Add some macro comments
This commit is contained in:
@@ -1,22 +1,24 @@
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@ TODO: These need to have description comment
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@ TRUE if the player has talked to the Apprentice and answered their level mode question
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.macro apprentice_gavelvlmode
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setvar VAR_0x8004, APPRENTICE_FUNC_GAVE_LVLMODE
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special CallApprenticeFunction
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.endm
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@ Set the level mode the Apprentice should battle in
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.macro apprentice_setlvlmode lvlmode:req
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_LVLMODE
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setorcopyvar VAR_0x8005, \lvlmode
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addvar VAR_0x8005, 1
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addvar VAR_0x8005, 1 @ Apprentice lvl mode is +1 from regular lvl mode value
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special CallApprenticeFunction
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.endm
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@ Question was answered, increment the number of questions answered
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.macro apprentice_answeredquestion
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setvar VAR_0x8004, APPRENTICE_FUNC_ANSWERED_QUESTION
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special CallApprenticeFunction
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.endm
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@ Show the response selection box to answer the Apprentice question. Menus are defined as APPRENTICE_ASK_*
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.macro apprentice_menu which:req
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setvar VAR_0x8004, APPRENTICE_FUNC_MENU
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setvar VAR_0x8005, \which
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@@ -24,16 +26,19 @@
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waitstate
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.endm
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@ Shuffle and set the Apprentice party mons to pick between from their list of possible party species
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.macro apprentice_shufflespecies
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setvar VAR_0x8004, APPRENTICE_FUNC_SHUFFLE_SPECIES
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special CallApprenticeFunction
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.endm
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@ Randomize the question data (e.g. moves to pick between) and shuffle the order to ask them in
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.macro apprentice_randomizequestions
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setvar VAR_0x8004, APPRENTICE_FUNC_RANDOMIZE_QUESTIONS
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special CallApprenticeFunction
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.endm
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@ Print the APPRENTICE_MSG_* text for the current Apprentice
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.macro apprentice_msg waitbuttonpress:req, which:req
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setvar VAR_0x8004, APPRENTICE_FUNC_PRINT_MSG
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setvar VAR_0x8005, \waitbuttonpress
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@@ -42,46 +47,54 @@
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waitstate
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.endm
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@ Clear the data for the current Player Apprentice
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.macro apprentice_reset
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setvar VAR_0x8004, APPRENTICE_FUNC_RESET
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special CallApprenticeFunction
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.endm
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@ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason
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.macro apprentice_shouldcheckgone
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setvar VAR_0x8004, APPRENTICE_FUNC_CHECK_GONE
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special CallApprenticeFunction
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.endm
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@ Return the APPRENTICE_QUESTION_* value for the current question to ask
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.macro apprentice_getquestion
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setvar VAR_0x8004, APPRENTICE_FUNC_GET_QUESTION
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special CallApprenticeFunction
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.endm
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@ Get the number of mons that have been chosen for the Apprentice's party so far
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.macro apprentice_getnumpartymons
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setvar VAR_0x8004, APPRENTICE_FUNC_GET_NUM_PARTY_MONS
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special CallApprenticeFunction
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.endm
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@ Set the Apprentice party mon at the given slot. VAR_0x8005 is used implicitly as which of the 2 mons was selected
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.macro apprentice_setpartymon slot:req
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copyvar VAR_0x8006, \slot
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_PARTY_MON
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special CallApprenticeFunction
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.endm
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@ Allocate and set up data to track about the question
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.macro apprentice_initquestion which:req
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setvar VAR_0x8004, APPRENTICE_FUNC_INIT_QUESTION_DATA
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setvar VAR_0x8005, \which
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special CallApprenticeFunction
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.endm
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@ Free allocated question data
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.macro apprentice_freequestion
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setvar VAR_0x8004, APPRENTICE_FUNC_FREE_QUESTION_DATA
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special CallApprenticeFunction
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.endm
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.macro apprentice_buff whichstringvar:req, tobuff:req
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@ Buffer some APPRENTICE_BUFF_* string to the given stringvar (0 for STR_VAR_1, 1 for STR_VAR_2, 2 for STR_VAR_3)
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.macro apprentice_buff stringvar:req, tobuff:req
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setvar VAR_0x8004, APPRENTICE_FUNC_BUFFER_STRING
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setvar VAR_0x8005, \whichstringvar
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setvar VAR_0x8005, \stringvar
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.if \tobuff >= VARS_START
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copyvar VAR_0x8006, \tobuff
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.else
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@@ -90,43 +103,51 @@
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special CallApprenticeFunction
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.endm
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@ Set which move to use that the player chose (implicitly VAR_0x8005)
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.macro apprentice_setmove
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_MOVE
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special CallApprenticeFunction
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.endm
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@ Set which mon the Apprentice should lead with
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.macro apprentice_setleadmon monId:req
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copyvar VAR_0x8005, \monId
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_LEAD_MON
