Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest

This commit is contained in:
GriffinR
2020-08-16 05:59:10 -04:00
511 changed files with 17469 additions and 16800 deletions

View File

@@ -1263,8 +1263,8 @@
various \battler, VARIOUS_GET_MOVE_TARGET
.endm
.macro various4 battler:req
various \battler, 4
.macro getbattlerfainted battler:req
various \battler, VARIOUS_GET_BATTLER_FAINTED
.endm
.macro resetintimidatetracebits battler:req
@@ -1279,8 +1279,8 @@
various \battler, 7
.endm
.macro various8 battler:req
various \battler, 8
.macro palaceflavortext battler:req
various \battler, VARIOUS_PALACE_FLAVOR_TEXT
.endm
.macro arenajudgmentwindow
@@ -1365,11 +1365,11 @@
.endm
.macro chosenstatus1animation battler:req, status:req
chosenstatusanimation \battler 0x0 \status
chosenstatusanimation \battler, 0x0, \status
.endm
.macro chosenstatus2animation battler:req, status:req
chosenstatusanimation \battler 0x1 \status
chosenstatusanimation \battler, 0x1, \status
.endm
.macro sethword dst:req, value:req

View File

@@ -52,9 +52,9 @@
special CallTrainerHillFunction
.endm
@ Unknown, dummied. Only side effect is setting VAR_RESULT to 0.
.macro trainerhill_clearresult
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
@ Unknown, dummied. E-Reader association is assumed. Only side effect is setting VAR_RESULT to 0.
.macro trainerhill_getusingereader
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_IN_EREADER_MODE
special CallTrainerHillFunction
.endm

View File

@@ -75,21 +75,21 @@ _send: @ 14c
_150:
bl _recv
bne _150
mov r2, 0
mov r2, #0
strh r2, [r0, 0xa] @ SIOMLT_SEND
cmp r1, 0
cmp r1, #0
bne _150
mov r2, 0x8000
_16c:
mov r1, 0
mov r1, #0
_170:
strh r1, [r0, 0xa] @ SIOMLT_SEND
bl _recv
bne _150
cmp r1, r2
bne _16c
lsr r2, 5
cmp r1, 0
lsr r2, #5
cmp r1, #0
bne _170
ldr r3, =BerryFixMBHeaderGameCode
ldrh r2, [r3]
@@ -105,7 +105,7 @@ _1a0:
bne _1a0
cmp r1, r2
bne _1a0
mov r1, 0
mov r1, #0
strh r1, [r0, 0xa] @ SIOMLT_SEND
ldr r0, =_data_2f0
ldr r1, =gCode

View File

@@ -9,10 +9,10 @@
.align 2, 0
.global Init
Init:
mov r0, PSR_IRQ_MODE
mov r0, #PSR_IRQ_MODE
msr cpsr_cf, r0
ldr sp, sp_irq
mov r0, PSR_SYS_MODE
mov r0, #PSR_SYS_MODE
msr cpsr_cf, r0
ldr sp, sp_sys
ldr r1, =INTR_VECTOR
@@ -34,8 +34,8 @@ sp_irq: .word IWRAM_END - 0x60
.align 2, 0
.global IntrMain
IntrMain: @ 0x2010048
mov ip, REG_BASE
add r3, ip, OFFSET_REG_IE
mov ip, #REG_BASE
add r3, ip, #OFFSET_REG_IE
ldr r2, [r3]
and r1, r2, r2, lsr #16
mov r2, #0

View File

@@ -7,39 +7,39 @@
thumb_func_start CpuSet
CpuSet: @ 81E3B64
swi 0xB
svc 0xB
bx lr
thumb_func_end CpuSet
thumb_func_start Div
Div: @ 81E3B68
swi 0x6
svc 0x6
bx lr
thumb_func_end Div
thumb_func_start Mod
Mod:
swi 0x6
svc 0x6
adds r0, r1, 0
bx lr
thumb_func_end Mod
thumb_func_start LZ77UnCompVram
LZ77UnCompVram: @ 81E3B6C
swi 0x12
svc 0x12
bx lr
thumb_func_end LZ77UnCompVram
thumb_func_start RegisterRamReset
RegisterRamReset: @ 81E3B80
swi 0x1
svc 0x1
bx lr
thumb_func_end RegisterRamReset
thumb_func_start VBlankIntrWait
VBlankIntrWait: @ 81E3BA0
movs r2, 0
swi 0x5
svc 0x5
bx lr
thumb_func_end VBlankIntrWait

View File

@@ -405,7 +405,7 @@ B_BUFF3 = FD 34
NAME_END = FC 00
@ special 0xF7 character
SPECIAL_F7 = F7
DYNAMIC = F7
@ more text functions
@@ -415,15 +415,15 @@ SHADOW = FC 03 @ same as fc 01
COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
PALETTE = FC 05 @ used in credits
SIZE = FC 06 @ note that anything other than "SMALL" is invalid
UNKNOWN_7 = FC 07
RESET_SIZE = FC 07
PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
PAUSE_UNTIL_PRESS = FC 09
WAIT_SE = FC 0A
PLAY_BGM = FC 0B
ESCAPE = FC 0C
SHIFT_TEXT = FC 0D
UNKNOWN_E = FC 0E
UNKNOWN_F = FC 0F
SHIFT_DOWN = FC 0E
FILL_WINDOW = FC 0F
PLAY_SE = FC 10
CLEAR = FC 11
SKIP = FC 12

View File

@@ -12,16 +12,16 @@
.align 2
gBattleAI_ScriptsTable:: @ 82DBEF8
.4byte AI_CheckBadMove
.4byte AI_TryToFaint
.4byte AI_CheckViability
.4byte AI_SetupFirstTurn
.4byte AI_Risky
.4byte AI_PreferStrongestMove
.4byte AI_PreferBatonPass
.4byte AI_DoubleBattle
.4byte AI_HPAware
.4byte AI_Unknown
.4byte AI_CheckBadMove @ AI_SCRIPT_CHECK_BAD_MOVE
.4byte AI_TryToFaint @ AI_SCRIPT_TRY_TO_FAINT
.4byte AI_CheckViability @ AI_SCRIPT_CHECK_VIABILITY
.4byte AI_SetupFirstTurn @ AI_SCRIPT_SETUP_FIRST_TURN
.4byte AI_Risky @ AI_SCRIPT_RISKY
.4byte AI_PreferStrongestMove @ AI_SCRIPT_PREFER_STRONGEST_MOVE
.4byte AI_PreferBatonPass @ AI_SCRIPT_PREFER_BATON_PASS
.4byte AI_DoubleBattle @ AI_SCRIPT_DOUBLE_BATTLE
.4byte AI_HPAware @ AI_SCRIPT_HP_AWARE
.4byte AI_Unknown @ AI_SCRIPT_UNKNOWN
.4byte AI_Ret
.4byte AI_Ret
.4byte AI_Ret
@@ -41,9 +41,9 @@ gBattleAI_ScriptsTable:: @ 82DBEF8
.4byte AI_Ret
.4byte AI_Ret
.4byte AI_Ret
.4byte AI_Roaming
.4byte AI_Safari
.4byte AI_FirstBattle
.4byte AI_Roaming @ AI_SCRIPT_ROAMING
.4byte AI_Safari @ AI_SCRIPT_SAFARI
.4byte AI_FirstBattle @ AI_SCRIPT_FIRST_BATTLE
AI_CheckBadMove:
if_target_is_ally AI_Ret
@@ -249,64 +249,64 @@ AI_CBM_BellyDrum: @ 82DC341
if_hp_less_than AI_USER, 51, Score_Minus10
AI_CBM_AttackUp: @ 82DC348
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
end
AI_CBM_DefenseUp: @ 82DC351
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus10
end
AI_CBM_SpeedUp: @ 82DC35A
if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPEED, MAX_STAT_STAGE, Score_Minus10
end
AI_CBM_SpAtkUp: @ 82DC363
if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPATK, MAX_STAT_STAGE, Score_Minus10
end
AI_CBM_SpDefUp: @ 82DC36C
if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPDEF, MAX_STAT_STAGE, Score_Minus10
end
AI_CBM_AccUp: @ 82DC375
if_stat_level_equal AI_USER, STAT_ACC, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_ACC, MAX_STAT_STAGE, Score_Minus10
end
AI_CBM_EvasionUp: @ 82DC37E
if_stat_level_equal AI_USER, STAT_EVASION, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_EVASION, MAX_STAT_STAGE, Score_Minus10
end
AI_CBM_AttackDown: @ 82DC387
if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_ATK, MIN_STAT_STAGE, Score_Minus10
get_ability AI_TARGET
if_equal ABILITY_HYPER_CUTTER, Score_Minus10
goto CheckIfAbilityBlocksStatChange
AI_CBM_DefenseDown: @ 82DC39C
if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_DEF, MIN_STAT_STAGE, Score_Minus10
goto CheckIfAbilityBlocksStatChange
AI_CBM_SpeedDown: @ 82DC3A9
if_stat_level_equal AI_TARGET, STAT_SPEED, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_SPEED, MIN_STAT_STAGE, Score_Minus10
if_ability AI_TARGET, ABILITY_SPEED_BOOST, Score_Minus10
goto CheckIfAbilityBlocksStatChange
AI_CBM_SpAtkDown: @ 82DC3BF
if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_SPATK, MIN_STAT_STAGE, Score_Minus10
goto CheckIfAbilityBlocksStatChange
AI_CBM_SpDefDown: @ 82DC3CC
if_stat_level_equal AI_TARGET, STAT_SPDEF, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_SPDEF, MIN_STAT_STAGE, Score_Minus10
goto CheckIfAbilityBlocksStatChange
AI_CBM_AccDown: @ 82DC3D9
if_stat_level_equal AI_TARGET, STAT_ACC, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_ACC, MIN_STAT_STAGE, Score_Minus10
get_ability AI_TARGET
if_equal ABILITY_KEEN_EYE, Score_Minus10
goto CheckIfAbilityBlocksStatChange
AI_CBM_EvasionDown: @ 82DC3EE
if_stat_level_equal AI_TARGET, STAT_EVASION, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_EVASION, MIN_STAT_STAGE, Score_Minus10
CheckIfAbilityBlocksStatChange: @ 82DC3F6
get_ability AI_TARGET
@@ -315,20 +315,20 @@ CheckIfAbilityBlocksStatChange: @ 82DC3F6
end
AI_CBM_Haze: @ 82DC405
if_stat_level_less_than AI_USER, STAT_ATK, 6, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_DEF, 6, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_SPEED, 6, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_SPATK, 6, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_SPDEF, 6, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_ACC, 6, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_EVASION, 6, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_ATK, 6, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_DEF, 6, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_SPEED, 6, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_SPATK, 6, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_SPDEF, 6, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_ACC, 6, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_EVASION, 6, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_DEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_SPEED, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_SPDEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_ACC, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_less_than AI_USER, STAT_EVASION, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_ATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_DEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_SPEED, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_SPATK, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_SPDEF, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_ACC, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
if_stat_level_more_than AI_TARGET, STAT_EVASION, DEFAULT_STAT_STAGE, AI_CBM_Haze_End
goto Score_Minus10
AI_CBM_Haze_End: @ 82DC47A
@@ -436,8 +436,8 @@ AI_CBM_CantEscape: @ 82DC5B0
end
AI_CBM_Curse: @ 82DC5BB
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus8
end
AI_CBM_Spikes: @ 82DC5CC
@@ -484,8 +484,8 @@ AI_CBM_Safeguard: @ 82DC635
end
AI_CBM_Memento: @ 82DC640
if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_SPATK, 0, Score_Minus8
if_stat_level_equal AI_TARGET, STAT_ATK, MIN_STAT_STAGE, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_SPATK, MIN_STAT_STAGE, Score_Minus8
AI_CBM_BatonPass: @ 82DC650
count_usable_party_mons AI_USER
@@ -574,18 +574,18 @@ AI_CBM_MudSport: @ 82DC71E
end
AI_CBM_Tickle: @ 82DC729
if_stat_level_equal AI_TARGET, STAT_ATK, 0, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_DEF, 0, Score_Minus8
if_stat_level_equal AI_TARGET, STAT_ATK, MIN_STAT_STAGE, Score_Minus10
if_stat_level_equal AI_TARGET, STAT_DEF, MIN_STAT_STAGE, Score_Minus8
end
AI_CBM_CosmicPower: @ 82DC73A
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPDEF, MAX_STAT_STAGE, Score_Minus8
end
AI_CBM_BulkUp: @ 82DC74B
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_DEF, 12, Score_Minus8
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
if_stat_level_equal AI_USER, STAT_DEF, MAX_STAT_STAGE, Score_Minus8
end
AI_CBM_WaterSport: @ 82DC75C
@@ -593,13 +593,13 @@ AI_CBM_WaterSport: @ 82DC75C
end
AI_CBM_CalmMind: @ 82DC767
if_stat_level_equal AI_USER, STAT_SPATK, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPDEF, 12, Score_Minus8
if_stat_level_equal AI_USER, STAT_SPATK, MAX_STAT_STAGE, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPDEF, MAX_STAT_STAGE, Score_Minus8
end
AI_CBM_DragonDance: @ 82DC778
if_stat_level_equal AI_USER, STAT_ATK, 12, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPEED, 12, Score_Minus8
if_stat_level_equal AI_USER, STAT_ATK, MAX_STAT_STAGE, Score_Minus10
if_stat_level_equal AI_USER, STAT_SPEED, MAX_STAT_STAGE, Score_Minus8
end
Score_Minus1:
@@ -1101,7 +1101,7 @@ AI_CV_EvasionUp7:
AI_CV_EvasionUp8:
if_hp_more_than AI_USER, 70, AI_CV_EvasionUp_End
if_stat_level_equal AI_USER, STAT_EVASION, 6, AI_CV_EvasionUp_End
if_stat_level_equal AI_USER, STAT_EVASION, DEFAULT_STAT_STAGE, AI_CV_EvasionUp_End
if_hp_less_than AI_USER, 40, AI_CV_EvasionUp_ScoreDown2
if_hp_less_than AI_TARGET, 40, AI_CV_EvasionUp_ScoreDown2
if_random_less_than 70, AI_CV_EvasionUp_End
@@ -1130,7 +1130,7 @@ AI_CV_AlwaysHit_End:
end
AI_CV_AttackDown: @ 82DCDF8
if_stat_level_equal AI_TARGET, STAT_ATK, 6, AI_CV_AttackDown3
if_stat_level_equal AI_TARGET, STAT_ATK, DEFAULT_STAT_STAGE, AI_CV_AttackDown3
score -1
if_hp_more_than AI_USER, 90, AI_CV_AttackDown2
score -1
@@ -1198,7 +1198,7 @@ AI_CV_SpeedDown_End: @ 82DCE96
end
AI_CV_SpAtkDown:
if_stat_level_equal AI_TARGET, STAT_ATK, 6, AI_CV_SpAtkDown3
if_stat_level_equal AI_TARGET, STAT_ATK, DEFAULT_STAT_STAGE, AI_CV_SpAtkDown3
score -1
if_hp_more_than AI_USER, 90, AI_CV_SpAtkDown2
score -1
@@ -1284,7 +1284,7 @@ AI_CV_AccuracyDown7:
AI_CV_AccuracyDown8:
if_hp_more_than AI_USER, 70, AI_CV_AccuracyDown_End
if_stat_level_equal AI_TARGET, STAT_ACC, 6, AI_CV_AccuracyDown_End
if_stat_level_equal AI_TARGET, STAT_ACC, DEFAULT_STAT_STAGE, AI_CV_AccuracyDown_End
if_hp_less_than AI_USER, 40, AI_CV_AccuracyDown_ScoreDown2
if_hp_less_than AI_TARGET, 40, AI_CV_AccuracyDown_ScoreDown2
if_random_less_than 70, AI_CV_AccuracyDown_End
@@ -1997,7 +1997,7 @@ AI_CV_Curse2:
score +1
AI_CV_Curse3:
if_stat_level_more_than AI_USER, STAT_DEF, 6, AI_CV_Curse_End
if_stat_level_more_than AI_USER, STAT_DEF, DEFAULT_STAT_STAGE, AI_CV_Curse_End
if_random_less_than 128, AI_CV_Curse_End
score +1
goto AI_CV_Curse_End
@@ -2518,7 +2518,7 @@ AI_CV_ChangeSelfAbility_AbilitiesToEncourage:
AI_CV_Superpower:
if_type_effectiveness AI_EFFECTIVENESS_x0_25, AI_CV_Superpower_ScoreDown1
if_type_effectiveness AI_EFFECTIVENESS_x0_5, AI_CV_Superpower_ScoreDown1
if_stat_level_less_than AI_USER, STAT_ATK, 6, AI_CV_Superpower_ScoreDown1
if_stat_level_less_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE, AI_CV_Superpower_ScoreDown1
if_target_faster AI_CV_Superpower2
if_hp_more_than AI_USER, 40, AI_CV_Superpower_ScoreDown1
goto AI_CV_Superpower_End
@@ -2933,12 +2933,12 @@ sMovesTable_ProtectMoves:
AI_PreferBatonPass_EncourageIfHighStats:
get_turn_count
if_equal 0, Score_Minus2
if_stat_level_more_than AI_USER, STAT_ATK, 8, Score_Plus3
if_stat_level_more_than AI_USER, STAT_ATK, 7, Score_Plus2
if_stat_level_more_than AI_USER, STAT_ATK, 6, Score_Plus1
if_stat_level_more_than AI_USER, STAT_SPATK, 8, Score_Plus3
if_stat_level_more_than AI_USER, STAT_SPATK, 7, Score_Plus2
if_stat_level_more_than AI_USER, STAT_SPATK, 6, Score_Plus1
if_stat_level_more_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE + 2, Score_Plus3
if_stat_level_more_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE + 1, Score_Plus2
if_stat_level_more_than AI_USER, STAT_ATK, DEFAULT_STAT_STAGE, Score_Plus1
if_stat_level_more_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE + 2, Score_Plus3
if_stat_level_more_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE + 1, Score_Plus2
if_stat_level_more_than AI_USER, STAT_SPATK, DEFAULT_STAT_STAGE, Score_Plus1
end
AI_PreferBatonPassEnd:

View File

@@ -798,7 +798,7 @@ BattleScript_KOFail::
BattleScript_EffectRazorWind::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x0
setbyte sTWOTURN_STRINGID, 0
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
@@ -1084,7 +1084,7 @@ BattleScript_EffectAccuracyDownHit::
BattleScript_EffectSkyAttack::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x3
setbyte sTWOTURN_STRINGID, 3
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
@@ -1504,9 +1504,9 @@ BattleScript_EffectCurse::
attackcanceler
attackstring
ppreduce
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, 0x0, BattleScript_CurseTrySpeed
jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, 0xC, BattleScript_CurseTrySpeed
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_ButItFailed
jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, MIN_STAT_STAGE, BattleScript_CurseTrySpeed
jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, MAX_STAT_STAGE, BattleScript_CurseTrySpeed
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_ButItFailed
BattleScript_CurseTrySpeed::
copybyte gBattlerTarget, gBattlerAttacker
setbyte sB_ANIM_TURN, 0x1
@@ -1831,7 +1831,7 @@ BattleScript_EffectMirrorCoat::
BattleScript_EffectSkullBash::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x2
setbyte sTWOTURN_STRINGID, 2
call BattleScriptFirstChargingTurn
setstatchanger STAT_DEF, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_SkullBashEnd
@@ -1927,7 +1927,7 @@ BattleScript_EffectSolarbeam::
BattleScript_SolarbeamDecideTurn::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
setbyte sTWOTURN_STRINGID, 0x1
setbyte sTWOTURN_STRINGID, 1
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
BattleScript_SolarbeamOnFirstTurn::
@@ -1996,19 +1996,19 @@ BattleScript_EffectSemiInvulnerable::
jumpifmove MOVE_FLY, BattleScript_FirstTurnFly
jumpifmove MOVE_DIVE, BattleScript_FirstTurnDive
jumpifmove MOVE_BOUNCE, BattleScript_FirstTurnBounce
setbyte sTWOTURN_STRINGID, 0x5
setbyte sTWOTURN_STRINGID, 5
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnBounce::
setbyte sTWOTURN_STRINGID, 0x7
setbyte sTWOTURN_STRINGID, 7
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnDive::
setbyte sTWOTURN_STRINGID, 0x6
setbyte sTWOTURN_STRINGID, 6
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnFly::
setbyte sTWOTURN_STRINGID, 0x4
setbyte sTWOTURN_STRINGID, 4
BattleScript_FirstTurnSemiInvulnerable::
call BattleScriptFirstChargingTurn
setsemiinvulnerablebit
@@ -2670,8 +2670,8 @@ BattleScript_EffectTickle::
attackcanceler
attackstring
ppreduce
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, 0x0, BattleScript_TickleDoMoveAnim
jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, 0x0, BattleScript_CantLowerMultipleStats
jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, MIN_STAT_STAGE, BattleScript_TickleDoMoveAnim
jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, MIN_STAT_STAGE, BattleScript_CantLowerMultipleStats
BattleScript_TickleDoMoveAnim::
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
attackanimation
@@ -2705,8 +2705,8 @@ BattleScript_EffectCosmicPower::
attackcanceler
attackstring
ppreduce
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_CosmicPowerDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_CosmicPowerDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
BattleScript_CosmicPowerDoMoveAnim::
attackanimation
waitanimation
@@ -2734,8 +2734,8 @@ BattleScript_EffectBulkUp::
attackcanceler
attackstring
ppreduce
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_BulkUpDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_CantRaiseMultipleStats
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_BulkUpDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
BattleScript_BulkUpDoMoveAnim::
attackanimation
waitanimation
@@ -2759,8 +2759,8 @@ BattleScript_EffectCalmMind::
attackcanceler
attackstring
ppreduce
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_CalmMindDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_CantRaiseMultipleStats
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_CalmMindDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
BattleScript_CalmMindDoMoveAnim::
attackanimation
waitanimation
@@ -2791,8 +2791,8 @@ BattleScript_EffectDragonDance::
attackcanceler
attackstring
ppreduce
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_DragonDanceDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, 0xC, BattleScript_CantRaiseMultipleStats
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_DragonDanceDoMoveAnim
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, MAX_STAT_STAGE, BattleScript_CantRaiseMultipleStats
BattleScript_DragonDanceDoMoveAnim::
attackanimation
waitanimation
@@ -3047,13 +3047,13 @@ BattleScript_FrontierTrainerBattleWon_LoseTexts:
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAACB
jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_TryPickUpItems
trainerslideout B_POSITION_OPPONENT_LEFT
waitstate
trainerslidein BS_FAINTED
waitstate
printstring STRINGID_TRAINER2LOSETEXT
BattleScript_82DAACB:
BattleScript_TryPickUpItems:
jumpifnotbattletype BATTLE_TYPE_PYRAMID, BattleScript_FrontierTrainerBattleWon_End
pickup
BattleScript_FrontierTrainerBattleWon_End:
@@ -3153,8 +3153,8 @@ BattleScript_PursuitDmgOnSwitchOut::
waitmessage 0x40
tryfaintmon BS_TARGET, FALSE, NULL
moveendfromto MOVEEND_ON_DAMAGE_ABILITIES, MOVEEND_CHOICE_MOVE
various4 BS_TARGET
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet
getbattlerfainted BS_TARGET
jumpifbyte CMP_EQUAL, gBattleCommunication, FALSE, BattleScript_PursuitDmgOnSwitchOutRet
setbyte sGIVEEXP_STATE, 0x0
getexp BS_TARGET
BattleScript_PursuitDmgOnSwitchOutRet:
@@ -3252,7 +3252,7 @@ BattleScript_SunlightFaded::
end2
BattleScript_OverworldWeatherStarts::
printfromtable gWeatherContinuesStringIds
printfromtable gWeatherStartsStringIds
waitmessage 0x40
playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
end3
@@ -3462,11 +3462,11 @@ BattleScript_PerishSongCountGoesDown::
end2
BattleScript_AllStatsUp::
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_AllStatsUpRet
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, MAX_STAT_STAGE, BattleScript_AllStatsUpAtk
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_AllStatsUpRet
BattleScript_AllStatsUpAtk::
setbyte sSTAT_ANIM_PLAYED, FALSE
playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
@@ -3638,18 +3638,18 @@ BattleScript_AtkDefDown::
playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS
playstatchangeanimation BS_ATTACKER, BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
setstatchanger STAT_ATK, 1, TRUE
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB144
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_AtkDefDown_TryDef
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_AtkDefDown_TryDef
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB144::
BattleScript_AtkDefDown_TryDef::
playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE
setstatchanger STAT_DEF, 1, TRUE
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB167
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_AtkDefDown_End
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_AtkDefDown_End
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB167::
BattleScript_AtkDefDown_End::
return
BattleScript_KnockedOff::
@@ -4017,10 +4017,10 @@ BattleScript_WeatherFormChangesLoop::
return
BattleScript_CastformChange::
call BattleScript_82DB4AF
call BattleScript_DoCastformChange
end3
BattleScript_82DB4AF::
BattleScript_DoCastformChange::
docastformchangeanimation
waitstate
printstring STRINGID_PKMNTRANSFORMED
@@ -4442,18 +4442,18 @@ BattleScript_FlushMessageBox::
printstring STRINGID_EMPTYSTRING3
return
BattleScript_82DB881::
setbyte gBattleCommunication + 1, 0x0
BattleScript_82DB887::
various8 BS_ATTACKER
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D
printfromtable gStringIds_85CCF0A
BattleScript_PalacePrintFlavorText::
setbyte gBattleCommunication + 1, 0
BattleScript_PalaceTryBattlerFlavorText::
palaceflavortext BS_ATTACKER @ BS_ATTACKER here overwritten by gBattleCommunication + 1
jumpifbyte CMP_NOT_EQUAL, gBattleCommunication, TRUE, BattleScript_PalaceEndFlavorText
printfromtable gBattlePalaceFlavorTextTable
waitmessage 0x40
BattleScript_82DB89D::
addbyte gBattleCommunication + 1, 0x1
jumpifbytenotequal gBattleCommunication + 1, gBattlersCount, BattleScript_82DB887
setbyte gBattleCommunication, 0x0
setbyte gBattleCommunication + 1, 0x0
BattleScript_PalaceEndFlavorText::
addbyte gBattleCommunication + 1, 1
jumpifbytenotequal gBattleCommunication + 1, gBattlersCount, BattleScript_PalaceTryBattlerFlavorText
setbyte gBattleCommunication, 0
setbyte gBattleCommunication + 1, 0
end2
BattleScript_ArenaTurnBeginning::

View File

@@ -13,28 +13,28 @@
.align 2
gBattlescriptsForBallThrow:: @ 82DBD08
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_SafariBallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow
.4byte BattleScript_BallThrow @ ITEM_NONE
.4byte BattleScript_BallThrow @ ITEM_MASTER_BALL
.4byte BattleScript_BallThrow @ ITEM_ULTRA_BALL
.4byte BattleScript_BallThrow @ ITEM_GREAT_BALL
.4byte BattleScript_BallThrow @ ITEM_POKE_BALL
.4byte BattleScript_SafariBallThrow @ ITEM_SAFARI_BALL
.4byte BattleScript_BallThrow @ ITEM_NET_BALL
.4byte BattleScript_BallThrow @ ITEM_DIVE_BALL
.4byte BattleScript_BallThrow @ ITEM_NEST_BALL
.4byte BattleScript_BallThrow @ ITEM_REPEAT_BALL
.4byte BattleScript_BallThrow @ ITEM_TIMER_BALL
.4byte BattleScript_BallThrow @ ITEM_LUXURY_BALL
.4byte BattleScript_BallThrow @ ITEM_PREMIER_BALL
.align 2
gBattlescriptsForUsingItem:: @ 82DBD3C
.4byte BattleScript_PlayerUsesItem
.4byte BattleScript_OpponentUsesHealItem
.4byte BattleScript_OpponentUsesHealItem
.4byte BattleScript_OpponentUsesStatusCureItem
.4byte BattleScript_OpponentUsesXItem
.4byte BattleScript_OpponentUsesGuardSpecs
.4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_FULL_RESTORE
.4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_HEAL_HP
.4byte BattleScript_OpponentUsesStatusCureItem @ AI_ITEM_CURE_CONDITION
.4byte BattleScript_OpponentUsesXItem @ AI_ITEM_X_STAT
.4byte BattleScript_OpponentUsesGuardSpecs @ AI_ITEM_GUARD_SPECS
.align 2
gBattlescriptsForRunningByItem:: @ 82DBD54

View File

@@ -40,6 +40,7 @@
#include "constants/moves.h"
#include "constants/party_menu.h"
#include "constants/pokemon.h"
#include "constants/roulette.h"
#include "constants/script_menu.h"
#include "constants/secret_bases.h"
#include "constants/songs.h"
@@ -775,8 +776,8 @@ EventScript_HideMrBriney:: @ 82721F8
return
RusturfTunnel_EventScript_SetRusturfTunnelOpen:: @ 8272216
removeobject 1
removeobject 10
removeobject LOCALID_WANDAS_BF
removeobject LOCALID_WANDA
clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WANDAS_BOYFRIEND
clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WANDA
setvar VAR_RUSTURF_TUNNEL_STATE, 6

