Merge branch 'master' of https://github.com/pret/pokeemerald into doc-contest

This commit is contained in:
GriffinR
2020-08-16 05:59:10 -04:00
511 changed files with 17469 additions and 16800 deletions

View File

@@ -63,7 +63,6 @@
#include "constants/species.h"
#include "constants/moves.h"
#include "constants/party_menu.h"
#include "constants/vars.h"
#include "constants/battle_frontier.h"
#include "constants/weather.h"
#include "constants/metatile_labels.h"
@@ -656,9 +655,9 @@ void MauvilleGymPressSwitch(void)
for (i = 0; i < ARRAY_COUNT(sMauvilleGymSwitchCoords); i++)
{
if (i == gSpecialVar_0x8004)
MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, PressedSwitch));
MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_MauvilleGym_PressedSwitch);
else
MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_ID(MauvilleGym, RaisedSwitch));
MapGridSetMetatileIdAt(sMauvilleGymSwitchCoords[i].x, sMauvilleGymSwitchCoords[i].y, METATILE_MauvilleGym_RaisedSwitch);
}
}
@@ -673,83 +672,83 @@ void MauvilleGymSetDefaultBarriers(void)
{
switch (MapGridGetMetatileIdAt(x, y))
{
case METATILE_ID(MauvilleGym, GreenBeamH1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off));
case METATILE_MauvilleGym_GreenBeamH1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamH2_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off));
case METATILE_MauvilleGym_GreenBeamH2_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamH3_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off));
case METATILE_MauvilleGym_GreenBeamH3_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamH4_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off));
case METATILE_MauvilleGym_GreenBeamH4_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamH1_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_On));
case METATILE_MauvilleGym_GreenBeamH1_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_On);
break;
case METATILE_ID(MauvilleGym, GreenBeamH2_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_On));
case METATILE_MauvilleGym_GreenBeamH2_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_On);
break;
case METATILE_ID(MauvilleGym, GreenBeamH3_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_GreenBeamH3_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, GreenBeamH4_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_GreenBeamH4_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, RedBeamH1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off));
case METATILE_MauvilleGym_RedBeamH1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH2_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off));
case METATILE_MauvilleGym_RedBeamH2_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH3_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off));
case METATILE_MauvilleGym_RedBeamH3_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH4_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off));
case METATILE_MauvilleGym_RedBeamH4_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH1_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_On));
case METATILE_MauvilleGym_RedBeamH1_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_On);
break;
case METATILE_ID(MauvilleGym, RedBeamH2_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_On));
case METATILE_MauvilleGym_RedBeamH2_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_On);
break;
case METATILE_ID(MauvilleGym, RedBeamH3_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_RedBeamH3_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, RedBeamH4_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_RedBeamH4_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, GreenBeamV1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_GreenBeamV1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, GreenBeamV2_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile));
case METATILE_MauvilleGym_GreenBeamV2_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile);
break;
case METATILE_ID(MauvilleGym, RedBeamV1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_RedBeamV1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, RedBeamV2_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile));
case METATILE_MauvilleGym_RedBeamV2_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile);
break;
case METATILE_ID(MauvilleGym, PoleBottom_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV1_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_PoleBottom_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV1_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, FloorTile):
if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_ID(MauvilleGym, GreenBeamV1_On))
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamV2_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_FloorTile:
if (MapGridGetMetatileIdAt(x, y - 1) == METATILE_MauvilleGym_GreenBeamV1_On)
