Rename to battle_anim_throw
This commit is contained in:
@@ -207,7 +207,7 @@ void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
|
||||
// battle_anim_ground.c
|
||||
void AnimTask_HorizontalShake(u8 taskId);
|
||||
|
||||
// battle_anim_pokeball.c
|
||||
// battle_anim_throw.c
|
||||
void TryShinyAnimation(u8 battler, struct Pokemon *mon);
|
||||
u8 ItemIdToBallId(u16 itemId);
|
||||
u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId);
|
||||
|
||||
Reference in New Issue
Block a user