View File

@@ -5,73 +5,73 @@
.align 2
gFieldEffectScriptPointers:: @ 82DB9D4
.4byte gFieldEffectScript_ExclamationMarkIcon1
.4byte gFieldEffectScript_UseCutOnTallGrass
.4byte gFieldEffectScript_UseCutOnTree
.4byte gFieldEffectScript_Shadow
.4byte gFieldEffectScript_TallGrass
.4byte gFieldEffectScript_Ripple
.4byte gFieldEffectScript_FieldMoveShowMon
.4byte gFieldEffectScript_Ash
.4byte gFieldEffectScript_SurfBlob
.4byte gFieldEffectScript_UseSurf
.4byte gFieldEffectScript_GroundImpactDust
.4byte gFieldEffectScript_UseSecretPowerCave
.4byte gFieldEffectScript_BikeHopTallGrass
.4byte gFieldEffectScript_SandFootprints
.4byte gFieldEffectScript_BikeHopBigSplash
.4byte gFieldEffectScript_Splash
.4byte gFieldEffectScript_BikeHopSmallSplash
.4byte gFieldEffectScript_LongGrass
.4byte gFieldEffectScript_JumpLongGrass
.4byte gFieldEffectScript_Unknown19
.4byte gFieldEffectScript_Unknown20
.4byte gFieldEffectScript_Unknown21
.4byte gFieldEffectScript_Unknown22
.4byte gFieldEffectScript_BerryTreeGrowthSparkle
.4byte gFieldEffectScript_DeepSandFootprints
.4byte gFieldEffectScript_PokeCenterHeal
.4byte gFieldEffectScript_UseSecretPowerTree
.4byte gFieldEffectScript_UseSecretPowerShrub
.4byte gFieldEffectScript_TreeDisguise
.4byte gFieldEffectScript_MountainDisguise
.4byte gFieldEffectScript_NPCUseFly
.4byte gFieldEffectScript_UseFly
.4byte gFieldEffectScript_FlyIn
.4byte gFieldEffectScript_QuestionMarkIcon
.4byte gFieldEffectScript_FeetInFlowingWater
.4byte gFieldEffectScript_BikeTireTracks
.4byte gFieldEffectScript_SandDisguisePlaceholder
.4byte gFieldEffectScript_UseRockSmash
.4byte gFieldEffectScript_UseDig
.4byte gFieldEffectScript_SandPile
.4byte gFieldEffectScript_UseStrength
.4byte gFieldEffectScript_ShortGrass
.4byte gFieldEffectScript_HotSpringsWater
.4byte gFieldEffectScript_UseWaterfall
.4byte gFieldEffectScript_UseDive
.4byte gFieldEffectScript_Pokeball
.4byte gFieldEffectScript_HeartIcon
.4byte gFieldEffectScript_Unknown47
.4byte gFieldEffectScript_Unknown48
.4byte gFieldEffectScript_JumpOutOfAsh
.4byte gFieldEffectScript_LavaridgeGymWarp
.4byte gFieldEffectScript_SweetScent
.4byte gFieldEffectScript_SandPillar
.4byte gFieldEffectScript_Bubbles
.4byte gFieldEffectScript_Sparkle
.4byte gFieldEffectScript_ShowSecretPowerCave
.4byte gFieldEffectScript_ShowSecretPowerTree
.4byte gFieldEffectScript_ShowSecretPowerShrub
.4byte gFieldEffectScript_ShowCutGrass
.4byte gFieldEffectScript_FieldMoveShowMonInit
.4byte gFieldEffectScript_UsePuzzleEffect
.4byte gFieldEffectScript_SecretBaseBootPC
.4byte gFieldEffectScript_HallOfFameRecord
.4byte gFieldEffectScript_UseTeleport
.4byte gFieldEffectScript_Rayquaza
.4byte gFieldEffectScript_Unknown65
.4byte gFieldEffectScript_MoveDeoxysRock
.4byte gFieldEffectScript_ExclamationMarkIcon1 @ FLDEFF_EXCLAMATION_MARK_ICON
.4byte gFieldEffectScript_UseCutOnTallGrass @ FLDEFF_USE_CUT_ON_GRASS
.4byte gFieldEffectScript_UseCutOnTree @ FLDEFF_USE_CUT_ON_TREE
.4byte gFieldEffectScript_Shadow @ FLDEFF_SHADOW
.4byte gFieldEffectScript_TallGrass @ FLDEFF_TALL_GRASS
.4byte gFieldEffectScript_Ripple @ FLDEFF_RIPPLE
.4byte gFieldEffectScript_FieldMoveShowMon @ FLDEFF_FIELD_MOVE_SHOW_MON
.4byte gFieldEffectScript_Ash @ FLDEFF_ASH
.4byte gFieldEffectScript_SurfBlob @ FLDEFF_SURF_BLOB
.4byte gFieldEffectScript_UseSurf @ FLDEFF_USE_SURF
.4byte gFieldEffectScript_GroundImpactDust @ FLDEFF_DUST
.4byte gFieldEffectScript_UseSecretPowerCave @ FLDEFF_USE_SECRET_POWER_CAVE
.4byte gFieldEffectScript_JumpTallGrass @ FLDEFF_JUMP_TALL_GRASS
.4byte gFieldEffectScript_SandFootprints @ FLDEFF_SAND_FOOTPRINTS
.4byte gFieldEffectScript_JumpBigSplash @ FLDEFF_JUMP_BIG_SPLASH
.4byte gFieldEffectScript_Splash @ FLDEFF_SPLASH
.4byte gFieldEffectScript_JumpSmallSplash @ FLDEFF_JUMP_SMALL_SPLASH
.4byte gFieldEffectScript_LongGrass @ FLDEFF_LONG_GRASS
.4byte gFieldEffectScript_JumpLongGrass @ FLDEFF_JUMP_LONG_GRASS
.4byte gFieldEffectScript_UnusedGrass @ FLDEFF_UNUSED_GRASS
.4byte gFieldEffectScript_UnusedGrass2 @ FLDEFF_UNUSED_GRASS_2
.4byte gFieldEffectScript_UnusedSand @ FLDEFF_UNUSED_SAND
.4byte gFieldEffectScript_WaterSurfacing @ FLDEFF_WATER_SURFACING
.4byte gFieldEffectScript_BerryTreeGrowthSparkle @ FLDEFF_BERRY_TREE_GROWTH_SPARKLE
.4byte gFieldEffectScript_DeepSandFootprints @ FLDEFF_DEEP_SAND_FOOTPRINTS
.4byte gFieldEffectScript_PokeCenterHeal @ FLDEFF_POKECENTER_HEAL
.4byte gFieldEffectScript_UseSecretPowerTree @ FLDEFF_USE_SECRET_POWER_TREE
.4byte gFieldEffectScript_UseSecretPowerShrub @ FLDEFF_USE_SECRET_POWER_SHRUB
.4byte gFieldEffectScript_TreeDisguise @ FLDEFF_TREE_DISGUISE
.4byte gFieldEffectScript_MountainDisguise @ FLDEFF_MOUNTAIN_DISGUISE
.4byte gFieldEffectScript_NPCUseFly @ FLDEFF_NPCFLY_OUT
.4byte gFieldEffectScript_UseFly @ FLDEFF_USE_FLY
.4byte gFieldEffectScript_FlyIn @ FLDEFF_FLY_IN
.4byte gFieldEffectScript_QuestionMarkIcon @ FLDEFF_QUESTION_MARK_ICON
.4byte gFieldEffectScript_FeetInFlowingWater @ FLDEFF_FEET_IN_FLOWING_WATER
.4byte gFieldEffectScript_BikeTireTracks @ FLDEFF_BIKE_TIRE_TRACKS
.4byte gFieldEffectScript_SandDisguisePlaceholder @ FLDEFF_SAND_DISGUISE
.4byte gFieldEffectScript_UseRockSmash @ FLDEFF_USE_ROCK_SMASH
.4byte gFieldEffectScript_UseDig @ FLDEFF_USE_DIG
.4byte gFieldEffectScript_SandPile @ FLDEFF_SAND_PILE
.4byte gFieldEffectScript_UseStrength @ FLDEFF_USE_STRENGTH
.4byte gFieldEffectScript_ShortGrass @ FLDEFF_SHORT_GRASS
.4byte gFieldEffectScript_HotSpringsWater @ FLDEFF_HOT_SPRINGS_WATER
.4byte gFieldEffectScript_UseWaterfall @ FLDEFF_USE_WATERFALL
.4byte gFieldEffectScript_UseDive @ FLDEFF_USE_DIVE
.4byte gFieldEffectScript_Pokeball @ FLDEFF_POKEBALL
.4byte gFieldEffectScript_HeartIcon @ FLDEFF_HEART_ICON
.4byte gFieldEffectScript_Nop47 @ FLDEFF_NOP_47
.4byte gFieldEffectScript_Nop48 @ FLDEFF_NOP_48
.4byte gFieldEffectScript_AshPuff @ FLDEFF_ASH_PUFF
.4byte gFieldEffectScript_AshLaunch @ FLDEFF_ASH_LAUNCH
.4byte gFieldEffectScript_SweetScent @ FLDEFF_SWEET_SCENT
.4byte gFieldEffectScript_SandPillar @ FLDEFF_SAND_PILLAR
.4byte gFieldEffectScript_Bubbles @ FLDEFF_BUBBLES
.4byte gFieldEffectScript_Sparkle @ FLDEFF_SPARKLE
.4byte gFieldEffectScript_ShowSecretPowerCave @ FLDEFF_SECRET_POWER_CAVE
.4byte gFieldEffectScript_ShowSecretPowerTree @ FLDEFF_SECRET_POWER_TREE
.4byte gFieldEffectScript_ShowSecretPowerShrub @ FLDEFF_SECRET_POWER_SHRUB
.4byte gFieldEffectScript_ShowCutGrass @ FLDEFF_CUT_GRASS
.4byte gFieldEffectScript_FieldMoveShowMonInit @ FLDEFF_FIELD_MOVE_SHOW_MON_INIT
.4byte gFieldEffectScript_UsePuzzleEffect @ FLDEFF_USE_TOMB_PUZZLE_EFFECT
.4byte gFieldEffectScript_SecretBaseBootPC @ FLDEFF_PCTURN_ON
.4byte gFieldEffectScript_HallOfFameRecord @ FLDEFF_HALL_OF_FAME_RECORD
.4byte gFieldEffectScript_UseTeleport @ FLDEFF_USE_TELEPORT
.4byte gFieldEffectScript_RayquazaSpotlight @ FLDEFF_RAYQUAZA_SPOTLIGHT
.4byte gFieldEffectScript_DestroyDeoxysRock @ FLDEFF_DESTROY_DEOXYS_ROCK
.4byte gFieldEffectScript_MoveDeoxysRock @ FLDEFF_MOVE_DEOXYS_ROCK
gFieldEffectScript_ExclamationMarkIcon1:: @ 82DBAE0
field_eff_callnative FldEff_ExclamationMarkIcon
@@ -90,11 +90,11 @@ gFieldEffectScript_Shadow:: @ 82DBAF2
field_eff_end
gFieldEffectScript_TallGrass:: @ 82DBAF8
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_TallGrass
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_TallGrass
field_eff_end
gFieldEffectScript_Ripple:: @ 82DBB02
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Ripple
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_Ripple
field_eff_end
gFieldEffectScript_FieldMoveShowMon:: @ 82DBB0C
@@ -102,7 +102,7 @@ gFieldEffectScript_FieldMoveShowMon:: @ 82DBB0C
field_eff_end
gFieldEffectScript_Ash:: @ 82DBB12
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Ash
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_Ash
field_eff_end
gFieldEffectScript_SurfBlob:: @ 82DBB1C
@@ -114,55 +114,55 @@ gFieldEffectScript_UseSurf:: @ 82DBB22
field_eff_end
gFieldEffectScript_GroundImpactDust:: @ 82DBB28
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Dust
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_Dust
field_eff_end
gFieldEffectScript_UseSecretPowerCave:: @ 82DBB32
field_eff_callnative FldEff_UseSecretPowerCave
field_eff_end
gFieldEffectScript_BikeHopTallGrass:: @ 82DBB38
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_JumpTallGrass
gFieldEffectScript_JumpTallGrass:: @ 82DBB38
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_JumpTallGrass
field_eff_end
gFieldEffectScript_SandFootprints:: @ 82DBB42
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_SandFootprints
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_SandFootprints
field_eff_end
gFieldEffectScript_BikeHopBigSplash:: @ 82DBB4C
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_JumpBigSplash
gFieldEffectScript_JumpBigSplash:: @ 82DBB4C
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_JumpBigSplash
field_eff_end
gFieldEffectScript_Splash:: @ 82DBB56
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Splash
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_Splash
field_eff_end
gFieldEffectScript_BikeHopSmallSplash:: @ 82DBB60
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_JumpSmallSplash
gFieldEffectScript_JumpSmallSplash:: @ 82DBB60
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_JumpSmallSplash
field_eff_end
gFieldEffectScript_LongGrass:: @ 82DBB6A
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_LongGrass
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_LongGrass
field_eff_end
gFieldEffectScript_JumpLongGrass:: @ 82DBB74
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_JumpLongGrass
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_JumpLongGrass
field_eff_end
gFieldEffectScript_Unknown19:: @ 82DBB7E
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Unknown19
gFieldEffectScript_UnusedGrass:: @ 82DBB7E
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_UnusedGrass
field_eff_end
gFieldEffectScript_Unknown20:: @ 82DBB88
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_Unknown20
gFieldEffectScript_UnusedGrass2:: @ 82DBB88
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_UnusedGrass2
field_eff_end
gFieldEffectScript_Unknown21:: @ 82DBB92
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Unknown21
gFieldEffectScript_UnusedSand:: @ 82DBB92
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_UnusedSand
field_eff_end
gFieldEffectScript_Unknown22:: @ 82DBB9C
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Unknown22
gFieldEffectScript_WaterSurfacing:: @ 82DBB9C
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_WaterSurfacing
field_eff_end
gFieldEffectScript_BerryTreeGrowthSparkle:: @ 82DBBA6
@@ -170,12 +170,12 @@ gFieldEffectScript_BerryTreeGrowthSparkle:: @ 82DBBA6
field_eff_end
gFieldEffectScript_DeepSandFootprints:: @ 82DBBAC
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_DeepSandFootprints
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_DeepSandFootprints
field_eff_end
gFieldEffectScript_PokeCenterHeal:: @ 82DBBB6
field_eff_loadfadedpal gFieldEffectObjectPaletteInfo4
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_PokecenterHeal
field_eff_loadfadedpal gSpritePalette_PokeballGlow
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_PokecenterHeal
field_eff_end
gFieldEffectScript_UseSecretPowerTree:: @ 82DBBC5
@@ -211,11 +211,11 @@ gFieldEffectScript_QuestionMarkIcon:: @ 82DBBEF
field_eff_end
gFieldEffectScript_FeetInFlowingWater:: @ 82DBBF5
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_FeetInFlowingWater
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_FeetInFlowingWater
field_eff_end
gFieldEffectScript_BikeTireTracks:: @ 82DBBFF
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_BikeTireTracks
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_BikeTireTracks
field_eff_end
gFieldEffectScript_SandDisguisePlaceholder:: @ 82DBC09
@@ -227,7 +227,7 @@ gFieldEffectScript_UseRockSmash:: @ 82DBC0F
field_eff_end
gFieldEffectScript_UseStrength:: @ 82DBC15
field_eff_callnative sub_8145E2C
field_eff_callnative FldEff_UseStrength
field_eff_end
gFieldEffectScript_UseDig:: @ 82DBC1B
@@ -235,15 +235,15 @@ gFieldEffectScript_UseDig:: @ 82DBC1B
field_eff_end
gFieldEffectScript_SandPile:: @ 82DBC21
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_SandPile
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_SandPile
field_eff_end
gFieldEffectScript_ShortGrass:: @ 82DBC2B
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_ShortGrass
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_ShortGrass
field_eff_end
gFieldEffectScript_HotSpringsWater:: @ 82DBC35
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo1, FldEff_HotSpringsWater
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect1, FldEff_HotSpringsWater
field_eff_end
gFieldEffectScript_UseWaterfall:: @ 82DBC3F
@@ -255,28 +255,28 @@ gFieldEffectScript_UseDive:: @ 82DBC45
field_eff_end
gFieldEffectScript_Pokeball:: @ 82DBC4B
field_eff_loadpal gFieldEffectObjectPaletteInfo10
field_eff_loadpal gSpritePalette_Pokeball
field_eff_callnative FldEff_Pokeball
field_eff_end
gFieldEffectScript_HeartIcon:: @ 82DBC56
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_HeartIcon
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_HeartIcon
field_eff_end
gFieldEffectScript_Unknown47:: @ 82DBC60
field_eff_callnative FldEff_NopA6FC
gFieldEffectScript_Nop47:: @ 82DBC60
field_eff_callnative FldEff_Nop47
field_eff_end
gFieldEffectScript_Unknown48:: @ 82DBC66
field_eff_callnative FldEff_NopA700
gFieldEffectScript_Nop48:: @ 82DBC66
field_eff_callnative FldEff_Nop48
field_eff_end
gFieldEffectScript_JumpOutOfAsh:: @ 82DBC6C
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, FldEff_PopOutOfAsh
gFieldEffectScript_AshPuff:: @ 82DBC6C
field_eff_loadfadedpal_callnative gSpritePalette_Ash, FldEff_AshPuff
field_eff_end
gFieldEffectScript_LavaridgeGymWarp:: @ 82DBC76
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo2, FldEff_LavaridgeGymWarp
gFieldEffectScript_AshLaunch:: @ 82DBC76
field_eff_loadfadedpal_callnative gSpritePalette_Ash, FldEff_AshLaunch
field_eff_end
gFieldEffectScript_SweetScent:: @ 82DBC80
@@ -284,31 +284,31 @@ gFieldEffectScript_SweetScent:: @ 82DBC80
field_eff_end
gFieldEffectScript_SandPillar:: @ 82DBC86
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo9, FldEff_SandPillar
field_eff_loadfadedpal_callnative gSpritePalette_SandPillar, FldEff_SandPillar
field_eff_end
gFieldEffectScript_Bubbles:: @ 82DBC90
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo0, FldEff_Bubbles
field_eff_loadfadedpal_callnative gSpritePalette_GeneralFieldEffect0, FldEff_Bubbles
field_eff_end
gFieldEffectScript_Sparkle:: @ 82DBC9A
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo3, FldEff_Sparkle
field_eff_loadfadedpal_callnative gSpritePalette_SmallSparkle, FldEff_Sparkle
field_eff_end
gFieldEffectScript_ShowSecretPowerCave:: @ 82DBCA4
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo7, FldEff_SecretPowerCave
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Cave, FldEff_SecretPowerCave
field_eff_end
gFieldEffectScript_ShowSecretPowerTree:: @ 82DBCAE
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerTree
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Plant, FldEff_SecretPowerTree
field_eff_end
gFieldEffectScript_ShowSecretPowerShrub:: @ 82DBCB8
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo8, FldEff_SecretPowerShrub
field_eff_loadfadedpal_callnative gSpritePalette_SecretPower_Plant, FldEff_SecretPowerShrub
field_eff_end
gFieldEffectScript_ShowCutGrass:: @ 82DBCC2
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo6, FldEff_CutGrass
field_eff_loadfadedpal_callnative gSpritePalette_CutGrass, FldEff_CutGrass
field_eff_end
gFieldEffectScript_FieldMoveShowMonInit:: @ 82DBCCC
@@ -324,22 +324,22 @@ gFieldEffectScript_SecretBaseBootPC:: @ 82DBCD8
field_eff_end
gFieldEffectScript_HallOfFameRecord:: @ 82DBCDE
field_eff_loadfadedpal gFieldEffectObjectPaletteInfo4
field_eff_loadfadedpal_callnative gFieldEffectObjectPaletteInfo5, FldEff_HallOfFameRecord
field_eff_loadfadedpal gSpritePalette_PokeballGlow
field_eff_loadfadedpal_callnative gSpritePalette_HofMonitor, FldEff_HallOfFameRecord
field_eff_end
gFieldEffectScript_UseTeleport:: @ 82DBCED
field_eff_callnative FldEff_UseTeleport
field_eff_end
gFieldEffectScript_Rayquaza:: @ 82DBCF3
field_eff_callnative sub_80B8F98
gFieldEffectScript_RayquazaSpotlight:: @ 82DBCF3
field_eff_callnative FldEff_RayquazaSpotlight
field_eff_end
gFieldEffectScript_Unknown65:: @ 82DBCF9
field_eff_callnative sub_80B9ADC
gFieldEffectScript_DestroyDeoxysRock:: @ 82DBCF9
field_eff_callnative FldEff_DestroyDeoxysRock
field_eff_end
gFieldEffectScript_MoveDeoxysRock:: @ 82DBCFF
field_eff_callnative Fldeff_MoveDeoxysRock
field_eff_callnative FldEff_MoveDeoxysRock
field_eff_end

View File

@@ -1,37 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnref_82EC784:: @ 82EC784
.4byte 0x00000000
.4byte 0x00000000
.4byte 0x04000008
.4byte 0x0400000A
.4byte 0x0400000C
.4byte 0x0400000E
.4byte 0x04000010
.4byte 0x04000014
.4byte 0x04000018
.4byte 0x0400001C
.4byte 0x04000012
.4byte 0x04000016
.4byte 0x0400001A
.4byte 0x0400001E
.4byte 0x02000100
.4byte 0x08000400
gOverworldBackgroundLayerFlags:: @ 82EC7C4
.2byte BLDCNT_TGT2_BG0
.2byte BLDCNT_TGT2_BG1
.2byte BLDCNT_TGT2_BG2
.2byte BLDCNT_TGT2_BG3
gOrbEffectBackgroundLayerFlags:: @ 82EC7CC
.2byte BLDCNT_TGT1_BG0
.2byte BLDCNT_TGT1_BG1
.2byte BLDCNT_TGT1_BG2
.2byte BLDCNT_TGT1_BG3

View File

@@ -6,7 +6,7 @@ AbandonedShip_CaptainsOffice_EventScript_CaptSternAide:: @ 82387E2
faceplayer
goto_if_set FLAG_EXCHANGED_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus
checkitem ITEM_SCANNER, 1
compare VAR_RESULT, 1
compare VAR_RESULT, TRUE
goto_if_eq AbandonedShip_CaptainsOffice_EventScript_CanYouDeliverScanner
goto_if_set FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER, AbandonedShip_CaptainsOffice_EventScript_ThisIsSSCactus
msgbox AbandonedShip_CaptainsOffice_Text_NoSuccessFindingScanner, MSGBOX_DEFAULT

View File

@@ -1,3 +1,6 @@
.set LOCALID_MATT, 1
.set LOCALID_SUBMARINE, 4
AquaHideout_B2F_MapScripts:: @ 8233DCF
map_script MAP_SCRIPT_ON_TRANSITION, AquaHideout_B2F_OnTransition
.byte 0
@@ -12,7 +15,7 @@ AquaHideout_B2F_EventScript_PreventMattNoticing:: @ 8233DDF
AquaHideout_B2F_EventScript_MattNoticePlayer:: @ 8233DE5
lockall
setvar VAR_0x8008, 1 @ Matt object event id
setvar VAR_0x8008, LOCALID_MATT
playse SE_PIN
applymovement VAR_0x8008, Common_Movement_ExclamationMark
waitmovement 0
@@ -29,8 +32,8 @@ AquaHideout_B2F_EventScript_Matt:: @ 8233E09
end
AquaHideout_B2F_EventScript_SubmarineEscape:: @ 8233E25
setvar VAR_0x8008, 1 @ Matt object event id
setvar VAR_0x8009, 4 @ Submarine object event id
setvar VAR_0x8008, LOCALID_MATT
setvar VAR_0x8009, LOCALID_SUBMARINE
applymovement VAR_0x8008, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
delay 20

View File

@@ -1,3 +1,12 @@
.set LOCALID_BLACK_BELT_1, 1
.set LOCALID_BLACK_BELT_2, 2
.set LOCALID_BLACK_BELT_3, 3
.set LOCALID_BLACK_BELT_4, 4
.set LOCALID_ATTENDANT, 5
.set LOCALID_OPPONENT, 7
.set LOCALID_PLAYER, 8
.set LOCALID_ANNOUNCER, 9
BattleFrontier_BattleArenaBattleRoom_MapScripts:: @ 8257487
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleArenaBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleArenaBattleRoom_OnFrame
@@ -6,7 +15,7 @@ BattleFrontier_BattleArenaBattleRoom_MapScripts:: @ 8257487
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 8, which has the gfx id VAR_OBJ_GFX_ID_1
@ The player is represented instead by LOCALID_PLAYER, which has the gfx id VAR_OBJ_GFX_ID_1
BattleFrontier_BattleArenaBattleRoom_OnResume: @ 825749C
special OffsetCameraForBattle
@@ -39,48 +48,48 @@ BattleFrontier_BattleArenaBattleRoom_OnFrame: @ 82574D2
BattleFrontier_BattleArenaBattleRoom_EventScript_EnterRoom:: @ 82574DC
lockall
showobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerEnter
showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerEnter
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
tower_setopponent
addobject 7
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
waitse
waitmovement 0
arena_gettrainername
msgbox BattleFrontier_BattleArenaBattleRoom_Text_OpponentStepForward, MSGBOX_DEFAULT
closemessage
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_SetKOTourneyBegin, MSGBOX_DEFAULT
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
waitmovement 0
palace_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -89,11 +98,11 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
switch VAR_RESULT
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner:: @ 82575DB
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement 1, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement 2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement 3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement 4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_1, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
playse SE_W173
waitse
waitmovement 0
@@ -111,12 +120,12 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent:: @ 8257630
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerWalkBackToLine
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentExit
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerWalkBackToLine
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 7
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft
removeobject LOCALID_OPPONENT
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_MonsWillBeRestored, MSGBOX_DEFAULT
special LoadPlayerParty
@@ -193,8 +202,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge:: @ 8257808
BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge:: @ 825783A
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
waitmovement 0
goto BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers
waitstate
@@ -273,27 +282,27 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord:: @ 8
BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961
call BattleFrontier_EventScript_SetBrainObjectGfx
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForwardLong
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForwardLong
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_MakeWayForGreta, MSGBOX_DEFAULT
closemessage
addobject 7
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_GretaEnter
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_GretaEnter
waitmovement 0
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleArenaBattleRoom_EventScript_IntroGretaGold
@@ -305,11 +314,11 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaYoureChallenger, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_GretaLookAroundPlayer
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_GretaLookAroundPlayer
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_IsThatRight, MSGBOX_DEFAULT
closemessage
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_GretaWalkBackToCenter
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_GretaWalkBackToCenter
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_YouLookWeakTakeThingsEasy, MSGBOX_DEFAULT
BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaSilver:: @ 8257A3F
@@ -324,7 +333,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver:: @ 8257A5C
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaYoureToughAfterAll, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
@@ -342,11 +351,11 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_IntroGretaGold:: @ 8257AA5
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaLookingForwardToSeeingAgain, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_GretaLookAroundPlayer
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_GretaLookAroundPlayer
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_SoAreYouReady, MSGBOX_DEFAULT
closemessage
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_GretaWalkBackToCenter
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_GretaWalkBackToCenter
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_WontAllowHalfheartedEffort, MSGBOX_DEFAULT
BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGretaGold:: @ 8257AF8
@@ -361,7 +370,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaGold:: @ 8257B15
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReturnToLobbyWon
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaBlownAway, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
@@ -392,11 +401,11 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle:: @ 8257B6C
return
BattleFrontier_BattleArenaBattleRoom_EventScript_DeclarePlayerWinner:: @ 8257BA9
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement 1, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement 2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement 3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement 4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_1, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
playse SE_BAN
waitse
waitmovement 0
@@ -479,8 +488,8 @@ BattleFrontier_BattleArenaBattleRoom_OnWarp: @ 8257C0C
.2byte 0
BattleFrontier_BattleArenaBattleRoom_EventScript_SetUpRoomObjects:: @ 8257C16
hideobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
removeobject 7
hideobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
removeobject LOCALID_OPPONENT
call BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfx
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_SetInvisible
setvar VAR_TEMP_1, 1

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleArenaCorridor_MapScripts:: @ 82573B9
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleArenaCorridor_OnFrame
.byte 0
@@ -9,13 +11,13 @@ BattleFrontier_BattleArenaCorridor_OnFrame: @ 82573BF
BattleFrontier_BattleArenaCorridor_EventScript_WalkToBattleRoom:: @ 82573C9
delay 16
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleArenaCorridor_Movement_AttendantWalkToDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaCorridor_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaCorridor_Movement_PlayerWalkToDoor
waitmovement 0
applymovement 1, BattleFrontier_BattleArenaCorridor_Movement_AttendantFacePlayer
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaCorridor_Movement_AttendantFacePlayer
waitmovement 0
msgbox BattleFrontier_BattleArenaCorridor_Text_PleaseStepIn, MSGBOX_SIGN
applymovement 1, BattleFrontier_BattleArenaCorridor_Movement_AttendantMoveOutOfWay
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaCorridor_Movement_AttendantMoveOutOfWay
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaCorridor_Movement_PlayerEnterDoor
waitmovement 0

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleArenaLobby_MapScripts:: @ 8255C36
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleArenaLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleArenaLobby_OnWarp
@@ -206,12 +208,12 @@ BattleFrontier_BattleArenaLobby_EventScript_EndCancelChallenge:: @ 8256003
end
BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLv50:: @ 8256005
applymovement 1, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToLeftDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToLeftDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToLeftDoor
waitmovement 0
opendoor 2, 2
waitdooranim
applymovement 1, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 2, 2
@@ -255,12 +257,12 @@ BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor: @ 825604C
step_end
BattleFrontier_BattleArenaLobby_EventScript_WalkToDoorLvOpen:: @ 8256050
applymovement 1, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToRightDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantWalkToRightDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerWalkToRightDoor
waitmovement 0
opendoor 11, 2
waitdooranim
applymovement 1, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaLobby_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleArenaLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 11, 2

View File

@@ -1,3 +1,10 @@
.set LOCALID_ANNOUNCER, 1
.set LOCALID_AUDIENCE_TWIN, 2
.set LOCALID_AUDIENCE_WALKING, 6
.set LOCALID_REFEREE, 9
.set LOCALID_PLAYER, 13
.set LOCALID_OPPONENT, 15
BattleFrontier_BattleDomeBattleRoom_MapScripts:: @ 824BC9C
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleDomeBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeBattleRoom_OnFrame
@@ -43,22 +50,22 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_EnterRoom:: @ 824BD0A
call BattleFrontier_BattleDomeBattleRoom_EventScript_GetRoundNum
compare VAR_RESULT, DOME_ROUND1
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat
applymovement 1, Common_Movement_WalkInPlaceDown
applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown
waitmovement 0
call BattleFrontier_BattleDomeBattleRoom_EventScript_AnnouncePlayer
msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerHasEnteredDome, MSGBOX_DEFAULT
closemessage
showobjectat 13, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
compare VAR_TEMP_F, DOME_FINAL
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter
compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker
BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter:: @ 824BD4E
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnter
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnter
goto BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer
BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker:: @ 824BD5A
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnterForTucker
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnterForTucker
BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer:: @ 824BD61
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
@@ -71,8 +78,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent:: @ 824BD82
dome_getopponentname
msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerVersusTrainer, MSGBOX_DEFAULT
closemessage
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerStepForward
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_OpponentStepForward
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerStepForward
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_OpponentStepForward
waitmovement 0
tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -91,12 +98,12 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_Draw:: @ 824BDF7
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
applymovement 9, BattleFrontier_BattleDomeBattleRoom_Movement_TieRefereeEnter
applymovement LOCALID_REFEREE, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeEnter
waitmovement 0
applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeFaceLeft
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerFaceLeft
waitmovement 0
delay 180
applymovement 9, BattleFrontier_BattleDomeBattleRoom_Movement_TieRefereeExit
applymovement LOCALID_REFEREE, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeExit
waitmovement 0
compare VAR_TEMP_2, DRAW_TUCKER @ Tucker always wins on a draw
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent
@@ -104,7 +111,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_Draw:: @ 824BDF7
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent
BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent:: @ 824BE4F
applymovement 1, Common_Movement_WalkInPlaceDown
applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown
waitmovement 0
dome_getopponentname
compare VAR_TEMP_2, NO_DRAW
@@ -140,7 +147,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw:: @ 824BED9
return
BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: @ 824BEE0
applymovement 1, Common_Movement_WalkInPlaceDown
applymovement LOCALID_ANNOUNCER, Common_Movement_WalkInPlaceDown
waitmovement 0
compare VAR_TEMP_2, NO_DRAW
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon
@@ -161,7 +168,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: @ 824BEE0
waitstate
BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney:: @ 824BF62
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerApproachAudience
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerApproachAudience
waitmovement 0
frontier_get FRONTIER_DATA_LVL_MODE
switch VAR_RESULT
@@ -351,9 +358,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AnnounceTuckerGold:: @ 824C209
msgbox BattleFrontier_BattleDomeBattleRoom_Text_LegendHasReturnedDomeAceTucker, MSGBOX_DEFAULT
BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerEnter:: @ 824C211
closemessage
applymovement 2, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceTwinJump
applymovement 1, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeMoveForTuckerEntrance
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerEnterAndDance
applymovement LOCALID_AUDIENCE_TWIN, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceTwinJump
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerMoveForTuckerEntrance
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerEnterAndDance
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
@@ -397,7 +404,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver:: @ 824C2B9
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney
closemessage
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattleDomeBattleRoom_Text_SeeYourFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
@@ -427,7 +434,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold:: @ 824C373
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_WonTourney
closemessage
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattleDomeBattleRoom_Text_NeverLostWhenPowerUnleashed, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
@@ -441,8 +448,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold:: @ 824C373
BattleFrontier_BattleDomeBattleRoom_EventScript_DoTuckerBattle:: @ 824C400
msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerVersusTucker, MSGBOX_DEFAULT
closemessage
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerStepForward2
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerStepForward
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerStepForward2
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerStepForward
waitmovement 0
call BattleFrontier_BattleDomeBattleRoom_EventScript_DoDomeBattle
return
@@ -477,7 +484,7 @@ BattleFrontier_BattleDomeBattleRoom_OnWarp: @ 824C481
.2byte 0
BattleFrontier_BattleDomeBattleRoom_EventScript_SetUpObjects:: @ 824C48B
hideobjectat 13, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
hideobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
call BattleFrontier_BattleDomeBattleRoom_EventScript_AddAudience
call BattleFrontier_BattleDomeBattleRoom_EventScript_SetPlayerGfx
setvar VAR_TEMP_1, 1
@@ -490,10 +497,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_SetUpObjects:: @ 824C48B
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects
call BattleFrontier_EventScript_SetBrainObjectGfx
setobjectxyperm 15, 13, 9
removeobject 15
addobject 15
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_SetInvisibleFacingUp
setobjectxyperm LOCALID_OPPONENT, 13, 9
removeobject LOCALID_OPPONENT
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_SetInvisibleFacingUp
BattleFrontier_BattleDomeBattleRoom_EventScript_EndSetUpObjects:: @ 824C4EF
end
@@ -746,7 +753,7 @@ BattleFrontier_BattleDomeBattleRoom_Movement_TuckerEnterAndDance: @ 824C78E
walk_left
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_RefereeMoveForTuckerEntrance: @ 824C7F9
BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerMoveForTuckerEntrance: @ 824C7F9
delay_16
delay_16
walk_left
@@ -893,14 +900,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_SetWalkingAudienceMemberPos:: @
copyvar VAR_TEMP_D, VAR_RESULT
compare VAR_TEMP_D, 0
goto_if_eq Common_EventScript_NopReturn
setobjectxyperm 6, 2, 0
setobjectmovementtype 6, MOVEMENT_TYPE_FACE_RIGHT
setobjectxyperm LOCALID_AUDIENCE_WALKING, 2, 0
setobjectmovementtype LOCALID_AUDIENCE_WALKING, MOVEMENT_TYPE_FACE_RIGHT
return
BattleFrontier_BattleDomeBattleRoom_EventScript_TryDoAudienceMemberWalkToSeat:: @ 824C938
compare VAR_TEMP_D, 0
goto_if_eq Common_EventScript_NopReturn
applymovement 6, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceMemberWalkToSeat
applymovement LOCALID_AUDIENCE_WALKING, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceMemberWalkToSeat
return
BattleFrontier_BattleDomeBattleRoom_Movement_AudienceTwinJump: @ 824C94B
@@ -932,18 +939,18 @@ BattleFrontier_BattleDomeBattleRoom_Movement_AudienceMemberWalkToSeat: @ 824C95E
walk_in_place_fastest_down
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_TieRefereeEnter: @ 824C964
BattleFrontier_BattleDomeBattleRoom_Movement_RefereeEnter: @ 824C964
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_RefereeFaceLeft: @ 824C969
BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerFaceLeft: @ 824C969
walk_in_place_fastest_left
step_end
BattleFrontier_BattleDomeBattleRoom_Movement_TieRefereeExit: @ 824C96B
BattleFrontier_BattleDomeBattleRoom_Movement_RefereeExit: @ 824C96B
walk_left
walk_left
walk_left

