Merge pull request #124 from DizzyEggg/dump_battlescripts
Dump Battle Scripts
This commit is contained in:
1389
asm/macros/battle_script.inc
Normal file
1389
asm/macros/battle_script.inc
Normal file
File diff suppressed because it is too large
Load Diff
170
constants/battle_constants.inc
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170
constants/battle_constants.inc
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@@ -0,0 +1,170 @@
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@ battle types
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.set BATTLE_TYPE_DOUBLE , 0x0001
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.set BATTLE_TYPE_LINK, 0x0002
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.set BATTLE_TYPE_WILD, 0x0004
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.set BATTLE_TYPE_TRAINER, 0x0008
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.set BATTLE_TYPE_FIRST_BATTLE, 0x0010
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.set BATTLE_TYPE_20, 0x0020
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.set BATTLE_TYPE_MULTI, 0x0040
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.set BATTLE_TYPE_SAFARI, 0x0080
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.set BATTLE_TYPE_BATTLE_TOWER, 0x0100
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.set BATTLE_TYPE_WALLY_TUTORIAL, 0x0200
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.set BATTLE_TYPE_ROAMER, 0x0400
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.set BATTLE_TYPE_EREADER_TRAINER, 0x0800
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.set BATTLE_TYPE_KYOGRE_GROUDON, 0x1000
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.set BATTLE_TYPE_LEGENDARY, 0x2000
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.set BATTLE_TYPE_REGI, 0x4000
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.set BATTLE_TYPE_TWO_OPPONENTS, 0x8000
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.set BATTLE_TYPE_DOME, 0x10000
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.set BATTLE_TYPE_PALACE, 0x20000
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.set BATTLE_TYPE_ARENA, 0x40000
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.set BATTLE_TYPE_FACTORY, 0x80000
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.set BATTLE_TYPE_x100000, 0x100000
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.set BATTLE_TYPE_PYRAMID, 0x200000
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.set BATTLE_TYPE_INGAME_PARTNER, 0x400000
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.set BATTLE_TYPE_x800000, 0x800000
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.set BATTLE_TYPE_RECORDED, 0x1000000
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.set BATTLE_TYPE_x2000000, 0x2000000
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.set BATTLE_TYPE_x4000000, 0x4000000
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.set BATTLE_TYPE_SECRET_BASE, 0x8000000
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.set BATTLE_TYPE_GROUDON, 0x10000000
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.set BATTLE_TYPE_KYORGE, 0x20000000
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.set BATTLE_TYPE_RAYQUAZA, 0x40000000
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.set BATTLE_TYPE_x80000000, 0x80000000
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@ battle outcomes
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.set WON, 0x1
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.set LOST, 0x2
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.set DREW, 0x3
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.set RAN, 0x4
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.set PLAYER_TELEPORTED, 0x5
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.set MON_FLED, 0x6
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.set CAUGHT, 0x7
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.set OUT_OF_BALLS, 0x8
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.set FORFEITED, 0x9
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.set OPPONENT_TELEPORTED, 0xA
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@ identities
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.set IDENTITY_PLAYER_MON1, 0
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.set IDENTITY_OPPONENT_MON1, 1
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.set IDENTITY_PLAYER_MON2, 2
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.set IDENTITY_OPPONENT_MON2, 3
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@ status 1
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.set STATUS_SLEEP, 0x7
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.set STATUS_POISON, 0x8
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.set STATUS_BURN, 0x10
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.set STATUS_FREEZE, 0x20
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.set STATUS_PARALYSIS, 0x40
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.set STATUS_TOXIC_POISON, 0x80
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.set STATUS_TOXIC_COUNTER, 0xF00
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.set STATUS_ANY, STATUS_SLEEP | STATUS_POISON | STATUS_BURN | STATUS_FREEZE | STATUS_PARALYSIS | STATUS_TOXIC_POISON
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@ status 2
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.set STATUS2_CONFUSION, 0x00000007
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.set STATUS2_FLINCHED, 0x00000008
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.set STATUS2_UPROAR, 0x00000070
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.set STATUS2_BIDE, 0x00000300
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.set STATUS2_LOCK_CONFUSE, 0x00000C00
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.set STATUS2_MULTIPLETURNS, 0x00001000
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.set STATUS2_WRAPPED, 0x0000E000
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.set STATUS2_INFATUATION, 0x000F0000
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.set STATUS2_FOCUS_ENERGY, 0x00100000
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.set STATUS2_TRANSFORMED, 0x00200000
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.set STATUS2_RECHARGE, 0x00400000
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.set STATUS2_RAGE, 0x00800000
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.set STATUS2_SUBSTITUTE, 0x01000000
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.set STATUS2_DESTINY_BOND, 0x02000000
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.set STATUS2_ESCAPE_PREVENTION, 0x04000000
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.set STATUS2_NIGHTMARE, 0x08000000
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.set STATUS2_CURSED, 0x10000000
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.set STATUS2_FORESIGHT, 0x20000000
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.set STATUS2_DEFENSE_CURL, 0x40000000
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.set STATUS2_TORMENT, 0x80000000
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@ status 3
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.set STATUS3_LEECHSEED_BANK, 0x3
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.set STATUS3_LEECHSEED, 0x4
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.set STATUS3_ALWAYS_HITS, 0x18
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.set STATUS3_PERISH_SONG, 0x20
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.set STATUS3_ON_AIR, 0x40
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.set STATUS3_UNDERGROUND, 0x80
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.set STATUS3_MINIMIZED, 0x100
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.set STATUS3_ROOTED, 0x400
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.set STATUS3_CHARGED_UP, 0x200
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.set STATUS3_YAWN, 0x1800
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.set STATUS3_IMPRISONED_OTHERS, 0x2000
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.set STATUS3_GRUDGE, 0x4000
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.set STATUS3_CANT_SCORE_A_CRIT, 0x8000
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.set STATUS3_MUDSPORT, 0x10000
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.set STATUS3_WATERSPORT, 0x20000
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.set STATUS3_UNDERWATER, 0x40000
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.set STATUS3_INTIMIDATE_POKES, 0x80000
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.set STATUS3_TRACE, 0x100000
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@ side status
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.set SIDE_STATUS_REFLECT, 0x1
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.set SIDE_STATUS_LIGHTSCREEN, 0x2
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.set SIDE_STATUS_X4, 0x4
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.set SIDE_STATUS_SPIKES, 0x10
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.set SIDE_STATUS_SAFEGUARD, 0x20
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.set SIDE_STATUS_FUTUREATTACK, 0x40
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.set SIDE_STATUS_MIST, 0x100
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.set SIDE_STATUS_SPIKES_DAMAGED, 0x200
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@ stats
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.set HP, 0x0
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.set ATK, 0x1
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.set DEF, 0x2
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.set SPEED, 0x3
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.set SPATK, 0x4
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.set SPDEF, 0x5
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.set ACC, 0x6
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.set EVASION, 0x7
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@ weather flags
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.set WEATHER_RAIN_TEMPORARY, 0x01
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.set WEATHER_RAIN_DOWNPOUR, 0x02
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.set WEATHER_RAIN_PERMANENT, 0x04
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.set WEATHER_SANDSTORM_TEMPORARY, 0x08
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.set WEATHER_SANDSTORM_PERMANENT, 0x10
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.set WEATHER_SUN_TEMPORARY, 0x20
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.set WEATHER_SUN_PERMANENT, 0x40
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.set WEATHER_HAIL, 0x80
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@ hitmarker
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.set HITMARKER_x10, 0x00000010
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.set HITMARKER_x20, 0x00000020
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.set HITMARKER_DESTINYBOND, 0x00000040
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.set HITMARKER_NO_ANIMATIONS, 0x00000080
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.set HITMARKER_IGNORE_SUBSTITUTE, 0x00000100
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.set HITMARKER_NO_ATTACKSTRING, 0x00000200
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.set HITMARKER_ATTACKSTRING_PRINTED, 0x00000400
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.set HITMARKER_NO_PPDEDUCT, 0x00000800
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.set HITMARKER_PURSUIT_TRAP, 0x00001000
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.set HITMARKER_IGNORE_SAFEGUARD, 0x00002000
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.set HITMARKER_SYNCHRONISE_EFFECT, 0x00004000
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.set HITMARKER_RUN, 0x00008000
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.set HITMARKER_IGNORE_ON_AIR, 0x00010000
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.set HITMARKER_IGNORE_UNDERGROUND, 0x00020000
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.set HITMARKER_IGNORE_UNDERWATER, 0x00040000
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.set HITMARKER_UNABLE_TO_USE_MOVE, 0x00080000
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.set HITMARKER_x100000, 0x00100000
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.set HITMARKER_x200000, 0x00200000
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.set HITMARKER_x400000, 0x00400000
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.set HITMARKER_x800000, 0x00800000
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.set HITMARKER_GRUDGE, 0x01000000
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.set HITMARKER_OBEYS, 0x02000000
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.set HITMARKER_x4000000, 0x04000000
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.set HITMARKER_x8000000, 0x08000000
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@ move flags
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.set MOVESTATUS_MISSED, 0x1
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.set MOVESTATUS_SUPEREFFECTIVE, 0x2
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.set MOVESTATUS_NOTVERYEFFECTIVE, 0x4
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.set MOVESTATUS_NOTAFFECTED, 0x8
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.set MOVESTATUS_ONEHITKO, 0x10
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.set MOVESTATUS_FAILED, 0x20
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.set MOVESTATUS_ENDURED, 0x40
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.set MOVESTATUS_HUNGON, 0x80
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169
constants/battle_script_constants.inc
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169
constants/battle_script_constants.inc
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@@ -0,0 +1,169 @@
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@ animation ids
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.set ANIM_CASTFORM_CHANGE, 0x0
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.set ANIM_STATS_CHANGE, 0x1
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.set ANIM_SUBSTITUTE_FADE, 0x2
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.set ANIM_SUBSTITUTE_APPEAR, 0x3
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.set ANIM_x4, 0x4
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.set ANIM_ITEM_KNOCKOFF, 0x5
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.set ANIM_TURN_TRAP, 0x6
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.set ANIM_ITEM_EFFECT, 0x7
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.set ANIM_SMOKEBALL_ESCAPE, 0x8
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.set ANIM_HANGED_ON, 0x9
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.set ANIM_RAIN_CONTINUES, 0xA
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.set ANIM_SUN_CONTINUES, 0xB
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.set ANIM_SANDSTORM_CONTINUES, 0xC
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.set ANIM_HAIL_CONTINUES, 0xD
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.set ANIM_LEECH_SEED_DRAIN, 0xE
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.set ANIM_MON_HIT, 0xF
