Merge branch 'master' into pokeball-doc
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -52,9 +52,9 @@
|
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special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
@ Unknown, dummied. Only side effect is setting VAR_RESULT to 0.
|
||||
.macro trainerhill_clearresult
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
|
||||
@ Unknown, dummied. E-Reader association is assumed. Only side effect is setting VAR_RESULT to 0.
|
||||
.macro trainerhill_getusingereader
|
||||
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_IN_EREADER_MODE
|
||||
special CallTrainerHillFunction
|
||||
.endm
|
||||
|
||||
|
||||
@@ -454,7 +454,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean
|
||||
@ sound and music
|
||||
|
||||
MUS_DUMMY = 00 00
|
||||
SE_KAIFUKU = 01 00
|
||||
SE_USE_ITEM = 01 00
|
||||
SE_PC_LOGIN = 02 00
|
||||
SE_PC_OFF = 03 00
|
||||
SE_PC_ON = 04 00
|
||||
@@ -462,476 +462,476 @@ SE_SELECT = 05 00
|
||||
SE_WIN_OPEN = 06 00
|
||||
SE_WALL_HIT = 07 00
|
||||
SE_DOOR = 08 00
|
||||
SE_KAIDAN = 09 00
|
||||
SE_DANSA = 0A 00
|
||||
SE_JITENSYA = 0B 00
|
||||
SE_KOUKA_L = 0C 00
|
||||
SE_KOUKA_M = 0D 00
|
||||
SE_KOUKA_H = 0E 00
|
||||
SE_BOWA2 = 0F 00
|
||||
SE_POKE_DEAD = 10 00
|
||||
SE_NIGERU = 11 00
|
||||
SE_JIDO_DOA = 12 00
|
||||
SE_NAMINORI = 13 00
|
||||
SE_BAN = 14 00
|
||||
SE_EXIT = 09 00
|
||||
SE_LEDGE = 0A 00
|
||||
SE_BIKE_BELL = 0B 00
|
||||
SE_NOT_EFFECTIVE = 0C 00
|
||||
SE_EFFECTIVE = 0D 00
|
||||
SE_SUPER_EFFECTIVE = 0E 00
|
||||
SE_BALL_OPEN = 0F 00
|
||||
SE_FAINT = 10 00
|
||||
SE_FLEE = 11 00
|
||||
SE_SLIDING_DOOR = 12 00
|
||||
SE_SHIP = 13 00
|
||||
SE_BANG = 14 00
|
||||
SE_PIN = 15 00
|
||||
SE_BOO = 16 00
|
||||
SE_BOWA = 17 00
|
||||
SE_JYUNI = 18 00
|
||||
SE_BALL = 17 00
|
||||
SE_CONTEST_PLACE = 18 00
|
||||
SE_A = 19 00
|
||||
SE_I = 1A 00
|
||||
SE_U = 1B 00
|
||||
SE_E = 1C 00
|
||||
SE_O = 1D 00
|
||||
SE_N = 1E 00
|
||||
SE_SEIKAI = 1F 00
|
||||
SE_HAZURE = 20 00
|
||||
SE_SUCCESS = 1F 00
|
||||
SE_FAILURE = 20 00
|
||||
SE_EXP = 21 00
|
||||
SE_JITE_PYOKO = 22 00
|
||||
SE_MU_PACHI = 23 00
|
||||
SE_TK_KASYA = 24 00
|
||||
SE_BIKE_HOP = 22 00
|
||||
SE_SWITCH = 23 00
|
||||
SE_CLICK = 24 00
|
||||
SE_FU_ZAKU = 25 00
|
||||
SE_FU_ZAKU2 = 26 00
|
||||
SE_FU_ZUZUZU = 27 00
|
||||
SE_RU_GASHIN = 28 00
|
||||
SE_RU_GASYAN = 29 00
|
||||
SE_RU_BARI = 2A 00
|
||||
SE_RU_HYUU = 2B 00
|
||||
SE_KI_GASYAN = 2C 00
|
||||
SE_TK_WARPIN = 2D 00
|
||||
SE_TK_WARPOUT = 2E 00
|
||||
SE_TU_SAA = 2F 00
|
||||
SE_HI_TURUN = 30 00
|
||||
SE_TRACK_MOVE = 31 00
|
||||
SE_TRACK_STOP = 32 00
|
||||
SE_TRACK_HAIKI = 33 00
|
||||
SE_TRACK_DOOR = 34 00
|
||||
SE_MOTER = 35 00
|
||||
SE_CONTEST_CONDITION_LOSE = 26 00
|
||||
SE_LAVARIDGE_FALL_WARP = 27 00
|
||||
SE_ICE_STAIRS = 28 00
|
||||
SE_ICE_BREAK = 29 00
|
||||
SE_ICE_CRACK = 2A 00
|
||||
SE_FALL = 2B 00
|
||||
SE_UNLOCK = 2C 00
|
||||
SE_WARP_IN = 2D 00
|
||||
SE_WARP_OUT = 2E 00
|
||||
SE_REPEL = 2F 00
|
||||
SE_ROTATING_GATE = 30 00
|
||||
SE_TRUCK_MOVE = 31 00
|
||||
SE_TRUCK_STOP = 32 00
|
||||
SE_TRUCK_UNLOAD = 33 00
|
||||
SE_TRUCK_DOOR = 34 00
|
||||
SE_BERRY_BLENDER = 35 00
|
||||
SE_CARD = 36 00
|
||||
SE_SAVE = 37 00
|
||||
SE_KON = 38 00
|
||||
SE_KON2 = 39 00
|
||||
SE_KON3 = 3A 00
|
||||
SE_KON4 = 3B 00
|
||||
SE_SUIKOMU = 3C 00
|
||||
SE_NAGERU = 3D 00
|
||||
SE_TOY_C = 3E 00
|
||||
SE_TOY_D = 3F 00
|
||||
SE_TOY_E = 40 00
|
||||
SE_TOY_F = 41 00
|
||||
SE_TOY_G = 42 00
|
||||
SE_TOY_A = 43 00
|
||||
SE_TOY_B = 44 00
|
||||
SE_TOY_C1 = 45 00
|
||||
SE_MIZU = 46 00
|
||||
SE_HASHI = 47 00
|
||||
SE_DAUGI = 48 00
|
||||
SE_PINPON = 49 00
|
||||
SE_FUUSEN1 = 4A 00
|
||||
SE_FUUSEN2 = 4B 00
|
||||
SE_FUUSEN3 = 4C 00
|
||||
SE_TOY_KABE = 4D 00
|
||||
SE_TOY_DANGO = 4E 00
|
||||
SE_DOKU = 4F 00
|
||||
SE_ESUKA = 50 00
|
||||
SE_T_AME = 51 00
|
||||
SE_T_AME_E = 52 00
|
||||
SE_T_OOAME = 53 00
|
||||
SE_T_OOAME_E = 54 00
|
||||
SE_T_KOAME = 55 00
|
||||
SE_T_KOAME_E = 56 00
|
||||
SE_T_KAMI = 57 00
|
||||
SE_T_KAMI2 = 58 00
|
||||
SE_ELEBETA = 59 00
|
||||
SE_HINSI = 5A 00
|
||||
SE_EXPMAX = 5B 00
|
||||
SE_TAMAKORO = 5C 00
|
||||
SE_TAMAKORO_E = 5D 00
|
||||
SE_BASABASA = 5E 00
|
||||
SE_REGI = 5F 00
|
||||
SE_C_GAJI = 60 00
|
||||
SE_C_MAKU_U = 61 00
|
||||
SE_C_MAKU_D = 62 00
|
||||
SE_C_PASI = 63 00
|
||||
SE_C_SYU = 64 00
|
||||
SE_C_PIKON = 65 00
|
||||
SE_REAPOKE = 66 00
|
||||
SE_OP_BASYU = 67 00
|
||||
SE_BT_START = 68 00
|
||||
SE_DENDOU = 69 00
|
||||
SE_JIHANKI = 6A 00
|
||||
SE_TAMA = 6B 00
|
||||
SE_Z_SCROLL = 6C 00
|
||||
SE_Z_PAGE = 6D 00
|
||||
SE_PN_ON = 6E 00
|
||||
SE_PN_OFF = 6F 00
|
||||
SE_Z_SEARCH = 70 00
|
||||
SE_TAMAGO = 71 00
|
||||
SE_TB_START = 72 00
|
||||
SE_TB_KON = 73 00
|
||||
SE_TB_KARA = 74 00
|
||||
SE_BIDORO = 75 00
|
||||
SE_W085 = 76 00
|
||||
SE_W085B = 77 00
|
||||
SE_W231 = 78 00
|
||||
SE_W171 = 79 00
|
||||
SE_W233 = 7A 00
|
||||
SE_W233B = 7B 00
|
||||
SE_W145 = 7C 00
|
||||
SE_W145B = 7D 00
|
||||
SE_W145C = 7E 00
|
||||
SE_W240 = 7F 00
|
||||
SE_W015 = 80 00
|
||||
SE_W081 = 81 00
|
||||
SE_W081B = 82 00
|
||||
SE_W088 = 83 00
|
||||
SE_W016 = 84 00
|
||||
SE_W016B = 85 00
|
||||
SE_W003 = 86 00
|
||||
SE_W104 = 87 00
|
||||
SE_W013 = 88 00
|
||||
SE_W196 = 89 00
|
||||
SE_W086 = 8A 00
|
||||
SE_W004 = 8B 00
|
||||
SE_W025 = 8C 00
|
||||
SE_W025B = 8D 00
|
||||
SE_W152 = 8E 00
|
||||
SE_W026 = 8F 00
|
||||
SE_W172 = 90 00
|
||||
SE_W172B = 91 00
|
||||
SE_W053 = 92 00
|
||||
SE_W007 = 93 00
|
||||
SE_W092 = 94 00
|
||||
SE_W221 = 95 00
|
||||
SE_W221B = 96 00
|
||||
SE_W052 = 97 00
|
||||
SE_W036 = 98 00
|
||||
SE_W059 = 99 00
|
||||
SE_W059B = 9A 00
|
||||
SE_W010 = 9B 00
|
||||
SE_W011 = 9C 00
|
||||
SE_W017 = 9D 00
|
||||
SE_W019 = 9E 00
|
||||
SE_W028 = 9F 00
|
||||
SE_W013B = A0 00
|
||||
SE_W044 = A1 00
|
||||
SE_W029 = A2 00
|
||||
SE_W057 = A3 00
|
||||
SE_W056 = A4 00
|
||||
SE_W250 = A5 00
|
||||
SE_W030 = A6 00
|
||||
SE_W039 = A7 00
|
||||
SE_W054 = A8 00
|
||||
SE_W077 = A9 00
|
||||
SE_W020 = AA 00
|
||||
SE_W082 = AB 00
|
||||
SE_W047 = AC 00
|
||||
SE_W195 = AD 00
|
||||
SE_W006 = AE 00
|
||||
SE_W091 = AF 00
|
||||
SE_W146 = B0 00
|
||||
SE_W120 = B1 00
|
||||
SE_W153 = B2 00
|
||||
SE_W071B = B3 00
|
||||
SE_W071 = B4 00
|
||||
SE_W103 = B5 00
|
||||
SE_W062 = B6 00
|
||||
SE_W062B = B7 00
|
||||
SE_W048 = B8 00
|
||||
SE_W187 = B9 00
|
||||
SE_W118 = BA 00
|
||||
SE_W155 = BB 00
|
||||
SE_W122 = BC 00
|
||||
SE_W060 = BD 00
|
||||
SE_W185 = BE 00
|
||||
SE_W014 = BF 00
|
||||
SE_W043 = C0 00
|
||||
SE_W207 = C1 00
|
||||
SE_W207B = C2 00
|
||||
SE_W215 = C3 00
|
||||
SE_W109 = C4 00
|
||||
SE_W173 = C5 00
|
||||
SE_W280 = C6 00
|
||||
SE_W202 = C7 00
|
||||
SE_W060B = C8 00
|
||||
SE_W076 = C9 00
|
||||
SE_W080 = CA 00
|
||||
SE_W100 = CB 00
|
||||
SE_W107 = CC 00
|
||||
SE_W166 = CD 00
|
||||
SE_W129 = CE 00
|
||||
SE_W115 = CF 00
|
||||
SE_W112 = D0 00
|
||||
SE_W197 = D1 00
|
||||
SE_W199 = D2 00
|
||||
SE_W236 = D3 00
|
||||
SE_W204 = D4 00
|
||||
SE_W268 = D5 00
|
||||
SE_W070 = D6 00
|
||||
SE_W063 = D7 00
|
||||
SE_W127 = D8 00
|
||||
SE_W179 = D9 00
|
||||
SE_W151 = DA 00
|
||||
SE_W201 = DB 00
|
||||
SE_W161 = DC 00
|
||||
SE_W161B = DD 00
|
||||
SE_W227 = DE 00
|
||||
SE_W227B = DF 00
|
||||
SE_W226 = E0 00
|
||||
SE_W208 = E1 00
|
||||
SE_W213 = E2 00
|
||||
SE_W213B = E3 00
|
||||
SE_W234 = E4 00
|
||||
SE_W260 = E5 00
|
||||
SE_W328 = E6 00
|
||||
SE_W320 = E7 00
|
||||
SE_W255 = E8 00
|
||||
SE_W291 = E9 00
|
||||
SE_W089 = EA 00
|
||||
SE_W239 = EB 00
|
||||
SE_W230 = EC 00
|
||||
SE_W281 = ED 00
|
||||
SE_W327 = EE 00
|
||||
SE_W287 = EF 00
|
||||
SE_W257 = F0 00
|
||||
SE_W253 = F1 00
|
||||
SE_W258 = F2 00
|
||||
SE_W322 = F3 00
|
||||
SE_W298 = F4 00
|
||||
SE_W287B = F5 00
|
||||
SE_W114 = F6 00
|
||||
SE_W063B = F7 00
|
||||
SE_RG_W_DOOR = F8 00
|
||||
SE_RG_CARD1 = F9 00
|
||||
SE_RG_CARD2 = FA 00
|
||||
SE_RG_CARD3 = FB 00
|
||||
SE_RG_BAG1 = FC 00
|
||||
SE_RG_BAG2 = FD 00
|
||||
SE_RG_GETTING = FE 00
|
||||
SE_BALL_BOUNCE_1 = 38 00
|
||||
SE_BALL_BOUNCE_2 = 39 00
|
||||
SE_BALL_BOUNCE_3 = 3A 00
|
||||
SE_BALL_BOUNCE_4 = 3B 00
|
||||
SE_BALL_TRADE = 3C 00
|
||||
SE_BALL_THROW = 3D 00
|
||||
SE_NOTE_C = 3E 00
|
||||
SE_NOTE_D = 3F 00
|
||||
SE_NOTE_E = 40 00
|
||||
SE_NOTE_F = 41 00
|
||||
SE_NOTE_G = 42 00
|
||||
SE_NOTE_A = 43 00
|
||||
SE_NOTE_B = 44 00
|
||||
SE_NOTE_C_HIGH = 45 00
|
||||
SE_PUDDLE = 46 00
|
||||
SE_BRIDGE_WALK = 47 00
|
||||
SE_ITEMFINDER = 48 00
|
||||
SE_DING_DONG = 49 00
|
||||
SE_BALLOON_RED = 4A 00
|
||||
SE_BALLOON_BLUE = 4B 00
|
||||
SE_BALLOON_YELLOW = 4C 00
|
||||
SE_BREAKABLE_DOOR = 4D 00
|
||||
SE_MUD_BALL = 4E 00
|
||||
SE_FIELD_POISON = 4F 00
|
||||
SE_ESCALATOR = 50 00
|
||||
SE_THUNDERSTORM = 51 00
|
||||
SE_THUNDERSTORM_STOP = 52 00
|
||||
SE_DOWNPOUR = 53 00
|
||||
SE_DOWNPOUR_STOP = 54 00
|
||||
SE_RAIN = 55 00
|
||||
SE_RAIN_STOP = 56 00
|
||||
SE_THUNDER = 57 00
|
||||
SE_THUNDER2 = 58 00
|
||||
SE_ELEVATOR = 59 00
|
||||
SE_LOW_HEALTH = 5A 00
|
||||
SE_EXP_MAX = 5B 00
|
||||
SE_ROULETTE_BALL = 5C 00
|
||||
SE_ROULETTE_BALL2 = 5D 00
|
||||
SE_TAILLOW_WING_FLAP = 5E 00
|
||||
SE_SHOP = 5F 00
|
||||
SE_CONTEST_HEART = 60 00
|
||||
SE_CONTEST_CURTAIN_RISE = 61 00
|
||||
SE_CONTEST_CURTAIN_FALL = 62 00
|
||||
SE_CONTEST_ICON_CHANGE = 63 00
|
||||
SE_CONTEST_ICON_CLEAR = 64 00
|
||||
SE_CONTEST_MONS_TURN = 65 00
|
||||
SE_SHINY = 66 00
|
||||
SE_INTRO_BLAST = 67 00
|
||||
SE_MUGSHOT = 68 00
|
||||
SE_APPLAUSE = 69 00
|
||||
SE_VEND = 6A 00
|
||||
SE_ORB = 6B 00
|
||||
SE_DEX_SCROLL = 6C 00
|
||||
SE_DEX_PAGE = 6D 00
|
||||
SE_POKENAV_ON = 6E 00
|
||||
SE_POKENAV_OFF = 6F 00
|
||||
SE_DEX_SEARCH = 70 00
|
||||
SE_EGG_HATCH = 71 00
|
||||
SE_BALL_TRAY_ENTER = 72 00
|
||||
SE_BALL_TRAY_BALL = 73 00
|
||||
SE_BALL_TRAY_EXIT = 74 00
|
||||
SE_GLASS_FLUTE = 75 00
|
||||
SE_M_THUNDERBOLT = 76 00
|
||||
SE_M_THUNDERBOLT2 = 77 00
|
||||
SE_M_HARDEN = 78 00
|
||||
SE_M_NIGHTMARE = 79 00
|
||||
SE_M_VITAL_THROW = 7A 00
|
||||
SE_M_VITAL_THROW2 = 7B 00
|
||||
SE_M_BUBBLE = 7C 00
|
||||
SE_M_BUBBLE2 = 7D 00
|
||||
SE_M_BUBBLE3 = 7E 00
|
||||
SE_M_RAIN_DANCE = 7F 00
|
||||
SE_M_CUT = 80 00
|
||||
SE_M_STRING_SHOT = 81 00
|
||||
SE_M_STRING_SHOT2 = 82 00
|
||||
SE_M_ROCK_THROW = 83 00
|
||||
SE_M_GUST = 84 00
|
||||
SE_M_GUST2 = 85 00
|
||||
SE_M_DOUBLE_SLAP = 86 00
|
||||
SE_M_DOUBLE_TEAM = 87 00
|
||||
SE_M_RAZOR_WIND = 88 00
|
||||
SE_M_ICY_WIND = 89 00
|
||||
SE_M_THUNDER_WAVE = 8A 00
|
||||
SE_M_COMET_PUNCH = 8B 00
|
||||
SE_M_MEGA_KICK = 8C 00
|
||||
SE_M_MEGA_KICK2 = 8D 00
|
||||
SE_M_CRABHAMMER = 8E 00
|
||||
SE_M_JUMP_KICK = 8F 00
|
||||
SE_M_FLAME_WHEEL = 90 00
|
||||
SE_M_FLAME_WHEEL2 = 91 00
|
||||
SE_M_FLAMETHROWER = 92 00
|
||||
SE_M_FIRE_PUNCH = 93 00
|
||||
SE_M_TOXIC = 94 00
|
||||
SE_M_SACRED_FIRE = 95 00
|
||||
SE_M_SACRED_FIRE2 = 96 00
|
||||
SE_M_EMBER = 97 00
|
||||
SE_M_TAKE_DOWN = 98 00
|
||||
SE_M_BLIZZARD = 99 00
|
||||
SE_M_BLIZZARD2 = 9A 00
|
||||
SE_M_SCRATCH = 9B 00
|
||||
SE_M_VICEGRIP = 9C 00
|
||||
SE_M_WING_ATTACK = 9D 00
|
||||
SE_M_FLY = 9E 00
|
||||
SE_M_SAND_ATTACK = 9F 00
|
||||
SE_M_RAZOR_WIND2 = A0 00
|
||||
SE_M_BITE = A1 00
|
||||
SE_M_HEADBUTT = A2 00
|
||||
SE_M_SURF = A3 00
|
||||
SE_M_HYDRO_PUMP = A4 00
|
||||
SE_M_WHIRLPOOL = A5 00
|
||||
SE_M_HORN_ATTACK = A6 00
|
||||
SE_M_TAIL_WHIP = A7 00
|
||||
SE_M_MIST = A8 00
|
||||
SE_M_POISON_POWDER = A9 00
|
||||
SE_M_BIND = AA 00
|
||||
SE_M_DRAGON_RAGE = AB 00
|
||||
SE_M_SING = AC 00
|
||||
SE_M_PERISH_SONG = AD 00
|
||||
SE_M_PAY_DAY = AE 00
|
||||
SE_M_DIG = AF 00
|
||||
SE_M_DIZZY_PUNCH = B0 00
|
||||
SE_M_SELF_DESTRUCT = B1 00
|
||||
SE_M_EXPLOSION = B2 00
|
||||
SE_M_ABSORB_2 = B3 00
|
||||
SE_M_ABSORB = B4 00
|
||||
SE_M_SCREECH = B5 00
|
||||
SE_M_BUBBLE_BEAM = B6 00
|
||||
SE_M_BUBBLE_BEAM2 = B7 00
|
||||
SE_M_SUPERSONIC = B8 00
|
||||
SE_M_BELLY_DRUM = B9 00
|
||||
SE_M_METRONOME = BA 00
|
||||
SE_M_BONEMERANG = BB 00
|
||||
SE_M_LICK = BC 00
|
||||
SE_M_PSYBEAM = BD 00
|
||||
SE_M_FAINT_ATTACK = BE 00
|
||||
SE_M_SWORDS_DANCE = BF 00
|
||||
SE_M_LEER = C0 00
|
||||
SE_M_SWAGGER = C1 00
|
||||
SE_M_SWAGGER2 = C2 00
|
||||
SE_M_HEAL_BELL = C3 00
|
||||
SE_M_CONFUSE_RAY = C4 00
|
||||
SE_M_SNORE = C5 00
|
||||
SE_M_BRICK_BREAK = C6 00
|
||||
SE_M_GIGA_DRAIN = C7 00
|
||||
SE_M_PSYBEAM2 = C8 00
|
||||
SE_M_SOLAR_BEAM = C9 00
|
||||
SE_M_PETAL_DANCE = CA 00
|
||||
SE_M_TELEPORT = CB 00
|
||||
SE_M_MINIMIZE = CC 00
|
||||
SE_M_SKETCH = CD 00
|
||||
SE_M_SWIFT = CE 00
|
||||
SE_M_REFLECT = CF 00
|
||||
SE_M_BARRIER = D0 00
|
||||
SE_M_DETECT = D1 00
|
||||
SE_M_LOCK_ON = D2 00
|
||||
SE_M_MOONLIGHT = D3 00
|
||||
SE_M_CHARM = D4 00
|
||||
SE_M_CHARGE = D5 00
|
||||
SE_M_STRENGTH = D6 00
|
||||
SE_M_HYPER_BEAM = D7 00
|
||||
SE_M_WATERFALL = D8 00
|
||||
SE_M_REVERSAL = D9 00
|
||||
SE_M_ACID_ARMOR = DA 00
|
||||
SE_M_SANDSTORM = DB 00
|
||||
SE_M_TRI_ATTACK = DC 00
|
||||
SE_M_TRI_ATTACK2 = DD 00
|
||||
SE_M_ENCORE = DE 00
|
||||
SE_M_ENCORE2 = DF 00
|
||||
SE_M_BATON_PASS = E0 00
|
||||
SE_M_MILK_DRINK = E1 00
|
||||
SE_M_ATTRACT = E2 00
|
||||
SE_M_ATTRACT2 = E3 00
|
||||
SE_M_MORNING_SUN = E4 00
|
||||
SE_M_FLATTER = E5 00
|
||||
SE_M_SAND_TOMB = E6 00
|
||||
SE_M_GRASSWHISTLE = E7 00
|
||||
SE_M_SPIT_UP = E8 00
|
||||
SE_M_DIVE = E9 00
|
||||
SE_M_EARTHQUAKE = EA 00
|
||||
SE_M_TWISTER = EB 00
|
||||
SE_M_SWEET_SCENT = EC 00
|
||||
SE_M_YAWN = ED 00
|
||||
SE_M_SKY_UPPERCUT = EE 00
|
||||
SE_M_STAT_INCREASE = EF 00
|
||||
SE_M_HEAT_WAVE = F0 00
|
||||
SE_M_UPROAR = F1 00
|
||||
SE_M_HAIL = F2 00
|
||||
SE_M_COSMIC_POWER = F3 00
|
||||
SE_M_TEETER_DANCE = F4 00
|
||||
SE_M_STAT_DECREASE = F5 00
|
||||
SE_M_HAZE = F6 00
|
||||
SE_M_HYPER_BEAM2 = F7 00
|
||||
SE_RG_DOOR = F8 00
|
||||
SE_RG_CARD_FLIP = F9 00
|
||||
SE_RG_CARD_FLIPPING = FA 00
|
||||
SE_RG_CARD_OPEN = FB 00
|
||||
SE_RG_BAG_CURSOR = FC 00
|
||||
SE_RG_BAG_POCKET = FD 00
|
||||
SE_RG_BALL_CLICK = FE 00
|
||||
SE_RG_SHOP = FF 00
|
||||
SE_RG_KITEKI = 00 01
|
||||
SE_RG_HELP_OP = 01 01
|
||||
SE_RG_HELP_CL = 02 01
|
||||
SE_RG_HELP_NG = 03 01
|
||||
SE_RG_DEOMOV = 04 01
|
||||
SE_RG_EXCELLENT = 05 01
|
||||
SE_RG_NAWAMISS = 06 01
|
||||
SE_TOREEYE = 07 01
|
||||
SE_TOREOFF = 08 01
|
||||
SE_HANTEI1 = 09 01
|
||||
SE_HANTEI2 = 0A 01
|
||||
SE_CURTAIN = 0B 01
|
||||
SE_CURTAIN1 = 0C 01
|
||||
SE_USSOKI = 0D 01
|
||||
MUS_TETSUJI = 5E 01
|
||||
MUS_FIELD13 = 5F 01
|
||||
MUS_KACHI22 = 60 01
|
||||
MUS_KACHI2 = 61 01
|
||||
MUS_KACHI3 = 62 01
|
||||
MUS_KACHI5 = 63 01
|
||||
MUS_PCC = 64 01
|
||||
MUS_NIBI = 65 01
|
||||
MUS_SUIKUN = 66 01
|
||||
MUS_DOORO1 = 67 01
|
||||
MUS_DOORO_X1 = 68 01
|
||||
MUS_DOORO_X3 = 69 01
|
||||
MUS_MACHI_S2 = 6A 01
|
||||
MUS_MACHI_S4 = 6B 01
|
||||
MUS_GIM = 6C 01
|
||||
MUS_NAMINORI = 6D 01
|
||||
MUS_DAN01 = 6E 01
|
||||
MUS_FANFA1 = 6F 01
|
||||
MUS_ME_ASA = 70 01
|
||||
MUS_ME_BACHI = 71 01
|
||||
MUS_FANFA4 = 72 01
|
||||
MUS_FANFA5 = 73 01
|
||||
MUS_ME_WAZA = 74 01
|
||||
MUS_BIJYUTU = 75 01
|
||||
MUS_DOORO_X4 = 76 01
|
||||
MUS_FUNE_KAN = 77 01
|
||||
MUS_ME_SHINKA = 78 01
|
||||
MUS_SHINKA = 79 01
|
||||
MUS_ME_WASURE = 7A 01
|
||||
MUS_SYOUJOEYE = 7B 01
|
||||
MUS_BOYEYE = 7C 01
|
||||
MUS_DAN02 = 7D 01
|
||||
MUS_MACHI_S3 = 7E 01
|
||||
MUS_ODAMAKI = 7F 01
|
||||
MUS_B_TOWER = 80 01
|
||||
MUS_SWIMEYE = 81 01
|
||||
MUS_DAN03 = 82 01
|
||||
MUS_ME_KINOMI = 83 01
|
||||
MUS_ME_TAMA = 84 01
|
||||
MUS_ME_B_BIG = 85 01
|
||||
MUS_ME_B_SMALL = 86 01
|
||||
MUS_ME_ZANNEN = 87 01
|
||||
MUS_BD_TIME = 88 01
|
||||
MUS_TEST1 = 89 01
|
||||
MUS_TEST2 = 8A 01
|
||||
MUS_TEST3 = 8B 01
|
||||
MUS_TEST4 = 8C 01
|
||||
MUS_TEST = 8D 01
|
||||
MUS_GOMACHI0 = 8E 01
|
||||
MUS_GOTOWN = 8F 01
|
||||
MUS_POKECEN = 90 01
|
||||
MUS_NEXTROAD = 91 01
|
||||
MUS_GRANROAD = 92 01
|
||||
SE_RG_SS_ANNE_HORN = 00 01
|
||||
SE_RG_HELP_OPEN = 01 01
|
||||
SE_RG_HELP_CLOSE = 02 01
|
||||
SE_RG_HELP_ERROR = 03 01
|
||||
SE_RG_DEOXYS_MOVE = 04 01
|
||||
SE_RG_POKE_JUMP_SUCCESS = 05 01
|
||||
SE_RG_POKE_JUMP_FAILURE = 06 01
|
||||
SE_POKENAV_CALL = 07 01
|
||||
SE_POKENAV_HANG_UP = 08 01
|
||||
SE_ARENA_TIMEUP1 = 09 01
|
||||
SE_ARENA_TIMEUP2 = 0A 01
|
||||
SE_PIKE_CURTAIN_CLOSE = 0B 01
|
||||
SE_PIKE_CURTAIN_OPEN = 0C 01
|
||||
SE_SUDOWOODO_SHAKE = 0D 01
|
||||
MUS_LITTLEROOT_TEST = 5E 01
|
||||
MUS_GSC_ROUTE38 = 5F 01
|
||||
MUS_CAUGHT = 60 01
|
||||
MUS_VICTORY_WILD = 61 01
|
||||
MUS_VICTORY_GYM_LEADER = 62 01
|
||||
MUS_VICTORY_LEAGUE = 63 01
|
||||
MUS_C_COMM_CENTER = 64 01
|
||||
MUS_GSC_PEWTER = 65 01
|
||||
MUS_C_VS_LEGEND_BEAST = 66 01
|
||||
MUS_ROUTE101 = 67 01
|
||||
MUS_ROUTE110 = 68 01
|
||||
MUS_ROUTE120 = 69 01
|
||||
MUS_PETALBURG = 6A 01
|
||||
MUS_OLDALE = 6B 01
|
||||
MUS_GYM = 6C 01
|
||||
MUS_SURF = 6D 01
|
||||
MUS_PETALBURG_WOODS = 6E 01
|
||||
MUS_LEVEL_UP = 6F 01
|
||||
MUS_HEAL = 70 01
|
||||
MUS_OBTAIN_BADGE = 71 01
|
||||
MUS_OBTAIN_ITEM = 72 01
|
||||
MUS_EVOLVED = 73 01
|
||||
MUS_OBTAIN_TMHM = 74 01
|
||||
MUS_LILYCOVE_MUSEUM = 75 01
|
||||
MUS_ROUTE122 = 76 01
|
||||
MUS_OCEANIC_MUSEUM = 77 01
|
||||
MUS_EVOLUTION_INTRO = 78 01
|
||||
MUS_EVOLUTION = 79 01
|
||||
MUS_MOVE_DELETED = 7A 01
|
||||
MUS_ENCOUNTER_GIRL = 7B 01
|
||||
MUS_ENCOUNTER_MALE = 7C 01
|
||||
MUS_ABANDONED_SHIP = 7D 01
|
||||
MUS_FORTREE = 7E 01
|
||||
MUS_BIRCH_LAB = 7F 01
|
||||
MUS_B_TOWER_RS = 80 01
|
||||
MUS_ENCOUNTER_SWIMMER = 81 01
|
||||
MUS_CAVE_OF_ORIGIN = 82 01
|
||||
MUS_OBTAIN_BERRY = 83 01
|
||||
MUS_AWAKEN_LEGEND = 84 01
|
||||
MUS_SLOTS_JACKPOT = 85 01
|
||||
MUS_SLOTS_WIN = 86 01
|
||||
MUS_TOO_BAD = 87 01
|
||||
MUS_ROULETTE = 88 01
|
||||
MUS_LINK_CONTEST_P1 = 89 01
|
||||
MUS_LINK_CONTEST_P2 = 8A 01
|
||||
MUS_LINK_CONTEST_P3 = 8B 01
|
||||
MUS_LINK_CONTEST_P4 = 8C 01
|
||||
MUS_ENCOUNTER_RICH = 8D 01
|
||||
MUS_VERDANTURF = 8E 01
|
||||
MUS_RUSTBORO = 8F 01
|
||||
MUS_POKE_CENTER = 90 01
|
||||
MUS_ROUTE104 = 91 01
|
||||
MUS_ROUTE119 = 92 01
|
||||
MUS_CYCLING = 93 01
|
||||
MUS_FRIENDLY = 94 01
|
||||
MUS_MISHIRO = 95 01
|
||||
MUS_TOZAN = 96 01
|
||||
MUS_GIRLEYE = 97 01
|
||||
MUS_MINAMO = 98 01
|
||||
MUS_ASHROAD = 99 01
|
||||
MUS_EVENT0 = 9A 01
|
||||
MUS_DEEPDEEP = 9B 01
|
||||
MUS_KACHI1 = 9C 01
|
||||
MUS_TITLE3 = 9D 01
|
||||
MUS_DEMO1 = 9E 01
|
||||
MUS_GIRL_SUP = 9F 01
|
||||
MUS_HAGESHII = A0 01
|
||||
MUS_KAKKOII = A1 01
|
||||
MUS_KAZANBAI = A2 01
|
||||
MUS_AQA_0 = A3 01
|
||||
MUS_TSURETEK = A4 01
|
||||
MUS_BOY_SUP = A5 01
|
||||
MUS_RAINBOW = A6 01
|
||||
MUS_AYASII = A7 01
|
||||
MUS_KACHI4 = A8 01
|
||||
MUS_ROPEWAY = A9 01
|
||||
MUS_CASINO = AA 01
|
||||
MUS_HIGHTOWN = AB 01
|
||||
MUS_SAFARI = AC 01
|
||||
MUS_C_ROAD = AD 01
|
||||
MUS_AJITO = AE 01
|
||||
MUS_M_BOAT = AF 01
|
||||
MUS_M_DUNGON = B0 01
|
||||
MUS_FINECITY = B1 01
|
||||
MUS_MACHUPI = B2 01
|
||||
MUS_P_SCHOOL = B3 01
|
||||
MUS_DENDOU = B4 01
|
||||
MUS_TONEKUSA = B5 01
|
||||
MUS_MABOROSI = B6 01
|
||||
MUS_CON_FAN = B7 01
|
||||
MUS_CONTEST0 = B8 01
|
||||
MUS_MGM0 = B9 01
|
||||
MUS_T_BATTLE = BA 01
|
||||
MUS_OOAME = BB 01
|
||||
MUS_HIDERI = BC 01
|
||||
MUS_RUNECITY = BD 01
|
||||
MUS_CON_K = BE 01
|
||||
MUS_EIKOU_R = BF 01
|
||||
MUS_KARAKURI = C0 01
|
||||
MUS_HUTAGO = C1 01
|
||||
MUS_SITENNOU = C2 01
|
||||
MUS_YAMA_EYE = C3 01
|
||||
MUS_CONLOBBY = C4 01
|
||||
MUS_INTER_V = C5 01
|
||||
MUS_DAIGO = C6 01
|
||||
MUS_THANKFOR = C7 01
|
||||
MUS_POKE_MART = 94 01
|
||||
MUS_LITTLEROOT = 95 01
|
||||
MUS_MT_CHIMNEY = 96 01
|
||||
MUS_ENCOUNTER_FEMALE = 97 01
|
||||
MUS_LILYCOVE = 98 01
|
||||
MUS_ROUTE111 = 99 01
|
||||
MUS_HELP = 9A 01
|
||||
MUS_UNDERWATER = 9B 01
|
||||
MUS_VICTORY_TRAINER = 9C 01
|
||||
MUS_TITLE = 9D 01
|
||||
MUS_INTRO = 9E 01
|
||||
MUS_ENCOUNTER_MAY = 9F 01
|
||||
MUS_ENCOUNTER_INTENSE = A0 01
|
||||
MUS_ENCOUNTER_COOL = A1 01
|
||||
MUS_ROUTE113 = A2 01
|
||||
MUS_ENCOUNTER_AQUA = A3 01
|
||||
MUS_FOLLOW_ME = A4 01
|
||||
MUS_ENCOUNTER_BRENDAN = A5 01
|
||||
MUS_EVER_GRANDE = A6 01
|
||||
MUS_ENCOUNTER_SUSPICIOUS = A7 01
|
||||
MUS_VICTORY_AQUA_MAGMA = A8 01
|
||||
MUS_CABLE_CAR = A9 01
|
||||
MUS_GAME_CORNER = AA 01
|
||||
MUS_DEWFORD = AB 01
|
||||
MUS_SAFARI_ZONE = AC 01
|
||||
MUS_VICTORY_ROAD = AD 01
|
||||
MUS_AQUA_MAGMA_HIDEOUT = AE 01
|
||||
MUS_SAILING = AF 01
|
||||
MUS_MT_PYRE = B0 01
|
||||
MUS_SLATEPORT = B1 01
|
||||
MUS_MT_PYRE_EXTERIOR = B2 01
|
||||
MUS_SCHOOL = B3 01
|
||||
MUS_HALL_OF_FAME = B4 01
|
||||
MUS_FALLARBOR = B5 01
|
||||
MUS_SEALED_CHAMBER = B6 01
|
||||
MUS_CONTEST_WINNER = B7 01
|
||||
MUS_CONTEST = B8 01
|
||||
MUS_ENCOUNTER_MAGMA = B9 01
|
||||
MUS_INTRO_BATTLE = BA 01
|
||||
MUS_ABNORMAL_WEATHER = BB 01
|
||||
MUS_WEATHER_GROUDON = BC 01
|
||||
MUS_SOOTOPOLIS = BD 01
|
||||
MUS_CONTEST_RESULTS = BE 01
|
||||
MUS_HALL_OF_FAME_ROOM = BF 01
|
||||
MUS_TRICK_HOUSE = C0 01
|
||||
MUS_ENCOUNTER_TWINS = C1 01
|
||||
MUS_ENCOUNTER_ELITE_FOUR = C2 01
|
||||
MUS_ENCOUNTER_HIKER = C3 01