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special CallApprenticeFunction
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.endm
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@ Open the Bag Menu for the player to choose an item to recommend as a held item
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.macro apprentice_openbag
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setvar VAR_0x8004, APPRENTICE_FUNC_OPEN_BAG
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special CallApprenticeFunction
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waitstate
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.endm
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@ Try and set the recommended held item. FALSE if the item has been recommended before, as Battle Frontier forbids using the same held item for multiple party mons
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.macro apprentice_trysetitem
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setvar VAR_0x8004, APPRENTICE_FUNC_TRY_SET_HELD_ITEM
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special CallApprenticeFunction
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.endm
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@ Save the current Player Apprentice to the saveblock to make room for a new Apprentice
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.macro apprentice_save
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setvar VAR_0x8004, APPRENTICE_FUNC_SAVE
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special CallApprenticeFunction
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.endm
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@ Set the object event gfx for the Apprentice based on their trainer class
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.macro apprentice_setgfx
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setvar VAR_0x8004, APPRENTICE_FUNC_SET_GFX
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special CallApprenticeFunction
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.endm
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@ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason
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.macro apprentice_shouldleave
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setvar VAR_0x8004, APPRENTICE_FUNC_SHOULD_LEAVE
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special CallApprenticeFunction
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.endm
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@ Shift the other saved Apprentices over to make room for saving a new Apprentice
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.macro apprentice_shiftsaved
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setvar VAR_0x8004, APPRENTICE_FUNC_SHIFT_SAVED
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special CallApprenticeFunction
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@@ -15,11 +15,11 @@
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.macro arena_set data:req, val:req
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setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_DATA
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setvar VAR_0x8005, \data
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.if \val >= VARS_START
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copyvar VAR_0x8006, \val
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.else
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.if \val >= VARS_START
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copyvar VAR_0x8006, \val
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.else
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setvar VAR_0x8006, \val
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.endif
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.endif
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special CallBattleArenaFunction
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.endm
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@@ -133,6 +133,12 @@
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special CallBattleDomeFunction
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.endm
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@ TODO: Document this macro and its function
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.macro dome_21
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setvar VAR_0x8004, BATTLE_DOME_FUNC_21
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special CallBattleDomeFunction
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.endm
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@
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.macro dome_inittrainers
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setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_TRAINERS
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@@ -1,103 +1,103 @@
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@ TODO: Add explanatory comments
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@ TODO: Add explanatory comments to macros
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@
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.macro factory_init
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_INIT
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special CallBattleFactoryFunction
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.endm
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@ Initialize the Battle Factory challenge
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.macro factory_init
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_INIT
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_get data:req
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_DATA
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setvar VAR_0x8005, \data
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special CallBattleFactoryFunction
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.endm
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@ Get the value of some FACTORY_DATA_*. See GetBattleFactoryData for the data types that can be retrieved
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.macro factory_get data:req
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_DATA
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setvar VAR_0x8005, \data
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_set data:req, val=0xFFFF
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_DATA
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setvar VAR_0x8005, \data
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.if \val == 0xFFFF
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@ argument not provided
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.elseif \val >= VARS_START
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copyvar VAR_0x8006, \val
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.else
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setvar VAR_0x8006, \val
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.endif
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special CallBattleFactoryFunction
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.endm
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@ Set some FACTORY_DATA_* to val. See SetBattleFactoryData for the data types that can be set
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.macro factory_set data:req, val=0xFFFF
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_DATA
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setvar VAR_0x8005, \data
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.if \val == 0xFFFF
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@ argument not provided
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.elseif \val >= VARS_START
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copyvar VAR_0x8006, \val
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.else
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setvar VAR_0x8006, \val
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.endif
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_save challengeStatus:req
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SAVE
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setvar VAR_0x8005, \challengeStatus
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special CallBattleFactoryFunction
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.endm
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@ Save the game and set the challenge status
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.macro factory_save challengeStatus:req
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SAVE
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setvar VAR_0x8005, \challengeStatus
