_WOMAN_2",

View File

@@ -1 +0,0 @@
BattlePyramidSquare04_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_BOY_2",

View File

@@ -1 +0,0 @@
BattlePyramidSquare05_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_GIRL_2",

View File

@@ -1 +0,0 @@
BattlePyramidSquare06_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_LITTLE_BOY",

View File

@@ -1 +0,0 @@
BattlePyramidSquare07_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_LITTLE_GIRL",

View File

@@ -1 +0,0 @@
BattlePyramidSquare08_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_LITTLE_GIRL",

View File

@@ -1 +0,0 @@
BattlePyramidSquare09_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_GIRL_3",

View File

@@ -1 +0,0 @@
BattlePyramidSquare10_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_RICH_BOY",

View File

@@ -1 +0,0 @@
BattlePyramidSquare11_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_WOMAN_1",

View File

@@ -1 +0,0 @@
BattlePyramidSquare12_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_FAT_MAN",

View File

@@ -1 +0,0 @@
BattlePyramidSquare13_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_POKEFAN_F",

View File

@@ -1 +0,0 @@
BattlePyramidSquare14_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_POKEFAN_F",

View File

@@ -1 +0,0 @@
BattlePyramidSquare15_MapScripts:: @ 823D1A5

View File

@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
"shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_POKEFAN_F",

View File

@@ -1,3 +0,0 @@
BattlePyramidSquare16_MapScripts:: @ 823D1A5
.byte 0

View File

@@ -5,7 +5,7 @@
"music": "MUS_NONE",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
"weather": "WEATHER_FOG_HORIZONTAL",
"map_type": "MAP_TYPE_UNDERGROUND",
"allow_bike": false,
"allow_escape_rope": true,

View File

@@ -5,7 +5,7 @@
"music": "MUS_DAN03",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_FOG_1",
"weather": "WEATHER_FOG_HORIZONTAL",
"map_type": "MAP_TYPE_UNDERGROUND",
"allow_bike": true,
"allow_escape_rope": true,

View File

@@ -5,7 +5,7 @@
"music": "MUS_DAN03",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_FOG_1",
"weather": "WEATHER_FOG_HORIZONTAL",
"map_type": "MAP_TYPE_UNDERGROUND",
"allow_bike": true,
"allow_escape_rope": true,

View File

@@ -3,7 +3,7 @@ EverGrandeCity_MapScripts:: @ 81E7D1B
.byte 0
EverGrandeCity_OnTransition: @ 81E7D21
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAlternatingWeather
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather
end
EverGrandeCity_EventScript_VictoryRoadSign:: @ 81E7D2B

View File

@@ -40,8 +40,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7
goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_200B73
FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
special CallBattleTowerFunc
tower_setopponent
addobject 3
applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B96
waitmovement 0
@@ -50,8 +49,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_SetKOTourneyBegin, MSGBOX_DEFAULT
setvar VAR_0x8004, 4
special CallVerdanturfTentFunction
battletent_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle
@@ -61,8 +59,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
playse SE_W173
waitse
waitmovement 0
setvar VAR_0x8004, 6
special CallFallarborTentFunction
fallarbortent_getopponentname
msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsOpponent, MSGBOX_DEFAULT
FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E
@@ -143,17 +140,11 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special CallBattleArenaFunction
arena_get ARENA_DATA_WIN_STREAK
compare VAR_RESULT, MAX_STREAK
goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattleArenaFunction
arena_set ARENA_DATA_WIN_STREAK, VAR_RESULT
FallarborTown_BattleTentBattleRoom_EventScript_200B43:: @ 8200B43
message BattleFrontier_BattleArenaBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
@@ -167,9 +158,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_200B4A:: @ 8200B4A
FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51
message BattleFrontier_BattleArenaBattleRoom_Text_SavingPleaseWait
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special CallFallarborTentFunction
fallarbortent_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1

View File

@@ -39,19 +39,15 @@ FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED
msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT
message FallarborTown_BattleTentLobby_Text_2C4EFF
waitmessage
setvar VAR_0x8004, 4
special CallFallarborTentFunction
fallarbortent_setrandomprize
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special CallFallarborTentFunction
fallarbortent_save 0
playse SE_SAVE
waitse
FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27
msgbox FallarborTown_BattleTentLobby_Text_2C4F22, MSGBOX_DEFAULT
setvar VAR_0x8004, 5
special CallFallarborTentFunction
fallarbortent_giveprize
switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_1FFF73
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
@@ -84,9 +80,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93
message FallarborTown_BattleTentLobby_Text_2C4FD7
waitmessage
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
setvar VAR_0x8004, 3
setvar VAR_0x8005, 0
special CallFallarborTentFunction
fallarbortent_save 0
playse SE_SAVE
waitse
msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT
@@ -99,9 +93,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
lockall
message FallarborTown_BattleTentLobby_Text_2C504C
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 1
special CallFallarborTentFunction
fallarbortent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -111,8 +103,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001
lock
faceplayer
setvar VAR_0x8004, 1
special CallFallarborTentFunction
fallarbortent_getprize
compare VAR_RESULT, 0
goto_if_ne FallarborTown_BattleTentLobby_EventScript_1FFF84
special SavePlayerParty
@@ -153,8 +144,7 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_0x8004, 0
special CallFallarborTentFunction
fallarbortent_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty

