Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest
This commit is contained in:
@@ -8,70 +8,70 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_Ash;
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const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow;
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const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust;
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const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopTallGrass;
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const struct SpriteTemplate gFieldEffectObjectTemplate_JumpTallGrass;
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const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints;
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const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopBigSplash;
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const struct SpriteTemplate gFieldEffectObjectTemplate_JumpBigSplash;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Splash;
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const struct SpriteTemplate gFieldEffectObjectTemplate_BikeHopSmallSplash;
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const struct SpriteTemplate gFieldEffectObjectTemplate_JumpSmallSplash;
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const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown16;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown18;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown20;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown21;
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const struct SpriteTemplate gFieldEffectObjectTemplate_BerryTreeGrowthSparkle;
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const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass;
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const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass;
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const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2;
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const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedSand;
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const struct SpriteTemplate gFieldEffectObjectTemplate_WaterSurfacing;
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const struct SpriteTemplate gFieldEffectObjectTemplate_ReflectionDistortion;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Sparkle;
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const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints;
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const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise;
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const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Bird;
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const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks;
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const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown29;
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const struct SpriteTemplate gFieldEffectObjectTemplate_SandPile;
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const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass;
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const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater;
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const struct SpriteTemplate gFieldEffectObjectTemplate_JumpOutOfAsh;
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const struct SpriteTemplate gFieldEffectObjectTemplate_LavaridgeGymWarp;
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const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff;
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const struct SpriteTemplate gFieldEffectObjectTemplate_AshLaunch;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown35;
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const struct SpriteTemplate gFieldEffectObjectTemplate_SmallSparkle;
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const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza;
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const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[] = {
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&gFieldEffectObjectTemplate_ShadowSmall,
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&gFieldEffectObjectTemplate_ShadowMedium,
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&gFieldEffectObjectTemplate_ShadowLarge,
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&gFieldEffectObjectTemplate_ShadowExtraLarge,
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&gFieldEffectObjectTemplate_TallGrass,
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&gFieldEffectObjectTemplate_Ripple,
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&gFieldEffectObjectTemplate_Ash,