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_rentmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SELECT_RENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_rentmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SELECT_RENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_swapmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SWAP_RENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_swapmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SWAP_RENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setswapped
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_SWAPPED
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setswapped
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_SWAPPED
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setopponentmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setopponentmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setparties arg:req
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_PARTIES
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setvar VAR_0x8005, \arg
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setparties arg:req
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_PARTIES
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setvar VAR_0x8005, \arg
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setopponentgfx
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_setopponentgfx
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_generateopponentmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_generateopponentmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_generaterentalmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_generaterentalmons
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_getopponentmontype
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_getopponentmontype
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_getopponentstyle
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_getopponentstyle
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_resethelditems
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS
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special CallBattleFactoryFunction
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.endm
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@
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.macro factory_resethelditems
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setvar VAR_0x8004, BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS
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special CallBattleFactoryFunction
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.endm
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@@ -1,63 +1,63 @@
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@ Initialize the Battle Palace challenge
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.macro palace_init
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_INIT
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special CallBattlePalaceFunction
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.endm
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@ Initialize the Battle Palace challenge
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.macro palace_init
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_INIT
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special CallBattlePalaceFunction
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.endm
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@ Get the value of some PALACE_DATA_*. See GetPalaceData for the data types that can be retrieved
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.macro palace_get data:req
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_DATA
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setvar VAR_0x8005, \data
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special CallBattlePalaceFunction
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.endm
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@ Get the value of some PALACE_DATA_*. See GetPalaceData for the data types that can be retrieved
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.macro palace_get data:req
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_DATA
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setvar VAR_0x8005, \data
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special CallBattlePalaceFunction
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.endm
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@ Set some PALACE_DATA_* to val. See SetPalaceData for the data types that can be set
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.macro palace_set data:req, val:req
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_DATA
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setvar VAR_0x8005, \data
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setvar VAR_0x8006, \val
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special CallBattlePalaceFunction
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.endm
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@ Set some PALACE_DATA_* to val. See SetPalaceData for the data types that can be set
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.macro palace_set data:req, val:req
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_DATA
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setvar VAR_0x8005, \data
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setvar VAR_0x8006, \val
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special CallBattlePalaceFunction
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.endm
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@ Get the id of the comment to be made while being led through the corridor
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.macro palace_getcomment
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_COMMENT_ID
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special CallBattlePalaceFunction
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.endm
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@ Get the id of the comment to be made while being led through the corridor
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.macro palace_getcomment
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_COMMENT_ID
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special CallBattlePalaceFunction
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.endm
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@ Unused. Choose and set the opponent gfx id. The equivalent macro from Battle Tower is used instead
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.macro palace_setopponent
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_OPPONENT
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special CallBattlePalaceFunction
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.endm
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@ Unused. Choose and set the opponent gfx id. The equivalent macro from Battle Tower is used instead
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.macro palace_setopponent
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_OPPONENT
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special CallBattlePalaceFunction
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.endm
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@ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory
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.macro palace_getopponentintro
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO
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special CallBattlePalaceFunction
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.endm
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@ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory
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.macro palace_getopponentintro
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setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO
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special CallBattlePalaceFunction
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.endm
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@ Increments the current win streak by 1
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.macro palace_incrementstreak
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_INCREMENT_STREAK
|
||||
special CallBattlePalaceFunction
|
||||
.endm
|
||||
@ Increments the current win streak by 1
|
||||
.macro palace_incrementstreak
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_INCREMENT_STREAK
|
||||
special CallBattlePalaceFunction
|
||||
.endm
|
||||
|
||||
@ Save the game and set the challenge status
|
||||
.macro palace_save challengeStatus:req
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallBattlePalaceFunction
|
||||
.endm
|
||||
@ Save the game and set the challenge status
|
||||
.macro palace_save challengeStatus:req
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallBattlePalaceFunction
|
||||
.endm
|
||||
|
||||
@ Unused. Set the prize item to give from one of two lists of possible prizes, depending on streak.