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.set ANIM_ITEM_STEAL, 0x10
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.set ANIM_SNATCH_MOVE, 0x11
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.set ANIM_FUTURE_SIGHT_HIT, 0x12
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.set ANIM_x13, 0x13
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.set ANIM_x14, 0x14
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.set ANIM_INGRAIN_HEAL, 0x15
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.set ANIM_WISH_HEAL, 0x16
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@ atk 80
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.set ATK80_DMG_CHANGE_SIGN, 0x0
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.set ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP, 0x1
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.set ATK80_DMG_DOUBLED, 0x2
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@ compare operands
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.set EQUAL, 0x0
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.set NOT_EQUAL, 0x1
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.set GREATER_THAN, 0x2
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.set LESS_THAN, 0x3
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.set COMMON_BITS, 0x4
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.set NO_COMMON_BITS, 0x5
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@ move effects
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.set EFFECT_SLEEP, 0x1
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.set EFFECT_POISON, 0x2
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.set EFFECT_BURN, 0x3
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.set EFFECT_FREEZE, 0x4
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.set EFFECT_PARALYSIS, 0x5
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.set EFFECT_TOXIC, 0x6
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.set EFFECT_CONFUSION, 0x7
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.set EFFECT_FLINCH, 0x8
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.set EFFECT_TRI_ATTACK, 0x9
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.set EFFECT_UPROAR, 0xA
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.set EFFECT_PAYDAY, 0xB
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.set EFFECT_CHARGING, 0xC
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.set EFFECT_WRAP, 0xD
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.set EFFECT_RECOIL_25, 0xE
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.set EFFECT_ATK_PLUS_1, 0xF
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.set EFFECT_DEF_PLUS_1, 0x10
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.set EFFECT_SPD_PLUS_1, 0x11
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.set EFFECT_SP_ATK_PLUS_1, 0x12
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.set EFFECT_SP_DEF_PLUS_1, 0x13
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.set EFFECT_ACC_PLUS_1, 0x14
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.set EFFECT_EVS_PLUS_1, 0x15
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.set EFFECT_ATK_MINUS_1, 0x16
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.set EFFECT_DEF_MINUS_1, 0x17
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.set EFFECT_SPD_MINUS_1, 0x18
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.set EFFECT_SP_ATK_MINUS_1, 0x19
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.set EFFECT_SP_DEF_MINUS_1, 0x1A
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.set EFFECT_ACC_MINUS_1, 0x1B
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.set EFFECT_EVS_MINUS_1, 0x1C
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.set EFFECT_RECHARGE, 0x1D
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.set EFFECT_RAGE, 0x1E
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.set EFFECT_STEAL_ITEM, 0x1F
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.set EFFECT_PREVENT_ESCAPE, 0x20
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.set EFFECT_NIGHTMARE, 0x21
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.set EFFECT_ALL_STATS_UP, 0x22
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.set EFFECT_RAPIDSPIN, 0x23
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.set EFFECT_REMOVE_PARALYSIS, 0x24
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.set EFFECT_ATK_DEF_DOWN, 0x25
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.set EFFECT_RECOIL_33_PARALYSIS, 0x26
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.set EFFECT_ATK_PLUS_2, 0x27
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.set EFFECT_DEF_PLUS_2, 0x28
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.set EFFECT_SPD_PLUS_2, 0x29
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.set EFFECT_SP_ATK_PLUS_2, 0x2A
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.set EFFECT_SP_DEF_PLUS_2, 0x2B
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.set EFFECT_ACC_PLUS_2, 0x2C
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.set EFFECT_EVS_PLUS_2, 0x2D
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.set EFFECT_ATK_MINUS_2, 0x2E
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.set EFFECT_DEF_MINUS_2, 0x2F
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.set EFFECT_SPD_MINUS_2, 0x30
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.set EFFECT_SP_ATK_MINUS_2, 0x31
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.set EFFECT_SP_DEF_MINUS_2, 0x32
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.set EFFECT_ACC_MINUS_2, 0x33
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.set EFFECT_EVS_MINUS_2, 0x34
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.set EFFECT_THRASH, 0x35
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.set EFFECT_KNOCK_OFF, 0x36
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.set EFFECT_NOTHING_37, 0x37
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.set EFFECT_NOTHING_38, 0x38
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.set EFFECT_NOTHING_39, 0x39
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.set EFFECT_NOTHING_3A, 0x3A
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.set EFFECT_SP_ATK_TWO_DOWN, 0x3B
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.set EFFECT_NOTHING_3C, 0x3C
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.set EFFECT_NOTHING_3D, 0x3D
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.set EFFECT_NOTHING_3E, 0x3E
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.set EFFECT_NOTHING_3F, 0x3F
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.set AFFECTS_USER, 0x40
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.set CERTAIN, 0x80
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@ accuracy calc
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.set NO_ACC_CALC, 0xFFFE
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.set NO_ACC_CALC_CHECK_LOCK_ON, 0xFFFF
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.set ACC_CURR_MOVE, 0x0
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@ bank values
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.set TARGET, 0x0
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.set ATTACKER, 0x1
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.set EFFECT_BANK, 0x2
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.set GBANK_1, 0x3
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.set ATTACKER_WITH_PARTNER, 0x4 @ only for cmd98
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.set BANK0, 0x7
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.set SCRIPTING_BANK, 0xA
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.set OPPONENT1, 0xC
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@ various
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.set VARIOUS_CANCEL_MULTI_TURN_MOVES, 0
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.set VARIOUS_SET_MAGIC_COAT_TARGET, 1
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.set VARIOUS_IS_RUNNING_IMPOSSIBLE, 2
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.set VARIOUS_GET_MOVE_TARGET, 3
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.set VARIOUS_RESET_INTIMIDATE_TRACE_BITS, 5
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.set VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP, 6
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.set VARIOUS_EMIT_YESNOBOX, 13
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.set VARIOUS_WAIT_CRY, 18
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.set VARIOUS_RETURN_OPPONENT_MON1, 19
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.set VARIOUS_RETURN_OPPONENT_MON2, 20
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.set VARIOUS_SET_TELEPORT_OUTCOME, 25
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.set VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC, 26
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@ jumpifcant switch flag argument
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.set ATK4F_DONT_CHECK_STATUSES, 0x80
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@ battle scripting struct
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.equiv sPAINSPLIT_HP, gBattleScripting
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.equiv sBIDE_DMG, gBattleScripting + 4
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.equiv sMULTIHIT_STRING, gBattleScripting + 8
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.equiv sDMG_MULTIPLIER, gBattleScripting + 0xE
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.equiv sTWOTURN_STRINGID, gBattleScripting + 0xF
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.equiv sANIM_ARG1, gBattleScripting + 0x10
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.equiv sANIM_ARG2, gBattleScripting + 0x11
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.equiv sTRIPLE_KICK_POWER, gBattleScripting + 0x12
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.equiv sMOVEEND_STATE, gBattleScripting + 0x14
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.equiv sFIELD_15, gBattleScripting + 0x15
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.equiv sFIELD_16, gBattleScripting + 0x16
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.equiv sBANK, gBattleScripting + 0x17
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.equiv sANIM_TURN, gBattleScripting + 0x18
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.equiv sANIM_TARGETS_HIT, gBattleScripting + 0x19
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.equiv sSTATCHANGER, gBattleScripting + 0x1A
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.equiv sFIELD_1B, gBattleScripting + 0x1B
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.equiv sGIVEEXP_STATE, gBattleScripting + 0x1C
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.equiv sBATTLE_STYLE, gBattleScripting + 0x1D
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.equiv sLVLBOX_STATE, gBattleScripting + 0x1E
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.equiv sLEARNMOVE_STATE, gBattleScripting + 0x1F
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.equiv sFIELD_20, gBattleScripting + 0x20
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.equiv sRESHOW_MAIN_STATE, gBattleScripting + 0x21
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.equiv sRESHOW_HELPER_STATE, gBattleScripting + 0x22
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.equiv sFIELD_23, gBattleScripting + 0x23
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.equiv sFIELD_24, gBattleScripting + 0x24
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.equiv sMULTIPLAYER_ID, gBattleScripting + 0x25
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@ battle communication struct
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.equiv cEFFECT_CHOOSER, gBattleCommunication + 3
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.equiv cMULTISTRING_CHOOSER, gBattleCommunication + 5
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375
constants/battle_text.inc
Normal file
375
constants/battle_text.inc
Normal file
@@ -0,0 +1,375 @@
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.set STRINGID_INTROMSG, 0
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.set STRINGID_INTROSENDOUT, 1
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.set STRINGID_RETURNMON, 2
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.set STRINGID_SWITCHINMON, 3
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.set STRINGID_USEDMOVE, 4
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.set STRINGID_BATTLEEND, 5
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.set STRINGID_TRAINER1LOSETEXT, 12
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.set STRINGID_PKMNGAINEDEXP, 13
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.set STRINGID_PKMNGREWTOLV, 14
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.set STRINGID_PKMNLEARNEDMOVE, 15
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.set STRINGID_TRYTOLEARNMOVE1, 16
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.set STRINGID_TRYTOLEARNMOVE2, 17
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.set STRINGID_TRYTOLEARNMOVE3, 18
|
||||
.set STRINGID_PKMNFORGOTMOVE, 19
|
||||
.set STRINGID_STOPLEARNINGMOVE, 20
|
||||
.set STRINGID_DIDNOTLEARNMOVE, 21
|
||||
.set STRINGID_PKMNLEARNEDMOVE2, 22
|
||||
.set STRINGID_ATTACKMISSED, 23
|
||||
.set STRINGID_PKMNPROTECTEDITSELF, 24
|
||||
.set STRINGID_STATSWONTINCREASE2, 25
|
||||
.set STRINGID_AVOIDEDDAMAGE, 26
|
||||
.set STRINGID_ITDOESNTAFFECT, 27
|
||||
.set STRINGID_ATTACKERFAINTED, 28
|
||||
.set STRINGID_TARGETFAINTED, 29
|
||||
.set STRINGID_PLAYERGOTMONEY, 30
|
||||
.set STRINGID_PLAYERWHITEOUT, 31
|
||||
.set STRINGID_PLAYERWHITEOUT2, 32
|
||||
.set STRINGID_PREVENTSESCAPE, 33
|
||||
.set STRINGID_HITXTIMES, 34
|
||||
.set STRINGID_PKMNFELLASLEEP, 35
|
||||
.set STRINGID_PKMNMADESLEEP, 36
|
||||
.set STRINGID_PKMNALREADYASLEEP, 37
|
||||
.set STRINGID_PKMNALREADYASLEEP2, 38
|
||||
.set STRINGID_PKMNWASNTAFFECTED, 39
|
||||
.set STRINGID_PKMNWASPOISONED, 40
|
||||
.set STRINGID_PKMNPOISONEDBY, 41
|
||||
.set STRINGID_PKMNHURTBYPOISON, 42
|
||||
.set STRINGID_PKMNALREADYPOISONED, 43
|
||||
.set STRINGID_PKMNBADLYPOISONED, 44
|
||||
.set STRINGID_PKMNENERGYDRAINED, 45
|
||||
.set STRINGID_PKMNWASBURNED, 46
|
||||
.set STRINGID_PKMNBURNEDBY, 47
|
||||
.set STRINGID_PKMNHURTBYBURN, 48
|
||||
.set STRINGID_PKMNWASFROZEN, 49
|
||||
.set STRINGID_PKMNFROZENBY, 50
|
||||
.set STRINGID_PKMNISFROZEN, 51
|
||||
.set STRINGID_PKMNWASDEFROSTED, 52
|
||||
.set STRINGID_PKMNWASDEFROSTED2, 53
|
||||
.set STRINGID_PKMNWASDEFROSTEDBY, 54
|
||||
.set STRINGID_PKMNWASPARALYZED, 55
|
||||
.set STRINGID_PKMNWASPARALYZEDBY, 56
|
||||
.set STRINGID_PKMNISPARALYZED, 57
|
||||
.set STRINGID_PKMNISALREADYPARALYZED, 58
|
||||
.set STRINGID_PKMNHEALEDPARALYSIS, 59
|
||||
.set STRINGID_PKMNDREAMEATEN, 60
|
||||
.set STRINGID_STATSWONTINCREASE, 61
|
||||
.set STRINGID_STATSWONTDECREASE, 62
|
||||
.set STRINGID_TEAMSTOPPEDWORKING, 63
|
||||
.set STRINGID_FOESTOPPEDWORKING, 64
|
||||
.set STRINGID_PKMNISCONFUSED, 65
|
||||
.set STRINGID_PKMNHEALEDCONFUSION, 66
|
||||
.set STRINGID_PKMNWASCONFUSED, 67
|
||||
.set STRINGID_PKMNALREADYCONFUSED, 68
|
||||
.set STRINGID_PKMNFELLINLOVE, 69
|
||||
.set STRINGID_PKMNINLOVE, 70