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&gFieldEffectObjectTemplate_SurfBlob,
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&gFieldEffectObjectTemplate_Arrow,
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&gFieldEffectObjectTemplate_GroundImpactDust,
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&gFieldEffectObjectTemplate_BikeHopTallGrass,
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&gFieldEffectObjectTemplate_SandFootprints,
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&gFieldEffectObjectTemplate_BikeHopBigSplash,
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&gFieldEffectObjectTemplate_Splash,
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&gFieldEffectObjectTemplate_BikeHopSmallSplash,
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&gFieldEffectObjectTemplate_LongGrass,
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&gFieldEffectObjectTemplate_Unknown16,
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&gFieldEffectObjectTemplate_Unknown17,
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&gFieldEffectObjectTemplate_Unknown18,
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&gFieldEffectObjectTemplate_Unknown19,
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&gFieldEffectObjectTemplate_Unknown20,
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&gFieldEffectObjectTemplate_Unknown21,
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&gFieldEffectObjectTemplate_BerryTreeGrowthSparkle,
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&gFieldEffectObjectTemplate_DeepSandFootprints,
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&gFieldEffectObjectTemplate_TreeDisguise,
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&gFieldEffectObjectTemplate_MountainDisguise,
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&gFieldEffectObjectTemplate_Bird,
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&gFieldEffectObjectTemplate_BikeTireTracks,
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&gFieldEffectObjectTemplate_SandDisguisePlaceholder,
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&gFieldEffectObjectTemplate_Unknown29,
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&gFieldEffectObjectTemplate_ShortGrass,
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&gFieldEffectObjectTemplate_HotSpringsWater,
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&gFieldEffectObjectTemplate_JumpOutOfAsh,
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&gFieldEffectObjectTemplate_LavaridgeGymWarp,
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&gFieldEffectObjectTemplate_Bubbles,
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&gFieldEffectObjectTemplate_Unknown35,
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&gFieldEffectObjectTemplate_Rayquaza,
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[FLDEFFOBJ_SHADOW_S] = &gFieldEffectObjectTemplate_ShadowSmall,
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[FLDEFFOBJ_SHADOW_M] = &gFieldEffectObjectTemplate_ShadowMedium,
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[FLDEFFOBJ_SHADOW_L] = &gFieldEffectObjectTemplate_ShadowLarge,
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[FLDEFFOBJ_SHADOW_XL] = &gFieldEffectObjectTemplate_ShadowExtraLarge,
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[FLDEFFOBJ_TALL_GRASS] = &gFieldEffectObjectTemplate_TallGrass,
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[FLDEFFOBJ_RIPPLE] = &gFieldEffectObjectTemplate_Ripple,
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[FLDEFFOBJ_ASH] = &gFieldEffectObjectTemplate_Ash,
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[FLDEFFOBJ_SURF_BLOB] = &gFieldEffectObjectTemplate_SurfBlob,
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[FLDEFFOBJ_ARROW] = &gFieldEffectObjectTemplate_Arrow,
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[FLDEFFOBJ_GROUND_IMPACT_DUST] = &gFieldEffectObjectTemplate_GroundImpactDust,
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[FLDEFFOBJ_JUMP_TALL_GRASS] = &gFieldEffectObjectTemplate_JumpTallGrass,
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[FLDEFFOBJ_SAND_FOOTPRINTS] = &gFieldEffectObjectTemplate_SandFootprints,
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[FLDEFFOBJ_JUMP_BIG_SPLASH] = &gFieldEffectObjectTemplate_JumpBigSplash,
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[FLDEFFOBJ_SPLASH] = &gFieldEffectObjectTemplate_Splash,
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[FLDEFFOBJ_JUMP_SMALL_SPLASH] = &gFieldEffectObjectTemplate_JumpSmallSplash,
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[FLDEFFOBJ_LONG_GRASS] = &gFieldEffectObjectTemplate_LongGrass,
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[FLDEFFOBJ_JUMP_LONG_GRASS] = &gFieldEffectObjectTemplate_JumpLongGrass,
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[FLDEFFOBJ_UNUSED_GRASS] = &gFieldEffectObjectTemplate_UnusedGrass,
