ai switching basically done

This commit is contained in:
DizzyEggg
2017-10-10 21:45:07 +02:00
parent 57e5624e06
commit 6dfe8ced2c
6 changed files with 299 additions and 742 deletions

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@@ -5,6 +5,7 @@
#include "battle_util.h"
#include "battle_script_commands.h"
#include "battle_2.h"
#include "battle_ai_switch_items.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.

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@@ -0,0 +1,7 @@
#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
void AI_TrySwitchOrUseItem(void);
u8 GetMostSuitableMonToSwitchInto(void);
#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H