|
||||
MUS_CONTEST_LOBBY = C4 01
|
||||
MUS_ENCOUNTER_INTERVIEWER = C5 01
|
||||
MUS_ENCOUNTER_CHAMPION = C6 01
|
||||
MUS_CREDITS = C7 01
|
||||
MUS_END = C8 01
|
||||
MUS_B_FRONTIER = C9 01
|
||||
MUS_B_ARENA = CA 01
|
||||
MUS_ME_POINTGET = CB 01
|
||||
MUS_ME_TORE_EYE = CC 01
|
||||
MUS_PYRAMID = CD 01
|
||||
MUS_PYRAMID_TOP = CE 01
|
||||
MUS_OBTAIN_B_POINTS = CB 01
|
||||
MUS_REGISTER_MATCH_CALL = CC 01
|
||||
MUS_B_PYRAMID = CD 01
|
||||
MUS_B_PYRAMID_TOP = CE 01
|
||||
MUS_B_PALACE = CF 01
|
||||
MUS_REKKUU_KOURIN = D0 01
|
||||
MUS_SATTOWER = D1 01
|
||||
MUS_ME_SYMBOLGET = D2 01
|
||||
MUS_RAYQUAZA_APPEARS = D0 01
|
||||
MUS_B_TOWER = D1 01
|
||||
MUS_OBTAIN_SYMBOL = D2 01
|
||||
MUS_B_DOME = D3 01
|
||||
MUS_B_TUBE = D4 01
|
||||
MUS_B_PIKE = D4 01
|
||||
MUS_B_FACTORY = D5 01
|
||||
MUS_VS_REKKU = D6 01
|
||||
MUS_VS_FRONT = D7 01
|
||||
MUS_VS_RAYQUAZA = D6 01
|
||||
MUS_VS_FRONTIER_BRAIN = D7 01
|
||||
MUS_VS_MEW = D8 01
|
||||
MUS_B_DOME1 = D9 01
|
||||
MUS_BATTLE27 = DA 01
|
||||
MUS_BATTLE31 = DB 01
|
||||
MUS_BATTLE20 = DC 01
|
||||
MUS_BATTLE32 = DD 01
|
||||
MUS_BATTLE33 = DE 01
|
||||
MUS_BATTLE36 = DF 01
|
||||
MUS_BATTLE34 = E0 01
|
||||
MUS_BATTLE35 = E1 01
|
||||
MUS_BATTLE38 = E2 01
|
||||
MUS_BATTLE30 = E3 01
|
||||
MUS_RG_ANNAI = E4 01
|
||||
MUS_RG_SLOT = E5 01
|
||||
MUS_RG_AJITO = E6 01
|
||||
MUS_B_DOME_LOBBY = D9 01
|
||||
MUS_VS_WILD = DA 01
|
||||
MUS_VS_AQUA_MAGMA = DB 01
|
||||
MUS_VS_TRAINER = DC 01
|
||||
MUS_VS_GYM_LEADER = DD 01
|
||||
MUS_VS_CHAMPION = DE 01
|
||||
MUS_VS_REGI = DF 01
|
||||
MUS_VS_KYOGRE_GROUDON = E0 01
|
||||
MUS_VS_RIVAL = E1 01
|
||||
MUS_VS_ELITE_FOUR = E2 01
|
||||
MUS_VS_AQUA_MAGMA_LEADER = E3 01
|
||||
MUS_RG_FOLLOW_ME = E4 01
|
||||
MUS_RG_GAME_CORNER = E5 01
|
||||
MUS_RG_ROCKET_HIDEOUT = E6 01
|
||||
MUS_RG_GYM = E7 01
|
||||
MUS_RG_PURIN = E8 01
|
||||
MUS_RG_DEMO = E9 01
|
||||
MUS_RG_JIGGLYPUFF = E8 01
|
||||
MUS_RG_INTRO_FIGHT = E9 01
|
||||
MUS_RG_TITLE = EA 01
|
||||
MUS_RG_GUREN = EB 01
|
||||
MUS_RG_SHION = EC 01
|
||||
MUS_RG_KAIHUKU = ED 01
|
||||
MUS_RG_CINNABAR = EB 01
|
||||
MUS_RG_LAVENDER = EC 01
|
||||
MUS_RG_HEAL = ED 01
|
||||
MUS_RG_CYCLING = EE 01
|
||||
MUS_RG_ROCKET = EF 01
|
||||
MUS_RG_SHOUJO = F0 01
|
||||
MUS_RG_SHOUNEN = F1 01
|
||||
MUS_RG_DENDOU = F2 01
|
||||
MUS_RG_T_MORI = F3 01
|
||||
MUS_RG_OTSUKIMI = F4 01
|
||||
MUS_RG_POKEYASHI = F5 01
|
||||
MUS_RG_ENDING = F6 01
|
||||
MUS_RG_LOAD01 = F7 01
|
||||
MUS_RG_OPENING = F8 01
|
||||
MUS_RG_LOAD02 = F9 01
|
||||
MUS_RG_LOAD03 = FA 01
|
||||
MUS_RG_CHAMP_R = FB 01
|
||||
MUS_RG_VS_GYM = FC 01
|
||||
MUS_RG_VS_TORE = FD 01
|
||||
MUS_RG_VS_YASEI = FE 01
|
||||
MUS_RG_VS_LAST = FF 01
|
||||
MUS_RG_MASARA = 00 02
|
||||
MUS_RG_KENKYU = 01 02
|
||||
MUS_RG_OHKIDO = 02 02
|
||||
MUS_RG_POKECEN = 03 02
|
||||
MUS_RG_SANTOAN = 04 02
|
||||
MUS_RG_NAMINORI = 05 02
|
||||
MUS_RG_P_TOWER = 06 02
|
||||
MUS_RG_SHIRUHU = 07 02
|
||||
MUS_RG_HANADA = 08 02
|
||||
MUS_RG_TAMAMUSI = 09 02
|
||||
MUS_RG_WIN_TRE = 0A 02
|
||||
MUS_RG_WIN_YASEI = 0B 02
|
||||
MUS_RG_WIN_GYM = 0C 02
|
||||
MUS_RG_KUCHIBA = 0D 02
|
||||
MUS_RG_NIBI = 0E 02
|
||||
MUS_RG_RIVAL1 = 0F 02
|
||||
MUS_RG_RIVAL2 = 10 02
|
||||
MUS_RG_FAN2 = 11 02
|
||||
MUS_RG_FAN5 = 12 02
|
||||
MUS_RG_FAN6 = 13 02
|
||||
MUS_ME_RG_PHOTO = 14 02
|
||||
MUS_RG_TITLEROG = 15 02
|
||||
MUS_RG_GET_YASEI = 16 02
|
||||
MUS_RG_SOUSA = 17 02
|
||||
MUS_RG_SEKAIKAN = 18 02
|
||||
MUS_RG_SEIBETU = 19 02
|
||||
MUS_RG_JUMP = 1A 02
|
||||
MUS_RG_UNION = 1B 02
|
||||
MUS_RG_NETWORK = 1C 02
|
||||
MUS_RG_OKURIMONO = 1D 02
|
||||
MUS_RG_KINOMIKUI = 1E 02
|
||||
MUS_RG_NANADUNGEON = 1F 02
|
||||
MUS_RG_OSHIE_TV = 20 02
|
||||
MUS_RG_NANASHIMA = 21 02
|
||||
MUS_RG_NANAISEKI = 22 02
|
||||
MUS_RG_NANA123 = 23 02
|
||||
MUS_RG_NANA45 = 24 02
|
||||
MUS_RG_NANA67 = 25 02
|
||||
MUS_RG_POKEFUE = 26 02
|
||||
MUS_RG_VS_DEO = 27 02
|
||||
MUS_RG_VS_MYU2 = 28 02
|
||||
MUS_RG_VS_DEN = 29 02
|
||||
MUS_RG_EXEYE = 2A 02
|
||||
MUS_RG_DEOEYE = 2B 02
|
||||
MUS_RG_T_TOWER = 2C 02
|
||||
MUS_RG_SLOWMASARA = 2D 02
|
||||
MUS_RG_TVNOIZE = 2E 02
|
||||
MUS_RG_ENCOUNTER_ROCKET = EF 01
|
||||
MUS_RG_ENCOUNTER_GIRL = F0 01
|
||||
MUS_RG_ENCOUNTER_BOY = F1 01
|
||||
MUS_RG_HALL_OF_FAME = F2 01
|
||||
MUS_RG_VIRIDIAN_FOREST = F3 01
|
||||
MUS_RG_MT_MOON = F4 01
|
||||
MUS_RG_POKE_MANSION = F5 01
|
||||
MUS_RG_CREDITS = F6 01
|
||||
MUS_RG_ROUTE1 = F7 01
|
||||
MUS_RG_ROUTE24 = F8 01
|
||||
MUS_RG_ROUTE3 = F9 01
|
||||
MUS_RG_ROUTE11 = FA 01
|
||||
MUS_RG_VICTORY_ROAD = FB 01
|
||||
MUS_RG_VS_GYM_LEADER = FC 01
|
||||
MUS_RG_VS_TRAINER = FD 01
|
||||
MUS_RG_VS_WILD = FE 01
|
||||
MUS_RG_VS_CHAMPION = FF 01
|
||||
MUS_RG_PALLET = 00 02
|
||||
MUS_RG_OAK_LAB = 01 02
|
||||
MUS_RG_OAK = 02 02
|
||||
MUS_RG_POKE_CENTER = 03 02
|
||||
MUS_RG_SS_ANNE = 04 02
|
||||
MUS_RG_SURF = 05 02
|
||||
MUS_RG_POKE_TOWER = 06 02
|
||||
MUS_RG_SILPH = 07 02
|
||||
MUS_RG_FUCHSIA = 08 02
|
||||
MUS_RG_CELADON = 09 02
|
||||
MUS_RG_VICTORY_TRAINER = 0A 02
|
||||
MUS_RG_VICTORY_WILD = 0B 02
|
||||
MUS_RG_VICTORY_GYM_LEADER = 0C 02
|
||||
MUS_RG_VERMILLION = 0D 02
|
||||
MUS_RG_PEWTER = 0E 02
|
||||
MUS_RG_ENCOUNTER_RIVAL = 0F 02
|
||||
MUS_RG_RIVAL_EXIT = 10 02
|
||||
MUS_RG_DEX_RATING = 11 02
|
||||
MUS_RG_OBTAIN_KEY_ITEM = 12 02
|
||||
MUS_RG_CAUGHT_INTRO = 13 02
|
||||
MUS_RG_PHOTO = 14 02
|
||||
MUS_RG_GAME_FREAK = 15 02
|
||||
MUS_RG_CAUGHT = 16 02
|
||||
MUS_RG_NEW_GAME_INSTRUCT = 17 02
|
||||
MUS_RG_NEW_GAME_INTRO = 18 02
|
||||
MUS_RG_NEW_GAME_EXIT = 19 02
|
||||
MUS_RG_POKE_JUMP = 1A 02
|
||||
MUS_RG_UNION_ROOM = 1B 02
|
||||
MUS_RG_NET_CENTER = 1C 02
|
||||
MUS_RG_MYSTERY_GIFT = 1D 02
|
||||
MUS_RG_BERRY_PICK = 1E 02
|
||||
MUS_RG_SEVII_CAVE = 1F 02
|
||||
MUS_RG_TEACHY_TV_SHOW = 20 02
|
||||
MUS_RG_SEVII_ROUTE = 21 02
|
||||
MUS_RG_SEVII_DUNGEON = 22 02
|
||||
MUS_RG_SEVII_123 = 23 02
|
||||
MUS_RG_SEVII_45 = 24 02
|
||||
MUS_RG_SEVII_67 = 25 02
|
||||
MUS_RG_POKE_FLUTE = 26 02
|
||||
MUS_RG_VS_DEOXYS = 27 02
|
||||
MUS_RG_VS_MEWTWO = 28 02
|
||||
MUS_RG_VS_LEGEND = 29 02
|
||||
MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02
|
||||
MUS_RG_ENCOUNTER_DEOXYS = 2B 02
|
||||
MUS_RG_TRAINER_TOWER = 2C 02
|
||||
MUS_RG_SLOW_PALLET = 2D 02
|
||||
MUS_RG_TEACHY_TV_MENU = 2E 02
|
||||
PH_TRAP_BLEND = 2F 02
|
||||
PH_TRAP_HELD = 30 02
|
||||
PH_TRAP_SOLO = 31 02
|
||||
|
||||
@@ -454,7 +454,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean
|
||||
@ sound and music
|
||||
|
||||
MUS_DUMMY = 00 00
|
||||
SE_KAIFUKU = 01 00
|
||||
SE_USE_ITEM = 01 00
|
||||
SE_PC_LOGIN = 02 00
|
||||
SE_PC_OFF = 03 00
|
||||
SE_PC_ON = 04 00
|
||||
@@ -462,476 +462,476 @@ SE_SELECT = 05 00
|
||||
SE_WIN_OPEN = 06 00
|
||||
SE_WALL_HIT = 07 00
|
||||
SE_DOOR = 08 00
|
||||
SE_KAIDAN = 09 00
|
||||
SE_DANSA = 0A 00
|
||||
SE_JITENSYA = 0B 00
|
||||
SE_KOUKA_L = 0C 00
|
||||
SE_KOUKA_M = 0D 00
|
||||
SE_KOUKA_H = 0E 00
|
||||
SE_BOWA2 = 0F 00
|
||||
SE_POKE_DEAD = 10 00
|
||||
SE_NIGERU = 11 00
|
||||
SE_JIDO_DOA = 12 00
|
||||
SE_NAMINORI = 13 00
|
||||
SE_BAN = 14 00
|
||||
SE_EXIT = 09 00
|
||||
SE_LEDGE = 0A 00
|
||||
SE_BIKE_BELL = 0B 00
|
||||
SE_NOT_EFFECTIVE = 0C 00
|
||||
SE_EFFECTIVE = 0D 00
|
||||
SE_SUPER_EFFECTIVE = 0E 00
|
||||
SE_BALL_OPEN = 0F 00
|
||||
SE_FAINT = 10 00
|
||||
SE_FLEE = 11 00
|
||||
SE_SLIDING_DOOR = 12 00
|
||||
SE_SHIP = 13 00
|
||||
SE_BANG = 14 00
|
||||
SE_PIN = 15 00
|
||||
SE_BOO = 16 00
|
||||
SE_BOWA = 17 00
|
||||
SE_JYUNI = 18 00
|
||||
SE_BALL = 17 00
|
||||
SE_CONTEST_PLACE = 18 00
|
||||
SE_A = 19 00
|
||||
SE_I = 1A 00
|
||||
SE_U = 1B 00
|
||||
SE_E = 1C 00
|
||||
SE_O = 1D 00
|
||||
SE_N = 1E 00
|
||||
SE_SEIKAI = 1F 00
|
||||
SE_HAZURE = 20 00
|
||||
SE_SUCCESS = 1F 00
|
||||
SE_FAILURE = 20 00
|
||||
SE_EXP = 21 00
|
||||
SE_JITE_PYOKO = 22 00
|
||||
SE_MU_PACHI = 23 00
|
||||
SE_TK_KASYA = 24 00
|
||||
SE_BIKE_HOP = 22 00
|
||||
SE_SWITCH = 23 00
|
||||
SE_CLICK = 24 00
|
||||
SE_FU_ZAKU = 25 00
|
||||
SE_FU_ZAKU2 = 26 00
|
||||
SE_FU_ZUZUZU = 27 00
|
||||
SE_RU_GASHIN = 28 00
|
||||
SE_RU_GASYAN = 29 00
|
||||
SE_RU_BARI = 2A 00
|
||||
SE_RU_HYUU = 2B 00
|
||||
SE_KI_GASYAN = 2C 00
|
||||
SE_TK_WARPIN = 2D 00
|
||||
SE_TK_WARPOUT = 2E 00
|
||||
SE_TU_SAA = 2F 00
|
||||
SE_HI_TURUN = 30 00
|
||||
SE_TRACK_MOVE = 31 00
|
||||
SE_TRACK_STOP = 32 00
|
||||
SE_TRACK_HAIKI = 33 00
|
||||
SE_TRACK_DOOR = 34 00
|
||||
SE_MOTER = 35 00
|
||||
SE_CONTEST_CONDITION_LOSE = 26 00
|
||||
SE_LAVARIDGE_FALL_WARP = 27 00
|
||||
SE_ICE_STAIRS = 28 00
|
||||
SE_ICE_BREAK = 29 00
|
||||
SE_ICE_CRACK = 2A 00
|
||||
SE_FALL = 2B 00
|
||||
SE_UNLOCK = 2C 00
|
||||
SE_WARP_IN = 2D 00
|
||||
SE_WARP_OUT = 2E 00
|
||||
SE_REPEL = 2F 00
|
||||
SE_ROTATING_GATE = 30 00
|
||||
SE_TRUCK_MOVE = 31 00
|
||||
SE_TRUCK_STOP = 32 00
|
||||
SE_TRUCK_UNLOAD = 33 00
|
||||
SE_TRUCK_DOOR = 34 00
|
||||
SE_BERRY_BLENDER = 35 00
|
||||
SE_CARD = 36 00
|
||||
SE_SAVE = 37 00
|
||||
SE_KON = 38 00
|
||||
SE_KON2 = 39 00
|
||||
SE_KON3 = 3A 00
|
||||
SE_KON4 = 3B 00
|
||||
SE_SUIKOMU = 3C 00
|
||||
SE_NAGERU = 3D 00
|
||||
SE_TOY_C = 3E 00
|
||||
SE_TOY_D = 3F 00
|
||||
SE_TOY_E = 40 00
|
||||
SE_TOY_F = 41 00
|
||||
SE_TOY_G = 42 00
|
||||
SE_TOY_A = 43 00
|
||||
SE_TOY_B = 44 00
|
||||
SE_TOY_C1 = 45 00
|
||||
SE_MIZU = 46 00
|
||||
SE_HASHI = 47 00
|
||||
SE_DAUGI = 48 00
|
||||
SE_PINPON = 49 00
|
||||
SE_FUUSEN1 = 4A 00
|
||||
SE_FUUSEN2 = 4B 00
|
||||
SE_FUUSEN3 = 4C 00
|
||||
SE_TOY_KABE = 4D 00
|
||||
SE_TOY_DANGO = 4E 00
|
||||
SE_DOKU = 4F 00
|
||||
SE_ESUKA = 50 00
|
||||
SE_T_AME = 51 00
|
||||
SE_T_AME_E = 52 00
|
||||
SE_T_OOAME = 53 00
|
||||
SE_T_OOAME_E = 54 00
|
||||
SE_T_KOAME = 55 00
|
||||
SE_T_KOAME_E = 56 00
|
||||
SE_T_KAMI = 57 00
|
||||
SE_T_KAMI2 = 58 00
|
||||
SE_ELEBETA = 59 00
|
||||
SE_HINSI = 5A 00
|
||||
SE_EXPMAX = 5B 00
|
||||
SE_TAMAKORO = 5C 00
|
||||
SE_TAMAKORO_E = 5D 00
|
||||
SE_BASABASA = 5E 00
|
||||
SE_REGI = 5F 00
|
||||
SE_C_GAJI = 60 00
|
||||
SE_C_MAKU_U = 61 00
|
||||
SE_C_MAKU_D = 62 00
|
||||
SE_C_PASI = 63 00
|
||||
SE_C_SYU = 64 00
|
||||
SE_C_PIKON = 65 00
|
||||
SE_REAPOKE = 66 00
|
||||
SE_OP_BASYU = 67 00
|
||||
SE_BT_START = 68 00
|
||||
SE_DENDOU = 69 00
|
||||
SE_JIHANKI = 6A 00
|
||||
SE_TAMA = 6B 00
|
||||
SE_Z_SCROLL = 6C 00
|
||||
SE_Z_PAGE = 6D 00
|
||||
SE_PN_ON = 6E 00
|
||||
SE_PN_OFF = 6F 00
|
||||
SE_Z_SEARCH = 70 00
|
||||
SE_TAMAGO = 71 00
|
||||
SE_TB_START = 72 00
|
||||
SE_TB_KON = 73 00
|
||||
SE_TB_KARA = 74 00
|
||||
SE_BIDORO = 75 00
|
||||
SE_W085 = 76 00
|
||||
SE_W085B = 77 00
|
||||
SE_W231 = 78 00
|
||||
SE_W171 = 79 00
|
||||
SE_W233 = 7A 00
|
||||
SE_W233B = 7B 00
|
||||
SE_W145 = 7C 00
|
||||
SE_W145B = 7D 00
|
||||
SE_W145C = 7E 00
|
||||
SE_W240 = 7F 00
|
||||
SE_W015 = 80 00
|
||||
SE_W081 = 81 00
|
||||
SE_W081B = 82 00
|
||||
SE_W088 = 83 00
|
||||
SE_W016 = 84 00
|
||||
SE_W016B = 85 00
|
||||
SE_W003 = 86 00
|
||||
SE_W104 = 87 00
|
||||
SE_W013 = 88 00
|
||||
SE_W196 = 89 00
|
||||
SE_W086 = 8A 00
|
||||
SE_W004 = 8B 00
|
||||
SE_W025 = 8C 00
|
||||
SE_W025B = 8D 00
|
||||
SE_W152 = 8E 00
|
||||
SE_W026 = 8F 00
|
||||
SE_W172 = 90 00
|
||||
SE_W172B = 91 00
|
||||
SE_W053 = 92 00
|
||||
SE_W007 = 93 00
|
||||
SE_W092 = 94 00
|
||||
SE_W221 = 95 00
|
||||
SE_W221B = 96 00
|
||||
SE_W052 = 97 00
|
||||
SE_W036 = 98 00
|
||||
SE_W059 = 99 00
|
||||
SE_W059B = 9A 00
|
||||
SE_W010 = 9B 00
|
||||
SE_W011 = 9C 00
|
||||
SE_W017 = 9D 00
|
||||
SE_W019 = 9E 00
|
||||
SE_W028 = 9F 00
|
||||
SE_W013B = A0 00
|
||||
SE_W044 = A1 00
|
||||
SE_W029 = A2 00
|
||||
SE_W057 = A3 00
|
||||
SE_W056 = A4 00
|
||||
SE_W250 = A5 00
|
||||
SE_W030 = A6 00
|
||||
SE_W039 = A7 00
|
||||
SE_W054 = A8 00
|
||||
SE_W077 = A9 00
|
||||
SE_W020 = AA 00
|
||||
SE_W082 = AB 00
|
||||
SE_W047 = AC 00
|
||||
SE_W195 = AD 00
|
||||
SE_W006 = AE 00
|
||||
SE_W091 = AF 00
|
||||
SE_W146 = B0 00
|
||||
SE_W120 = B1 00
|
||||
SE_W153 = B2 00
|
||||
SE_W071B = B3 00
|
||||
SE_W071 = B4 00
|
||||
SE_W103 = B5 00
|
||||
SE_W062 = B6 00
|
||||
SE_W062B = B7 00
|
||||
SE_W048 = B8 00
|
||||
SE_W187 = B9 00
|
||||
SE_W118 = BA 00
|
||||
SE_W155 = BB 00
|
||||
SE_W122 = BC 00
|
||||
SE_W060 = BD 00
|
||||
SE_W185 = BE 00
|
||||
SE_W014 = BF 00
|
||||
SE_W043 = C0 00
|
||||
SE_W207 = C1 00
|
||||
SE_W207B = C2 00
|
||||
SE_W215 = C3 00
|
||||
SE_W109 = C4 00
|
||||
SE_W173 = C5 00
|
||||
SE_W280 = C6 00
|
||||
SE_W202 = C7 00
|
||||
SE_W060B = C8 00
|
||||
SE_W076 = C9 00
|
||||
SE_W080 = CA 00
|
||||
SE_W100 = CB 00
|
||||
SE_W107 = CC 00
|
||||
SE_W166 = CD 00
|
||||
SE_W129 = CE 00
|
||||
SE_W115 = CF 00
|
||||
SE_W112 = D0 00
|
||||
SE_W197 = D1 00
|
||||
SE_W199 = D2 00
|
||||
SE_W236 = D3 00
|
||||
SE_W204 = D4 00
|
||||
SE_W268 = D5 00
|
||||
SE_W070 = D6 00
|
||||
SE_W063 = D7 00
|
||||
SE_W127 = D8 00
|
||||
SE_W179 = D9 00
|
||||
SE_W151 = DA 00
|
||||
SE_W201 = DB 00
|
||||
SE_W161 = DC 00
|
||||
SE_W161B = DD 00
|
||||
SE_W227 = DE 00
|
||||
SE_W227B = DF 00
|
||||
SE_W226 = E0 00
|
||||
SE_W208 = E1 00
|
||||
SE_W213 = E2 00
|
||||
SE_W213B = E3 00
|
||||
SE_W234 = E4 00
|
||||
SE_W260 = E5 00
|
||||
SE_W328 = E6 00
|
||||
SE_W320 = E7 00
|
||||
SE_W255 = E8 00
|
||||
SE_W291 = E9 00
|
||||
SE_W089 = EA 00
|
||||
SE_W239 = EB 00
|
||||
SE_W230 = EC 00
|
||||
SE_W281 = ED 00
|
||||
SE_W327 = EE 00
|
||||
SE_W287 = EF 00
|
||||
SE_W257 = F0 00
|
||||
SE_W253 = F1 00
|
||||
SE_W258 = F2 00
|
||||
SE_W322 = F3 00
|
||||
SE_W298 = F4 00
|
||||
SE_W287B = F5 00
|
||||
SE_W114 = F6 00
|
||||
SE_W063B = F7 00
|
||||
SE_RG_W_DOOR = F8 00
|
||||
SE_RG_CARD1 = F9 00
|
||||
SE_RG_CARD2 = FA 00
|
||||
SE_RG_CARD3 = FB 00
|
||||
SE_RG_BAG1 = FC 00
|
||||
SE_RG_BAG2 = FD 00
|
||||
SE_RG_GETTING = FE 00
|
||||
SE_BALL_BOUNCE_1 = 38 00
|
||||
SE_BALL_BOUNCE_2 = 39 00
|
||||
SE_BALL_BOUNCE_3 = 3A 00
|
||||
SE_BALL_BOUNCE_4 = 3B 00
|
||||
SE_BALL_TRADE = 3C 00
|
||||
SE_BALL_THROW = 3D 00
|
||||
SE_NOTE_C = 3E 00
|
||||
SE_NOTE_D = 3F 00
|
||||
SE_NOTE_E = 40 00
|
||||
SE_NOTE_F = 41 00
|
||||
SE_NOTE_G = 42 00
|
||||
SE_NOTE_A = 43 00
|
||||
SE_NOTE_B = 44 00
|
||||
SE_NOTE_C_HIGH = 45 00
|
||||
SE_PUDDLE = 46 00
|
||||
SE_BRIDGE_WALK = 47 00
|
||||
SE_ITEMFINDER = 48 00
|
||||
SE_DING_DONG = 49 00
|
||||
SE_BALLOON_RED = 4A 00
|
||||
SE_BALLOON_BLUE = 4B 00
|
||||
SE_BALLOON_YELLOW = 4C 00
|
||||
SE_BREAKABLE_DOOR = 4D 00
|
||||
SE_MUD_BALL = 4E 00
|
||||
SE_FIELD_POISON = 4F 00
|
||||
SE_ESCALATOR = 50 00
|
||||
SE_THUNDERSTORM = 51 00
|
||||
SE_THUNDERSTORM_STOP = 52 00
|
||||
SE_DOWNPOUR = 53 00
|
||||
SE_DOWNPOUR_STOP = 54 00
|
||||
SE_RAIN = 55 00
|
||||
SE_RAIN_STOP = 56 00
|
||||
SE_THUNDER = 57 00
|
||||
SE_THUNDER2 = 58 00
|
||||
SE_ELEVATOR = 59 00
|
||||
SE_LOW_HEALTH = 5A 00
|
||||
SE_EXP_MAX = 5B 00
|
||||
SE_ROULETTE_BALL = 5C 00
|
||||
SE_ROULETTE_BALL2 = 5D 00
|
||||
SE_TAILLOW_WING_FLAP = 5E 00
|
||||
SE_SHOP = 5F 00
|
||||
SE_CONTEST_HEART = 60 00
|
||||
SE_CONTEST_CURTAIN_RISE = 61 00
|
||||
SE_CONTEST_CURTAIN_FALL = 62 00
|
||||
SE_CONTEST_ICON_CHANGE = 63 00
|
||||
SE_CONTEST_ICON_CLEAR = 64 00
|
||||
SE_CONTEST_MONS_TURN = 65 00
|
||||
SE_SHINY = 66 00
|
||||
SE_INTRO_BLAST = 67 00
|
||||
SE_MUGSHOT = 68 00
|
||||
SE_APPLAUSE = 69 00
|
||||
SE_VEND = 6A 00
|
||||
SE_ORB = 6B 00
|
||||
SE_DEX_SCROLL = 6C 00
|
||||
SE_DEX_PAGE = 6D 00
|
||||
SE_POKENAV_ON = 6E 00
|
||||
SE_POKENAV_OFF = 6F 00
|
||||
SE_DEX_SEARCH = 70 00
|
||||
SE_EGG_HATCH = 71 00
|
||||
SE_BALL_TRAY_ENTER = 72 00
|
||||
SE_BALL_TRAY_BALL = 73 00
|
||||
SE_BALL_TRAY_EXIT = 74 00
|
||||
SE_GLASS_FLUTE = 75 00
|
||||
SE_M_THUNDERBOLT = 76 00
|
||||
SE_M_THUNDERBOLT2 = 77 00
|
||||
SE_M_HARDEN = 78 00
|
||||
SE_M_NIGHTMARE = 79 00
|
||||
SE_M_VITAL_THROW = 7A 00
|
||||
SE_M_VITAL_THROW2 = 7B 00
|
||||
SE_M_BUBBLE = 7C 00
|
||||
SE_M_BUBBLE2 = 7D 00
|
||||
SE_M_BUBBLE3 = 7E 00
|
||||
SE_M_RAIN_DANCE = 7F 00
|
||||
SE_M_CUT = 80 00
|
||||
SE_M_STRING_SHOT = 81 00
|
||||
SE_M_STRING_SHOT2 = 82 00
|
||||
SE_M_ROCK_THROW = 83 00
|
||||
SE_M_GUST = 84 00
|
||||
SE_M_GUST2 = 85 00
|
||||
SE_M_DOUBLE_SLAP = 86 00
|
||||
SE_M_DOUBLE_TEAM = 87 00
|
||||
SE_M_RAZOR_WIND = 88 00
|
||||
SE_M_ICY_WIND = 89 00
|
||||
SE_M_THUNDER_WAVE = 8A 00
|
||||
SE_M_COMET_PUNCH = 8B 00
|
||||
SE_M_MEGA_KICK = 8C 00
|
||||
SE_M_MEGA_KICK2 = 8D 00
|
||||
SE_M_CRABHAMMER = 8E 00
|
||||
SE_M_JUMP_KICK = 8F 00
|
||||
SE_M_FLAME_WHEEL = 90 00
|
||||
SE_M_FLAME_WHEEL2 = 91 00
|
||||
SE_M_FLAMETHROWER = 92 00
|
||||
SE_M_FIRE_PUNCH = 93 00
|
||||
SE_M_TOXIC = 94 00
|
||||
SE_M_SACRED_FIRE = 95 00
|
||||
SE_M_SACRED_FIRE2 = 96 00
|
||||
SE_M_EMBER = 97 00
|
||||
SE_M_TAKE_DOWN = 98 00
|
||||
SE_M_BLIZZARD = 99 00
|
||||
SE_M_BLIZZARD2 = 9A 00
|
||||
SE_M_SCRATCH = 9B 00
|
||||
SE_M_VICEGRIP = 9C 00
|
||||
SE_M_WING_ATTACK = 9D 00
|
||||
SE_M_FLY = 9E 00
|
||||
SE_M_SAND_ATTACK = 9F 00
|
||||
SE_M_RAZOR_WIND2 = A0 00
|
||||
SE_M_BITE = A1 00
|
||||
SE_M_HEADBUTT = A2 00
|
||||
SE_M_SURF = A3 00
|
||||
SE_M_HYDRO_PUMP = A4 00
|
||||
SE_M_WHIRLPOOL = A5 00
|
||||
SE_M_HORN_ATTACK = A6 00
|
||||
SE_M_TAIL_WHIP = A7 00
|
||||
SE_M_MIST = A8 00
|
||||
SE_M_POISON_POWDER = A9 00
|
||||
SE_M_BIND = AA 00
|
||||
SE_M_DRAGON_RAGE = AB 00
|
||||
SE_M_SING = AC 00
|
||||
SE_M_PERISH_SONG = AD 00
|
||||
SE_M_PAY_DAY = AE 00
|
||||
SE_M_DIG = AF 00
|
||||
SE_M_DIZZY_PUNCH = B0 00
|
||||
SE_M_SELF_DESTRUCT = B1 00
|
||||
SE_M_EXPLOSION = B2 00
|
||||
SE_M_ABSORB_2 = B3 00
|
||||
SE_M_ABSORB = B4 00
|
||||
SE_M_SCREECH = B5 00
|
||||
SE_M_BUBBLE_BEAM = B6 00
|
||||
SE_M_BUBBLE_BEAM2 = B7 00
|
||||
SE_M_SUPERSONIC = B8 00
|
||||
SE_M_BELLY_DRUM = B9 00
|
||||
SE_M_METRONOME = BA 00
|
||||
SE_M_BONEMERANG = BB 00
|
||||
SE_M_LICK = BC 00
|
||||
SE_M_PSYBEAM = BD 00
|
||||
SE_M_FAINT_ATTACK = BE 00
|
||||
SE_M_SWORDS_DANCE = BF 00
|
||||
SE_M_LEER = C0 00
|
||||
SE_M_SWAGGER = C1 00
|
||||
SE_M_SWAGGER2 = C2 00
|
||||
SE_M_HEAL_BELL = C3 00
|
||||
SE_M_CONFUSE_RAY = C4 00
|
||||
SE_M_SNORE = C5 00
|
||||
SE_M_BRICK_BREAK = C6 00
|
||||
SE_M_GIGA_DRAIN = C7 00
|
||||
SE_M_PSYBEAM2 = C8 00
|
||||
SE_M_SOLAR_BEAM = C9 00
|
||||
SE_M_PETAL_DANCE = CA 00
|
||||
SE_M_TELEPORT = CB 00
|
||||
SE_M_MINIMIZE = CC 00
|
||||
SE_M_SKETCH = CD 00
|
||||
SE_M_SWIFT = CE 00
|
||||
SE_M_REFLECT = CF 00
|
||||
SE_M_BARRIER = D0 00
|
||||
SE_M_DETECT = D1 00
|
||||
SE_M_LOCK_ON = D2 00
|
||||
SE_M_MOONLIGHT = D3 00
|
||||
SE_M_CHARM = D4 00
|
||||
SE_M_CHARGE = D5 00
|
||||
SE_M_STRENGTH = D6 00
|
||||
SE_M_HYPER_BEAM = D7 00
|
||||
SE_M_WATERFALL = D8 00
|
||||
SE_M_REVERSAL = D9 00
|
||||
SE_M_ACID_ARMOR = DA 00
|
||||
SE_M_SANDSTORM = DB 00
|
||||
SE_M_TRI_ATTACK = DC 00
|
||||
SE_M_TRI_ATTACK2 = DD 00
|
||||
SE_M_ENCORE = DE 00
|
||||
SE_M_ENCORE2 = DF 00
|
||||
SE_M_BATON_PASS = E0 00
|
||||
SE_M_MILK_DRINK = E1 00
|
||||
SE_M_ATTRACT = E2 00
|
||||
SE_M_ATTRACT2 = E3 00
|
||||
SE_M_MORNING_SUN = E4 00
|
||||
SE_M_FLATTER = E5 00
|
||||
SE_M_SAND_TOMB = E6 00
|
||||
SE_M_GRASSWHISTLE = E7 00
|
||||
SE_M_SPIT_UP = E8 00
|
||||
SE_M_DIVE = E9 00
|
||||
SE_M_EARTHQUAKE = EA 00
|
||||
SE_M_TWISTER = EB 00
|
||||
SE_M_SWEET_SCENT = EC 00
|
||||
SE_M_YAWN = ED 00
|
||||
SE_M_SKY_UPPERCUT = EE 00
|
||||
SE_M_STAT_INCREASE = EF 00
|
||||
SE_M_HEAT_WAVE = F0 00
|
||||
SE_M_UPROAR = F1 00
|
||||
SE_M_HAIL = F2 00
|
||||
SE_M_COSMIC_POWER = F3 00
|
||||
SE_M_TEETER_DANCE = F4 00
|
||||
SE_M_STAT_DECREASE = F5 00
|
||||
SE_M_HAZE = F6 00
|
||||
SE_M_HYPER_BEAM2 = F7 00
|
||||
SE_RG_DOOR = F8 00
|
||||
SE_RG_CARD_FLIP = F9 00
|
||||
SE_RG_CARD_FLIPPING = FA 00
|
||||
SE_RG_CARD_OPEN = FB 00
|
||||
SE_RG_BAG_CURSOR = FC 00
|
||||
SE_RG_BAG_POCKET = FD 00
|
||||
SE_RG_BALL_CLICK = FE 00
|
||||
SE_RG_SHOP = FF 00
|
||||
SE_RG_KITEKI = 00 01
|
||||
SE_RG_HELP_OP = 01 01
|
||||
SE_RG_HELP_CL = 02 01
|
||||
SE_RG_HELP_NG = 03 01
|
||||
SE_RG_DEOMOV = 04 01
|
||||
SE_RG_EXCELLENT = 05 01
|
||||
SE_RG_NAWAMISS = 06 01
|
||||
SE_TOREEYE = 07 01
|
||||
SE_TOREOFF = 08 01
|
||||
SE_HANTEI1 = 09 01
|
||||
SE_HANTEI2 = 0A 01
|
||||
SE_CURTAIN = 0B 01
|
||||
SE_CURTAIN1 = 0C 01
|
||||
SE_USSOKI = 0D 01
|
||||
MUS_TETSUJI = 5E 01
|
||||
MUS_FIELD13 = 5F 01
|
||||
MUS_KACHI22 = 60 01
|
||||
MUS_KACHI2 = 61 01
|
||||
MUS_KACHI3 = 62 01
|
||||
MUS_KACHI5 = 63 01
|
||||
MUS_PCC = 64 01
|
||||
MUS_NIBI = 65 01
|
||||
MUS_SUIKUN = 66 01
|
||||
MUS_DOORO1 = 67 01
|
||||
MUS_DOORO_X1 = 68 01
|
||||
MUS_DOORO_X3 = 69 01
|
||||
MUS_MACHI_S2 = 6A 01
|
||||
MUS_MACHI_S4 = 6B 01
|
||||
MUS_GIM = 6C 01
|
||||
MUS_NAMINORI = 6D 01
|
||||
MUS_DAN01 = 6E 01
|
||||
MUS_FANFA1 = 6F 01
|
||||
MUS_ME_ASA = 70 01
|
||||
MUS_ME_BACHI = 71 01
|
||||
MUS_FANFA4 = 72 01
|
||||
MUS_FANFA5 = 73 01
|
||||
MUS_ME_WAZA = 74 01
|
||||
MUS_BIJYUTU = 75 01
|
||||
MUS_DOORO_X4 = 76 01
|
||||
MUS_FUNE_KAN = 77 01
|
||||
MUS_ME_SHINKA = 78 01
|
||||
MUS_SHINKA = 79 01
|
||||
MUS_ME_WASURE = 7A 01
|
||||
MUS_SYOUJOEYE = 7B 01
|
||||
MUS_BOYEYE = 7C 01