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[FLDEFFOBJ_UNUSED_GRASS_2] = &gFieldEffectObjectTemplate_UnusedGrass2,
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[FLDEFFOBJ_UNUSED_SAND] = &gFieldEffectObjectTemplate_UnusedSand,
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[FLDEFFOBJ_WATER_SURFACING] = &gFieldEffectObjectTemplate_WaterSurfacing,
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[FLDEFFOBJ_REFLECTION_DISTORTION] = &gFieldEffectObjectTemplate_ReflectionDistortion,
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[FLDEFFOBJ_SPARKLE] = &gFieldEffectObjectTemplate_Sparkle,
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[FLDEFFOBJ_DEEP_SAND_FOOTPRINTS] = &gFieldEffectObjectTemplate_DeepSandFootprints,
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[FLDEFFOBJ_TREE_DISGUISE] = &gFieldEffectObjectTemplate_TreeDisguise,
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[FLDEFFOBJ_MOUNTAIN_DISGUISE] = &gFieldEffectObjectTemplate_MountainDisguise,
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[FLDEFFOBJ_BIRD] = &gFieldEffectObjectTemplate_Bird,
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[FLDEFFOBJ_BIKE_TIRE_TRACKS] = &gFieldEffectObjectTemplate_BikeTireTracks,
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[FLDEFFOBJ_SAND_DISGUISE] = &gFieldEffectObjectTemplate_SandDisguisePlaceholder,
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[FLDEFFOBJ_SAND_PILE] = &gFieldEffectObjectTemplate_SandPile,
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[FLDEFFOBJ_SHORT_GRASS] = &gFieldEffectObjectTemplate_ShortGrass,
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[FLDEFFOBJ_HOT_SPRINGS_WATER] = &gFieldEffectObjectTemplate_HotSpringsWater,
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[FLDEFFOBJ_ASH_PUFF] = &gFieldEffectObjectTemplate_AshPuff,
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[FLDEFFOBJ_ASH_LAUNCH] = &gFieldEffectObjectTemplate_AshLaunch,
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[FLDEFFOBJ_BUBBLES] = &gFieldEffectObjectTemplate_Bubbles,
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[FLDEFFOBJ_SMALL_SPARKLE] = &gFieldEffectObjectTemplate_SmallSparkle,
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[FLDEFFOBJ_RAYQUAZA] = &gFieldEffectObjectTemplate_Rayquaza,
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};
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File diff suppressed because it is too large
Load Diff
@@ -2,21 +2,15 @@ const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal
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const u32 gSlotMachineMenu_Gfx[] = INCBIN_U32("graphics/slot_machine/menu.4bpp.lz");
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const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin");
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const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin");
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const u16 gSlotMachineInfoBox_Tilemap[] = INCBIN_U16("graphics/slot_machine/info_box.bin");
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const u16 gUnknown_08DCF170[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal");
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const u16 gUnknown_08DCF190[] = INCBIN_U16("graphics/slot_machine/reel_pikachu.gbapal");
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const u16 gUnknown_08DCF1B0[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal");
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const u16 gSlotMachineReelTime_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time.gbapal");
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const u16 gUnknown_08DCF1F0[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal"); // also duck and pika aura
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const u16 gUnknown_08DCF210[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal");
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const u16 gUnknown_08DCF230[] = INCBIN_U16("graphics/slot_machine/spr6.gbapal");
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const u16 gSlotMachineReelSymbols_Pal[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal");
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const u16 gSlotMachineReelTimePikachu_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_pikachu.gbapal");
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const u16 gSlotMachineReelTimeMisc_Pal[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal");
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const u16 gSlotMachineReelTimeMachine_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_machine.gbapal");
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const u16 gSlotMachineMisc_Pal[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal");