|
||||
.set STRINGID_PKMNIMMOBILIZEDBYLOVE, 71
|
||||
.set STRINGID_PKMNBLOWNAWAY, 72
|
||||
.set STRINGID_PKMNCHANGEDTYPE, 73
|
||||
.set STRINGID_PKMNFLINCHED, 74
|
||||
.set STRINGID_PKMNREGAINEDHEALTH, 75
|
||||
.set STRINGID_PKMNHPFULL, 76
|
||||
.set STRINGID_PKMNRAISEDSPDEF, 77
|
||||
.set STRINGID_PKMNRAISEDDEF, 78
|
||||
.set STRINGID_PKMNCOVEREDBYVEIL, 79
|
||||
.set STRINGID_PKMNUSEDSAFEGUARD, 80
|
||||
.set STRINGID_PKMNSAFEGUARDEXPIRED, 81
|
||||
.set STRINGID_PKMNWENTTOSLEEP, 82
|
||||
.set STRINGID_PKMNSLEPTHEALTHY, 83
|
||||
.set STRINGID_PKMNWHIPPEDWHIRLWIND, 84
|
||||
.set STRINGID_PKMNTOOKSUNLIGHT, 85
|
||||
.set STRINGID_PKMNLOWEREDHEAD, 86
|
||||
.set STRINGID_PKMNISGLOWING, 87
|
||||
.set STRINGID_PKMNFLEWHIGH, 88
|
||||
.set STRINGID_PKMNDUGHOLE, 89
|
||||
.set STRINGID_PKMNSQUEEZEDBYBIND, 90
|
||||
.set STRINGID_PKMNTRAPPEDINVORTEX, 91
|
||||
.set STRINGID_PKMNWRAPPEDBY, 92
|
||||
.set STRINGID_PKMNCLAMPED, 93
|
||||
.set STRINGID_PKMNHURTBY, 94
|
||||
.set STRINGID_PKMNFREEDFROM, 95
|
||||
.set STRINGID_PKMNCRASHED, 96
|
||||
.set STRINGID_PKMNSHROUDEDINMIST, 97
|
||||
.set STRINGID_PKMNPROTECTEDBYMIST, 98
|
||||
.set STRINGID_PKMNGETTINGPUMPED, 99
|
||||
.set STRINGID_PKMNHITWITHRECOIL, 100
|
||||
.set STRINGID_PKMNPROTECTEDITSELF2, 101
|
||||
.set STRINGID_PKMNBUFFETEDBYSANDSTORM, 102
|
||||
.set STRINGID_PKMNPELTEDBYHAIL, 103
|
||||
.set STRINGID_PKMNSEEDED, 104
|
||||
.set STRINGID_PKMNEVADEDATTACK, 105
|
||||
.set STRINGID_PKMNSAPPEDBYLEECHSEED, 106
|
||||
.set STRINGID_PKMNFASTASLEEP, 107
|
||||
.set STRINGID_PKMNWOKEUP, 108
|
||||
.set STRINGID_PKMNUPROARKEPTAWAKE, 109
|
||||
.set STRINGID_PKMNWOKEUPINUPROAR, 110
|
||||
.set STRINGID_PKMNCAUSEDUPROAR, 111
|
||||
.set STRINGID_PKMNMAKINGUPROAR, 112
|
||||
.set STRINGID_PKMNCALMEDDOWN, 113
|
||||
.set STRINGID_PKMNCANTSLEEPINUPROAR, 114
|
||||
.set STRINGID_PKMNSTOCKPILED, 115
|
||||
.set STRINGID_PKMNCANTSTOCKPILE, 116
|
||||
.set STRINGID_PKMNCANTSLEEPINUPROAR2, 117
|
||||
.set STRINGID_UPROARKEPTPKMNAWAKE, 118
|
||||
.set STRINGID_PKMNSTAYEDAWAKEUSING, 119
|
||||
.set STRINGID_PKMNSTORINGENERGY, 120
|
||||
.set STRINGID_PKMNUNLEASHEDENERGY, 121
|
||||
.set STRINGID_PKMNFATIGUECONFUSION, 122
|
||||
.set STRINGID_PKMNPICKEDUPITEM, 123
|
||||
.set STRINGID_PKMNUNAFFECTED, 124
|
||||
.set STRINGID_PKMNTRANSFORMEDINTO, 125
|
||||
.set STRINGID_PKMNMADESUBSTITUTE, 126
|
||||
.set STRINGID_PKMNHASSUBSTITUTE, 127
|
||||
.set STRINGID_SUBSTITUTEDAMAGED, 128
|
||||
.set STRINGID_PKMNSUBSTITUTEFADED, 129
|
||||
.set STRINGID_PKMNMUSTRECHARGE, 130
|
||||
.set STRINGID_PKMNRAGEBUILDING, 131
|
||||
.set STRINGID_PKMNMOVEWASDISABLED, 132
|
||||
.set STRINGID_PKMNMOVEISDISABLED, 133
|
||||
.set STRINGID_PKMNMOVEDISABLEDNOMORE, 134
|
||||
.set STRINGID_PKMNGOTENCORE, 135
|
||||
.set STRINGID_PKMNENCOREENDED, 136
|
||||
.set STRINGID_PKMNTOOKAIM, 137
|
||||
.set STRINGID_PKMNSKETCHEDMOVE, 138
|
||||
.set STRINGID_PKMNTRYINGTOTAKEFOE, 139
|
||||
.set STRINGID_PKMNTOOKFOE, 140
|
||||
.set STRINGID_PKMNREDUCEDPP, 141
|
||||
.set STRINGID_PKMNSTOLEITEM, 142
|
||||
.set STRINGID_TARGETCANTESCAPENOW, 143
|
||||
.set STRINGID_PKMNFELLINTONIGHTMARE, 144
|
||||
.set STRINGID_PKMNLOCKEDINNIGHTMARE, 145
|
||||
.set STRINGID_PKMNLAIDCURSE, 146
|
||||
.set STRINGID_PKMNAFFLICTEDBYCURSE, 147
|
||||
.set STRINGID_SPIKESSCATTERED, 148
|
||||
.set STRINGID_PKMNHURTBYSPIKES, 149
|
||||
.set STRINGID_PKMNIDENTIFIED, 150
|
||||
.set STRINGID_PKMNPERISHCOUNTFELL, 151
|
||||
.set STRINGID_PKMNBRACEDITSELF, 152
|
||||
.set STRINGID_PKMNENDUREDHIT, 153
|
||||
.set STRINGID_MAGNITUDESTRENGTH, 154
|
||||
.set STRINGID_PKMNCUTHPMAXEDATTACK, 155
|
||||
.set STRINGID_PKMNCOPIEDSTATCHANGES, 156
|
||||
.set STRINGID_PKMNGOTFREE, 157
|
||||
.set STRINGID_PKMNSHEDLEECHSEED, 158
|
||||
.set STRINGID_PKMNBLEWAWAYSPIKES, 159
|
||||
.set STRINGID_PKMNFLEDFROMBATTLE, 160
|
||||
.set STRINGID_PKMNFORESAWATTACK, 161
|
||||
.set STRINGID_PKMNTOOKATTACK, 162
|
||||
.set STRINGID_PKMNATTACK, 163
|
||||
.set STRINGID_PKMNCENTERATTENTION, 164
|
||||
.set STRINGID_PKMNCHARGINGPOWER, 165
|
||||
.set STRINGID_NATUREPOWERTURNEDINTO, 166
|
||||
.set STRINGID_PKMNSTATUSNORMAL, 167
|
||||
.set STRINGID_PKMNHASNOMOVESLEFT, 168
|
||||
.set STRINGID_PKMNSUBJECTEDTOTORMENT, 169
|
||||
.set STRINGID_PKMNCANTUSEMOVETORMENT, 170
|
||||
.set STRINGID_PKMNTIGHTENINGFOCUS, 171
|
||||
.set STRINGID_PKMNFELLFORTAUNT, 172
|
||||
.set STRINGID_PKMNCANTUSEMOVETAUNT, 173
|
||||
.set STRINGID_PKMNREADYTOHELP, 174
|
||||
.set STRINGID_PKMNSWITCHEDITEMS, 175
|
||||
.set STRINGID_PKMNCOPIEDFOE, 176
|
||||
.set STRINGID_PKMNMADEWISH, 177
|
||||
.set STRINGID_PKMNWISHCAMETRUE, 178
|
||||
.set STRINGID_PKMNPLANTEDROOTS, 179
|
||||
.set STRINGID_PKMNABSORBEDNUTRIENTS, 180
|
||||
.set STRINGID_PKMNANCHOREDITSELF, 181
|
||||
.set STRINGID_PKMNWASMADEDROWSY, 182
|
||||
.set STRINGID_PKMNKNOCKEDOFF, 183
|
||||
.set STRINGID_PKMNSWAPPEDABILITIES, 184
|
||||
.set STRINGID_PKMNSEALEDOPPONENTMOVE, 185
|
||||
.set STRINGID_PKMNCANTUSEMOVESEALED, 186
|
||||
.set STRINGID_PKMNWANTSGRUDGE, 187
|
||||
.set STRINGID_PKMNLOSTPPGRUDGE, 188
|
||||
.set STRINGID_PKMNSHROUDEDITSELF, 189
|
||||
.set STRINGID_PKMNMOVEBOUNCED, 190
|
||||
.set STRINGID_PKMNWAITSFORTARGET, 191
|
||||
.set STRINGID_PKMNSNATCHEDMOVE, 192
|
||||
.set STRINGID_PKMNMADEITRAIN, 193
|
||||
.set STRINGID_PKMNRAISEDSPEED, 194
|
||||
.set STRINGID_PKMNPROTECTEDBY, 195
|
||||
.set STRINGID_PKMNPREVENTSUSAGE, 196
|
||||
.set STRINGID_PKMNRESTOREDHPUSING, 197
|
||||
.set STRINGID_PKMNCHANGEDTYPEWITH, 198
|
||||
.set STRINGID_PKMNPREVENTSPARALYSISWITH, 199
|
||||
.set STRINGID_PKMNPREVENTSROMANCEWITH, 200
|
||||
.set STRINGID_PKMNPREVENTSPOISONINGWITH, 201
|
||||
.set STRINGID_PKMNPREVENTSCONFUSIONWITH, 202
|
||||
.set STRINGID_PKMNRAISEDFIREPOWERWITH, 203
|
||||
.set STRINGID_PKMNANCHORSITSELFWITH, 204
|
||||
.set STRINGID_PKMNCUTSATTACKWITH, 205
|
||||
.set STRINGID_PKMNPREVENTSSTATLOSSWITH, 206
|
||||
.set STRINGID_PKMNHURTSWITH, 207
|
||||
.set STRINGID_PKMNTRACED, 208
|
||||
.set STRINGID_STATSHARPLY, 209
|
||||
.set STRINGID_STATROSE, 210
|
||||
.set STRINGID_STATHARSHLY, 211
|
||||
.set STRINGID_STATFELL, 212
|
||||
.set STRINGID_PKMNSSTATCHANGED, 213
|
||||
.set STRINGID_PKMNSSTATCHANGED2, 214
|
||||
.set STRINGID_PKMNSSTATCHANGED3, 215
|
||||
.set STRINGID_PKMNSSTATCHANGED4, 216
|
||||
.set STRINGID_CRITICALHIT, 217
|
||||
.set STRINGID_ONEHITKO, 218
|
||||
.set STRINGID_123POOF, 219
|
||||
.set STRINGID_ANDELLIPSIS, 220
|
||||
.set STRINGID_NOTVERYEFFECTIVE, 221
|
||||
.set STRINGID_SUPEREFFECTIVE, 222
|
||||
.set STRINGID_GOTAWAYSAFELY, 223
|
||||
.set STRINGID_WILDPKMNFLED, 224
|
||||
.set STRINGID_NORUNNINGFROMTRAINERS, 225
|
||||
.set STRINGID_CANTESCAPE, 226
|
||||
.set STRINGID_DONTLEAVEBIRCH, 227
|
||||
.set STRINGID_BUTNOTHINGHAPPENED, 228
|
||||
.set STRINGID_BUTITFAILED, 229
|
||||
.set STRINGID_ITHURTCONFUSION, 230
|
||||
.set STRINGID_MIRRORMOVEFAILED, 231
|
||||
.set STRINGID_STARTEDTORAIN, 232
|
||||
.set STRINGID_DOWNPOURSTARTED, 233
|
||||
.set STRINGID_RAINCONTINUES, 234
|
||||
.set STRINGID_DOWNPOURCONTINUES, 235
|
||||
.set STRINGID_RAINSTOPPED, 236
|
||||
.set STRINGID_SANDSTORMBREWED, 237
|
||||
.set STRINGID_SANDSTORMRAGES, 238
|
||||
.set STRINGID_SANDSTORMSUBSIDED, 239
|
||||
.set STRINGID_SUNLIGHTGOTBRIGHT, 240
|
||||
.set STRINGID_SUNLIGHTSTRONG, 241
|
||||
.set STRINGID_SUNLIGHTFADED, 242
|
||||
.set STRINGID_STARTEDHAIL, 243
|
||||
.set STRINGID_HAILCONTINUES, 244
|
||||
.set STRINGID_HAILSTOPPED, 245
|
||||
.set STRINGID_FAILEDTOSPITUP, 246
|
||||
.set STRINGID_FAILEDTOSWALLOW, 247
|
||||
.set STRINGID_WINDBECAMEHEATWAVE, 248
|
||||
.set STRINGID_STATCHANGESGONE, 249
|
||||
.set STRINGID_COINSSCATTERED, 250
|
||||
.set STRINGID_TOOWEAKFORSUBSTITUTE, 251
|
||||
.set STRINGID_SHAREDPAIN, 252
|
||||
.set STRINGID_BELLCHIMED, 253
|
||||
.set STRINGID_FAINTINTHREE, 254
|
||||
.set STRINGID_NOPPLEFT, 255
|
||||
.set STRINGID_BUTNOPPLEFT, 256
|
||||
.set STRINGID_PLAYERUSEDITEM, 257
|
||||
.set STRINGID_WALLYUSEDITEM, 258
|
||||
.set STRINGID_TRAINERBLOCKEDBALL, 259
|
||||
.set STRINGID_DONTBEATHIEF, 260
|
||||
.set STRINGID_ITDODGEDBALL, 261
|
||||
.set STRINGID_YOUMISSEDPKMN, 262
|
||||
.set STRINGID_PKMNBROKEFREE, 263
|
||||
.set STRINGID_ITAPPEAREDCAUGHT, 264
|
||||
.set STRINGID_AARGHALMOSTHADIT, 265
|
||||
.set STRINGID_SHOOTSOCLOSE, 266
|
||||
.set STRINGID_GOTCHAPKMNCAUGHT, 267
|
||||
.set STRINGID_GOTCHAPKMNCAUGHT2, 268
|
||||
.set STRINGID_GIVENICKNAMECAPTURED, 269
|
||||
.set STRINGID_PKMNSENTTOPC, 270
|
||||
.set STRINGID_PKMNDATAADDEDTODEX, 271
|
||||
.set STRINGID_ITISRAINING, 272
|
||||
.set STRINGID_SANDSTORMISRAGING, 273
|
||||
.set STRINGID_CANTESCAPE2, 274
|
||||
.set STRINGID_PKMNIGNORESASLEEP, 275
|
||||
.set STRINGID_PKMNIGNOREDORDERS, 276
|
||||
.set STRINGID_PKMNBEGANTONAP, 277
|
||||
.set STRINGID_PKMNLOAFING, 278
|
||||
.set STRINGID_PKMNWONTOBEY, 279
|
||||
.set STRINGID_PKMNTURNEDAWAY, 280
|
||||
.set STRINGID_PKMNPRETENDNOTNOTICE, 281
|
||||
.set STRINGID_ENEMYABOUTTOSWITCHPKMN, 282
|
||||
.set STRINGID_CREPTCLOSER, 283
|
||||
.set STRINGID_CANTGETCLOSER, 284
|
||||
.set STRINGID_PKMNWATCHINGCAREFULLY, 285
|
||||
.set STRINGID_PKMNCURIOUSABOUTX, 286
|
||||
.set STRINGID_PKMNENTHRALLEDBYX, 287
|
||||
.set STRINGID_PKMNIGNOREDX, 288
|
||||
.set STRINGID_THREWPOKEBLOCKATPKMN, 289
|
||||
.set STRINGID_OUTOFSAFARIBALLS, 290
|
||||
.set STRINGID_PKMNSITEMCUREDPARALYSIS, 291
|
||||
.set STRINGID_PKMNSITEMCUREDPOISON, 292
|
||||
.set STRINGID_PKMNSITEMHEALEDBURN, 293
|
||||
.set STRINGID_PKMNSITEMDEFROSTEDIT, 294
|
||||
.set STRINGID_PKMNSITEMWOKEIT, 295
|
||||
.set STRINGID_PKMNSITEMSNAPPEDOUT, 296
|
||||
.set STRINGID_PKMNSITEMCUREDPROBLEM, 297
|
||||
.set STRINGID_PKMNSITEMRESTOREDHEALTH, 298
|
||||
.set STRINGID_PKMNSITEMRESTOREDPP, 299
|
||||
.set STRINGID_PKMNSITEMRESTOREDSTATUS, 300
|
||||
.set STRINGID_PKMNSITEMRESTOREDHPALITTLE, 301
|
||||
.set STRINGID_ITEMALLOWSONLYYMOVE, 302
|
||||
.set STRINGID_PKMNHUNGONWITHX, 303
|
||||
.set STRINGID_EMPTYSTRING3, 304
|
||||
.set STRINGID_PKMNSXPREVENTSBURNS, 305
|
||||
.set STRINGID_PKMNSXBLOCKSY, 306
|
||||
.set STRINGID_PKMNSXRESTOREDHPALITTLE2, 307
|
||||
.set STRINGID_PKMNSXWHIPPEDUPSANDSTORM, 308
|
||||
.set STRINGID_PKMNSXPREVENTSYLOSS, 309
|
||||
.set STRINGID_PKMNSXINFATUATEDY, 310
|
||||
.set STRINGID_PKMNSXMADEYINEFFECTIVE, 311
|
||||
.set STRINGID_PKMNSXCUREDYPROBLEM, 312
|
||||
.set STRINGID_ITSUCKEDLIQUIDOOZE, 313
|
||||
.set STRINGID_PKMNTRANSFORMED, 314
|
||||
.set STRINGID_ELECTRICITYWEAKENED, 315
|
||||
.set STRINGID_FIREWEAKENED, 316
|
||||
.set STRINGID_PKMNHIDUNDERWATER, 317
|
||||
.set STRINGID_PKMNSPRANGUP, 318
|
||||
.set STRINGID_HMMOVESCANTBEFORGOTTEN, 319
|
||||
.set STRINGID_XFOUNDONEY, 320
|
||||
.set STRINGID_PLAYERDEFEATEDTRAINER1, 321
|
||||
.set STRINGID_SOOTHINGAROMA, 322
|
||||
.set STRINGID_ITEMSCANTBEUSEDNOW, 323
|
||||
.set STRINGID_FORXCOMMAYZ, 324
|
||||
.set STRINGID_USINGXTHEYOFZN, 325
|
||||
.set STRINGID_PKMNUSEDXTOGETPUMPED, 326
|
||||
.set STRINGID_PKMNSXMADEYUSELESS, 327
|
||||
.set STRINGID_PKMNTRAPPEDBYSANDTOMB, 328
|
||||
.set STRINGID_EMPTYSTRING4, 329
|
||||
.set STRINGID_ABOOSTED, 330
|
||||
.set STRINGID_PKMNSXINTENSIFIEDSUN, 331
|
||||
.set STRINGID_PKMNMAKESGROUNDMISS, 332
|
||||
.set STRINGID_YOUTHROWABALLNOWRIGHT, 333
|
||||
.set STRINGID_PKMNSXTOOKATTACK, 334
|
||||
.set STRINGID_PKMNCHOSEXASDESTINY, 335
|
||||
.set STRINGID_PKMNLOSTFOCUS, 336
|
||||
.set STRINGID_USENEXTPKMN, 337
|
||||
.set STRINGID_PKMNFLEDUSINGITS, 338
|
||||
.set STRINGID_PKMNFLEDUSING, 339
|
||||
.set STRINGID_PKMNWASDRAGGEDOUT, 340
|
||||
.set STRINGID_PREVENTEDFROMWORKING, 341
|
||||
.set STRINGID_PKMNSITEMNORMALIZEDSTATUS, 342
|
||||
.set STRINGID_TRAINER1USEDITEM, 343
|
||||
.set STRINGID_BOXISFULL, 344
|
||||
.set STRINGID_PKMNAVOIDEDATTACK, 345
|
||||
.set STRINGID_PKMNSXMADEITINEFFECTIVE, 346
|
||||
.set STRINGID_PKMNSXPREVENTSFLINCHING, 347
|
||||
.set STRINGID_PKMNALREADYHASBURN, 348
|
||||
.set STRINGID_STATSWONTDECREASE2, 349
|
||||
.set STRINGID_PKMNSXBLOCKSY2, 350
|
||||
.set STRINGID_PKMNSXWOREOFF, 351
|
||||
.set STRINGID_PKMNRAISEDDEFALITTLE, 352
|
||||
.set STRINGID_PKMNRAISEDSPDEFALITTLE, 353
|
||||
.set STRINGID_THEWALLSHATTERED, 354
|
||||
.set STRINGID_PKMNSXPREVENTSYSZ, 355
|
||||
.set STRINGID_PKMNSXCUREDITSYPROBLEM, 356
|
||||
.set STRINGID_ATTACKERCANTESCAPE, 357
|
||||
.set STRINGID_PKMNOBTAINEDX, 358
|
||||
.set STRINGID_PKMNOBTAINEDX2, 359
|
||||
.set STRINGID_PKMNOBTAINEDXYOBTAINEDZ, 360
|
||||
.set STRINGID_BUTNOEFFECT, 361
|
||||
.set STRINGID_PKMNSXHADNOEFFECTONY, 362
|
||||
.set STRINGID_TWOENEMIESDEFEATED, 363
|
||||
.set STRINGID_TRAINER2LOSETEXT, 364
|
||||
.set STRINGID_PKMNINCAPABLEOFPOWER, 365
|
||||
.set STRINGID_GLINTAPPEARSINEYE, 366
|
||||
.set STRINGID_PKMNGETTINGINTOPOSITION, 367
|
||||
.set STRINGID_PKMNBEGANGROWLINGDEEPLY, 368
|
||||
.set STRINGID_PKMNEAGERFORMORE, 369
|
||||
.set STRINGID_DEFEATEDOPPONENTBYREFEREE, 370
|
||||
.set STRINGID_LOSTTOOPPONENTBYREFEREE, 371
|
||||
.set STRINGID_TIEDOPPONENTBYREFEREE, 372
|
||||
.set STRINGID_QUESTIONFORFEITMATCH, 373
|
||||
.set STRINGID_FORFEITEDMATCH, 374
|
||||
.set STRINGID_PKMNTRANSFERREDSOMEONESPC, 375
|
||||
.set STRINGID_PKMNTRANSFERREDLANETTESPC, 376
|
||||
.set STRINGID_PKMNBOXSOMEONESPCFULL, 377
|
||||
.set STRINGID_PKMNBOXLANETTESPCFULL, 378
|
||||
.set STRINGID_TRAINER1WINTEXT, 379
|
||||
.set STRINGID_TRAINER2WINTEXT, 380
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,32 +1,36 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "asm/macros/battle_script.inc"
|
||||
.include "constants/constants.inc"
|
||||
.include "constants/battle_constants.inc"
|
||||
.include "constants/battle_script_constants.inc"
|
||||
.include "constants/battle_text.inc"
|
||||
|
||||
.section script_data, "aw", %progbits
|
||||
|
||||
.align 2
|
||||
gBattlescriptsForBallThrow:: @ 82DBD08
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD7E
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte gUnknown_082DBD68
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_SafariBallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
.4byte BattleScript_BallThrow
|
||||
|
||||
.align 2
|
||||
gUnknown_082DBD3C:: @ 82DBD3C
|
||||
.4byte gUnknown_082DBE12
|
||||
.4byte gUnknown_082DBE1C
|
||||
.4byte gUnknown_082DBE1C
|
||||
.4byte gUnknown_082DBE4B
|
||||
.4byte gUnknown_082DBE6F
|
||||
.4byte gUnknown_082DBE91
|
||||
.4byte BattleScript_82DBE12
|
||||
.4byte BattleScript_82DBE1C
|
||||
.4byte BattleScript_82DBE1C
|
||||
.4byte BattleScript_82DBE4B
|
||||
.4byte BattleScript_82DBE6F
|
||||
.4byte BattleScript_82DBE91
|
||||
|
||||
.align 2
|
||||
gBattlescriptsForRunningByItem:: @ 82DBD54
|
||||
@@ -34,55 +38,166 @@ gBattlescriptsForRunningByItem:: @ 82DBD54
|
||||
|
||||
.align 2
|
||||
gBattlescriptsForSafariActions:: @ 82DBD58
|
||||
.4byte gUnknown_082DBEBD
|
||||
.4byte gUnknown_082DBEC4
|
||||
.4byte gUnknown_082DBECD
|
||||
.4byte gUnknown_082DBEE3
|
||||
.4byte BattleScript_ActionWatchesCarefully
|
||||
.4byte BattleScript_ActionGetNear
|
||||
.4byte BattleScript_ActionThrowPokeblock
|
||||
.4byte BattleScript_82DBEE3
|
||||
|
||||
gUnknown_082DBD68:: @ 82DBD68
|
||||
.incbin "baserom.gba", 0x2dbd68, 0x16
|
||||
BattleScript_BallThrow::
|
||||
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_WALLY_TUTORIAL, BattleScript_BallThrowByWally
|
||||
printstring STRINGID_PLAYERUSEDITEM
|
||||
handleballthrow
|
||||