|
||||
.macro palace_setprize
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_PRIZE
|
||||
special CallBattleArenaFunction
|
||||
.endm
|
||||
@ Unused. Set the prize item to give from one of two lists of possible prizes, depending on streak.
|
||||
.macro palace_setprize
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_PRIZE
|
||||
special CallBattleArenaFunction
|
||||
.endm
|
||||
|
||||
@ Unused. Give the set prize item to the player. TRUE if room in Bag for prize, FALSE otherwise
|
||||
.macro palace_giveprize
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_GIVE_PRIZE
|
||||
special CallBattleArenaFunction
|
||||
.endm
|
||||
@ Unused. Give the set prize item to the player. TRUE if room in Bag for prize, FALSE otherwise
|
||||
.macro palace_giveprize
|
||||
setvar VAR_0x8004, BATTLE_PALACE_FUNC_GIVE_PRIZE
|
||||
special CallBattleArenaFunction
|
||||
.endm
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
@ TODO: Add explanatory comments
|
||||
@ TODO: Add explanatory comments to macros
|
||||
|
||||
@
|
||||
.macro pike_setnextroom
|
||||
@@ -6,14 +6,14 @@
|
||||
special CallBattlePikeFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
@ Get the value of some PIKE_DATA_*. See GetBattlePikeData for the data types that can be retrieved
|
||||
.macro pike_get data:req
|
||||
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
|
||||
setvar VAR_0x8005, \data
|
||||
special CallBattlePikeFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
@ Set some PIKE_DATA_* to val. See SetBattlePikeData for the data types that can be set
|
||||
.macro pike_set data:req, val:req
|
||||
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
|
||||
setvar VAR_0x8005, \data
|
||||
@@ -166,7 +166,7 @@
|
||||
special CallBattlePikeFunction
|
||||
.endm
|
||||
|
||||
@ Initialize the Battle Arena challenge
|
||||
@ Initialize the Battle Pike challenge
|
||||
.macro pike_init
|
||||
setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT
|
||||
special CallBattlePikeFunction
|
||||
|
||||
@@ -1,97 +1,97 @@
|
||||
@ TODO: Add explanatory comments
|
||||
@ TODO: Add explanatory comments to macros
|
||||
|
||||
@
|
||||
.macro pyramid_init
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@ Initialize the Battle Pyramid challenge
|
||||
.macro pyramid_init
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_get data:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
|
||||
setvar VAR_0x8005, \data
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@ Get the value of some PYRAMID_DATA_*. See GetBattlePyramidData for the data types that can be retrieved
|
||||
.macro pyramid_get data:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
|
||||
setvar VAR_0x8005, \data
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_set data:req, val:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
|
||||
setvar VAR_0x8005, \data
|
||||
setvar VAR_0x8006, \val
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@ Set some PYRAMID_DATA_* to val. See SetBattlePyramidData for the data types that can be set
|
||||
.macro pyramid_set data:req, val:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
|
||||
setvar VAR_0x8005, \data
|
||||
setvar VAR_0x8006, \val
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_save challengeStatus:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@ Save the game and set the challenge status
|
||||
.macro pyramid_save challengeStatus:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_setprize
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_PRIZE
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_setprize
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_PRIZE
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_seedfloor
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_seedfloor
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_setitem
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_ITEM
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_setitem
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_ITEM
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_hideitem
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_HIDE_ITEM
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_hideitem
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_HIDE_ITEM
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_inittrainers
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_inittrainers
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_showhint
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_showhint
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@ VAR_RESULT is 1 if on a Pyramid floor, 2 if on the Pyramid peak
|
||||
.macro pyramid_inchallenge
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise
|
||||
.macro pyramid_inchallenge
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_updatelight radius:req, mode:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
|
||||
setvar VAR_0x8005, \radius
|
||||
setvar VAR_0x8006, \mode
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_updatelight radius:req, mode:req
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
|
||||
setvar VAR_0x8005, \radius
|
||||
setvar VAR_0x8006, \mode
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_clearhelditems
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_clearhelditems
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@ BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
|
||||
.macro pyramid_setfloorpal
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_setfloorpal
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro pyramid_healparty
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
@
|
||||
.macro pyramid_healparty
|
||||
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
|
||||
special CallBattlePyramidFunction
|
||||
.endm
|
||||
|
||||
@@ -1,163 +1,167 @@
|
||||
@ TODO: Add explanatory comments
|
||||
|
||||
@ Verdanturf Tent
|
||||
|
||||
@
|
||||
.macro verdanturftent_init
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_INIT
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Initialize the Verdanturf Battle Tent challenge
|
||||
.macro verdanturftent_init
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_INIT
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro verdanturftent_getprize
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_PRIZE
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Get the current prize item id
|
||||
.macro verdanturftent_getprize
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_PRIZE
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
@ Unused.
