fixing merge conflicts

This commit is contained in:
golem galvanize
2018-12-07 14:47:20 -05:00
1142 changed files with 128897 additions and 161276 deletions

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@@ -58,7 +58,7 @@ extern void sub_81C5924(void);
extern void sub_81C59BC(void);
extern void sub_81AB9A8(u8);
extern void sub_81ABA88(u8);
extern void sub_80B7CC8(void);
extern void StartEscapeRopeFieldEffect(void);
extern u8* sub_806CF78(u16);
extern void sub_81B89F0(void);
extern u8 GetItemEffectType(u16);
@@ -260,7 +260,7 @@ bool32 CanFish(void)
if (MetatileBehavior_IsWaterfall(tileBehavior))
return FALSE;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER))
return FALSE;
if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
@@ -890,7 +890,7 @@ void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId)
void task08_080A1C44(u8 taskId)
{
ResetInitialPlayerAvatarState();
sub_80B7CC8();
StartEscapeRopeFieldEffect();
DestroyTask(taskId);
}