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleDomeCorridor_MapScripts:: @ 824B0FE
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeCorridor_OnFrame
.byte 0
@@ -12,12 +14,12 @@ BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor:: @ 824B10E
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
goto_if_eq BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50
waitmovement 0
opendoor 13, 3
waitdooranim
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50
waitmovement 0
closedoor 13, 3
@@ -25,12 +27,12 @@ BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor:: @ 824B10E
goto BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom
BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen:: @ 824B161
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen
waitmovement 0
opendoor 37, 3
waitdooranim
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen
waitmovement 0
closedoor 37, 3

View File

@@ -1,3 +1,6 @@
.set LOCALID_ATTENDANT_SINGLES, 1
.set LOCALID_ATTENDANT_DOUBLES, 6
BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_OnFrame
@@ -262,19 +265,19 @@ BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor:: @ 8249C6E
return
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor:: @ 8249CDD
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
applymovement LOCALID_ATTENDANT_SINGLES, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
return
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor:: @ 8249CE5
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
applymovement LOCALID_ATTENDANT_DOUBLES, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
return
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor:: @ 8249CED
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT_SINGLES, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
return
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor:: @ 8249CF5
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT_DOUBLES, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
return
BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles:: @ 8249CFD

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleDomePreBattleRoom_MapScripts:: @ 824B1F9
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomePreBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomePreBattleRoom_OnWarp
@@ -151,7 +153,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge:: @ 824B46D
dome_setopponent
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RightThisWay, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_AttendantMoveAside
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleDomePreBattleRoom_Movement_AttendantMoveAside
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerWalkToDoor
waitmovement 0

View File

@@ -1,3 +1,12 @@
.set LOCALID_SCIENTIST_1, 1
.set LOCALID_OPPONENT, 2
.set LOCALID_SCIENTIST_2, 3
.set LOCALID_SCIENTIST_3, 4
.set LOCALID_SCIENTIST_4, 5
.set LOCALID_SCIENTIST_5, 6
.set LOCALID_SCIENTIST_6, 7
.set LOCALID_PLAYER, 8
BattleFrontier_BattleFactoryBattleRoom_MapScripts:: @ 825ADAB
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleFactoryBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleFactoryBattleRoom_OnWarp
@@ -5,7 +14,7 @@ BattleFrontier_BattleFactoryBattleRoom_MapScripts:: @ 825ADAB
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 8, which has the gfx id VAR_OBJ_GFX_ID_F
@ The player is represented instead by LOCALID_PLAYER, which has the gfx id VAR_OBJ_GFX_ID_F
BattleFrontier_BattleFactoryBattleRoom_OnTransition: @ 825ADBB
frontier_settrainers
@@ -22,7 +31,7 @@ BattleFrontier_BattleFactoryBattleRoom_OnTransition: @ 825ADBB
BattleFrontier_BattleFactoryBattleRoom_EventScript_SetUpFactoryHeadObj:: @ 825ADF3
call BattleFrontier_EventScript_SetBrainObjectGfx
setobjectxyperm 2, 7, 9
setobjectxyperm LOCALID_OPPONENT, 7, 9
end
BattleFrontier_BattleFactoryBattleRoom_OnWarp: @ 825AE00
@@ -34,7 +43,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_HideObjects:: @ 825AE0A
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
hideobjectat LOCALID_OPPONENT, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
BattleFrontier_BattleFactoryBattleRoom_EventScript_EndHideObjects:: @ 825AE24
end
@@ -53,8 +62,8 @@ BattleFrontier_BattleFactoryBattleRoom_OnFrame: @ 825AE31
BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle:: @ 825AE3B
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_GetAMoveOn, MSGBOX_DEFAULT
closemessage
applymovement 2, BattleFrontier_BattleFactoryBattleRoom_Movement_NolandMoveToBattle
applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
applymovement LOCALID_OPPONENT, BattleFrontier_BattleFactoryBattleRoom_Movement_NolandMoveToBattle
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
call BattleFrontier_BattleFactoryBattleRoom_EventScript_ScientistsFaceBattle
@@ -64,15 +73,15 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle::
BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoom:: @ 825AE67
compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_EnterRoomFactoryHeadBattle
applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
call BattleFrontier_BattleFactoryBattleRoom_EventScript_ScientistsFaceBattle
factory_setopponentgfx
removeobject 2
setobjectxyperm 2, 7, 1
addobject 2
applymovement 2, BattleFrontier_BattleFactoryBattleRoom_Movement_OpponentEnter
removeobject LOCALID_OPPONENT
setobjectxyperm LOCALID_OPPONENT, 7, 1
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, BattleFrontier_BattleFactoryBattleRoom_Movement_OpponentEnter
waitmovement 0
BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleOpponent:: @ 825AEA7
compare VAR_TEMP_F, FRONTIER_BRAIN_NOT_READY
@@ -139,7 +148,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver:: @ 825B
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_NolandLetsSeeFrontierPass, MSGBOX_DEFAULT
closemessage
applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
waitmovement 0
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleFactoryBattleRoom_Text_ReceivedKnowledgeSymbol
@@ -168,7 +177,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: @ 825B09
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNoland
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_OutOfMyLeagueLetsSeePass, MSGBOX_DEFAULT
waitmessage
applymovement 8, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
waitmovement 0
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleFactoryBattleRoom_Text_KnowledgeSymbolTookGoldenShine
@@ -248,12 +257,12 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_WarpToLobbyDoubles:: @ 825B1A
end
BattleFrontier_BattleFactoryBattleRoom_EventScript_ScientistsFaceBattle:: @ 825B1B4
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
applymovement 4, Common_Movement_WalkInPlaceFastestRight
applymovement 5, Common_Movement_WalkInPlaceFastestLeft
applymovement 6, Common_Movement_WalkInPlaceFastestLeft
applymovement 7, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_SCIENTIST_1, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_SCIENTIST_2, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_SCIENTIST_3, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_SCIENTIST_4, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_SCIENTIST_5, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_SCIENTIST_6, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return

View File

@@ -1,3 +1,6 @@
.set LOCALID_ATTENDANT_SINGLES, 1
.set LOCALID_ATTENDANT_DOUBLES, 6
BattleFrontier_BattleFactoryLobby_MapScripts:: @ 82583E8
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleFactoryLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleFactoryLobby_OnWarp
@@ -184,11 +187,11 @@ BattleFrontier_BattleFactoryLobby_EventScript_EnterChallenge:: @ 825871A
end
BattleFrontier_BattleFactoryLobby_EventScript_TalkedToSinglesAttendant:: @ 825875C
setvar VAR_LAST_TALKED, 1
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_SINGLES
return
BattleFrontier_BattleFactoryLobby_EventScript_TalkedToDoublesAttendant:: @ 8258762
setvar VAR_LAST_TALKED, 6
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_DOUBLES
return
BattleFrontier_BattleFactoryLobby_EventScript_ExplainChallenge:: @ 8258768

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleFactoryPreBattleRoom_MapScripts:: @ 8259ABA
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleFactoryPreBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleFactoryPreBattleRoom_OnWarp
@@ -11,8 +13,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_SetUpObjects:: @ 8259ACF
setvar VAR_TEMP_1, 1
compare VAR_0x8006, 1
goto_if_ne BattleFrontier_BattleFactoryPreBattleRoom_EventScript_TurnPlayerNorth
setobjectxy 1, 8, 7
turnobject 1, DIR_SOUTH
setobjectxy LOCALID_ATTENDANT, 8, 7
turnobject LOCALID_ATTENDANT, DIR_SOUTH
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_TurnPlayerNorth:: @ 8259AEA
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
@@ -25,7 +27,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterRoom:: @ 8259AF9
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantEnterRoom
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantEnterRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
compare VAR_0x8006, 2
@@ -70,11 +72,11 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle:: @
waitse
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_WaitFewMoments, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantMoveToReceiveCall
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantMoveToReceiveCall
waitmovement 0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_UnderstoodSirWillDo, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantReturnToPlayer
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantReturnToPlayer
waitmovement 0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_MessageFromHeadComeRightNow, MSGBOX_DEFAULT
closemessage
@@ -419,12 +421,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskSwapBeforeHead:: @ 825A
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterBattleRoom
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLv50:: @ 825A17C
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_GuideWalkToBattleRoomLv50
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleFactoryPreBattleRoom_Movement_GuideWalkToBattleRoomLv50
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerWalkToBattleRoomLv50
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLvOpen:: @ 825A18B
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_GuideWalkToBattleRoomLvOpen
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleFactoryPreBattleRoom_Movement_GuideWalkToBattleRoomLvOpen
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerWalkToBattleRoomLvOpen
return

View File

@@ -1,3 +1,9 @@
.set LOCALID_PLAYER, 1
.set LOCALID_OPPONENT, 2
.set LOCALID_ATTENDANT, 3
.set LOCALID_DUSCLOPS, 4
.set LOCALID_AZURILL, 5
BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnFrame
@@ -5,8 +11,8 @@ BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_0
@ The opponent is represented by object event 2, which has the gfx id VAR_OBJ_GFX_ID_1
@ The player is represented instead by LOCALID_PLAYER, which has the gfx id VAR_OBJ_GFX_ID_0
@ The opponent is represented by LOCALID_OPPONENT, which has the gfx id VAR_OBJ_GFX_ID_1
BattleFrontier_BattlePalaceBattleRoom_OnTransition: @ 824F825
frontier_settrainers
@@ -37,24 +43,24 @@ BattleFrontier_BattlePalaceBattleRoom_OnFrame: @ 824F861
.2byte 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter:: @ 824F8BF
tower_setopponent
addobject 2
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
waitmovement 0
palace_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -73,11 +79,11 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
applymovement LOCALID_OPPONENT, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 2
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
removeobject LOCALID_OPPONENT
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
@@ -153,8 +159,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge:: @ 824FAE2
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge:: @ 824FB14
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
closemessage
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter
@@ -203,16 +209,16 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: @ 824FC06
call BattleFrontier_EventScript_SetBrainObjectGfx
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
setobjectxyperm 2, 15, 1
addobject 2
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setobjectxy 2, 13, 1
setobjectxyperm 2, 13, 1
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
setobjectxyperm LOCALID_OPPONENT, 15, 1
addobject LOCALID_OPPONENT
hideobjectat LOCALID_OPPONENT, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setobjectxy LOCALID_OPPONENT, 13, 1
setobjectxyperm LOCALID_OPPONENT, 13, 1
applymovement LOCALID_DUSCLOPS, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
applymovement LOCALID_AZURILL, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
applymovement LOCALID_OPPONENT, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold
@@ -236,18 +242,18 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824F
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
waitmessage
waitfanfare
frontier_givesymbol
applymovement 2, Common_Movement_WalkInPlaceLeft
applymovement LOCALID_OPPONENT, Common_Movement_WalkInPlaceLeft
waitmovement 0
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
@@ -271,18 +277,18 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
applymovement 2, Common_Movement_WalkInPlaceLeft
applymovement LOCALID_OPPONENT, Common_Movement_WalkInPlaceLeft
waitmovement 0
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
@@ -306,13 +312,13 @@ BattleFrontier_BattlePalaceBattleRoom_OnWarp: @ 824FE34
.2byte 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects:: @ 824FE3E
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
hideobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
setvar VAR_TEMP_1, 1
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
removeobject 2
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
removeobject LOCALID_OPPONENT
applymovement LOCALID_DUSCLOPS, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
applymovement LOCALID_AZURILL, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
end
BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 824FE66

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
@@ -8,7 +10,7 @@ BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
delay 16
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
waitmovement 0
lockall
@@ -27,12 +29,12 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom
waitmovement 0
opendoor 6, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 6, 3
@@ -40,12 +42,12 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
opendoor 10, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 10, 3

View File

@@ -1,3 +1,6 @@
.set LOCALID_ATTENDANT_SINGLES, 1
.set LOCALID_ATTENDANT_DOUBLES, 6
BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_OnWarp
@@ -269,11 +272,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: @ 824DBBC
return
BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant:: @ 824DC23
setvar VAR_LAST_TALKED, 1
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_SINGLES
return
BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant:: @ 824DC29
setvar VAR_LAST_TALKED, 6
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_DOUBLES
return
BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor:: @ 824DC2F

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePikeCorridor_MapScripts:: @ 825C771
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_OnWarp
@@ -13,7 +15,7 @@ BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor:: @ 825C786
pike_cleartrainerids
pike_nohealing TRUE
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePikeLobby_MapScripts:: @ 825B6C6
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeLobby_OnWarp
@@ -200,7 +202,7 @@ BattleFrontier_BattlePikeLobby_EventScript_ShowResults:: @ 825BA80
end
BattleFrontier_BattlePikeLobby_EventScript_WalkToCorridor:: @ 825BA94
applymovement 1, BattleFrontier_BattlePikeLobby_Movement_AttendantWalkToCorridor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePikeLobby_Movement_AttendantWalkToCorridor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeLobby_Movement_PlayerWalkToCorridor
waitmovement 0
return

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePikeRoomFinal_MapScripts:: @ 825E392
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomFinal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomFinal_OnWarp
@@ -9,7 +11,7 @@ BattleFrontier_BattlePikeRoomFinal_OnFrame: @ 825E39D
BattleFrontier_BattlePikeRoomFinal_EventScript_EnterRoom:: @ 825E3A7
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePikeRoomFinal_Movement_AttendantApproachPlayer
waitmovement 0
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
lockall

View File

@@ -1,3 +1,8 @@
@ Objects in this room are set dynamically with OBJ_EVENT_GFX_VAR_0 and OBJ_EVENT_GFX_VAR_1
@ Note: LOCALIDs shared with data/scripts/battle_pike.inc
.equ LOCALID_OBJ_0, 1
.equ LOCALID_OBJ_1, 2
BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
@@ -24,7 +29,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 825D171
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterSingleBattleRoom:: @ 825D1C6
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
waitmovement 0
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -44,7 +49,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WarpToLobbyLost:: @ 825D20A
end
BattleFrontier_BattlePikeRoomNormal_EventScript_WonSingleBattle:: @ 825D226
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
end
@@ -54,7 +59,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231
msgbox BattleFrontier_BattlePikeRoomNormal_Text_BattleSomewhatToughTrainer, MSGBOX_DEFAULT
waitmessage
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
waitmovement 0
pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -71,9 +76,9 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterHardBattleRoom:: @ 825D231
end
BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCApproachPlayer
waitmovement 0
lock
faceplayer
@@ -84,14 +89,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterBrainRoom:: @ 825D2BF
delay 22
lockall
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_PreQueenHealNPCApproachPlayer
waitmovement 0
pike_prequeenheal
switch VAR_RESULT
@@ -104,7 +109,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
closemessage
special SpawnCameraObject
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy
waitmovement 0
playse SE_CURTAIN
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
@@ -118,13 +123,13 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
playse SE_CURTAIN1
delay 65
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
showobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesOpen
waitse
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_LucyEnter
waitmovement 0
pike_getbrainstatus
switch VAR_RESULT
@@ -188,7 +193,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460
end
BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy:: @ 825D49D
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_LucyMoveAside
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerWalkUp2
waitmovement 0
@@ -221,7 +226,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_ApproachPlayer
waitmovement 0
message BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth
waitmessage
@@ -230,7 +235,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCExit
waitmovement 0
releaseall
end
@@ -238,14 +243,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1WalkRight
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2WalkLeft
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_DoubleTrainersWalkDown
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1FacePlayer
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2FacePlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer1
waitmovement 0
@@ -270,9 +275,9 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterDoubleBattleRoom:: @ 825D53
BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceTrainer2
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer1Exit
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_Trainer2Exit
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_PlayerFaceUp
waitmovement 0
@@ -281,7 +286,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonDoubleBattle:: @ 825D5DC
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterStatusRoom:: @ 825D605
lockall
message BattleFrontier_BattlePikeRoomNormal_Text_WatchOut
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonApproachPlayer
waitmovement 0
pike_getstatusmon
copyvar VAR_0x8004, VAR_RESULT
@@ -311,9 +316,9 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaUsedHypnosis
pike_flashscreen
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
waitmovement 0
waitse
playmoncry SPECIES_KIRLIA, 0
@@ -323,8 +328,8 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_KirliaAttack:: @ 825D643
playmoncry SPECIES_KIRLIA, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForKirlia, MSGBOX_DEFAULT
return
@@ -342,9 +347,9 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsUsedWillOWisp
pike_flashscreen
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_NPCApproachMon
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceNPC
waitmovement 0
waitse
playmoncry SPECIES_DUSCLOPS, 0
@@ -354,8 +359,8 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DusclopsAttack:: @ 825D6D5
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonMoveAside
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_StatusNPCApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ApologizeForDusclops, MSGBOX_DEFAULT
return
@@ -573,7 +578,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E
msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT
closemessage
release
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit
applymovement LOCALID_OBJ_0, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExit
waitmovement 0
end
@@ -598,7 +603,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_StatusMon:: @ 825D88D
msgbox BattleFrontier_BattlePikeRoomNormal_Text_Silence, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_MonFaceRight
waitmovement 0
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_HINT_GIVER, 2
BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnFrame
@@ -159,12 +161,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint:: @ 825CA91
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint:: @ 825CA97
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
releaseall
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
waitmovement 0
setvar VAR_TEMP_5, 255
end

View File

@@ -1,3 +1,6 @@
.set LOCALID_ATTENDANT, 1
.set LOCALID_HINT_GIVER, 2
BattleFrontier_BattlePyramidLobby_MapScripts:: @ 8250716
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
@@ -206,7 +209,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_EndCancelChallenge:: @ 8250ACC
BattleFrontier_BattlePyramidLobby_EventScript_HintGiver:: @ 8250ACE
lockall
applymovement 2, Common_Movement_FacePlayer
applymovement LOCALID_HINT_GIVER, Common_Movement_FacePlayer
waitmovement 0
msgbox BattleFrontier_BattlePyramidLobby_Text_TellYouWhatMisfortunesAwait, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidLobby_EventScript_GiveHint
@@ -370,7 +373,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_ShowResults:: @ 8250D42
end
BattleFrontier_BattlePyramidLobby_EventScript_WalkToPanelAndReceiveBag:: @ 8250D56
applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_AttendantWalkToPanel
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidLobby_Movement_AttendantWalkToPanel
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_PlayerWalkToPanel
waitmovement 0
msgbox BattleFrontier_BattlePyramidLobby_Text_WeWillHoldBagForSafekeeping, MSGBOX_DEFAULT
@@ -389,7 +392,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag:: @ 8250D9C
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePyramidLobby_Movement_AttendantMoveAside
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidLobby_Movement_AttendantMoveAside
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_PlayerStepOnPanel
waitmovement 0

View File

@@ -1,3 +1,6 @@
.set LOCALID_ATTENDANT, 1
.set LOCALID_BRANDON, 2
BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePyramidTop_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidTop_OnFrame
@@ -19,7 +22,7 @@ BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects:: @ 82550D8
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
compare VAR_TEMP_C, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects
setobjectxyperm 2, 0, 0
setobjectxyperm LOCALID_BRANDON, 0, 0
BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects:: @ 82550F3
end
@@ -77,11 +80,11 @@ BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside
msgbox BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop
waitmovement 0
applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath
waitmovement 0
message BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid
waitmessage
@@ -101,7 +104,7 @@ BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady:: @ 8255236
BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside:: @ 8255240
msgbox BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
setvar VAR_TEMP_D, 1
closemessage
end
@@ -121,14 +124,14 @@ BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon:: @ 8255256
msgbox BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
applymovement LOCALID_BRANDON, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver
end
BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech:: @ 82552D0
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
applymovement LOCALID_BRANDON, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
waitmovement 0
BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: @ 82552DA
msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT
@@ -161,14 +164,14 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold:: @ 8255335
msgbox BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
applymovement LOCALID_BRANDON, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_MyCourageIsOffMeter, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold
end
BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech:: @ 8255388
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
applymovement LOCALID_BRANDON, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
waitmovement 0
BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: @ 8255392
msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT

View File

@@ -1,3 +1,7 @@
.set LOCALID_OPPONENT, 1
.set LOCALID_ATTENDANT_1, 2
.set LOCALID_ATTENDANT_2, 3
BattleFrontier_BattleTowerBattleRoom_MapScripts:: @ 8241B40
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom_OnWarp
@@ -9,7 +13,7 @@ BattleFrontier_BattleTowerBattleRoom_OnWarp: @ 8241B4B
BattleFrontier_BattleTowerBattleRoom_EventScript_SetUpObjects:: @ 8241B55
setvar VAR_TEMP_1, 1
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible
end
BattleFrontier_BattleTowerBattleRoom_OnFrame: @ 8241B62
@@ -23,7 +27,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom:: @ 8241B6C
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
@@ -33,8 +37,8 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom:: @ 8241B6C
BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter:: @ 8241BC3
tower_setopponent
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter
waitmovement 0
tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -54,13 +58,13 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: @ 8241C2F
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit
applymovement LOCALID_OPPONENT, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 1
removeobject LOCALID_OPPONENT
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
@@ -127,7 +131,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge:: @ 8241DDC
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
goto BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
@@ -193,19 +197,19 @@ BattleFrontier_EventScript_IncrementWinStreak:: @ 8241EBA
return
BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter:: @ 8241EC3
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter
waitmovement 0
applymovement 3, Common_Movement_WalkInPlaceLeft
applymovement LOCALID_ATTENDANT_2, Common_Movement_WalkInPlaceLeft
waitmovement 0
playse SE_PIN
applymovement 2, Common_Movement_ExclamationMark
applymovement LOCALID_ATTENDANT_1, Common_Movement_ExclamationMark
waitmovement 0
applymovement 2, Common_Movement_Delay48
applymovement LOCALID_ATTENDANT_1, Common_Movement_Delay48
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit
waitmovement 0
return
@@ -241,10 +245,10 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel:: @ 8241FAF
closemessage
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleTowerCorridor_MapScripts:: @ 8241AAA
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_OnLoad
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_OnFrame
@@ -23,13 +25,13 @@ BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor:: @ 8241AF0
setvar VAR_TEMP_0, 1
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor
waitmovement 0
goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor:: @ 8241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor
waitmovement 0

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp
@@ -9,7 +11,7 @@ BattleFrontier_BattleTowerElevator_OnFrame: @ 82419E6
BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
waitmovement 0
special BufferBattleTowerElevatorFloors
@@ -17,7 +19,7 @@ BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0
special MoveElevator
waitstate
delay 48
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom

View File

@@ -1,3 +1,8 @@
.set LOCALID_ATTENDANT_SINGLES, 1
.set LOCALID_ATTENDANT_DOUBLES, 7
.set LOCALID_ATTENDANT_MULTIS, 8
.set LOCALID_ATTENDANT_LINK_MULTIS, 9
BattleFrontier_BattleTowerLobby_MapScripts:: @ 823E67B
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleTowerLobby_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerLobby_OnTransition
@@ -706,19 +711,19 @@ BattleFrontier_BattleTowerLobby_EventScript_SetAttendantTalkedTo:: @ 823F1E8
return
BattleFrontier_BattleTowerLobby_EventScript_TalkedToSinglesAttendant:: @ 823F215
setvar VAR_LAST_TALKED, 1
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_SINGLES
return
BattleFrontier_BattleTowerLobby_EventScript_TalkedToDoublesAttendant:: @ 823F21B
setvar VAR_LAST_TALKED, 7
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_DOUBLES
return
BattleFrontier_BattleTowerLobby_EventScript_TalkedToMultisAttendant:: @ 823F221
setvar VAR_LAST_TALKED, 8
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_MULTIS
return
BattleFrontier_BattleTowerLobby_EventScript_TalkedToLinkMultisAttendant:: @ 823F227
setvar VAR_LAST_TALKED, 9
setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_LINK_MULTIS
return
BattleFrontier_BattleTowerLobby_EventScript_GetDoorXCoord:: @ 823F22D

View File

@@ -1,3 +1,10 @@
.set LOCALID_OPPONENT_1, 1
.set LOCALID_ATTENDANT_1, 2
.set LOCALID_ATTENDANT_2, 3
.set LOCALID_OPPONENT_2, 4
.set LOCALID_PLAYER, 5
.set LOCALID_PARTNER, 6
BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8248EE8
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiBattleRoom_OnWarp
@@ -5,8 +12,8 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8248EE8
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 5, which has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by object event 6, which has the gfx id VAR_OBJ_GFX_ID_E
@ The player is represented instead by LOCALID_PLAYER, which has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by LOCALID_PARTNER, which has the gfx id VAR_OBJ_GFX_ID_E
BattleFrontier_BattleTowerMultiBattleRoom_OnTransition: @ 8248EF8
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
@@ -45,38 +52,38 @@ BattleFrontier_BattleTowerMultiBattleRoom_OnFrame: @ 8248F43
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_EnterRoom:: @ 8248F4D
setvar VAR_TEMP_0, 1
applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom
applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PlayerEnterRoom
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_PartnerEnterRoom
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter
applymovement 2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
applymovement 3, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
waitmovement 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter:: @ 8248FB4
tower_setopponent
addobject 1
addobject 4
applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter
applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter
addobject LOCALID_OPPONENT_1
addobject LOCALID_OPPONENT_2
applymovement LOCALID_OPPONENT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Enter
applymovement LOCALID_OPPONENT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Enter
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
applymovement LOCALID_OPPONENT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
applymovement LOCALID_OPPONENT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
@@ -85,13 +92,13 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter:: @ 8248FB4
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DoOpponentIntrosLink:: @ 8249026
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
applymovement LOCALID_OPPONENT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
waitmovement 0
messageautoscroll gStringVar4
waitmessage
delay 48
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
applymovement LOCALID_OPPONENT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft
waitmovement 0
messageautoscroll gStringVar4
waitmessage
@@ -112,16 +119,16 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_DefeatedOpponents:: @ 8249
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_WarpToLobbyWon
applymovement 4, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Exit
applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Exit
applymovement LOCALID_OPPONENT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent2Exit
applymovement LOCALID_OPPONENT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_Opponent1Exit
waitmovement 0
removeobject 1
removeobject 4
applymovement 2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
applymovement 3, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
removeobject LOCALID_OPPONENT_1
removeobject LOCALID_OPPONENT_2
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceAttendant
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RetorePartyMsgLink
@@ -196,11 +203,11 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskRetireChallenge:: @ 824
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_ContinueChallenge:: @ 8249283
closemessage
clearflag FLAG_TEMP_2
applymovement 5, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle
applymovement 6, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiBattleRoom_Movement_FaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos
applymovement 3, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerMultiBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
goto BattleFrontier_BattleTowerMultiBattleRoom_EventScript_OpponentsEnter
end

View File

@@ -1,3 +1,8 @@
.set LOCALID_PLAYER, 1
.set LOCALID_ATTENDANT_1, 2
.set LOCALID_ATTENDANT_2, 3
.set LOCALID_PARTNER, 4
BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiCorridor_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnWarp
@@ -5,8 +10,8 @@ BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by object event 4, which has the gfx id VAR_OBJ_GFX_ID_E
@ The player is represented instead by LOCALID_PLAYER, and has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by LOCALID_PARTNER, and has the gfx id VAR_OBJ_GFX_ID_E
BattleFrontier_BattleTowerMultiCorridor_OnTransition: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
@@ -37,8 +42,8 @@ BattleFrontier_BattleTowerMultiCorridor_OnWarp: @ 8248D95
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects:: @ 8248D9F
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat LOCALID_PARTNER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
special OffsetCameraForBattle
end
@@ -54,10 +59,10 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
opendoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
showobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
showobjectat LOCALID_PARTNER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
waitmovement 0
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
@@ -65,21 +70,21 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
closedoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor
waitmovement 0
delay 40
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_ATTENDANT_2, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_ATTENDANT_1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 7, 1
waitdooranim
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
applymovement LOCALID_ATTENDANT_2, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT_1, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement LOCALID_PLAYER, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
applymovement LOCALID_PARTNER, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
waitmovement 0
closedoor 7, 1
waitdooranim

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleTowerMultiPartnerRoom_MapScripts:: @ 8243D92
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleTowerMultiPartnerRoom_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiPartnerRoom_OnTransition
@@ -33,7 +35,7 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_ChosePartner:: @ 8243DDA
setvar VAR_OBJ_GFX_ID_7, OBJ_EVENT_GFX_BOY_1
setvar VAR_TEMP_1, 1
setvar VAR_TEMP_3, 1
setobjectxyperm 1, 10, 2
setobjectxyperm LOCALID_ATTENDANT, 10, 2
end
BattleFrontier_BattleTowerMultiPartnerRoom_OnWarp: @ 8243E14
@@ -59,9 +61,9 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_EnterRoom:: @ 8243E41
lockall
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_PlayerEnterRoom
waitmovement 0
applymovement 1, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantBlockExit
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantBlockExit
waitmovement 0
copyobjectxytoperm 1
copyobjectxytoperm LOCALID_ATTENDANT
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
msgbox BattleFrontier_BattleTowerMultiPartnerRoom_Text_PleaseFindPartner, MSGBOX_DEFAULT
@@ -99,7 +101,7 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_QuitChallenge:: @ 8243E9D
BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_EnterElevator:: @ 8243EB5
msgbox BattleFrontier_BattleTowerMultiPartnerRoom_Text_ThankYouForChoosingPartner, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 10, 1
waitdooranim
@@ -112,21 +114,21 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_EnterElevator:: @ 8243EB5
end
BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_MoveToElevator:: @ 8243EE4
applymovement 1, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantEnterElevator
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantEnterElevator
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_PlayerEnterElevator
waitmovement 0
return
@ Unused
BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_MoveToElevatorEast: @ 8243EF6
applymovement 1, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantEnterElevator
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantEnterElevator
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_PlayerEnterElevatorEast
waitmovement 0
return
@ Unused
BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_MoveToElevatorWest: @ 8243F08
applymovement 1, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantEnterElevator
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_AttendantEnterElevator
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerMultiPartnerRoom_Movement_PlayerEneterElevatorWest
waitmovement 0
return

View File

@@ -1,3 +1,5 @@
.set LOCALID_OLD_WOMAN, 2
BattleFrontier_Mart_MapScripts:: @ 8267ACB
.byte 0
@@ -36,7 +38,7 @@ BattleFrontier_Mart_EventScript_OldMan:: @ 8267B02
BattleFrontier_Mart_EventScript_OldWoman:: @ 8267B0B
lock
applymovement 2, Common_Movement_FaceDown
applymovement LOCALID_OLD_WOMAN, Common_Movement_FaceDown
waitmovement 0
msgbox BattleFrontier_Mart_Text_ProteinMakeNiceGift, MSGBOX_DEFAULT
release

View File

@@ -1,3 +1,5 @@
.set LOCALID_SUDOWOODO, 14
BattleFrontier_OutsideEast_MapScripts:: @ 8242C04
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_OutsideEast_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_OutsideEast_OnTransition
@@ -106,8 +108,8 @@ BattleFrontier_OutsideEast_EventScript_Sudowoodo:: @ 8242CEA
lock
faceplayer
waitse
playse 269
applymovement 14, BattleFrontier_OutsideEast_Movement_SudowoodoShake
playse SE_USSOKI
applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake
waitmovement 0
release
end
@@ -119,7 +121,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: @ 8242CFC
waitstate
waitse
playse SE_USSOKI
applymovement 14, BattleFrontier_OutsideEast_Movement_SudowoodoShake
applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake
waitmovement 0
msgbox gText_Sudowoodo_Attacked, MSGBOX_DEFAULT
closemessage
@@ -127,7 +129,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: @ 8242CFC
playmoncry SPECIES_SUDOWOODO, 2
delay 40
waitmoncry
setvar VAR_LAST_TALKED, 14 @ Sudowoodo object event id
setvar VAR_LAST_TALKED, LOCALID_SUDOWOODO
setwildbattle SPECIES_SUDOWOODO, 40, ITEM_NONE
setflag FLAG_SYS_CTRL_OBJ_DELETE
dowildbattle