|
||||
gUnknown_082DBD7E:: @ 82DBD7E
|
||||
.incbin "baserom.gba", 0x2dbd7e, 0x6
|
||||
BattleScript_BallThrowByWally::
|
||||
printstring STRINGID_WALLYUSEDITEM
|
||||
handleballthrow
|
||||
|
||||
BattleScript_SuccessBallThrow:: @ 82DBD84
|
||||
.incbin "baserom.gba", 0x2dbd84, 0x46
|
||||
BattleScript_SafariBallThrow::
|
||||
printstring STRINGID_PLAYERUSEDITEM
|
||||
updatestatusicon ATTACKER
|
||||
handleballthrow
|
||||
|
||||
BattleScript_WallyBallThrow:: @ 82DBDCA
|
||||
.incbin "baserom.gba", 0x2dbdca, 0xa
|
||||
BattleScript_SuccessBallThrow::
|
||||
jumpifhalfword EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_82DBD92
|
||||
incrementgamestat 0xB
|
||||
BattleScript_82DBD92::
|
||||
printstring STRINGID_GOTCHAPKMNCAUGHT
|
||||
trysetcaughtmondexflags BattleScript_82DBDA5
|
||||
printstring STRINGID_PKMNDATAADDEDTODEX
|
||||
waitstate
|
||||
setbyte gBattleCommunication, 0x0
|
||||
displaydexinfo
|
||||
BattleScript_82DBDA5::
|
||||
printstring STRINGID_GIVENICKNAMECAPTURED
|
||||
waitstate
|
||||
setbyte gBattleCommunication, 0x0
|
||||
trygivecaughtmonnick BattleScript_82DBDC2
|
||||
givecaughtmon
|
||||
printfromtable gCaughtMonStringIds
|
||||
waitmessage 0x40
|
||||
goto BattleScript_82DBDC3
|
||||
BattleScript_82DBDC2::
|
||||
givecaughtmon
|
||||
BattleScript_82DBDC3::
|
||||
setbyte gBattleOutcome, CAUGHT
|
||||
finishturn
|
||||
|
||||
BattleScript_ShakeBallThrow:: @ 82DBDD4
|
||||
.incbin "baserom.gba", 0x2dbdd4, 0x2e
|
||||
BattleScript_WallyBallThrow::
|
||||
printstring STRINGID_GOTCHAPKMNCAUGHT2
|
||||
setbyte gBattleOutcome, CAUGHT
|
||||
finishturn
|
||||
|
||||
BattleScript_TrainerBallBlock:: @ 82DBE02
|
||||
.incbin "baserom.gba", 0x2dbe02, 0x10
|
||||
BattleScript_ShakeBallThrow::
|
||||
printfromtable gBallEscapeStringIds
|
||||
waitmessage 0x40
|
||||
jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_82DBE01
|
||||
jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_82DBE01
|
||||
printstring STRINGID_OUTOFSAFARIBALLS
|
||||
waitmessage 0x40
|
||||
setbyte gBattleOutcome, OUT_OF_BALLS
|
||||
BattleScript_82DBE01::
|
||||
finishaction
|
||||
|
||||
gUnknown_082DBE12:: @ 82DBE12
|
||||
.incbin "baserom.gba", 0x2dbe12, 0xa
|
||||
BattleScript_TrainerBallBlock::
|
||||
waitmessage 0x40
|
||||
printstring STRINGID_TRAINERBLOCKEDBALL
|
||||
waitmessage 0x40
|
||||
printstring STRINGID_DONTBEATHIEF
|
||||
waitmessage 0x40
|
||||
finishaction
|
||||
|
||||
gUnknown_082DBE1C:: @ 82DBE1C
|
||||
.incbin "baserom.gba", 0x2dbe1c, 0x2f
|
||||
BattleScript_82DBE12::
|
||||
setbyte sMOVEEND_STATE, 0xF
|
||||
moveend 0x1, 0x0
|
||||
end
|
||||
|
||||
gUnknown_082DBE4B:: @ 82DBE4B
|
||||
.incbin "baserom.gba", 0x2dbe4b, 0x24
|
||||
BattleScript_82DBE1C::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
|
||||
healthbarupdate ATTACKER
|
||||
datahpupdate ATTACKER
|
||||
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
|
||||
waitmessage 0x40
|
||||
updatestatusicon ATTACKER
|
||||
setbyte sMOVEEND_STATE, 0xF
|
||||
moveend 0x1, 0x0
|
||||
finishaction
|
||||
|
||||
gUnknown_082DBE6F:: @ 82DBE6F
|
||||
.incbin "baserom.gba", 0x2dbe6f, 0x22
|
||||
BattleScript_82DBE4B::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
printfromtable gTrainerItemCuredStatusStringIds
|
||||
waitmessage 0x40
|
||||
updatestatusicon ATTACKER
|
||||
setbyte sMOVEEND_STATE, 0xF
|
||||
moveend 0x1, 0x0
|
||||
finishaction
|
||||
|
||||
gUnknown_082DBE91:: @ 82DBE91
|
||||
.incbin "baserom.gba", 0x2dbe91, 0x22
|
||||
BattleScript_82DBE6F::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
printfromtable gStatUpStringIds
|
||||
waitmessage 0x40
|
||||
setbyte sMOVEEND_STATE, 0xF
|
||||
moveend 0x1, 0x0
|
||||
finishaction
|
||||
|
||||
BattleScript_RunByUsingItem:: @ 82DBEB3
|
||||
.incbin "baserom.gba", 0x2dbeb3, 0xA
|
||||
BattleScript_82DBE91::
|
||||
printstring STRINGID_EMPTYSTRING3
|
||||
pause 0x30
|
||||
playse SE_KAIFUKU
|
||||
printstring STRINGID_TRAINER1USEDITEM
|
||||
waitmessage 0x40
|
||||
useitemonopponent
|
||||
printfromtable gMistUsedStringIds
|
||||
waitmessage 0x40
|
||||
setbyte sMOVEEND_STATE, 0xF
|
||||
moveend 0x1, 0x0
|
||||
finishaction
|
||||
|
||||
gUnknown_082DBEBD:: @ 82DBEBD
|
||||
.incbin "baserom.gba", 0x2dbebd, 0x7
|
||||
BattleScript_RunByUsingItem::
|
||||
playse SE_NIGERU
|
||||
setbyte gBattleOutcome, RAN
|
||||
finishturn
|
||||
|
||||
gUnknown_082DBEC4:: @ 82DBEC4
|
||||
.incbin "baserom.gba", 0x2dbec4, 0x9
|
||||
BattleScript_ActionWatchesCarefully::
|
||||
printstring STRINGID_PKMNWATCHINGCAREFULLY
|
||||
waitmessage 0x40
|
||||
end2
|
||||
|
||||
gUnknown_082DBECD:: @ 82DBECD
|
||||
.incbin "baserom.gba", 0x2dbecd, 0x16
|
||||
BattleScript_ActionGetNear::
|
||||
printfromtable gSafariGetNearStringIds
|
||||
waitmessage 0x40
|
||||
end2
|
||||
|
||||
gUnknown_082DBEE3:: @ 82DBEE3
|
||||
.incbin "baserom.gba", 0x2dbee3, 0x15
|
||||
BattleScript_ActionThrowPokeblock::
|
||||
printstring STRINGID_THREWPOKEBLOCKATPKMN
|
||||
waitmessage 0x40
|
||||
playanimation ATTACKER, ANIM_x4, NULL
|
||||
printfromtable gSafariPokeblockResultStringIds
|
||||
waitmessage 0x40
|
||||
end2
|
||||
|
||||
BattleScript_82DBEE3::
|
||||
printstring STRINGID_RETURNMON
|
||||
waitmessage 0x40
|
||||
returnatktoball
|
||||
waitstate
|
||||
trainerslidein TARGET
|
||||
waitstate
|
||||
printstring STRINGID_YOUTHROWABALLNOWRIGHT
|
||||
waitmessage 0x40
|
||||
end2
|
||||
|
||||
@@ -272,6 +272,8 @@
|
||||
#define BS_GET_TARGET 0
|
||||
#define BS_GET_ATTACKER 1
|
||||
#define BS_GET_EFFECT_BANK 2
|
||||
#define BS_GET_gBank1 3
|
||||
#define BS_GET_BANK_0 7
|
||||
#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update
|
||||
#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability
|
||||
#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability
|
||||
@@ -704,13 +706,6 @@ struct BattleStruct
|
||||
|
||||
extern struct BattleStruct* gBattleStruct;
|
||||
|
||||
#define MEME_ACCESS_U8(structName, structPtr, arrayId, offsetField, value) \
|
||||
{ \
|
||||
u8* var2 = (u8*)((u32)(arrayId)); \
|
||||
var2 = (u32)(structPtr) + var2; \
|
||||
var2[offsetof(struct structName, offsetField)] = value; \
|
||||
}
|
||||
|
||||
#define GET_MOVE_TYPE(move, typeArg) \
|
||||
{ \
|
||||
if (gBattleStruct->dynamicMoveType) \
|
||||
@@ -835,20 +830,20 @@ extern struct BattleStruct* gBattleStruct;
|
||||
#define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40
|
||||
#define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit
|
||||
|
||||
#define SET_STAT_BUFF_ID(n)((n & 0xF))
|
||||
#define SET_STAT_BUFF_VALUE(n)(((s8)(((s8)(n) << 4)) & 0xF0))
|
||||
|
||||
#define SET_STATCHANGER(statId, stage, goesDown)(gBattleScripting.statChanger = (statId) + (stage << 4) + (goesDown << 7))
|
||||
|
||||
struct BattleScripting
|
||||
{
|
||||
s32 painSplitHp;
|
||||
s32 bideDmg;
|
||||
u8 multihitString[6];
|
||||
u8 dmgMultiplier;
|
||||
u8 field_F;
|
||||
u8 twoTurnsMoveStringId;
|
||||
u8 animArg1;
|
||||
u8 animArg2;
|
||||
u8 field_12;
|
||||
u8 field_13;
|
||||
u16 tripleKickPower;
|
||||
u8 atk49_state;
|
||||
u8 field_15;
|
||||
u8 field_16;
|
||||
|
||||
@@ -198,7 +198,7 @@ void EmitBallThrowAnim(u8 bufferId, u8 caseId);
|
||||
void EmitPause(u8 bufferId, u8 toWait, void *data); // unused
|
||||
void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit);
|
||||
void EmitPrintString(u8 bufferId, u16 stringId);
|
||||
void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId);
|
||||
void EmitPrintSelectionString(u8 bufferId, u16 stringId);
|
||||
void EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
|
||||
void EmitUnknownYesNoBox(u8 bufferId);
|
||||
void EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData);
|
||||
@@ -224,7 +224,7 @@ void EmitCmd39(u8 bufferId); // unused
|
||||
void EmitCmd40(u8 bufferId); // unused
|
||||
void EmitHitAnimation(u8 bufferId);
|
||||
void EmitCmd42(u8 bufferId);
|
||||
void EmitEffectivenessSound(u8 bufferId, u16 songId);
|
||||
void EmitPlaySE(u8 bufferId, u16 songId);
|
||||
void EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM);
|
||||
void EmitFaintingCry(u8 bufferId);
|
||||
void EmitIntroSlide(u8 bufferId, u8 terrainId);
|
||||
|
||||
@@ -74,6 +74,14 @@
|
||||
#define B_BUFF_PLACEHOLDER_BEGIN 0xFD
|
||||
#define B_BUFF_EOS 0xFF
|
||||
|
||||
#define PREPARE_FLAVOUR_BUFFER(textVar, flavourId) \
|
||||
{ \
|
||||
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
||||
textVar[1] = B_BUFF_NEGATIVE_FLAVOUR; \
|
||||
textVar[2] = flavourId; \
|
||||
textVar[3] = B_BUFF_EOS; \
|
||||
}
|
||||
|
||||
#define PREPARE_STAT_BUFFER(textVar, statId) \
|
||||
{ \
|
||||
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
||||
@@ -189,7 +197,7 @@
|
||||
struct StringInfoBattle
|
||||
{
|
||||
u16 currentMove;
|
||||
u16 lastMove;
|
||||
u16 originallyUsedMove;
|
||||
u16 lastItem;
|
||||
u8 lastAbility;
|
||||
u8 scrActive;
|
||||
|
||||
@@ -153,12 +153,12 @@ enum
|
||||
EFFECT_EARTHQUAKE,
|
||||
EFFECT_FUTURE_SIGHT,
|
||||
EFFECT_GUST,
|
||||
EFFECT_FLINCH_HIT_2, // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
EFFECT_STOMP, // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
|
||||
EFFECT_SOLARBEAM,
|
||||
EFFECT_THUNDER,
|
||||
EFFECT_TELEPORT,
|
||||
EFFECT_BEAT_UP,
|
||||
EFFECT_FLY,
|
||||
EFFECT_SEMI_INVULNERABLE,
|
||||
EFFECT_DEFENSE_CURL,
|
||||
EFFECT_SOFTBOILED,
|
||||
EFFECT_FAKE_OUT,
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
#ifndef GUARD_BATTLE_SCRIPT_COMMANDS_H
|
||||
#define GUARD_BATTLE_SCRIPT_COMMANDS_H
|
||||
|
||||
#define NO_ACC_CALC 0xFFFE
|
||||
#define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF
|
||||
#define ACC_CURR_MOVE 0
|
||||
|
||||
#define CMP_EQUAL 0x0
|
||||
#define CMP_NOT_EQUAL 0x1
|
||||
#define CMP_GREATER_THAN 0x2
|
||||
@@ -21,7 +25,7 @@
|
||||
|
||||
#define VARIOUS_CANCEL_MULTI_TURN_MOVES 0
|
||||
#define VARIOUS_SET_MAGIC_COAT_TARGET 1
|
||||
#define VARIOUS_CAN_RUN_FROM_BATTLE 2
|
||||
#define VARIOUS_IS_RUNNING_IMPOSSIBLE 2
|
||||
#define VARIOUS_GET_MOVE_TARGET 3
|
||||
#define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5
|
||||
#define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6
|
||||
|
||||
640
include/battle_scripts.h
Normal file
640
include/battle_scripts.h
Normal file
@@ -0,0 +1,640 @@
|
||||
#ifndef GUARD_BATTLE_SCRIPTS_H
|
||||
#define GUARD_BATTLE_SCRIPTS_H
|
||||
|
||||
extern const u8 BattleScript_EffectHit[];
|
||||
extern const u8 BattleScript_HitFromAtkCanceler[];
|
||||
extern const u8 BattleScript_HitFromAccCheck[];
|
||||
extern const u8 BattleScript_HitFromAtkString[];
|
||||
extern const u8 BattleScript_HitFromCritCalc[];
|
||||
extern const u8 BattleScript_HitFromAtkAnimation[];
|
||||
extern const u8 BattleScript_MoveEnd[];
|
||||
extern const u8 BattleScript_MakeMoveMissed[];
|
||||
extern const u8 BattleScript_PrintMoveMissed[];
|
||||
extern const u8 BattleScript_MoveMissedPause[];
|
||||
extern const u8 BattleScript_MoveMissed[];
|
||||
extern const u8 BattleScript_EffectSleep[];
|
||||
extern const u8 BattleScript_AlreadyAsleep[];
|
||||
extern const u8 BattleScript_WasntAffected[];
|
||||
extern const u8 BattleScript_CantMakeAsleep[];
|
||||
extern const u8 BattleScript_EffectPoisonHit[];
|
||||
extern const u8 BattleScript_EffectAbsorb[];
|
||||
extern const u8 BattleScript_82D8B26[];
|
||||
extern const u8 BattleScript_82D8B2E[];
|
||||
extern const u8 BattleScript_82D8B45[];
|
||||
extern const u8 BattleScript_EffectBurnHit[];
|
||||
extern const u8 BattleScript_EffectFreezeHit[];
|
||||
extern const u8 BattleScript_EffectParalyzeHit[];
|
||||
extern const u8 BattleScript_EffectExplosion[];
|
||||
extern const u8 BattleScript_82D8B94[];
|
||||
extern const u8 BattleScript_82D8B96[];
|
||||
extern const u8 BattleScript_82D8BCF[];
|
||||
extern const u8 BattleScript_82D8BEA[];
|
||||
extern const u8 BattleScript_EffectDreamEater[];
|
||||
extern const u8 BattleScript_82D8C0E[];
|
||||
extern const u8 BattleScript_82D8C18[];
|
||||
extern const u8 BattleScript_82D8C56[];
|
||||
extern const u8 BattleScript_EffectMirrorMove[];
|
||||
extern const u8 BattleScript_EffectAttackUp[];
|
||||
extern const u8 BattleScript_EffectDefenseUp[];
|
||||
extern const u8 BattleScript_EffectSpecialAttackUp[];
|
||||
extern const u8 BattleScript_EffectEvasionUp[];
|
||||
extern const u8 BattleScript_EffectStatUp[];
|
||||
extern const u8 BattleScript_EffectStatUpAfterAtkCanceler[];
|
||||
extern const u8 BattleScript_StatUpAttackAnim[];
|
||||
extern const u8 BattleScript_StatUpDoAnim[];
|
||||
extern const u8 BattleScript_StatUpPrintString[];
|
||||
extern const u8 BattleScript_StatUpEnd[];
|
||||
extern const u8 BattleScript_StatUp[];
|
||||
extern const u8 BattleScript_EffectAttackDown[];
|
||||
extern const u8 BattleScript_EffectDefenseDown[];
|
||||
extern const u8 BattleScript_EffectSpeedDown[];
|
||||
extern const u8 BattleScript_EffectAccuracyDown[];
|
||||
extern const u8 BattleScript_EffectEvasionDown[];
|
||||
extern const u8 BattleScript_EffectStatDown[];
|
||||
extern const u8 BattleScript_StatDownDoAnim[];
|
||||
extern const u8 BattleScript_StatDownPrintString[];
|
||||
extern const u8 BattleScript_82D8D60[];
|
||||
extern const u8 BattleScript_StatDown[];
|
||||
extern const u8 BattleScript_EffectHaze[];
|
||||
extern const u8 BattleScript_EffectBide[];
|
||||
extern const u8 BattleScript_EffectRampage[];
|
||||
extern const u8 BattleScript_82D8DAE[];
|
||||
extern const u8 BattleScript_EffectRoar[];
|
||||
extern const u8 BattleScript_EffectMultiHit[];
|
||||
extern const u8 BattleScript_82D8DFD[];
|
||||
extern const u8 BattleScript_82D8E1F[];
|
||||
extern const u8 BattleScript_82D8E71[];
|
||||
extern const u8 BattleScript_82D8E74[];
|
||||
extern const u8 BattleScript_82D8E93[];
|
||||
extern const u8 BattleScript_EffectConversion[];
|
||||
extern const u8 BattleScript_EffectFlinchHit[];
|
||||
extern const u8 BattleScript_EffectRestoreHp[];
|
||||
extern const u8 BattleScript_EffectToxic[];
|
||||
extern const u8 BattleScript_AlreadyPoisoned[];
|
||||
extern const u8 BattleScript_ImmunityProtected[];
|
||||
extern const u8 BattleScript_EffectPayDay[];
|
||||
extern const u8 BattleScript_EffectLightScreen[];
|
||||
extern const u8 BattleScript_EffectTriAttack[];
|
||||
extern const u8 BattleScript_EffectRest[];
|
||||
extern const u8 BattleScript_RestCantSleep[];
|
||||
extern const u8 BattleScript_RestIsAlreadyAsleep[];
|
||||
extern const u8 BattleScript_EffectOHKO[];
|
||||
extern const u8 BattleScript_KOFail[];
|
||||
extern const u8 BattleScript_EffectRazorWind[];
|
||||
extern const u8 BattleScript_TwoTurnMovesSecondTurn[];
|
||||
extern const u8 BattleScriptFirstChargingTurn[];
|
||||
extern const u8 BattleScript_EffectSuperFang[];
|
||||
extern const u8 BattleScript_EffectDragonRage[];
|
||||
extern const u8 BattleScript_EffectTrap[];
|
||||
extern const u8 BattleScript_DoWrapEffect[];
|
||||
extern const u8 BattleScript_EffectDoubleHit[];
|
||||
extern const u8 BattleScript_EffectRecoilIfMiss[];
|
||||
extern const u8 BattleScript_82D9135[];
|
||||
extern const u8 BattleScript_EffectMist[];
|
||||
extern const u8 BattleScript_EffectFocusEnergy[];
|
||||
extern const u8 BattleScript_EffectRecoil[];
|
||||
extern const u8 BattleScript_EffectConfuse[];
|
||||
extern const u8 BattleScript_AlreadyConfused[];
|
||||
extern const u8 BattleScript_EffectAttackUp2[];
|
||||
extern const u8 BattleScript_EffectDefenseUp2[];
|
||||
extern const u8 BattleScript_EffectSpeedUp2[];