View File

@@ -7,7 +7,7 @@ FarawayIsland_Entrance_OnTransition: @ 8267C94
end
FarawayIsland_Entrance_EventScript_SetCloudsWeather:: @ 8267C98
setweather WEATHER_CLOUDS
setweather WEATHER_SUNNY_CLOUDS
doweather
end

View File

@@ -156,7 +156,7 @@
"x": 21,
"y": 12,
"elevation": 3,
"weather": "COORD_EVENT_WEATHER_ASH"
"weather": "COORD_EVENT_WEATHER_VOLCANIC_ASH"
},
{
"type": "weather",

View File

@@ -26,7 +26,7 @@ JaggedPass_OnTransition: @ 823068B
end
JaggedPass_EventScript_SetWeatherAsh:: @ 8230697
setweather WEATHER_ASH
setweather WEATHER_VOLCANIC_ASH
doweather
return

View File

@@ -5,7 +5,7 @@
"music": "MUS_GIM",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
"weather": "WEATHER_FOG_HORIZONTAL",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,

View File

@@ -5,7 +5,7 @@
"music": "MUS_GIM",
"region_map_section": "MAPSEC_LAVARIDGE_TOWN",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
"weather": "WEATHER_FOG_HORIZONTAL",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,

View File

@@ -7,7 +7,7 @@ LilycoveCity_OnTransition: @ 81E2B47
setflag FLAG_VISITED_LILYCOVE_CITY
setvar VAR_CONTEST_HALL_STATE, 0
setflag FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAlternatingWeather
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather
call Common_EventScript_SetupRivalGfxId
end

View File

@@ -2,7 +2,7 @@ LilycoveCity_DepartmentStore_5F_MapScripts:: @ 821FF7A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, LilycoveCity_DepartmentStore_5F_OnWarp
.byte 0
@ During the unusual weather from Kyogre/Groudon awakening the dept store rooftop is inaccessible
@ During the abnormal weather from Kyogre/Groudon awakening the dept store rooftop is inaccessible
@ Likely done to avoid dealing with showing the weather. Technically the rooftop is indoors
LilycoveCity_DepartmentStore_5F_OnWarp: @ 821FF80
map_script_2 VAR_SOOTOPOLIS_CITY_STATE, 1, LilycoveCity_DepartmentStore_5F_EventScript_BlockRoofStairs

View File

@@ -5,7 +5,7 @@
"music": "MUS_DAN01",
"region_map_section": "MAPSEC_MARINE_CAVE",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
"weather": "WEATHER_FOG_HORIZONTAL",
"map_type": "MAP_TYPE_UNDERGROUND",
"allow_bike": false,
"allow_escape_rope": true,

View File

@@ -47,13 +47,13 @@ MarineCave_End_EventScript_Kyogre:: @ 823B01B
goto_if_eq MarineCave_End_EventScript_RanFromKyogre
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq MarineCave_End_EventScript_RanFromKyogre
setvar VAR_SHOULD_END_UNUSUAL_WEATHER, 1
setvar VAR_SHOULD_END_ABNORMAL_WEATHER, 1
setflag FLAG_DEFEATED_KYOGRE
releaseall
end
MarineCave_End_EventScript_DefeatedKyogre:: @ 823B084
setvar VAR_SHOULD_END_UNUSUAL_WEATHER, 1
setvar VAR_SHOULD_END_ABNORMAL_WEATHER, 1
setflag FLAG_DEFEATED_KYOGRE
goto Common_EventScript_RemoveStaticPokemon
end

View File

@@ -138,7 +138,7 @@ MauvilleCity_Gym_EventScript_CompletedNewMauville:: @ 820DFD4
MauvilleCity_Gym_EventScript_WattsonRematch:: @ 820DFDE
trainerbattle_rematch_double TRAINER_WATTSON_1, MauvilleCity_Gym_Text_WattsonPreRematch, MauvilleCity_Gym_Text_WattsonRematchDefeat, MauvilleCity_Gym_Text_WattsonRematchNeedTwoMons
msgbox MauvilleCity_Gym_Text_20EA5E, MSGBOX_AUTOCLOSE
msgbox MauvilleCity_Gym_Text_WattsonPostRematch, MSGBOX_AUTOCLOSE
end
MauvilleCity_Gym_EventScript_Switch1:: @ 820DFF9
@@ -410,7 +410,7 @@ MauvilleCity_Gym_Text_WattsonRematchDefeat: @ 820EA42
.string "Oof…\n"
.string "Our batteries ran dry…$"
MauvilleCity_Gym_Text_20EA5E: @ 820EA5E
MauvilleCity_Gym_Text_WattsonPostRematch: @ 820EA5E
.string "WATTSON: We'll have to recharge our\n"
.string "batteries again.\p"
.string "When we're fully charged up, we'll\n"