View File

@@ -1,3 +1,12 @@
.set LOCALID_SS_TIDAL, 2
.set LOCALID_FERRY_ATTENDANT, 3
.set LOCALID_MANIAC_1, 9
.set LOCALID_MANIAC_2, 10
.set LOCALID_GIRL, 12
.set LOCALID_CAMPER, 14
.set LOCALID_FISHERMAN_2, 18
.set LOCALID_MAN_4, 23
BattleFrontier_OutsideWest_MapScripts:: @ 823D3E1
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_OutsideWest_OnTransition
.byte 0
@@ -66,8 +75,8 @@ BattleFrontier_OutsideWest_EventScript_BoardFerry:: @ 823D4BA
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
delay 30
hideobjectat 3, MAP_BATTLE_FRONTIER_OUTSIDE_WEST
setvar VAR_0x8004, 2
hideobjectat LOCALID_FERRY_ATTENDANT, MAP_BATTLE_FRONTIER_OUTSIDE_WEST
setvar VAR_0x8004, LOCALID_SS_TIDAL
call Common_EventScript_FerryDepartIsland
return
@@ -107,7 +116,7 @@ BattleFrontier_OutsideWest_EventScript_Fisherman2:: @ 823D518
faceplayer
message BattleFrontier_OutsideWest_Text_GotSeasickOnWayHere
waitmessage
applymovement 18, Common_Movement_FaceAwayPlayer
applymovement LOCALID_FISHERMAN_2, Common_Movement_FaceAwayPlayer
waitmovement 0
waitbuttonpress
release
@@ -128,16 +137,16 @@ BattleFrontier_OutsideWest_EventScript_Maniac2:: @ 823D53D
end
BattleFrontier_OutsideWest_EventScript_FactoryChallengersTalk:: @ 823D544
applymovement 9, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_MANIAC_1, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox BattleFrontier_OutsideWest_Text_SureWeCanChallengeWithNoMons, MSGBOX_DEFAULT
applymovement 10, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_MANIAC_2, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox BattleFrontier_OutsideWest_Text_BigGuySaidIllLendYouMons, MSGBOX_DEFAULT
closemessage
delay 25
applymovement 9, Common_Movement_WalkInPlaceFastestUp
applymovement 10, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_MANIAC_1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_MANIAC_2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
release
end
@@ -159,7 +168,7 @@ BattleFrontier_OutsideWest_EventScript_Camper:: @ 823D57F
end
BattleFrontier_OutsideWest_EventScript_CamperFaceFactory:: @ 823D5BA
applymovement 14, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_CAMPER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
return
@@ -184,22 +193,22 @@ BattleFrontier_OutsideWest_EventScript_Girl:: @ 823D5C6
end
BattleFrontier_OutsideWest_EventScript_GirlShudderNorth:: @ 823D5FD
applymovement 12, BattleFrontier_OutsideWest_Movement_GirlShudderNorth
applymovement LOCALID_GIRL, BattleFrontier_OutsideWest_Movement_GirlShudderNorth
waitmovement 0
return
BattleFrontier_OutsideWest_EventScript_GirlShudderSouth:: @ 823D608
applymovement 12, BattleFrontier_OutsideWest_Movement_GirlShudderSouth
applymovement LOCALID_GIRL, BattleFrontier_OutsideWest_Movement_GirlShudderSouth
waitmovement 0
return
BattleFrontier_OutsideWest_EventScript_GirlShudderWest:: @ 823D613
applymovement 12, BattleFrontier_OutsideWest_Movement_GirlShudderWest
applymovement LOCALID_GIRL, BattleFrontier_OutsideWest_Movement_GirlShudderWest
waitmovement 0
return
BattleFrontier_OutsideWest_EventScript_GirlShudderEast:: @ 823D61E
applymovement 12, BattleFrontier_OutsideWest_Movement_GirlShudderEast
applymovement LOCALID_GIRL, BattleFrontier_OutsideWest_Movement_GirlShudderEast
waitmovement 0
return
@@ -301,7 +310,7 @@ BattleFrontier_OutsideWest_EventScript_Man4:: @ 823D6D7
faceplayer
msgbox BattleFrontier_OutsideWest_Text_FansOverThereUsedToBeTrainers, MSGBOX_DEFAULT
closemessage
applymovement 23, Common_Movement_FaceOriginalDirection
applymovement LOCALID_MAN_4, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_NURSE, 1
BattleFrontier_PokemonCenter_1F_MapScripts:: @ 82678F9
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -7,9 +9,8 @@ BattleFrontier_PokemonCenter_1F_OnTransition: @ 8267904
setrespawn HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST
end
@ VAR_0x800B is the Nurse's object event id
BattleFrontier_PokemonCenter_1F_EventScript_Nurse:: @ 8267908
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress

View File

@@ -1,3 +1,7 @@
.set LOCALID_GREETER, 1
.set LOCALID_GUIDE, 2
.set LOCALID_SCOTT, 4
BattleFrontier_ReceptionGate_MapScripts:: @ 82661DA
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_ReceptionGate_OnFrame
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_ReceptionGate_OnTransition
@@ -15,9 +19,9 @@ BattleFrontier_ReceptionGate_EventScript_FirstTimeEntering:: @ 82661F3
lockall
setvar VAR_HAS_ENTERED_BATTLE_FRONTIER, 1
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement LOCALID_GREETER, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
applymovement LOCALID_GREETER, Common_Movement_Delay48
waitmovement 0
msgbox BattleFrontier_ReceptionGate_Text_FirstTimeHereThisWay, MSGBOX_DEFAULT
closemessage
@@ -38,27 +42,27 @@ BattleFrontier_ReceptionGate_EventScript_ScottScene:: @ 8266229
msgbox BattleFrontier_ReceptionGate_Text_EnjoyBattleFrontier, MSGBOX_DEFAULT
msgbox BattleFrontier_ReceptionGate_Text_IfItIsntPlayerYouCame, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_GREETER, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_GUIDE, Common_Movement_WalkInPlaceFastestUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement 2, Common_Movement_ExclamationMark
applymovement LOCALID_GREETER, Common_Movement_ExclamationMark
applymovement LOCALID_GUIDE, Common_Movement_ExclamationMark
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_ExclamationMark
waitmovement 0
msgbox BattleFrontier_ReceptionGate_Text_OhMrScottGoodDay, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_ReceptionGate_Movement_GreeterFaceScott
applymovement 2, BattleFrontier_ReceptionGate_Movement_FacilityGuideFaceScott
applymovement LOCALID_GREETER, BattleFrontier_ReceptionGate_Movement_GreeterFaceScott
applymovement LOCALID_GUIDE, BattleFrontier_ReceptionGate_Movement_FacilityGuideFaceScott
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_ReceptionGate_Movement_PlayerFaceScott
applymovement 4, BattleFrontier_ReceptionGate_Movement_ScottEnter
applymovement LOCALID_SCOTT, BattleFrontier_ReceptionGate_Movement_ScottEnter
waitmovement 0
msgbox BattleFrontier_ReceptionGate_Text_ScottGreatToSeeYouHere, MSGBOX_DEFAULT
closemessage
applymovement 4, BattleFrontier_ReceptionGate_Movement_ScottExit
applymovement LOCALID_SCOTT, BattleFrontier_ReceptionGate_Movement_ScottExit
waitmovement 0
removeobject 4
removeobject LOCALID_SCOTT
releaseall
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_SCOTT, 1
BattleFrontier_ScottsHouse_MapScripts:: @ 82636A7
.byte 0
@@ -161,7 +163,7 @@ BattleFrontier_ScottsHouse_EventScript_WelcomeToFrontier:: @ 8263943
compare VAR_FACING, DIR_WEST
call_if_eq BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayWest
msgbox BattleFrontier_ScottsHouse_Text_HowMuchEffortItTookToMakeReal, MSGBOX_DEFAULT
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_SCOTT, Common_Movement_FacePlayer
waitmovement 0
msgbox BattleFrontier_ScottsHouse_Text_HaveThisAsMementoOfOurPathsCrossing, MSGBOX_DEFAULT
compare VAR_SCOTT_STATE, 13
@@ -207,22 +209,22 @@ BattleFrontier_ScottsHouse_EventScript_GiveBattlePoints:: @ 82639F8
end
BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayNorth:: @ 8263A13
applymovement 1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
return
BattleFrontier_ScottsHouse_EventScript_ScottFaceAwaySouth:: @ 8263A1E
applymovement 1, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
return
BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayEast:: @ 8263A29
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
return
BattleFrontier_ScottsHouse_EventScript_ScottFaceAwayWest:: @ 8263A34
applymovement 1, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_SCOTT, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return

View File

@@ -1,3 +1,6 @@
.set LOCALID_DEOXYS_ROCK, 1
.set LOCALID_DEOXYS, 2
BirthIsland_Exterior_MapScripts:: @ 8267F15
map_script MAP_SCRIPT_ON_TRANSITION, BirthIsland_Exterior_OnTransition
map_script MAP_SCRIPT_ON_RESUME, BirthIsland_Exterior_OnResume
@@ -36,7 +39,7 @@ BirthIsland_Exterior_EventScript_TryRemoveDeoxys:: @ 8267F6F
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject 2
removeobject LOCALID_DEOXYS
return
BirthIsland_Exterior_EventScript_Triangle:: @ 8267F83
@@ -65,20 +68,20 @@ BirthIsland_Exterior_EventScript_NotSolved3:: @ 8267FBF
BirthIsland_Exterior_EventScript_Deoxys:: @ 8267FC1
waitse
setfieldeffectargument 0, 1
setfieldeffectargument 0, LOCALID_DEOXYS_ROCK
setfieldeffectargument 1, 58
setfieldeffectargument 2, 26
dofieldeffect FLDEFF_65
dofieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
playbgm MUS_RG_DEOEYE, 0
waitfieldeffect FLDEFF_65
addobject 2
applymovement 2, BirthIsland_Exterior_Movement_DeoxysApproach
waitfieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
addobject LOCALID_DEOXYS
applymovement LOCALID_DEOXYS, BirthIsland_Exterior_Movement_DeoxysApproach
waitmovement 0
waitse
playmoncry SPECIES_DEOXYS, 2
delay 40
waitmoncry
setvar VAR_LAST_TALKED, 2
setvar VAR_LAST_TALKED, LOCALID_DEOXYS
setvar VAR_0x8004, SPECIES_DEOXYS
setvar VAR_0x8005, 30 @ level
setvar VAR_0x8006, ITEM_NONE

View File

@@ -1,3 +1,6 @@
.set LOCALID_SAILOR, 1
.set LOCALID_SS_TIDAL, 2
BirthIsland_Harbor_MapScripts:: @ 826805C
.byte 0
@@ -12,8 +15,8 @@ BirthIsland_Harbor_EventScript_Sailor:: @ 826805D
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
delay 30
hideobjectat 1, MAP_BIRTH_ISLAND_HARBOR
setvar VAR_0x8004, 2
hideobjectat LOCALID_SAILOR, MAP_BIRTH_ISLAND_HARBOR
setvar VAR_0x8004, LOCALID_SS_TIDAL
call Common_EventScript_FerryDepartIsland
warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11
waitstate

View File

@@ -1,3 +1,5 @@
.set LOCALID_WALLACE, 1
CaveOfOrigin_B1F_MapScripts:: @ 82357A8
.byte 0
@@ -6,16 +8,16 @@ CaveOfOrigin_B1F_EventScript_Wallace:: @ 82357A9
faceplayer
msgbox CaveOfOrigin_B1F_Text_WallaceStory, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
delay 60
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement LOCALID_WALLACE, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
applymovement LOCALID_WALLACE, Common_Movement_Delay48
waitmovement 0
delay 30
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_WALLACE, Common_Movement_FacePlayer
waitmovement 0
message CaveOfOrigin_B1F_Text_WhereIsRayquaza
waitmessage
@@ -53,7 +55,7 @@ CaveOfOrigin_B1F_EventScript_AtSkyPillar:: @ 823584D
fadescreenspeed FADE_TO_BLACK, 4
setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR
setvar VAR_SOOTOPOLIS_CITY_STATE, 3
removeobject 1
removeobject LOCALID_WALLACE
clearflag FLAG_HIDE_SKY_PILLAR_WALLACE
fadescreen FADE_FROM_BLACK
release

View File

@@ -1,3 +1,5 @@
.set LOCALID_FOSSIL, 1
DesertUnderpass_MapScripts:: @ 823AF37
map_script MAP_SCRIPT_ON_TRANSITION, DesertUnderpass_OnTransition
.byte 0
@@ -16,13 +18,13 @@ DesertUnderpass_EventScript_Fossil:: @ 823AF41
DesertUnderpass_EventScript_GiveClawFossil:: @ 823AF57
giveitem ITEM_CLAW_FOSSIL
removeobject 1
removeobject LOCALID_FOSSIL
release
end
DesertUnderpass_EventScript_GiveRootFossil:: @ 823AF68
giveitem ITEM_ROOT_FOSSIL
removeobject 1
removeobject LOCALID_FOSSIL
release
end

View File

@@ -1,3 +1,15 @@
@ Sailing to and from Dewford uses local IDs from different maps
@ e.g. Route 104's sail to Dewford script references local IDs from Dewford's map
@ All of these local IDs are labeled here
.equ LOCALID_BRINEY_DEWFORD, 2
.equ LOCALID_BOAT_DEWFORD, 4
.equ LOCALID_BOAT_R109, 1
.equ LOCALID_BRINEY_R109, 2
.equ LOCALID_BOAT_R104, 7
.equ LOCALID_BRINEY_R104, 8
DewfordTown_MapScripts:: @ 81E9507
map_script MAP_SCRIPT_ON_TRANSITION, DewfordTown_OnTransition
.byte 0
@@ -116,16 +128,16 @@ DewfordTown_EventScript_FishingNotSoGood:: @ 81E9656
DewfordTown_EventScript_SailToPetalburg:: @ 81E9660
call EventScript_BackupMrBrineyLocation
setobjectpriority 2, MAP_DEWFORD_TOWN, 0
setobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0
setobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN, 0
applymovement 2, DewfordTown_Movement_BrineyBoardBoat
applymovement LOCALID_BRINEY_DEWFORD, DewfordTown_Movement_BrineyBoardBoat
waitmovement 0
removeobject 2
removeobject LOCALID_BRINEY_DEWFORD
applymovement OBJ_EVENT_ID_PLAYER, DewfordTown_Movement_PlayerBoardBoat
waitmovement 0
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN
call Common_EventScript_PlayBrineysBoatMusic
applymovement 4, DewfordTown_Movement_SailToPetalburg
applymovement LOCALID_BOAT_DEWFORD, DewfordTown_Movement_SailToPetalburg
applymovement OBJ_EVENT_ID_PLAYER, DewfordTown_Movement_SailToPetalburg
waitmovement 0
showobjectat OBJ_EVENT_ID_PLAYER, MAP_ROUTE104
@@ -137,7 +149,7 @@ DewfordTown_EventScript_SailToPetalburg:: @ 81E9660
clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
hideobjectat 4, MAP_DEWFORD_TOWN
hideobjectat LOCALID_BOAT_DEWFORD, MAP_DEWFORD_TOWN
setvar VAR_BOARD_BRINEY_BOAT_STATE, 2
resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN
warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 255, 5, 4
@@ -148,39 +160,39 @@ DewfordTown_EventScript_SailToPetalburg:: @ 81E9660
DewfordTown_EventScript_SailToSlateport:: @ 81E96E7
call EventScript_BackupMrBrineyLocation
setobjectpriority 2, MAP_DEWFORD_TOWN, 0
setobjectpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0
setobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN, 1
applymovement 2, DewfordTown_Movement_BrineyBoardBoat
applymovement LOCALID_BRINEY_DEWFORD, DewfordTown_Movement_BrineyBoardBoat
waitmovement 0
removeobject 2
removeobject LOCALID_BRINEY_DEWFORD
applymovement OBJ_EVENT_ID_PLAYER, DewfordTown_Movement_PlayerBoardBoat
waitmovement 0
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN
call Common_EventScript_PlayBrineysBoatMusic
applymovement 4, DewfordTown_Movement_SailToSlateport
applymovement LOCALID_BOAT_DEWFORD, DewfordTown_Movement_SailToSlateport
applymovement OBJ_EVENT_ID_PLAYER, DewfordTown_Movement_SailToSlateport
waitmovement 0
call Common_EventScript_StopBrineysBoatMusic
showobjectat OBJ_EVENT_ID_PLAYER, MAP_ROUTE109
applymovement OBJ_EVENT_ID_PLAYER, DewfordTown_Movement_ExitBoatSlateport
waitmovement 0
setobjectxyperm 2, 21, 26
addobject 2
setobjectpriority 2, MAP_ROUTE109, 0
applymovement 2, DewfordTown_Movement_BrineyExitBoat
setobjectxyperm LOCALID_BRINEY_R109, 21, 26
addobject LOCALID_BRINEY_R109
setobjectpriority LOCALID_BRINEY_R109, MAP_ROUTE109, 0
applymovement LOCALID_BRINEY_R109, DewfordTown_Movement_BrineyExitBoat
waitmovement 0
clearflag FLAG_HIDE_ROUTE_109_MR_BRINEY
addobject 1
addobject LOCALID_BOAT_R109
clearflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT
setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
hideobjectat 4, MAP_DEWFORD_TOWN
hideobjectat LOCALID_BOAT_DEWFORD, MAP_DEWFORD_TOWN
call_if_unset FLAG_DELIVERED_DEVON_GOODS, DewfordTown_EventScript_LandedSlateportDeliverGoods
call_if_set FLAG_DELIVERED_DEVON_GOODS, DewfordTown_EventScript_LandedSlateport
closemessage
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
resetobjectpriority OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN
resetobjectpriority 2, MAP_ROUTE109
copyobjectxytoperm 2
resetobjectpriority LOCALID_BRINEY_R109, MAP_ROUTE109
copyobjectxytoperm LOCALID_BRINEY_R109
release
end

View File

@@ -1,3 +1,8 @@
.set LOCALID_EXPERT_M, 4
.set LOCALID_TWIN, 5
.set LOCALID_SCHOOL_KID_M, 7
.set LOCALID_PSYCHIC_M, 8
DewfordTown_Hall_MapScripts:: @ 81FD4CF
.byte 0
@@ -53,7 +58,7 @@ DewfordTown_Hall_EventScript_ExpertM:: @ 81FD547
call Common_EventScript_BufferTrendyPhrase
msgbox DewfordTown_Hall_Text_TVShowAboutTrend, MSGBOX_DEFAULT
closemessage
applymovement 4, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_EXPERT_M, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
release
end
@@ -64,7 +69,7 @@ DewfordTown_Hall_EventScript_Twin:: @ 81FD563
call Common_EventScript_BufferTrendyPhrase
msgbox DewfordTown_Hall_Text_IsTrendMorePopularAcrossSea, MSGBOX_DEFAULT
closemessage
applymovement 5, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_TWIN, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
release
end
@@ -189,7 +194,7 @@ DewfordTown_Hall_EventScript_DontMovePlayer1:: @ 81FD739
return
DewfordTown_Hall_EventScript_DebateReact1:: @ 81FD73A
applymovement 8, DewfordTown_Hall_Movement_PsychicWalkInPlaceLeft
applymovement LOCALID_PSYCHIC_M, DewfordTown_Hall_Movement_PsychicWalkInPlaceLeft
waitmovement 0
compare VAR_0x8008, 0
goto_if_eq DewfordTown_Hall_EventScript_PlayerReactWest
@@ -208,7 +213,7 @@ DewfordTown_Hall_EventScript_DontMovePlayer2:: @ 81FD771
return
DewfordTown_Hall_EventScript_DebateReact2:: @ 81FD772
applymovement 7, DewfordTown_Hall_Movement_SchoolKidWalkInPlaceRight
applymovement LOCALID_SCHOOL_KID_M, DewfordTown_Hall_Movement_SchoolKidWalkInPlaceRight
waitmovement 0
compare VAR_0x8008, 0
goto_if_eq DewfordTown_Hall_EventScript_PlayerReactNorthSouth

View File

@@ -1,3 +1,5 @@
.set LOCALID_NURSE, 1
DewfordTown_PokemonCenter_1F_MapScripts:: @ 81FC523
map_script MAP_SCRIPT_ON_TRANSITION, DewfordTown_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -8,9 +10,8 @@ DewfordTown_PokemonCenter_1F_OnTransition: @ 81FC52E
call Common_EventScript_UpdateBrineyLocation
end
@ VAR_0x800B is the Nurse's object event id
DewfordTown_PokemonCenter_1F_EventScript_Nurse:: @ 81FC537
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress

View File

@@ -1,3 +1,7 @@
.set LOCALID_WALLACE, 1
.set LOCALID_RIVAL, 2
.set LOCALID_BIRCH, 3
EverGrandeCity_ChampionsRoom_MapScripts:: @ 82289EF
map_script MAP_SCRIPT_ON_TRANSITION, EverGrandeCity_ChampionsRoom_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, EverGrandeCity_ChampionsRoom_OnWarp
@@ -57,7 +61,7 @@ EverGrandeCity_ChampionsRoom_EventScript_Defeated:: @ 8228A61
call_if_eq EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic
compare VAR_RESULT, FEMALE
call_if_eq EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic
addobject 2
addobject LOCALID_RIVAL
call EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer
checkplayergender
compare VAR_RESULT, MALE
@@ -78,9 +82,9 @@ EverGrandeCity_ChampionsRoom_EventScript_MayAdvice:: @ 8228AC6
msgbox EverGrandeCity_ChampionsRoom_Text_MayAdvice, MSGBOX_DEFAULT
delay 40
playse SE_PIN
applymovement 2, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 2, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
call EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth
msgbox EverGrandeCity_ChampionsRoom_Text_MayItsAlreadyOver, MSGBOX_DEFAULT
@@ -91,9 +95,9 @@ EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice:: @ 8228AFB
msgbox EverGrandeCity_ChampionsRoom_Text_BrendanAdvice, MSGBOX_DEFAULT
delay 40
playse SE_PIN
applymovement 2, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 2, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
call EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth
msgbox EverGrandeCity_ChampionsRoom_Text_BrendanYouveWon, MSGBOX_DEFAULT
@@ -102,26 +106,26 @@ EverGrandeCity_ChampionsRoom_EventScript_BrendanAdvice:: @ 8228AFB
EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF:: @ 8228B30
closemessage
addobject 3
applymovement 3, EverGrandeCity_ChampionsRoom_Movement_BirchArrives
addobject LOCALID_BIRCH
applymovement LOCALID_BIRCH, EverGrandeCity_ChampionsRoom_Movement_BirchArrives
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_BirchArriveRatePokedex, MSGBOX_DEFAULT
call ProfBirch_EventScript_RatePokedex
msgbox EverGrandeCity_ChampionsRoom_Text_BirchCongratulations, MSGBOX_DEFAULT
applymovement 1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
delay 20
applymovement 1, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
msgbox EverGrandeCity_ChampionsRoom_Text_WallaceComeWithMe, MSGBOX_DEFAULT
closemessage
delay 30
applymovement 1, EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart
applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExitStart
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExitStart
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_RivalFollows
applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalFollows
waitmovement 0
delay 20
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
@@ -133,7 +137,7 @@ EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF:: @ 8228B30
compare VAR_RESULT, FEMALE
call_if_eq EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations
closemessage
applymovement 1, EverGrandeCity_ChampionsRoom_Movement_WallaceExit
applymovement LOCALID_WALLACE, EverGrandeCity_ChampionsRoom_Movement_WallaceExit
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExit
waitmovement 0
setflag FLAG_HIDE_PETALBURG_GYM_GREETER
@@ -151,14 +155,14 @@ EverGrandeCity_ChampionsRoom_EventScript_BrendanCongratulations:: @ 8228BF4
return
EverGrandeCity_ChampionsRoom_EventScript_RivalApproachPlayer:: @ 8228BFD
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer
applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
EverGrandeCity_ChampionsRoom_EventScript_RivalLookBackAndForth:: @ 8228C12
applymovement 2, EverGrandeCity_ChampionsRoom_Movement_RivalLookBackAndForth
applymovement LOCALID_RIVAL, EverGrandeCity_ChampionsRoom_Movement_RivalLookBackAndForth
waitmovement 0
return

View File

@@ -1,3 +1,5 @@
.set LOCALID_WALLACE, 1
EverGrandeCity_HallOfFame_MapScripts:: @ 822982C
map_script MAP_SCRIPT_ON_FRAME_TABLE, EverGrandeCity_HallOfFame_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, EverGrandeCity_HallOfFame_OnWarp
@@ -17,24 +19,24 @@ EverGrandeCity_HallOfFame_OnFrame: @ 8229846
EverGrandeCity_HallOfFame_EventScript_EnterHallOfFame:: @ 8229850
lockall
applymovement 1, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame1
applymovement LOCALID_WALLACE, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame1
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame1
waitmovement 0
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestRight
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox EverGrandeCity_HallOfFame_Text_HereWeHonorLeagueChampions, MSGBOX_DEFAULT
closemessage
applymovement 1, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame2
applymovement LOCALID_WALLACE, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame2
applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_HallOfFame_Movement_WalkIntoHallOfFame2
waitmovement 0
delay 20
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestRight
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox EverGrandeCity_HallOfFame_Text_LetsRecordYouAndYourPartnersNames, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_WALLACE, Common_Movement_WalkInPlaceFastestUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
delay 20

View File

@@ -1,3 +1,6 @@
.set LOCALID_NURSE, 1
.set LOCALID_SCOTT, 4
EverGrandeCity_PokemonCenter_1F_MapScripts:: @ 8229A34
map_script MAP_SCRIPT_ON_TRANSITION, EverGrandeCity_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -13,9 +16,8 @@ EverGrandeCity_PokemonCenter_1F_EventScript_TryShowScott:: @ 8229A4C
clearflag FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT
return
@ VAR_0x800B is the Nurse's object event id
EverGrandeCity_PokemonCenter_1F_EventScript_Nurse:: @ 8229A59
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress
@@ -45,17 +47,17 @@ EverGrandeCity_PokemonCenter_1F_EventScript_Scott:: @ 8229A79
setflag FLAG_MET_SCOTT_IN_EVERGRANDE
playse SE_KAIDAN
waitse
removeobject 4
removeobject LOCALID_SCOTT
release
end
EverGrandeCity_PokemonCenter_1F_EventScript_ScottExitNorth:: @ 8229AB6
applymovement 4, EverGrandeCity_PokemonCenter_1F_Movement_ScottExitNorth
applymovement LOCALID_SCOTT, EverGrandeCity_PokemonCenter_1F_Movement_ScottExitNorth
waitmovement 0
return
EverGrandeCity_PokemonCenter_1F_EventScript_ScottExit:: @ 8229AC1
applymovement 4, EverGrandeCity_PokemonCenter_1F_Movement_ScottExit
applymovement LOCALID_SCOTT, EverGrandeCity_PokemonCenter_1F_Movement_ScottExit
waitmovement 0
return

View File

@@ -1,3 +1,7 @@
.set LOCALID_NURSE, 1
.set LOCALID_GUARD_1, 3
.set LOCALID_GUARD_2, 4
EverGrandeCity_PokemonLeague_1F_MapScripts:: @ 82295D2
map_script MAP_SCRIPT_ON_TRANSITION, EverGrandeCity_PokemonLeague_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -10,13 +14,12 @@ EverGrandeCity_PokemonLeague_1F_OnTransition: @ 82295DD
end
EverGrandeCity_PokemonLeague_1F_EventScript_GuardsBlockDoor:: @ 82295ED
setobjectxyperm 3, 9, 2
setobjectxyperm 4, 10, 2
setobjectxyperm LOCALID_GUARD_1, 9, 2
setobjectxyperm LOCALID_GUARD_2, 10, 2
return
@ VAR_0x800B is the Nurse's object event id
EverGrandeCity_PokemonLeague_1F_EventScript_Nurse:: @ 82295FC
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress
@@ -61,8 +64,8 @@ EverGrandeCity_PokemonLeague_1F_EventScript_DoorGuard:: @ 8229636
delay 120
goto_if_unset FLAG_BADGE06_GET, EverGrandeCity_PokemonLeague_1F_EventScript_NotAllBadges
closemessage
applymovement 3, EverGrandeCity_PokemonLeague_1F_Movement_LeftGuardOutOfWay
applymovement 4, EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay
applymovement LOCALID_GUARD_1, EverGrandeCity_PokemonLeague_1F_Movement_LeftGuardOutOfWay
applymovement LOCALID_GUARD_2, EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay
waitmovement 0
delay 10
playfanfare MUS_ME_BACHI
@@ -70,8 +73,8 @@ EverGrandeCity_PokemonLeague_1F_EventScript_DoorGuard:: @ 8229636
waitmessage
waitfanfare
closemessage
copyobjectxytoperm 3
copyobjectxytoperm 4
copyobjectxytoperm LOCALID_GUARD_1
copyobjectxytoperm LOCALID_GUARD_2
setflag FLAG_ENTERED_ELITE_FOUR
releaseall
end

View File

@@ -1,3 +1,7 @@
.set LOCALID_PLAYER, 1
.set LOCALID_ATTENDANT, 2
.set LOCALID_OPPONENT, 3
FallarborTown_BattleTentBattleRoom_MapScripts:: @ 8200899
map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_BattleTentBattleRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentBattleRoom_OnFrame
@@ -36,18 +40,18 @@ FallarborTown_BattleTentBattleRoom_OnFrame: @ 82008DD
FallarborTown_BattleTentBattleRoom_EventScript_EnterRoom:: @ 82008E7
lockall
showobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter
showobjectat LOCALID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerEnter
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge
FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F
tower_setopponent
addobject 3
applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter
addobject LOCALID_OPPONENT
applymovement LOCALID_OPPONENT, FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter
waitmovement 0
applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
playse SE_W187
waitse
waitmovement 0
@@ -58,7 +62,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F
call BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle
switch VAR_RESULT
case 1, FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent
applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
playse SE_W173
waitse
waitmovement 0
@@ -71,7 +75,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: @ 820097E
waitstate
FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 820099C
applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump
playse SE_BAN
waitse
waitmovement 0
@@ -83,12 +87,12 @@ FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: @ 82009B3
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
case 3, FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyWon
applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_OpponentExit
applymovement LOCALID_OPPONENT, FallarborTown_BattleTentBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 3
applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer
removeobject LOCALID_OPPONENT
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant
applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_MonsWillBeRestored, MSGBOX_DEFAULT
special LoadPlayerParty
@@ -127,9 +131,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_AskRetireChallenge:: @ 8200AA6
FallarborTown_BattleTentBattleRoom_EventScript_ContinueChallenge:: @ 8200AD8
closemessage
applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle
applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
goto FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter
waitstate
@@ -170,9 +174,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_PauseChallenge:: @ 8200B51
end
FallarborTown_BattleTentBattleRoom_EventScript_ResumeChallenge:: @ 8200B73
applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant
applymovement LOCALID_PLAYER, FallarborTown_BattleTentBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
goto FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge
end
@@ -237,8 +241,8 @@ FallarborTown_BattleTentBattleRoom_OnWarp: @ 8200BB0
FallarborTown_BattleTentBattleRoom_EventScript_SetUpObjects:: @ 8200BBA
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
hideobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
removeobject 3
hideobjectat LOCALID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
removeobject LOCALID_OPPONENT
setvar VAR_TEMP_1, 1
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
FallarborTown_BattleTentCorridor_MapScripts:: @ 82006A7
map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentCorridor_OnFrame
.byte 0
@@ -9,12 +11,12 @@ FallarborTown_BattleTentCorridor_OnFrame: @ 82006AD
FallarborTown_BattleTentCorridor_EventScript_EnterCorridor:: @ 82006B7
lockall
setvar VAR_TEMP_0, 1
applymovement 1, FallarborTown_BattleTentCorridor_Movement_WalkToDoor
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentCorridor_Movement_WalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_WalkToDoor
waitmovement 0
opendoor 2, 1
waitdooranim
applymovement 1, FallarborTown_BattleTentCorridor_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentCorridor_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_PlayerEnterDoor
waitmovement 0
closedoor 2, 1