|
||||
.macro verdanturftent_setprize
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_PRIZE
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Unused. Set the prize item to be given
|
||||
.macro verdanturftent_setprize unusedArg:req, itemId:req
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_PRIZE
|
||||
setvar VAR_0x8005, \unusedArg
|
||||
setvar VAR_0x8006, \itemId
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
@ Unused.
|
||||
.macro verdanturftent_setopponentgfx
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Unused. Set the opponent trainer and gfx. SetNextBattleTentOpponent is used through tower_setopponent instead
|
||||
.macro verdanturftent_setopponentgfx
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
@ Buffers the opponents intro speech to STR_VAR_4. Despite being a Verdanturf Tent function, it serves the same purpose for all 3 tents.
|
||||
.macro battletent_getopponentintro
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Buffers the opponents intro speech to STR_VAR_4. Despite being a Verdanturf Tent function, it serves the same purpose for all 3 tents.
|
||||
.macro battletent_getopponentintro
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro verdanturftent_save challengeStatus:req
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Save the game and set the challenge status
|
||||
.macro verdanturftent_save challengeStatus:req
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro verdanturftent_setrandomprize
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
|
||||
.macro verdanturftent_setrandomprize
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro verdanturftent_giveprize
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GIVE_PRIZE
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
@ Give the current prize item. FALSE if no room for prize
|
||||
.macro verdanturftent_giveprize
|
||||
setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GIVE_PRIZE
|
||||
special CallVerdanturfTentFunction
|
||||
.endm
|
||||
|
||||
|
||||
@ Fallarbor Tent
|
||||
|
||||
@
|
||||
.macro fallarbortent_init
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_INIT
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
@ Initialize the Fallarbor Battle Tent challenge
|
||||
.macro fallarbortent_init
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_INIT
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro fallarbortent_getprize
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_PRIZE
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
@ Get the current prize item id
|
||||
.macro fallarbortent_getprize
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_PRIZE
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
|
||||
@ Unused.
|
||||
.macro fallarbortent_setprize
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_PRIZE
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
@ Unused. Set the prize item to be given
|
||||
.macro fallarbortent_setprize unusedArg:req, itemId:req
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_PRIZE
|
||||
setvar VAR_0x8005, \unusedArg
|
||||
setvar VAR_0x8006, \itemId
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro fallarbortent_save challengeStatus:req
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
@ Save the game and set the challenge status
|
||||
.macro fallarbortent_save challengeStatus:req
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro fallarbortent_setrandomprize
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
@ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
|
||||
.macro fallarbortent_setrandomprize
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro fallarbortent_giveprize
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GIVE_PRIZE
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
@ Give the current prize item. FALSE if no room for prize
|
||||
.macro fallarbortent_giveprize
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GIVE_PRIZE
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro fallarbortent_getopponentname
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
@ Buffer the opponent trainers name to STR_VAR_1
|
||||
.macro fallarbortent_getopponentname
|
||||
setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME
|
||||
special CallFallarborTentFunction
|
||||
.endm
|
||||
|
||||
|
||||
@ Slateport Tent
|
||||
|
||||
@
|
||||
.macro slateporttent_init
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_INIT
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Initialize the Slateport Battle Tent challenge
|
||||
.macro slateporttent_init
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_INIT
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_getprize
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GET_PRIZE
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Get the current prize item id
|
||||
.macro slateporttent_getprize
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GET_PRIZE
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@ Unused.