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamV2_On | METATILE_COLLISION_MASK);
else
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV2_On) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV2_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, PoleBottom_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamV1_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_PoleBottom_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamV1_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, PoleTop_Off):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_PoleTop_Off:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, PoleTop_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off));
case METATILE_MauvilleGym_PoleTop_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off);
break;
}
}
@@ -763,7 +762,7 @@ void MauvilleGymDeactivatePuzzle(void)
const struct UCoords8 *switchCoords = sMauvilleGymSwitchCoords;
for (i = ARRAY_COUNT(sMauvilleGymSwitchCoords) - 1; i >= 0; i--)
{
MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_ID(MauvilleGym, PressedSwitch));
MapGridSetMetatileIdAt(switchCoords->x, switchCoords->y, METATILE_MauvilleGym_PressedSwitch);
switchCoords++;
}
for (y = 12; y < 24; y++)
@@ -772,42 +771,42 @@ void MauvilleGymDeactivatePuzzle(void)
{
switch (MapGridGetMetatileIdAt(x, y))
{
case METATILE_ID(MauvilleGym, GreenBeamH1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH1_Off));
case METATILE_MauvilleGym_GreenBeamH1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH1_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamH2_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH2_Off));
case METATILE_MauvilleGym_GreenBeamH2_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH2_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamH3_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH3_Off));
case METATILE_MauvilleGym_GreenBeamH3_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH3_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamH4_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, GreenBeamH4_Off));
case METATILE_MauvilleGym_GreenBeamH4_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_GreenBeamH4_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH1_Off));
case METATILE_MauvilleGym_RedBeamH1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH1_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH2_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH2_Off));
case METATILE_MauvilleGym_RedBeamH2_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH2_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH3_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH3_Off));
case METATILE_MauvilleGym_RedBeamH3_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH3_Off);
break;
case METATILE_ID(MauvilleGym, RedBeamH4_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, RedBeamH4_Off));
case METATILE_MauvilleGym_RedBeamH4_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_RedBeamH4_Off);
break;
case METATILE_ID(MauvilleGym, GreenBeamV1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_On) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_GreenBeamV1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_On | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, RedBeamV1_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleBottom_Off) | METATILE_COLLISION_MASK);
case METATILE_MauvilleGym_RedBeamV1_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleBottom_Off | METATILE_COLLISION_MASK);
break;
case METATILE_ID(MauvilleGym, GreenBeamV2_On):
case METATILE_ID(MauvilleGym, RedBeamV2_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, FloorTile));
case METATILE_MauvilleGym_GreenBeamV2_On:
case METATILE_MauvilleGym_RedBeamV2_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_FloorTile);
break;
case METATILE_ID(MauvilleGym, PoleTop_On):
MapGridSetMetatileIdAt(x, y, METATILE_ID(MauvilleGym, PoleTop_Off));
case METATILE_MauvilleGym_PoleTop_On:
MapGridSetMetatileIdAt(x, y, METATILE_MauvilleGym_PoleTop_Off);
break;
}
}
@@ -817,11 +816,11 @@ void MauvilleGymDeactivatePuzzle(void)
static const bool8 sSlidingDoorNextFrameDelay[] = {0, 1, 1, 1, 1};
static const u16 sPetalburgGymSlidingDoorMetatiles[] = {
METATILE_ID(PetalburgGym, SlidingDoor_Frame0),
METATILE_ID(PetalburgGym, SlidingDoor_Frame1),
METATILE_ID(PetalburgGym, SlidingDoor_Frame2),
METATILE_ID(PetalburgGym, SlidingDoor_Frame3),
METATILE_ID(PetalburgGym, SlidingDoor_Frame4),
METATILE_PetalburgGym_SlidingDoor_Frame0,
METATILE_PetalburgGym_SlidingDoor_Frame1,
METATILE_PetalburgGym_SlidingDoor_Frame2,
METATILE_PetalburgGym_SlidingDoor_Frame3,
METATILE_PetalburgGym_SlidingDoor_Frame4,
};
void PetalburgGymSlideOpenRoomDoors(void)
@@ -1096,30 +1095,30 @@ static void PCTurnOnEffect_1(s16 isPcTurnedOn, s8 dx, s8 dy)
{
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
{
tileId = METATILE_ID(Building, PC_Off);