View File

@@ -1,3 +1,5 @@
.set LOCALID_ATTENDANT, 1
FallarborTown_BattleTentLobby_MapScripts:: @ 81FFE66
map_script MAP_SCRIPT_ON_FRAME_TABLE, FallarborTown_BattleTentLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, FallarborTown_BattleTentLobby_OnWarp
@@ -193,12 +195,12 @@ FallarborTown_BattleTentLobby_EventScript_EndCancelChallenge:: @ 82001CD
end
FallarborTown_BattleTentLobby_EventScript_WalkToDoor:: @ 82001CF
applymovement 1, FallarborTown_BattleTentLobby_Movement_AttendantWalkToDoor
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentLobby_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_PlayerWalkToDoor
waitmovement 0
opendoor 6, 1
waitdooranim
applymovement 1, FallarborTown_BattleTentLobby_Movement_AttendantEnterDoor
applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentLobby_Movement_AttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, FallarborTown_BattleTentLobby_Movement_PlayerEnterDoor
waitmovement 0
closedoor 6, 1

View File

@@ -1,9 +1,11 @@
.set LOCALID_MOVE_RELEARNER, 1
FallarborTown_MoveRelearnersHouse_MapScripts:: @ 8201382
.byte 0
FallarborTown_MoveRelearnersHouse_EventScript_MoveRelearner:: @ 8201383
lockall
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_MOVE_RELEARNER, Common_Movement_FacePlayer
waitmovement 0
goto_if_set FLAG_TEMP_1, FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove
msgbox FallarborTown_MoveRelearnersHouse_Text_ImTheMoveTutor, MSGBOX_DEFAULT
@@ -13,7 +15,7 @@ FallarborTown_MoveRelearnersHouse_EventScript_MoveRelearner:: @ 8201383
FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove:: @ 82013A8
checkitem ITEM_HEART_SCALE, 1
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale
msgbox FallarborTown_MoveRelearnersHouse_Text_ThatsAHeartScaleWantMeToTeachMove, MSGBOX_YESNO
switch VAR_RESULT

View File

@@ -1,3 +1,6 @@
.set LOCALID_NURSE, 1
.set LOCALID_LANETTE, 4
FallarborTown_PokemonCenter_1F_MapScripts:: @ 8200BCD
map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -8,9 +11,8 @@ FallarborTown_PokemonCenter_1F_OnTransition: @ 8200BD8
call Common_EventScript_UpdateBrineyLocation
end
@ VAR_0x800B is the Nurse's object event id
FallarborTown_PokemonCenter_1F_EventScript_Nurse:: @ 8200BE1
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress
@@ -36,20 +38,20 @@ FallarborTown_PokemonCenter_1F_EventScript_Lanette:: @ 8200C01
end
FallarborTown_PokemonCenter_1F_EventScript_LanetteExitNorth:: @ 8200C28
applymovement 4, FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth
applymovement LOCALID_LANETTE, FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth
waitmovement 0
goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited
end
FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest:: @ 8200C38
applymovement 4, FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest
applymovement LOCALID_LANETTE, FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest
waitmovement 0
goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited
end
FallarborTown_PokemonCenter_1F_EventScript_LanetteExited:: @ 8200C48
playse SE_JIDO_DOA
removeobject 4
removeobject LOCALID_LANETTE
clearflag FLAG_HIDE_LANETTES_HOUSE_LANETTE
release
end

View File

@@ -1,3 +1,6 @@
.set LOCALID_SAILOR, 1
.set LOCALID_SS_TIDAL, 2
FarawayIsland_Entrance_MapScripts:: @ 8267C8E
map_script MAP_SCRIPT_ON_TRANSITION, FarawayIsland_Entrance_OnTransition
.byte 0
@@ -27,8 +30,8 @@ FarawayIsland_Entrance_EventScript_Sailor:: @ 8267CA2
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
delay 30
hideobjectat 1, MAP_FARAWAY_ISLAND_ENTRANCE
setvar VAR_0x8004, 2
hideobjectat LOCALID_SAILOR, MAP_FARAWAY_ISLAND_ENTRANCE
setvar VAR_0x8004, LOCALID_SS_TIDAL
call Common_EventScript_FerryDepartIsland
warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11
waitstate

View File

@@ -1,3 +1,5 @@
.set LOCALID_MEW, 1
FarawayIsland_Interior_MapScripts:: @ 8267CFA
map_script MAP_SCRIPT_ON_RESUME, FarawayIsland_Interior_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, FarawayIsland_Interior_OnTransition
@@ -6,24 +8,24 @@ FarawayIsland_Interior_MapScripts:: @ 8267CFA
.byte 0
FarawayIsland_Interior_OnReturnToField: @ 8267D0F
call_if_set FLAG_SYS_CTRL_OBJ_DELETE, FarawayIsland_Interior_EventScript_267D19
call_if_set FLAG_SYS_CTRL_OBJ_DELETE, FarawayIsland_Interior_EventScript_TrySetMewAboveGrass
end
FarawayIsland_Interior_EventScript_267D19:: @ 8267D19
FarawayIsland_Interior_EventScript_TrySetMewAboveGrass:: @ 8267D19
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass
compare VAR_RESULT, B_OUTCOME_MON_TELEPORTED
goto_if_eq FarawayIsland_Interior_EventScript_267D4B
goto_if_eq FarawayIsland_Interior_EventScript_SetMewAboveGrass
return
FarawayIsland_Interior_EventScript_267D4B:: @ 8267D4B
FarawayIsland_Interior_EventScript_SetMewAboveGrass:: @ 8267D4B
setvar VAR_0x8004, 1
special sub_81D4A90
special SetMewAboveGrass
return
FarawayIsland_Interior_OnResume: @ 8267D54
@@ -56,13 +58,13 @@ FarawayIsland_Interior_OnFrame: @ 8267D98
FarawayIsland_Interior_EventScript_FindMew:: @ 8267DA2
lockall
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement LOCALID_MEW, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
applymovement LOCALID_MEW, Common_Movement_Delay48
waitmovement 0
applymovement 1, FarawayIsland_Interior_Movement_MewMoveAndHide
applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewMoveAndHide
waitmovement 0
copyobjectxytoperm 1
copyobjectxytoperm LOCALID_MEW
setvar VAR_TEMP_1, 1
releaseall
end
@@ -79,7 +81,7 @@ FarawayIsland_Interior_Movement_MewAppear: @ 8267DD4
set_visible
step_end
FarawayIsland_Interior_Movement_MewHideDown: @ 8267DD6
FarawayIsland_Interior_Movement_MewFloatUpNorth: @ 8267DD6
lock_facing_direction
walk_fast_up
walk_fast_up
@@ -88,7 +90,7 @@ FarawayIsland_Interior_Movement_MewHideDown: @ 8267DD6
walk_in_place_down
step_end
FarawayIsland_Interior_Movement_MewHideUp: @ 8267DDD
FarawayIsland_Interior_Movement_MewFloatUpSouth: @ 8267DDD
lock_facing_direction
walk_fast_up
walk_fast_up
@@ -97,7 +99,7 @@ FarawayIsland_Interior_Movement_MewHideUp: @ 8267DDD
walk_in_place_up
step_end
FarawayIsland_Interior_Movement_MewHideRight: @ 8267DE4
FarawayIsland_Interior_Movement_MewFloatUpWest: @ 8267DE4
lock_facing_direction
walk_fast_up
walk_fast_up
@@ -106,7 +108,7 @@ FarawayIsland_Interior_Movement_MewHideRight: @ 8267DE4
walk_in_place_right
step_end
FarawayIsland_Interior_Movement_MewHideLeft: @ 8267DEB
FarawayIsland_Interior_Movement_MewFloatUpEast: @ 8267DEB
lock_facing_direction
walk_fast_up
walk_fast_up
@@ -118,22 +120,22 @@ FarawayIsland_Interior_Movement_MewHideLeft: @ 8267DEB
FarawayIsland_Interior_EventScript_Mew:: @ 8267DF2
lock
faceplayer
applymovement 1, FarawayIsland_Interior_Movement_MewAppear
applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewAppear
waitmovement 0
setvar VAR_0x8004, 0
special sub_81D4A90
special SetMewAboveGrass
message FarawayIsland_Interior_Text_Mew
waitse
playmoncry SPECIES_MEW, 2
compare VAR_FACING, DIR_NORTH
call_if_eq FarawayIsland_Interior_EventScript_MewHideDown
call_if_eq FarawayIsland_Interior_EventScript_FoundMewNorth
compare VAR_FACING, DIR_SOUTH
call_if_eq FarawayIsland_Interior_EventScript_MewHideUp
call_if_eq FarawayIsland_Interior_EventScript_FoundMewSouth
compare VAR_FACING, DIR_WEST
call_if_eq FarawayIsland_Interior_EventScript_MewHideRight
call_if_eq FarawayIsland_Interior_EventScript_FoundMewWest
compare VAR_FACING, DIR_EAST
call_if_eq FarawayIsland_Interior_EventScript_MewHideLeft
special sub_81D4BEC
call_if_eq FarawayIsland_Interior_EventScript_FoundMewEast
special DestroyMewEmergingGrassSprite
delay 40
waitmoncry
setvar VAR_0x8004, SPECIES_MEW
@@ -168,23 +170,23 @@ FarawayIsland_Interior_EventScript_PlayerOrMewRan:: @ 8267EA4
goto Common_EventScript_LegendaryFlewAway
end
FarawayIsland_Interior_EventScript_MewHideDown:: @ 8267EAF
applymovement 1, FarawayIsland_Interior_Movement_MewHideDown
FarawayIsland_Interior_EventScript_FoundMewNorth:: @ 8267EAF
applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpNorth
waitmovement 0
return
FarawayIsland_Interior_EventScript_MewHideUp:: @ 8267EBA
applymovement 1, FarawayIsland_Interior_Movement_MewHideUp
FarawayIsland_Interior_EventScript_FoundMewSouth:: @ 8267EBA
applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpSouth
waitmovement 0
return
FarawayIsland_Interior_EventScript_MewHideRight:: @ 8267EC5
applymovement 1, FarawayIsland_Interior_Movement_MewHideRight
FarawayIsland_Interior_EventScript_FoundMewWest:: @ 8267EC5
applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpWest
waitmovement 0
return
FarawayIsland_Interior_EventScript_MewHideLeft:: @ 8267ED0
applymovement 1, FarawayIsland_Interior_Movement_MewHideLeft
FarawayIsland_Interior_EventScript_FoundMewEast:: @ 8267ED0
applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpEast
waitmovement 0
return
@@ -192,7 +194,7 @@ FarawayIsland_Interior_EventScript_HideMewWhenGrassCut:: @ 8267EDB
lockall
fadescreenswapbuffers FADE_TO_BLACK
setflag FLAG_HIDE_MEW
removeobject 1
removeobject LOCALID_MEW
fadescreenswapbuffers FADE_FROM_BLACK
msgbox FarawayIsland_Interior_Text_TheFeelingOfBeingWatchedFaded, MSGBOX_DEFAULT
closemessage

View File

@@ -50,7 +50,7 @@ FortreeCity_Gym_EventScript_WinonaDefeated:: @ 82165FD
FortreeCity_Gym_EventScript_GiveAerialAce2:: @ 8216646
giveitem ITEM_TM40
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox FortreeCity_Gym_Text_ExplainAerialAce, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM40
@@ -59,7 +59,7 @@ FortreeCity_Gym_EventScript_GiveAerialAce2:: @ 8216646
FortreeCity_Gym_EventScript_GiveAerialAce:: @ 821666A
giveitem ITEM_TM40
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_BagIsFull
msgbox FortreeCity_Gym_Text_ExplainAerialAce, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM40

View File

@@ -1,3 +1,5 @@
.set LOCALID_WINGULL, 3
FortreeCity_House4_MapScripts:: @ 8217C80
.byte 0
@@ -14,9 +16,9 @@ FortreeCity_House4_EventScript_Boy:: @ 8217C8A
closemessage
setflag FLAG_WINGULL_SENT_ON_ERRAND
clearflag FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL
applymovement 3, FortreeCity_House4_Movement_WingullExit
applymovement LOCALID_WINGULL, FortreeCity_House4_Movement_WingullExit
waitmovement 0
removeobject 3
removeobject LOCALID_WINGULL
releaseall
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_NURSE, 1
FortreeCity_PokemonCenter_1F_MapScripts:: @ 82173D8
map_script MAP_SCRIPT_ON_TRANSITION, FortreeCity_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -7,9 +9,8 @@ FortreeCity_PokemonCenter_1F_OnTransition: @ 82173E3
setrespawn HEAL_LOCATION_FORTREE_CITY
end
@ VAR_0x800B is the Nurse's object event id
FortreeCity_PokemonCenter_1F_EventScript_Nurse:: @ 82173E7
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress

View File

@@ -1,3 +1,5 @@
.set LOCALID_STEVEN, 1
GraniteCave_StevensRoom_MapScripts:: @ 822DC7A
.byte 0
@@ -32,24 +34,24 @@ GraniteCave_StevensRoom_EventScript_Steven:: @ 822DC7B
compare VAR_FACING, DIR_EAST
call_if_eq GraniteCave_StevensRoom_EventScript_StevenExitWestEast
playse SE_KAIDAN
removeobject 1
removeobject LOCALID_STEVEN
release
end
GraniteCave_StevensRoom_EventScript_StevenExitNorth:: @ 822DD0D
applymovement 1, GraniteCave_StevensRoom_Movement_StevenExit
applymovement LOCALID_STEVEN, GraniteCave_StevensRoom_Movement_StevenExit
waitmovement 0
return
GraniteCave_StevensRoom_EventScript_StevenExitWestEast:: @ 822DD18
applymovement OBJ_EVENT_ID_PLAYER, GraniteCave_StevensRoom_Movement_PlayerTurnTowardExit
applymovement 1, GraniteCave_StevensRoom_Movement_StevenExit
applymovement LOCALID_STEVEN, GraniteCave_StevensRoom_Movement_StevenExit
waitmovement 0
return
GraniteCave_StevensRoom_EventScript_StevenExitSouth:: @ 822DD2A
applymovement OBJ_EVENT_ID_PLAYER, GraniteCave_StevensRoom_Movement_PlayerTurnTowardExit
applymovement 1, GraniteCave_StevensRoom_Movement_StevenExitSouth
applymovement LOCALID_STEVEN, GraniteCave_StevensRoom_Movement_StevenExitSouth
waitmovement 0
return

View File

@@ -1,3 +1,5 @@
.set LOCALID_HIDEOUT_GUARD, 5
JaggedPass_MapScripts:: @ 8230656
map_script MAP_SCRIPT_ON_RESUME, JaggedPass_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, JaggedPass_OnTransition
@@ -12,7 +14,7 @@ JaggedPass_OnResume: @ 8230666
JaggedPass_EventScript_CheckHasMagmaEmblem:: @ 8230674
checkitem ITEM_MAGMA_EMBLEM, 1
compare VAR_RESULT, 1
compare VAR_RESULT, TRUE
goto_if_eq JaggedPass_EventScript_SetReadyToOpenHideout
return
@@ -71,27 +73,27 @@ JaggedPass_EventScript_MagmaHideoutGuard:: @ 8230718
goto_if_set FLAG_BEAT_MAGMA_GRUNT_JAGGED_PASS, JaggedPass_EventScript_GuardDefeated
waitse
playse SE_PIN
applymovement 5, Common_Movement_ExclamationMark
applymovement LOCALID_HIDEOUT_GUARD, Common_Movement_ExclamationMark
waitmovement 0
applymovement 5, Common_Movement_Delay48
applymovement LOCALID_HIDEOUT_GUARD, Common_Movement_Delay48
waitmovement 0
applymovement 5, Common_Movement_FacePlayer
applymovement LOCALID_HIDEOUT_GUARD, Common_Movement_FacePlayer
waitmovement 0
msgbox JaggedPass_Text_GruntIntro, MSGBOX_DEFAULT
closemessage
trainerbattle_no_intro TRAINER_GRUNT_JAGGED_PASS, JaggedPass_Text_GruntDefeat
setflag FLAG_BEAT_MAGMA_GRUNT_JAGGED_PASS
applymovement 5, Common_Movement_FaceOriginalDirection
applymovement LOCALID_HIDEOUT_GUARD, Common_Movement_FaceOriginalDirection
waitmovement 0
releaseall
end
JaggedPass_EventScript_GuardDefeated:: @ 8230766
applymovement 5, Common_Movement_FacePlayer
applymovement LOCALID_HIDEOUT_GUARD, Common_Movement_FacePlayer
waitmovement 0
msgbox JaggedPass_Text_GoWhereverYouWant, MSGBOX_DEFAULT
closemessage
applymovement 5, Common_Movement_FaceOriginalDirection
applymovement LOCALID_HIDEOUT_GUARD, Common_Movement_FaceOriginalDirection
waitmovement 0
releaseall
end
@@ -104,7 +106,7 @@ JaggedPass_EventScript_Eric:: @ 8230785
JaggedPass_EventScript_Diana:: @ 823079C
trainerbattle_single TRAINER_DIANA_1, JaggedPass_Text_DianaIntro, JaggedPass_Text_DianaDefeat, JaggedPass_EventScript_RegisterDiana
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
compare VAR_RESULT, TRUE
goto_if_eq JaggedPass_EventScript_DianaRematch
msgbox JaggedPass_Text_DianaPostBattle, MSGBOX_DEFAULT
release
@@ -125,7 +127,7 @@ JaggedPass_EventScript_DianaRematch:: @ 82307E4
JaggedPass_EventScript_Ethan:: @ 82307FB
trainerbattle_single TRAINER_ETHAN_1, JaggedPass_Text_EthanIntro, JaggedPass_Text_EthanDefeat, JaggedPass_EventScript_RegisterEthan
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
compare VAR_RESULT, TRUE
goto_if_eq JaggedPass_EventScript_EthanRematch
msgbox JaggedPass_Text_EthanPostBattle, MSGBOX_DEFAULT
release

View File

@@ -1,3 +1,6 @@
.set LOCALID_RIVAL_ON_BIKE, 7
.set LOCALID_RIVAL, 8
LavaridgeTown_MapScripts:: @ 81EA4D3
map_script MAP_SCRIPT_ON_TRANSITION, LavaridgeTown_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, LavaridgeTown_OnFrame
@@ -26,9 +29,9 @@ LavaridgeTown_EventScript_CheckSetRivalPos:: @ 81EA518
return
LavaridgeTown_EventScript_SetRivalPos:: @ 81EA529
setobjectxyperm 8, 11, 9
setobjectxyperm 7, 9, 8
setobjectmovementtype 7, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_RIVAL, 11, 9
setobjectxyperm LOCALID_RIVAL_ON_BIKE, 9, 8
setobjectmovementtype LOCALID_RIVAL_ON_BIKE, MOVEMENT_TYPE_FACE_UP
clearflag FLAG_HIDE_LAVARIDGE_TOWN_RIVAL
return
@@ -86,14 +89,14 @@ LavaridgeTown_EventScript_BrendanGiveGoGoggles:: @ 81EA5DA
LavaridgeTown_EventScript_RivalExit:: @ 81EA5FF
closemessage
removeobject 8
addobject 7
removeobject LOCALID_RIVAL
addobject LOCALID_RIVAL_ON_BIKE
delay 30
compare VAR_0x8008, 9
call_if_eq LavaridgeTown_EventScript_RivalExit1
compare VAR_0x8008, 9
call_if_ne LavaridgeTown_EventScript_RivalExit2
removeobject 7
removeobject LOCALID_RIVAL_ON_BIKE
setvar VAR_LAVARIDGE_TOWN_STATE, 2
clearflag FLAG_HIDE_MAP_NAME_POPUP
savebgm MUS_DUMMY
@@ -110,52 +113,52 @@ LavaridgeTown_EventScript_PlayBrendanMusic:: @ 81EA635
return
LavaridgeTown_EventScript_RivalNoticePlayer:: @ 81EA63A
applymovement 8, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
playse SE_PIN
applymovement 8, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 8, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
return
LavaridgeTown_EventScript_RivalExitHerbShop:: @ 81EA65C
opendoor 12, 15
waitdooranim
addobject 8
applymovement 8, LavaridgeTown_Movement_RivalExitHerbShop
addobject LOCALID_RIVAL
applymovement LOCALID_RIVAL, LavaridgeTown_Movement_RivalExitHerbShop
waitmovement 0
closedoor 12, 15
waitdooranim
applymovement 8, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
playse SE_PIN
applymovement 8, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 8, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
return
LavaridgeTown_EventScript_RivalApproachPlayer1:: @ 81EA6A1
applymovement 8, LavaridgeTown_Movement_RivalApproachPlayer1
applymovement LOCALID_RIVAL, LavaridgeTown_Movement_RivalApproachPlayer1
waitmovement 0
return
LavaridgeTown_EventScript_RivalApproachPlayer2:: @ 81EA6AC
applymovement 8, LavaridgeTown_Movement_RivalApproachPlayer2
applymovement LOCALID_RIVAL, LavaridgeTown_Movement_RivalApproachPlayer2
waitmovement 0
return
LavaridgeTown_EventScript_RivalExit1:: @ 81EA6B7
applymovement OBJ_EVENT_ID_PLAYER, LavaridgeTown_Movement_PlayerWatchRivalExit
applymovement 7, LavaridgeTown_Movement_RivalExit1
applymovement LOCALID_RIVAL_ON_BIKE, LavaridgeTown_Movement_RivalExit1
waitmovement 0
return
LavaridgeTown_EventScript_RivalExit2:: @ 81EA6C9
applymovement 7, LavaridgeTown_Movement_RivalExit2
applymovement LOCALID_RIVAL_ON_BIKE, LavaridgeTown_Movement_RivalExit2
waitmovement 0
return

View File

@@ -1,3 +1,8 @@
.set LOCALID_COLE, 2
.set LOCALID_GERALD, 3
.set LOCALID_AXLE, 4
.set LOCALID_DANIELLE, 5
LavaridgeTown_Gym_1F_MapScripts:: @ 81FE6F4
map_script MAP_SCRIPT_ON_TRANSITION, LavaridgeTown_Gym_1F_OnTransition
.byte 0
@@ -30,23 +35,23 @@ LavaridgeTown_Gym_1F_EventScript_EndSetTrainerTempVars:: @ 81FE756
LavaridgeTown_Gym_1F_EventScript_CheckHideTrainers:: @ 81FE757
goto_if_defeated TRAINER_COLE, LavaridgeTown_Gym_1F_EventScript_CheckHideGerald
setobjectmovementtype 2, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_COLE, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_CheckHideGerald:: @ 81FE764
goto_if_defeated TRAINER_GERALD, LavaridgeTown_Gym_1F_EventScript_CheckHideAxle
setobjectmovementtype 3, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_GERALD, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_CheckHideAxle:: @ 81FE771
goto_if_defeated TRAINER_AXLE, LavaridgeTown_Gym_1F_EventScript_CheckHideDanielle
setobjectmovementtype 4, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_AXLE, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_CheckHideDanielle:: @ 81FE77E
goto_if_defeated TRAINER_DANIELLE, LavaridgeTown_Gym_1F_EventScript_EndCheckHideTrainers
setobjectmovementtype 5, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_DANIELLE, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_EndCheckHideTrainers:: @ 81FE78B
return
LavaridgeTown_Gym_1F_EventScript_Flannery:: @ 81FE78C
trainerbattle_single TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_FlanneryIntro, LavaridgeTown_Gym_1F_Text_FlanneryDefeat, LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated, NO_MUSIC
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
compare VAR_RESULT, TRUE
goto_if_eq LavaridgeTown_Gym_1F_EventScript_FlanneryRematch
goto_if_unset FLAG_RECEIVED_TM50, LavaridgeTown_Gym_1F_EventScript_GiveOverheat2
msgbox LavaridgeTown_Gym_1F_Text_FlanneryPostBattle, MSGBOX_DEFAULT
@@ -82,7 +87,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated:: @ 81FE7C1
LavaridgeTown_Gym_1F_EventScript_GiveOverheat2:: @ 81FE81D
giveitem ITEM_TM50
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM50
@@ -91,7 +96,7 @@ LavaridgeTown_Gym_1F_EventScript_GiveOverheat2:: @ 81FE81D
LavaridgeTown_Gym_1F_EventScript_GiveOverheat:: @ 81FE841
giveitem ITEM_TM50
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_BagIsFull
msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM50
@@ -103,7 +108,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryRematch:: @ 81FE864
end
LavaridgeTown_Gym_1F_EventScript_Cole:: @ 81FE87F
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, 2, LavaridgeTown_Gym_1F_Text_ColeIntro, LavaridgeTown_Gym_1F_Text_ColeDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, LOCALID_COLE, LavaridgeTown_Gym_1F_Text_ColeIntro, LavaridgeTown_Gym_1F_Text_ColeDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_ColePostBattle MSGBOX_AUTOCLOSE
end
@@ -116,37 +121,37 @@ LavaridgeTown_Gym_EventScript_CheckTrainerScript:: @ 81FE89A
end
LavaridgeTown_Gym_1F_EventScript_Axle:: @ 81FE8AF
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_AXLE, 4, LavaridgeTown_Gym_1F_Text_AxleIntro, LavaridgeTown_Gym_1F_Text_AxleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_AXLE, LOCALID_AXLE, LavaridgeTown_Gym_1F_Text_AxleIntro, LavaridgeTown_Gym_1F_Text_AxleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_AxlePostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Keegan:: @ 81FE8CA
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_KEEGAN, 2, LavaridgeTown_Gym_B1F_Text_KeeganIntro, LavaridgeTown_Gym_B1F_Text_KeeganDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_KEEGAN, LOCALID_KEEGAN, LavaridgeTown_Gym_B1F_Text_KeeganIntro, LavaridgeTown_Gym_B1F_Text_KeeganDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_KeeganPostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_1F_EventScript_Danielle:: @ 81FE8E5
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_DANIELLE, 5, LavaridgeTown_Gym_1F_Text_DanielleIntro, LavaridgeTown_Gym_1F_Text_DanielleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_DANIELLE, LOCALID_DANIELLE, LavaridgeTown_Gym_1F_Text_DanielleIntro, LavaridgeTown_Gym_1F_Text_DanielleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_DaniellePostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_1F_EventScript_Gerald:: @ 81FE900
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_GERALD, 3, LavaridgeTown_Gym_1F_Text_GeraldIntro, LavaridgeTown_Gym_1F_Text_GeraldDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_GERALD, LOCALID_GERALD, LavaridgeTown_Gym_1F_Text_GeraldIntro, LavaridgeTown_Gym_1F_Text_GeraldDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_GeraldPostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Jace:: @ 81FE91B
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JACE, 1, LavaridgeTown_Gym_B1F_Text_JaceIntro, LavaridgeTown_Gym_B1F_Text_JaceDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JACE, LOCALID_JACE, LavaridgeTown_Gym_B1F_Text_JaceIntro, LavaridgeTown_Gym_B1F_Text_JaceDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_JacePostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Jeff:: @ 81FE936
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JEFF, 3, LavaridgeTown_Gym_B1F_Text_JeffIntro, LavaridgeTown_Gym_B1F_Text_JeffDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JEFF, LOCALID_JEFF, LavaridgeTown_Gym_B1F_Text_JeffIntro, LavaridgeTown_Gym_B1F_Text_JeffDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_JeffPostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Eli:: @ 81FE951
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_ELI, 4, LavaridgeTown_Gym_B1F_Text_EliIntro, LavaridgeTown_Gym_B1F_Text_EliDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_ELI, LOCALID_ELI, LavaridgeTown_Gym_B1F_Text_EliIntro, LavaridgeTown_Gym_B1F_Text_EliDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_EliPostBattle, MSGBOX_AUTOCLOSE
end

View File

@@ -1,3 +1,8 @@
.equ LOCALID_JACE, 1
.equ LOCALID_KEEGAN, 2
.equ LOCALID_JEFF, 3
.equ LOCALID_ELI, 4
LavaridgeTown_Gym_B1F_MapScripts:: @ 81FF87E
map_script MAP_SCRIPT_ON_TRANSITION, LavaridgeTown_Gym_B1F_OnTransition
.byte 0
@@ -29,16 +34,16 @@ LavaridgeTown_Gym_B1F_EventScript_EndSetTrainerTempVars:: @ 81FF8DB
LavaridgeTown_Gym_B1F_EventScript_CheckHideTrainers:: @ 81FF8DC
goto_if_defeated TRAINER_KEEGAN, LavaridgeTown_Gym_B1F_EventScript_CheckHideJace
setobjectmovementtype 2, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_KEEGAN, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_CheckHideJace:: @ 81FF8E9
goto_if_defeated TRAINER_JACE, LavaridgeTown_Gym_B1F_EventScript_CheckHideJeff
setobjectmovementtype 1, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_JACE, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_CheckHideJeff:: @ 81FF8F6
goto_if_defeated TRAINER_JEFF, LavaridgeTown_Gym_B1F_EventScript_CheckHideEli
setobjectmovementtype 3, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_JEFF, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_CheckHideEli:: @ 81FF903
goto_if_defeated TRAINER_ELI, LavaridgeTown_Gym_B1F_EventScript_EndCheckHideTrainers
setobjectmovementtype 4, MOVEMENT_TYPE_HIDDEN
setobjectmovementtype LOCALID_ELI, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_EndCheckHideTrainers:: @ 81FF910
return

View File

@@ -28,12 +28,12 @@ LavaridgeTown_HerbShop_EventScript_ExpertM:: @ 81FE4FC
LavaridgeTown_HerbShop_EventScript_OldMan:: @ 81FE505
lock
faceplayer
goto_if_set FLFLAG_RECEIVED_CHARCOAL, LavaridgeTown_HerbShop_EventScript_ExplainCharcoal
goto_if_set FLAG_RECEIVED_CHARCOAL, LavaridgeTown_HerbShop_EventScript_ExplainCharcoal
msgbox LavaridgeTown_HerbShop_Text_YouveComeToLookAtHerbalMedicine, MSGBOX_DEFAULT
giveitem ITEM_CHARCOAL
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLFLAG_RECEIVED_CHARCOAL
setflag FLAG_RECEIVED_CHARCOAL
release
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_NURSE, 1
LavaridgeTown_PokemonCenter_1F_MapScripts:: @ 81FFAFA
map_script MAP_SCRIPT_ON_TRANSITION, LavaridgeTown_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -8,9 +10,8 @@ LavaridgeTown_PokemonCenter_1F_OnTransition: @ 81FFB05
call Common_EventScript_UpdateBrineyLocation
end
@ VAR_0x800B is the Nurse's object event id
LavaridgeTown_PokemonCenter_1F_EventScript_Nurse:: @ 81FFB0E
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress

View File

@@ -1,3 +1,6 @@
.set LOCALID_WOMAN_1, 19
.set LOCALID_MAN_1, 20
LilycoveCity_MapScripts:: @ 81E2B3C
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_OnTransition
map_script MAP_SCRIPT_ON_LOAD, LilycoveCity_OnLoad
@@ -134,13 +137,13 @@ LilycoveCity_EventScript_FatMan:: @ 81E2CD4
LilycoveCity_EventScript_Man1:: @ 81E2CDD
lockall
msgbox LilycoveCity_Text_JustArrivedAndSawRarePokemon, MSGBOX_NPC
applymovement 20, Common_Movement_FaceOriginalDirection
applymovement LOCALID_MAN_1, Common_Movement_FaceOriginalDirection
end
LilycoveCity_EventScript_Woman1:: @ 81E2CEE
lockall
msgbox LilycoveCity_Text_HoneymoonVowToSeeRarePokemon, MSGBOX_NPC
applymovement 19, Common_Movement_FaceOriginalDirection
applymovement LOCALID_WOMAN_1, Common_Movement_FaceOriginalDirection
end
LilycoveCity_EventScript_CitySign:: @ 81E2CFF