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const u16 gSlotMachineReelTimeExplosion_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal");
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const u16 gSlotMachineDigitalDisplay_Pal[] = INCBIN_U16("graphics/slot_machine/digital_display.gbapal");
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const u8 gSlotMachineReelSymbol1Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/1.4bpp");
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const u8 gSlotMachineReelSymbol2Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/2.4bpp");
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@@ -26,7 +20,7 @@ const u8 gSlotMachineReelSymbol5Tiles[] = INCBIN_U8("graphics/slot_machine/reel_
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const u8 gSlotMachineReelSymbol6Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/6.4bpp");
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const u8 gSlotMachineReelSymbol7Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/7.4bpp");
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const u32 gSlotMachineReelTime_Gfx[] = INCBIN_U32("graphics/slot_machine/reel_time.4bpp.lz");
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const u32 gSlotMachineDigitalDisplay_Gfx[] = INCBIN_U32("graphics/slot_machine/digital_display.4bpp.lz");
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const u8 gSlotMachineNumber0Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/0.4bpp");
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const u8 gSlotMachineNumber1Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/1.4bpp");
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@@ -39,7 +33,7 @@ const u8 gSlotMachineNumber7Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/7
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const u8 gSlotMachineNumber8Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/8.4bpp");
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const u8 gSlotMachineNumber9Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/9.4bpp");
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const u8 gSlotMachineReelTimeBolt[] = INCBIN_U8("graphics/slot_machine/bolt.4bpp");
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const u8 gSlotMachinePikaPowerBolt[] = INCBIN_U8("graphics/slot_machine/bolt.4bpp");
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const u8 gSlotMachineReelTimeDuck[] = INCBIN_U8("graphics/slot_machine/duck.4bpp");
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const u8 gSlotMachineReelTimeSmoke[] = INCBIN_U8("graphics/slot_machine/smoke.4bpp");
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@@ -50,8 +44,8 @@ const u8 gSlotMachineReelTimeNumber3[] = INCBIN_U8("graphics/slot_machine/reel_t
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const u8 gSlotMachineReelTimeNumber4[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/4.4bpp");
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const u8 gSlotMachineReelTimeNumber5[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/5.4bpp");
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const u8 gSlotMachineReelTimeLargeBolt0[] = INCBIN_U8("graphics/slot_machine/large_bolt/0.4bpp");
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const u8 gSlotMachineReelTimeLargeBolt1[] = INCBIN_U8("graphics/slot_machine/large_bolt/1.4bpp");
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const u8 gSlotMachineReelTimeBolt0[] = INCBIN_U8("graphics/slot_machine/large_bolt/0.4bpp");
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const u8 gSlotMachineReelTimeBolt1[] = INCBIN_U8("graphics/slot_machine/large_bolt/1.4bpp");
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const u8 gSlotMachineReelTimeExplosion0[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/0.4bpp");
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const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/1.4bpp");
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@@ -59,5 +53,5 @@ const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/ree
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const u8 gSlotMachineReelTimeShadow[] = INCBIN_U8("graphics/slot_machine/shadow.4bpp");
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const u8 gSlotMachineReelTimePikaAura[] = INCBIN_U8("graphics/slot_machine/pika_aura.4bpp");
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const u8 gUnknown_08DD19F8[] = INCBIN_U8("graphics/unknown/unknown_DD19F8.bin");
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const u8 gUnknown_08DD1A18[] = INCBIN_U8("graphics/unknown/unknown_DD1A18.4bpp");
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const u8 gSlotMachineReelBackground_Tilemap[] = INCBIN_U8("graphics/slot_machine/reel_background.bin");
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const u8 gSlotMachineReelTimeNumberGap_Gfx[] = INCBIN_U8("graphics/slot_machine/reel_time_number_gap.4bpp");
