Rename to battle_anim_throw
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@@ -258,7 +258,7 @@ SECTIONS {
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src/intro.o(.text);
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src/reset_save_heap.o(.text);
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src/field_region_map.o(.text);
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src/battle_anim_pokeball.o(.text);
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src/battle_anim_throw.o(.text);
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src/hall_of_fame.o(.text);
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src/credits.o(.text);
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src/lottery_corner.o(.text);
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@@ -616,7 +616,7 @@ SECTIONS {
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src/player_pc.o(.rodata);
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src/intro.o(.rodata);
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src/field_region_map.o(.rodata);
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src/battle_anim_pokeball.o(.rodata);
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src/battle_anim_throw.o(.rodata);
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src/hall_of_fame.o(.rodata);
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src/credits.o(.rodata);
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src/lottery_corner.o(.rodata);
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