View File

@@ -1,3 +1,32 @@
@ VAR_LAST_TALKED would have made all these direct references unnecessary
.set LOCALID_SMART_MC, 4
.set LOCALID_SMART_JUDGE, 5
.set LOCALID_SMART_CONTESTANT_1, 6
.set LOCALID_SMART_CONTESTANT_2, 7
.set LOCALID_SMART_CONTESTANT_3, 8
.set LOCALID_SMART_CONTESTANT_4, 9
.set LOCALID_SMART_AUDIENCE_4, 11
.set LOCALID_SMART_AUDIENCE_2, 12
.set LOCALID_BEAUTY_MC, 13
.set LOCALID_BEAUTY_JUDGE, 14
.set LOCALID_BEAUTY_CONTESTANT_1, 15
.set LOCALID_BEAUTY_CONTESTANT_2, 16
.set LOCALID_BEAUTY_CONTESTANT_3, 17
.set LOCALID_BEAUTY_CONTESTANT_4, 18
.set LOCALID_BEAUTY_AUDIENCE_1, 19
.set LOCALID_BEAUTY_AUDIENCE_3, 20
.set LOCALID_BEAUTY_AUDIENCE_2, 21
.set LOCALID_SMART_AUDIENCE_3, 22
.set LOCALID_CUTE_MC, 23
.set LOCALID_CUTE_JUDGE, 24
.set LOCALID_CUTE_CONTESTANT_1, 25
.set LOCALID_CUTE_CONTESTANT_2, 26
.set LOCALID_CUTE_CONTESTANT_3, 27
.set LOCALID_CUTE_CONTESTANT_4, 28
.set LOCALID_CUTE_AUDIENCE_1, 29
.set LOCALID_CUTE_AUDIENCE_3, 30
.set LOCALID_CUTE_AUDIENCE_2, 31
LilycoveCity_ContestHall_MapScripts:: @ 821B484
.byte 0
@@ -22,7 +51,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestMC:: @ 821B4A9
faceplayer
msgbox LilycoveCity_ContestHall_Text_GiveItBestSmartAppeal, MSGBOX_DEFAULT
closemessage
applymovement 4, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_MC, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -32,7 +61,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestJudge:: @ 821B4C0
faceplayer
msgbox LilycoveCity_ContestHall_Text_AreYouEnjoyingThisContest, MSGBOX_DEFAULT
closemessage
applymovement 5, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_JUDGE, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -42,7 +71,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestant1:: @ 821B4D7
faceplayer
msgbox LilycoveCity_ContestHall_Text_EnteredWrongContest, MSGBOX_DEFAULT
closemessage
applymovement 6, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_CONTESTANT_1, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -52,7 +81,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestant2:: @ 821B4EE
faceplayer
msgbox LilycoveCity_ContestHall_Text_RaisedMonToBeSmart, MSGBOX_DEFAULT
closemessage
applymovement 7, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_CONTESTANT_2, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -62,7 +91,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestant3:: @ 821B505
faceplayer
msgbox LilycoveCity_ContestHall_Text_IfMonPullsSmartMoveNext, MSGBOX_DEFAULT
closemessage
applymovement 8, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_CONTESTANT_3, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -72,7 +101,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestant4:: @ 821B51C
faceplayer
msgbox LilycoveCity_ContestHall_Text_DontAppreciateCuteLeechLife, MSGBOX_DEFAULT
closemessage
applymovement 9, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_CONTESTANT_4, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -86,7 +115,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestAudience2:: @ 821B53C
faceplayer
msgbox LilycoveCity_ContestHall_Text_AllSeemToUseDifferentMoves, MSGBOX_DEFAULT
closemessage
applymovement 12, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_AUDIENCE_2, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -96,7 +125,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestAudience3:: @ 821B553
faceplayer
msgbox LilycoveCity_ContestHall_Text_PokemonSmarterThanTrainers, MSGBOX_DEFAULT
closemessage
applymovement 22, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_AUDIENCE_3, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -106,7 +135,7 @@ LilycoveCity_ContestHall_EventScript_SmartContestAudience4:: @ 821B56A
faceplayer
msgbox LilycoveCity_ContestHall_Text_StillLoveSmartnessContests, MSGBOX_DEFAULT
closemessage
applymovement 11, Common_Movement_FaceOriginalDirection
applymovement LOCALID_SMART_AUDIENCE_4, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -116,7 +145,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestMC:: @ 821B581
faceplayer
msgbox LilycoveCity_ContestHall_Text_AreYouEnteringBeautyContest, MSGBOX_DEFAULT
closemessage
applymovement 13, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_MC, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -126,7 +155,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestJudge:: @ 821B598
faceplayer
msgbox LilycoveCity_ContestHall_Text_EveryPokemonPristineBeauty, MSGBOX_DEFAULT
closemessage
applymovement 14, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_JUDGE, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -136,7 +165,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestant1:: @ 821B5AF
faceplayer
msgbox LilycoveCity_ContestHall_Text_EyesWillBeGluedToMyBeauty, MSGBOX_DEFAULT
closemessage
applymovement 15, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_CONTESTANT_1, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -146,7 +175,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestant2:: @ 821B5C6
faceplayer
msgbox LilycoveCity_ContestHall_Text_OverdidGrooming, MSGBOX_DEFAULT
closemessage
applymovement 16, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_CONTESTANT_2, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -156,7 +185,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestant3:: @ 821B5DD
faceplayer
msgbox LilycoveCity_ContestHall_Text_JudgeWontSeeAuroraBeam, MSGBOX_DEFAULT
closemessage
applymovement 17, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_CONTESTANT_3, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -166,7 +195,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestant4:: @ 821B5F4
faceplayer
msgbox LilycoveCity_ContestHall_Text_PokemonLooksLikeYoungerMe, MSGBOX_DEFAULT
closemessage
applymovement 18, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_CONTESTANT_4, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -176,7 +205,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestAudience1:: @ 821B60B
faceplayer
msgbox LilycoveCity_ContestHall_Text_WinBeautyContestMakesMeHappy, MSGBOX_DEFAULT
closemessage
applymovement 19, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_AUDIENCE_1, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -186,7 +215,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestAudience2:: @ 821B622
faceplayer
msgbox LilycoveCity_ContestHall_Text_GanderAtAllThosePrettyPokemon, MSGBOX_DEFAULT
closemessage
applymovement 21, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_AUDIENCE_2, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -196,7 +225,7 @@ LilycoveCity_ContestHall_EventScript_BeautyContestAudience3:: @ 821B639
faceplayer
msgbox LilycoveCity_ContestHall_Text_CantWinOnBeautyAlone, MSGBOX_DEFAULT
closemessage
applymovement 20, Common_Movement_FaceOriginalDirection
applymovement LOCALID_BEAUTY_AUDIENCE_3, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -206,7 +235,7 @@ LilycoveCity_ContestHall_EventScript_CuteContestMC:: @ 821B650
faceplayer
msgbox LilycoveCity_ContestHall_Text_InTheMiddleOfContest, MSGBOX_DEFAULT
closemessage
applymovement 23, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_MC, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -216,7 +245,7 @@ LilycoveCity_ContestHall_EventScript_CuteContestJudge:: @ 821B667
faceplayer
msgbox LilycoveCity_ContestHall_Text_SuchCharmingCuteAppeals, MSGBOX_DEFAULT
closemessage
applymovement 24, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_JUDGE, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -226,7 +255,7 @@ LilycoveCity_ContestHall_EventScript_CuteContestant1:: @ 821B67E
faceplayer
msgbox LilycoveCity_ContestHall_Text_MyAzurillWasDistracted, MSGBOX_DEFAULT
closemessage
applymovement 25, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_CONTESTANT_1, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -236,7 +265,7 @@ LilycoveCity_ContestHall_EventScript_CuteContestant2:: @ 821B695
faceplayer
msgbox LilycoveCity_ContestHall_Text_NeverWonBattleButContest, MSGBOX_DEFAULT
closemessage
applymovement 26, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_CONTESTANT_2, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -246,7 +275,7 @@ LilycoveCity_ContestHall_EventScript_CuteContestant3:: @ 821B6AC
faceplayer
msgbox LilycoveCity_ContestHall_Text_PetalDanceIsMarvel, MSGBOX_DEFAULT
closemessage
applymovement 27, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_CONTESTANT_3, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -256,18 +285,18 @@ LilycoveCity_ContestHall_EventScript_CuteContestant4:: @ 821B6C3
faceplayer
msgbox LilycoveCity_ContestHall_Text_MyMonAppealSoMuchCuter, MSGBOX_DEFAULT
closemessage
applymovement 28, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_CONTESTANT_4, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
LilycoveCity_ContestHall_EventScript_CuteContestAudience1:: @ 821B6DA
lockall
applymovement 29, Common_Movement_FacePlayer
applymovement LOCALID_CUTE_AUDIENCE_1, Common_Movement_FacePlayer
waitmovement 0
msgbox LilycoveCity_ContestHall_Text_MyChildIsInContest, MSGBOX_DEFAULT
closemessage
applymovement 29, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_AUDIENCE_1, Common_Movement_FaceOriginalDirection
waitmovement 0
delay 25
msgbox LilycoveCity_ContestHall_Text_ComeOnDear, MSGBOX_DEFAULT
@@ -279,7 +308,7 @@ LilycoveCity_ContestHall_EventScript_CuteContestAudience2:: @ 821B705
faceplayer
msgbox LilycoveCity_ContestHall_Text_WantCuteMonOfMyOwn, MSGBOX_DEFAULT
closemessage
applymovement 31, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_AUDIENCE_2, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -289,7 +318,7 @@ LilycoveCity_ContestHall_EventScript_CuteContestAudience3:: @ 821B71C
faceplayer
msgbox LilycoveCity_ContestHall_Text_ThatGirlThereIsCutest, MSGBOX_DEFAULT
closemessage
applymovement 30, Common_Movement_FaceOriginalDirection
applymovement LOCALID_CUTE_AUDIENCE_3, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end

View File

@@ -1,3 +1,9 @@
@ Note: data/scripts/berry_blender.inc is for the same map, so shares local IDs
.set LOCALID_RECEPTIONIST, 1
.set LOCALID_LINK_RECEPTIONIST, 2
.set LOCALID_ARTIST, 4
.set LOCALID_ARTIST_LINK, 11
LilycoveCity_ContestLobby_MapScripts:: @ 821A211
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_ContestLobby_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, LilycoveCity_ContestLobby_OnFrame
@@ -35,9 +41,9 @@ LilycoveCity_ContestLobby_EventScript_TryDoContestArtist:: @ 821A255
LilycoveCity_ContestLobby_EventScript_ContestArtist:: @ 821A264
lockall
addobject 4
applymovement 4, LilycoveCity_ContestLobby_Movement_ArtistApproachPlayer
waitmovement 4
addobject LOCALID_ARTIST
applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistApproachPlayer
waitmovement LOCALID_ARTIST
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_ContestLobby_Movement_PlayerFaceArtist
waitmovement 0
msgbox LilycoveCity_ContestLobby_Text_YourPokemonSpurredMeToPaint, MSGBOX_DEFAULT
@@ -61,9 +67,9 @@ LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum:: @ 821A2AA
specialvar VAR_RESULT, GiveMonArtistRibbon
compare VAR_RESULT, TRUE
call_if_eq LilycoveCity_ContestLobby_EventScript_ReceivedArtistRibbon
applymovement 4, LilycoveCity_ContestLobby_Movement_ArtistExit
applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistExit
waitmovement 0
removeobject 4
removeobject LOCALID_ARTIST
call LilycoveCity_ContestLobby_EventScript_UpdateMuseumPatrons
call LilycoveCity_ContestLobby_EventScript_SetPaintingFlag
releaseall
@@ -75,22 +81,22 @@ LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePainting:: @ 821A2E4
goto_if_eq LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseum
msgbox LilycoveCity_ContestLobby_Text_FineThatsTheWayItIs, MSGBOX_DEFAULT
closemessage
applymovement 4, LilycoveCity_ContestLobby_Movement_ArtistExit
applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistExit
waitmovement 0
setvar VAR_LILYCOVE_CONTEST_LOBBY_STATE, 0
removeobject 4
removeobject LOCALID_ARTIST
releaseall
end
LilycoveCity_ContestLobby_EventScript_ReceivedArtistRibbon:: @ 821A314
incrementgamestat GAME_STAT_RECEIVED_RIBBONS
special BufferContestWinnerMonName
applymovement 4, LilycoveCity_ContestLobby_Movement_ArtistBeginToExit
applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistBeginToExit
waitmovement 0
playse SE_PIN
applymovement 4, Common_Movement_ExclamationMark
applymovement LOCALID_ARTIST, Common_Movement_ExclamationMark
waitmovement 0
applymovement 4, LilycoveCity_ContestLobby_Movement_ArtistReturnToPlayer
applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistReturnToPlayer
waitmovement 0
msgbox LilycoveCity_ContestLobby_Text_TakeMementoOfPainting, MSGBOX_DEFAULT
playfanfare MUS_FANFA4
@@ -209,9 +215,9 @@ LilycoveCity_ContestLobby_EventScript_TryDoLinkContestArtist:: @ 821A427
LilycoveCity_ContestLobby_EventScript_LinkContestArtist:: @ 821A436
lockall
addobject 11
applymovement 11, LilycoveCity_ContestLobby_Movement_LinkArtistApproachPlayer
waitmovement 11
addobject LOCALID_ARTIST_LINK
applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistApproachPlayer
waitmovement LOCALID_ARTIST_LINK
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_ContestLobby_Movement_PlayerFaceLinkArtist
waitmovement 0
msgbox LilycoveCity_ContestLobby_Text_YourPokemonSpurredMeToPaint, MSGBOX_DEFAULT
@@ -233,9 +239,9 @@ LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink:: @ 821A47A
specialvar VAR_RESULT, GiveMonArtistRibbon
compare VAR_RESULT, TRUE
call_if_eq LilycoveCity_ContestLobby_EventScript_ReceivedLinkArtistRibbon
applymovement 11, LilycoveCity_ContestLobby_Movement_LinkArtistExit
applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistExit
waitmovement 0
removeobject 11
removeobject LOCALID_ARTIST_LINK
call LilycoveCity_ContestLobby_EventScript_UpdateMuseumPatrons
call LilycoveCity_ContestLobby_EventScript_SetPaintingFlag
releaseall
@@ -247,10 +253,10 @@ LilycoveCity_ContestLobby_EventScript_ConfirmDontTakePaintingLink:: @ 821A4B4
goto_if_eq LilycoveCity_ContestLobby_EventScript_TakePaintingToMuseumLink
msgbox LilycoveCity_ContestLobby_Text_FineThatsTheWayItIs, MSGBOX_DEFAULT
closemessage
applymovement 11, LilycoveCity_ContestLobby_Movement_LinkArtistExit
applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistExit
waitmovement 0
setvar VAR_LILYCOVE_CONTEST_LOBBY_STATE, 0
removeobject 11
removeobject LOCALID_ARTIST_LINK
releaseall
end
@@ -258,12 +264,12 @@ LilycoveCity_ContestLobby_EventScript_ReceivedLinkArtistRibbon:: @ 821A4E4
incrementgamestat GAME_STAT_RECEIVED_RIBBONS
setflag FLAG_SYS_RIBBON_GET
special BufferContestWinnerMonName
applymovement 11, LilycoveCity_ContestLobby_Movement_LinkArtistBeginExit
applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistBeginExit
waitmovement 0
playse SE_PIN
applymovement 11, Common_Movement_ExclamationMark
applymovement LOCALID_ARTIST_LINK, Common_Movement_ExclamationMark
waitmovement 0
applymovement 11, LilycoveCity_ContestLobby_Movement_LinkArtistReturnToPlayer
applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistReturnToPlayer
waitmovement 0
msgbox LilycoveCity_ContestLobby_Text_TakeMementoOfPainting, MSGBOX_DEFAULT
playfanfare MUS_FANFA4
@@ -409,26 +415,26 @@ LilycoveCity_ContestLobby_EventScript_WarpToToughContestHall:: @ 821A663
LilycoveCity_ContestLobby_EventScript_LeadToContestHall:: @ 821A670
lockall
applymovement 1, LilycoveCity_ContestLobby_Movement_ReceptionistApproachCounter
applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistApproachCounter
waitmovement 0
playse SE_HASHI
setmetatile 12, 2, METATILE_Contest_WallShadow, 1
setmetatile 12, 3, METATILE_Contest_FloorShadow, 1
special DrawWholeMapView
applymovement 1, LilycoveCity_ContestLobby_Movement_ReceptionistExitCounter
applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistExitCounter
waitmovement 0
playse SE_HASHI
setmetatile 12, 2, METATILE_Contest_CounterFlap_Top, 1
setmetatile 12, 3, METATILE_Contest_CounterFlap_Bottom, 1
special DrawWholeMapView
delay 20
applymovement 1, LilycoveCity_ContestLobby_Movement_ReceptionistFacePlayer
applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistFacePlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_ContestLobby_Movement_PlayerApproachReceptionist
waitmovement 0
msgbox LilycoveCity_ContestLobby_Text_ComeThroughHere, MSGBOX_DEFAULT
closemessage
applymovement 1, LilycoveCity_ContestLobby_Movement_ReceptionistWalkToContestHall
applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistWalkToContestHall
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_ContestLobby_Movement_PlayerWalkToContestHall
waitmovement 0
releaseall
@@ -930,20 +936,20 @@ LilycoveCity_ContestLobby_EventScript_LeadToLinkContestHall:: @ 821AC49
waitmessage
delay 20
closemessage
applymovement 2, LilycoveCity_ContestLobby_Movement_LinkReceptionistApproachCounter
applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistApproachCounter
waitmovement 0
playse SE_HASHI
setmetatile 17, 2, METATILE_Contest_WallShadow, 1
setmetatile 17, 3, METATILE_Contest_FloorShadow, 1
special DrawWholeMapView
applymovement 2, LilycoveCity_ContestLobby_Movement_LinkReceptionistExitCounter
applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistExitCounter
waitmovement 0
playse SE_HASHI
setmetatile 17, 2, METATILE_Contest_CounterFlap_Top, 1
setmetatile 17, 3, METATILE_Contest_CounterFlap_Bottom, 1
special DrawWholeMapView
delay 20
applymovement 2, LilycoveCity_ContestLobby_Movement_LinkReceptionistFacePlayer
applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistFacePlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_ContestLobby_Movement_PlayerApproachLinkReceptionist
waitmovement 0
@@ -952,7 +958,7 @@ LilycoveCity_ContestLobby_EventScript_LeadToLinkContestHall:: @ 821AC49
delay 20
closemessage
call LilycoveCity_ContestLobby_EventScript_DelayIfContestWithRSPlayer
applymovement 2, LilycoveCity_ContestLobby_Movement_LinkReceptionistWalkToContestHall
applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistWalkToContestHall
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_ContestLobby_Movement_PlayerWalkToLinkContestHall
waitmovement 0
release

View File

@@ -1,3 +1,5 @@
.set LOCALID_OWNER, 1
LilycoveCity_CoveLilyMotel_1F_MapScripts:: @ 8218188
.byte 0
@@ -6,33 +8,33 @@ LilycoveCity_CoveLilyMotel_1F_EventScript_MotelOwner:: @ 8218189
goto_if_set FLAG_SYS_GAME_CLEAR, LilycoveCity_CoveLilyMotel_1F_EventScript_GameClear
goto_if_set FLAG_BADGE07_GET, LilycoveCity_CoveLilyMotel_1F_EventScript_AquaHideoutBusted
msgbox LilycoveCity_CoveLilyMotel_1F_Text_GuestsDoubledByMascot, MSGBOX_DEFAULT
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_OWNER, Common_Movement_FacePlayer
waitmovement 0
msgbox LilycoveCity_CoveLilyMotel_1F_Text_NoGuestsWithTeamAqua, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_FaceOriginalDirection
applymovement LOCALID_OWNER, Common_Movement_FaceOriginalDirection
waitmovement 0
releaseall
end
LilycoveCity_CoveLilyMotel_1F_EventScript_AquaHideoutBusted:: @ 82181C3
msgbox LilycoveCity_CoveLilyMotel_1F_Text_MonFoundLostItem, MSGBOX_DEFAULT
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_OWNER, Common_Movement_FacePlayer
waitmovement 0
msgbox LilycoveCity_CoveLilyMotel_1F_Text_HeardAquaHideoutBusted, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_FaceOriginalDirection
applymovement LOCALID_OWNER, Common_Movement_FaceOriginalDirection
waitmovement 0
releaseall
end
LilycoveCity_CoveLilyMotel_1F_EventScript_GameClear:: @ 82181EA
msgbox LilycoveCity_CoveLilyMotel_1F_Text_HouseSittingMonCaughtBurglar, MSGBOX_DEFAULT
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_OWNER, Common_Movement_FacePlayer
waitmovement 0
msgbox LilycoveCity_CoveLilyMotel_1F_Text_BetterGetWorkingOnGuestsDinner, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_FaceOriginalDirection
applymovement LOCALID_OWNER, Common_Movement_FaceOriginalDirection
waitmovement 0
releaseall
end
@@ -40,18 +42,18 @@ LilycoveCity_CoveLilyMotel_1F_EventScript_GameClear:: @ 82181EA
LilycoveCity_CoveLilyMotel_1F_EventScript_BlockingTV:: @ 8218211
lockall
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement LOCALID_OWNER, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
applymovement LOCALID_OWNER, Common_Movement_Delay48
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
msgbox LilycoveCity_CoveLilyMotel_1F_Text_CantSeeTheTV, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_CoveLilyMotel_1F_Movement_PlayerPushFromTV
applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_OwnerPushPlayer
applymovement LOCALID_OWNER, LilycoveCity_CoveLilyMotel_1F_Movement_OwnerPushPlayer
waitmovement 0
applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_OwnerReturn
applymovement LOCALID_OWNER, LilycoveCity_CoveLilyMotel_1F_Movement_OwnerReturn
waitmovement 0
release
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_LOTTERY_CLERK, 2
LilycoveCity_DepartmentStore_1F_MapScripts:: @ 821F692
.byte 0
@@ -22,7 +24,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: @ 821F69C
copyvar VAR_0x8008, VAR_RESULT
special BufferLottoTicketNumber
msgbox LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait, MSGBOX_DEFAULT
applymovement 2, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_LOTTERY_CLERK, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
playse SE_PC_ON
special DoLotteryCornerComputerEffect
@@ -30,7 +32,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: @ 821F69C
delay 220
special EndLotteryCornerComputerEffect
delay 10
applymovement 2, Common_Movement_FacePlayer
applymovement LOCALID_LOTTERY_CLERK, Common_Movement_FacePlayer
waitmovement 0
compare VAR_0x8004, 0
goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_NoMatch

View File

@@ -1,3 +1,5 @@
.set LOCALID_WOMAN, 7
LilycoveCity_DepartmentStore_5F_MapScripts:: @ 821FF7A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, LilycoveCity_DepartmentStore_5F_OnWarp
.byte 0
@@ -11,8 +13,8 @@ LilycoveCity_DepartmentStore_5F_OnWarp: @ 821FF80
.2byte 0
LilycoveCity_DepartmentStore_5F_EventScript_BlockRoofStairs:: @ 821FF9A
setobjectxy 7, 16, 2
turnobject 7, DIR_NORTH
setobjectxy LOCALID_WOMAN, 16, 2
turnobject LOCALID_WOMAN, DIR_NORTH
end
LilycoveCity_DepartmentStore_5F_EventScript_ClerkFarLeft:: @ 821FFA6
@@ -125,7 +127,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_PokefanF:: @ 822006C
LilycoveCity_DepartmentStore_5F_EventScript_Woman:: @ 8220075
lockall
applymovement 7, Common_Movement_FacePlayer
applymovement LOCALID_WOMAN, Common_Movement_FacePlayer
waitmovement 0
compare VAR_SOOTOPOLIS_CITY_STATE, 0
goto_if_eq LilycoveCity_DepartmentStore_5F_EventScript_WomanNormal
@@ -143,7 +145,7 @@ LilycoveCity_DepartmentStore_5F_EventScript_WomanNormal:: @ 822009C
LilycoveCity_DepartmentStore_5F_EventScript_WomanLegendaryWeather:: @ 82200A7
msgbox LilycoveCity_DepartmentStore_5F_Text_ClosedRooftopForWeather, MSGBOX_DEFAULT
closemessage
applymovement 7, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_WOMAN, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
releaseall
end

View File

@@ -1,3 +1,8 @@
.set LOCALID_ATTENDANT, 1
.set LOCALID_SS_TIDAL, 2
.set LOCALID_FERRY_SAILOR, 4
.set LOCALID_BRINEY, 5
LilycoveCity_Harbor_MapScripts:: @ 821E000
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_Harbor_OnTransition
.byte 0
@@ -110,7 +115,7 @@ LilycoveCity_Harbor_EventScript_GetEonTicketState:: @ 821E194
setvar VAR_TEMP_E, 0
goto_if_unset FLAG_ENABLE_SHIP_SOUTHERN_ISLAND, Common_EventScript_NopReturn
checkitem ITEM_EON_TICKET, 1
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_E, 1
goto_if_set FLAG_SHOWN_EON_TICKET, Common_EventScript_NopReturn
@@ -121,7 +126,7 @@ LilycoveCity_Harbor_EventScript_GetAuroraTicketState:: @ 821E1C6
setvar VAR_TEMP_D, 0
goto_if_unset FLAG_ENABLE_SHIP_BIRTH_ISLAND, Common_EventScript_NopReturn
checkitem ITEM_AURORA_TICKET, 1
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_D, 1
goto_if_set FLAG_SHOWN_AURORA_TICKET, Common_EventScript_NopReturn
@@ -132,7 +137,7 @@ LilycoveCity_Harbor_EventScript_GetOldSeaMapState:: @ 821E1F8
setvar VAR_TEMP_C, 0
goto_if_unset FLAG_ENABLE_SHIP_FARAWAY_ISLAND, Common_EventScript_NopReturn
checkitem ITEM_OLD_SEA_MAP, 1
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_C, 1
goto_if_set FLAG_SHOWN_OLD_SEA_MAP, Common_EventScript_NopReturn
@@ -143,7 +148,7 @@ LilycoveCity_Harbor_EventScript_GetMysticTicketState:: @ 821E22A
setvar VAR_TEMP_9, 0
goto_if_unset FLAG_ENABLE_SHIP_NAVEL_ROCK, Common_EventScript_NopReturn
checkitem ITEM_MYSTIC_TICKET, 1
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_NopReturn
setvar VAR_TEMP_9, 1
goto_if_set FLAG_SHOWN_MYSTIC_TICKET, Common_EventScript_NopReturn
@@ -247,18 +252,18 @@ LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime:: @ 821E350
call LilycoveCity_Harbor_EventScript_GetEventTicketSailor
msgbox EventTicket_Text_OldSeaMapTooFar, MSGBOX_DEFAULT
closemessage
applymovement 4, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
playse SE_PIN
applymovement 4, Common_Movement_ExclamationMark
applymovement LOCALID_FERRY_SAILOR, Common_Movement_ExclamationMark
waitmovement 0
applymovement 4, Common_Movement_Delay48
applymovement LOCALID_FERRY_SAILOR, Common_Movement_Delay48
waitmovement 0
compare VAR_FACING, DIR_NORTH
call_if_eq LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayNorth
compare VAR_FACING, DIR_EAST
call_if_eq LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayEast
addobject 5
addobject LOCALID_BRINEY
compare VAR_FACING, DIR_NORTH
call_if_eq LilycoveCity_Harbor_EventScript_BrineyFaceSailorNorth
compare VAR_FACING, DIR_EAST
@@ -274,7 +279,7 @@ LilycoveCity_Harbor_EventScript_OldSeaMapFirstTime:: @ 821E350
call_if_eq LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorNorth
compare VAR_FACING, DIR_EAST
call_if_eq LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorEast
setvar VAR_0x8004, 2
setvar VAR_0x8004, LOCALID_SS_TIDAL
call Common_EventScript_FerryDepart
warp MAP_FARAWAY_ISLAND_ENTRANCE, 255, 13, 38
waitstate
@@ -329,14 +334,14 @@ LilycoveCity_Harbor_EventScript_MultipleEventTicketsFirstTime:: @ 821E44D
LilycoveCity_Harbor_EventScript_ExitFirstTimeTicketSailSelect:: @ 821E4B6
msgbox EventTicket_Text_AsYouLike, MSGBOX_DEFAULT
closemessage
applymovement 4, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
delay 30
removeobject 4
removeobject LOCALID_FERRY_SAILOR
delay 30
applymovement 1, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
showobjectat 1, MAP_LILYCOVE_CITY_HARBOR
showobjectat LOCALID_ATTENDANT, MAP_LILYCOVE_CITY_HARBOR
delay 30
msgbox LilycoveCity_Harbor_Text_SailAnotherTime, MSGBOX_DEFAULT
release
@@ -348,24 +353,24 @@ LilycoveCity_Harbor_EventScript_GetEventTicketSailor:: @ 821E4EE
delay 30
hideobjectat VAR_LAST_TALKED, MAP_LILYCOVE_CITY_HARBOR
delay 60
addobject 4
addobject LOCALID_FERRY_SAILOR
delay 30
applymovement 4, Common_Movement_FacePlayer
applymovement LOCALID_FERRY_SAILOR, Common_Movement_FacePlayer
waitmovement 0
return
LilycoveCity_Harbor_EventScript_BoardFerryWithSailor:: @ 821E514
applymovement 4, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_FERRY_SAILOR, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
delay 30
removeobject 4
removeobject LOCALID_FERRY_SAILOR
compare VAR_FACING, DIR_NORTH
call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryNorth
compare VAR_FACING, DIR_EAST
call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast
delay 30
hideobjectat OBJ_EVENT_ID_PLAYER, 0
setvar VAR_0x8004, 2
setvar VAR_0x8004, LOCALID_SS_TIDAL
call Common_EventScript_FerryDepart
return
@@ -429,7 +434,7 @@ LilycoveCity_Harbor_EventScript_BoardFerry:: @ 821E5CC
call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast
delay 30
hideobjectat OBJ_EVENT_ID_PLAYER, 0
setvar VAR_0x8004, 2
setvar VAR_0x8004, LOCALID_SS_TIDAL
call Common_EventScript_FerryDepart
return
@@ -475,12 +480,12 @@ LilycoveCity_Harbor_EventScript_SailorFerryAvailable:: @ 821E64C
end
LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayNorth:: @ 821E656
applymovement 4, LilycoveCity_Harbor_Movement_SailorOutOfWayNorth
applymovement LOCALID_FERRY_SAILOR, LilycoveCity_Harbor_Movement_SailorOutOfWayNorth
waitmovement 0
return
LilycoveCity_Harbor_EventScript_MoveSailorOutOfWayEast:: @ 821E661
applymovement 4, LilycoveCity_Harbor_Movement_SailorOutOfWayEast
applymovement LOCALID_FERRY_SAILOR, LilycoveCity_Harbor_Movement_SailorOutOfWayEast
waitmovement 0
return
@@ -498,36 +503,36 @@ LilycoveCity_Harbor_Movement_SailorOutOfWayEast: @ 821E671
step_end
LilycoveCity_Harbor_EventScript_BrineyFaceSailorNorth:: @ 821E675
applymovement 5, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
LilycoveCity_Harbor_EventScript_BrineyFaceSailorEast:: @ 821E680
applymovement 5, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
return
LilycoveCity_Harbor_EventScript_BrineyFacePlayerNorth:: @ 821E68B
applymovement 5, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
return
LilycoveCity_Harbor_EventScript_BrineyFacePlayerEast:: @ 821E696
applymovement 5, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_BRINEY, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorNorth:: @ 821E6A1
applymovement 5, LilycoveCity_Harbor_Movement_BrineyBoardFerry
applymovement LOCALID_BRINEY, LilycoveCity_Harbor_Movement_BrineyBoardFerry
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_Harbor_Movement_PlayerBoardWithBrineyNorth
applymovement 4, LilycoveCity_Harbor_Movement_SailorBoardWithBrineyNorth
applymovement LOCALID_FERRY_SAILOR, LilycoveCity_Harbor_Movement_SailorBoardWithBrineyNorth
waitmovement 0
return
LilycoveCity_Harbor_EventScript_BoardFerryWithBrineyAndSailorEast:: @ 821E6BA
applymovement 5, LilycoveCity_Harbor_Movement_BrineyBoardFerry
applymovement LOCALID_BRINEY, LilycoveCity_Harbor_Movement_BrineyBoardFerry
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_Harbor_Movement_PlayerBoardWithBrineyEast
applymovement 4, LilycoveCity_Harbor_Movement_SailorBoardWithBrineyEast
applymovement LOCALID_FERRY_SAILOR, LilycoveCity_Harbor_Movement_SailorBoardWithBrineyEast
waitmovement 0
return