|
||||
MUS_DAN02 = 7D 01
|
||||
MUS_MACHI_S3 = 7E 01
|
||||
MUS_ODAMAKI = 7F 01
|
||||
MUS_B_TOWER = 80 01
|
||||
MUS_SWIMEYE = 81 01
|
||||
MUS_DAN03 = 82 01
|
||||
MUS_ME_KINOMI = 83 01
|
||||
MUS_ME_TAMA = 84 01
|
||||
MUS_ME_B_BIG = 85 01
|
||||
MUS_ME_B_SMALL = 86 01
|
||||
MUS_ME_ZANNEN = 87 01
|
||||
MUS_BD_TIME = 88 01
|
||||
MUS_TEST1 = 89 01
|
||||
MUS_TEST2 = 8A 01
|
||||
MUS_TEST3 = 8B 01
|
||||
MUS_TEST4 = 8C 01
|
||||
MUS_TEST = 8D 01
|
||||
MUS_GOMACHI0 = 8E 01
|
||||
MUS_GOTOWN = 8F 01
|
||||
MUS_POKECEN = 90 01
|
||||
MUS_NEXTROAD = 91 01
|
||||
MUS_GRANROAD = 92 01
|
||||
SE_RG_SS_ANNE_HORN = 00 01
|
||||
SE_RG_HELP_OPEN = 01 01
|
||||
SE_RG_HELP_CLOSE = 02 01
|
||||
SE_RG_HELP_ERROR = 03 01
|
||||
SE_RG_DEOXYS_MOVE = 04 01
|
||||
SE_RG_POKE_JUMP_SUCCESS = 05 01
|
||||
SE_RG_POKE_JUMP_FAILURE = 06 01
|
||||
SE_POKENAV_CALL = 07 01
|
||||
SE_POKENAV_HANG_UP = 08 01
|
||||
SE_ARENA_TIMEUP1 = 09 01
|
||||
SE_ARENA_TIMEUP2 = 0A 01
|
||||
SE_PIKE_CURTAIN_CLOSE = 0B 01
|
||||
SE_PIKE_CURTAIN_OPEN = 0C 01
|
||||
SE_SUDOWOODO_SHAKE = 0D 01
|
||||
MUS_LITTLEROOT_TEST = 5E 01
|
||||
MUS_GSC_ROUTE38 = 5F 01
|
||||
MUS_CAUGHT = 60 01
|
||||
MUS_VICTORY_WILD = 61 01
|
||||
MUS_VICTORY_GYM_LEADER = 62 01
|
||||
MUS_VICTORY_LEAGUE = 63 01
|
||||
MUS_C_COMM_CENTER = 64 01
|
||||
MUS_GSC_PEWTER = 65 01
|
||||
MUS_C_VS_LEGEND_BEAST = 66 01
|
||||
MUS_ROUTE101 = 67 01
|
||||
MUS_ROUTE110 = 68 01
|
||||
MUS_ROUTE120 = 69 01
|
||||
MUS_PETALBURG = 6A 01
|
||||
MUS_OLDALE = 6B 01
|
||||
MUS_GYM = 6C 01
|
||||
MUS_SURF = 6D 01
|
||||
MUS_PETALBURG_WOODS = 6E 01
|
||||
MUS_LEVEL_UP = 6F 01
|
||||
MUS_HEAL = 70 01
|
||||
MUS_OBTAIN_BADGE = 71 01
|
||||
MUS_OBTAIN_ITEM = 72 01
|
||||
MUS_EVOLVED = 73 01
|
||||
MUS_OBTAIN_TMHM = 74 01
|
||||
MUS_LILYCOVE_MUSEUM = 75 01
|
||||
MUS_ROUTE122 = 76 01
|
||||
MUS_OCEANIC_MUSEUM = 77 01
|
||||
MUS_EVOLUTION_INTRO = 78 01
|
||||
MUS_EVOLUTION = 79 01
|
||||
MUS_MOVE_DELETED = 7A 01
|
||||
MUS_ENCOUNTER_GIRL = 7B 01
|
||||
MUS_ENCOUNTER_MALE = 7C 01
|
||||
MUS_ABANDONED_SHIP = 7D 01
|
||||
MUS_FORTREE = 7E 01
|
||||
MUS_BIRCH_LAB = 7F 01
|
||||
MUS_B_TOWER_RS = 80 01
|
||||
MUS_ENCOUNTER_SWIMMER = 81 01
|
||||
MUS_CAVE_OF_ORIGIN = 82 01
|
||||
MUS_OBTAIN_BERRY = 83 01
|
||||
MUS_AWAKEN_LEGEND = 84 01
|
||||
MUS_SLOTS_JACKPOT = 85 01
|
||||
MUS_SLOTS_WIN = 86 01
|
||||
MUS_TOO_BAD = 87 01
|
||||
MUS_ROULETTE = 88 01
|
||||
MUS_LINK_CONTEST_P1 = 89 01
|
||||
MUS_LINK_CONTEST_P2 = 8A 01
|
||||
MUS_LINK_CONTEST_P3 = 8B 01
|
||||
MUS_LINK_CONTEST_P4 = 8C 01
|
||||
MUS_ENCOUNTER_RICH = 8D 01
|
||||
MUS_VERDANTURF = 8E 01
|
||||
MUS_RUSTBORO = 8F 01
|
||||
MUS_POKE_CENTER = 90 01
|
||||
MUS_ROUTE104 = 91 01
|
||||
MUS_ROUTE119 = 92 01
|
||||
MUS_CYCLING = 93 01
|
||||
MUS_FRIENDLY = 94 01
|
||||
MUS_MISHIRO = 95 01
|
||||
MUS_TOZAN = 96 01
|
||||
MUS_GIRLEYE = 97 01
|
||||
MUS_MINAMO = 98 01
|
||||
MUS_ASHROAD = 99 01
|
||||
MUS_EVENT0 = 9A 01
|
||||
MUS_DEEPDEEP = 9B 01
|
||||
MUS_KACHI1 = 9C 01
|
||||
MUS_TITLE3 = 9D 01
|
||||
MUS_DEMO1 = 9E 01
|
||||
MUS_GIRL_SUP = 9F 01
|
||||
MUS_HAGESHII = A0 01
|
||||
MUS_KAKKOII = A1 01
|
||||
MUS_KAZANBAI = A2 01
|
||||
MUS_AQA_0 = A3 01
|
||||
MUS_TSURETEK = A4 01
|
||||
MUS_BOY_SUP = A5 01
|
||||
MUS_RAINBOW = A6 01
|
||||
MUS_AYASII = A7 01
|
||||
MUS_KACHI4 = A8 01
|
||||
MUS_ROPEWAY = A9 01
|
||||
MUS_CASINO = AA 01
|
||||
MUS_HIGHTOWN = AB 01
|
||||
MUS_SAFARI = AC 01
|
||||
MUS_C_ROAD = AD 01
|
||||
MUS_AJITO = AE 01
|
||||
MUS_M_BOAT = AF 01
|
||||
MUS_M_DUNGON = B0 01
|
||||
MUS_FINECITY = B1 01
|
||||
MUS_MACHUPI = B2 01
|
||||
MUS_P_SCHOOL = B3 01
|
||||
MUS_DENDOU = B4 01
|
||||
MUS_TONEKUSA = B5 01
|
||||
MUS_MABOROSI = B6 01
|
||||
MUS_CON_FAN = B7 01
|
||||
MUS_CONTEST0 = B8 01
|
||||
MUS_MGM0 = B9 01
|
||||
MUS_T_BATTLE = BA 01
|
||||
MUS_OOAME = BB 01
|
||||
MUS_HIDERI = BC 01
|
||||
MUS_RUNECITY = BD 01
|
||||
MUS_CON_K = BE 01
|
||||
MUS_EIKOU_R = BF 01
|
||||
MUS_KARAKURI = C0 01
|
||||
MUS_HUTAGO = C1 01
|
||||
MUS_SITENNOU = C2 01
|
||||
MUS_YAMA_EYE = C3 01
|
||||
MUS_CONLOBBY = C4 01
|
||||
MUS_INTER_V = C5 01
|
||||
MUS_DAIGO = C6 01
|
||||
MUS_THANKFOR = C7 01
|
||||
MUS_POKE_MART = 94 01
|
||||
MUS_LITTLEROOT = 95 01
|
||||
MUS_MT_CHIMNEY = 96 01
|
||||
MUS_ENCOUNTER_FEMALE = 97 01
|
||||
MUS_LILYCOVE = 98 01
|
||||
MUS_ROUTE111 = 99 01
|
||||
MUS_HELP = 9A 01
|
||||
MUS_UNDERWATER = 9B 01
|
||||
MUS_VICTORY_TRAINER = 9C 01
|
||||
MUS_TITLE = 9D 01
|
||||
MUS_INTRO = 9E 01
|
||||
MUS_ENCOUNTER_MAY = 9F 01
|
||||
MUS_ENCOUNTER_INTENSE = A0 01
|
||||
MUS_ENCOUNTER_COOL = A1 01
|
||||
MUS_ROUTE113 = A2 01
|
||||
MUS_ENCOUNTER_AQUA = A3 01
|
||||
MUS_FOLLOW_ME = A4 01
|
||||
MUS_ENCOUNTER_BRENDAN = A5 01
|
||||
MUS_EVER_GRANDE = A6 01
|
||||
MUS_ENCOUNTER_SUSPICIOUS = A7 01
|
||||
MUS_VICTORY_AQUA_MAGMA = A8 01
|
||||
MUS_CABLE_CAR = A9 01
|
||||
MUS_GAME_CORNER = AA 01
|
||||
MUS_DEWFORD = AB 01
|
||||
MUS_SAFARI_ZONE = AC 01
|
||||
MUS_VICTORY_ROAD = AD 01
|
||||
MUS_AQUA_MAGMA_HIDEOUT = AE 01
|
||||
MUS_SAILING = AF 01
|
||||
MUS_MT_PYRE = B0 01
|
||||
MUS_SLATEPORT = B1 01
|
||||
MUS_MT_PYRE_EXTERIOR = B2 01
|
||||
MUS_SCHOOL = B3 01
|
||||
MUS_HALL_OF_FAME = B4 01
|
||||
MUS_FALLARBOR = B5 01
|
||||
MUS_SEALED_CHAMBER = B6 01
|
||||
MUS_CONTEST_WINNER = B7 01
|
||||
MUS_CONTEST = B8 01
|
||||
MUS_ENCOUNTER_MAGMA = B9 01
|
||||
MUS_INTRO_BATTLE = BA 01
|
||||
MUS_ABNORMAL_WEATHER = BB 01
|
||||
MUS_WEATHER_GROUDON = BC 01
|
||||
MUS_SOOTOPOLIS = BD 01
|
||||
MUS_CONTEST_RESULTS = BE 01
|
||||
MUS_HALL_OF_FAME_ROOM = BF 01
|
||||
MUS_TRICK_HOUSE = C0 01
|
||||
MUS_ENCOUNTER_TWINS = C1 01
|
||||
MUS_ENCOUNTER_ELITE_FOUR = C2 01
|
||||
MUS_ENCOUNTER_HIKER = C3 01
|
||||
MUS_CONTEST_LOBBY = C4 01
|
||||
MUS_ENCOUNTER_INTERVIEWER = C5 01
|
||||
MUS_ENCOUNTER_CHAMPION = C6 01
|
||||
MUS_CREDITS = C7 01
|
||||
MUS_END = C8 01
|
||||
MUS_B_FRONTIER = C9 01
|
||||
MUS_B_ARENA = CA 01
|
||||
MUS_ME_POINTGET = CB 01
|
||||
MUS_ME_TORE_EYE = CC 01
|
||||
MUS_PYRAMID = CD 01
|
||||
MUS_PYRAMID_TOP = CE 01
|
||||
MUS_OBTAIN_B_POINTS = CB 01
|
||||
MUS_REGISTER_MATCH_CALL = CC 01
|
||||
MUS_B_PYRAMID = CD 01
|
||||
MUS_B_PYRAMID_TOP = CE 01
|
||||
MUS_B_PALACE = CF 01
|
||||
MUS_REKKUU_KOURIN = D0 01
|
||||
MUS_SATTOWER = D1 01
|
||||
MUS_ME_SYMBOLGET = D2 01
|
||||
MUS_RAYQUAZA_APPEARS = D0 01
|
||||
MUS_B_TOWER = D1 01
|
||||
MUS_OBTAIN_SYMBOL = D2 01
|
||||
MUS_B_DOME = D3 01
|
||||
MUS_B_TUBE = D4 01
|
||||
MUS_B_PIKE = D4 01
|
||||
MUS_B_FACTORY = D5 01
|
||||
MUS_VS_REKKU = D6 01
|
||||
MUS_VS_FRONT = D7 01
|
||||
MUS_VS_RAYQUAZA = D6 01
|
||||
MUS_VS_FRONTIER_BRAIN = D7 01
|
||||
MUS_VS_MEW = D8 01
|
||||
MUS_B_DOME1 = D9 01
|
||||
MUS_BATTLE27 = DA 01
|
||||
MUS_BATTLE31 = DB 01
|
||||
MUS_BATTLE20 = DC 01
|
||||
MUS_BATTLE32 = DD 01
|
||||
MUS_BATTLE33 = DE 01
|
||||
MUS_BATTLE36 = DF 01
|
||||
MUS_BATTLE34 = E0 01
|
||||
MUS_BATTLE35 = E1 01
|
||||
MUS_BATTLE38 = E2 01
|
||||
MUS_BATTLE30 = E3 01
|
||||
MUS_RG_ANNAI = E4 01
|
||||
MUS_RG_SLOT = E5 01
|
||||
MUS_RG_AJITO = E6 01
|
||||
MUS_B_DOME_LOBBY = D9 01
|
||||
MUS_VS_WILD = DA 01
|
||||
MUS_VS_AQUA_MAGMA = DB 01
|
||||
MUS_VS_TRAINER = DC 01
|
||||
MUS_VS_GYM_LEADER = DD 01
|
||||
MUS_VS_CHAMPION = DE 01
|
||||
MUS_VS_REGI = DF 01
|
||||
MUS_VS_KYOGRE_GROUDON = E0 01
|
||||
MUS_VS_RIVAL = E1 01
|
||||
MUS_VS_ELITE_FOUR = E2 01
|
||||
MUS_VS_AQUA_MAGMA_LEADER = E3 01
|
||||
MUS_RG_FOLLOW_ME = E4 01
|
||||
MUS_RG_GAME_CORNER = E5 01
|
||||
MUS_RG_ROCKET_HIDEOUT = E6 01
|
||||
MUS_RG_GYM = E7 01
|
||||
MUS_RG_PURIN = E8 01
|
||||
MUS_RG_DEMO = E9 01
|
||||
MUS_RG_JIGGLYPUFF = E8 01
|
||||
MUS_RG_INTRO_FIGHT = E9 01
|
||||
MUS_RG_TITLE = EA 01
|
||||
MUS_RG_GUREN = EB 01
|
||||
MUS_RG_SHION = EC 01
|
||||
MUS_RG_KAIHUKU = ED 01
|
||||
MUS_RG_CINNABAR = EB 01
|
||||
MUS_RG_LAVENDER = EC 01
|
||||
MUS_RG_HEAL = ED 01
|
||||
MUS_RG_CYCLING = EE 01
|
||||
MUS_RG_ROCKET = EF 01
|
||||
MUS_RG_SHOUJO = F0 01
|
||||
MUS_RG_SHOUNEN = F1 01
|
||||
MUS_RG_DENDOU = F2 01
|
||||
MUS_RG_T_MORI = F3 01
|
||||
MUS_RG_OTSUKIMI = F4 01
|
||||
MUS_RG_POKEYASHI = F5 01
|
||||
MUS_RG_ENDING = F6 01
|
||||
MUS_RG_LOAD01 = F7 01
|
||||
MUS_RG_OPENING = F8 01
|
||||
MUS_RG_LOAD02 = F9 01
|
||||
MUS_RG_LOAD03 = FA 01
|
||||
MUS_RG_CHAMP_R = FB 01
|
||||
MUS_RG_VS_GYM = FC 01
|
||||
MUS_RG_VS_TORE = FD 01
|
||||
MUS_RG_VS_YASEI = FE 01
|
||||
MUS_RG_VS_LAST = FF 01
|
||||
MUS_RG_MASARA = 00 02
|
||||
MUS_RG_KENKYU = 01 02
|
||||
MUS_RG_OHKIDO = 02 02
|
||||
MUS_RG_POKECEN = 03 02
|
||||
MUS_RG_SANTOAN = 04 02
|
||||
MUS_RG_NAMINORI = 05 02
|
||||
MUS_RG_P_TOWER = 06 02
|
||||
MUS_RG_SHIRUHU = 07 02
|
||||
MUS_RG_HANADA = 08 02
|
||||
MUS_RG_TAMAMUSI = 09 02
|
||||
MUS_RG_WIN_TRE = 0A 02
|
||||
MUS_RG_WIN_YASEI = 0B 02
|
||||
MUS_RG_WIN_GYM = 0C 02
|
||||
MUS_RG_KUCHIBA = 0D 02
|
||||
MUS_RG_NIBI = 0E 02
|
||||
MUS_RG_RIVAL1 = 0F 02
|
||||
MUS_RG_RIVAL2 = 10 02
|
||||
MUS_RG_FAN2 = 11 02
|
||||
MUS_RG_FAN5 = 12 02
|
||||
MUS_RG_FAN6 = 13 02
|
||||
MUS_ME_RG_PHOTO = 14 02
|
||||
MUS_RG_TITLEROG = 15 02
|
||||
MUS_RG_GET_YASEI = 16 02
|
||||
MUS_RG_SOUSA = 17 02
|
||||
MUS_RG_SEKAIKAN = 18 02
|
||||
MUS_RG_SEIBETU = 19 02
|
||||
MUS_RG_JUMP = 1A 02
|
||||
MUS_RG_UNION = 1B 02
|
||||
MUS_RG_NETWORK = 1C 02
|
||||
MUS_RG_OKURIMONO = 1D 02
|
||||
MUS_RG_KINOMIKUI = 1E 02
|
||||
MUS_RG_NANADUNGEON = 1F 02
|
||||
MUS_RG_OSHIE_TV = 20 02
|
||||
MUS_RG_NANASHIMA = 21 02
|
||||
MUS_RG_NANAISEKI = 22 02
|
||||
MUS_RG_NANA123 = 23 02
|
||||
MUS_RG_NANA45 = 24 02
|
||||
MUS_RG_NANA67 = 25 02
|
||||
MUS_RG_POKEFUE = 26 02
|
||||
MUS_RG_VS_DEO = 27 02
|
||||
MUS_RG_VS_MYU2 = 28 02
|
||||
MUS_RG_VS_DEN = 29 02
|
||||
MUS_RG_EXEYE = 2A 02
|
||||
MUS_RG_DEOEYE = 2B 02
|
||||
MUS_RG_T_TOWER = 2C 02
|
||||
MUS_RG_SLOWMASARA = 2D 02
|
||||
MUS_RG_TVNOIZE = 2E 02
|
||||
MUS_RG_ENCOUNTER_ROCKET = EF 01
|
||||
MUS_RG_ENCOUNTER_GIRL = F0 01
|
||||
MUS_RG_ENCOUNTER_BOY = F1 01
|
||||
MUS_RG_HALL_OF_FAME = F2 01
|
||||
MUS_RG_VIRIDIAN_FOREST = F3 01
|
||||
MUS_RG_MT_MOON = F4 01
|
||||
MUS_RG_POKE_MANSION = F5 01
|
||||
MUS_RG_CREDITS = F6 01
|
||||
MUS_RG_ROUTE1 = F7 01
|
||||
MUS_RG_ROUTE24 = F8 01
|
||||
MUS_RG_ROUTE3 = F9 01
|
||||
MUS_RG_ROUTE11 = FA 01
|
||||
MUS_RG_VICTORY_ROAD = FB 01
|
||||
MUS_RG_VS_GYM_LEADER = FC 01
|
||||
MUS_RG_VS_TRAINER = FD 01
|
||||
MUS_RG_VS_WILD = FE 01
|
||||
MUS_RG_VS_CHAMPION = FF 01
|
||||
MUS_RG_PALLET = 00 02
|
||||
MUS_RG_OAK_LAB = 01 02
|
||||
MUS_RG_OAK = 02 02
|
||||
MUS_RG_POKE_CENTER = 03 02
|
||||
MUS_RG_SS_ANNE = 04 02
|
||||
MUS_RG_SURF = 05 02
|
||||
MUS_RG_POKE_TOWER = 06 02
|
||||
MUS_RG_SILPH = 07 02
|
||||
MUS_RG_FUCHSIA = 08 02
|
||||
MUS_RG_CELADON = 09 02
|
||||
MUS_RG_VICTORY_TRAINER = 0A 02
|
||||
MUS_RG_VICTORY_WILD = 0B 02
|
||||
MUS_RG_VICTORY_GYM_LEADER = 0C 02
|
||||
MUS_RG_VERMILLION = 0D 02
|
||||
MUS_RG_PEWTER = 0E 02
|
||||
MUS_RG_ENCOUNTER_RIVAL = 0F 02
|
||||
MUS_RG_RIVAL_EXIT = 10 02
|
||||
MUS_RG_DEX_RATING = 11 02
|
||||
MUS_RG_OBTAIN_KEY_ITEM = 12 02
|
||||
MUS_RG_CAUGHT_INTRO = 13 02
|
||||
MUS_RG_PHOTO = 14 02
|
||||
MUS_RG_GAME_FREAK = 15 02
|
||||
MUS_RG_CAUGHT = 16 02
|
||||
MUS_RG_NEW_GAME_INSTRUCT = 17 02
|
||||
MUS_RG_NEW_GAME_INTRO = 18 02
|
||||
MUS_RG_NEW_GAME_EXIT = 19 02
|
||||
MUS_RG_POKE_JUMP = 1A 02
|
||||
MUS_RG_UNION_ROOM = 1B 02
|
||||
MUS_RG_NET_CENTER = 1C 02
|
||||
MUS_RG_MYSTERY_GIFT = 1D 02
|
||||
MUS_RG_BERRY_PICK = 1E 02
|
||||
MUS_RG_SEVII_CAVE = 1F 02
|
||||
MUS_RG_TEACHY_TV_SHOW = 20 02
|
||||
MUS_RG_SEVII_ROUTE = 21 02
|
||||
MUS_RG_SEVII_DUNGEON = 22 02
|
||||
MUS_RG_SEVII_123 = 23 02
|
||||
MUS_RG_SEVII_45 = 24 02
|
||||
MUS_RG_SEVII_67 = 25 02
|
||||
MUS_RG_POKE_FLUTE = 26 02
|
||||
MUS_RG_VS_DEOXYS = 27 02
|
||||
MUS_RG_VS_MEWTWO = 28 02
|
||||
MUS_RG_VS_LEGEND = 29 02
|
||||
MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02
|
||||
MUS_RG_ENCOUNTER_DEOXYS = 2B 02
|
||||
MUS_RG_TRAINER_TOWER = 2C 02
|
||||
MUS_RG_SLOW_PALLET = 2D 02
|
||||
MUS_RG_TEACHY_TV_MENU = 2E 02
|
||||
PH_TRAP_BLEND = 2F 02
|
||||
PH_TRAP_HELD = 30 02
|
||||
PH_TRAP_SOLO = 31 02
|
||||
|
||||
902
charmap.txt
902
charmap.txt
@@ -405,7 +405,7 @@ B_BUFF3 = FD 34
|
||||
NAME_END = FC 00
|
||||
|
||||
@ special 0xF7 character
|
||||
SPECIAL_F7 = F7
|
||||
DYNAMIC = F7
|
||||
|
||||
@ more text functions
|
||||
|
||||
@@ -415,15 +415,15 @@ SHADOW = FC 03 @ same as fc 01
|
||||
COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
|
||||
PALETTE = FC 05 @ used in credits
|
||||
SIZE = FC 06 @ note that anything other than "SMALL" is invalid
|
||||
UNKNOWN_7 = FC 07
|
||||
RESET_SIZE = FC 07
|
||||
PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
|
||||
PAUSE_UNTIL_PRESS = FC 09
|
||||
WAIT_SE = FC 0A
|
||||
PLAY_BGM = FC 0B
|
||||
ESCAPE = FC 0C
|
||||
SHIFT_TEXT = FC 0D
|
||||
UNKNOWN_E = FC 0E
|
||||
UNKNOWN_F = FC 0F
|
||||
SHIFT_DOWN = FC 0E
|
||||
FILL_WINDOW = FC 0F
|
||||
PLAY_SE = FC 10
|
||||
CLEAR = FC 11
|
||||
SKIP = FC 12
|
||||
@@ -458,7 +458,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean
|
||||
@ sound and music
|
||||
|
||||
MUS_DUMMY = 00 00
|
||||
SE_KAIFUKU = 01 00
|
||||
SE_USE_ITEM = 01 00
|
||||
SE_PC_LOGIN = 02 00
|
||||
SE_PC_OFF = 03 00
|
||||
SE_PC_ON = 04 00
|
||||
@@ -466,476 +466,476 @@ SE_SELECT = 05 00
|
||||
SE_WIN_OPEN = 06 00
|
||||
SE_WALL_HIT = 07 00
|
||||
SE_DOOR = 08 00
|
||||
SE_KAIDAN = 09 00
|
||||
SE_DANSA = 0A 00
|
||||
SE_JITENSYA = 0B 00
|
||||
SE_KOUKA_L = 0C 00
|
||||
SE_KOUKA_M = 0D 00
|
||||
SE_KOUKA_H = 0E 00
|
||||
SE_BOWA2 = 0F 00
|
||||
SE_POKE_DEAD = 10 00
|
||||
SE_NIGERU = 11 00
|
||||
SE_JIDO_DOA = 12 00
|
||||
SE_NAMINORI = 13 00
|
||||
SE_BAN = 14 00
|
||||
SE_EXIT = 09 00
|
||||
SE_LEDGE = 0A 00
|
||||
SE_BIKE_BELL = 0B 00
|
||||
SE_NOT_EFFECTIVE = 0C 00
|
||||
SE_EFFECTIVE = 0D 00
|
||||
SE_SUPER_EFFECTIVE = 0E 00
|
||||
SE_BALL_OPEN = 0F 00
|
||||
SE_FAINT = 10 00
|
||||
SE_FLEE = 11 00
|
||||
SE_SLIDING_DOOR = 12 00
|
||||
SE_SHIP = 13 00
|
||||
SE_BANG = 14 00
|
||||
SE_PIN = 15 00
|
||||
SE_BOO = 16 00
|
||||
SE_BOWA = 17 00
|
||||
SE_JYUNI = 18 00
|
||||
SE_BALL = 17 00
|
||||
SE_CONTEST_PLACE = 18 00
|
||||
SE_A = 19 00
|
||||
SE_I = 1A 00
|
||||
SE_U = 1B 00
|
||||
SE_E = 1C 00
|
||||
SE_O = 1D 00
|
||||
SE_N = 1E 00
|
||||
SE_SEIKAI = 1F 00
|
||||
SE_HAZURE = 20 00
|
||||
SE_SUCCESS = 1F 00
|
||||
SE_FAILURE = 20 00
|
||||
SE_EXP = 21 00
|
||||
SE_JITE_PYOKO = 22 00
|
||||
SE_MU_PACHI = 23 00
|
||||
SE_TK_KASYA = 24 00
|
||||
SE_BIKE_HOP = 22 00
|
||||
SE_SWITCH = 23 00
|
||||
SE_CLICK = 24 00
|
||||
SE_FU_ZAKU = 25 00
|
||||
SE_FU_ZAKU2 = 26 00
|
||||
SE_FU_ZUZUZU = 27 00
|
||||
SE_RU_GASHIN = 28 00
|
||||
SE_RU_GASYAN = 29 00
|
||||
SE_RU_BARI = 2A 00
|
||||
SE_RU_HYUU = 2B 00
|
||||
SE_KI_GASYAN = 2C 00
|
||||
SE_TK_WARPIN = 2D 00
|
||||
SE_TK_WARPOUT = 2E 00
|
||||
SE_TU_SAA = 2F 00
|
||||
SE_HI_TURUN = 30 00
|
||||
SE_TRACK_MOVE = 31 00
|
||||
SE_TRACK_STOP = 32 00
|
||||
SE_TRACK_HAIKI = 33 00
|
||||
SE_TRACK_DOOR = 34 00
|
||||
SE_MOTER = 35 00
|
||||
SE_CONTEST_CONDITION_LOSE = 26 00
|
||||
SE_LAVARIDGE_FALL_WARP = 27 00
|
||||
SE_ICE_STAIRS = 28 00
|
||||
SE_ICE_BREAK = 29 00
|
||||
SE_ICE_CRACK = 2A 00
|
||||
SE_FALL = 2B 00
|
||||
SE_UNLOCK = 2C 00
|
||||
SE_WARP_IN = 2D 00
|
||||
SE_WARP_OUT = 2E 00
|
||||
SE_REPEL = 2F 00
|
||||
SE_ROTATING_GATE = 30 00
|
||||
SE_TRUCK_MOVE = 31 00
|
||||
SE_TRUCK_STOP = 32 00
|
||||
SE_TRUCK_UNLOAD = 33 00
|
||||
SE_TRUCK_DOOR = 34 00
|
||||
SE_BERRY_BLENDER = 35 00
|
||||
SE_CARD = 36 00
|
||||
SE_SAVE = 37 00
|
||||
SE_KON = 38 00
|
||||
SE_KON2 = 39 00
|
||||
SE_KON3 = 3A 00
|
||||
SE_KON4 = 3B 00
|
||||
SE_SUIKOMU = 3C 00
|
||||
SE_NAGERU = 3D 00
|
||||
SE_TOY_C = 3E 00
|
||||
SE_TOY_D = 3F 00
|
||||
SE_TOY_E = 40 00
|
||||
SE_TOY_F = 41 00
|
||||
SE_TOY_G = 42 00
|
||||
SE_TOY_A = 43 00
|
||||
SE_TOY_B = 44 00
|
||||
SE_TOY_C1 = 45 00
|
||||
SE_MIZU = 46 00
|
||||
SE_HASHI = 47 00
|
||||
SE_DAUGI = 48 00
|
||||
SE_PINPON = 49 00
|
||||
SE_FUUSEN1 = 4A 00
|
||||
SE_FUUSEN2 = 4B 00
|
||||
SE_FUUSEN3 = 4C 00
|
||||
SE_TOY_KABE = 4D 00
|
||||
SE_TOY_DANGO = 4E 00
|
||||
SE_DOKU = 4F 00
|
||||
SE_ESUKA = 50 00
|
||||
SE_T_AME = 51 00
|
||||
SE_T_AME_E = 52 00
|
||||
SE_T_OOAME = 53 00
|
||||
SE_T_OOAME_E = 54 00
|
||||
SE_T_KOAME = 55 00
|
||||
SE_T_KOAME_E = 56 00
|
||||
SE_T_KAMI = 57 00
|
||||
SE_T_KAMI2 = 58 00
|
||||
SE_ELEBETA = 59 00
|
||||
SE_HINSI = 5A 00
|
||||
SE_EXPMAX = 5B 00
|
||||
SE_TAMAKORO = 5C 00
|
||||
SE_TAMAKORO_E = 5D 00
|
||||
SE_BASABASA = 5E 00
|
||||
SE_REGI = 5F 00
|
||||
SE_C_GAJI = 60 00
|
||||
SE_C_MAKU_U = 61 00
|
||||
SE_C_MAKU_D = 62 00
|
||||
SE_C_PASI = 63 00
|
||||
SE_C_SYU = 64 00
|
||||
SE_C_PIKON = 65 00
|
||||
SE_REAPOKE = 66 00
|
||||
SE_OP_BASYU = 67 00
|
||||
SE_BT_START = 68 00
|
||||
SE_DENDOU = 69 00
|
||||
SE_JIHANKI = 6A 00
|
||||
SE_TAMA = 6B 00
|
||||
SE_Z_SCROLL = 6C 00
|
||||
SE_Z_PAGE = 6D 00
|
||||
SE_PN_ON = 6E 00
|
||||
SE_PN_OFF = 6F 00
|
||||
SE_Z_SEARCH = 70 00
|
||||
SE_TAMAGO = 71 00
|
||||
SE_TB_START = 72 00
|
||||
SE_TB_KON = 73 00
|
||||
SE_TB_KARA = 74 00
|
||||
SE_BIDORO = 75 00
|
||||
SE_W085 = 76 00
|
||||
SE_W085B = 77 00
|
||||
SE_W231 = 78 00
|
||||
SE_W171 = 79 00
|
||||
SE_W233 = 7A 00
|
||||
SE_W233B = 7B 00
|
||||
SE_W145 = 7C 00
|
||||
SE_W145B = 7D 00
|
||||
SE_W145C = 7E 00
|
||||
SE_W240 = 7F 00
|
||||
SE_W015 = 80 00
|
||||
SE_W081 = 81 00
|
||||
SE_W081B = 82 00
|
||||
SE_W088 = 83 00
|
||||
SE_W016 = 84 00
|
||||
SE_W016B = 85 00
|
||||
SE_W003 = 86 00
|
||||
SE_W104 = 87 00
|
||||
SE_W013 = 88 00
|
||||
SE_W196 = 89 00
|
||||
SE_W086 = 8A 00
|
||||
SE_W004 = 8B 00
|
||||
SE_W025 = 8C 00
|
||||
SE_W025B = 8D 00
|
||||
SE_W152 = 8E 00
|
||||
SE_W026 = 8F 00
|
||||
SE_W172 = 90 00
|
||||
SE_W172B = 91 00
|
||||
SE_W053 = 92 00
|
||||
SE_W007 = 93 00
|
||||
SE_W092 = 94 00
|
||||
SE_W221 = 95 00
|
||||
SE_W221B = 96 00
|
||||
SE_W052 = 97 00
|
||||
SE_W036 = 98 00
|
||||
SE_W059 = 99 00
|
||||
SE_W059B = 9A 00
|
||||
SE_W010 = 9B 00
|
||||
SE_W011 = 9C 00
|
||||
SE_W017 = 9D 00
|
||||
SE_W019 = 9E 00
|
||||
SE_W028 = 9F 00
|
||||
SE_W013B = A0 00
|
||||
SE_W044 = A1 00
|
||||
SE_W029 = A2 00
|
||||
SE_W057 = A3 00
|
||||
SE_W056 = A4 00
|
||||
SE_W250 = A5 00
|
||||
SE_W030 = A6 00
|
||||
SE_W039 = A7 00
|
||||
SE_W054 = A8 00
|
||||
SE_W077 = A9 00
|
||||
SE_W020 = AA 00
|
||||
SE_W082 = AB 00
|
||||
SE_W047 = AC 00
|
||||
SE_W195 = AD 00
|
||||
SE_W006 = AE 00
|
||||
SE_W091 = AF 00
|
||||
SE_W146 = B0 00
|
||||
SE_W120 = B1 00
|
||||
SE_W153 = B2 00
|
||||
SE_W071B = B3 00
|
||||
SE_W071 = B4 00
|
||||
SE_W103 = B5 00
|
||||
SE_W062 = B6 00
|
||||
SE_W062B = B7 00
|
||||
SE_W048 = B8 00
|
||||
SE_W187 = B9 00
|
||||
SE_W118 = BA 00
|
||||
SE_W155 = BB 00
|
||||
SE_W122 = BC 00
|
||||
SE_W060 = BD 00
|
||||
SE_W185 = BE 00
|
||||
SE_W014 = BF 00
|
||||
SE_W043 = C0 00
|
||||
SE_W207 = C1 00
|
||||
SE_W207B = C2 00
|
||||
SE_W215 = C3 00
|
||||
SE_W109 = C4 00
|
||||
SE_W173 = C5 00
|
||||
SE_W280 = C6 00
|
||||
SE_W202 = C7 00
|
||||
SE_W060B = C8 00
|
||||
SE_W076 = C9 00
|
||||
SE_W080 = CA 00
|
||||
SE_W100 = CB 00
|
||||
SE_W107 = CC 00
|
||||
SE_W166 = CD 00
|
||||
SE_W129 = CE 00
|
||||
SE_W115 = CF 00
|
||||
SE_W112 = D0 00
|
||||
SE_W197 = D1 00
|
||||
SE_W199 = D2 00
|
||||
SE_W236 = D3 00
|
||||
SE_W204 = D4 00
|
||||
SE_W268 = D5 00
|
||||
SE_W070 = D6 00
|
||||
SE_W063 = D7 00
|
||||
SE_W127 = D8 00
|
||||
SE_W179 = D9 00
|
||||
SE_W151 = DA 00
|
||||
SE_W201 = DB 00
|
||||
SE_W161 = DC 00
|
||||
SE_W161B = DD 00
|
||||
SE_W227 = DE 00
|
||||
SE_W227B = DF 00
|
||||
SE_W226 = E0 00
|
||||
SE_W208 = E1 00
|
||||
SE_W213 = E2 00
|
||||
SE_W213B = E3 00
|
||||
SE_W234 = E4 00
|
||||
SE_W260 = E5 00
|
||||
SE_W328 = E6 00
|
||||
SE_W320 = E7 00
|
||||
SE_W255 = E8 00
|
||||
SE_W291 = E9 00
|
||||
SE_W089 = EA 00
|
||||
SE_W239 = EB 00
|
||||
SE_W230 = EC 00
|
||||
SE_W281 = ED 00
|
||||
SE_W327 = EE 00
|
||||
SE_W287 = EF 00
|
||||
SE_W257 = F0 00
|
||||
SE_W253 = F1 00
|
||||
SE_W258 = F2 00
|
||||
SE_W322 = F3 00
|
||||
SE_W298 = F4 00
|
||||
SE_W287B = F5 00
|
||||
SE_W114 = F6 00
|
||||
SE_W063B = F7 00
|
||||
SE_RG_W_DOOR = F8 00
|
||||
SE_RG_CARD1 = F9 00
|
||||
SE_RG_CARD2 = FA 00
|
||||
SE_RG_CARD3 = FB 00
|
||||
SE_RG_BAG1 = FC 00
|
||||
SE_RG_BAG2 = FD 00
|
||||
SE_RG_GETTING = FE 00
|
||||
SE_BALL_BOUNCE_1 = 38 00
|
||||
SE_BALL_BOUNCE_2 = 39 00
|
||||
SE_BALL_BOUNCE_3 = 3A 00
|
||||
SE_BALL_BOUNCE_4 = 3B 00
|
||||
SE_BALL_TRADE = 3C 00
|
||||
SE_BALL_THROW = 3D 00
|
||||
SE_NOTE_C = 3E 00
|
||||
SE_NOTE_D = 3F 00
|
||||
SE_NOTE_E = 40 00
|
||||
SE_NOTE_F = 41 00
|
||||
SE_NOTE_G = 42 00
|
||||
SE_NOTE_A = 43 00
|
||||
SE_NOTE_B = 44 00
|
||||
SE_NOTE_C_HIGH = 45 00
|
||||
SE_PUDDLE = 46 00
|
||||
SE_BRIDGE_WALK = 47 00
|
||||
SE_ITEMFINDER = 48 00
|
||||
SE_DING_DONG = 49 00
|
||||
SE_BALLOON_RED = 4A 00
|
||||
SE_BALLOON_BLUE = 4B 00
|
||||
SE_BALLOON_YELLOW = 4C 00
|