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@@ -3426,7 +3426,7 @@ const struct Item gItems[] =
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.pocket = POCKET_KEY_ITEMS,
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.type = 2,
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.fieldUseFunc = ItemUseOutOfBattle_Rod,
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.secondaryId = 0,
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.secondaryId = OLD_ROD,
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},
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[ITEM_GOOD_ROD] =
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@@ -3440,7 +3440,7 @@ const struct Item gItems[] =
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.pocket = POCKET_KEY_ITEMS,
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.type = 2,
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.fieldUseFunc = ItemUseOutOfBattle_Rod,
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.secondaryId = 1,
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.secondaryId = GOOD_ROD,
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},
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[ITEM_SUPER_ROD] =
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@@ -3454,7 +3454,7 @@ const struct Item gItems[] =
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.pocket = POCKET_KEY_ITEMS,
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.type = 2,
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.fieldUseFunc = ItemUseOutOfBattle_Rod,
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.secondaryId = 2,
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.secondaryId = SUPER_ROD,
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},
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[ITEM_SS_TICKET] =
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@@ -252,7 +252,7 @@ const u32 gObjectEventPic_CableCar[] = INCBIN_U32("graphics/object_events/pics/m
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const u16 gObjectEventPalette20[] = INCBIN_U16("graphics/object_events/palettes/20.gbapal");
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const u32 gObjectEventPic_SSTidal[] = INCBIN_U32("graphics/object_events/pics/misc/ss_tidal.4bpp");
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const u16 gObjectEventPalette21[] = INCBIN_U16("graphics/object_events/palettes/21.gbapal");
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const u32 gFieldEffectObjectPic_BerryTreeGrowthSparkle[] = INCBIN_U32("graphics/field_effects/pics/berry_tree_growth_sparkle.4bpp");
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const u32 gFieldEffectObjectPic_Sparkle[] = INCBIN_U32("graphics/field_effects/pics/sparkle.4bpp");
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const u32 gObjectEventPic_BerryTreeDirtPile[] = INCBIN_U32("graphics/object_events/pics/berry_trees/dirt_pile.4bpp");
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const u32 gObjectEventPic_BerryTreeSprout[] = INCBIN_U32("graphics/object_events/pics/berry_trees/sprout.4bpp");
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const u32 gObjectEventPic_PechaBerryTree[] = INCBIN_U32("graphics/object_events/pics/berry_trees/pecha.4bpp");
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@@ -293,43 +293,43 @@ const u32 gFieldEffectObjectPic_ShadowSmall[] = INCBIN_U32("graphics/field_effec
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const u32 gFieldEffectObjectPic_ShadowMedium[] = INCBIN_U32("graphics/field_effects/pics/shadow_medium.4bpp");
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const u32 gFieldEffectObjectPic_ShadowLarge[] = INCBIN_U32("graphics/field_effects/pics/shadow_large.4bpp");
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const u32 gFieldEffectObjectPic_ShadowExtraLarge[] = INCBIN_U32("graphics/field_effects/pics/shadow_extra_large.4bpp");
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const u32 filler_8368A08[0x48] = {};
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static const u32 sFiller[0x48] = {};
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const u8 gFieldEffectPic_CutGrass[] = INCBIN_U8("graphics/field_effects/pics/cut_grass.4bpp");
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const u32 gFieldEffectPic_CutGrass_Copy[] = INCBIN_U32("graphics/field_effects/pics/cut_grass.4bpp");
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const u16 gFieldEffectObjectPalette6[] = INCBIN_U16("graphics/field_effects/palettes/06.gbapal");
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const u16 gFieldEffectPal_CutGrass[] = INCBIN_U16("graphics/field_effects/palettes/cut_grass.gbapal");
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const u32 gFieldEffectObjectPic_Ripple[] = INCBIN_U32("graphics/field_effects/pics/ripple.4bpp");
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const u32 gFieldEffectObjectPic_Ash[] = INCBIN_U32("graphics/field_effects/pics/ash.4bpp");