View File

@@ -1,3 +1,6 @@
.set LOCALID_CURATOR, 2
.set LOCALID_ARTIST_2, 8
LilycoveCity_LilycoveMuseum_1F_MapScripts:: @ 8218CB8
.byte 0
@@ -7,7 +10,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_Greeter:: @ 8218CB9
LilycoveCity_LilycoveMuseum_1F_EventScript_Curator:: @ 8218CC2
lockall
applymovement 2, Common_Movement_FacePlayer
applymovement LOCALID_CURATOR, Common_Movement_FacePlayer
message LilycoveCity_LilycoveMuseum_1F_Text_ImCuratorHaveYouViewedOurPaintings
waitmessage
multichoice 20, 8, MULTI_VIEWED_PAINTINGS, 1
@@ -36,9 +39,9 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_NotInterested:: @ 8218D14
LilycoveCity_LilycoveMuseum_1F_EventScript_InterestedInPaintings:: @ 8218D1E
msgbox LilycoveCity_LilycoveMuseum_1F_Text_ExcellentCanYouComeWithMe, MSGBOX_SIGN
applymovement 2, LilycoveCity_LilycoveMuseum_1F_Movement_CuratorEnterStairs
applymovement LOCALID_CURATOR, LilycoveCity_LilycoveMuseum_1F_Movement_CuratorEnterStairs
waitmovement 0
removeobject 2
removeobject LOCALID_CURATOR
switch VAR_FACING
case DIR_NORTH, LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorNorth
case DIR_WEST, LilycoveCity_LilycoveMuseum_1F_EventScript_FollowCuratorWest
@@ -153,7 +156,7 @@ LilycoveCity_LilycoveMuseum_1F_EventScript_Artist2:: @ 8218E2B
faceplayer
msgbox LilycoveCity_LilycoveMuseum_1F_Text_AimToSeeGreatPaintings, MSGBOX_DEFAULT
closemessage
applymovement 8, Common_Movement_FaceOriginalDirection
applymovement LOCALID_ARTIST_2, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end

View File

@@ -1,3 +1,5 @@
.set LOCALID_CURATOR, 1
LilycoveCity_LilycoveMuseum_2F_MapScripts:: @ 821973A
map_script MAP_SCRIPT_ON_LOAD, LilycoveCity_LilycoveMuseum_2F_OnLoad
map_script MAP_SCRIPT_ON_FRAME_TABLE, LilycoveCity_LilycoveMuseum_2F_OnFrame
@@ -62,16 +64,16 @@ LilycoveCity_LilycoveMuseum_2F_OnFrame: @ 82197FE
LilycoveCity_LilycoveMuseum_2F_EventScript_ShowExhibitHall:: @ 8219808
lockall
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_CURATOR, Common_Movement_FacePlayer
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_2F_Movement_PlayerWalkInPlaceLeft
waitmovement 0
msgbox LilycoveCity_LilycoveMuseum_2F_Text_ThisIsExhibitHall, MSGBOX_SIGN
applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_FaceExhibitHall
applymovement LOCALID_CURATOR, LilycoveCity_LilycoveMuseum_2F_Movement_FaceExhibitHall
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_2F_Movement_FaceExhibitHall
waitmovement 0
msgbox LilycoveCity_LilycoveMuseum_2F_Text_ExplainExhibitHall, MSGBOX_SIGN
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_CURATOR, Common_Movement_FacePlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, LilycoveCity_LilycoveMuseum_2F_Movement_PlayerWalkInPlaceLeft
waitmovement 0
@@ -107,16 +109,16 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_AddedPainting:: @ 82198BA
end
LilycoveCity_LilycoveMuseum_2F_EventScript_ThankPlayer:: @ 82198C3
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_CURATOR, Common_Movement_FacePlayer
waitmovement 0
msgbox LilycoveCity_LilycoveMuseum_2F_Text_ItsYouPlayer, MSGBOX_DEFAULT
applymovement 1, LilycoveCity_LilycoveMuseum_2F_Movement_FaceExhibitHall
applymovement LOCALID_CURATOR, LilycoveCity_LilycoveMuseum_2F_Movement_FaceExhibitHall
msgbox LilycoveCity_LilycoveMuseum_2F_Text_PaintingsAttractedMoreGuests, MSGBOX_DEFAULT
goto LilycoveCity_LilycoveMuseum_2F_EventScript_GiveGlassOrnament
end
LilycoveCity_LilycoveMuseum_2F_EventScript_GiveGlassOrnament:: @ 82198EA
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_CURATOR, Common_Movement_FacePlayer
msgbox LilycoveCity_LilycoveMuseum_2F_Text_TokenOfGratitude, MSGBOX_DEFAULT
givedecoration DECOR_GLASS_ORNAMENT
compare VAR_RESULT, FALSE

View File

@@ -1,9 +1,11 @@
.set LOCALID_MOVE_DELETER, 1
LilycoveCity_MoveDeletersHouse_MapScripts:: @ 821EA0A
.byte 0
LilycoveCity_MoveDeletersHouse_EventScript_MoveDeleter:: @ 821EA0B
lockall
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_MOVE_DELETER, Common_Movement_FacePlayer
waitmovement 0
msgbox LilycoveCity_MoveDeletersHouse_Text_ICanMakeMonForgetMove, MSGBOX_YESNO
switch VAR_RESULT

View File

@@ -1,3 +1,5 @@
.set LOCALID_NURSE, 1
LilycoveCity_PokemonCenter_1F_MapScripts:: @ 821C5B2
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -25,9 +27,8 @@ LilycoveCity_PokemonCenter_1F_EventScript_ShowContestLadyMon:: @ 821C5E4
clearflag FLAG_HIDE_LILYCOVE_POKEMON_CENTER_CONTEST_LADY_MON
end
@ VAR_0x800B is the Nurse's object event id
LilycoveCity_PokemonCenter_1F_EventScript_Nurse:: @ 821C5E8
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress

View File

@@ -1,3 +1,12 @@
.set LOCALID_LASS, 1
.set LOCALID_MAN, 2
.set LOCALID_POKEFAN_M, 3
.set LOCALID_LITTLE_GIRL, 4
.set LOCALID_NINJA_BOY, 5
.set LOCALID_BOY, 6
.set LOCALID_WOMAN, 7
.set LOCALID_EXPERT_F, 8
LilycoveCity_PokemonTrainerFanClub_MapScripts:: @ 821C785
map_script MAP_SCRIPT_ON_FRAME_TABLE, LilycoveCity_PokemonTrainerFanClub_OnFrame
map_script MAP_SCRIPT_ON_TRANSITION, LilycoveCity_PokemonTrainerFanClub_OnTransition
@@ -11,20 +20,20 @@ LilycoveCity_PokemonTrainerFanClub_OnFrame: @ 821C790
LilycoveCity_PokemonTrainerFanClub_EventScript_MeetFirstFans:: @ 821C79A
lockall
applymovement 1, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_LASS, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
msgbox LilycoveCity_PokemonTrainerFanClub_Text_OhWowItsPlayer, MSGBOX_DEFAULT
applymovement 4, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlWatchPlayer
applymovement 2, LilycoveCity_PokemonTrainerFanClub_Movement_FanApproachPlayer
applymovement LOCALID_LITTLE_GIRL, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlWatchPlayer
applymovement LOCALID_MAN, LilycoveCity_PokemonTrainerFanClub_Movement_FanApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox LilycoveCity_PokemonTrainerFanClub_Text_HeardAboutYouImYourFan, MSGBOX_DEFAULT
applymovement 4, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlMoveCloserToPlayer
applymovement LOCALID_LITTLE_GIRL, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlMoveCloserToPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
applymovement 4, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlHideFromPlayer
applymovement LOCALID_LITTLE_GIRL, LilycoveCity_PokemonTrainerFanClub_Movement_LittleGirlHideFromPlayer
waitmovement 0
setvar VAR_LILYCOVE_FAN_CLUB_STATE, 2
releaseall
@@ -168,35 +177,35 @@ LilycoveCity_PokemonTrainerFanClub_EventScript_TrySetUpTVShow:: @ 821C9B4
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember1ToFarTable:: @ 821C9B8
setobjectxyperm 1, 7, 5
setobjectxyperm LOCALID_LASS, 7, 5
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember2ToFarTable:: @ 821C9C0
setobjectxyperm 3, 3, 4
setobjectxyperm LOCALID_POKEFAN_M, 3, 4
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember3ToFarTable:: @ 821C9C8
setobjectxyperm 4, 7, 2
setobjectxyperm LOCALID_LITTLE_GIRL, 7, 2
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember4ToFarTable:: @ 821C9D0
setobjectxyperm 5, 5, 5
setobjectxyperm LOCALID_NINJA_BOY, 5, 5
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember5ToFarTable:: @ 821C9D8
setobjectxyperm 6, 5, 2
setobjectxyperm LOCALID_BOY, 5, 2
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember6ToFarTable:: @ 821C9E0
setobjectxyperm 2, 8, 4
setobjectxyperm LOCALID_MAN, 8, 4
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember7ToFarTable:: @ 821C9E8
setobjectxyperm 7, 3, 3
setobjectxyperm LOCALID_WOMAN, 3, 3
return
LilycoveCity_PokemonTrainerFanClub_EventScript_MoveMember8ToFarTable:: @ 821C9F0
setobjectxyperm 8, 8, 3
setobjectxyperm LOCALID_EXPERT_F, 8, 3
return
LilycoveCity_PokemonTrainerFanClub_EventScript_SetFanMemberPositionsForFirstFanMeeting:: @ 821C9F8

View File

@@ -1,3 +1,8 @@
.set LOCALID_TWIN, 1
.set LOCALID_MOM, 4
.set LOCALID_RIVAL, 7
.set LOCALID_BIRCH, 8
LittlerootTown_MapScripts:: @ 81E7DCB
map_script MAP_SCRIPT_ON_TRANSITION, LittlerootTown_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, LittlerootTown_OnFrame
@@ -79,24 +84,24 @@ LittlerootTown_EventScript_SetExitedHouseAfterLatiSSTicketEvent:: @ 81E7E5C
return
LittlerootTown_EventScript_MoveMomToMaysDoor:: @ 81E7E67
setobjectxyperm 4, 14, 8
setobjectxyperm LOCALID_MOM, 14, 8
return
LittlerootTown_EventScript_SetTwinPos:: @ 81E7E6F
compare VAR_LITTLEROOT_TOWN_STATE, 0
goto_if_eq LittlerootTown_EventScript_SetTwinGuardingRoutePos
setobjectxyperm 1, 10, 1
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_TWIN, 10, 1
setobjectmovementtype LOCALID_TWIN, MOVEMENT_TYPE_FACE_UP
return
LittlerootTown_EventScript_SetTwinGuardingRoutePos:: @ 81E7E86
setobjectxyperm 1, 7, 2
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_DOWN
setobjectxyperm LOCALID_TWIN, 7, 2
setobjectmovementtype LOCALID_TWIN, MOVEMENT_TYPE_FACE_DOWN
return
LittlerootTown_EventScript_SetMomStandingInFrontOfDoorPos:: @ 81E7E92
clearflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE
setobjectmovementtype 4, MOVEMENT_TYPE_FACE_DOWN
setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_DOWN
checkplayergender
compare VAR_RESULT, MALE
call_if_eq LittlerootTown_EventScript_SetMomInFrontOfDoorMale
@@ -105,11 +110,11 @@ LittlerootTown_EventScript_SetMomStandingInFrontOfDoorPos:: @ 81E7E92
return
LittlerootTown_EventScript_SetMomInFrontOfDoorMale:: @ 81E7EB1
setobjectxyperm 4, 5, 9
setobjectxyperm LOCALID_MOM, 5, 9
return
LittlerootTown_EventScript_SetMomInFrontOfDoorFemale:: @ 81E7EB9
setobjectxyperm 4, 14, 9
setobjectxyperm LOCALID_MOM, 14, 9
return
LittlerootTown_OnFrame: @ 81E7EC1
@@ -147,22 +152,22 @@ LittlerootTown_EventScript_GoInsideWithMom:: @ 81E7F17
waitmovement 0
opendoor VAR_0x8004, VAR_0x8005
waitdooranim
addobject 4
applymovement 4, LittlerootTown_Movement_MomExitHouse
addobject LOCALID_MOM
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitHouse
waitmovement 0
closedoor VAR_0x8004, VAR_0x8005
waitdooranim
delay 10
applymovement 4, LittlerootTown_Movement_MomApproachPlayerAtTruck
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerAtTruck
waitmovement 0
msgbox LittlerootTown_Text_OurNewHomeLetsGoInside, MSGBOX_DEFAULT
closemessage
applymovement 4, LittlerootTown_Movement_MomApproachDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachDoor
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PlayerApproachDoor
waitmovement 0
opendoor VAR_0x8004, VAR_0x8005
waitdooranim
applymovement 4, LittlerootTown_Movement_MomEnterHouse
applymovement LOCALID_MOM, LittlerootTown_Movement_MomEnterHouse
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PlayerEnterHouse
waitmovement 0
setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE
@@ -216,7 +221,7 @@ LittlerootTown_Movement_PlayerStepOffTruck: @ 81E7FAC
LittlerootTown_EventScript_BeginDexUpgradeScene:: @ 81E7FB1
lockall
playse SE_PIN
applymovement 8, Common_Movement_ExclamationMark
applymovement LOCALID_BIRCH, Common_Movement_ExclamationMark
waitmovement 0
delay 80
msgbox LittlerootTown_Text_BirchSomethingToShowYouAtLab, MSGBOX_DEFAULT
@@ -235,8 +240,8 @@ LittlerootTown_OnWarp: @ 81E7FE2
.2byte 0
LittlerootTown_EventScript_SetRivalBirchPosForDexUpgrade:: @ 81E7FEC
addobject 8
addobject 7
addobject LOCALID_BIRCH
addobject LOCALID_RIVAL
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeMale
@@ -244,13 +249,13 @@ LittlerootTown_EventScript_SetRivalBirchPosForDexUpgrade:: @ 81E7FEC
end
LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeMale:: @ 81E8004
setobjectxy 7, 6, 10
setobjectxy 8, 5, 10
setobjectxy LOCALID_RIVAL, 6, 10
setobjectxy LOCALID_BIRCH, 5, 10
end
LittlerootTown_EventScript_SetRivalBirchPosForDexUpgradeFemale:: @ 81E8013
setobjectxy 7, 13, 10
setobjectxy 8, 14, 10
setobjectxy LOCALID_RIVAL, 13, 10
setobjectxy LOCALID_BIRCH, 14, 10
end
LittlerootTown_EventScript_FatMan:: @ 81E8022
@@ -276,7 +281,7 @@ LittlerootTown_EventScript_GoSaveBirch:: @ 81E805D
special GetPlayerBigGuyGirlString
msgbox LittlerootTown_Text_CanYouGoSeeWhatsHappening, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_FaceOriginalDirection
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
setvar VAR_LITTLEROOT_TOWN_STATE, 2
release
@@ -295,10 +300,10 @@ LittlerootTown_EventScript_GoodLuck:: @ 81E8087
LittlerootTown_EventScript_NeedPokemonTriggerLeft:: @ 81E8091
lockall
applymovement 1, LittlerootTown_Movement_TwinApproachPlayerLeft
applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinApproachPlayerLeft
waitmovement 0
call LittlerootTown_EventScript_DangerousWithoutPokemon
applymovement 1, LittlerootTown_Movement_TwinReturnLeft
applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinReturnLeft
waitmovement 0
releaseall
end
@@ -306,7 +311,7 @@ LittlerootTown_EventScript_NeedPokemonTriggerLeft:: @ 81E8091
LittlerootTown_EventScript_DangerousWithoutPokemon:: @ 81E80AD
msgbox LittlerootTown_Text_IfYouGoInGrassPokemonWillJumpOut, MSGBOX_DEFAULT
closemessage
applymovement 1, LittlerootTown_Movement_TwinPushPlayerFromRoute
applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinPushPlayerFromRoute
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PushPlayerBackFromRoute
waitmovement 0
msgbox LittlerootTown_Text_DangerousIfYouDontHavePokemon, MSGBOX_DEFAULT
@@ -353,10 +358,10 @@ LittlerootTown_Movement_PushPlayerBackFromRoute: @ 81E80EB
LittlerootTown_EventScript_NeedPokemonTriggerRight:: @ 81E80EF
lockall
applymovement 1, LittlerootTown_Movement_TwinApproachPlayerRight
applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinApproachPlayerRight
waitmovement 0
call LittlerootTown_EventScript_DangerousWithoutPokemon
applymovement 1, LittlerootTown_Movement_TwinReturnRight
applymovement LOCALID_TWIN, LittlerootTown_Movement_TwinReturnRight
waitmovement 0
releaseall
end
@@ -387,14 +392,14 @@ LittlerootTown_Movement_TwinReturnRight: @ 81E8118
LittlerootTown_EventScript_GoSaveBirchTrigger:: @ 81E811F
lockall
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_TWIN, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
special GetPlayerBigGuyGirlString
msgbox LittlerootTown_Text_CanYouGoSeeWhatsHappening, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_FaceOriginalDirection
applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection
waitmovement 0
setvar VAR_LITTLEROOT_TOWN_STATE, 2
releaseall
@@ -447,14 +452,14 @@ LittlerootTown_EventScript_PlayersHouseSignFemale:: @ 81E81B2
LittlerootTown_EventScript_GiveRunningShoesTrigger0:: @ 81E81BB
lockall
setvar VAR_0x8008, 0
setobjectxy 4, 10, 9
setobjectxy LOCALID_MOM, 10, 9
goto LittlerootTown_EventScript_GiveRunningShoesTrigger
end
LittlerootTown_EventScript_GiveRunningShoesTrigger1:: @ 81E81CE
lockall
setvar VAR_0x8008, 1
setobjectxy 4, 11, 9
setobjectxy LOCALID_MOM, 11, 9
goto LittlerootTown_EventScript_GiveRunningShoesTrigger
end
@@ -520,12 +525,12 @@ LittlerootTown_EventScript_SetHomeDoorCoordsFemale:: @ 81E828C
return
LittlerootTown_EventScript_MomNoticePlayerMale:: @ 81E8297
applymovement 4, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
return
LittlerootTown_EventScript_MomNoticePlayerFemale:: @ 81E82A2
applymovement 4, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
@@ -562,70 +567,70 @@ LittlerootTown_EventScript_MomApproachPlayerFemale:: @ 81E82F0
LittlerootTown_EventScript_MomApproachPlayer0:: @ 81E8333
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayer0
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayer0
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayer1:: @ 81E8348
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayer1
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayer1
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerMale2:: @ 81E835D
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerMale2
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale2
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerMale3:: @ 81E8372
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerMale3
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale3
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerMale4:: @ 81E8387
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerMale4
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale4
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerMale5:: @ 81E839C
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerMale5
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerMale5
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerFemale2:: @ 81E83B1
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerFemale2
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale2
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerFemale3:: @ 81E83C6
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerFemale3
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale3
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerFemale4:: @ 81E83DB
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerFemale4
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale4
waitmovement 0
return
LittlerootTown_EventScript_MomApproachPlayerFemale5:: @ 81E83F0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
applymovement 4, LittlerootTown_Movement_MomApproachPlayerFemale5
applymovement LOCALID_MOM, LittlerootTown_Movement_MomApproachPlayerFemale5
waitmovement 0
return
@@ -660,107 +665,107 @@ LittlerootTown_EventScript_MomReturnHomeFemale:: @ 81E8448
return
LittlerootTown_EventScript_MomReturnHome0:: @ 81E848B
applymovement 4, LittlerootTown_Movement_MomReturnHome0
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHome0
waitmovement 0
return
LittlerootTown_EventScript_MomReturnHome1:: @ 81E8496
applymovement 4, LittlerootTown_Movement_MomReturnHome1
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHome1
waitmovement 0
return
LittlerootTown_EventScript_MomReturnHomeMale2:: @ 81E84A1
applymovement 4, LittlerootTown_Movement_MomReturnHomeMale2
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale2
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
LittlerootTown_EventScript_MomReturnHomeMale3:: @ 81E84C7
applymovement 4, LittlerootTown_Movement_MomReturnHomeMale3
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale3
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
LittlerootTown_EventScript_MomReturnHomeMale4:: @ 81E84ED
applymovement 4, LittlerootTown_Movement_MomReturnHomeMale4
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale4
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
LittlerootTown_EventScript_MomReturnHomeMale5:: @ 81E8513
applymovement 4, LittlerootTown_Movement_MomReturnHomeMale5
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeMale5
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
LittlerootTown_EventScript_MomReturnHomeFemale2:: @ 81E8539
applymovement 4, LittlerootTown_Movement_MomReturnHomeFemale2
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale2
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
LittlerootTown_EventScript_MomReturnHomeFemale3:: @ 81E855F
applymovement 4, LittlerootTown_Movement_MomReturnHomeFemale3
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale3
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
LittlerootTown_EventScript_MomReturnHomeFemale4:: @ 81E8585
applymovement 4, LittlerootTown_Movement_MomReturnHomeFemale4
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale4
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
LittlerootTown_EventScript_MomReturnHomeFemale5:: @ 81E85AB
applymovement 4, LittlerootTown_Movement_MomReturnHomeFemale5
applymovement LOCALID_MOM, LittlerootTown_Movement_MomReturnHomeFemale5
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
return
@@ -924,20 +929,20 @@ LittlerootTown_EventScript_Mom:: @ 81E863D
compare VAR_RESULT, FEMALE
call_if_eq LittlerootTown_EventScript_SetHomeDoorCoordsFemale
call LittlerootTown_EventScript_GiveRunningShoes
applymovement 4, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_MOM, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor VAR_0x8009, VAR_0x800A
waitdooranim
applymovement 4, LittlerootTown_Movement_MomExitThroughDoor
applymovement LOCALID_MOM, LittlerootTown_Movement_MomExitThroughDoor
waitmovement 0
hideobjectat 4, MAP_LITTLEROOT_TOWN
hideobjectat LOCALID_MOM, MAP_LITTLEROOT_TOWN
closedoor VAR_0x8009, VAR_0x800A
waitdooranim
goto LittlerootTown_EventScript_SetReceivedRunningShoes
end
LittlerootTown_EventScript_SetReceivedRunningShoes:: @ 81E8686
removeobject 4
removeobject LOCALID_MOM
setflag FLAG_SYS_B_DASH
setvar VAR_LITTLEROOT_TOWN_STATE, 4
release

View File

@@ -1,3 +1,7 @@
.set LOCALID_MOM, 1
.set LOCALID_RIVAL_MOM, 4
.set LOCALID_RIVAL, 7
LittlerootTown_BrendansHouse_1F_MapScripts:: @ 81F7755
map_script MAP_SCRIPT_ON_LOAD, LittlerootTown_BrendansHouse_1F_OnLoad
map_script MAP_SCRIPT_ON_TRANSITION, LittlerootTown_BrendansHouse_1F_OnTransition
@@ -35,18 +39,18 @@ LittlerootTown_BrendansHouse_1F_OnTransition: @ 81F77A4
end
LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToStairs:: @ 81F77C6
setobjectxyperm 1, 8, 4
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_MOM, 8, 4
setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_UP
return
LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToTV:: @ 81F77D2
setobjectxyperm 1, 4, 5
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_MOM, 4, 5
setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_UP
return
LittlerootTown_BrendansHouse_1F_EventScript_MoveMomToDoor:: @ 81F77DE
setobjectxyperm 1, 9, 8
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_MOM, 9, 8
setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_UP
return
@ Many of the below scripts have no gender check because they assume youre in the correct house
@@ -64,7 +68,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_GoUpstairsToSetClock:: @ 81F7814
msgbox PlayersHouse_1F_Text_GoSetTheClock, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs
applymovement 1, LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs
applymovement LOCALID_MOM, LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs
waitmovement 0
warp MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 255, 7, 1
waitstate
@@ -77,27 +81,27 @@ LittlerootTown_BrendansHouse_1F_Movement_PushTowardStairs: @ 81F783A
LittlerootTown_BrendansHouse_1F_EventScript_EnterHouseMovingIn:: @ 81F783C
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8004, LOCALID_MOM
setvar VAR_0x8005, MALE
goto PlayersHouse_1F_EventScript_EnterHouseMovingIn
end
LittlerootTown_BrendansHouse_1F_EventScript_PetalburgGymReport:: @ 81F784D
lockall
setvar VAR_0x8004, 0
setvar VAR_0x8005, 1 @ Object event ID for Mom
setvar VAR_0x8004, MALE
setvar VAR_0x8005, LOCALID_MOM
goto PlayersHouse_1F_EventScript_PetalburgGymReportMale
end
LittlerootTown_BrendansHouse_1F_EventScript_YoureNewNeighbor:: @ 81F785E
lockall
playse SE_PIN
applymovement 4, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL_MOM, Common_Movement_ExclamationMark
waitmovement 0
applymovement 4, Common_Movement_Delay48
applymovement LOCALID_RIVAL_MOM, Common_Movement_Delay48
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_RivalMomApproach
applymovement LOCALID_RIVAL_MOM, LittlerootTown_BrendansHouse_1F_Movement_RivalMomApproach
waitmovement 0
special GetRivalSonDaughterString
msgbox RivalsHouse_1F_Text_OhYoureTheNewNeighbor, MSGBOX_DEFAULT
@@ -117,7 +121,7 @@ LittlerootTown_BrendansHouse_1F_Movement_RivalMomApproach: @ 81F789C
LittlerootTown_BrendansHouse_1F_EventScript_GoSeeRoom:: @ 81F78A3
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8004, LOCALID_MOM
setvar VAR_0x8005, MALE
applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
@@ -145,12 +149,12 @@ LittlerootTown_BrendansHouse_1F_EventScript_MeetRival2:: @ 81F78D6
LittlerootTown_BrendansHouse_1F_EventScript_MeetRival:: @ 81F78E2
playse SE_KAIDAN
delay 10
addobject 7
addobject LOCALID_RIVAL
delay 30
playse SE_PIN
applymovement 7, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 7, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
compare VAR_0x8008, 1
call_if_ne LittlerootTown_BrendansHouse_1F_EventScript_PlayerFaceBrendan
@@ -170,7 +174,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_MeetRival:: @ 81F78E2
compare VAR_0x8008, 2
call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs2
playse SE_KAIDAN
removeobject 7
removeobject LOCALID_RIVAL
setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN
setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL
clearflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM
@@ -188,17 +192,17 @@ LittlerootTown_BrendansHouse_1F_EventScript_PlayerFaceBrendan:: @ 81F7981
return
LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer0:: @ 81F798C
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer0
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer0
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer1:: @ 81F7997
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer1
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer1
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer2:: @ 81F79A2
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer2
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer2
waitmovement 0
return
@@ -230,19 +234,19 @@ LittlerootTown_BrendansHouse_1F_Movement_BrendanApproachPlayer2: @ 81F79B9
LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs0:: @ 81F79C1
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_1F_Movement_PlayerWatchBrendanExit0
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs0
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs0
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs1:: @ 81F79D3
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_1F_Movement_PlayerWatchBrendanExit1
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs1
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs1
waitmovement 0
return
LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs2:: @ 81F79E5
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_1F_Movement_PlayerWatchBrendanExit2
applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs2
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_1F_Movement_BrendanGoUpstairs2
waitmovement 0
return

View File

@@ -1,3 +1,5 @@
.set LOCALID_RIVAL, 1
LittlerootTown_BrendansHouse_2F_MapScripts:: @ 81F83E3
map_script MAP_SCRIPT_ON_TRANSITION, LittlerootTown_BrendansHouse_2F_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, LittlerootTown_BrendansHouse_2F_OnWarp
@@ -26,8 +28,8 @@ LittlerootTown_BrendansHouse_2F_EventScript_TryUpdateBrendanPos:: @ 81F8433
goto_if_eq LittlerootTown_BrendansHouse_2F_EventScript_Ret
compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2
goto_if_ge LittlerootTown_MaysHouse_2F_EventScript_Ret @ Odd that the MaysHouse equivalent was used here instead
setobjectxyperm 1, 0, 2
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_RIVAL, 0, 2
setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_FACE_UP
return
LittlerootTown_BrendansHouse_2F_EventScript_Ret:: @ 81F8456
@@ -63,13 +65,13 @@ LittlerootTown_BrendansHouse_2F_EventScript_RivalsPokeBall:: @ 81F8481
LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendan:: @ 81F8497
delay 10
addobject 1
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanEnters
addobject LOCALID_RIVAL
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanEnters
waitmovement 0
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
delay 10
playbgm MUS_BOY_SUP, 1
@@ -91,49 +93,49 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendan:: @ 81F8497
end
LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanNorth:: @ 81F8507
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerNorth
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerNorth
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_2F_Movement_PlayerWatchBrendanNorth
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCNorth
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCNorth
waitmovement 0
return
LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanSouth:: @ 81F8536
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerSouth
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerSouth
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_2F_Movement_PlayerWatchBrendanSouth
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCSouth
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCSouth
waitmovement 0
return
LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanWest:: @ 81F8565
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerWest
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerWest
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_BrendansHouse_2F_Movement_PlayerWatchBrendanWest
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCWest
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCWest
waitmovement 0
return
LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanEast:: @ 81F8594
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerEast
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanApproachPlayerEast
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
msgbox RivalsHouse_2F_Text_BrendanWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement 1, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCEast
applymovement LOCALID_RIVAL, LittlerootTown_BrendansHouse_2F_Movement_BrendanWalkToPCEast
waitmovement 0
return

View File

@@ -1,3 +1,7 @@
.set LOCALID_MOM, 1
.set LOCALID_RIVAL_MOM, 4
.set LOCALID_RIVAL, 7
LittlerootTown_MaysHouse_1F_MapScripts:: @ 81F88A5
map_script MAP_SCRIPT_ON_LOAD, LittlerootTown_MaysHouse_1F_OnLoad
map_script MAP_SCRIPT_ON_TRANSITION, LittlerootTown_MaysHouse_1F_OnTransition
@@ -35,18 +39,18 @@ LittlerootTown_MaysHouse_1F_OnTransition: @ 81F88F4
end
LittlerootTown_MaysHouse_1F_EventScript_MoveMomToStairs:: @ 81F8916
setobjectxyperm 1, 2, 4
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_MOM, 2, 4
setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_UP
return
LittlerootTown_MaysHouse_1F_EventScript_MoveMomToTV:: @ 81F8922
setobjectxyperm 1, 6, 5
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_MOM, 6, 5
setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_UP
return
LittlerootTown_MaysHouse_1F_EventScript_MoveMomToDoor:: @ 81F892E
setobjectxyperm 1, 1, 8
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_MOM, 1, 8
setobjectmovementtype LOCALID_MOM, MOVEMENT_TYPE_FACE_UP
return
@ Many of the below scripts have no gender check because they assume youre in the correct house
@@ -63,7 +67,7 @@ LittlerootTown_MaysHouse_1F_EventScript_GoUpstairsToSetClock:: @ 81F8964
msgbox PlayersHouse_1F_Text_GoSetTheClock, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs
applymovement 1, LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs
applymovement LOCALID_MOM, LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs
waitmovement 0
warp MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F, 255, 1, 1
waitstate
@@ -76,27 +80,27 @@ LittlerootTown_MaysHouse_1F_Movement_PushTowardStairs: @ 81F898A
LittlerootTown_MaysHouse_1F_EventScript_EnterHouseMovingIn:: @ 81F898C
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8004, LOCALID_MOM
setvar VAR_0x8005, FEMALE
goto PlayersHouse_1F_EventScript_EnterHouseMovingIn
end
LittlerootTown_MaysHouse_1F_EventScript_PetalburgGymReport:: @ 81F899D
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
setvar VAR_0x8004, FEMALE
setvar VAR_0x8005, LOCALID_MOM
goto PlayersHouse_1F_EventScript_PetalburgGymReportFemale
end
LittlerootTown_MaysHouse_1F_EventScript_YoureNewNeighbor:: @ 81F89AE
lockall
playse SE_PIN
applymovement 4, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL_MOM, Common_Movement_ExclamationMark
waitmovement 0
applymovement 4, Common_Movement_Delay48
applymovement LOCALID_RIVAL_MOM, Common_Movement_Delay48
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
applymovement 4, LittlerootTown_MaysHouse_1F_Movement_RivalMomApproach
applymovement LOCALID_RIVAL_MOM, LittlerootTown_MaysHouse_1F_Movement_RivalMomApproach
waitmovement 0
special GetRivalSonDaughterString
msgbox RivalsHouse_1F_Text_OhYoureTheNewNeighbor, MSGBOX_DEFAULT
@@ -151,7 +155,7 @@ RivalsHouse_1F_EventScript_RivalSibling:: @ 81F8A3D
LittlerootTown_MaysHouse_1F_EventScript_GoSeeRoom:: @ 81F8A4C
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8004, LOCALID_MOM
setvar VAR_0x8005, FEMALE
applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
@@ -179,12 +183,12 @@ LittlerootTown_MaysHouse_1F_EventScript_MeetRival2:: @ 81F8A7F
LittlerootTown_MaysHouse_1F_EventScript_MeetRival:: @ 81F8A8B
playse SE_KAIDAN
delay 10
addobject 7
addobject LOCALID_RIVAL
delay 30
playse SE_PIN
applymovement 7, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 7, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
compare VAR_0x8008, 1
call_if_ne LittlerootTown_MaysHouse_1F_EventScript_PlayerFaceMay
@@ -204,7 +208,7 @@ LittlerootTown_MaysHouse_1F_EventScript_MeetRival:: @ 81F8A8B
compare VAR_0x8008, 2
call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs2
playse SE_KAIDAN
removeobject 7
removeobject LOCALID_RIVAL
setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MAY
setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL
clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM
@@ -222,17 +226,17 @@ LittlerootTown_MaysHouse_1F_EventScript_PlayerFaceMay:: @ 81F8B2A
return
LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer0:: @ 81F8B35
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer0
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer0
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer1:: @ 81F8B40
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer1
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer1
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer2:: @ 81F8B4B
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer2
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer2
waitmovement 0
return
@@ -264,19 +268,19 @@ LittlerootTown_MaysHouse_1F_Movement_MayApproachPlayer2: @ 81F8B62
LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs0:: @ 81F8B6A
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_PlayerWatchMayExit0
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs0
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs0
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs1:: @ 81F8B7C
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_PlayerWatchMayExit1
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs1
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs1
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs2:: @ 81F8B8E
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_PlayerWatchMayExit2
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs2
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_1F_Movement_MayGoUpstairs2
waitmovement 0
return