||||
SE_BREAKABLE_DOOR = 4D 00
|
||||
SE_MUD_BALL = 4E 00
|
||||
SE_FIELD_POISON = 4F 00
|
||||
SE_ESCALATOR = 50 00
|
||||
SE_THUNDERSTORM = 51 00
|
||||
SE_THUNDERSTORM_STOP = 52 00
|
||||
SE_DOWNPOUR = 53 00
|
||||
SE_DOWNPOUR_STOP = 54 00
|
||||
SE_RAIN = 55 00
|
||||
SE_RAIN_STOP = 56 00
|
||||
SE_THUNDER = 57 00
|
||||
SE_THUNDER2 = 58 00
|
||||
SE_ELEVATOR = 59 00
|
||||
SE_LOW_HEALTH = 5A 00
|
||||
SE_EXP_MAX = 5B 00
|
||||
SE_ROULETTE_BALL = 5C 00
|
||||
SE_ROULETTE_BALL2 = 5D 00
|
||||
SE_TAILLOW_WING_FLAP = 5E 00
|
||||
SE_SHOP = 5F 00
|
||||
SE_CONTEST_HEART = 60 00
|
||||
SE_CONTEST_CURTAIN_RISE = 61 00
|
||||
SE_CONTEST_CURTAIN_FALL = 62 00
|
||||
SE_CONTEST_ICON_CHANGE = 63 00
|
||||
SE_CONTEST_ICON_CLEAR = 64 00
|
||||
SE_CONTEST_MONS_TURN = 65 00
|
||||
SE_SHINY = 66 00
|
||||
SE_INTRO_BLAST = 67 00
|
||||
SE_MUGSHOT = 68 00
|
||||
SE_APPLAUSE = 69 00
|
||||
SE_VEND = 6A 00
|
||||
SE_ORB = 6B 00
|
||||
SE_DEX_SCROLL = 6C 00
|
||||
SE_DEX_PAGE = 6D 00
|
||||
SE_POKENAV_ON = 6E 00
|
||||
SE_POKENAV_OFF = 6F 00
|
||||
SE_DEX_SEARCH = 70 00
|
||||
SE_EGG_HATCH = 71 00
|
||||
SE_BALL_TRAY_ENTER = 72 00
|
||||
SE_BALL_TRAY_BALL = 73 00
|
||||
SE_BALL_TRAY_EXIT = 74 00
|
||||
SE_GLASS_FLUTE = 75 00
|
||||
SE_M_THUNDERBOLT = 76 00
|
||||
SE_M_THUNDERBOLT2 = 77 00
|
||||
SE_M_HARDEN = 78 00
|
||||
SE_M_NIGHTMARE = 79 00
|
||||
SE_M_VITAL_THROW = 7A 00
|
||||
SE_M_VITAL_THROW2 = 7B 00
|
||||
SE_M_BUBBLE = 7C 00
|
||||
SE_M_BUBBLE2 = 7D 00
|
||||
SE_M_BUBBLE3 = 7E 00
|
||||
SE_M_RAIN_DANCE = 7F 00
|
||||
SE_M_CUT = 80 00
|
||||
SE_M_STRING_SHOT = 81 00
|
||||
SE_M_STRING_SHOT2 = 82 00
|
||||
SE_M_ROCK_THROW = 83 00
|
||||
SE_M_GUST = 84 00
|
||||
SE_M_GUST2 = 85 00
|
||||
SE_M_DOUBLE_SLAP = 86 00
|
||||
SE_M_DOUBLE_TEAM = 87 00
|
||||
SE_M_RAZOR_WIND = 88 00
|
||||
SE_M_ICY_WIND = 89 00
|
||||
SE_M_THUNDER_WAVE = 8A 00
|
||||
SE_M_COMET_PUNCH = 8B 00
|
||||
SE_M_MEGA_KICK = 8C 00
|
||||
SE_M_MEGA_KICK2 = 8D 00
|
||||
SE_M_CRABHAMMER = 8E 00
|
||||
SE_M_JUMP_KICK = 8F 00
|
||||
SE_M_FLAME_WHEEL = 90 00
|
||||
SE_M_FLAME_WHEEL2 = 91 00
|
||||
SE_M_FLAMETHROWER = 92 00
|
||||
SE_M_FIRE_PUNCH = 93 00
|
||||
SE_M_TOXIC = 94 00
|
||||
SE_M_SACRED_FIRE = 95 00
|
||||
SE_M_SACRED_FIRE2 = 96 00
|
||||
SE_M_EMBER = 97 00
|
||||
SE_M_TAKE_DOWN = 98 00
|
||||
SE_M_BLIZZARD = 99 00
|
||||
SE_M_BLIZZARD2 = 9A 00
|
||||
SE_M_SCRATCH = 9B 00
|
||||
SE_M_VICEGRIP = 9C 00
|
||||
SE_M_WING_ATTACK = 9D 00
|
||||
SE_M_FLY = 9E 00
|
||||
SE_M_SAND_ATTACK = 9F 00
|
||||
SE_M_RAZOR_WIND2 = A0 00
|
||||
SE_M_BITE = A1 00
|
||||
SE_M_HEADBUTT = A2 00
|
||||
SE_M_SURF = A3 00
|
||||
SE_M_HYDRO_PUMP = A4 00
|
||||
SE_M_WHIRLPOOL = A5 00
|
||||
SE_M_HORN_ATTACK = A6 00
|
||||
SE_M_TAIL_WHIP = A7 00
|
||||
SE_M_MIST = A8 00
|
||||
SE_M_POISON_POWDER = A9 00
|
||||
SE_M_BIND = AA 00
|
||||
SE_M_DRAGON_RAGE = AB 00
|
||||
SE_M_SING = AC 00
|
||||
SE_M_PERISH_SONG = AD 00
|
||||
SE_M_PAY_DAY = AE 00
|
||||
SE_M_DIG = AF 00
|
||||
SE_M_DIZZY_PUNCH = B0 00
|
||||
SE_M_SELF_DESTRUCT = B1 00
|
||||
SE_M_EXPLOSION = B2 00
|
||||
SE_M_ABSORB_2 = B3 00
|
||||
SE_M_ABSORB = B4 00
|
||||
SE_M_SCREECH = B5 00
|
||||
SE_M_BUBBLE_BEAM = B6 00
|
||||
SE_M_BUBBLE_BEAM2 = B7 00
|
||||
SE_M_SUPERSONIC = B8 00
|
||||
SE_M_BELLY_DRUM = B9 00
|
||||
SE_M_METRONOME = BA 00
|
||||
SE_M_BONEMERANG = BB 00
|
||||
SE_M_LICK = BC 00
|
||||
SE_M_PSYBEAM = BD 00
|
||||
SE_M_FAINT_ATTACK = BE 00
|
||||
SE_M_SWORDS_DANCE = BF 00
|
||||
SE_M_LEER = C0 00
|
||||
SE_M_SWAGGER = C1 00
|
||||
SE_M_SWAGGER2 = C2 00
|
||||
SE_M_HEAL_BELL = C3 00
|
||||
SE_M_CONFUSE_RAY = C4 00
|
||||
SE_M_SNORE = C5 00
|
||||
SE_M_BRICK_BREAK = C6 00
|
||||
SE_M_GIGA_DRAIN = C7 00
|
||||
SE_M_PSYBEAM2 = C8 00
|
||||
SE_M_SOLAR_BEAM = C9 00
|
||||
SE_M_PETAL_DANCE = CA 00
|
||||
SE_M_TELEPORT = CB 00
|
||||
SE_M_MINIMIZE = CC 00
|
||||
SE_M_SKETCH = CD 00
|
||||
SE_M_SWIFT = CE 00
|
||||
SE_M_REFLECT = CF 00
|
||||
SE_M_BARRIER = D0 00
|
||||
SE_M_DETECT = D1 00
|
||||
SE_M_LOCK_ON = D2 00
|
||||
SE_M_MOONLIGHT = D3 00
|
||||
SE_M_CHARM = D4 00
|
||||
SE_M_CHARGE = D5 00
|
||||
SE_M_STRENGTH = D6 00
|
||||
SE_M_HYPER_BEAM = D7 00
|
||||
SE_M_WATERFALL = D8 00
|
||||
SE_M_REVERSAL = D9 00
|
||||
SE_M_ACID_ARMOR = DA 00
|
||||
SE_M_SANDSTORM = DB 00
|
||||
SE_M_TRI_ATTACK = DC 00
|
||||
SE_M_TRI_ATTACK2 = DD 00
|
||||
SE_M_ENCORE = DE 00
|
||||
SE_M_ENCORE2 = DF 00
|
||||
SE_M_BATON_PASS = E0 00
|
||||
SE_M_MILK_DRINK = E1 00
|
||||
SE_M_ATTRACT = E2 00
|
||||
SE_M_ATTRACT2 = E3 00
|
||||
SE_M_MORNING_SUN = E4 00
|
||||
SE_M_FLATTER = E5 00
|
||||
SE_M_SAND_TOMB = E6 00
|
||||
SE_M_GRASSWHISTLE = E7 00
|
||||
SE_M_SPIT_UP = E8 00
|
||||
SE_M_DIVE = E9 00
|
||||
SE_M_EARTHQUAKE = EA 00
|
||||
SE_M_TWISTER = EB 00
|
||||
SE_M_SWEET_SCENT = EC 00
|
||||
SE_M_YAWN = ED 00
|
||||
SE_M_SKY_UPPERCUT = EE 00
|
||||
SE_M_STAT_INCREASE = EF 00
|
||||
SE_M_HEAT_WAVE = F0 00
|
||||
SE_M_UPROAR = F1 00
|
||||
SE_M_HAIL = F2 00
|
||||
SE_M_COSMIC_POWER = F3 00
|
||||
SE_M_TEETER_DANCE = F4 00
|
||||
SE_M_STAT_DECREASE = F5 00
|
||||
SE_M_HAZE = F6 00
|
||||
SE_M_HYPER_BEAM2 = F7 00
|
||||
SE_RG_DOOR = F8 00
|
||||
SE_RG_CARD_FLIP = F9 00
|
||||
SE_RG_CARD_FLIPPING = FA 00
|
||||
SE_RG_CARD_OPEN = FB 00
|
||||
SE_RG_BAG_CURSOR = FC 00
|
||||
SE_RG_BAG_POCKET = FD 00
|
||||
SE_RG_BALL_CLICK = FE 00
|
||||
SE_RG_SHOP = FF 00
|
||||
SE_RG_KITEKI = 00 01
|
||||
SE_RG_HELP_OP = 01 01
|
||||
SE_RG_HELP_CL = 02 01
|
||||
SE_RG_HELP_NG = 03 01
|
||||
SE_RG_DEOMOV = 04 01
|
||||
SE_RG_EXCELLENT = 05 01
|
||||
SE_RG_NAWAMISS = 06 01
|
||||
SE_TOREEYE = 07 01
|
||||
SE_TOREOFF = 08 01
|
||||
SE_HANTEI1 = 09 01
|
||||
SE_HANTEI2 = 0A 01
|
||||
SE_CURTAIN = 0B 01
|
||||
SE_CURTAIN1 = 0C 01
|
||||
SE_USSOKI = 0D 01
|
||||
MUS_TETSUJI = 5E 01
|
||||
MUS_FIELD13 = 5F 01
|
||||
MUS_KACHI22 = 60 01
|
||||
MUS_KACHI2 = 61 01
|
||||
MUS_KACHI3 = 62 01
|
||||
MUS_KACHI5 = 63 01
|
||||
MUS_PCC = 64 01
|
||||
MUS_NIBI = 65 01
|
||||
MUS_SUIKUN = 66 01
|
||||
MUS_DOORO1 = 67 01
|
||||
MUS_DOORO_X1 = 68 01
|
||||
MUS_DOORO_X3 = 69 01
|
||||
MUS_MACHI_S2 = 6A 01
|
||||
MUS_MACHI_S4 = 6B 01
|
||||
MUS_GIM = 6C 01
|
||||
MUS_NAMINORI = 6D 01
|
||||
MUS_DAN01 = 6E 01
|
||||
MUS_FANFA1 = 6F 01
|
||||
MUS_ME_ASA = 70 01
|
||||
MUS_ME_BACHI = 71 01
|
||||
MUS_FANFA4 = 72 01
|
||||
MUS_FANFA5 = 73 01
|
||||
MUS_ME_WAZA = 74 01
|
||||
MUS_BIJYUTU = 75 01
|
||||
MUS_DOORO_X4 = 76 01
|
||||
MUS_FUNE_KAN = 77 01
|
||||
MUS_ME_SHINKA = 78 01
|
||||
MUS_SHINKA = 79 01
|
||||
MUS_ME_WASURE = 7A 01
|
||||
MUS_SYOUJOEYE = 7B 01
|
||||
MUS_BOYEYE = 7C 01
|
||||
MUS_DAN02 = 7D 01
|
||||
MUS_MACHI_S3 = 7E 01
|
||||
MUS_ODAMAKI = 7F 01
|
||||
MUS_B_TOWER = 80 01
|
||||
MUS_SWIMEYE = 81 01
|
||||
MUS_DAN03 = 82 01
|
||||
MUS_ME_KINOMI = 83 01
|
||||
MUS_ME_TAMA = 84 01
|
||||
MUS_ME_B_BIG = 85 01
|
||||
MUS_ME_B_SMALL = 86 01
|
||||
MUS_ME_ZANNEN = 87 01
|
||||
MUS_BD_TIME = 88 01
|
||||
MUS_TEST1 = 89 01
|
||||
MUS_TEST2 = 8A 01
|
||||
MUS_TEST3 = 8B 01
|
||||
MUS_TEST4 = 8C 01
|
||||
MUS_TEST = 8D 01
|
||||
MUS_GOMACHI0 = 8E 01
|
||||
MUS_GOTOWN = 8F 01
|
||||
MUS_POKECEN = 90 01
|
||||
MUS_NEXTROAD = 91 01
|
||||
MUS_GRANROAD = 92 01
|
||||
SE_RG_SS_ANNE_HORN = 00 01
|
||||
SE_RG_HELP_OPEN = 01 01
|
||||
SE_RG_HELP_CLOSE = 02 01
|
||||
SE_RG_HELP_ERROR = 03 01
|
||||
SE_RG_DEOXYS_MOVE = 04 01
|
||||
SE_RG_POKE_JUMP_SUCCESS = 05 01
|
||||
SE_RG_POKE_JUMP_FAILURE = 06 01
|
||||
SE_POKENAV_CALL = 07 01
|
||||
SE_POKENAV_HANG_UP = 08 01
|
||||
SE_ARENA_TIMEUP1 = 09 01
|
||||
SE_ARENA_TIMEUP2 = 0A 01
|
||||
SE_PIKE_CURTAIN_CLOSE = 0B 01
|
||||
SE_PIKE_CURTAIN_OPEN = 0C 01
|
||||
SE_SUDOWOODO_SHAKE = 0D 01
|
||||
MUS_LITTLEROOT_TEST = 5E 01
|
||||
MUS_GSC_ROUTE38 = 5F 01
|
||||
MUS_CAUGHT = 60 01
|
||||
MUS_VICTORY_WILD = 61 01
|
||||
MUS_VICTORY_GYM_LEADER = 62 01
|
||||
MUS_VICTORY_LEAGUE = 63 01
|
||||
MUS_C_COMM_CENTER = 64 01
|
||||
MUS_GSC_PEWTER = 65 01
|
||||
MUS_C_VS_LEGEND_BEAST = 66 01
|
||||
MUS_ROUTE101 = 67 01
|
||||
MUS_ROUTE110 = 68 01
|
||||
MUS_ROUTE120 = 69 01
|
||||
MUS_PETALBURG = 6A 01
|
||||
MUS_OLDALE = 6B 01
|
||||
MUS_GYM = 6C 01
|
||||
MUS_SURF = 6D 01
|
||||
MUS_PETALBURG_WOODS = 6E 01
|
||||
MUS_LEVEL_UP = 6F 01
|
||||
MUS_HEAL = 70 01
|
||||
MUS_OBTAIN_BADGE = 71 01
|
||||
MUS_OBTAIN_ITEM = 72 01
|
||||
MUS_EVOLVED = 73 01
|
||||
MUS_OBTAIN_TMHM = 74 01
|
||||
MUS_LILYCOVE_MUSEUM = 75 01
|
||||
MUS_ROUTE122 = 76 01
|
||||
MUS_OCEANIC_MUSEUM = 77 01
|
||||
MUS_EVOLUTION_INTRO = 78 01
|
||||
MUS_EVOLUTION = 79 01
|
||||
MUS_MOVE_DELETED = 7A 01
|
||||
MUS_ENCOUNTER_GIRL = 7B 01
|
||||
MUS_ENCOUNTER_MALE = 7C 01
|
||||
MUS_ABANDONED_SHIP = 7D 01
|
||||
MUS_FORTREE = 7E 01
|
||||
MUS_BIRCH_LAB = 7F 01
|
||||
MUS_B_TOWER_RS = 80 01
|
||||
MUS_ENCOUNTER_SWIMMER = 81 01
|
||||
MUS_CAVE_OF_ORIGIN = 82 01
|
||||
MUS_OBTAIN_BERRY = 83 01
|
||||
MUS_AWAKEN_LEGEND = 84 01
|
||||
MUS_SLOTS_JACKPOT = 85 01
|
||||
MUS_SLOTS_WIN = 86 01
|
||||
MUS_TOO_BAD = 87 01
|
||||
MUS_ROULETTE = 88 01
|
||||
MUS_LINK_CONTEST_P1 = 89 01
|
||||
MUS_LINK_CONTEST_P2 = 8A 01
|
||||
MUS_LINK_CONTEST_P3 = 8B 01
|
||||
MUS_LINK_CONTEST_P4 = 8C 01
|
||||
MUS_ENCOUNTER_RICH = 8D 01
|
||||
MUS_VERDANTURF = 8E 01
|
||||
MUS_RUSTBORO = 8F 01
|
||||
MUS_POKE_CENTER = 90 01
|
||||
MUS_ROUTE104 = 91 01
|
||||
MUS_ROUTE119 = 92 01
|
||||
MUS_CYCLING = 93 01
|
||||
MUS_FRIENDLY = 94 01
|
||||
MUS_MISHIRO = 95 01
|
||||
MUS_TOZAN = 96 01
|
||||
MUS_GIRLEYE = 97 01
|
||||
MUS_MINAMO = 98 01
|
||||
MUS_ASHROAD = 99 01
|
||||
MUS_EVENT0 = 9A 01
|
||||
MUS_DEEPDEEP = 9B 01
|
||||
MUS_KACHI1 = 9C 01
|
||||
MUS_TITLE3 = 9D 01
|
||||
MUS_DEMO1 = 9E 01
|
||||
MUS_GIRL_SUP = 9F 01
|
||||
MUS_HAGESHII = A0 01
|
||||
MUS_KAKKOII = A1 01
|
||||
MUS_KAZANBAI = A2 01
|
||||
MUS_AQA_0 = A3 01
|
||||
MUS_TSURETEK = A4 01
|
||||
MUS_BOY_SUP = A5 01
|
||||
MUS_RAINBOW = A6 01
|
||||
MUS_AYASII = A7 01
|
||||
MUS_KACHI4 = A8 01
|
||||
MUS_ROPEWAY = A9 01
|
||||
MUS_CASINO = AA 01
|
||||
MUS_HIGHTOWN = AB 01
|
||||
MUS_SAFARI = AC 01
|
||||
MUS_C_ROAD = AD 01
|
||||
MUS_AJITO = AE 01
|
||||
MUS_M_BOAT = AF 01
|
||||
MUS_M_DUNGON = B0 01
|
||||
MUS_FINECITY = B1 01
|
||||
MUS_MACHUPI = B2 01
|
||||
MUS_P_SCHOOL = B3 01
|
||||
MUS_DENDOU = B4 01
|
||||
MUS_TONEKUSA = B5 01
|
||||
MUS_MABOROSI = B6 01
|
||||
MUS_CON_FAN = B7 01
|
||||
MUS_CONTEST0 = B8 01
|
||||
MUS_MGM0 = B9 01
|
||||
MUS_T_BATTLE = BA 01
|
||||
MUS_OOAME = BB 01
|
||||
MUS_HIDERI = BC 01
|
||||
MUS_RUNECITY = BD 01
|
||||
MUS_CON_K = BE 01
|
||||
MUS_EIKOU_R = BF 01
|
||||
MUS_KARAKURI = C0 01
|
||||
MUS_HUTAGO = C1 01
|
||||
MUS_SITENNOU = C2 01
|
||||
MUS_YAMA_EYE = C3 01
|
||||
MUS_CONLOBBY = C4 01
|
||||
MUS_INTER_V = C5 01
|
||||
MUS_DAIGO = C6 01
|
||||
MUS_THANKFOR = C7 01
|
||||
MUS_POKE_MART = 94 01
|
||||
MUS_LITTLEROOT = 95 01
|
||||
MUS_MT_CHIMNEY = 96 01
|
||||
MUS_ENCOUNTER_FEMALE = 97 01
|
||||
MUS_LILYCOVE = 98 01
|
||||
MUS_ROUTE111 = 99 01
|
||||
MUS_HELP = 9A 01
|
||||
MUS_UNDERWATER = 9B 01
|
||||
MUS_VICTORY_TRAINER = 9C 01
|
||||
MUS_TITLE = 9D 01
|
||||
MUS_INTRO = 9E 01
|
||||
MUS_ENCOUNTER_MAY = 9F 01
|
||||
MUS_ENCOUNTER_INTENSE = A0 01
|
||||
MUS_ENCOUNTER_COOL = A1 01
|
||||
MUS_ROUTE113 = A2 01
|
||||
MUS_ENCOUNTER_AQUA = A3 01
|
||||
MUS_FOLLOW_ME = A4 01
|
||||
MUS_ENCOUNTER_BRENDAN = A5 01
|
||||
MUS_EVER_GRANDE = A6 01
|
||||
MUS_ENCOUNTER_SUSPICIOUS = A7 01
|
||||
MUS_VICTORY_AQUA_MAGMA = A8 01
|
||||
MUS_CABLE_CAR = A9 01
|
||||
MUS_GAME_CORNER = AA 01
|
||||
MUS_DEWFORD = AB 01
|
||||
MUS_SAFARI_ZONE = AC 01
|
||||
MUS_VICTORY_ROAD = AD 01
|
||||
MUS_AQUA_MAGMA_HIDEOUT = AE 01
|
||||
MUS_SAILING = AF 01
|
||||
MUS_MT_PYRE = B0 01
|
||||
MUS_SLATEPORT = B1 01
|
||||
MUS_MT_PYRE_EXTERIOR = B2 01
|
||||
MUS_SCHOOL = B3 01
|
||||
MUS_HALL_OF_FAME = B4 01
|
||||
MUS_FALLARBOR = B5 01
|
||||
MUS_SEALED_CHAMBER = B6 01
|
||||
MUS_CONTEST_WINNER = B7 01
|
||||
MUS_CONTEST = B8 01
|
||||
MUS_ENCOUNTER_MAGMA = B9 01
|
||||
MUS_INTRO_BATTLE = BA 01
|
||||
MUS_ABNORMAL_WEATHER = BB 01
|
||||
MUS_WEATHER_GROUDON = BC 01
|
||||
MUS_SOOTOPOLIS = BD 01
|
||||
MUS_CONTEST_RESULTS = BE 01
|
||||
MUS_HALL_OF_FAME_ROOM = BF 01
|
||||
MUS_TRICK_HOUSE = C0 01
|
||||
MUS_ENCOUNTER_TWINS = C1 01
|
||||
MUS_ENCOUNTER_ELITE_FOUR = C2 01
|
||||
MUS_ENCOUNTER_HIKER = C3 01
|
||||
MUS_CONTEST_LOBBY = C4 01
|
||||
MUS_ENCOUNTER_INTERVIEWER = C5 01
|
||||
MUS_ENCOUNTER_CHAMPION = C6 01
|
||||
MUS_CREDITS = C7 01
|
||||
MUS_END = C8 01
|
||||
MUS_B_FRONTIER = C9 01
|
||||
MUS_B_ARENA = CA 01
|
||||
MUS_ME_POINTGET = CB 01
|
||||
MUS_ME_TORE_EYE = CC 01
|
||||
MUS_PYRAMID = CD 01
|
||||
MUS_PYRAMID_TOP = CE 01
|
||||
MUS_OBTAIN_B_POINTS = CB 01
|
||||
MUS_REGISTER_MATCH_CALL = CC 01
|
||||
MUS_B_PYRAMID = CD 01
|
||||
MUS_B_PYRAMID_TOP = CE 01
|
||||
MUS_B_PALACE = CF 01
|
||||
MUS_REKKUU_KOURIN = D0 01
|
||||
MUS_SATTOWER = D1 01
|
||||
MUS_ME_SYMBOLGET = D2 01
|
||||
MUS_RAYQUAZA_APPEARS = D0 01
|
||||
MUS_B_TOWER = D1 01
|
||||
MUS_OBTAIN_SYMBOL = D2 01
|
||||
MUS_B_DOME = D3 01
|
||||
MUS_B_TUBE = D4 01
|
||||
MUS_B_PIKE = D4 01
|
||||
MUS_B_FACTORY = D5 01
|
||||
MUS_VS_REKKU = D6 01
|
||||
MUS_VS_FRONT = D7 01
|
||||
MUS_VS_RAYQUAZA = D6 01
|
||||
MUS_VS_FRONTIER_BRAIN = D7 01
|
||||
MUS_VS_MEW = D8 01
|
||||
MUS_B_DOME1 = D9 01
|
||||
MUS_BATTLE27 = DA 01
|
||||
MUS_BATTLE31 = DB 01
|
||||
MUS_BATTLE20 = DC 01
|
||||
MUS_BATTLE32 = DD 01
|
||||
MUS_BATTLE33 = DE 01
|
||||
MUS_BATTLE36 = DF 01
|
||||
MUS_BATTLE34 = E0 01
|
||||
MUS_BATTLE35 = E1 01
|
||||
MUS_BATTLE38 = E2 01
|
||||
MUS_BATTLE30 = E3 01
|
||||
MUS_RG_ANNAI = E4 01
|
||||
MUS_RG_SLOT = E5 01
|
||||
MUS_RG_AJITO = E6 01
|
||||
MUS_B_DOME_LOBBY = D9 01
|
||||
MUS_VS_WILD = DA 01
|
||||
MUS_VS_AQUA_MAGMA = DB 01
|
||||
MUS_VS_TRAINER = DC 01
|
||||
MUS_VS_GYM_LEADER = DD 01
|
||||
MUS_VS_CHAMPION = DE 01
|
||||
MUS_VS_REGI = DF 01
|
||||
MUS_VS_KYOGRE_GROUDON = E0 01
|
||||
MUS_VS_RIVAL = E1 01
|
||||
MUS_VS_ELITE_FOUR = E2 01
|
||||
MUS_VS_AQUA_MAGMA_LEADER = E3 01
|
||||
MUS_RG_FOLLOW_ME = E4 01
|
||||
MUS_RG_GAME_CORNER = E5 01
|
||||
MUS_RG_ROCKET_HIDEOUT = E6 01
|
||||
MUS_RG_GYM = E7 01
|
||||
MUS_RG_PURIN = E8 01
|
||||
MUS_RG_DEMO = E9 01
|
||||
MUS_RG_JIGGLYPUFF = E8 01
|
||||
MUS_RG_INTRO_FIGHT = E9 01
|
||||
MUS_RG_TITLE = EA 01
|
||||
MUS_RG_GUREN = EB 01
|
||||
MUS_RG_SHION = EC 01
|
||||
MUS_RG_KAIHUKU = ED 01
|
||||
MUS_RG_CINNABAR = EB 01
|
||||
MUS_RG_LAVENDER = EC 01
|
||||
MUS_RG_HEAL = ED 01
|
||||
MUS_RG_CYCLING = EE 01
|
||||
MUS_RG_ROCKET = EF 01
|
||||
MUS_RG_SHOUJO = F0 01
|
||||
MUS_RG_SHOUNEN = F1 01
|
||||
MUS_RG_DENDOU = F2 01
|
||||
MUS_RG_T_MORI = F3 01
|
||||
MUS_RG_OTSUKIMI = F4 01
|
||||
MUS_RG_POKEYASHI = F5 01
|
||||
MUS_RG_ENDING = F6 01
|
||||
MUS_RG_LOAD01 = F7 01
|
||||
MUS_RG_OPENING = F8 01
|
||||
MUS_RG_LOAD02 = F9 01
|
||||
MUS_RG_LOAD03 = FA 01
|
||||
MUS_RG_CHAMP_R = FB 01
|
||||
MUS_RG_VS_GYM = FC 01
|
||||
MUS_RG_VS_TORE = FD 01
|
||||
MUS_RG_VS_YASEI = FE 01
|
||||
MUS_RG_VS_LAST = FF 01
|
||||
MUS_RG_MASARA = 00 02
|
||||
MUS_RG_KENKYU = 01 02
|
||||
MUS_RG_OHKIDO = 02 02
|
||||
MUS_RG_POKECEN = 03 02
|
||||
MUS_RG_SANTOAN = 04 02
|
||||
MUS_RG_NAMINORI = 05 02
|
||||
MUS_RG_P_TOWER = 06 02
|
||||
MUS_RG_SHIRUHU = 07 02
|
||||
MUS_RG_HANADA = 08 02
|
||||
MUS_RG_TAMAMUSI = 09 02
|
||||
MUS_RG_WIN_TRE = 0A 02
|
||||
MUS_RG_WIN_YASEI = 0B 02
|
||||
MUS_RG_WIN_GYM = 0C 02
|
||||
MUS_RG_KUCHIBA = 0D 02
|
||||
MUS_RG_NIBI = 0E 02
|
||||
MUS_RG_RIVAL1 = 0F 02
|
||||
MUS_RG_RIVAL2 = 10 02
|
||||
MUS_RG_FAN2 = 11 02
|
||||
MUS_RG_FAN5 = 12 02
|
||||
MUS_RG_FAN6 = 13 02
|
||||
MUS_ME_RG_PHOTO = 14 02
|
||||
MUS_RG_TITLEROG = 15 02
|
||||
MUS_RG_GET_YASEI = 16 02
|
||||
MUS_RG_SOUSA = 17 02
|
||||
MUS_RG_SEKAIKAN = 18 02
|
||||
MUS_RG_SEIBETU = 19 02
|
||||
MUS_RG_JUMP = 1A 02
|
||||
MUS_RG_UNION = 1B 02
|
||||
MUS_RG_NETWORK = 1C 02
|
||||
MUS_RG_OKURIMONO = 1D 02
|
||||
MUS_RG_KINOMIKUI = 1E 02
|
||||
MUS_RG_NANADUNGEON = 1F 02
|
||||
MUS_RG_OSHIE_TV = 20 02
|
||||
MUS_RG_NANASHIMA = 21 02
|
||||
MUS_RG_NANAISEKI = 22 02
|
||||
MUS_RG_NANA123 = 23 02
|
||||
MUS_RG_NANA45 = 24 02
|
||||
MUS_RG_NANA67 = 25 02
|
||||
MUS_RG_POKEFUE = 26 02
|
||||
MUS_RG_VS_DEO = 27 02
|
||||
MUS_RG_VS_MYU2 = 28 02
|
||||
MUS_RG_VS_DEN = 29 02
|
||||
MUS_RG_EXEYE = 2A 02
|
||||
MUS_RG_DEOEYE = 2B 02
|
||||
MUS_RG_T_TOWER = 2C 02
|
||||
MUS_RG_SLOWMASARA = 2D 02
|
||||
MUS_RG_TVNOIZE = 2E 02
|
||||
MUS_RG_ENCOUNTER_ROCKET = EF 01
|
||||
MUS_RG_ENCOUNTER_GIRL = F0 01
|
||||
MUS_RG_ENCOUNTER_BOY = F1 01
|
||||
MUS_RG_HALL_OF_FAME = F2 01
|
||||
MUS_RG_VIRIDIAN_FOREST = F3 01
|
||||
MUS_RG_MT_MOON = F4 01
|
||||
MUS_RG_POKE_MANSION = F5 01
|
||||
MUS_RG_CREDITS = F6 01
|
||||
MUS_RG_ROUTE1 = F7 01
|
||||
MUS_RG_ROUTE24 = F8 01
|
||||
MUS_RG_ROUTE3 = F9 01
|
||||
MUS_RG_ROUTE11 = FA 01
|
||||
MUS_RG_VICTORY_ROAD = FB 01
|
||||
MUS_RG_VS_GYM_LEADER = FC 01
|
||||
MUS_RG_VS_TRAINER = FD 01
|
||||
MUS_RG_VS_WILD = FE 01
|
||||
MUS_RG_VS_CHAMPION = FF 01
|
||||
MUS_RG_PALLET = 00 02
|
||||
MUS_RG_OAK_LAB = 01 02
|
||||
MUS_RG_OAK = 02 02
|
||||
MUS_RG_POKE_CENTER = 03 02
|
||||
MUS_RG_SS_ANNE = 04 02
|
||||
MUS_RG_SURF = 05 02
|
||||
MUS_RG_POKE_TOWER = 06 02
|
||||
MUS_RG_SILPH = 07 02
|
||||
MUS_RG_FUCHSIA = 08 02
|
||||
MUS_RG_CELADON = 09 02
|
||||
MUS_RG_VICTORY_TRAINER = 0A 02
|
||||
MUS_RG_VICTORY_WILD = 0B 02
|
||||
MUS_RG_VICTORY_GYM_LEADER = 0C 02
|
||||
MUS_RG_VERMILLION = 0D 02
|
||||
MUS_RG_PEWTER = 0E 02
|
||||
MUS_RG_ENCOUNTER_RIVAL = 0F 02
|
||||
MUS_RG_RIVAL_EXIT = 10 02
|
||||
MUS_RG_DEX_RATING = 11 02
|
||||
MUS_RG_OBTAIN_KEY_ITEM = 12 02
|
||||
MUS_RG_CAUGHT_INTRO = 13 02
|
||||
MUS_RG_PHOTO = 14 02
|
||||
MUS_RG_GAME_FREAK = 15 02
|
||||
MUS_RG_CAUGHT = 16 02
|
||||
MUS_RG_NEW_GAME_INSTRUCT = 17 02
|
||||
MUS_RG_NEW_GAME_INTRO = 18 02
|
||||
MUS_RG_NEW_GAME_EXIT = 19 02
|
||||
MUS_RG_POKE_JUMP = 1A 02
|
||||
MUS_RG_UNION_ROOM = 1B 02
|
||||
MUS_RG_NET_CENTER = 1C 02
|
||||
MUS_RG_MYSTERY_GIFT = 1D 02
|
||||
MUS_RG_BERRY_PICK = 1E 02
|
||||
MUS_RG_SEVII_CAVE = 1F 02
|
||||
MUS_RG_TEACHY_TV_SHOW = 20 02
|
||||
MUS_RG_SEVII_ROUTE = 21 02
|
||||
MUS_RG_SEVII_DUNGEON = 22 02
|
||||
MUS_RG_SEVII_123 = 23 02
|
||||
MUS_RG_SEVII_45 = 24 02
|
||||
MUS_RG_SEVII_67 = 25 02
|
||||
MUS_RG_POKE_FLUTE = 26 02
|
||||
MUS_RG_VS_DEOXYS = 27 02
|
||||
MUS_RG_VS_MEWTWO = 28 02
|
||||
MUS_RG_VS_LEGEND = 29 02
|
||||
MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02
|
||||
MUS_RG_ENCOUNTER_DEOXYS = 2B 02
|
||||
MUS_RG_TRAINER_TOWER = 2C 02
|
||||
MUS_RG_SLOW_PALLET = 2D 02
|
||||
MUS_RG_TEACHY_TV_MENU = 2E 02
|
||||
PH_TRAP_BLEND = 2F 02
|
||||
PH_TRAP_HELD = 30 02
|
||||
PH_TRAP_SOLO = 31 02
|
||||
|
||||
@@ -12,9 +12,9 @@ gRecvCmds
|
||||
gLinkStatus
|
||||
gLinkDummy1
|
||||
gLinkDummy2
|
||||
gUnknown_030030EC
|
||||
gUnknown_030030F0
|
||||
gUnknown_030030F4
|
||||
gReadyToExitStandby
|
||||
gReadyToCloseLink
|
||||
gReadyCloseLinkType
|
||||
gSuppressLinkErrorMessage
|
||||
gWirelessCommType
|
||||
gSavedLinkPlayerCount
|
||||
|
||||
@@ -1,4 +1,2 @@
|
||||
.include "constants/gba_constants.inc"
|
||||
.include "constants/global.inc"
|
||||
.include "constants/contest_constants.inc"
|
||||
.include "constants/contest_move_effects.inc"
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
.set CONTEST_COOL, 0x00
|
||||
.set CONTEST_BEAUTY, 0x01
|
||||
.set CONTEST_CUTE, 0x02
|
||||
.set CONTEST_SMART, 0x03
|
||||
.set CONTEST_TOUGH, 0x04
|
||||
|
||||
.set COMBO_STARTER_RAIN_DANCE, 0x01
|
||||
.set COMBO_STARTER_RAGE, 0x02
|
||||
.set COMBO_STARTER_FOCUS_ENERGY, 0x03
|
||||
.set COMBO_STARTER_HYPNOSIS, 0x04
|
||||
.set COMBO_STARTER_ENDURE, 0x05
|
||||
.set COMBO_STARTER_HORN_ATTACK, 0x06
|
||||
.set COMBO_STARTER_SWORDS_DANCE, 0x07
|
||||
.set COMBO_STARTER_STOCKPILE, 0x08
|
||||
.set COMBO_STARTER_SUNNY_DAY, 0x09
|
||||
.set COMBO_STARTER_REST, 0x0A
|
||||
.set COMBO_STARTER_VICE_GRIP, 0x0B
|
||||
.set COMBO_STARTER_DEFENSE_CURL, 0x0C
|
||||
.set COMBO_STARTER_CHARGE, 0x0D
|
||||
.set COMBO_STARTER_ROCK_THROW, 0x0E
|
||||
.set COMBO_STARTER_YAWN, 0x0F
|
||||
.set COMBO_STARTER_SCARY_FACE, 0x10
|
||||
.set COMBO_STARTER_POWDER_SNOW, 0x11
|
||||
.set COMBO_STARTER_LOCK_ON, 0x12
|
||||
.set COMBO_STARTER_SOFT_BOILED, 0x13
|
||||
.set COMBO_STARTER_MEAN_LOOK, 0x14
|
||||
.set COMBO_STARTER_SCRATCH, 0x15
|
||||
.set COMBO_STARTER_GROWTH, 0x16
|
||||
.set COMBO_STARTER_HAIL, 0x17
|
||||
.set COMBO_STARTER_SANDSTORM, 0x18
|
||||
.set COMBO_STARTER_BELLY_DRUM, 0x19
|
||||
.set COMBO_STARTER_MIND_READER, 0x1A
|
||||
.set COMBO_STARTER_DRAGON_BREATH, 0x1B
|
||||
.set COMBO_STARTER_DRAGON_RAGE, 0x1C
|
||||
.set COMBO_STARTER_DRAGON_DANCE, 0x1D
|
||||
.set COMBO_STARTER_SURF, 0x1E
|
||||
.set COMBO_STARTER_DIVE, 0x1F
|
||||
.set COMBO_STARTER_STRING_SHOT, 0x20
|
||||
.set COMBO_STARTER_LEER, 0x21
|
||||
.set COMBO_STARTER_TAUNT, 0x22
|
||||
.set COMBO_STARTER_CHARM, 0x23
|
||||
.set COMBO_STARTER_HARDEN, 0x24
|
||||