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const u32 gFieldEffectObjectPic_Arrow[] = INCBIN_U32("graphics/field_effects/pics/arrow.4bpp");
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const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/field_effects/palettes/00.gbapal");
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const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/palettes/01.gbapal");
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const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/field_effects/palettes/general_0.gbapal");
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const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/palettes/general_1.gbapal");
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const u32 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U32("graphics/field_effects/pics/ground_impact_dust.4bpp");
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const u32 gFieldEffectObjectPic_BikeHopTallGrass[] = INCBIN_U32("graphics/field_effects/pics/bike_hop_tall_grass.4bpp");
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const u32 gUnusedGrass[] = INCBIN_U32("graphics/field_effects/pics/unused_grass.4bpp");
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const u32 gFieldEffectObjectPic_Unknown16[] = INCBIN_U32("graphics/field_effects/pics/unknown_16.4bpp");
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const u32 gFieldEffectObjectPic_JumpTallGrass[] = INCBIN_U32("graphics/field_effects/pics/jump_tall_grass.4bpp");
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const u32 gUnusedGrass3[] = INCBIN_U32("graphics/field_effects/pics/unused_grass_3.4bpp");
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const u32 gFieldEffectObjectPic_JumpLongGrass[] = INCBIN_U32("graphics/field_effects/pics/unknown_16.4bpp");
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const u32 gFieldEffectObjectPic_Unknown17[] = INCBIN_U32("graphics/field_effects/pics/unknown_17.4bpp");
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const u32 gFieldEffectObjectPic_Unknown18[] = INCBIN_U32("graphics/field_effects/pics/unknown_18.4bpp");
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const u32 gFieldEffectObjectPic_UnusedGrass2[] = INCBIN_U32("graphics/field_effects/pics/unused_grass_2.4bpp");
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const u32 gFieldEffectObjectPic_LongGrass[] = INCBIN_U32("graphics/field_effects/pics/long_grass.4bpp");
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const u32 gFieldEffectObjectPic_TallGrass[] = INCBIN_U32("graphics/field_effects/pics/tall_grass.4bpp");
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const u32 gFieldEffectObjectPic_ShortGrass[] = INCBIN_U32("graphics/field_effects/pics/short_grass.4bpp");
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const u32 gFieldEffectObjectPic_SandFootprints[] = INCBIN_U32("graphics/field_effects/pics/sand_footprints.4bpp");
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const u32 gFieldEffectObjectPic_DeepSandFootprints[] = INCBIN_U32("graphics/field_effects/pics/deep_sand_footprints.4bpp");
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const u32 gFieldEffectObjectPic_BikeTireTracks[] = INCBIN_U32("graphics/field_effects/pics/bike_tire_tracks.4bpp");
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||||
const u32 gFieldEffectObjectPic_Unknown19[] = INCBIN_U32("graphics/field_effects/pics/unknown_19.4bpp");
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||||
const u32 gFieldEffectObjectPic_Unknown29[] = INCBIN_U32("graphics/field_effects/pics/unknown_29.4bpp");
|
||||
const u32 gFieldEffectObjectPic_BikeHopBigSplash[] = INCBIN_U32("graphics/field_effects/pics/bike_hop_big_splash.4bpp");
|
||||
const u32 gFieldEffectObjectPic_UnusedSand[] = INCBIN_U32("graphics/field_effects/pics/unused_sand.4bpp");
|
||||
const u32 gFieldEffectObjectPic_SandPile[] = INCBIN_U32("graphics/field_effects/pics/sand_pile.4bpp");
|
||||
const u32 gFieldEffectObjectPic_JumpBigSplash[] = INCBIN_U32("graphics/field_effects/pics/jump_big_splash.4bpp");
|
||||
const u32 gFieldEffectObjectPic_Splash[] = INCBIN_U32("graphics/field_effects/pics/splash.4bpp");
|
||||
const u32 gFieldEffectObjectPic_BikeHopSmallSplash[] = INCBIN_U32("graphics/field_effects/pics/bike_hop_small_splash.4bpp");
|
||||
const u32 gFieldEffectObjectPic_Unknown20[] = INCBIN_U32("graphics/field_effects/pics/unknown_20.4bpp");
|
||||
const u32 gFieldEffectObjectPic_JumpSmallSplash[] = INCBIN_U32("graphics/field_effects/pics/jump_small_splash.4bpp");
|
||||
const u32 gFieldEffectObjectPic_WaterSurfacing[] = INCBIN_U32("graphics/field_effects/pics/water_surfacing.4bpp");
|
||||
const u32 gFieldEffectObjectPic_TreeDisguise[] = INCBIN_U32("graphics/field_effects/pics/tree_disguise.4bpp");
|
||||
const u32 gFieldEffectObjectPic_MountainDisguise[] = INCBIN_U32("graphics/field_effects/pics/mountain_disguise.4bpp");