View File

@@ -1,3 +1,5 @@
.set LOCALID_RIVAL, 1
LittlerootTown_MaysHouse_2F_MapScripts:: @ 81F9296
map_script MAP_SCRIPT_ON_TRANSITION, LittlerootTown_MaysHouse_2F_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, LittlerootTown_MaysHouse_2F_OnWarp
@@ -26,8 +28,8 @@ LittlerootTown_MaysHouse_2F_EventScript_TryUpdateMayPos:: @ 81F92E6
goto_if_eq LittlerootTown_MaysHouse_2F_EventScript_Ret
compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 2
goto_if_ge LittlerootTown_MaysHouse_2F_EventScript_Ret
setobjectxyperm 1, 8, 2
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_RIVAL, 8, 2
setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_FACE_UP
return
LittlerootTown_MaysHouse_2F_EventScript_Ret:: @ 81F9309
@@ -63,13 +65,13 @@ LittlerootTown_MaysHouse_2F_EventScript_RivalsPokeBall:: @ 81F9334
LittlerootTown_MaysHouse_2F_EventScript_MeetMay:: @ 81F934A
delay 10
addobject 1
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayEnters
addobject LOCALID_RIVAL
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayEnters
waitmovement 0
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
applymovement LOCALID_RIVAL, Common_Movement_Delay48
waitmovement 0
delay 10
playbgm MUS_GIRL_SUP, 1
@@ -91,49 +93,49 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMay:: @ 81F934A
end
LittlerootTown_MaysHouse_2F_EventScript_MeetMayNorth:: @ 81F93BA
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerNorth
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerNorth
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_2F_Movement_PlayerWatchMayNorth
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCNorth
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCNorth
waitmovement 0
return
LittlerootTown_MaysHouse_2F_EventScript_MeetMaySouth:: @ 81F93E9
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerSouth
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerSouth
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_2F_Movement_PlayerWatchMaySouth
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCSouth
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCSouth
waitmovement 0
return
LittlerootTown_MaysHouse_2F_EventScript_MeetMayWest:: @ 81F9418
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerWest
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerWest
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCWest
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCWest
waitmovement 0
return
LittlerootTown_MaysHouse_2F_EventScript_MeetMayEast:: @ 81F9440
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerEast
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayApproachPlayerEast
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox RivalsHouse_2F_Text_MayWhoAreYou, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_MaysHouse_2F_Movement_PlayerWatchMayEast
applymovement 1, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCEast
applymovement LOCALID_RIVAL, LittlerootTown_MaysHouse_2F_Movement_MayWalkToPCEast
waitmovement 0
return

View File

@@ -1,3 +1,10 @@
.set LOCALID_AIDE, 1
.set LOCALID_BIRCH, 2
.set LOCALID_RIVAL, 3
.set LOCALID_BALL_CYNDAQUIL, 4
.set LOCALID_BALL_TOTODILE, 5
.set LOCALID_BALL_CHIKORITA, 6
LittlerootTown_ProfessorBirchsLab_MapScripts:: @ 81F9C91
map_script MAP_SCRIPT_ON_TRANSITION, LittlerootTown_ProfessorBirchsLab_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, LittlerootTown_ProfessorBirchsLab_OnWarp
@@ -34,8 +41,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_CheckReadyForJohtoStarter:: @ 81F9
specialvar VAR_RESULT, HasAllHoennMons
compare VAR_RESULT, TRUE
goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_SetReadyForJohtoStarter
setobjectmovementtype 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN
setobjectxyperm 3, 5, 10
setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_WANDER_UP_AND_DOWN
setobjectxyperm LOCALID_RIVAL, 5, 10
end
LittlerootTown_ProfessorBirchsLab_EventScript_SetReadyForJohtoStarter:: @ 81F9CE9
@@ -48,8 +55,8 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SetJohtoStarterLayout:: @ 81F9CF3
LittlerootTown_ProfessorBirchsLab_EventScript_SetAfterJohtoStarterLayout:: @ 81F9CF7
setmaplayoutindex LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB_WITH_TABLE
setobjectmovementtype 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN
setobjectxyperm 3, 5, 10
setobjectmovementtype LOCALID_RIVAL, MOVEMENT_TYPE_WANDER_UP_AND_DOWN
setobjectxyperm LOCALID_RIVAL, 5, 10
end
LittlerootTown_ProfessorBirchsLab_OnWarp: @ 81F9D06
@@ -68,35 +75,35 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SetPlayerPosForReceiveStarter:: @
LittlerootTown_ProfessorBirchsLab_EventScript_SetObjectPosForDexUpgrade:: @ 81F9D45
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
addobject 2
addobject 3
turnobject 3, DIR_NORTH
setobjectxy 3, 5, 5
turnobject 2, DIR_SOUTH
setobjectxy 2, 6, 4
turnobject 1, DIR_EAST
setobjectxy 1, 10, 10
addobject LOCALID_BIRCH
addobject LOCALID_RIVAL
turnobject LOCALID_RIVAL, DIR_NORTH
setobjectxy LOCALID_RIVAL, 5, 5
turnobject LOCALID_BIRCH, DIR_SOUTH
setobjectxy LOCALID_BIRCH, 6, 4
turnobject LOCALID_AIDE, DIR_EAST
setobjectxy LOCALID_AIDE, 10, 10
end
LittlerootTown_ProfessorBirchsLab_EventScript_AddRivalObject:: @ 81F9D71
addobject 3
addobject LOCALID_RIVAL
end
LittlerootTown_ProfessorBirchsLab_EventScript_SetObjectPosForJohtoStarters:: @ 81F9D75
addobject 4
addobject 5
addobject 6
addobject 3
turnobject 4, DIR_SOUTH
setobjectxy 4, 8, 4
turnobject 5, DIR_SOUTH
setobjectxy 5, 9, 4
turnobject 6, DIR_SOUTH
setobjectxy 6, 10, 4
turnobject 2, DIR_SOUTH
setobjectxy 2, 6, 4
turnobject 3, DIR_EAST
setobjectxy 3, 5, 5
addobject LOCALID_BALL_CYNDAQUIL
addobject LOCALID_BALL_TOTODILE
addobject LOCALID_BALL_CHIKORITA
addobject LOCALID_RIVAL
turnobject LOCALID_BALL_CYNDAQUIL, DIR_SOUTH
setobjectxy LOCALID_BALL_CYNDAQUIL, 8, 4
turnobject LOCALID_BALL_TOTODILE, DIR_SOUTH
setobjectxy LOCALID_BALL_TOTODILE, 9, 4
turnobject LOCALID_BALL_CHIKORITA, DIR_SOUTH
setobjectxy LOCALID_BALL_CHIKORITA, 10, 4
turnobject LOCALID_BIRCH, DIR_SOUTH
setobjectxy LOCALID_BIRCH, 6, 4
turnobject LOCALID_RIVAL, DIR_EAST
setobjectxy LOCALID_RIVAL, 5, 5
end
LittlerootTown_ProfessorBirchsLab_OnFrame: @ 81F9DB9
@@ -173,7 +180,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_UpgradeToNationalDex:: @ 81F9E80
delay 30
msgbox LittlerootTown_ProfessorBirchsLab_Text_OtherRegionsUpgradeToNational, MSGBOX_DEFAULT
closemessage
applymovement 2, LittlerootTown_ProfessorBirchsLab_Movement_BirchRetrievePokedexes
applymovement LOCALID_BIRCH, LittlerootTown_ProfessorBirchsLab_Movement_BirchRetrievePokedexes
waitmovement 0
delay 20
playse SE_TK_KASYA
@@ -184,7 +191,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_UpgradeToNationalDex:: @ 81F9E80
delay 10
playse SE_TK_KASYA
delay 20
applymovement 3, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestRight
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
checkplayergender
@@ -195,9 +202,9 @@ LittlerootTown_ProfessorBirchsLab_EventScript_UpgradeToNationalDex:: @ 81F9E80
playse SE_PC_ON
waitse
delay 20
applymovement 2, LittlerootTown_ProfessorBirchsLab_Movement_BirchReturnPokedex
applymovement LOCALID_BIRCH, LittlerootTown_ProfessorBirchsLab_Movement_BirchReturnPokedex
waitmovement 0
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestUp
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
msgbox LittlerootTown_ProfessorBirchsLab_Text_OkayAllDone, MSGBOX_DEFAULT
@@ -303,7 +310,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_Cyndaquil:: @ 81F9FBB
release
compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6
goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter
applymovement 2, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
showmonpic SPECIES_CYNDAQUIL, 10, 3
msgbox LittlerootTown_ProfessorBirchsLab_Text_YoullTakeCyndaquil, MSGBOX_YESNO
@@ -316,7 +323,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_Totodile:: @ 81F9FEF
release
compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6
goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter
applymovement 2, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
showmonpic SPECIES_TOTODILE, 10, 3
msgbox LittlerootTown_ProfessorBirchsLab_Text_YoullTakeTotodile, MSGBOX_YESNO
@@ -329,7 +336,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_Chikorita:: @ 81FA023
release
compare VAR_DEX_UPGRADE_JOHTO_STARTER_STATE, 6
goto_if_ge LittlerootTown_ProfessorBirchsLab_EventScript_AlreadyChoseJohtoStarter
applymovement 2, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
showmonpic SPECIES_CHIKORITA, 10, 3
msgbox LittlerootTown_ProfessorBirchsLab_Text_YoullTakeChikorita, MSGBOX_YESNO
@@ -363,7 +370,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GiveCyndaquil:: @ 81FA06C
LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty:: @ 81FA0A1
call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter
removeobject 4
removeobject LOCALID_BALL_CYNDAQUIL
msgbox gText_NicknameThisPokemon, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedCyndaquil
@@ -374,7 +381,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToParty:: @ 81FA0A1
LittlerootTown_ProfessorBirchsLab_EventScript_SendCyndaquilToPC:: @ 81FA0CC
call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter
removeobject 4
removeobject LOCALID_BALL_CYNDAQUIL
msgbox gText_NicknameThisPokemon, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_CyndaquilTransferredToPC
@@ -408,7 +415,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GiveTotodile:: @ 81FA10D
LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty:: @ 81FA142
call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter
removeobject 5
removeobject LOCALID_BALL_TOTODILE
msgbox gText_NicknameThisPokemon, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedTotodile
@@ -419,7 +426,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToParty:: @ 81FA142
LittlerootTown_ProfessorBirchsLab_EventScript_SendTotodileToPC:: @ 81FA16D
call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter
removeobject 5
removeobject LOCALID_BALL_TOTODILE
msgbox gText_NicknameThisPokemon, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_TotodileTransferredToPC
@@ -453,7 +460,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GiveChikorita:: @ 81FA1AE
LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty:: @ 81FA1E3
call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter
removeobject 6
removeobject LOCALID_BALL_CHIKORITA
msgbox gText_NicknameThisPokemon, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedChikorita
@@ -464,7 +471,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToParty:: @ 81FA1E3
LittlerootTown_ProfessorBirchsLab_EventScript_SendChikoritaToPC:: @ 81FA20E
call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter
removeobject 6
removeobject LOCALID_BALL_CHIKORITA
msgbox gText_NicknameThisPokemon, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_ChikoritaTransferredToPC
@@ -544,7 +551,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GivePokedex:: @ 81FA2F8
call LittlerootTown_ProfessorBirchsLab_EventScript_ReceivePokedex
msgbox LittlerootTown_ProfessorBirchsLab_Text_ExplainPokedex, MSGBOX_DEFAULT
closemessage
applymovement 3, LittlerootTown_ProfessorBirchsLab_Movement_RivalApproachPlayer
applymovement LOCALID_RIVAL, LittlerootTown_ProfessorBirchsLab_Movement_RivalApproachPlayer
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0

View File

@@ -1,3 +1,11 @@
.set LOCALID_GROUDON, 1
.set LOCALID_GRUNT_1, 2
.set LOCALID_GRUNT_2, 3
.set LOCALID_GRUNT_3, 4
.set LOCALID_TABITHA, 5
.set LOCALID_MAXIE, 6
.set LOCALID_GROUDON_SLEEPING, 7
MagmaHideout_4F_MapScripts:: @ 823A55F
.byte 0
@@ -18,11 +26,11 @@ MagmaHideout_4F_EventScript_Maxie:: @ 823A560
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
delay 150
removeobject 7 @ sleeping Groudon
addobject 1 @ awakened Groudon
removeobject LOCALID_GROUDON_SLEEPING
addobject LOCALID_GROUDON
waitstate
delay 60
applymovement 1, MagmaHideout_4F_Movement_GroudonApproach
applymovement LOCALID_GROUDON, MagmaHideout_4F_Movement_GroudonApproach
waitmovement 0
special FadeOutOrbEffect
waitstate
@@ -32,9 +40,9 @@ MagmaHideout_4F_EventScript_Maxie:: @ 823A560
setvar VAR_0x8007, 5 @ shake delay
special ShakeCamera
waitstate
applymovement 1, MagmaHideout_4F_Movement_GroudonExit
applymovement LOCALID_GROUDON, MagmaHideout_4F_Movement_GroudonExit
waitmovement 0
removeobject 1
removeobject LOCALID_GROUDON
delay 4
setvar VAR_0x8004, 2 @ vertical pan
setvar VAR_0x8005, 2 @ horizontal pan
@@ -43,14 +51,14 @@ MagmaHideout_4F_EventScript_Maxie:: @ 823A560
special ShakeCamera
waitstate
delay 30
applymovement 6, MagmaHideout_4F_Movement_MaxieLookAround
applymovement LOCALID_MAXIE, MagmaHideout_4F_Movement_MaxieLookAround
waitmovement 0
msgbox MagmaHideout_4F_Text_MaxieGroudonWhatsWrong, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
delay 30
applymovement 6, Common_Movement_FacePlayer
applymovement LOCALID_MAXIE, Common_Movement_FacePlayer
waitmovement 0
msgbox MagmaHideout_4F_Text_MaxieOhItWasYou, MSGBOX_DEFAULT
closemessage
@@ -63,11 +71,11 @@ MagmaHideout_4F_EventScript_Maxie:: @ 823A560
setflag FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT
setvar VAR_SLATEPORT_HARBOR_STATE, 1
fadescreen FADE_TO_BLACK
removeobject 6
removeobject 2
removeobject 3
removeobject 4
removeobject 5
removeobject LOCALID_MAXIE
removeobject LOCALID_GRUNT_1
removeobject LOCALID_GRUNT_2
removeobject LOCALID_GRUNT_3
removeobject LOCALID_TABITHA
setflag FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS
fadescreen FADE_FROM_BLACK
releaseall

View File

@@ -1,3 +1,5 @@
.set LOCALID_KYOGRE, 1
MarineCave_End_MapScripts:: @ 823AFDF
map_script MAP_SCRIPT_ON_RESUME, MarineCave_End_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, MarineCave_End_OnTransition
@@ -11,7 +13,7 @@ MarineCave_End_EventScript_TryRemoveKyogre:: @ 823AFF4
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne Common_EventScript_NopReturn
removeobject 1
removeobject LOCALID_KYOGRE
return
MarineCave_End_OnTransition: @ 823B008
@@ -27,13 +29,13 @@ MarineCave_End_EventScript_Kyogre:: @ 823B01B
lockall
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp
waitmovement 0
applymovement 1, MarineCave_End_Movement_KyogreApproach
applymovement LOCALID_KYOGRE, MarineCave_End_Movement_KyogreApproach
waitmovement 0
waitse
playmoncry SPECIES_KYOGRE, 2
delay 40
waitmoncry
setvar VAR_LAST_TALKED, 1
setvar VAR_LAST_TALKED, LOCALID_KYOGRE
setwildbattle SPECIES_KYOGRE, 70, ITEM_NONE
setflag FLAG_SYS_CTRL_OBJ_DELETE
special BattleSetup_StartLegendaryBattle

View File

@@ -1,3 +1,7 @@
.set LOCALID_WALLY, 6
.set LOCALID_WALLYS_UNCLE, 7
.set LOCALID_SCOTT, 11
MauvilleCity_MapScripts:: @ 81DF385
map_script MAP_SCRIPT_ON_TRANSITION, MauvilleCity_OnTransition
.byte 0
@@ -70,7 +74,7 @@ MauvilleCity_EventScript_WallysUncle:: @ 81DF41D
goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_UncleAskPlayerToBattleWally
msgbox MauvilleCity_Text_UncleHesTooPeppy, MSGBOX_DEFAULT
closemessage
applymovement 7, Common_Movement_FaceOriginalDirection
applymovement LOCALID_WALLYS_UNCLE, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -78,7 +82,7 @@ MauvilleCity_EventScript_WallysUncle:: @ 81DF41D
MauvilleCity_EventScript_UncleAskPlayerToBattleWally:: @ 81DF43D
msgbox MauvilleCity_Text_UncleCanYouBattleWally, MSGBOX_DEFAULT
closemessage
applymovement 7, Common_Movement_FaceOriginalDirection
applymovement LOCALID_WALLYS_UNCLE, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
@@ -86,17 +90,17 @@ MauvilleCity_EventScript_UncleAskPlayerToBattleWally:: @ 81DF43D
MauvilleCity_EventScript_Wally:: @ 81DF452
lockall
goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_WallyRequestBattleAgain
applymovement 6, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox MauvilleCity_Text_WallyWantToChallengeGym, MSGBOX_DEFAULT
msgbox MauvilleCity_Text_UncleYourePushingIt, MSGBOX_DEFAULT
msgbox MauvilleCity_Text_WallyWeCanBeatAnyone, MSGBOX_DEFAULT
applymovement 6, Common_Movement_FacePlayer
applymovement LOCALID_WALLY, Common_Movement_FacePlayer
waitmovement 0
playse SE_PIN
applymovement 6, Common_Movement_ExclamationMark
applymovement LOCALID_WALLY, Common_Movement_ExclamationMark
waitmovement 0
applymovement 6, Common_Movement_Delay48
applymovement LOCALID_WALLY, Common_Movement_Delay48
waitmovement 0
msgbox MauvilleCity_Text_WallyWillYouBattleMe, MSGBOX_YESNO
goto MauvilleCity_EventScript_BattleWallyPrompt
@@ -115,46 +119,46 @@ MauvilleCity_EventScript_BattleWallyPrompt:: @ 81DF4AD
MauvilleCity_EventScript_WallyAndUncleExitNorth:: @ 81DF4E0
applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitNorth1
applymovement 6, MauvilleCity_Movement_WallyExitNorth1
applymovement 7, MauvilleCity_Movement_WallysUncleExitNorth1
applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitNorth1
applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitNorth1
waitmovement 0
applymovement 6, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
delay 30
applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerFaceUncleNorth
applymovement 7, MauvilleCity_Movement_WallysUncleApproachPlayerNorth
applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleApproachPlayerNorth
waitmovement 0
msgbox MauvilleCity_Text_UncleVisitUsSometime, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitNorth2
applymovement 7, MauvilleCity_Movement_WallysUncleExitNorth2
applymovement 6, MauvilleCity_Movement_WallyExitNorth2
applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitNorth2
applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitNorth2
waitmovement 0
goto MauvilleCity_EventScript_DefeatedWally
end
MauvilleCity_EventScript_WallyAndUncleExitEast:: @ 81DF53D
applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitEast1
applymovement 6, MauvilleCity_Movement_WallyExitEast1
applymovement 7, MauvilleCity_Movement_WallysUncleExitEast1
applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitEast1
applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitEast1
waitmovement 0
applymovement 6, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
delay 30
applymovement 7, MauvilleCity_Movement_WallysUncleApproachPlayerEast
applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleApproachPlayerEast
waitmovement 0
msgbox MauvilleCity_Text_UncleVisitUsSometime, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitEast2
applymovement 7, MauvilleCity_Movement_WallysUncleExitEast2
applymovement 6, MauvilleCity_Movement_WallyExitEast2
applymovement LOCALID_WALLYS_UNCLE, MauvilleCity_Movement_WallysUncleExitEast2
applymovement LOCALID_WALLY, MauvilleCity_Movement_WallyExitEast2
waitmovement 0
goto MauvilleCity_EventScript_DefeatedWally
end
MauvilleCity_EventScript_DefeatedWally:: @ 81DF593
removeobject 6
removeobject 7
removeobject LOCALID_WALLY
removeobject LOCALID_WALLYS_UNCLE
clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY
clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE
setflag FLAG_DEFEATED_WALLY_MAUVILLE
@@ -173,45 +177,45 @@ MauvilleCity_EventScript_DefeatedWally:: @ 81DF593
call_if_eq MauvilleCity_EventScript_ScottExitNorth
compare VAR_FACING, DIR_EAST
call_if_eq MauvilleCity_EventScript_ScottExitEast
removeobject 11
removeobject LOCALID_SCOTT
releaseall
end
MauvilleCity_EventScript_ScottApproachPlayerNorth:: @ 81DF5F3
addobject 11
applymovement 11, MauvilleCity_Movement_ScottApproachPlayerNorth
addobject LOCALID_SCOTT
applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottApproachPlayerNorth
waitmovement 0
return
MauvilleCity_EventScript_ScottApproachPlayerEast:: @ 81DF601
setobjectxyperm 11, 12, 13
addobject 11
applymovement 11, MauvilleCity_Movement_ScottApproachPlayerEast
setobjectxyperm LOCALID_SCOTT, 12, 13
addobject LOCALID_SCOTT
applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottApproachPlayerEast
waitmovement 0
return
MauvilleCity_EventScript_ScottExitNorth:: @ 81DF616
applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchScottExitNorth
applymovement 11, MauvilleCity_Movement_ScottExitNorth
applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottExitNorth
waitmovement 0
return
MauvilleCity_EventScript_ScottExitEast:: @ 81DF628
applymovement OBJ_EVENT_ID_PLAYER, MauvilleCity_Movement_PlayerWatchScottExitEast
applymovement 11, MauvilleCity_Movement_ScottExitEast
applymovement LOCALID_SCOTT, MauvilleCity_Movement_ScottExitEast
waitmovement 0
return
MauvilleCity_EventScript_BattleWally:: @ 81DF63A
msgbox MauvilleCity_Text_WallyHereICome, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_WALLY_MAUVILLE, MauvilleCity_Text_WallyDefeat
applymovement 6, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox MauvilleCity_Text_WallyIllGoBackToVerdanturf, MSGBOX_DEFAULT
applymovement 6, Common_Movement_FacePlayer
applymovement LOCALID_WALLY, Common_Movement_FacePlayer
waitmovement 0
msgbox MauvilleCity_Text_ThankYouNotEnoughToBattle, MSGBOX_DEFAULT
applymovement 6, Common_Movement_WalkInPlaceFastestRight
applymovement LOCALID_WALLY, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox MauvilleCity_Text_UncleNoNeedToBeDown, MSGBOX_DEFAULT
return
@@ -223,7 +227,7 @@ MauvilleCity_EventScript_DeclineWallyBattle:: @ 81DF683
end
MauvilleCity_EventScript_WallyRequestBattleAgain:: @ 81DF690
applymovement 6, Common_Movement_FacePlayer
applymovement LOCALID_WALLY, Common_Movement_FacePlayer
waitmovement 0
msgbox MauvilleCity_Text_WallyPleaseBattleMe, MSGBOX_YESNO
goto MauvilleCity_EventScript_BattleWallyPrompt

View File

@@ -116,7 +116,7 @@ MauvilleCity_Gym_EventScript_WattsonDefeated:: @ 820DF2B
MauvilleCity_Gym_EventScript_GiveShockWave2:: @ 820DF8D
giveitem ITEM_TM34
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox MauvilleCity_Gym_Text_ExplainShockWave, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM34
@@ -125,7 +125,7 @@ MauvilleCity_Gym_EventScript_GiveShockWave2:: @ 820DF8D
MauvilleCity_Gym_EventScript_GiveShockWave:: @ 820DFB1
giveitem ITEM_TM34
compare VAR_RESULT, 0
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_BagIsFull
msgbox MauvilleCity_Gym_Text_ExplainShockWave, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM34

View File

@@ -1,3 +1,5 @@
.set LOCALID_NURSE, 1
MauvilleCity_PokemonCenter_1F_MapScripts:: @ 8210E5B
map_script MAP_SCRIPT_ON_TRANSITION, MauvilleCity_PokemonCenter_1F_OnTransition
map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
@@ -13,9 +15,8 @@ MauvilleCity_PokemonCenter_1F_EventScript_SetMauvilleOldManGfx:: @ 8210E74
special ScrSpecial_SetMauvilleOldManObjEventGfx
end
@ VAR_0x800B is the Nurse's object event id
MauvilleCity_PokemonCenter_1F_EventScript_Nurse:: @ 8210E78
setvar VAR_0x800B, 1
setvar VAR_0x800B, LOCALID_NURSE
call Common_EventScript_PkmnCenterNurse
waitmessage
waitbuttonpress

View File

@@ -1,3 +1,9 @@
.set LOCALID_MAGMA_GRUNT_1, 5
.set LOCALID_MAGMA_GRUNT_2, 6
.set LOCALID_ARCHIE, 7
.set LOCALID_AQUA_GRUNT_1, 8
.set LOCALID_AQUA_GRUNT_2, 9
MeteorFalls_1F_1R_MapScripts:: @ 822BD2A
map_script MAP_SCRIPT_ON_LOAD, MeteorFalls_1F_1R_OnLoad
.byte 0
@@ -19,70 +25,70 @@ MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: @ 822BD5F
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceDown
waitmovement 0
delay 30
applymovement 5, Common_Movement_WalkInPlaceDown
applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceDown
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_WithThisMeteorite, MSGBOX_DEFAULT
closemessage
applymovement 5, Common_Movement_WalkInPlaceFastestUp
applymovement 6, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFastestUp
applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
playse SE_PIN
applymovement 5, Common_Movement_ExclamationMark
applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_ExclamationMark
waitmovement 0
applymovement 5, Common_Movement_Delay48
applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_Delay48
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_DontExpectMercyFromMagma, MSGBOX_DEFAULT
closemessage
applymovement 5, MeteorFalls_1F_1R_Movement_MagmaGruntApproachPlayer
applymovement LOCALID_MAGMA_GRUNT_1, MeteorFalls_1F_1R_Movement_MagmaGruntApproachPlayer
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_HoldItRightThereMagma, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
applymovement 5, Common_Movement_WalkInPlaceFastestLeft
applymovement 6, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
addobject 7
addobject 8
addobject 9
addobject LOCALID_ARCHIE
addobject LOCALID_AQUA_GRUNT_1
addobject LOCALID_AQUA_GRUNT_2
playbgm MUS_AQA_0, 0
applymovement 7, MeteorFalls_1F_1R_Movement_ArchieArrive
applymovement 8, MeteorFalls_1F_1R_Movement_AquaGrunt1Arrive
applymovement 9, MeteorFalls_1F_1R_Movement_AquaGrunt2Arrive
applymovement LOCALID_ARCHIE, MeteorFalls_1F_1R_Movement_ArchieArrive
applymovement LOCALID_AQUA_GRUNT_1, MeteorFalls_1F_1R_Movement_AquaGrunt1Arrive
applymovement LOCALID_AQUA_GRUNT_2, MeteorFalls_1F_1R_Movement_AquaGrunt2Arrive
waitmovement 0
applymovement 5, Common_Movement_WalkInPlaceFastestLeft
applymovement 6, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_MAGMA_GRUNT_1, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_MAGMA_GRUNT_2, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_BeSeeingYouTeamAqua, MSGBOX_DEFAULT
closemessage
applymovement OBJ_EVENT_ID_PLAYER, MeteorFalls_1F_1R_Movement_PushPlayerOutOfWay
applymovement 5, MeteorFalls_1F_1R_Movement_MagmaGrunt1Exit
applymovement 6, MeteorFalls_1F_1R_Movement_MagmaGrunt2Exit
applymovement LOCALID_MAGMA_GRUNT_1, MeteorFalls_1F_1R_Movement_MagmaGrunt1Exit
applymovement LOCALID_MAGMA_GRUNT_2, MeteorFalls_1F_1R_Movement_MagmaGrunt2Exit
waitmovement 0
removeobject 5
removeobject 6
applymovement 7, MeteorFalls_1F_1R_Movement_ArchieApproachPlayer
removeobject LOCALID_MAGMA_GRUNT_1
removeobject LOCALID_MAGMA_GRUNT_2
applymovement LOCALID_ARCHIE, MeteorFalls_1F_1R_Movement_ArchieApproachPlayer
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_ArchieSeenYouBefore, MSGBOX_DEFAULT
closemessage
applymovement 8, MeteorFalls_1F_1R_Movement_AquaGrunt1ApproachArchie
applymovement 9, MeteorFalls_1F_1R_Movement_AquaGrunt2ApproachArchie
applymovement LOCALID_AQUA_GRUNT_1, MeteorFalls_1F_1R_Movement_AquaGrunt1ApproachArchie
applymovement LOCALID_AQUA_GRUNT_2, MeteorFalls_1F_1R_Movement_AquaGrunt2ApproachArchie
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_BossWeShouldChaseMagma, MSGBOX_DEFAULT
applymovement 7, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_ArchieYesNoTellingWhatMagmaWillDo, MSGBOX_DEFAULT
applymovement 7, Common_Movement_WalkInPlaceFastestLeft
applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_ArchieFarewell, MSGBOX_DEFAULT
closemessage
applymovement 7, MeteorFalls_1F_1R_Movement_ArchieExit
applymovement 8, MeteorFalls_1F_1R_Movement_AquaGrunt1Exit
applymovement 9, MeteorFalls_1F_1R_Movement_AquaGrunt2Exit
applymovement LOCALID_ARCHIE, MeteorFalls_1F_1R_Movement_ArchieExit
applymovement LOCALID_AQUA_GRUNT_1, MeteorFalls_1F_1R_Movement_AquaGrunt1Exit
applymovement LOCALID_AQUA_GRUNT_2, MeteorFalls_1F_1R_Movement_AquaGrunt2Exit
waitmovement 0
fadedefaultbgm
removeobject 7
removeobject 8
removeobject 9
removeobject LOCALID_ARCHIE
removeobject LOCALID_AQUA_GRUNT_1
removeobject LOCALID_AQUA_GRUNT_2
setflag FLAG_HIDE_ROUTE_112_TEAM_MAGMA
setflag FLAG_MET_ARCHIE_METEOR_FALLS
setflag FLAG_HIDE_FALLARBOR_TOWN_BATTLE_TENT_SCOTT

View File

@@ -1,3 +1,5 @@
.set LOCALID_STEVEN, 1
MeteorFalls_StevensCave_MapScripts:: @ 823B181
.byte 0
@@ -6,11 +8,11 @@ MeteorFalls_StevensCave_EventScript_Steven:: @ 823B182
goto_if_set FLAG_DEFEATED_METEOR_FALLS_STEVEN, MeteorFalls_StevensCave_EventScript_Defeated
waitse
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
applymovement LOCALID_STEVEN, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
applymovement LOCALID_STEVEN, Common_Movement_Delay48
waitmovement 0
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_STEVEN, Common_Movement_FacePlayer
waitmovement 0
msgbox MeteorFalls_StevensCave_Text_ShouldKnowHowGoodIAmExpectWorst, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_STEVEN, MeteorFalls_StevensCave_Text_StevenDefeat
@@ -20,7 +22,7 @@ MeteorFalls_StevensCave_EventScript_Steven:: @ 823B182
end
MeteorFalls_StevensCave_EventScript_Defeated:: @ 823B1CD
applymovement 1, Common_Movement_FacePlayer
applymovement LOCALID_STEVEN, Common_Movement_FacePlayer
waitmovement 0
msgbox MeteorFalls_StevensCave_Text_MyPredictionCameTrue, MSGBOX_DEFAULT
release

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