.set COMBO_STARTER_SING, 0x25
|
||||
.set COMBO_STARTER_EARTHQUAKE, 0x26
|
||||
.set COMBO_STARTER_DOUBLE_TEAM, 0x27
|
||||
.set COMBO_STARTER_CURSE, 0x28
|
||||
.set COMBO_STARTER_SWEET_SCENT, 0x29
|
||||
.set COMBO_STARTER_SLUDGE, 0x2A
|
||||
.set COMBO_STARTER_SLUDGE_BOMB, 0x2B
|
||||
.set COMBO_STARTER_THUNDER_PUNCH, 0x2C
|
||||
.set COMBO_STARTER_FIRE_PUNCH, 0x2D
|
||||
.set COMBO_STARTER_ICE_PUNCH, 0x2E
|
||||
.set COMBO_STARTER_PECK, 0x2F
|
||||
.set COMBO_STARTER_METAL_SOUND, 0x30
|
||||
.set COMBO_STARTER_MUD_SPORT, 0x31
|
||||
.set COMBO_STARTER_WATER_SPORT, 0x32
|
||||
.set COMBO_STARTER_BONE_CLUB, 0x33
|
||||
.set COMBO_STARTER_BONEMERANG, 0x34
|
||||
.set COMBO_STARTER_BONE_RUSH, 0x35
|
||||
.set COMBO_STARTER_SAND_ATTACK, 0x36
|
||||
.set COMBO_STARTER_MUD_SLAP, 0x37
|
||||
.set COMBO_STARTER_FAKE_OUT, 0x38
|
||||
.set COMBO_STARTER_PSYCHIC, 0x39
|
||||
.set COMBO_STARTER_KINESIS, 0x3A
|
||||
.set COMBO_STARTER_CONFUSION, 0x3B
|
||||
.set COMBO_STARTER_POUND, 0x3C
|
||||
.set COMBO_STARTER_SMOG, 0x3D
|
||||
.set COMBO_STARTER_CALM_MIND, 0x3E
|
||||
@@ -1,49 +0,0 @@
|
||||
enum_start
|
||||
enum CONTEST_EFFECT_HIGHLY_APPEALING @ 0
|
||||
enum CONTEST_EFFECT_USER_MORE_EASILY_STARTLED @ 1
|
||||
enum CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES @ 2
|
||||
enum CONTEST_EFFECT_REPETITION_NOT_BORING @ 3
|
||||
enum CONTEST_EFFECT_AVOID_STARTLE_ONCE @ 4
|
||||
enum CONTEST_EFFECT_AVOID_STARTLE @ 5
|
||||
enum CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY @ 6
|
||||
enum CONTEST_EFFECT_USER_LESS_EASILY_STARTLED @ 7
|
||||
enum CONTEST_EFFECT_STARTLE_FRONT_MON @ 8
|
||||
enum CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS @ 9
|
||||
enum CONTEST_EFFECT_STARTLE_PREV_MON @ 10
|
||||
enum CONTEST_EFFECT_STARTLE_PREV_MONS @ 11
|
||||
enum CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON @ 12
|
||||
enum CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS @ 13
|
||||
enum CONTEST_EFFECT_STARTLE_PREV_MON_2 @ 14
|
||||
enum CONTEST_EFFECT_STARTLE_PREV_MONS_2 @ 15
|
||||
enum CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION @ 16
|
||||
enum CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION @ 17
|
||||
enum CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN @ 18
|
||||
enum CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL @ 19
|
||||
enum CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL @ 20
|
||||
enum CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL @ 21
|
||||
enum CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL @ 22
|
||||
enum CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL @ 23
|
||||
enum CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL @ 24
|
||||
enum CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS @ 25
|
||||
enum CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS @ 26
|
||||
enum CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS @ 27
|
||||
enum CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION @ 28
|
||||
enum CONTEST_EFFECT_BETTER_IF_FIRST @ 29
|
||||
enum CONTEST_EFFECT_BETTER_IF_LAST @ 30
|
||||
enum CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES @ 31
|
||||
enum CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE @ 32
|
||||
enum CONTEST_EFFECT_BETTER_WHEN_LATER @ 33
|
||||
enum CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING @ 34
|
||||
enum CONTEST_EFFECT_BETTER_IF_SAME_TYPE @ 35
|
||||
enum CONTEST_EFFECT_BETTER_IF_DIFF_TYPE @ 36
|
||||
enum CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL @ 37
|
||||
enum CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS @ 38
|
||||
enum CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION @ 39
|
||||
enum CONTEST_EFFECT_NEXT_APPEAL_EARLIER @ 40
|
||||
enum CONTEST_EFFECT_NEXT_APPEAL_LATER @ 41
|
||||
enum CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER @ 42
|
||||
enum CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER @ 43
|
||||
enum CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST @ 44
|
||||
enum CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS @ 45
|
||||
enum CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED @ 46
|
||||
enum CONTEST_EFFECT_DONT_EXCITE_AUDIENCE @ 47
|
||||
@@ -249,64 +249,64 @@ AI_CBM_BellyDrum: @ 82DC341
|
||||
if_hp_less_than AI_USER, 51, Score_Minus10
|
||||
|
||||
AI_CBM_AttackUp: @ 82DC348
|
||||
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
|
||||
end
|
||||
|
||||
AI_CBM_DefenseUp: @ 82DC351
|
||||
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus10
|
||||
end
|
||||
|
||||
AI_CBM_SpeedUp: @ 82DC35A
|
||||
if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPEED, MAX_STAT_STAGE, Score_Minus10
|
||||
end
|
||||
|
||||
AI_CBM_SpAtkUp: @ 82DC363
|
||||
if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPATK, MAX_STAT_STAGE, Score_Minus10
|
||||
end
|
||||
|
||||
AI_CBM_SpDefUp: @ 82DC36C
|
||||
if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPDEF, MAX_STAT_STAGE, Score_Minus10
|
||||
end
|
||||
|
||||
AI_CBM_AccUp: @ 82DC375
|
||||
if_stat_level_equal AI_USER, STAT_ACC, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_ACC, MAX_STAT_STAGE, Score_Minus10
|
||||
end
|
||||
|
||||
AI_CBM_EvasionUp: @ 82DC37E
|
||||
if_stat_level_equal AI_USER, STAT_EVASION, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_EVASION, MAX_STAT_STAGE, Score_Minus10
|
||||
end
|
||||
|
||||
AI_CBM_AttackDown: @ 82DC387
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, MIN_STAT_STAGE, Score_Minus10
|
||||
get_ability AI_TARGET
|
||||
if_equal ABILITY_HYPER_CUTTER, Score_Minus10
|
||||
goto CheckIfAbilityBlocksStatChange
|
||||
|
||||
AI_CBM_DefenseDown: @ 82DC39C
|
||||
if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_DEF, MIN_STAT_STAGE, Score_Minus10
|
||||
goto CheckIfAbilityBlocksStatChange
|
||||
|
||||
AI_CBM_SpeedDown: @ 82DC3A9
|
||||
if_stat_level_equal AI_TARGET, STAT_SPEED, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_SPEED, MIN_STAT_STAGE, Score_Minus10
|
||||
if_ability AI_TARGET, ABILITY_SPEED_BOOST, Score_Minus10
|
||||
goto CheckIfAbilityBlocksStatChange
|
||||
|
||||
AI_CBM_SpAtkDown: @ 82DC3BF
|
||||
if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_SPATK, MIN_STAT_STAGE, Score_Minus10
|
||||
goto CheckIfAbilityBlocksStatChange
|
||||
|
||||
AI_CBM_SpDefDown: @ 82DC3CC
|
||||
if_stat_level_equal AI_TARGET, STAT_SPDEF, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_SPDEF, MIN_STAT_STAGE, Score_Minus10
|
||||
goto CheckIfAbilityBlocksStatChange
|
||||
|
||||
AI_CBM_AccDown: @ 82DC3D9
|
||||
if_stat_level_equal AI_TARGET, STAT_ACC, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_ACC, MIN_STAT_STAGE, Score_Minus10
|
||||
get_ability AI_TARGET
|
||||
if_equal ABILITY_KEEN_EYE, Score_Minus10
|
||||
goto CheckIfAbilityBlocksStatChange
|
||||
|
||||
AI_CBM_EvasionDown: @ 82DC3EE
|
||||
if_stat_level_equal AI_TARGET, STAT_EVASION, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_EVASION, MIN_STAT_STAGE, Score_Minus10
|
||||
|
||||
CheckIfAbilityBlocksStatChange: @ 82DC3F6
|
||||
get_ability AI_TARGET
|
||||
@@ -315,20 +315,20 @@ CheckIfAbilityBlocksStatChange: @ 82DC3F6
|
||||
end
|
||||
|
||||
AI_CBM_Haze: @ 82DC405
|
||||
if_stat_level_less_than AI_USER, STAT_ATK, 6, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_DEF, 6, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_SPEED, 6, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_SPATK, 6, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_SPDEF, 6, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_ACC, 6, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_EVASION, 6, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_ATK, 6, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_DEF, 6, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_SPEED, 6, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_SPATK, 6, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_SPDEF, 6, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_ACC, 6, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_EVASION, 6, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_DEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_SPEED, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_SPDEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_ACC, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_less_than AI_USER, STAT_EVASION, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_ATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_DEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_SPEED, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_SPATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_SPDEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_ACC, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
if_stat_level_more_than AI_TARGET, STAT_EVASION, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
|
||||
goto Score_Minus10
|
||||
|
||||
AI_CBM_Haze_End: @ 82DC47A
|
||||
@@ -436,8 +436,8 @@ AI_CBM_CantEscape: @ 82DC5B0
|
||||
end
|
||||
|
||||
AI_CBM_Curse: @ 82DC5BB
|
||||
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8
|
||||
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus8
|
||||
end
|
||||
|
||||
AI_CBM_Spikes: @ 82DC5CC
|
||||
@@ -484,8 +484,8 @@ AI_CBM_Safeguard: @ 82DC635
|
||||
end
|
||||
|
||||
AI_CBM_Memento: @ 82DC640
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus8
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, MIN_STAT_STAGE, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_SPATK, MIN_STAT_STAGE, Score_Minus8
|
||||
|
||||
AI_CBM_BatonPass: @ 82DC650
|
||||
count_usable_party_mons AI_USER
|
||||
@@ -574,18 +574,18 @@ AI_CBM_MudSport: @ 82DC71E
|
||||
end
|
||||
|
||||
AI_CBM_Tickle: @ 82DC729
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus8
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, MIN_STAT_STAGE, Score_Minus10
|
||||
if_stat_level_equal AI_TARGET, STAT_DEF, MIN_STAT_STAGE, Score_Minus8
|
||||
end
|
||||
|
||||
AI_CBM_CosmicPower: @ 82DC73A
|
||||
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8
|
||||
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPDEF, MAX_STAT_STAGE, Score_Minus8
|
||||
end
|
||||
|
||||
AI_CBM_BulkUp: @ 82DC74B
|
||||
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8
|
||||
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus8
|
||||
end
|
||||
|
||||
AI_CBM_WaterSport: @ 82DC75C
|
||||
@@ -593,13 +593,13 @@ AI_CBM_WaterSport: @ 82DC75C
|
||||
end
|
||||
|
||||
AI_CBM_CalmMind: @ 82DC767
|
||||
if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8
|
||||
if_stat_level_equal AI_USER, STAT_SPATK, MAX_STAT_STAGE, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPDEF, MAX_STAT_STAGE, Score_Minus8
|
||||
end
|
||||
|
||||
AI_CBM_DragonDance: @ 82DC778
|
||||
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus8
|
||||
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
|
||||
if_stat_level_equal AI_USER, STAT_SPEED, MAX_STAT_STAGE, Score_Minus8
|
||||
end
|
||||
|
||||
Score_Minus1:
|
||||
@@ -1101,7 +1101,7 @@ AI_CV_EvasionUp7:
|
||||
|
||||
AI_CV_EvasionUp8:
|
||||
if_hp_more_than AI_USER, 70, AI_CV_EvasionUp_End
|
||||
if_stat_level_equal AI_USER, STAT_EVASION, 6, AI_CV_EvasionUp_End
|
||||
if_stat_level_equal AI_USER, STAT_EVASION, DEFAULT_STAT_STAGE, AI_CV_EvasionUp_End
|
||||
if_hp_less_than AI_USER, 40, AI_CV_EvasionUp_ScoreDown2
|
||||
if_hp_less_than AI_TARGET, 40, AI_CV_EvasionUp_ScoreDown2
|
||||
if_random_less_than 70, AI_CV_EvasionUp_End
|
||||
@@ -1130,7 +1130,7 @@ AI_CV_AlwaysHit_End:
|
||||
end
|
||||
|
||||
AI_CV_AttackDown: @ 82DCDF8
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, 6, AI_CV_AttackDown3
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, DEFAULT_STAT_STAGE, AI_CV_AttackDown3
|
||||
score -1
|
||||
if_hp_more_than AI_USER, 90, AI_CV_AttackDown2
|
||||
score -1
|
||||
@@ -1198,7 +1198,7 @@ AI_CV_SpeedDown_End: @ 82DCE96
|
||||
end
|
||||
|
||||
AI_CV_SpAtkDown:
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, 6, AI_CV_SpAtkDown3
|
||||
if_stat_level_equal AI_TARGET, STAT_ATK, DEFAULT_STAT_STAGE, AI_CV_SpAtkDown3
|
||||
score -1
|
||||
if_hp_more_than AI_USER, 90, AI_CV_SpAtkDown2
|
||||
score -1
|
||||
@@ -1284,7 +1284,7 @@ AI_CV_AccuracyDown7:
|
||||
|
||||
AI_CV_AccuracyDown8:
|
||||
if_hp_more_than AI_USER, 70, AI_CV_AccuracyDown_End
|
||||
if_stat_level_equal AI_TARGET, STAT_ACC, 6, AI_CV_AccuracyDown_End
|
||||
if_stat_level_equal AI_TARGET, STAT_ACC, DEFAULT_STAT_STAGE, AI_CV_AccuracyDown_End
|
||||
if_hp_less_than AI_USER, 40, AI_CV_AccuracyDown_ScoreDown2
|
||||
if_hp_less_than AI_TARGET, 40, AI_CV_AccuracyDown_ScoreDown2
|
||||
if_random_less_than 70, AI_CV_AccuracyDown_End
|
||||
@@ -1997,7 +1997,7 @@ AI_CV_Curse2:
|
||||
score +1
|
||||
|
||||
AI_CV_Curse3:
|
||||
if_stat_level_more_than AI_USER, STAT_DEF, 6, AI_CV_Curse_End
|
||||
if_stat_level_more_than AI_USER, STAT_DEF, DEFAULT_STAT_STAGE, AI_CV_Curse_End
|
||||
if_random_less_than 128, AI_CV_Curse_End
|
||||
score +1
|
||||
goto AI_CV_Curse_End
|
||||
@@ -2518,7 +2518,7 @@ AI_CV_ChangeSelfAbility_AbilitiesToEncourage:
|
||||
AI_CV_Superpower:
|
||||
if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_Superpower_ScoreDown1
|
||||
if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_Superpower_ScoreDown1
|
||||
if_stat_level_less_than AI_USER, STAT_ATK, 6, AI_CV_Superpower_ScoreDown1
|
||||
if_stat_level_less_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE, AI_CV_Superpower_ScoreDown1
|
||||
if_target_faster AI_CV_Superpower2
|
||||
if_hp_more_than AI_USER, 40, AI_CV_Superpower_ScoreDown1
|
||||
goto AI_CV_Superpower_End
|
||||
@@ -2933,12 +2933,12 @@ sMovesTable_ProtectMoves:
|
||||
AI_PreferBatonPass_EncourageIfHighStats:
|
||||
get_turn_count
|
||||
if_equal 0, Score_Minus2
|
||||
if_stat_level_more_than AI_USER, STAT_ATK, 8, Score_Plus3
|
||||
if_stat_level_more_than AI_USER, STAT_ATK, 7, Score_Plus2
|
||||
if_stat_level_more_than AI_USER, STAT_ATK, 6, Score_Plus1
|
||||
if_stat_level_more_than AI_USER, STAT_SPATK, 8, Score_Plus3
|
||||
if_stat_level_more_than AI_USER, STAT_SPATK, 7, Score_Plus2
|
||||
if_stat_level_more_than AI_USER, STAT_SPATK, 6, Score_Plus1
|
||||
if_stat_level_more_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE + 2, Score_Plus3
|
||||
if_stat_level_more_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE + 1, Score_Plus2
|
||||
if_stat_level_more_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE, Score_Plus1
|
||||
if_stat_level_more_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE + 2, Score_Plus3
|
||||
if_stat_level_more_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE + 1, Score_Plus2
|
||||
if_stat_level_more_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE, Score_Plus1
|
||||
end
|
||||
|
||||
AI_PreferBatonPassEnd:
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -798,7 +798,7 @@ BattleScript_KOFail::
|
||||
BattleScript_EffectRazorWind::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x0
|
||||
setbyte sTWOTURN_STRINGID, 0
|
||||
call BattleScriptFirstChargingTurn
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
@@ -1084,7 +1084,7 @@ BattleScript_EffectAccuracyDownHit::
|
||||
BattleScript_EffectSkyAttack::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x3
|
||||
setbyte sTWOTURN_STRINGID, 3
|
||||
call BattleScriptFirstChargingTurn
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
@@ -1504,9 +1504,9 @@ BattleScript_EffectCurse::
|
||||
attackcanceler
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, 0x0, BattleScript_CurseTrySpeed
|
||||
jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, 0xC, BattleScript_CurseTrySpeed
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_ButItFailed
|
||||
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, MIN_STAT_STAGE, BattleScript_CurseTrySpeed
|
||||
jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_CurseTrySpeed
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_ButItFailed
|
||||
BattleScript_CurseTrySpeed::
|
||||
copybyte gBattlerTarget, gBattlerAttacker
|
||||
setbyte sB_ANIM_TURN, 0x1
|
||||
@@ -1831,7 +1831,7 @@ BattleScript_EffectMirrorCoat::
|
||||
BattleScript_EffectSkullBash::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x2
|
||||
setbyte sTWOTURN_STRINGID, 2
|
||||
call BattleScriptFirstChargingTurn
|
||||
setstatchanger STAT_DEF, 1, FALSE
|
||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_SkullBashEnd
|
||||
@@ -1927,7 +1927,7 @@ BattleScript_EffectSolarbeam::
|
||||
BattleScript_SolarbeamDecideTurn::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x1
|
||||
setbyte sTWOTURN_STRINGID, 1
|
||||
call BattleScriptFirstChargingTurn
|
||||
goto BattleScript_MoveEnd
|
||||
BattleScript_SolarbeamOnFirstTurn::
|
||||
@@ -1996,19 +1996,19 @@ BattleScript_EffectSemiInvulnerable::
|
||||
jumpifmove MOVE_FLY, BattleScript_FirstTurnFly
|
||||
jumpifmove MOVE_DIVE, BattleScript_FirstTurnDive
|
||||
jumpifmove MOVE_BOUNCE, BattleScript_FirstTurnBounce
|
||||
setbyte sTWOTURN_STRINGID, 0x5
|
||||
setbyte sTWOTURN_STRINGID, 5
|
||||
goto BattleScript_FirstTurnSemiInvulnerable
|
||||
|
||||
BattleScript_FirstTurnBounce::
|
||||
setbyte sTWOTURN_STRINGID, 0x7
|
||||
setbyte sTWOTURN_STRINGID, 7
|
||||
goto BattleScript_FirstTurnSemiInvulnerable
|
||||
|
||||
BattleScript_FirstTurnDive::
|
||||
setbyte sTWOTURN_STRINGID, 0x6
|
||||
setbyte sTWOTURN_STRINGID, 6
|
||||
goto BattleScript_FirstTurnSemiInvulnerable
|
||||
|
||||
BattleScript_FirstTurnFly::
|
||||
setbyte sTWOTURN_STRINGID, 0x4
|
||||
setbyte sTWOTURN_STRINGID, 4
|
||||
BattleScript_FirstTurnSemiInvulnerable::
|
||||
call BattleScriptFirstChargingTurn
|
||||
setsemiinvulnerablebit
|
||||
@@ -2670,8 +2670,8 @@ BattleScript_EffectTickle::
|
||||
attackcanceler
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, 0x0, BattleScript_TickleDoMoveAnim
|
||||
jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, 0x0, BattleScript_CantLowerMultipleStats
|
||||
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_TickleDoMoveAnim
|
||||
jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, MIN_STAT_STAGE, BattleScript_CantLowerMultipleStats
|
||||
BattleScript_TickleDoMoveAnim::
|
||||
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
|
||||
attackanimation
|
||||
@@ -2705,8 +2705,8 @@ BattleScript_EffectCosmicPower::
|
||||
attackcanceler
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_CosmicPowerDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_CosmicPowerDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
||||
BattleScript_CosmicPowerDoMoveAnim::
|
||||
attackanimation
|
||||
waitanimation
|
||||
@@ -2734,8 +2734,8 @@ BattleScript_EffectBulkUp::
|
||||
attackcanceler
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_BulkUpDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_CantRaiseMultipleStats
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_BulkUpDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
||||
BattleScript_BulkUpDoMoveAnim::
|
||||
attackanimation
|
||||
waitanimation
|
||||
@@ -2759,8 +2759,8 @@ BattleScript_EffectCalmMind::
|
||||
attackcanceler
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_CalmMindDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_CalmMindDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
||||
BattleScript_CalmMindDoMoveAnim::
|
||||
attackanimation
|
||||
waitanimation
|
||||
@@ -2791,8 +2791,8 @@ BattleScript_EffectDragonDance::
|
||||
attackcanceler
|
||||
attackstring
|
||||
ppreduce
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_DragonDanceDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, 0xC, BattleScript_CantRaiseMultipleStats
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_DragonDanceDoMoveAnim
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
|
||||
BattleScript_DragonDanceDoMoveAnim::
|
||||
attackanimation
|
||||
waitanimation
|
||||
@@ -3047,13 +3047,13 @@ BattleScript_FrontierTrainerBattleWon_LoseTexts:
|
||||
trainerslidein BS_ATTACKER
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER1LOSETEXT
|
||||
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAACB
|
||||
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_TryPickUpItems
|
||||
trainerslideout B_POSITION_OPPONENT_LEFT
|
||||
waitstate
|
||||
trainerslidein BS_FAINTED
|
||||
waitstate
|
||||
printstring STRINGID_TRAINER2LOSETEXT
|
||||
BattleScript_82DAACB:
|
||||
BattleScript_TryPickUpItems:
|
||||
jumpifnotbattletype BATTLE_TYPE_PYRAMID, BattleScript_FrontierTrainerBattleWon_End
|
||||
pickup
|
||||
BattleScript_FrontierTrainerBattleWon_End:
|
||||
@@ -3165,7 +3165,7 @@ BattleScript_Pausex20::
|
||||
return
|
||||
|
||||
BattleScript_LevelUp::
|
||||
fanfare MUS_FANFA1
|
||||
fanfare MUS_LEVEL_UP
|
||||
printstring STRINGID_PKMNGREWTOLV