tileId = METATILE_Building_PC_Off;
}
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
{
tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off);
tileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
}
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
{
tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off);
tileId = METATILE_BrendansMaysHouse_MayPC_Off;
}
}
else
{
if (gSpecialVar_0x8004 == PC_LOCATION_OTHER)
{
tileId = METATILE_ID(Building, PC_On);
tileId = METATILE_Building_PC_On;
}
else if (gSpecialVar_0x8004 == PC_LOCATION_BRENDANS_HOUSE)
{
tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_On);
tileId = METATILE_BrendansMaysHouse_BrendanPC_On;
}
else if (gSpecialVar_0x8004 == PC_LOCATION_MAYS_HOUSE)
{
tileId = METATILE_ID(BrendansMaysHouse, MayPC_On);
tileId = METATILE_BrendansMaysHouse_MayPC_On;
}
}
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK);
@@ -1153,15 +1152,15 @@ static void PCTurnOffEffect(void)
}
if (gSpecialVar_0x8004 == 0)
{
tileId = METATILE_ID(Building, PC_Off);
tileId = METATILE_Building_PC_Off;
}
else if (gSpecialVar_0x8004 == 1)
{
tileId = METATILE_ID(BrendansMaysHouse, BrendanPC_Off);
tileId = METATILE_BrendansMaysHouse_BrendanPC_Off;
}
else if (gSpecialVar_0x8004 == 2)
{
tileId = METATILE_ID(BrendansMaysHouse, MayPC_Off);
tileId = METATILE_BrendansMaysHouse_MayPC_Off;
}
MapGridSetMetatileIdAt(gSaveBlock1Ptr->pos.x + dx + 7, gSaveBlock1Ptr->pos.y + dy + 7, tileId | METATILE_COLLISION_MASK);
DrawWholeMapView();
@@ -1196,13 +1195,13 @@ static void LotteryCornerComputerEffect(struct Task *task)
task->data[3] = 0;
if (task->data[4] != 0)
{
MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK);
}
else
{
MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Flash) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Flash) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Flash | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Flash | METATILE_COLLISION_MASK);
}
DrawWholeMapView();
task->data[4] ^= 1;
@@ -1216,8 +1215,8 @@ static void LotteryCornerComputerEffect(struct Task *task)
void EndLotteryCornerComputerEffect(void)
{
MapGridSetMetatileIdAt(18, 8, METATILE_ID(Shop, Laptop1_Normal) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 9, METATILE_ID(Shop, Laptop2_Normal) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 8, METATILE_Shop_Laptop1_Normal | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(18, 9, METATILE_Shop_Laptop2_Normal | METATILE_COLLISION_MASK);
DrawWholeMapView();
}
@@ -1751,38 +1750,38 @@ const u8 *const gDeptStoreFloorNames[] =
static const u16 sElevatorWindowTiles_Ascending[][3] =
{
{
METATILE_ID(BattleFrontier, Elevator_Top0),
METATILE_ID(BattleFrontier, Elevator_Top1),
METATILE_ID(BattleFrontier, Elevator_Top2)
METATILE_BattleFrontier_Elevator_Top0,
METATILE_BattleFrontier_Elevator_Top1,
METATILE_BattleFrontier_Elevator_Top2
},
{
METATILE_ID(BattleFrontier, Elevator_Mid0),
METATILE_ID(BattleFrontier, Elevator_Mid1),
METATILE_ID(BattleFrontier, Elevator_Mid2)
METATILE_BattleFrontier_Elevator_Mid0,
METATILE_BattleFrontier_Elevator_Mid1,
METATILE_BattleFrontier_Elevator_Mid2
},
{
METATILE_ID(BattleFrontier, Elevator_Bottom0),
METATILE_ID(BattleFrontier, Elevator_Bottom1),
METATILE_ID(BattleFrontier, Elevator_Bottom2)
METATILE_BattleFrontier_Elevator_Bottom0,
METATILE_BattleFrontier_Elevator_Bottom1,
METATILE_BattleFrontier_Elevator_Bottom2
},
};
static const u16 sElevatorWindowTiles_Descending[][3] =
{
{
METATILE_ID(BattleFrontier, Elevator_Top0),
METATILE_ID(BattleFrontier, Elevator_Top2),
METATILE_ID(BattleFrontier, Elevator_Top1)
METATILE_BattleFrontier_Elevator_Top0,
METATILE_BattleFrontier_Elevator_Top2,
METATILE_BattleFrontier_Elevator_Top1
},
{
METATILE_ID(BattleFrontier, Elevator_Mid0),
METATILE_ID(BattleFrontier, Elevator_Mid2),
METATILE_ID(BattleFrontier, Elevator_Mid1)
METATILE_BattleFrontier_Elevator_Mid0,
METATILE_BattleFrontier_Elevator_Mid2,
METATILE_BattleFrontier_Elevator_Mid1
},
{
METATILE_ID(BattleFrontier, Elevator_Bottom0),
METATILE_ID(BattleFrontier, Elevator_Bottom2),
METATILE_ID(BattleFrontier, Elevator_Bottom1)
METATILE_BattleFrontier_Elevator_Bottom0,
METATILE_BattleFrontier_Elevator_Bottom2,
METATILE_BattleFrontier_Elevator_Bottom1
},
};
@@ -2855,7 +2854,7 @@ void SetBattleTowerLinkPlayerGfx(void)
void ShowNatureGirlMessage(void)
{
static const u8 *const sNatureGirlMessages[] = {
static const u8 *const sNatureGirlMessages[NUM_NATURES] = {
[NATURE_HARDY] = BattleFrontier_Lounge5_Text_NatureGirlHardy,
[NATURE_LONELY] = BattleFrontier_Lounge5_Text_NatureGirlLonely,
[NATURE_BRAVE] = BattleFrontier_Lounge5_Text_NatureGirlBrave,
@@ -3688,7 +3687,7 @@ void Unused_SetWeatherSunny(void)
SetCurrentAndNextWeather(WEATHER_SUNNY);
}
// Always returns 1
// All mart employees have a local id of 1, so function always returns 1
u32 GetMartEmployeeObjectEventId(void)
{
static const u8 sPokeMarts[][3] =