View File

@@ -7,7 +7,7 @@ MossdeepCity_OnTransition: @ 81E4A9C
clearflag FLAG_MOSSDEEP_GYM_SWITCH_2
clearflag FLAG_MOSSDEEP_GYM_SWITCH_3
clearflag FLAG_MOSSDEEP_GYM_SWITCH_4
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAlternatingWeather
call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather
end
MossdeepCity_EventScript_PokefanF:: @ 81E4AB2

View File

@@ -1,14 +1,14 @@
MossdeepCity_GameCorner_1F_MapScripts:: @ 8224B27
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B41
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B37
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_OnWarp
map_script MAP_SCRIPT_ON_LOAD, CableClub_OnLoad
.byte 0
MossdeepCity_GameCorner_1F_MapScript2_224B37: @ 8224B37
MossdeepCity_GameCorner_1F_OnWarp: @ 8224B37
map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_CheckTurnAttendant
.2byte 0
MossdeepCity_GameCorner_1F_MapScript2_224B41: @ 8224B41
MossdeepCity_GameCorner_1F_OnFrame: @ 8224B41
map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_ExitMinigameRoom
.2byte 0

View File

@@ -189,7 +189,8 @@ MossdeepCity_StevensHouse_Text_TakeBallContainingBeldum: @ 8222B9E
MossdeepCity_StevensHouse_Text_ObtainedBeldum: @ 8222BED
.string "{PLAYER} obtained a BELDUM.$"
MossdeepCity_StevensHouse_Text_222C03: @ 8222C03
@ Unused
MossdeepCity_StevensHouse_Text_NoSpaceForAnotherMon: @ 8222C03
.string "There is no space for another POKéMON.$"
MossdeepCity_StevensHouse_Text_LeftPokeBallWhereItWas: @ 8222C2A

View File

@@ -5,7 +5,7 @@
"music": "MUS_TOZAN",
"region_map_section": "MAPSEC_MT_CHIMNEY",
"requires_flash": false,
"weather": "WEATHER_ASH",
"weather": "WEATHER_VOLCANIC_ASH",
"map_type": "MAP_TYPE_ROUTE",
"allow_bike": true,
"allow_escape_rope": false,

View File

@@ -13,11 +13,11 @@ MtPyre_Exterior_EventScript_CheckEnterFromSummit:: @ 8231FD8
return
MtPyre_Exterior_EventScript_EnterFromSummit:: @ 8231FE9
setweather WEATHER_FOG_1
setweather WEATHER_FOG_HORIZONTAL
return
MtPyre_Exterior_EventScript_FogTrigger:: @ 8231FED
setweather WEATHER_FOG_1
setweather WEATHER_FOG_HORIZONTAL
doweather
end

View File

@@ -5,7 +5,7 @@
"music": "MUS_MACHUPI",
"region_map_section": "MAPSEC_MT_PYRE",
"requires_flash": false,
"weather": "WEATHER_FOG_1",
"weather": "WEATHER_FOG_HORIZONTAL",
"map_type": "MAP_TYPE_ROUTE",
"allow_bike": true,
"allow_escape_rope": false,

View File

@@ -1,9 +1,9 @@
PetalburgCity_WallysHouse_MapScripts:: @ 8204229
map_script MAP_SCRIPT_ON_FRAME_TABLE, PetalburgCity_WallysHouse_MapScript2_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PetalburgCity_WallysHouse_MapScript2_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, PetalburgCity_WallysHouse_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PetalburgCity_WallysHouse_OnWarp
.byte 0
PetalburgCity_WallysHouse_MapScript2_OnWarp: @ 8204234
PetalburgCity_WallysHouse_OnWarp: @ 8204234
map_script_2 VAR_PETALBURG_CITY_STATE, 4, PetalburgCity_WallysHouse_EventScript_PlayerUncleFaceEachOther
.2byte 0
@@ -12,7 +12,7 @@ PetalburgCity_WallysHouse_EventScript_PlayerUncleFaceEachOther:: @ 820423E
turnobject 1, DIR_WEST
end
PetalburgCity_WallysHouse_MapScript2_OnFrame: @ 8204247
PetalburgCity_WallysHouse_OnFrame: @ 8204247
map_script_2 VAR_PETALBURG_CITY_STATE, 4, PetalburgCity_WallysHouse_EventScript_GiveHM03Surf
.2byte 0

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