docs: fix simple typo, redunant -> redundant
There is a small typo in include/constants/battle_frontier.h. Should read `redundant` rather than `redunant`.
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@@ -51,7 +51,7 @@
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#define MAX_BATTLE_FRONTIER_POINTS 9999
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#define MAX_STREAK 9999
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// These sets of facility ids would be redunant if the order was consistent
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// These sets of facility ids would be redundant if the order was consistent
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// The order is important for this set so that all the non-link records can be continuous
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#define RANKING_HALL_BATTLE_TOWER_SINGLES 0
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#define RANKING_HALL_BATTLE_TOWER_DOUBLES 1
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