|
||||
extern const u8 BattleScript_EffectSpecialAttackUp2[];
|
||||
extern const u8 BattleScript_EffectSpecialDefenseUp2[];
|
||||
extern const u8 BattleScript_EffectTransform[];
|
||||
extern const u8 BattleScript_EffectAttackDown2[];
|
||||
extern const u8 BattleScript_EffectDefenseDown2[];
|
||||
extern const u8 BattleScript_EffectSpeedDown2[];
|
||||
extern const u8 BattleScript_EffectSpecialDefenseDown2[];
|
||||
extern const u8 BattleScript_EffectReflect[];
|
||||
extern const u8 BattleScript_PrintReflectLightScreenSafeguardString[];
|
||||
extern const u8 BattleScript_EffectPoison[];
|
||||
extern const u8 BattleScript_EffectParalyze[];
|
||||
extern const u8 BattleScript_AlreadyParalyzed[];
|
||||
extern const u8 BattleScript_LimberProtected[];
|
||||
extern const u8 BattleScript_EffectAttackDownHit[];
|
||||
extern const u8 BattleScript_EffectDefenseDownHit[];
|
||||
extern const u8 BattleScript_EffectSpeedDownHit[];
|
||||
extern const u8 BattleScript_EffectSpecialAttackDownHit[];
|
||||
extern const u8 BattleScript_EffectSpecialDefenseDownHit[];
|
||||
extern const u8 BattleScript_EffectAccuracyDownHit[];
|
||||
extern const u8 BattleScript_EffectSkyAttack[];
|
||||
extern const u8 BattleScript_EffectConfuseHit[];
|
||||
extern const u8 BattleScript_EffectTwineedle[];
|
||||
extern const u8 BattleScript_EffectSubstitute[];
|
||||
extern const u8 BattleScript_SubstituteAnim[];
|
||||
extern const u8 BattleScript_SubstituteString[];
|
||||
extern const u8 BattleScript_AlreadyHasSubstitute[];
|
||||
extern const u8 BattleScript_EffectRecharge[];
|
||||
extern const u8 BattleScript_MoveUsedMustRecharge[];
|
||||
extern const u8 BattleScript_EffectRage[];
|
||||
extern const u8 BattleScript_RageMiss[];
|
||||
extern const u8 BattleScript_EffectMimic[];
|
||||
extern const u8 BattleScript_EffectMetronome[];
|
||||
extern const u8 BattleScript_EffectLeechSeed[];
|
||||
extern const u8 BattleScript_DoLeechSeed[];
|
||||
extern const u8 BattleScript_EffectSplash[];
|
||||
extern const u8 BattleScript_EffectDisable[];
|
||||
extern const u8 BattleScript_EffectLevelDamage[];
|
||||
extern const u8 BattleScript_EffectPsywave[];
|
||||
extern const u8 BattleScript_EffectCounter[];
|
||||
extern const u8 BattleScript_EffectEncore[];
|
||||
extern const u8 BattleScript_EffectPainSplit[];
|
||||
extern const u8 BattleScript_EffectSnore[];
|
||||
extern const u8 BattleScript_SnoreIsAsleep[];
|
||||
extern const u8 BattleScript_DoSnore[];
|
||||
extern const u8 BattleScript_EffectConversion2[];
|
||||
extern const u8 BattleScript_EffectLockOn[];
|
||||
extern const u8 BattleScript_EffectSketch[];
|
||||
extern const u8 BattleScript_EffectSleepTalk[];
|
||||
extern const u8 BattleScript_SleepTalkIsAsleep[];
|
||||
extern const u8 BattleScript_SleepTalkUsingMove[];
|
||||
extern const u8 BattleScript_EffectDestinyBond[];
|
||||
extern const u8 BattleScript_EffectFlail[];
|
||||
extern const u8 BattleScript_EffectSpite[];
|
||||
extern const u8 BattleScript_EffectHealBell[];
|
||||
extern const u8 BattleScript_CheckHealBellMon2Unaffected[];
|
||||
extern const u8 BattleScript_PartyHealEnd[];
|
||||
extern const u8 BattleScript_EffectTripleKick[];
|
||||
extern const u8 BattleScript_TripleKickLoop[];
|
||||
extern const u8 BattleScript_DoTripleKickAttack[];
|
||||
extern const u8 BattleScript_TripleKickNoMoreHits[];
|
||||
extern const u8 BattleScript_TripleKickPrintStrings[];
|
||||
extern const u8 BattleScript_TripleKickEnd[];
|
||||
extern const u8 BattleScript_EffectThief[];
|
||||
extern const u8 BattleScript_EffectMeanLook[];
|
||||
extern const u8 BattleScript_EffectNightmare[];
|
||||
extern const u8 BattleScript_NightmareWorked[];
|
||||
extern const u8 BattleScript_EffectMinimize[];
|
||||
extern const u8 BattleScript_EffectCurse[];
|
||||
extern const u8 BattleScript_CurseTrySpeed[];
|
||||
extern const u8 BattleScript_CurseTryAttack[];
|
||||
extern const u8 BattleScript_CurseTryDefence[];
|
||||
extern const u8 BattleScript_CurseEnd[];
|
||||
extern const u8 BattleScript_GhostCurse[];
|
||||
extern const u8 BattleScript_DoGhostCurse[];
|
||||
extern const u8 BattleScript_EffectProtect[];
|
||||
extern const u8 BattleScript_EffectSpikes[];
|
||||
extern const u8 BattleScript_EffectForesight[];
|
||||
extern const u8 BattleScript_EffectPerishSong[];
|
||||
extern const u8 BattleScript_PerishSongLoop[];
|
||||
extern const u8 BattleScript_PerishSongLoopIncrement[];
|
||||
extern const u8 BattleScript_PerishSongNotAffected[];
|
||||
extern const u8 BattleScript_EffectSandstorm[];
|
||||
extern const u8 BattleScript_EffectRollout[];
|
||||
extern const u8 BattleScript_RolloutCheckAccuracy[];
|
||||
extern const u8 BattleScript_RolloutHit[];
|
||||
extern const u8 BattleScript_EffectSwagger[];
|
||||
extern const u8 BattleScript_SwaggerTryConfuse[];
|
||||
extern const u8 BattleScript_EffectFuryCutter[];
|
||||
extern const u8 BattleScript_FuryCutterHit[];
|
||||
extern const u8 BattleScript_EffectAttract[];
|
||||
extern const u8 BattleScript_EffectReturn[];
|
||||
extern const u8 BattleScript_EffectPresent[];
|
||||
extern const u8 BattleScript_EffectSafeguard[];
|
||||
extern const u8 BattleScript_EffectThawHit[];
|
||||
extern const u8 BattleScript_EffectMagnitude[];
|
||||
extern const u8 BattleScript_EffectBatonPass[];
|
||||
extern const u8 BattleScript_EffectRapidSpin[];
|
||||
extern const u8 BattleScript_EffectSonicboom[];
|
||||
extern const u8 BattleScript_EffectMorningSun[];
|
||||
extern const u8 BattleScript_EffectHiddenPower[];
|
||||
extern const u8 BattleScript_EffectRainDance[];
|
||||
extern const u8 BattleScript_MoveWeatherChange[];
|
||||
extern const u8 BattleScript_EffectSunnyDay[];
|
||||
extern const u8 BattleScript_EffectDefenseUpHit[];
|
||||
extern const u8 BattleScript_EffectAttackUpHit[];
|
||||
extern const u8 BattleScript_EffectAllStatsUpHit[];
|
||||
extern const u8 BattleScript_EffectBellyDrum[];
|
||||
extern const u8 BattleScript_EffectPsychUp[];
|
||||
extern const u8 BattleScript_EffectMirrorCoat[];
|
||||
extern const u8 BattleScript_EffectSkullBash[];
|
||||
extern const u8 BattleScript_SkullBashEnd[];
|
||||
extern const u8 BattleScript_EffectTwister[];
|
||||
extern const u8 BattleScript_FlinchEffect[];
|
||||
extern const u8 BattleScript_EffectEarthquake[];
|
||||
extern const u8 BattleScript_82D9C44[];
|
||||
extern const u8 BattleScript_82D9C64[];
|
||||
extern const u8 BattleScript_82D9C73[];
|
||||
extern const u8 BattleScript_82D9CAC[];
|
||||
extern const u8 BattleScript_EffectFutureSight[];
|
||||
extern const u8 BattleScript_EffectGust[];
|
||||
extern const u8 BattleScript_EffectStomp[];
|
||||
extern const u8 BattleScript_EffectSolarbeam[];
|
||||
extern const u8 BattleScript_SolarbeamDecideTurn[];
|
||||
extern const u8 BattleScript_SolarbeamOnFirstTurn[];
|
||||
extern const u8 BattleScript_EffectThunder[];
|
||||
extern const u8 BattleScript_EffectTeleport[];
|
||||
extern const u8 BattleScript_EffectBeatUp[];
|
||||
extern const u8 BattleScript_BeatUpLoop[];
|
||||
extern const u8 BattleScript_BeatUpAttack[];
|
||||
extern const u8 BattleScript_BeatUpEnd[];
|
||||
extern const u8 BattleScript_EffectSemiInvulnerable[];
|
||||
extern const u8 BattleScript_FirstTurnBounce[];
|
||||
extern const u8 BattleScript_FirstTurnDive[];
|
||||
extern const u8 BattleScript_FirstTurnFly[];
|
||||
extern const u8 BattleScript_FirstTurnSemiInvulnerable[];
|
||||
extern const u8 BattleScript_SecondTurnSemiInvulnerable[];
|
||||
extern const u8 BattleScript_SemiInvulnerableTryHit[];
|
||||
extern const u8 BattleScript_SemiInvulnerableMiss[];
|
||||
extern const u8 BattleScript_EffectDefenseCurl[];
|
||||
extern const u8 BattleScript_DefenseCurlDoStatUpAnim[];
|
||||
extern const u8 BattleScript_EffectSoftboiled[];
|
||||
extern const u8 BattleScript_PresentHealTarget[];
|
||||
extern const u8 BattleScript_AlreadyAtFullHp[];
|
||||
extern const u8 BattleScript_EffectFakeOut[];
|
||||
extern const u8 BattleScript_ButItFailedAtkStringPpReduce[];
|
||||
extern const u8 BattleScript_ButItFailedPpReduce[];
|
||||
extern const u8 BattleScript_ButItFailed[];
|
||||
extern const u8 BattleScript_NotAffected[];
|
||||
extern const u8 BattleScript_EffectUproar[];
|
||||
extern const u8 BattleScript_UproarHit[];
|
||||
extern const u8 BattleScript_EffectStockpile[];
|
||||
extern const u8 BattleScript_EffectSpitUp[];
|
||||
extern const u8 BattleScript_SpitUpFail[];
|
||||
extern const u8 BattleScript_82D9FA2[];
|
||||
extern const u8 BattleScript_EffectSwallow[];
|
||||
extern const u8 BattleScript_SwallowFail[];
|
||||
extern const u8 BattleScript_EffectHail[];
|
||||
extern const u8 BattleScript_EffectTorment[];
|
||||
extern const u8 BattleScript_EffectFlatter[];
|
||||
extern const u8 BattleScript_FlatterTryConfuse[];
|
||||
extern const u8 BattleScript_EffectWillOWisp[];
|
||||
extern const u8 BattleScript_WaterVeilPrevents[];
|
||||
extern const u8 BattleScript_AlreadyBurned[];
|
||||
extern const u8 BattleScript_EffectMemento[];
|
||||
extern const u8 BattleScript_82DA119[];
|
||||
extern const u8 BattleScript_82DA13C[];
|
||||
extern const u8 BattleScript_82DA148[];
|
||||
extern const u8 BattleScript_82DA153[];
|
||||
extern const u8 BattleScript_82DA15A[];
|
||||
extern const u8 BattleScript_EffectFacade[];
|
||||
extern const u8 BattleScript_FacadeDoubleDmg[];
|
||||
extern const u8 BattleScript_EffectFocusPunch[];
|
||||
extern const u8 BattleScript_EffectSmellingsalt[];
|
||||
extern const u8 BattleScript_82DA1BA[];
|
||||
extern const u8 BattleScript_EffectFollowMe[];
|
||||
extern const u8 BattleScript_EffectNaturePower[];
|
||||
extern const u8 BattleScript_EffectCharge[];
|
||||
extern const u8 BattleScript_EffectTaunt[];
|
||||
extern const u8 BattleScript_EffectHelpingHand[];
|
||||
extern const u8 BattleScript_EffectTrick[];
|
||||
extern const u8 BattleScript_EffectRolePlay[];
|
||||
extern const u8 BattleScript_EffectWish[];
|
||||
extern const u8 BattleScript_EffectAssist[];
|
||||
extern const u8 BattleScript_EffectIngrain[];
|
||||
extern const u8 BattleScript_EffectSuperpower[];
|
||||
extern const u8 BattleScript_EffectMagicCoat[];
|
||||
extern const u8 BattleScript_EffectRecycle[];
|
||||
extern const u8 BattleScript_EffectRevenge[];
|
||||
extern const u8 BattleScript_EffectBrickBreak[];
|
||||
extern const u8 BattleScript_82DA306[];
|
||||
extern const u8 BattleScript_82DA319[];
|
||||
extern const u8 BattleScript_EffectYawn[];
|
||||
extern const u8 BattleScript_82DA378[];
|
||||
extern const u8 BattleScript_82DA382[];
|
||||
extern const u8 BattleScript_EffectKnockOff[];
|
||||
extern const u8 BattleScript_EffectEndeavor[];
|
||||
extern const u8 BattleScript_EffectEruption[];
|
||||
extern const u8 BattleScript_EffectSkillSwap[];
|
||||
extern const u8 BattleScript_EffectImprison[];
|
||||
extern const u8 BattleScript_EffectRefresh[];
|
||||
extern const u8 BattleScript_EffectGrudge[];
|
||||
extern const u8 BattleScript_EffectSnatch[];
|
||||
extern const u8 BattleScript_EffectLowKick[];
|
||||
extern const u8 BattleScript_EffectSecretPower[];
|
||||
extern const u8 BattleScript_EffectDoubleEdge[];
|
||||
extern const u8 BattleScript_EffectTeeterDance[];
|
||||
extern const u8 BattleScript_82DA47B[];
|
||||
extern const u8 BattleScript_82DA4C7[];
|
||||
extern const u8 BattleScript_82DA4D0[];
|
||||
extern const u8 BattleScript_82DA4E5[];
|
||||
extern const u8 BattleScript_82DA4F3[];
|
||||
extern const u8 BattleScript_82DA501[];
|
||||
extern const u8 BattleScript_82DA50F[];
|
||||
extern const u8 BattleScript_82DA520[];
|
||||
extern const u8 BattleScript_EffectMudSport[];
|
||||
extern const u8 BattleScript_EffectPoisonFang[];
|
||||
extern const u8 BattleScript_EffectWeatherBall[];
|
||||
extern const u8 BattleScript_EffectOverheat[];
|
||||
extern const u8 BattleScript_EffectTickle[];
|
||||
extern const u8 BattleScript_TickleDoMoveAnim[];
|
||||
extern const u8 BattleScript_TickleTryLowerDef[];
|
||||
extern const u8 BattleScript_TickleEnd[];
|
||||
extern const u8 BattleScript_CantLowerMultipleStats[];
|
||||
extern const u8 BattleScript_EffectCosmicPower[];
|
||||
extern const u8 BattleScript_CosmicPowerDoMoveAnim[];
|
||||
extern const u8 BattleScript_CosmicPowerTrySpDef[];
|
||||
extern const u8 BattleScript_CosmicPowerEnd[];
|
||||
extern const u8 BattleScript_EffectSkyUppercut[];
|
||||
extern const u8 BattleScript_EffectBulkUp[];
|
||||
extern const u8 BattleScript_BulkUpDoMoveAnim[];
|
||||
extern const u8 BattleScript_BulkUpTryDef[];
|
||||
extern const u8 BattleScript_BulkUpEnd[];
|
||||
extern const u8 BattleScript_EffectCalmMind[];
|
||||
extern const u8 BattleScript_CalmMindDoMoveAnim[];
|
||||
extern const u8 BattleScript_CalmMindTrySpDef[];
|
||||
extern const u8 BattleScript_CalmMindEnd[];
|
||||
extern const u8 BattleScript_CantRaiseMultipleStats[];
|
||||
extern const u8 BattleScript_EffectDragonDance[];
|
||||
extern const u8 BattleScript_DragonDanceDoMoveAnim[];
|
||||
extern const u8 BattleScript_DragonDanceTrySpeed[];
|
||||
extern const u8 BattleScript_DragonDanceEnd[];
|
||||
extern const u8 BattleScript_EffectCamouflage[];
|
||||
extern const u8 BattleScript_FaintAttacker[];
|
||||
extern const u8 BattleScript_FaintTarget[];
|
||||
extern const u8 BattleScript_82DA7C4[];
|
||||
extern const u8 BattleScript_82DA7CD[];
|
||||
extern const u8 BattleScript_82DA816[];
|
||||
extern const u8 BattleScript_82DA8D0[];
|
||||
extern const u8 BattleScript_82DA8F5[];
|
||||
extern const u8 BattleScript_82DA8F6[];
|
||||
extern const u8 BattleScript_82DA8FC[];
|
||||
extern const u8 BattleScript_82DA908[];
|
||||
extern const u8 BattleScript_82DA92C[];
|
||||
extern const u8 BattleScript_LocalTrainerBattleWon[];
|
||||
extern const u8 BattleScript_LocalTwoTrainersDefeated[];
|
||||
extern const u8 BattleScript_LocalBattleWonLoseTexts[];
|
||||
extern const u8 BattleScript_LocalBattleWonReward[];
|
||||
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
|
||||
extern const u8 BattleScript_LocalBattleLost[];
|
||||
extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
|
||||
extern const u8 BattleScript_LocalBattleLostEnd[];
|
||||
extern const u8 BattleScript_CheckDomeDrew[];
|
||||
extern const u8 BattleScript_LocalBattleLostPrintTrainersWinText[];
|
||||
extern const u8 BattleScript_LocalBattleLostDoTrainer2WinText[];
|
||||
extern const u8 BattleScript_LocalBattleLostEnd_[];
|
||||
extern const u8 BattleScript_82DAA0B[];
|
||||
extern const u8 BattleScript_82DAA31[];
|
||||
extern const u8 BattleScript_LinkBattleWonOrLost[];
|
||||
extern const u8 BattleScript_LinkBattleWonOrLostWaitEnd[];
|
||||
extern const u8 BattleScript_82DAA5C[];
|
||||
extern const u8 BattleScript_82DAA83[];
|
||||
extern const u8 BattleScript_FrontierTrainerBattleWon[];
|
||||
extern const u8 BattleScript_82DAAAB[];
|
||||
extern const u8 BattleScript_82DAAAE[];
|
||||
extern const u8 BattleScript_82DAACB[];
|
||||
extern const u8 BattleScript_82DAADA[];
|
||||
extern const u8 BattleScript_SmokeBallEscape[];
|
||||
extern const u8 BattleScript_RanAwayUsingMonAbility[];
|
||||
extern const u8 BattleScript_GotAwaySafely[];
|
||||
extern const u8 BattleScript_WildMonFled[];
|
||||
extern const u8 BattleScript_PrintCantRunFromTrainer[];
|
||||
extern const u8 BattleScript_PrintFailedToRunString[];
|
||||
extern const u8 BattleScript_PrintCantEscapeFromBattle[];
|
||||
extern const u8 BattleScript_PrintFullBox[];
|
||||