|
||||
.macro slateporttent_setprize
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_PRIZE
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Unused. Set the prize item to be given
|
||||
.macro slateporttent_setprize unusedArg:req, itemId:req
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_PRIZE
|
||||
setvar VAR_0x8005, \unusedArg
|
||||
setvar VAR_0x8006, \itemId
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_save challengeStatus:req
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Save the game and set the challenge status
|
||||
.macro slateporttent_save challengeStatus:req
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SAVE
|
||||
setvar VAR_0x8005, \challengeStatus
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_setrandomprize
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
|
||||
.macro slateporttent_setrandomprize
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_giveprize
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GIVE_PRIZE
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Give the current prize item. FALSE if no room for prize
|
||||
.macro slateporttent_giveprize
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GIVE_PRIZE
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_rentmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SELECT_RENT_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Slateport Tent's version of factory_rentmons
|
||||
.macro slateporttent_rentmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SELECT_RENT_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_swapmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SWAP_RENT_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Slateport Tent's version of factory_swapmons
|
||||
.macro slateporttent_swapmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SWAP_RENT_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_generateopponentmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Slateport Tent's version of factory_generateopponentmons
|
||||
.macro slateporttent_generateopponentmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
@
|
||||
.macro slateporttent_generaterentalmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
@ Slateport Tent's version of factory_generaterentalmons
|
||||
.macro slateporttent_generaterentalmons
|
||||
setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS
|
||||
special CallSlateportTentFunction
|
||||
.endm
|
||||
|
||||
|
||||
@@ -1,90 +1,106 @@
|
||||
@ TODO: These need to have description comment
|
||||
|
||||
@ Initialize the Trainer Hill challenge and start the timer
|
||||
.macro trainerhill_start
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_START
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ 0 if not spoken to yet, 1 if spoken to but not received prize, 2 if received prize
|
||||
.macro trainerhill_getownerstate
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Try to give prize. 0 if given successfully, 1 if no room for prize, 2 if giving prize should be skipped
|
||||
.macro trainerhill_giveprize
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Check the final challenge time. 0 if new record, 1 if not, 2 if time has already been checked
|
||||
.macro trainerhill_finaltime
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Resume the timer. Wont resume if owner has been spoken to or max time has been reached
|
||||
.macro trainerhill_resumetimer
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Set player lost the challenge (trainerHill.hasLost) to TRUE
|
||||
.macro trainerhill_lost
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Get the current challenge status (TRAINER_HILL_PLAYER_STATUS_*)
|
||||
.macro trainerhill_getstatus
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Buffer the current timer to string vars (mins to STR_VAR_1, secs to STR_VAR_2, fraction of sec to STR_VAR_3)
|
||||
.macro trainerhill_gettime
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ FALSE if fewer than all 4 floors used, TRUE otherwise. Only FALSE in JP-exclusive modes
|
||||
.macro trainerhill_allfloorsused
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Unknown, dummied. Only side effect is setting VAR_RESULT to 0.
|
||||
.macro trainerhill_clearresult
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ TRUE if currently in a Trainer Hill challenge
|
||||
.macro trainerhill_inchallenge
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Show the post battle text for the spoken to Trainer Hill trainer
|
||||
.macro trainerhill_postbattletext
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Set all Trainer Hill trainers defeated
|
||||
.macro trainerhill_settrainerflags
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ TRUE if the game has been saved for the challenge, FALSE otherwise
|
||||
.macro trainerhill_getsaved
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Set that the game has been saved for the challenge
|
||||
.macro trainerhill_setsaved
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Clear that the game has been saved for the challenge
|
||||
.macro trainerhill_clearsaved
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ FALSE if the Trainer Hill challenge was lost, TRUE otherwise
|
||||
.macro trainerhill_getwon
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Set the challenge mode to HILL_TAG_* (Normal, Variety, Unique, or Expert)
|
||||
.macro trainerhill_settag tag:req
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
|
||||
copyvar VAR_0x8005, \tag
|
||||
|
||||
@@ -5,8 +5,7 @@ BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2
|
||||
.byte 0
|
||||
|
||||
BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2
|
||||
setvar VAR_0x8004, BATTLE_DOME_FUNC_21
|
||||
special CallBattleDomeFunction
|
||||
dome_21
|
||||
end
|
||||
|
||||
BattleFrontier_BattleDomeLobby_MapScript2_2497FB: @ 82497FB
|
||||
|
||||
Reference in New Issue
Block a user