|
||||
setbyte sLVLBOX_STATE, 0x0
|
||||
drawlvlupbox
|
||||
@@ -3193,7 +3193,7 @@ BattleScript_ForgotAndLearnedNewMove::
|
||||
printstring STRINGID_ANDELLIPSIS
|
||||
BattleScript_LearnedNewMove::
|
||||
buffermovetolearn
|
||||
fanfare MUS_FANFA1
|
||||
fanfare MUS_LEVEL_UP
|
||||
printstring STRINGID_PKMNLEARNEDMOVE
|
||||
waitmessage 0x40
|
||||
updatechoicemoveonlvlup BS_ATTACKER
|
||||
@@ -3252,7 +3252,7 @@ BattleScript_SunlightFaded::
|
||||
end2
|
||||
|
||||
BattleScript_OverworldWeatherStarts::
|
||||
printfromtable gWeatherContinuesStringIds
|
||||
printfromtable gWeatherStartsStringIds
|
||||
waitmessage 0x40
|
||||
playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
|
||||
end3
|
||||
@@ -3462,11 +3462,11 @@ BattleScript_PerishSongCountGoesDown::
|
||||
end2
|
||||
|
||||
BattleScript_AllStatsUp::
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, 0xC, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_AllStatsUpRet
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
|
||||
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_AllStatsUpRet
|
||||
BattleScript_AllStatsUpAtk::
|
||||
setbyte sSTAT_ANIM_PLAYED, FALSE
|
||||
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
|
||||
@@ -3638,18 +3638,18 @@ BattleScript_AtkDefDown::
|
||||
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
|
||||
playstatchangeanimation BS_ATTACKER, BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
|
||||
setstatchanger STAT_ATK, 1, TRUE
|
||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB144
|
||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
|
||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_AtkDefDown_TryDef
|
||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_AtkDefDown_TryDef
|
||||
printfromtable gStatDownStringIds
|
||||
waitmessage 0x40
|
||||
BattleScript_82DB144::
|
||||
BattleScript_AtkDefDown_TryDef::
|
||||
playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
|
||||
setstatchanger STAT_DEF, 1, TRUE
|
||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB167
|
||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
|
||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_AtkDefDown_End
|
||||
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_AtkDefDown_End
|
||||
printfromtable gStatDownStringIds
|
||||
waitmessage 0x40
|
||||
BattleScript_82DB167::
|
||||
BattleScript_AtkDefDown_End::
|
||||
return
|
||||
|
||||
BattleScript_KnockedOff::
|
||||
@@ -4017,10 +4017,10 @@ BattleScript_WeatherFormChangesLoop::
|
||||
return
|
||||
|
||||
BattleScript_CastformChange::
|
||||
call BattleScript_82DB4AF
|
||||
call BattleScript_DoCastformChange
|
||||
end3
|
||||
|
||||
BattleScript_82DB4AF::
|
||||
BattleScript_DoCastformChange::
|
||||
docastformchangeanimation
|
||||
waitstate
|
||||
printstring STRINGID_PKMNTRANSFORMED
|
||||
@@ -4459,9 +4459,9 @@ BattleScript_PalaceEndFlavorText::
|
||||
BattleScript_ArenaTurnBeginning::
|
||||
waitcry BS_ATTACKER
|
||||
volumedown
|
||||
playse SE_HANTEI1
|
||||
playse SE_ARENA_TIMEUP1
|
||||
pause 0x8
|
||||
playse SE_HANTEI1
|
||||
playse SE_ARENA_TIMEUP1
|
||||
various14 BS_ATTACKER
|
||||
arenajudmengtstring 8
|
||||
arenawaitmessage 8
|
||||
@@ -4471,7 +4471,7 @@ BattleScript_ArenaTurnBeginning::
|
||||
end2
|
||||
|
||||
BattleScript_82DB8E0:: @ Unused battlescript
|
||||
playse SE_PINPON
|
||||
playse SE_DING_DONG
|
||||
various14 BS_ATTACKER
|
||||
arenajudmengtstring BS_TARGET
|
||||
arenawaitmessage BS_TARGET
|
||||
@@ -4485,9 +4485,9 @@ BattleScript_ArenaDoJudgment::
|
||||
makevisible BS_OPPONENT1
|
||||
waitstate
|
||||
volumedown
|
||||
playse SE_HANTEI1
|
||||
playse SE_ARENA_TIMEUP1
|
||||
pause 0x8
|
||||
playse SE_HANTEI1
|
||||
playse SE_ARENA_TIMEUP1
|
||||
pause 0x40
|
||||
various14 BS_ATTACKER
|
||||
arenajudmengtstring 1
|
||||
|
||||
@@ -13,28 +13,28 @@
|
||||
|
||||
.align 2
|
||||
gBattlescriptsForBallThrow:: @ 82DBD08
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_SafariBallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow @ ITEM_NONE
|
||||
.4byte BattleScript_BallThrow @ ITEM_MASTER_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_ULTRA_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_GREAT_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_POKE_BALL
|
||||
.4byte BattleScript_SafariBallThrow @ ITEM_SAFARI_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_NET_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_DIVE_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_NEST_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_REPEAT_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_TIMER_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_LUXURY_BALL
|
||||
.4byte BattleScript_BallThrow @ ITEM_PREMIER_BALL
|
||||
|
||||
.align 2
|
||||
gBattlescriptsForUsingItem:: @ 82DBD3C
|
||||
.4byte BattleScript_PlayerUsesItem
|
||||
.4byte BattleScript_OpponentUsesHealItem
|
||||
.4byte BattleScript_OpponentUsesHealItem
|
||||
.4byte BattleScript_OpponentUsesStatusCureItem
|
||||
.4byte BattleScript_OpponentUsesXItem
|
||||
.4byte BattleScript_OpponentUsesGuardSpecs
|
||||
.4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_FULL_RESTORE
|
||||
.4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_HEAL_HP
|
||||
.4byte BattleScript_OpponentUsesStatusCureItem @ AI_ITEM_CURE_CONDITION
|
||||
.4byte BattleScript_OpponentUsesXItem @ AI_ITEM_X_STAT
|
||||
.4byte BattleScript_OpponentUsesGuardSpecs @ AI_ITEM_GUARD_SPECS
|
||||
|
||||
.align 2
|
||||
gBattlescriptsForRunningByItem:: @ 82DBD54
|
||||
@@ -118,7 +118,7 @@ BattleScript_PlayerUsesItem::
|
||||
BattleScript_OpponentUsesHealItem::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
playse SE_USE_ITEM
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
@@ -135,7 +135,7 @@ BattleScript_OpponentUsesHealItem::
|
||||
BattleScript_OpponentUsesStatusCureItem::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
playse SE_USE_ITEM
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
@@ -149,7 +149,7 @@ BattleScript_OpponentUsesStatusCureItem::
|
||||
BattleScript_OpponentUsesXItem::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
playse SE_USE_ITEM
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
@@ -162,7 +162,7 @@ BattleScript_OpponentUsesXItem::
|
||||
BattleScript_OpponentUsesGuardSpecs::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
playse SE_USE_ITEM
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
@@ -173,7 +173,7 @@ BattleScript_OpponentUsesGuardSpecs::
|
||||
finishaction
|
||||
|
||||
BattleScript_RunByUsingItem::
|
||||
playse SE_NIGERU
|
||||
playse SE_FLEE
|
||||
setbyte gBattleOutcome, B_OUTCOME_RAN
|
||||
finishturn
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -40,6 +40,7 @@
|
||||
#include "constants/moves.h"
|
||||
#include "constants/party_menu.h"
|
||||
#include "constants/pokemon.h"
|
||||
#include "constants/roulette.h"
|
||||
#include "constants/script_menu.h"
|
||||
#include "constants/secret_bases.h"
|
||||
#include "constants/songs.h"
|
||||
@@ -712,13 +713,13 @@ Common_EventScript_SetAbnormalWeather:: @ 827207A
|
||||
return
|
||||
|
||||
Common_EventScript_PlayGymBadgeFanfare:: @ 827207E
|
||||
playfanfare MUS_ME_BACHI
|
||||
playfanfare MUS_OBTAIN_BADGE
|
||||
waitfanfare
|
||||
return
|
||||
|
||||
Common_EventScript_OutOfCenterPartyHeal:: @ 8272083
|
||||
fadescreen FADE_TO_BLACK
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
fadescreen FADE_FROM_BLACK
|
||||
@@ -735,7 +736,7 @@ EventScript_RegionMap:: @ 827208F
|
||||
|
||||
Common_EventScript_PlayBrineysBoatMusic:: @ 82720A0
|
||||
setflag FLAG_DONT_TRANSITION_MUSIC
|
||||
playbgm MUS_M_BOAT, 0
|
||||
playbgm MUS_SAILING, 0
|
||||
return
|
||||
|
||||
Common_EventScript_StopBrineysBoatMusic:: @ 82720A8
|
||||
@@ -819,7 +820,7 @@ Common_EventScript_NameReceivedPartyMon:: @ 82723DD
|
||||
|
||||
Common_EventScript_PlayerHandedOverTheItem:: @ 82723E4
|
||||
bufferitemname 0, VAR_0x8004
|
||||
playfanfare MUS_ME_WAZA
|
||||
playfanfare MUS_OBTAIN_TMHM
|
||||
message gText_PlayerHandedOverTheItem
|
||||
waitmessage
|
||||
waitfanfare
|
||||
|
||||
@@ -5,73 +5,73 @@
|
||||
|
||||
.align 2
|
||||
gFieldEffectScriptPointers:: @ 82DB9D4
|
||||
.4byte gFieldEffectScript_ExclamationMarkIcon1
|
||||
.4byte gFieldEffectScript_UseCutOnTallGrass
|
||||
.4byte gFieldEffectScript_UseCutOnTree
|
||||
.4byte gFieldEffectScript_Shadow
|
||||
.4byte gFieldEffectScript_TallGrass
|
||||
.4byte gFieldEffectScript_Ripple
|
||||
.4byte gFieldEffectScript_FieldMoveShowMon
|
||||
.4byte gFieldEffectScript_Ash
|
||||
.4byte gFieldEffectScript_SurfBlob
|
||||
.4byte gFieldEffectScript_UseSurf
|
||||
.4byte gFieldEffectScript_GroundImpactDust
|
||||
.4byte gFieldEffectScript_UseSecretPowerCave
|
||||
.4byte gFieldEffectScript_BikeHopTallGrass
|
||||
.4byte gFieldEffectScript_SandFootprints
|
||||
.4byte gFieldEffectScript_BikeHopBigSplash
|
||||
.4byte gFieldEffectScript_Splash
|
||||
.4byte gFieldEffectScript_BikeHopSmallSplash
|
||||
.4byte gFieldEffectScript_LongGrass
|
||||
.4byte gFieldEffectScript_JumpLongGrass
|
||||
.4byte gFieldEffectScript_Unknown19
|
||||
.4byte gFieldEffectScript_Unknown20
|
||||
.4byte gFieldEffectScript_Unknown21
|
||||
.4byte gFieldEffectScript_Unknown22
|
||||
.4byte gFieldEffectScript_BerryTreeGrowthSparkle
|
||||
.4byte gFieldEffectScript_DeepSandFootprints
|
||||
.4byte gFieldEffectScript_PokeCenterHeal
|
||||
.4byte gFieldEffectScript_UseSecretPowerTree
|
||||
.4byte gFieldEffectScript_UseSecretPowerShrub
|
||||
.4byte gFieldEffectScript_TreeDisguise
|
||||
.4byte gFieldEffectScript_MountainDisguise
|
||||
.4byte gFieldEffectScript_NPCUseFly
|
||||
.4byte gFieldEffectScript_UseFly
|
||||
.4byte gFieldEffectScript_FlyIn
|
||||
.4byte gFieldEffectScript_QuestionMarkIcon
|
||||
.4byte gFieldEffectScript_FeetInFlowingWater
|
||||
.4byte gFieldEffectScript_BikeTireTracks
|
||||
.4byte gFieldEffectScript_SandDisguisePlaceholder
|
||||
.4byte gFieldEffectScript_UseRockSmash
|
||||
.4byte gFieldEffectScript_UseDig
|
||||
.4byte gFieldEffectScript_SandPile
|
||||
.4byte gFieldEffectScript_UseStrength
|
||||
.4byte gFieldEffectScript_ShortGrass
|
||||
.4byte gFieldEffectScript_HotSpringsWater
|
||||
.4byte gFieldEffectScript_UseWaterfall
|
||||
.4byte gFieldEffectScript_UseDive
|
||||
.4byte gFieldEffectScript_Pokeball
|
||||
.4byte gFieldEffectScript_HeartIcon
|
||||
.4byte gFieldEffectScript_Unknown47
|
||||
.4byte gFieldEffectScript_Unknown48
|
||||
.4byte gFieldEffectScript_JumpOutOfAsh
|
||||
.4byte gFieldEffectScript_LavaridgeGymWarp
|
||||
.4byte gFieldEffectScript_SweetScent
|
||||
.4byte gFieldEffectScript_SandPillar
|
||||
.4byte gFieldEffectScript_Bubbles
|
||||
.4byte gFieldEffectScript_Sparkle
|
||||
.4byte gFieldEffectScript_ShowSecretPowerCave
|
||||
.4byte gFieldEffectScript_ShowSecretPowerTree
|
||||
.4byte gFieldEffectScript_ShowSecretPowerShrub
|
||||
.4byte gFieldEffectScript_ShowCutGrass
|
||||
.4byte gFieldEffectScript_FieldMoveShowMonInit
|
||||
.4byte gFieldEffectScript_UsePuzzleEffect
|
||||
.4byte gFieldEffectScript_SecretBaseBootPC
|
||||
.4byte gFieldEffectScript_HallOfFameRecord
|
||||
.4byte gFieldEffectScript_UseTeleport
|
||||
.4byte gFieldEffectScript_Rayquaza
|
||||
.4byte gFieldEffectScript_Unknown65
|
||||
.4byte gFieldEffectScript_MoveDeoxysRock
|
||||
.4byte gFieldEffectScript_ExclamationMarkIcon1 @ FLDEFF_EXCLAMATION_MARK_ICON
|
||||
.4byte gFieldEffectScript_UseCutOnTallGrass @ FLDEFF_USE_CUT_ON_GRASS
|
||||
.4byte gFieldEffectScript_UseCutOnTree @ FLDEFF_USE_CUT_ON_TREE
|
||||
.4byte gFieldEffectScript_Shadow @ FLDEFF_SHADOW
|
||||
.4byte gFieldEffectScript_TallGrass @ FLDEFF_TALL_GRASS
|
||||
.4byte gFieldEffectScript_Ripple @ FLDEFF_RIPPLE
|
||||
.4byte gFieldEffectScript_FieldMoveShowMon @ FLDEFF_FIELD_MOVE_SHOW_MON
|
||||
.4byte gFieldEffectScript_Ash @ FLDEFF_ASH
|
||||
.4byte gFieldEffectScript_SurfBlob @ FLDEFF_SURF_BLOB
|
||||
.4byte gFieldEffectScript_UseSurf @ FLDEFF_USE_SURF
|
||||
.4byte gFieldEffectScript_GroundImpactDust @ FLDEFF_DUST
|
||||
.4byte gFieldEffectScript_UseSecretPowerCave @ FLDEFF_USE_SECRET_POWER_CAVE
|
||||
.4byte gFieldEffectScript_JumpTallGrass @ FLDEFF_JUMP_TALL_GRASS
|
||||
.4byte gFieldEffectScript_SandFootprints @ FLDEFF_SAND_FOOTPRINTS
|
||||
.4byte gFieldEffectScript_JumpBigSplash @ FLDEFF_JUMP_BIG_SPLASH
|
||||
.4byte gFieldEffectScript_Splash @ FLDEFF_SPLASH
|
||||
.4byte gFieldEffectScript_JumpSmallSplash @ FLDEFF_JUMP_SMALL_SPLASH
|
||||
.4byte gFieldEffectScript_LongGrass @ FLDEFF_LONG_GRASS
|
||||
.4byte gFieldEffectScript_JumpLongGrass @ FLDEFF_JUMP_LONG_GRASS
|
||||
.4byte gFieldEffectScript_UnusedGrass @ FLDEFF_UNUSED_GRASS
|
||||
.4byte gFieldEffectScript_UnusedGrass2 @ FLDEFF_UNUSED_GRASS_2
|
||||
.4byte gFieldEffectScript_UnusedSand @ FLDEFF_UNUSED_SAND
|
||||
.4byte gFieldEffectScript_WaterSurfacing @ FLDEFF_WATER_SURFACING
|
||||
.4byte gFieldEffectScript_BerryTreeGrowthSparkle @ FLDEFF_BERRY_TREE_GROWTH_SPARKLE
|
||||
.4byte gFieldEffectScript_DeepSandFootprints @ FLDEFF_DEEP_SAND_FOOTPRINTS
|
||||
.4byte gFieldEffectScript_PokeCenterHeal @ FLDEFF_POKECENTER_HEAL
|
||||
.4byte gFieldEffectScript_UseSecretPowerTree @ FLDEFF_USE_SECRET_POWER_TREE
|
||||
.4byte gFieldEffectScript_UseSecretPowerShrub @ FLDEFF_USE_SECRET_POWER_SHRUB
|
||||
.4byte gFieldEffectScript_TreeDisguise @ FLDEFF_TREE_DISGUISE
|
||||
.4byte gFieldEffectScript_MountainDisguise @ FLDEFF_MOUNTAIN_DISGUISE
|
||||
.4byte gFieldEffectScript_NPCUseFly @ FLDEFF_NPCFLY_OUT
|
||||
.4byte gFieldEffectScript_UseFly @ FLDEFF_USE_FLY
|
||||
.4byte gFieldEffectScript_FlyIn @ FLDEFF_FLY_IN
|
||||
.4byte gFieldEffectScript_QuestionMarkIcon @ FLDEFF_QUESTION_MARK_ICON
|
||||
.4byte gFieldEffectScript_FeetInFlowingWater @ FLDEFF_FEET_IN_FLOWING_WATER
|
||||
.4byte gFieldEffectScript_BikeTireTracks @ FLDEFF_BIKE_TIRE_TRACKS
|
||||
.4byte gFieldEffectScript_SandDisguisePlaceholder @ FLDEFF_SAND_DISGUISE
|
||||
.4byte gFieldEffectScript_UseRockSmash @ FLDEFF_USE_ROCK_SMASH
|
||||
.4byte gFieldEffectScript_UseDig @ FLDEFF_USE_DIG
|
||||
.4byte gFieldEffectScript_SandPile @ FLDEFF_SAND_PILE
|
||||
.4byte gFieldEffectScript_UseStrength @ FLDEFF_USE_STRENGTH
|
||||
.4byte gFieldEffectScript_ShortGrass @ FLDEFF_SHORT_GRASS
|
||||
.4byte gFieldEffectScript_HotSpringsWater @ FLDEFF_HOT_SPRINGS_WATER
|
||||
.4byte gFieldEffectScript_UseWaterfall @ FLDEFF_USE_WATERFALL
|
||||
.4byte gFieldEffectScript_UseDive @ FLDEFF_USE_DIVE
|
||||
.4byte gFieldEffectScript_Pokeball @ FLDEFF_POKEBALL
|
||||
.4byte gFieldEffectScript_HeartIcon @ FLDEFF_HEART_ICON
|
||||
.4byte gFieldEffectScript_Nop47 @ FLDEFF_NOP_47
|
||||
.4byte gFieldEffectScript_Nop48 @ FLDEFF_NOP_48
|
||||
.4byte gFieldEffectScript_AshPuff @ FLDEFF_ASH_PUFF
|
||||
.4byte gFieldEffectScript_AshLaunch @ FLDEFF_ASH_LAUNCH
|
||||
.4byte gFieldEffectScript_SweetScent @ FLDEFF_SWEET_SCENT
|
||||
.4byte gFieldEffectScript_SandPillar @ FLDEFF_SAND_PILLAR
|
||||
.4byte gFieldEffectScript_Bubbles @ FLDEFF_BUBBLES
|
||||
.4byte gFieldEffectScript_Sparkle @ FLDEFF_SPARKLE
|
||||
.4byte gFieldEffectScript_ShowSecretPowerCave @ FLDEFF_SECRET_POWER_CAVE
|
||||
.4byte gFieldEffectScript_ShowSecretPowerTree @ FLDEFF_SECRET_POWER_TREE
|
||||
.4byte gFieldEffectScript_ShowSecretPowerShrub @ FLDEFF_SECRET_POWER_SHRUB
|
||||
.4byte gFieldEffectScript_ShowCutGrass @ FLDEFF_CUT_GRASS
|
||||
.4byte gFieldEffectScript_FieldMoveShowMonInit @ FLDEFF_FIELD_MOVE_SHOW_MON_INIT
|
||||
.4byte gFieldEffectScript_UsePuzzleEffect @ FLDEFF_USE_TOMB_PUZZLE_EFFECT
|
||||
.4byte gFieldEffectScript_SecretBaseBootPC @ FLDEFF_PCTURN_ON
|
||||
.4byte gFieldEffectScript_HallOfFameRecord @ FLDEFF_HALL_OF_FAME_RECORD
|
||||
.4byte gFieldEffectScript_UseTeleport @ FLDEFF_USE_TELEPORT
|
||||
.4byte gFieldEffectScript_RayquazaSpotlight @ FLDEFF_RAYQUAZA_SPOTLIGHT
|
||||
.4byte gFieldEffectScript_DestroyDeoxysRock @ FLDEFF_DESTROY_DEOXYS_ROCK
|
||||
.4byte gFieldEffectScript_MoveDeoxysRock @ FLDEFF_MOVE_DEOXYS_ROCK
|
||||
|
||||
gFieldEffectScript_ExclamationMarkIcon1:: @ 82DBAE0
|
||||
field_eff_callnative FldEff_ExclamationMarkIcon
|
||||
@@ -90,11 +90,11 @@ gFieldEffectScript_Shadow:: @ 82DBAF2
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_TallGrass:: @ 82DBAF8
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_TallGrass
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_TallGrass
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Ripple:: @ 82DBB02
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Ripple
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_Ripple
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_FieldMoveShowMon:: @ 82DBB0C
|
||||
@@ -102,7 +102,7 @@ gFieldEffectScript_FieldMoveShowMon:: @ 82DBB0C
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Ash:: @ 82DBB12
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Ash
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_Ash
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_SurfBlob:: @ 82DBB1C
|
||||
@@ -114,55 +114,55 @@ gFieldEffectScript_UseSurf:: @ 82DBB22
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_GroundImpactDust:: @ 82DBB28
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Dust
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_Dust
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_UseSecretPowerCave:: @ 82DBB32
|
||||
field_eff_callnative FldEff_UseSecretPowerCave
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_BikeHopTallGrass:: @ 82DBB38
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_JumpTallGrass
|
||||
gFieldEffectScript_JumpTallGrass:: @ 82DBB38
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_JumpTallGrass
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_SandFootprints:: @ 82DBB42
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_SandFootprints
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_SandFootprints
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_BikeHopBigSplash:: @ 82DBB4C
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_JumpBigSplash
|
||||
gFieldEffectScript_JumpBigSplash:: @ 82DBB4C
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_JumpBigSplash
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Splash:: @ 82DBB56
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Splash
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_Splash
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_BikeHopSmallSplash:: @ 82DBB60
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_JumpSmallSplash
|
||||
gFieldEffectScript_JumpSmallSplash:: @ 82DBB60
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_JumpSmallSplash
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_LongGrass:: @ 82DBB6A
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_LongGrass
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_LongGrass
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_JumpLongGrass:: @ 82DBB74
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_JumpLongGrass
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_JumpLongGrass
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown19:: @ 82DBB7E
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Unknown19
|
||||
gFieldEffectScript_UnusedGrass:: @ 82DBB7E
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_UnusedGrass
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown20:: @ 82DBB88
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Unknown20
|
||||
gFieldEffectScript_UnusedGrass2:: @ 82DBB88
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_UnusedGrass2
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown21:: @ 82DBB92
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Unknown21
|
||||
gFieldEffectScript_UnusedSand:: @ 82DBB92
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_UnusedSand
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown22:: @ 82DBB9C
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Unknown22
|
||||
gFieldEffectScript_WaterSurfacing:: @ 82DBB9C
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_WaterSurfacing
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_BerryTreeGrowthSparkle:: @ 82DBBA6
|
||||
@@ -170,12 +170,12 @@ gFieldEffectScript_BerryTreeGrowthSparkle:: @ 82DBBA6
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_DeepSandFootprints:: @ 82DBBAC
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_DeepSandFootprints
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_DeepSandFootprints
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_PokeCenterHeal:: @ 82DBBB6
|
||||
field_eff_loadfadedpal gFieldEffectObjectPaletteInfo4
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_PokecenterHeal
|
||||
field_eff_loadfadedpal gSpritePalette_PokeballGlow
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_PokecenterHeal