extern const u8 BattleScript_ActionSwitch[];
|
||||
extern const u8 BattleScript_82DAB35[];
|
||||
extern const u8 BattleScript_82DAB37[];
|
||||
extern const u8 BattleScript_82DAB44[];
|
||||
extern const u8 BattleScript_82DAB77[];
|
||||
extern const u8 BattleScript_82DABB8[];
|
||||
extern const u8 BattleScript_Pausex20[];
|
||||
extern const u8 BattleScript_LevelUp[];
|
||||
extern const u8 BattleScript_TryLearnMoveLoop[];
|
||||
extern const u8 BattleScript_AskToLearnMove[];
|
||||
extern const u8 BattleScript_ForgotAndLearnedNewMove[];
|
||||
extern const u8 BattleScript_LearnedNewMove[];
|
||||
extern const u8 BattleScript_LearnMoveReturn[];
|
||||
extern const u8 BattleScript_RainContinuesOrEnds[];
|
||||
extern const u8 BattleScript_RainContinuesOrEndsEnd[];
|
||||
extern const u8 BattleScript_DamagingWeatherContinues[];
|
||||
extern const u8 BattleScript_DamagingWeatherLoop[];
|
||||
extern const u8 BattleScript_DamagingWeatherLoopIncrement[];
|
||||
extern const u8 BattleScript_DamagingWeatherContinuesEnd[];
|
||||
extern const u8 BattleScript_SandStormHailEnds[];
|
||||
extern const u8 BattleScript_SunlightContinues[];
|
||||
extern const u8 BattleScript_SunlightFaded[];
|
||||
extern const u8 BattleScript_OverworldWeatherStarts[];
|
||||
extern const u8 BattleScript_SideStatusWoreOff[];
|
||||
extern const u8 BattleScript_SafeguardProtected[];
|
||||
extern const u8 BattleScript_SafeguardEnds[];
|
||||
extern const u8 BattleScript_LeechSeedTurnDrain[];
|
||||
extern const u8 BattleScript_82DAD47[];
|
||||
extern const u8 BattleScript_82DAD4D[];
|
||||
extern const u8 BattleScript_BideStoringEnergy[];
|
||||
extern const u8 BattleScript_BideAttack[];
|
||||
extern const u8 BattleScript_BideNoEnergyToAttack[];
|
||||
extern const u8 BattleScript_82DADD8[];
|
||||
extern const u8 BattleScript_82DADF1[];
|
||||
extern const u8 BattleScript_MistProtected[];
|
||||
extern const u8 BattleScript_RageIsBuilding[];
|
||||
extern const u8 BattleScript_MoveUsedIsDisabled[];
|
||||
extern const u8 BattleScript_SelectingDisabledMove[];
|
||||
extern const u8 BattleScript_DisabledNoMore[];
|
||||
extern const u8 BattleScript_82DAE2A[];
|
||||
extern const u8 BattleScript_82DAE2D[];
|
||||
extern const u8 BattleScript_EncoredNoMore[];
|
||||
extern const u8 BattleScript_DestinyBondTakesLife[];
|
||||
extern const u8 BattleScript_SpikesOnAttacker[];
|
||||
extern const u8 BattleScript_82DAE7A[];
|
||||
extern const u8 BattleScript_SpikesOnTarget[];
|
||||
extern const u8 BattleScript_82DAEB1[];
|
||||
extern const u8 BattleScript_SpikesOngBank1[];
|
||||
extern const u8 BattleScript_82DAEE8[];
|
||||
extern const u8 BattleScript_82DAEFE[];
|
||||
extern const u8 BattleScript_PerishSongTakesLife[];
|
||||
extern const u8 BattleScript_PerishSongCountGoesDown[];
|
||||
extern const u8 BattleScript_AllStatsUp[];
|
||||
extern const u8 BattleScript_82DAF54[];
|
||||
extern const u8 BattleScript_82DAF72[];
|
||||
extern const u8 BattleScript_82DAF86[];
|
||||
extern const u8 BattleScript_82DAF9A[];
|
||||
extern const u8 BattleScript_82DAFAE[];
|
||||
extern const u8 BattleScript_82DAFC2[];
|
||||
extern const u8 BattleScript_RapidSpinAway[];
|
||||
extern const u8 BattleScript_WrapFree[];
|
||||
extern const u8 BattleScript_LeechSeedFree[];
|
||||
extern const u8 BattleScript_SpikesFree[];
|
||||
extern const u8 BattleScript_MonTookFutureAttack[];
|
||||
extern const u8 BattleScript_82DB001[];
|
||||
extern const u8 BattleScript_82DB008[];
|
||||
extern const u8 BattleScript_82DB020[];
|
||||
extern const u8 BattleScript_82DB027[];
|
||||
extern const u8 BattleScript_82DB03F[];
|
||||
extern const u8 BattleScript_82DB058[];
|
||||
extern const u8 BattleScript_NoMovesLeft[];
|
||||
extern const u8 BattleScript_SelectingMoveWithNoPP[];
|
||||
extern const u8 BattleScript_NoPPForMove[];
|
||||
extern const u8 BattleScript_SelectingTormentedMove[];
|
||||
extern const u8 BattleScript_82DB08D[];
|
||||
extern const u8 BattleScript_82DB098[];
|
||||
extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
|
||||
extern const u8 BattleScript_MoveUsedIsTaunted[];
|
||||
extern const u8 BattleScript_82DB0AF[];
|
||||
extern const u8 BattleScript_WishComesTrue[];
|
||||
extern const u8 BattleScript_82DB0DE[];
|
||||
extern const u8 BattleScript_IngrainTurnHeal[];
|
||||
extern const u8 BattleScript_82DB109[];
|
||||
extern const u8 BattleScript_AtkDefDown[];
|
||||
extern const u8 BattleScript_82DB144[];
|
||||
extern const u8 BattleScript_82DB167[];
|
||||
extern const u8 BattleScript_KnockedOff[];
|
||||
extern const u8 BattleScript_MoveUsedIsImprisoned[];
|
||||
extern const u8 BattleScript_SelectingImprisionedMove[];
|
||||
extern const u8 BattleScript_82DB185[];
|
||||
extern const u8 BattleScript_GrudgeTakesPp[];
|
||||
extern const u8 BattleScript_MagicCoatBounce[];
|
||||
extern const u8 BattleScript_SnatchedMove[];
|
||||
extern const u8 BattleScript_EnduredMsg[];
|
||||
extern const u8 BattleScript_OneHitKOMsg[];
|
||||
extern const u8 BattleScript_SAtkDown2[];
|
||||
extern const u8 BattleScript_82DB1FE[];
|
||||
extern const u8 BattleScript_FocusPunchSetUp[];
|
||||
extern const u8 BattleScript_MoveUsedIsAsleep[];
|
||||
extern const u8 BattleScript_MoveUsedWokeUp[];
|
||||
extern const u8 BattleScript_MonWokeUpInUproar[];
|
||||
extern const u8 BattleScript_PoisonTurnDmg[];
|
||||
extern const u8 BattleScript_82DB243[];
|
||||
extern const u8 BattleScript_82DB245[];
|
||||
extern const u8 BattleScript_82DB25E[];
|
||||
extern const u8 BattleScript_BurnTurnDmg[];
|
||||
extern const u8 BattleScript_MoveUsedIsFrozen[];
|
||||
extern const u8 BattleScript_MoveUsedUnfroze[];
|
||||
extern const u8 BattleScript_DefrostedViaFireMove[];
|
||||
extern const u8 BattleScript_MoveUsedIsParalyzed[];
|
||||
extern const u8 BattleScript_MoveUsedFlinched[];
|
||||
extern const u8 BattleScript_PrintUproarOverTurns[];
|
||||
extern const u8 BattleScript_ThrashConfuses[];
|
||||
extern const u8 BattleScript_MoveUsedIsConfused[];
|
||||
extern const u8 BattleScript_82DB2D4[];
|
||||
extern const u8 BattleScript_82DB2FF[];
|
||||
extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
|
||||
extern const u8 BattleScript_PrintPayDayMoneyString[];
|
||||
extern const u8 BattleScript_WrapTurnDmg[];
|
||||
extern const u8 BattleScript_WrapEnds[];
|
||||
extern const u8 BattleScript_MoveUsedIsInLove[];
|
||||
extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
|
||||
extern const u8 BattleScript_NightmareTurnDmg[];
|
||||
extern const u8 BattleScript_CurseTurnDmg[];
|
||||
extern const u8 BattleScript_TargetPRLZHeal[];
|
||||
extern const u8 BattleScript_MoveEffectSleep[];
|
||||
extern const u8 BattleScript_82DB374[];
|
||||
extern const u8 BattleScript_YawnMakesAsleep[];
|
||||
extern const u8 BattleScript_MoveEffectPoison[];
|
||||
extern const u8 BattleScript_MoveEffectBurn[];
|
||||
extern const u8 BattleScript_MoveEffectFreeze[];
|
||||
extern const u8 BattleScript_MoveEffectParalysis[];
|
||||
extern const u8 BattleScript_MoveEffectUproar[];
|
||||
extern const u8 BattleScript_MoveEffectToxic[];
|
||||
extern const u8 BattleScript_MoveEffectPayDay[];
|
||||
extern const u8 BattleScript_MoveEffectWrap[];
|
||||
extern const u8 BattleScript_MoveEffectConfusion[];
|
||||
extern const u8 BattleScript_MoveEffectRecoil33[];
|
||||
extern const u8 BattleScript_DoRecoil33[];
|
||||
extern const u8 BattleScript_Recoil33End[];
|
||||
extern const u8 BattleScript_ItemSteal[];
|
||||
extern const u8 BattleScript_DrizzleActivates[];
|
||||
extern const u8 BattleScript_SpeedBoostActivates[];
|
||||
extern const u8 BattleScript_TraceActivates[];
|
||||
extern const u8 BattleScript_RainDishActivates[];
|
||||
extern const u8 BattleScript_SandstreamActivates[];
|
||||
extern const u8 BattleScript_ShedSkinActivates[];
|
||||
extern const u8 BattleScript_WeatherFormChanges[];
|
||||
extern const u8 BattleScript_WeatherFormChangesLoop[];
|
||||
extern const u8 BattleScript_CastformChange[];
|
||||
extern const u8 BattleScript_82DB4AF[];
|
||||
extern const u8 BattleScript_82DB4B8[];
|
||||
extern const u8 BattleScript_82DB4BE[];
|
||||
extern const u8 BattleScript_82DB4C1[];
|
||||
extern const u8 BattleScript_82DB4CD[];
|
||||
extern const u8 BattleScript_82DB510[];
|
||||
extern const u8 BattleScript_82DB51B[];
|
||||
extern const u8 BattleScript_82DB51C[];
|
||||
extern const u8 BattleScript_DroughtActivates[];
|
||||
extern const u8 BattleScript_TookAttack[];
|
||||
extern const u8 BattleScript_SturdyPreventsOHKO[];
|
||||
extern const u8 BattleScript_DampStopsExplosion[];
|
||||
extern const u8 BattleScript_MoveHPDrain_PPLoss[];
|
||||
extern const u8 BattleScript_MoveHPDrain[];
|
||||
extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
|
||||
extern const u8 BattleScript_MonMadeMoveUseless[];
|
||||
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
|
||||
extern const u8 BattleScript_FlashFireBoost[];
|
||||
extern const u8 BattleScript_82DB5B9[];
|
||||
extern const u8 BattleScript_AbilityNoStatLoss[];
|
||||
extern const u8 BattleScript_BRNPrevention[];
|
||||
extern const u8 BattleScript_PRLZPrevention[];
|
||||
extern const u8 BattleScript_PSNPrevention[];
|
||||
extern const u8 BattleScript_ObliviousPreventsAttraction[];
|
||||
extern const u8 BattleScript_FlinchPrevention[];
|
||||
extern const u8 BattleScript_OwnTempoPrevents[];
|
||||
extern const u8 BattleScript_SoundproofProtected[];
|
||||
extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
|
||||
extern const u8 BattleScript_StickyHoldActivates[];
|
||||
extern const u8 BattleScript_ColorChangeActivates[];
|
||||
extern const u8 BattleScript_RoughSkinActivates[];
|
||||
extern const u8 BattleScript_CuteCharmActivates[];
|
||||
extern const u8 BattleScript_ApplySecondaryEffect[];
|
||||
extern const u8 BattleScript_SynchronizeActivates[];
|
||||
extern const u8 BattleScript_NoItemSteal[];
|
||||
extern const u8 BattleScript_AbilityCuredStatus[];
|
||||
extern const u8 BattleScript_82DB695[];
|
||||
extern const u8 BattleScript_IgnoresAndUsesRandomMove[];
|
||||
extern const u8 BattleScript_MoveUsedLoafingAround[];
|
||||
extern const u8 BattleScript_82DB6C7[];
|
||||
extern const u8 BattleScript_IgnoresAndFallsAsleep[];
|
||||
extern const u8 BattleScript_82DB6F0[];
|
||||
extern const u8 BattleScript_SubstituteFade[];
|
||||
extern const u8 BattleScript_BerryCurePrlzEnd2[];
|
||||
extern const u8 BattleScript_BerryCureParRet[];
|
||||
extern const u8 BattleScript_BerryCurePsnEnd2[];
|
||||
extern const u8 BattleScript_BerryCurePsnRet[];
|
||||
extern const u8 BattleScript_BerryCureBrnEnd2[];
|
||||
extern const u8 BattleScript_BerryCureBrnRet[];
|
||||
extern const u8 BattleScript_BerryCureFrzEnd2[];
|
||||
extern const u8 BattleScript_BerryCureFrzRet[];
|
||||
extern const u8 BattleScript_BerryCureSlpEnd2[];
|
||||
extern const u8 BattleScript_BerryCureSlpRet[];
|
||||
extern const u8 BattleScript_BerryCureConfusionEnd2[];
|
||||
extern const u8 BattleScript_BerryCureConfusionRet[];
|
||||
extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
|
||||
extern const u8 BattleScript_BerryCureChosenStatusRet[];
|
||||
extern const u8 BattleScript_WhiteHerbEnd2[];
|
||||
extern const u8 BattleScript_WhiteHerbRet[];
|
||||
extern const u8 BattleScript_ItemHealHP_RemoveItem[];
|
||||
extern const u8 BattleScript_BerryPPHealEnd2[];
|
||||
extern const u8 BattleScript_ItemHealHP_End2[];
|
||||
extern const u8 BattleScript_ItemHealHP_Ret[];
|
||||
extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItem[];
|
||||
extern const u8 BattleScript_HangedOnMsg[];
|
||||
extern const u8 BattleScript_BerryConfuseHealEnd2[];
|
||||
extern const u8 BattleScript_BerryStatRaiseEnd2[];
|
||||
extern const u8 BattleScript_82DB85B[];
|
||||
extern const u8 BattleScript_BerryFocusEnergyEnd2[];
|
||||
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
|
||||
extern const u8 BattleScript_82DB87D[];
|
||||
extern const u8 BattleScript_82DB881[];
|
||||
extern const u8 BattleScript_82DB887[];
|
||||
extern const u8 BattleScript_82DB89D[];
|
||||
extern const u8 BattleScript_82DB8BE[];
|
||||
extern const u8 BattleScript_82DB8E0[];
|
||||
extern const u8 BattleScript_82DB8F3[];
|
||||
extern const u8 BattleScript_82DB973[];
|
||||
extern const u8 BattleScript_82DB992[];
|
||||
extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
|
||||
extern const u8 BattleScript_82DB9C1[];
|
||||
extern const u8 BattleScript_82DB9C8[];
|
||||
extern const u8 BattleScript_BallThrow[];
|
||||
extern const u8 BattleScript_BallThrowByWally[];
|
||||
extern const u8 BattleScript_SafariBallThrow[];
|
||||
extern const u8 BattleScript_SuccessBallThrow[];
|
||||
extern const u8 BattleScript_82DBD92[];
|
||||
extern const u8 BattleScript_82DBDA5[];
|
||||
extern const u8 BattleScript_82DBDC2[];
|
||||
extern const u8 BattleScript_82DBDC3[];
|
||||
extern const u8 BattleScript_WallyBallThrow[];
|
||||
extern const u8 BattleScript_ShakeBallThrow[];
|
||||
extern const u8 BattleScript_82DBE01[];
|
||||
extern const u8 BattleScript_TrainerBallBlock[];
|
||||
extern const u8 BattleScript_82DBE12[];
|
||||
extern const u8 BattleScript_82DBE1C[];
|
||||
extern const u8 BattleScript_82DBE4B[];
|
||||
extern const u8 BattleScript_82DBE6F[];
|
||||
extern const u8 BattleScript_82DBE91[];
|
||||
extern const u8 BattleScript_RunByUsingItem[];
|
||||
extern const u8 BattleScript_ActionWatchesCarefully[];
|
||||
extern const u8 BattleScript_ActionGetNear[];
|
||||
extern const u8 BattleScript_ActionThrowPokeblock[];
|
||||
extern const u8 BattleScript_82DBEE3[];
|
||||
|
||||
#endif // GUARD_BATTLE_SCRIPTS_H
|
||||
156
src/battle_2.c
156
src/battle_2.c
@@ -6,6 +6,7 @@
|
||||
#include "gpu_regs.h"
|
||||
#include "unknown_task.h"
|
||||
#include "battle_setup.h"
|
||||
#include "battle_scripts.h"
|
||||
#include "pokemon.h"
|
||||
#include "palette.h"
|
||||
#include "task.h"
|
||||
@@ -119,14 +120,14 @@ extern u32 gBattleExecBuffer;
|
||||
extern u8 gMultiHitCounter;
|
||||
extern u8 gBattleMoveFlags;
|
||||
extern s32 gBattleMoveDamage;
|
||||
extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
|
||||
extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
|
||||
extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
|
||||
extern u16 gUnknown_02024258[BATTLE_BANKS_COUNT];
|
||||
extern u16 gUnknown_02024260[BATTLE_BANKS_COUNT];
|
||||
extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastMoves[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastHitByType[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastResultingMoves[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLockedMoves[BATTLE_BANKS_COUNT];
|
||||
extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
|
||||
extern u8 gLastHitBy[BATTLE_BANKS_COUNT];
|
||||
extern u8 gUnknown_02024284[BATTLE_BANKS_COUNT];
|
||||
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
|
||||
extern u16 gSideAffecting[2];
|
||||
@@ -140,7 +141,7 @@ extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
|
||||
extern u8 gCurrentActionFuncId;
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u8 gUnknown_0203CF00[];
|
||||
extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT];
|
||||
extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT];
|
||||
extern const u8* gBattlescriptCurrInstr;
|
||||
extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT];
|
||||
extern u8 gCurrentTurnActionNumber;
|
||||