|
||||
const u32 gFieldEffectObjectPic_SandDisguisePlaceholder[] = INCBIN_U32("graphics/field_effects/pics/sand_disguise_placeholder.4bpp");
|
||||
const u32 gFieldEffectObjectPic_HotSpringsWater[] = INCBIN_U32("graphics/field_effects/pics/hot_springs_water.4bpp");
|
||||
const u16 gFieldEffectObjectPalette2[] = INCBIN_U16("graphics/field_effects/palettes/02.gbapal");
|
||||
const u32 gFieldEffectObjectPic_JumpOutOfAsh[] = INCBIN_U32("graphics/field_effects/pics/jump_out_of_ash.4bpp");
|
||||
const u32 gFieldEffectObjectPic_LavaridgeGymWarp[] = INCBIN_U32("graphics/field_effects/pics/lavaridge_gym_warp.4bpp");
|
||||
const u16 gFieldEffectPal_Ash[] = INCBIN_U16("graphics/field_effects/palettes/ash.gbapal");
|
||||
const u32 gFieldEffectObjectPic_AshPuff[] = INCBIN_U32("graphics/field_effects/pics/ash_puff.4bpp");
|
||||
const u32 gFieldEffectObjectPic_AshLaunch[] = INCBIN_U32("graphics/field_effects/pics/ash_launch.4bpp");
|
||||
const u32 gFieldEffectObjectPic_Bubbles[] = INCBIN_U32("graphics/field_effects/pics/bubbles.4bpp");
|
||||
const u32 gFieldEffectObjectPic_Unknown35[] = INCBIN_U32("graphics/field_effects/pics/unknown_35.4bpp");
|
||||
const u16 gFieldEffectObjectPalette3[] = INCBIN_U16("graphics/field_effects/palettes/03.gbapal");
|
||||
const u32 gFieldEffectObjectPic_SmallSparkle[] = INCBIN_U32("graphics/field_effects/pics/small_sparkle.4bpp");
|
||||
const u16 gFieldEffectPal_SmallSparkle[] = INCBIN_U16("graphics/field_effects/palettes/small_sparkle.gbapal");
|
||||
const u32 gFieldEffectObjectPic_Bird[] = INCBIN_U32("graphics/field_effects/pics/bird.4bpp");
|
||||
const u32 gObjectEventPic_Juan[] = INCBIN_U32("graphics/object_events/pics/people/gym_leaders/juan.4bpp");
|
||||
const u32 gObjectEventPic_Scott[] = INCBIN_U32("graphics/object_events/pics/people/scott.4bpp");
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -24,7 +24,7 @@ static const u8 sSassyNatureName[] = _("SASSY");
|
||||
static const u8 sCarefulNatureName[] = _("CAREFUL");
|
||||
static const u8 sQuirkyNatureName[] = _("QUIRKY");
|
||||
|
||||
const u8 *const gNatureNamePointers[] =
|
||||
const u8 *const gNatureNamePointers[NUM_NATURES] =
|
||||
{
|
||||
[NATURE_HARDY] = sHardyNatureName,
|
||||
[NATURE_LONELY] = sLonelyNatureName,
|
||||
|
||||
@@ -222,7 +222,7 @@ static const u8 *const sAwaitingResponseTexts[] = {
|
||||
ALIGNED(4) const u8 sText_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?");
|
||||
ALIGNED(4) const u8 sText_BattleChallenge[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?");
|
||||
ALIGNED(4) const u8 sText_ChatInvitation[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?");
|
||||
ALIGNED(4) const u8 sText_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}\pin exchange for a\nLv. {SPECIAL_F7 0x02} {SPECIAL_F7 0x03}.\pWill you accept this trade\noffer?");
|
||||
ALIGNED(4) const u8 sText_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {DYNAMIC 0} {DYNAMIC 1}\pin exchange for a\nLv. {DYNAMIC 2} {DYNAMIC 3}.\pWill you accept this trade\noffer?");
|
||||
ALIGNED(4) const u8 sText_OfferToTradeEgg[] = _("There is an offer to trade your\nregistered EGG.\lWill you accept this trade offer?");
|
||||
ALIGNED(4) const u8 sText_ChatDropped[] = _("The chat has been dropped.\p");
|
||||
ALIGNED(4) const u8 sText_OfferDeclined1[] = _("You declined the offer.\p");
|
||||
@@ -567,17 +567,17 @@ static const u8 *const sCardColorTexts[] = {
|
||||
sText_ItsGoldCard
|
||||
};
|
||||
|
||||
ALIGNED(4) const u8 sText_TrainerCardInfoPage1[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p");
|
||||
ALIGNED(4) const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p");
|
||||
ALIGNED(4) const u8 sText_GladToMeetYouMale[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}");
|
||||
ALIGNED(4) const u8 sText_GladToMeetYouFemale[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}");
|
||||
ALIGNED(4) const u8 sText_TrainerCardInfoPage1[] = _("This is {DYNAMIC 0} {DYNAMIC 1}'s\nTRAINER CARD…\l{DYNAMIC 2}\pPOKéDEX: {DYNAMIC 3}\nTIME: {DYNAMIC 4}:{DYNAMIC 5}\p");
|
||||
ALIGNED(4) const u8 sText_TrainerCardInfoPage2[] = _("BATTLES: WINS: {DYNAMIC 0} LOSSES: {DYNAMIC 2}\nTRADES: {DYNAMIC 3}\p“{DYNAMIC 4} {DYNAMIC 5}\n{DYNAMIC 6} {DYNAMIC 7}”\p");
|
||||
ALIGNED(4) const u8 sText_GladToMeetYouMale[] = _("{DYNAMIC 1}: Glad to have met you!{PAUSE 60}");
|
||||
ALIGNED(4) const u8 sText_GladToMeetYouFemale[] = _("{DYNAMIC 1}: Glad to meet you!{PAUSE 60}");
|
||||
|
||||
const u8 *const sGladToMeetYouTexts[GENDER_COUNT] = {
|
||||
sText_GladToMeetYouMale,
|
||||
sText_GladToMeetYouFemale
|
||||
};
|
||||
|
||||
ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}");
|
||||
ALIGNED(4) const u8 sText_FinishedCheckingPlayersTrainerCard[] = _("Finished checking {DYNAMIC 1}'s\nTRAINER CARD.{PAUSE 60}");
|
||||
|
||||
static const u8 *const sLinkGroupActivityNameTexts[] = {
|
||||
[ACTIVITY_NONE] = sText_EmptyString,
|
||||
|
||||
Reference in New Issue
Block a user