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_UseSecretPowerTree:: @ 82DBBC5
|
||||
@@ -211,11 +211,11 @@ gFieldEffectScript_QuestionMarkIcon:: @ 82DBBEF
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_FeetInFlowingWater:: @ 82DBBF5
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_FeetInFlowingWater
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_FeetInFlowingWater
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_BikeTireTracks:: @ 82DBBFF
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_BikeTireTracks
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_BikeTireTracks
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_SandDisguisePlaceholder:: @ 82DBC09
|
||||
@@ -227,7 +227,7 @@ gFieldEffectScript_UseRockSmash:: @ 82DBC0F
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_UseStrength:: @ 82DBC15
|
||||
field_eff_callnative sub_8145E2C
|
||||
field_eff_callnative FldEff_UseStrength
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_UseDig:: @ 82DBC1B
|
||||
@@ -235,15 +235,15 @@ gFieldEffectScript_UseDig:: @ 82DBC1B
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_SandPile:: @ 82DBC21
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_SandPile
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_SandPile
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShortGrass:: @ 82DBC2B
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_ShortGrass
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_ShortGrass
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_HotSpringsWater:: @ 82DBC35
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_HotSpringsWater
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_HotSpringsWater
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_UseWaterfall:: @ 82DBC3F
|
||||
@@ -255,28 +255,28 @@ gFieldEffectScript_UseDive:: @ 82DBC45
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Pokeball:: @ 82DBC4B
|
||||
field_eff_loadpal gFieldEffectObjectPaletteInfo10
|
||||
field_eff_loadpal gSpritePalette_Pokeball
|
||||
field_eff_callnative FldEff_Pokeball
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_HeartIcon:: @ 82DBC56
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_HeartIcon
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_HeartIcon
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown47:: @ 82DBC60
|
||||
field_eff_callnative FldEff_NopA6FC
|
||||
gFieldEffectScript_Nop47:: @ 82DBC60
|
||||
field_eff_callnative FldEff_Nop47
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown48:: @ 82DBC66
|
||||
field_eff_callnative FldEff_NopA700
|
||||
gFieldEffectScript_Nop48:: @ 82DBC66
|
||||
field_eff_callnative FldEff_Nop48
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_JumpOutOfAsh:: @ 82DBC6C
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, FldEff_PopOutOfAsh
|
||||
gFieldEffectScript_AshPuff:: @ 82DBC6C
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_Ash, FldEff_AshPuff
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_LavaridgeGymWarp:: @ 82DBC76
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, FldEff_LavaridgeGymWarp
|
||||
gFieldEffectScript_AshLaunch:: @ 82DBC76
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_Ash, FldEff_AshLaunch
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_SweetScent:: @ 82DBC80
|
||||
@@ -284,31 +284,31 @@ gFieldEffectScript_SweetScent:: @ 82DBC80
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_SandPillar:: @ 82DBC86
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo9, FldEff_SandPillar
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SandPillar, FldEff_SandPillar
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Bubbles:: @ 82DBC90
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Bubbles
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_Bubbles
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Sparkle:: @ 82DBC9A
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo3, FldEff_Sparkle
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SmallSparkle, FldEff_Sparkle
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowSecretPowerCave:: @ 82DBCA4
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo7, FldEff_SecretPowerCave
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Cave, FldEff_SecretPowerCave
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowSecretPowerTree:: @ 82DBCAE
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerTree
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Plant, FldEff_SecretPowerTree
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowSecretPowerShrub:: @ 82DBCB8
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerShrub
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Plant, FldEff_SecretPowerShrub
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_ShowCutGrass:: @ 82DBCC2
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo6, FldEff_CutGrass
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_CutGrass, FldEff_CutGrass
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_FieldMoveShowMonInit:: @ 82DBCCC
|
||||
@@ -324,22 +324,22 @@ gFieldEffectScript_SecretBaseBootPC:: @ 82DBCD8
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_HallOfFameRecord:: @ 82DBCDE
|
||||
field_eff_loadfadedpal gFieldEffectObjectPaletteInfo4
|
||||
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo5, FldEff_HallOfFameRecord
|
||||
field_eff_loadfadedpal gSpritePalette_PokeballGlow
|
||||
field_eff_loadfadedpal_callnative gSpritePalette_HofMonitor, FldEff_HallOfFameRecord
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_UseTeleport:: @ 82DBCED
|
||||
field_eff_callnative FldEff_UseTeleport
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Rayquaza:: @ 82DBCF3
|
||||
field_eff_callnative sub_80B8F98
|
||||
gFieldEffectScript_RayquazaSpotlight:: @ 82DBCF3
|
||||
field_eff_callnative FldEff_RayquazaSpotlight
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_Unknown65:: @ 82DBCF9
|
||||
field_eff_callnative sub_80B9ADC
|
||||
gFieldEffectScript_DestroyDeoxysRock:: @ 82DBCF9
|
||||
field_eff_callnative FldEff_DestroyDeoxysRock
|
||||
field_eff_end
|
||||
|
||||
gFieldEffectScript_MoveDeoxysRock:: @ 82DBCFF
|
||||
field_eff_callnative Fldeff_MoveDeoxysRock
|
||||
field_eff_callnative FldEff_MoveDeoxysRock
|
||||
field_eff_end
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
|
||||
|
||||
|
||||
.align 2
|
||||
gUnref_82EC784:: @ 82EC784
|
||||
.4byte 0x00000000
|
||||
.4byte 0x00000000
|
||||
.4byte 0x04000008
|
||||
.4byte 0x0400000A
|
||||
.4byte 0x0400000C
|
||||
.4byte 0x0400000E
|
||||
.4byte 0x04000010
|
||||
.4byte 0x04000014
|
||||
.4byte 0x04000018
|
||||
.4byte 0x0400001C
|
||||
.4byte 0x04000012
|
||||
.4byte 0x04000016
|
||||
.4byte 0x0400001A
|
||||
.4byte 0x0400001E
|
||||
.4byte 0x02000100
|
||||
.4byte 0x08000400
|
||||
|
||||
gOverworldBackgroundLayerFlags:: @ 82EC7C4
|
||||
.2byte BLDCNT_TGT2_BG0
|
||||
.2byte BLDCNT_TGT2_BG1
|
||||
.2byte BLDCNT_TGT2_BG2
|
||||
.2byte BLDCNT_TGT2_BG3
|
||||
|
||||
gOrbEffectBackgroundLayerFlags:: @ 82EC7CC
|
||||
.2byte BLDCNT_TGT1_BG0
|
||||
.2byte BLDCNT_TGT1_BG1
|
||||
.2byte BLDCNT_TGT1_BG2
|
||||
.2byte BLDCNT_TGT1_BG3
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_CAPTAINS_OFFICE",
|
||||
"name": "AbandonedShip_CaptainsOffice",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
|
||||
"name": "AbandonedShip_Corridors_1F",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_1F",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_CORRIDORS_B1F",
|
||||
"name": "AbandonedShip_Corridors_B1F",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_DECK",
|
||||
"name": "AbandonedShip_Deck",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_DECK",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS",
|
||||
"name": "AbandonedShip_HiddenFloorCorridors",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS",
|
||||
"name": "AbandonedShip_HiddenFloorRooms",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_ROOM_B1F",
|
||||
"name": "AbandonedShip_Room_B1F",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_ROOM_B1F",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_ROOMS2_1F",
|
||||
"name": "AbandonedShip_Rooms2_1F",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_1F",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_ROOMS2_B1F",
|
||||
"name": "AbandonedShip_Rooms2_B1F",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_B1F",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_ROOMS_1F",
|
||||
"name": "AbandonedShip_Rooms_1F",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_1F",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_ROOMS_B1F",
|
||||
"name": "AbandonedShip_Rooms_B1F",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_B1F",
|
||||
"music": "MUS_DAN02",
|
||||
"music": "MUS_ABANDONED_SHIP",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_SHADE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_UNDERWATER1",
|
||||
"name": "AbandonedShip_Underwater1",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER1",
|
||||
"music": "MUS_DEEPDEEP",
|
||||
"music": "MUS_UNDERWATER",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_UNDERWATER_BUBBLES",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ABANDONED_SHIP_UNDERWATER2",
|
||||
"name": "AbandonedShip_Underwater2",
|
||||
"layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER2",
|
||||
"music": "MUS_DEEPDEEP",
|
||||
"music": "MUS_UNDERWATER",
|
||||
"region_map_section": "MAPSEC_ABANDONED_SHIP",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_UNDERWATER_BUBBLES",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ALTERING_CAVE",
|
||||
"name": "AlteringCave",
|
||||
"layout": "LAYOUT_ALTERING_CAVE",
|
||||
"music": "MUS_RG_NANADUNGEON",
|
||||
"music": "MUS_RG_SEVII_CAVE",
|
||||
"region_map_section": "MAPSEC_ALTERING_CAVE",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ANCIENT_TOMB",
|
||||
"name": "AncientTomb",
|
||||
"layout": "LAYOUT_ANCIENT_TOMB",
|
||||
"music": "MUS_MABOROSI",
|
||||
"music": "MUS_SEALED_CHAMBER",
|
||||
"region_map_section": "MAPSEC_ANCIENT_TOMB",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_AQUA_HIDEOUT_1F",
|
||||
"name": "AquaHideout_1F",
|
||||
"layout": "LAYOUT_AQUA_HIDEOUT_1F",
|
||||
"music": "MUS_AJITO",
|
||||
"music": "MUS_AQUA_MAGMA_HIDEOUT",
|
||||
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_AQUA_HIDEOUT_B1F",
|
||||
"name": "AquaHideout_B1F",
|
||||
"layout": "LAYOUT_AQUA_HIDEOUT_B1F",
|
||||
"music": "MUS_AJITO",
|
||||
"music": "MUS_AQUA_MAGMA_HIDEOUT",
|
||||
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_AQUA_HIDEOUT_B2F",
|
||||
"name": "AquaHideout_B2F",
|
||||
"layout": "LAYOUT_AQUA_HIDEOUT_B2F",
|
||||
"music": "MUS_AJITO",
|
||||
"music": "MUS_AQUA_MAGMA_HIDEOUT",
|
||||
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1",
|
||||
"name": "AquaHideout_UnusedRubyMap1",
|
||||
"layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP1",
|
||||
"music": "MUS_AJITO",
|
||||
"music": "MUS_AQUA_MAGMA_HIDEOUT",
|
||||
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2",
|
||||
"name": "AquaHideout_UnusedRubyMap2",
|
||||
"layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP2",
|
||||
"music": "MUS_AJITO",
|
||||
"music": "MUS_AQUA_MAGMA_HIDEOUT",
|
||||
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3",
|
||||
"name": "AquaHideout_UnusedRubyMap3",
|
||||
"layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP3",
|
||||
"music": "MUS_AJITO",
|
||||
"music": "MUS_AQUA_MAGMA_HIDEOUT",
|
||||
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ARTISAN_CAVE_1F",
|
||||
"name": "ArtisanCave_1F",
|
||||
"layout": "LAYOUT_ARTISAN_CAVE_1F",
|
||||
"music": "MUS_DAN01",
|
||||
"music": "MUS_PETALBURG_WOODS",
|
||||
"region_map_section": "MAPSEC_ARTISAN_CAVE",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_ARTISAN_CAVE_B1F",
|
||||
"name": "ArtisanCave_B1F",
|
||||
"layout": "LAYOUT_ARTISAN_CAVE_B1F",
|
||||
"music": "MUS_DAN01",
|
||||
"music": "MUS_PETALBURG_WOODS",
|
||||
"region_map_section": "MAPSEC_ARTISAN_CAVE",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_COLOSSEUM_2P",
|
||||
"name": "BattleColosseum_2P",
|
||||
"layout": "LAYOUT_BATTLE_COLOSSEUM_2P",
|
||||
"music": "MUS_RAINBOW",
|
||||
"music": "MUS_EVER_GRANDE",
|
||||
"region_map_section": "MAPSEC_DYNAMIC",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_COLOSSEUM_4P",
|
||||
"name": "BattleColosseum_4P",
|
||||
"layout": "LAYOUT_BATTLE_COLOSSEUM_4P",
|
||||
"music": "MUS_RAINBOW",
|
||||
"music": "MUS_EVER_GRANDE",
|
||||
"region_map_section": "MAPSEC_DYNAMIC",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -66,7 +66,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter
|
||||
waitmovement 0
|
||||
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
|
||||
playse SE_W187
|
||||
playse SE_M_BELLY_DRUM
|
||||
waitse
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT
|
||||
@@ -74,7 +74,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward
|
||||
waitmovement 0
|
||||
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
|
||||
playse SE_W187
|
||||
playse SE_M_BELLY_DRUM
|
||||
waitse
|
||||
waitmovement 0
|
||||
arena_gettrainername
|
||||
@@ -83,7 +83,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
|
||||
waitmovement 0
|
||||
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
|
||||
playse SE_W187
|
||||
playse SE_M_BELLY_DRUM
|
||||
waitse
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleArenaBattleRoom_Text_SetKOTourneyBegin, MSGBOX_DEFAULT
|
||||
@@ -103,7 +103,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner:: @ 82575
|
||||
applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
|
||||
applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
|
||||
applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
|
||||
playse SE_W173
|
||||
playse SE_M_SNORE
|
||||
waitse
|
||||
waitmovement 0
|
||||
arena_gettrainername
|
||||
@@ -131,7 +131,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent:: @ 8257630
|
||||
special LoadPlayerParty
|
||||
special SavePlayerParty
|
||||
frontier_setpartyorder FRONTIER_PARTY_SIZE
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
|
||||
@@ -286,7 +286,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
|
||||
waitmovement 0
|
||||
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
|
||||
playse SE_W187
|
||||
playse SE_M_BELLY_DRUM
|
||||
waitse
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT
|
||||
@@ -294,7 +294,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForwardLong
|
||||
waitmovement 0
|
||||
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
|
||||
playse SE_W187
|
||||
playse SE_M_BELLY_DRUM
|
||||
waitse
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleArenaBattleRoom_Text_MakeWayForGreta, MSGBOX_DEFAULT
|
||||
@@ -336,7 +336,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver:: @ 8257A5C
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaYoureToughAfterAll, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleArenaBattleRoom_Text_ReceivedGutsSymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -373,7 +373,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaGold:: @ 8257B15
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaBlownAway, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleArenaBattleRoom_Text_GutsSymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -406,7 +406,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclarePlayerWinner:: @ 8257BA9
|
||||
applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
|
||||
applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
|
||||
applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
|
||||
playse SE_BAN
|
||||
playse SE_BANG
|
||||
waitse
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsPlayer, MSGBOX_DEFAULT
|
||||
|
||||
@@ -67,7 +67,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter:: @ 824BD4E
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker:: @ 824BD5A
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnterForTucker
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer:: @ 824BD61
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitmovement 0
|
||||
compare VAR_TEMP_F, DOME_FINAL
|
||||
@@ -95,7 +95,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent:: @ 824BD82
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_Draw:: @ 824BDF7
|
||||
msgbox BattleFrontier_BattleDomeBattleRoom_Text_RefereeDecisionPleaseWait, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
delay 60
|
||||
applymovement LOCALID_REFEREE, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeEnter
|
||||
@@ -120,7 +120,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent:: @ 824BE4F
|
||||
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw
|
||||
compare VAR_TEMP_2, DRAW_TUCKER
|
||||
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
delay 60
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney:: @ 824BE8D
|
||||
@@ -153,7 +153,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: @ 824BEE0
|
||||
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon
|
||||
compare VAR_TEMP_2, DRAW_TRAINER
|
||||
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
delay 60
|
||||
dome_getroundtext
|
||||
@@ -180,7 +180,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_WonLvOpenTourney:: @ 824BF96
|
||||
msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerIsLvOpenChamp, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_CelebrateWin:: @ 824BF9E
|
||||
special DoDomeConfetti
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
delay 60
|
||||
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
|
||||
@@ -361,25 +361,25 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerEnter:: @ 824C211
|
||||
applymovement LOCALID_AUDIENCE_TWIN, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceTwinJump
|
||||
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerMoveForTuckerEntrance
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerEnterAndDance
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitse
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitse
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitse
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitse
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitse
|
||||
waitmovement 0
|
||||
message BattleFrontier_BattleDomeBattleRoom_Text_SpectatorTuckerChant
|
||||
waitmessage
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitse
|
||||
switch VAR_TEMP_E
|
||||
@@ -407,7 +407,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver:: @ 824C2B9
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleDomeBattleRoom_Text_SeeYourFrontierPass, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleDomeBattleRoom_Text_ReceivedTacticsSymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -437,7 +437,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold:: @ 824C373
|
||||
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleDomeBattleRoom_Text_NeverLostWhenPowerUnleashed, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleDomeBattleRoom_Text_TacticsSymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -456,7 +456,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DoTuckerBattle:: @ 824C400
|
||||
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_LostToTucker:: @ 824C420
|
||||
msgbox BattleFrontier_BattleDomeBattleRoom_Text_WinnerIsTucker, MSGBOX_DEFAULT
|
||||
playse SE_W227B
|
||||
playse SE_M_ENCORE2
|
||||
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
|
||||
waitse
|
||||
goto BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR",
|
||||
"name": "BattleFrontier_BattleDomeCorridor",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR",
|
||||
"music": "MUS_B_DOME1",
|
||||
"music": "MUS_B_DOME_LOBBY",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY",
|
||||
"name": "BattleFrontier_BattleDomeLobby",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_LOBBY",
|
||||
"music": "MUS_B_DOME1",
|
||||
"music": "MUS_B_DOME_LOBBY",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -224,7 +224,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle:: @ 824B5C7
|
||||
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
|
||||
special LoadPlayerParty
|
||||
frontier_setpartyorder FRONTIER_PARTY_SIZE
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
call BattleFrontier_BattleDomePreBattleRoom_EventScript_RoundCompleteMessage
|
||||
|
||||
@@ -150,7 +150,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver:: @ 825B
|
||||
closemessage
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
|
||||
waitmovement 0
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleFactoryBattleRoom_Text_ReceivedKnowledgeSymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -179,7 +179,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: @ 825B09