@@ -148,7 +149,7 @@ extern u16 gDynamicBasePower;
|
||||
extern u8 gCritMultiplier;
|
||||
extern u8 gCurrMovePos;
|
||||
extern u8 gUnknown_020241E9;
|
||||
extern u16 gLastUsedMove;
|
||||
extern u16 gChosenMove;
|
||||
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u16 gUnknown_08C004E0[]; // battle textbox palette
|
||||
@@ -178,31 +179,6 @@ extern const u8 gText_Ice[];
|
||||
extern const u8 gText_Confusion[];
|
||||
extern const u8 gText_Love[];
|
||||
|
||||
// battlescripts
|
||||
extern const u8 gUnknown_082DB8BE[];
|
||||
extern const u8 gUnknown_082DB881[];
|
||||
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
|
||||
extern const u8 gUnknown_082DAB11[];
|
||||
extern const u8 gUnknown_082DB9BA[];
|
||||
extern const u8 gUnknown_082DAAFE[];
|
||||
extern const u8 gUnknown_082DAB0B[];
|
||||
extern const u8 BattleScript_FocusPunchSetUp[];
|
||||
extern const u8 BattleScript_LinkBattleWonOrLost[];
|
||||
extern const u8 BattleScript_FrontierTrainerBattleWon[];
|
||||
extern const u8 BattleScript_LocalTrainerBattleWon[];
|
||||
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
|
||||
extern const u8 BattleScript_LocalBattleLost[];
|
||||
extern const u8 gUnknown_082DB9C8[];
|
||||
extern const u8 gUnknown_082DAA0B[];
|
||||
extern const u8 gUnknown_082DB9C1[];
|
||||
extern const u8 BattleScript_RanAwayUsingMonAbility[];
|
||||
extern const u8 BattleScript_SmokeBallEscape[];
|
||||
extern const u8 BattleScript_GotAwaySafely[];
|
||||
extern const u8 BattleScript_WildMonFled[];
|
||||
extern const u8 BattleScript_MoveUsedLoafingAround[];
|
||||
extern const u8 BattleScript_ActionSwitch[];
|
||||
extern const u8 BattleScript_PrintFailedToRunString[];
|
||||
|
||||
// functions
|
||||
extern void dp12_8087EA4(void);
|
||||
extern void sub_80356D0(void);
|
||||
@@ -485,7 +461,7 @@ static void sub_8036A5C(void)
|
||||
u32 status = 0;
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
|
||||
hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
|
||||
@@ -1902,7 +1878,7 @@ static void sub_8038B94(u8 taskId)
|
||||
}
|
||||
|
||||
r7 = 0;
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2);
|
||||
u16 hp = GetMonData(&sp4[i], MON_DATA_HP);
|
||||
@@ -1926,7 +1902,7 @@ static void sub_8038B94(u8 taskId)
|
||||
gTasks[taskId].data[3] = r7;
|
||||
|
||||
r7 = 0;
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2);
|
||||
u16 hp = GetMonData(&sp8[i], MON_DATA_HP);
|
||||
@@ -2765,17 +2741,17 @@ static void BattleStartClearSetData(void)
|
||||
for (j = 0; j < sizeof(struct DisableStruct); j++)
|
||||
dataPtr[j] = 0;
|
||||
|
||||
gDisableStructs[i].isFirstTurn= 2;
|
||||
gDisableStructs[i].isFirstTurn = 2;
|
||||
gUnknown_02024284[i] = 0;
|
||||
gLastUsedMovesByBanks[i] = 0;
|
||||
gUnknown_02024250[i] = 0;
|
||||
gUnknown_02024258[i] = 0;
|
||||
gUnknown_02024260[i] = 0;
|
||||
gUnknown_02024270[i] = 0xFF;
|
||||
gLastMoves[i] = 0;
|
||||
gLastLandedMoves[i] = 0;
|
||||
gLastHitByType[i] = 0;
|
||||
gLastResultingMoves[i] = 0;
|
||||
gLastHitBy[i] = 0xFF;
|
||||
gLockedMoves[i] = 0;
|
||||
gUnknownMovesUsedByBanks[i] = 0;
|
||||
gLastPrintedMoves[i] = 0;
|
||||
gBattleResources->flags->flags[i] = 0;
|
||||
gUnknown_02024230[i] = 0;
|
||||
gPalaceSelectionBattleScripts[i] = 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
@@ -2932,14 +2908,14 @@ void SwitchInClearSetData(void)
|
||||
}
|
||||
|
||||
gBattleMoveFlags = 0;
|
||||
gDisableStructs[gActiveBank].isFirstTurn= 2;
|
||||
gDisableStructs[gActiveBank].isFirstTurn = 2;
|
||||
gDisableStructs[gActiveBank].truantUnknownBit = disableStructCopy.truantUnknownBit;
|
||||
gLastUsedMovesByBanks[gActiveBank] = 0;
|
||||
gUnknown_02024250[gActiveBank] = 0;
|
||||
gUnknown_02024258[gActiveBank] = 0;
|
||||
gUnknown_02024260[gActiveBank] = 0;
|
||||
gUnknownMovesUsedByBanks[gActiveBank] = 0;
|
||||
gUnknown_02024270[gActiveBank] = 0xFF;
|
||||
gLastMoves[gActiveBank] = 0;
|
||||
gLastLandedMoves[gActiveBank] = 0;
|
||||
gLastHitByType[gActiveBank] = 0;
|
||||
gLastResultingMoves[gActiveBank] = 0;
|
||||
gLastPrintedMoves[gActiveBank] = 0;
|
||||
gLastHitBy[gActiveBank] = 0xFF;
|
||||
|
||||
*(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0;
|
||||
*(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0;
|
||||
@@ -3026,12 +3002,12 @@ void FaintClearSetData(void)
|
||||
|
||||
gDisableStructs[gActiveBank].isFirstTurn = 2;
|
||||
|
||||
gLastUsedMovesByBanks[gActiveBank] = 0;
|
||||
gUnknown_02024250[gActiveBank] = 0;
|
||||
gUnknown_02024258[gActiveBank] = 0;
|
||||
gUnknown_02024260[gActiveBank] = 0;
|
||||
gUnknownMovesUsedByBanks[gActiveBank] = 0;
|
||||
gUnknown_02024270[gActiveBank] = 0xFF;
|
||||
gLastMoves[gActiveBank] = 0;
|
||||
gLastLandedMoves[gActiveBank] = 0;
|
||||
gLastHitByType[gActiveBank] = 0;
|
||||
gLastResultingMoves[gActiveBank] = 0;
|
||||
gLastPrintedMoves[gActiveBank] = 0;
|
||||
gLastHitBy[gActiveBank] = 0xFF;
|
||||
|
||||
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0;
|
||||
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0;
|
||||
@@ -3213,7 +3189,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|
||||
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
@@ -3231,7 +3207,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
|
||||
EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
|
||||
MarkBufferBankForExecution(gActiveBank);
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|
||||
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
|
||||
@@ -3704,7 +3680,7 @@ static void TryDoEventsBeforeFirstTurn(void)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
|
||||
{
|
||||
StopCryAndClearCrySongs();
|
||||
BattleScriptExecute(gUnknown_082DB8BE);
|
||||
BattleScriptExecute(BattleScript_82DB8BE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3792,9 +3768,9 @@ void BattleTurnPassed(void)
|
||||
gRandomTurnNumber = Random();
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
||||
BattleScriptExecute(gUnknown_082DB881);
|
||||
BattleScriptExecute(BattleScript_82DB881);
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
|
||||
BattleScriptExecute(gUnknown_082DB8BE);
|
||||
BattleScriptExecute(BattleScript_82DB8BE);
|
||||
}
|
||||
|
||||
u8 IsRunningFromBattleImpossible(void)
|
||||
@@ -4007,7 +3983,7 @@ static void HandleTurnActionSelectionState(void)
|
||||
| BATTLE_TYPE_x2000000))
|
||||
{
|
||||
RecordedBattle_ClearBankAction(gActiveBank, 1);
|
||||
gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed;
|
||||
gSelectionBattleScripts[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed;
|
||||
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
|
||||
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
|
||||
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
|
||||
@@ -4052,7 +4028,7 @@ static void HandleTurnActionSelectionState(void)
|
||||
case ACTION_SAFARI_ZONE_BALL:
|
||||
if (IsPlayerPartyAndPokemonStorageFull())
|
||||
{
|
||||
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11;
|
||||
gSelectionBattleScripts[gActiveBank] = BattleScript_PrintFullBox;
|
||||
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
|
||||
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
|
||||
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
|
||||
@@ -4107,7 +4083,7 @@ static void HandleTurnActionSelectionState(void)
|
||||
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000)
|
||||
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
|
||||
{
|
||||
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA;
|
||||
gSelectionBattleScripts[gActiveBank] = BattleScript_AskIfWantsToForfeitMatch;
|
||||
gBattleCommunication[gActiveBank] = 8;
|
||||
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
|
||||
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
|
||||
@@ -4117,13 +4093,13 @@ static void HandleTurnActionSelectionState(void)
|
||||
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
|
||||
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
|
||||
{
|
||||
BattleScriptExecute(gUnknown_082DAAFE);
|
||||
BattleScriptExecute(BattleScript_PrintCantRunFromTrainer);
|
||||
gBattleCommunication[gActiveBank] = 1;
|
||||
}
|
||||
else if (IsRunningFromBattleImpossible() != 0
|
||||
else if (IsRunningFromBattleImpossible()
|
||||
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
|
||||
{
|
||||
gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B;
|
||||
gSelectionBattleScripts[gActiveBank] = BattleScript_PrintCantEscapeFromBattle;
|
||||
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
|
||||
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
|
||||
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
|
||||
@@ -4276,12 +4252,12 @@ static void HandleTurnActionSelectionState(void)
|
||||
else
|
||||
{
|
||||
gBankAttacker = gActiveBank;
|
||||
gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
|
||||
gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank];
|
||||
if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
|
||||
{
|
||||
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
|
||||
}
|
||||
gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
|
||||
gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr;
|
||||
}
|
||||
break;
|
||||
case STATE_WAIT_SET_BEFORE_ACTION:
|
||||
@@ -4308,12 +4284,12 @@ static void HandleTurnActionSelectionState(void)
|
||||
else
|
||||
{
|
||||
gBankAttacker = gActiveBank;
|
||||
gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
|
||||
gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank];
|
||||
if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
|
||||
{
|
||||
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
|
||||
}
|
||||
gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
|
||||
gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -4811,13 +4787,13 @@ static void HandleEndTurn_BattleLost(void)
|
||||
{
|
||||
if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80)
|
||||
{
|
||||
gBattlescriptCurrInstr = gUnknown_082DB9C8;
|
||||
gBattlescriptCurrInstr = BattleScript_82DB9C8;
|
||||
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
|
||||
gSaveBlock2Ptr->field_CA9_b = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattlescriptCurrInstr = gUnknown_082DAA0B;
|
||||
gBattlescriptCurrInstr = BattleScript_82DAA0B;
|
||||
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
|
||||
}
|
||||
}
|
||||
@@ -4843,13 +4819,13 @@ static void HandleEndTurn_RanFromBattle(void)
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
gBattlescriptCurrInstr = gUnknown_082DB9C1;
|
||||
gBattlescriptCurrInstr = BattleScript_82DB9C1;
|
||||
gBattleOutcome = BATTLE_FORFEITED;
|
||||
gSaveBlock2Ptr->field_CA9_b = 1;
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
|
||||
{
|
||||
gBattlescriptCurrInstr = gUnknown_082DB9C1;
|
||||
gBattlescriptCurrInstr = BattleScript_82DB9C1;
|
||||
gBattleOutcome = BATTLE_FORFEITED;
|
||||
}
|
||||
else
|
||||
@@ -5072,19 +5048,19 @@ static void HandleAction_UseMove(void)
|
||||
if (gProtectStructs[gBankAttacker].onlyStruggle)
|
||||
{
|
||||
gProtectStructs[gBankAttacker].onlyStruggle = 0;
|
||||
gCurrentMove = gLastUsedMove = MOVE_STRUGGLE;
|
||||
gCurrentMove = gChosenMove = MOVE_STRUGGLE;
|
||||
gHitMarker |= HITMARKER_NO_PPDEDUCT;
|
||||
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
|
||||
}
|
||||
else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
|
||||
{
|
||||
gCurrentMove = gLastUsedMove = gLockedMoves[gBankAttacker];
|
||||
gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker];
|
||||
}
|
||||
// encore forces you to use the same move
|
||||
else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
|
||||
&& gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
|
||||
{
|
||||
gCurrentMove = gLastUsedMove = gDisableStructs[gBankAttacker].encoredMove;
|
||||
gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove;
|
||||
gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
|
||||
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
|
||||
}
|
||||
@@ -5093,7 +5069,7 @@ static void HandleAction_UseMove(void)
|
||||
&& gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
|
||||
{
|
||||
gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
|
||||
gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
|
||||
gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
|
||||
gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE;
|
||||
gDisableStructs[gBankAttacker].encoredMovePos = 0;
|
||||
gDisableStructs[gBankAttacker].encoreTimer1 = 0;
|
||||
@@ -5101,12 +5077,12 @@ static void HandleAction_UseMove(void)
|
||||
}
|
||||
else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker])
|
||||
{
|
||||
gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
|
||||
gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
|
||||
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
|
||||
gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
|
||||
}
|
||||
|
||||
if (gBattleMons[gBankAttacker].hp != 0)
|
||||
@@ -5146,7 +5122,7 @@ static void HandleAction_UseMove(void)
|
||||
}
|
||||
if (var == 4)
|
||||
{
|
||||
if (gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
|
||||
if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
|
||||
{
|
||||
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
|
||||
{
|
||||
@@ -5191,7 +5167,7 @@ static void HandleAction_UseMove(void)
|
||||
}
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
|
||||
&& gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
|
||||
&& gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
|
||||
{
|
||||
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
|
||||
{
|
||||
@@ -5241,11 +5217,11 @@ static void HandleAction_UseMove(void)
|
||||
gCurrentActionFuncId = 12;
|
||||
return;
|
||||
}
|
||||
else if (gUnknown_02024230[gBankAttacker] != NULL)
|
||||
else if (gPalaceSelectionBattleScripts[gBankAttacker] != NULL)
|
||||
{
|
||||
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
|
||||
gBattlescriptCurrInstr = gUnknown_02024230[gBankAttacker];
|
||||
gUnknown_02024230[gBankAttacker] = NULL;
|
||||
gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBankAttacker];
|
||||
gPalaceSelectionBattleScripts[gBankAttacker] = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -5624,8 +5600,8 @@ static void HandleAction_ActionFinished(void)
|
||||
gBattleMoveFlags = 0;
|
||||
gBattleScripting.animTurn = 0;
|
||||
gBattleScripting.animTargetsHit = 0;
|
||||
gUnknown_02024250[gBankAttacker] = 0;
|
||||
gUnknown_02024258[gBankAttacker] = 0;
|
||||
gLastLandedMoves[gBankAttacker] = 0;
|
||||
gLastHitByType[gBankAttacker] = 0;
|
||||
gBattleStruct->dynamicMoveType = 0;
|
||||
gDynamicBasePower = 0;
|
||||
gBattleScripting.atk49_state = 0;
|
||||
|
||||
@@ -58,7 +58,7 @@ extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
|
||||
extern u16 gCurrentMove;
|
||||
extern u8 gBankTarget;
|
||||
extern u8 gAbsentBankFlags;
|
||||
extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastMoves[BATTLE_BANKS_COUNT];
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u16 gTrainerBattleOpponent_B;
|
||||
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
|
||||
@@ -633,12 +633,12 @@ static void RecordLastUsedMoveByTarget(void)
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget])
|
||||
if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastMoves[gBankTarget])
|
||||
break;
|
||||
if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] // HACK: This redundant condition is a hack to make the asm match.