|
||||
waitmessage
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
|
||||
waitmovement 0
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleFactoryBattleRoom_Text_KnowledgeSymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
|
||||
@@ -62,13 +62,13 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle:: @
|
||||
factory_setopponentmons
|
||||
factory_resethelditems
|
||||
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LetUsRestoreMons, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
frontier_getbrainstatus
|
||||
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
|
||||
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent
|
||||
playse SE_TOREEYE
|
||||
playse SE_POKENAV_CALL
|
||||
waitse
|
||||
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_WaitFewMoments, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
|
||||
@@ -89,7 +89,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
|
||||
special LoadPlayerParty
|
||||
special SavePlayerParty
|
||||
frontier_setpartyorder FRONTIER_PARTY_SIZE
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A
|
||||
@@ -245,7 +245,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824F
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -280,7 +280,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8
|
||||
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
|
||||
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
|
||||
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR",
|
||||
"name": "BattleFrontier_BattlePikeCorridor",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR",
|
||||
"music": "MUS_B_TUBE",
|
||||
"music": "MUS_B_PIKE",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY",
|
||||
"name": "BattleFrontier_BattlePikeLobby",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY",
|
||||
"music": "MUS_B_TUBE",
|
||||
"music": "MUS_B_PIKE",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -265,7 +265,7 @@ BattleFrontier_BattlePikeLobby_EventScript_ExitRules:: @ 825BB47
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49
|
||||
playse SE_CURTAIN
|
||||
playse SE_PIKE_CURTAIN_CLOSE
|
||||
special CloseBattlePikeCurtain
|
||||
waitstate
|
||||
waitse
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
|
||||
"name": "BattleFrontier_BattlePikeRoomFinal",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
|
||||
"music": "MUS_B_TUBE",
|
||||
"music": "MUS_B_PIKE",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
|
||||
"name": "BattleFrontier_BattlePikeRoomNormal",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
|
||||
"music": "MUS_B_TUBE",
|
||||
"music": "MUS_B_PIKE",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -83,7 +83,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
|
||||
lock
|
||||
faceplayer
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2, MSGBOX_DEFAULT
|
||||
@@ -111,7 +111,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
|
||||
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp
|
||||
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy
|
||||
waitmovement 0
|
||||
playse SE_CURTAIN
|
||||
playse SE_PIKE_CURTAIN_CLOSE
|
||||
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
|
||||
delay 4
|
||||
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
|
||||
@@ -120,7 +120,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
|
||||
delay 4
|
||||
waitse
|
||||
delay 60
|
||||
playse SE_CURTAIN1
|
||||
playse SE_PIKE_CURTAIN_OPEN
|
||||
delay 65
|
||||
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
|
||||
showobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
|
||||
@@ -154,7 +154,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA
|
||||
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass, MSGBOX_DEFAULT
|
||||
waitmessage
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -182,7 +182,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460
|
||||
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass, MSGBOX_DEFAULT
|
||||
waitmessage
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -211,14 +211,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC
|
||||
|
||||
BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
|
||||
end
|
||||
@@ -230,7 +230,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
|
||||
waitmovement 0
|
||||
message BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth
|
||||
waitmessage
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge, MSGBOX_DEFAULT
|
||||
@@ -573,7 +573,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E
|
||||
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons
|
||||
compare VAR_RESULT, 1
|
||||
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
|
||||
"name": "BattleFrontier_BattlePikeRoomWildMons",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
|
||||
"music": "MUS_B_TUBE",
|
||||
"music": "MUS_B_PIKE",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM",
|
||||
"name": "BattleFrontier_BattlePikeThreePathRoom",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM",
|
||||
"music": "MUS_B_TUBE",
|
||||
"music": "MUS_B_PIKE",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -33,7 +33,7 @@ BattleFrontier_BattlePyramidFloor_EventScript_ShowMapName:: @ 8252A8F
|
||||
end
|
||||
|
||||
BattleFrontier_BattlePyramidFloor_EventScript_PlayPyramidMusic:: @ 8252A98
|
||||
playbgm MUS_PYRAMID, 0
|
||||
playbgm MUS_B_PYRAMID, 0
|
||||
setvar VAR_TEMP_E, 1
|
||||
end
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY",
|
||||
"name": "BattleFrontier_BattlePyramidLobby",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY",
|
||||
"music": "MUS_PYRAMID",
|
||||
"music": "MUS_B_PYRAMID",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -32,7 +32,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_QuitWithoutSaving:: @ 8250768
|
||||
lockall
|
||||
message BattleFrontier_BattlePyramidLobby_Text_DidntSaveBeforeQuittingTakeBag
|
||||
waitmessage
|
||||
playse SE_EXPMAX
|
||||
playse SE_EXP_MAX
|
||||
waitse
|
||||
closemessage
|
||||
pyramid_set PYRAMID_DATA_WIN_STREAK, 0
|
||||
@@ -63,7 +63,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_GiveBattlePoints:: @ 82507DA
|
||||
special HealPlayerParty
|
||||
message BattleFrontier_BattlePyramidLobby_Text_UsedBattleBagWillBeKept
|
||||
waitmessage
|
||||
playse SE_EXPMAX
|
||||
playse SE_EXP_MAX
|
||||
waitse
|
||||
msgbox BattleFrontier_BattlePyramidLobby_Text_GiveYouTheseBattlePoints, MSGBOX_DEFAULT
|
||||
frontier_givepoints
|
||||
@@ -88,7 +88,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_LostChallenge:: @ 8250852
|
||||
lockall
|
||||
message BattleFrontier_BattlePyramidLobby_Text_DisappointingHereIsBag
|
||||
waitmessage
|
||||
playse SE_EXPMAX
|
||||
playse SE_EXP_MAX
|
||||
waitse
|
||||
message BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait
|
||||
waitmessage
|
||||
@@ -388,7 +388,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_ReceiveNewBattleBag:: @ 8250D94
|
||||
BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag:: @ 8250D9C
|
||||
message BattleFrontier_BattlePyramidLobby_Text_ExchangedBagForBattleBag
|
||||
waitmessage
|
||||
playse SE_EXPMAX
|
||||
playse SE_EXP_MAX
|
||||
waitse
|
||||
msgbox BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
|
||||
@@ -53,7 +53,7 @@ BattleFrontier_BattlePyramidTop_OnFrame: @ 825516E
|
||||
.2byte 0
|
||||
|
||||
BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic:: @ 8255180
|
||||
playbgm MUS_PYRAMID_TOP, 0
|
||||
playbgm MUS_B_PYRAMID_TOP, 0
|
||||
setvar VAR_TEMP_E, 1
|
||||
end
|
||||
|
||||
@@ -88,7 +88,7 @@ BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0
|
||||
waitmovement 0
|
||||
message BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid
|
||||
waitmessage
|
||||
playfanfare MUS_ME_POINTGET
|
||||
playfanfare MUS_OBTAIN_B_POINTS
|
||||
waitfanfare
|
||||
closemessage
|
||||
BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: @ 825521A
|
||||
@@ -136,7 +136,7 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech:: @ 82552D0
|
||||
BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: @ 82552DA
|
||||
msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT
|
||||
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
|
||||
playbgm MUS_PYRAMID_TOP, 0
|
||||
playbgm MUS_B_PYRAMID_TOP, 0
|
||||
compare VAR_RESULT, 1
|
||||
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver
|
||||
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
|
||||
@@ -146,7 +146,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: @ 82552FB
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
|
||||
msgbox BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -176,7 +176,7 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech:: @ 8255388
|
||||
BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: @ 8255392
|
||||
msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT
|
||||
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
|
||||
playbgm MUS_PYRAMID_TOP, 0
|
||||
playbgm MUS_B_PYRAMID_TOP, 0
|
||||
compare VAR_RESULT, 1
|
||||
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold
|
||||
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
|
||||
@@ -186,7 +186,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: @ 82553B3
|
||||
compare VAR_RESULT, 2
|
||||
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
|
||||
msgbox BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
|
||||
"name": "BattleFrontier_BattleTowerBattleRoom",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
|
||||
"music": "MUS_SATTOWER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -69,7 +69,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: @ 8241C2F
|
||||
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent:: @ 8241C8F
|
||||
@@ -272,7 +272,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: @ 824204
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
|
||||
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol
|
||||
waitmessage
|
||||
waitfanfare
|
||||
@@ -299,7 +299,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold:: @ 82420CF
|
||||
compare VAR_RESULT, 2
|
||||
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
|
||||
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease, MSGBOX_DEFAULT
|
||||
playfanfare MUS_ME_SYMBOLGET
|
||||
playfanfare MUS_OBTAIN_SYMBOL
|
||||
message BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine
|
||||
waitmessage
|
||||
waitfanfare
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR",
|
||||
"name": "BattleFrontier_BattleTowerCorridor",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR",
|
||||
"music": "MUS_SATTOWER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR",
|
||||
"name": "BattleFrontier_BattleTowerElevator",
|
||||
"layout": "LAYOUT_BATTLE_ELEVATOR",
|
||||
"music": "MUS_SATTOWER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY",
|
||||
"name": "BattleFrontier_BattleTowerLobby",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY",
|
||||
"music": "MUS_SATTOWER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -81,7 +81,7 @@ BattleFrontier_BattleTowerLobby_EventScript_GiveRibbons:: @ 823E780
|
||||
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints
|
||||
message BattleFrontier_BattleTowerLobby_Text_HereAreSomeRibbons
|
||||
waitmessage
|
||||
playfanfare MUS_FANFA4
|
||||
playfanfare MUS_OBTAIN_ITEM
|
||||
waitfanfare
|
||||
msgbox BattleFrontier_BattleTowerLobby_Text_PutRibbonOnMons, MSGBOX_DEFAULT
|
||||
BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints:: @ 823E7A5
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
|
||||
"name": "BattleFrontier_BattleTowerMultiBattleRoom",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
|
||||
"music": "MUS_SATTOWER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -144,7 +144,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: @ 8249121
|
||||
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
|
||||
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
|
||||
call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_249514
|
||||
playfanfare MUS_ME_ASA
|
||||
playfanfare MUS_HEAL
|
||||
waitfanfare
|
||||
special HealPlayerParty
|
||||
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents:: @ 8249143
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
|
||||
"name": "BattleFrontier_BattleTowerMultiCorridor",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
|
||||
"music": "MUS_SATTOWER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
|
||||
"name": "BattleFrontier_BattleTowerMultiPartnerRoom",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
|
||||
"music": "MUS_SATTOWER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER",
|
||||
"name": "BattleFrontier_ExchangeServiceCorner",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -42,7 +42,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor:: @ 825F0E5
|
||||
special TakeFrontierBattlePoints
|
||||
adddecoration VAR_0x8009
|
||||
special UpdateBattlePointsWindow
|
||||
playse SE_REGI
|
||||
playse SE_SHOP
|
||||
msgbox BattleFrontier_ExchangeServiceCorner_Text_WellSendItToPC, MSGBOX_DEFAULT
|
||||
compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK
|
||||
goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
|
||||
@@ -63,7 +63,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem:: @ 825F12A
|
||||
special TakeFrontierBattlePoints
|
||||
additem VAR_0x8009
|
||||
special UpdateBattlePointsWindow
|
||||
playse SE_REGI
|
||||
playse SE_SHOP
|
||||
msgbox BattleFrontier_ExchangeServiceCorner_Text_HereIsYourPrize, MSGBOX_DEFAULT
|
||||
compare VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK
|
||||
goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE1",
|
||||
"name": "BattleFrontier_Lounge1",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE2",
|
||||
"name": "BattleFrontier_Lounge2",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE1",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE3",
|
||||
"name": "BattleFrontier_Lounge3",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -74,7 +74,7 @@ BattleFrontier_Lounge3_EventScript_PlaceBet:: @ 8261E75
|
||||
special TakeFrontierBattlePoints
|
||||
setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET
|
||||
special UpdateBattlePointsWindow
|
||||
playse SE_REGI
|
||||
playse SE_SHOP
|
||||
msgbox BattleFrontier_Lounge3_Text_ThanksOffYouGo, MSGBOX_DEFAULT
|
||||
goto BattleFrontier_Lounge3_EventScript_FinishBet
|
||||
end
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE4",
|
||||
"name": "BattleFrontier_Lounge4",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE5",
|
||||
"name": "BattleFrontier_Lounge5",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE1",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE6",
|
||||
"name": "BattleFrontier_Lounge6",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE7",
|
||||
"name": "BattleFrontier_Lounge7",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE8",
|
||||
"name": "BattleFrontier_Lounge8",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_LOUNGE9",
|
||||
"name": "BattleFrontier_Lounge9",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_MART",
|
||||
"name": "BattleFrontier_Mart",
|
||||
"layout": "LAYOUT_MART",
|
||||
"music": "MUS_FRIENDLY",
|
||||
"music": "MUS_POKE_MART",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -108,7 +108,7 @@ BattleFrontier_OutsideEast_EventScript_Sudowoodo:: @ 8242CEA
|
||||
lock
|
||||
faceplayer
|
||||
waitse
|
||||
playse SE_USSOKI
|
||||
playse SE_SUDOWOODO_SHAKE
|
||||
applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake
|
||||
waitmovement 0
|
||||
release
|
||||
@@ -120,7 +120,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: @ 8242CFC
|
||||
special DoWateringBerryTreeAnim
|
||||
waitstate
|
||||
waitse
|
||||
playse SE_USSOKI
|
||||
playse SE_SUDOWOODO_SHAKE
|
||||
applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake
|
||||
waitmovement 0
|
||||
msgbox gText_Sudowoodo_Attacked, MSGBOX_DEFAULT
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F",
|
||||
"name": "BattleFrontier_PokemonCenter_1F",
|
||||
"layout": "LAYOUT_POKEMON_CENTER_1F",
|
||||
"music": "MUS_POKECEN",
|
||||
"music": "MUS_POKE_CENTER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F",
|
||||
"name": "BattleFrontier_PokemonCenter_2F",
|
||||
"layout": "LAYOUT_POKEMON_CENTER_2F",
|
||||
"music": "MUS_POKECEN",
|
||||
"music": "MUS_POKE_CENTER",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_RANKING_HALL",
|
||||
"name": "BattleFrontier_RankingHall",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_RANKING_HALL",
|
||||
"music": "MUS_BIJYUTU",
|
||||
"music": "MUS_LILYCOVE_MUSEUM",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_RECEPTION_GATE",
|
||||
"name": "BattleFrontier_ReceptionGate",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -33,7 +33,7 @@ BattleFrontier_ReceptionGate_EventScript_FirstTimeEntering:: @ 82661F3
|
||||
BattleFrontier_ReceptionGate_EventScript_ScottScene:: @ 8266229
|
||||
msgbox BattleFrontier_ReceptionGate_Text_WelcomeToBattleFrontier, MSGBOX_DEFAULT
|
||||
msgbox BattleFrontier_ReceptionGate_Text_IssueFrontierPass, MSGBOX_DEFAULT
|
||||
playfanfare MUS_FANFA4
|
||||
playfanfare MUS_OBTAIN_ITEM
|
||||
message BattleFrontier_ReceptionGate_Text_ObtainedFrontierPass
|
||||
waitfanfare
|
||||
waitmessage
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_BATTLE_FRONTIER_SCOTTS_HOUSE",
|
||||
"name": "BattleFrontier_ScottsHouse",
|
||||
"layout": "LAYOUT_BATTLE_FRONTIER_SCOTTS_HOUSE",
|
||||
"music": "MUS_B_TOWER",
|
||||
"music": "MUS_B_TOWER_RS",
|
||||
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -71,9 +71,9 @@ BirthIsland_Exterior_EventScript_Deoxys:: @ 8267FC1
|
||||
setfieldeffectargument 0, LOCALID_DEOXYS_ROCK
|
||||
setfieldeffectargument 1, 58
|
||||
setfieldeffectargument 2, 26
|
||||
dofieldeffect FLDEFF_65
|
||||
playbgm MUS_RG_DEOEYE, 0
|
||||
waitfieldeffect FLDEFF_65
|
||||
dofieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
|
||||
playbgm MUS_RG_ENCOUNTER_DEOXYS, 0
|
||||
waitfieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
|
||||
addobject LOCALID_DEOXYS
|
||||
applymovement LOCALID_DEOXYS, BirthIsland_Exterior_Movement_DeoxysApproach
|
||||
waitmovement 0
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_CAVE_OF_ORIGIN_1F",
|
||||
"name": "CaveOfOrigin_1F",
|
||||
"layout": "LAYOUT_CAVE_OF_ORIGIN_1F",
|
||||
"music": "MUS_DAN03",
|
||||
"music": "MUS_CAVE_OF_ORIGIN",
|
||||
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -51,7 +51,7 @@ CaveOfOrigin_B1F_EventScript_DontRemember:: @ 8235842
|
||||
CaveOfOrigin_B1F_EventScript_AtSkyPillar:: @ 823584D
|
||||
msgbox CaveOfOrigin_B1F_Text_WellHeadToSkyPillar, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
playse SE_KAIDAN
|
||||
playse SE_EXIT
|
||||
fadescreenspeed FADE_TO_BLACK, 4
|
||||
setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR
|
||||
setvar VAR_SOOTOPOLIS_CITY_STATE, 3
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_CAVE_OF_ORIGIN_ENTRANCE",
|
||||
"name": "CaveOfOrigin_Entrance",
|
||||
"layout": "LAYOUT_CAVE_OF_ORIGIN_ENTRANCE",
|
||||
"music": "MUS_DAN03",
|
||||
"music": "MUS_CAVE_OF_ORIGIN",
|
||||
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1",
|
||||
"name": "CaveOfOrigin_UnusedRubySapphireMap1",
|
||||
"layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1",
|
||||
"music": "MUS_DAN03",
|
||||
"music": "MUS_CAVE_OF_ORIGIN",
|
||||
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
|
||||
"requires_flash": true,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2",
|
||||
"name": "CaveOfOrigin_UnusedRubySapphireMap2",
|
||||
"layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2",
|
||||
"music": "MUS_DAN03",
|
||||
"music": "MUS_CAVE_OF_ORIGIN",
|
||||
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
|
||||
"requires_flash": true,
|
||||
"weather": "WEATHER_FOG_HORIZONTAL",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3",
|
||||
"name": "CaveOfOrigin_UnusedRubySapphireMap3",
|
||||
"layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3",
|
||||
"music": "MUS_DAN03",
|
||||
"music": "MUS_CAVE_OF_ORIGIN",
|
||||
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
|
||||
"requires_flash": true,
|
||||
"weather": "WEATHER_FOG_HORIZONTAL",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "MAP_CONTEST_HALL",
|
||||
"name": "ContestHall",
|
||||
"layout": "LAYOUT_CONTEST_HALL",
|
||||
"music": "MUS_CONTEST0",
|
||||
"music": "MUS_CONTEST",
|
||||
"region_map_section": "MAPSEC_DYNAMIC",
|
||||
"requires_flash": false,
|
||||
"weather": "WEATHER_NONE",
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user