|
||||
if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastMoves[gBankTarget] // HACK: This redundant condition is a hack to make the asm match.
|
||||
&& gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == 0)
|
||||
{
|
||||
gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastUsedMovesByBanks[gBankTarget];
|
||||
gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastMoves[gBankTarget];
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1252,9 +1252,9 @@ static void BattleAICmd_is_most_powerful_move(void)
|
||||
static void BattleAICmd_get_last_used_bank_move(void)
|
||||
{
|
||||
if (gAIScriptPtr[1] == AI_USER)
|
||||
AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[sBank_AI];
|
||||
AI_THINKING_STRUCT->funcResult = gLastMoves[sBank_AI];
|
||||
else
|
||||
AI_THINKING_STRUCT->funcResult = gLastUsedMovesByBanks[gBankTarget];
|
||||
AI_THINKING_STRUCT->funcResult = gLastMoves[gBankTarget];
|
||||
|
||||
gAIScriptPtr += 2;
|
||||
}
|
||||
|
||||
@@ -16,8 +16,8 @@ extern u32 gBattleTypeFlags;
|
||||
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
|
||||
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
|
||||
extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
|
||||
extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
|
||||
extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
|
||||
extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT];
|
||||
extern u8 gLastHitBy[BATTLE_BANKS_COUNT];
|
||||
extern u16 gDynamicBasePower;
|
||||
extern u8 gBattleMoveFlags;
|
||||
extern u8 gCritMultiplier;
|
||||
@@ -141,11 +141,11 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
|
||||
|
||||
if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0)
|
||||
return FALSE;
|
||||
if (gUnknown_02024250[gActiveBank] == 0)
|
||||
if (gLastLandedMoves[gActiveBank] == 0)
|
||||
return FALSE;
|
||||
if (gUnknown_02024250[gActiveBank] == 0xFFFF)
|
||||
if (gLastLandedMoves[gActiveBank] == 0xFFFF)
|
||||
return FALSE;
|
||||
if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
|
||||
if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0)
|
||||
return FALSE;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
@@ -162,11 +162,11 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
|
||||
bankIn2 = gActiveBank;
|
||||
}
|
||||
|
||||
if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE)
|
||||
if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_FIRE)
|
||||
absorbingTypeAbility = ABILITY_FLASH_FIRE;
|
||||
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER)
|
||||
else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_WATER)
|
||||
absorbingTypeAbility = ABILITY_WATER_ABSORB;
|
||||
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC)
|
||||
else if (gBattleMoves[gLastLandedMoves[gActiveBank]].type == TYPE_ELECTRIC)
|
||||
absorbingTypeAbility = ABILITY_VOLT_ABSORB;
|
||||
else
|
||||
return FALSE;
|
||||
@@ -238,13 +238,13 @@ static bool8 ShouldSwitchIfNaturalCure(void)
|
||||
if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2)
|
||||
return FALSE;
|
||||
|
||||
if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1)
|
||||
if ((gLastLandedMoves[gActiveBank] == 0 || gLastLandedMoves[gActiveBank] == 0xFFFF) && Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
|
||||
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1)
|
||||
else if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0 && Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBank) = 6;
|
||||
EmitTwoReturnValues(1, ACTION_SWITCH, 0);
|
||||
@@ -345,13 +345,13 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
|
||||
u16 move;
|
||||
u8 moveFlags;
|
||||
|
||||
if (gUnknown_02024250[gActiveBank] == 0)
|
||||
if (gLastLandedMoves[gActiveBank] == 0)
|
||||
return FALSE;
|
||||
if (gUnknown_02024250[gActiveBank] == 0xFFFF)
|
||||
if (gLastLandedMoves[gActiveBank] == 0xFFFF)
|
||||
return FALSE;
|
||||
if (gUnknown_02024270[gActiveBank] == 0xFF)
|
||||
if (gLastHitBy[gActiveBank] == 0xFF)
|
||||
return FALSE;
|
||||
if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0)
|
||||
if (gBattleMoves[gLastLandedMoves[gActiveBank]].power == 0)
|
||||
return FALSE;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
|
||||
@@ -411,10 +411,10 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
|
||||
else
|
||||
monAbility = gBaseStats[species].ability1;
|
||||
|
||||
moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility);
|
||||
moveFlags = AI_TypeCalc(gLastLandedMoves[gActiveBank], species, monAbility);
|
||||
if (moveFlags & flags)
|
||||
{
|
||||
bankIn1 = gUnknown_02024270[gActiveBank];
|
||||
bankIn1 = gLastHitBy[gActiveBank];
|
||||
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
|
||||
@@ -82,7 +82,7 @@ static void LinkOpponentHandleBallThrowAnim(void);
|
||||
static void LinkOpponentHandlePause(void);
|
||||
static void LinkOpponentHandleMoveAnimation(void);
|
||||
static void LinkOpponentHandlePrintString(void);
|
||||
static void LinkOpponentHandlePrintStringPlayerOnly(void);
|
||||
static void LinkOpponentHandlePrintSelectionString(void);
|
||||
static void LinkOpponentHandleChooseAction(void);
|
||||
static void LinkOpponentHandleUnknownYesNoBox(void);
|
||||
static void LinkOpponentHandleChooseMove(void);
|
||||
@@ -108,7 +108,7 @@ static void LinkOpponentHandleCmd39(void);
|
||||
static void LinkOpponentHandleCmd40(void);
|
||||
static void LinkOpponentHandleHitAnimation(void);
|
||||
static void LinkOpponentHandleCmd42(void);
|
||||
static void LinkOpponentHandleEffectivenessSound(void);
|
||||
static void LinkOpponentHandlePlaySE(void);
|
||||
static void LinkOpponentHandlePlayFanfareOrBGM(void);
|
||||
static void LinkOpponentHandleFaintingCry(void);
|
||||
static void LinkOpponentHandleIntroSlide(void);
|
||||
@@ -154,7 +154,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
LinkOpponentHandlePause,
|
||||
LinkOpponentHandleMoveAnimation,
|
||||
LinkOpponentHandlePrintString,
|
||||
LinkOpponentHandlePrintStringPlayerOnly,
|
||||
LinkOpponentHandlePrintSelectionString,
|
||||
LinkOpponentHandleChooseAction,
|
||||
LinkOpponentHandleUnknownYesNoBox,
|
||||
LinkOpponentHandleChooseMove,
|
||||
@@ -180,7 +180,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
LinkOpponentHandleCmd40,
|
||||
LinkOpponentHandleHitAnimation,
|
||||
LinkOpponentHandleCmd42,
|
||||
LinkOpponentHandleEffectivenessSound,
|
||||
LinkOpponentHandlePlaySE,
|
||||
LinkOpponentHandlePlayFanfareOrBGM,
|
||||
LinkOpponentHandleFaintingCry,
|
||||
LinkOpponentHandleIntroSlide,
|
||||
@@ -1505,7 +1505,7 @@ static void LinkOpponentHandlePrintString(void)
|
||||
sub_817C95C(*stringId);
|
||||
}
|
||||
|
||||
static void LinkOpponentHandlePrintStringPlayerOnly(void)
|
||||
static void LinkOpponentHandlePrintSelectionString(void)
|
||||
{
|
||||
LinkOpponentBufferExecCompleted();
|
||||
}
|
||||
@@ -1681,7 +1681,7 @@ static void LinkOpponentHandleCmd42(void)
|
||||
LinkOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void LinkOpponentHandleEffectivenessSound(void)
|
||||
static void LinkOpponentHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ static void LinkPartnerHandleBallThrowAnim(void);
|
||||
static void LinkPartnerHandlePause(void);
|
||||
static void LinkPartnerHandleMoveAnimation(void);
|
||||
static void LinkPartnerHandlePrintString(void);
|
||||
static void LinkPartnerHandlePrintStringPlayerOnly(void);
|
||||
static void LinkPartnerHandlePrintSelectionString(void);
|
||||
static void LinkPartnerHandleChooseAction(void);
|
||||
static void LinkPartnerHandleUnknownYesNoBox(void);
|
||||
static void LinkPartnerHandleChooseMove(void);
|
||||
@@ -104,7 +104,7 @@ static void LinkPartnerHandleCmd39(void);
|
||||
static void LinkPartnerHandleCmd40(void);
|
||||
static void LinkPartnerHandleHitAnimation(void);
|
||||
static void LinkPartnerHandleCmd42(void);
|
||||
static void LinkPartnerHandleEffectivenessSound(void);
|
||||
static void LinkPartnerHandlePlaySE(void);
|
||||
static void LinkPartnerHandlePlayFanfareOrBGM(void);
|
||||
static void LinkPartnerHandleFaintingCry(void);
|
||||
static void LinkPartnerHandleIntroSlide(void);
|
||||
@@ -149,7 +149,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
LinkPartnerHandlePause,
|
||||
LinkPartnerHandleMoveAnimation,
|
||||
LinkPartnerHandlePrintString,
|
||||
LinkPartnerHandlePrintStringPlayerOnly,
|
||||
LinkPartnerHandlePrintSelectionString,
|
||||
LinkPartnerHandleChooseAction,
|
||||
LinkPartnerHandleUnknownYesNoBox,
|
||||
LinkPartnerHandleChooseMove,
|
||||
@@ -175,7 +175,7 @@ static void (*const sLinkPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
LinkPartnerHandleCmd40,
|
||||
LinkPartnerHandleHitAnimation,
|
||||
LinkPartnerHandleCmd42,
|
||||
LinkPartnerHandleEffectivenessSound,
|
||||
LinkPartnerHandlePlaySE,
|
||||
LinkPartnerHandlePlayFanfareOrBGM,
|
||||
LinkPartnerHandleFaintingCry,
|
||||
LinkPartnerHandleIntroSlide,
|
||||
@@ -1327,7 +1327,7 @@ static void LinkPartnerHandlePrintString(void)
|
||||
sub_817C95C(*stringId);
|
||||
}
|
||||
|
||||
static void LinkPartnerHandlePrintStringPlayerOnly(void)
|
||||
static void LinkPartnerHandlePrintSelectionString(void)
|
||||
{
|
||||
LinkPartnerBufferExecCompleted();
|
||||
}
|
||||
@@ -1503,7 +1503,7 @@ static void LinkPartnerHandleCmd42(void)
|
||||
LinkPartnerBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void LinkPartnerHandleEffectivenessSound(void)
|
||||
static void LinkPartnerHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -83,7 +83,7 @@ static void OpponentHandleBallThrow(void);
|
||||
static void OpponentHandlePause(void);
|
||||
static void OpponentHandleMoveAnimation(void);
|
||||
static void OpponentHandlePrintString(void);
|
||||
static void OpponentHandlePrintStringPlayerOnly(void);
|
||||
static void OpponentHandlePrintSelectionString(void);
|
||||
static void OpponentHandleChooseAction(void);
|
||||
static void OpponentHandleUnknownYesNoBox(void);
|
||||
static void OpponentHandleChooseMove(void);
|
||||
@@ -109,7 +109,7 @@ static void OpponentHandleCmd39(void);
|
||||
static void OpponentHandleCmd40(void);
|
||||
static void OpponentHandleHitAnimation(void);
|
||||
static void OpponentHandleCmd42(void);
|
||||
static void OpponentHandleEffectivenessSound(void);
|
||||
static void OpponentHandlePlaySE(void);
|
||||
static void OpponentHandlePlayFanfareOrBGM(void);
|
||||
static void OpponentHandleFaintingCry(void);
|
||||
static void OpponentHandleIntroSlide(void);
|
||||
@@ -155,7 +155,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
OpponentHandlePause,
|
||||
OpponentHandleMoveAnimation,
|
||||
OpponentHandlePrintString,
|
||||
OpponentHandlePrintStringPlayerOnly,
|
||||
OpponentHandlePrintSelectionString,
|
||||
OpponentHandleChooseAction,
|
||||
OpponentHandleUnknownYesNoBox,
|
||||
OpponentHandleChooseMove,
|
||||
@@ -181,7 +181,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
OpponentHandleCmd40,
|
||||
OpponentHandleHitAnimation,
|
||||
OpponentHandleCmd42,
|
||||
OpponentHandleEffectivenessSound,
|
||||
OpponentHandlePlaySE,
|
||||
OpponentHandlePlayFanfareOrBGM,
|
||||
OpponentHandleFaintingCry,
|
||||
OpponentHandleIntroSlide,
|
||||
@@ -1537,7 +1537,7 @@ static void OpponentHandlePrintString(void)
|
||||
sub_81A57E4(gActiveBank, *stringId);
|
||||
}
|
||||
|
||||
static void OpponentHandlePrintStringPlayerOnly(void)
|
||||
static void OpponentHandlePrintSelectionString(void)
|
||||
{
|
||||
OpponentBufferExecCompleted();
|
||||
}
|
||||
@@ -1826,7 +1826,7 @@ static void OpponentHandleCmd42(void)
|
||||
OpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void OpponentHandleEffectivenessSound(void)
|
||||
static void OpponentHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -102,7 +102,7 @@ static void PlayerHandleBallThrowAnim(void);
|
||||
static void PlayerHandlePause(void);
|
||||
static void PlayerHandleMoveAnimation(void);
|
||||
static void PlayerHandlePrintString(void);
|
||||
static void PlayerHandlePrintStringPlayerOnly(void);
|
||||
static void PlayerHandlePrintSelectionString(void);
|
||||
static void PlayerHandleChooseAction(void);
|
||||
static void PlayerHandleUnknownYesNoBox(void);
|
||||
static void PlayerHandleChooseMove(void);
|
||||
@@ -128,7 +128,7 @@ static void PlayerHandleCmd39(void);
|
||||
static void PlayerHandleCmd40(void);
|
||||
static void PlayerHandleHitAnimation(void);
|
||||
static void PlayerHandleCmd42(void);
|
||||
static void PlayerHandleEffectivenessSound(void);
|
||||
static void PlayerHandlePlaySE(void);
|
||||
static void PlayerHandlePlayFanfareOrBGM(void);
|
||||
static void PlayerHandleFaintingCry(void);
|
||||
static void PlayerHandleIntroSlide(void);
|
||||
@@ -189,7 +189,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
PlayerHandlePause,
|
||||
PlayerHandleMoveAnimation,
|
||||
PlayerHandlePrintString,
|
||||
PlayerHandlePrintStringPlayerOnly,
|
||||
PlayerHandlePrintSelectionString,
|
||||
PlayerHandleChooseAction,
|
||||
PlayerHandleUnknownYesNoBox,
|
||||
PlayerHandleChooseMove,
|
||||
@@ -215,7 +215,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
PlayerHandleCmd40,
|
||||
PlayerHandleHitAnimation,
|
||||
PlayerHandleCmd42,
|
||||
PlayerHandleEffectivenessSound,
|
||||
PlayerHandlePlaySE,
|
||||
PlayerHandlePlayFanfareOrBGM,
|
||||
PlayerHandleFaintingCry,
|
||||
PlayerHandleIntroSlide,
|
||||
@@ -2576,7 +2576,7 @@ static void PlayerHandlePrintString(void)
|
||||
sub_81A57E4(gActiveBank, *stringId);
|
||||
}
|
||||
|
||||
static void PlayerHandlePrintStringPlayerOnly(void)
|
||||
static void PlayerHandlePrintSelectionString(void)
|
||||
{
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
PlayerHandlePrintString();
|
||||
@@ -2913,7 +2913,7 @@ static void PlayerHandleCmd42(void)
|
||||
PlayerBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void PlayerHandleEffectivenessSound(void)
|
||||
static void PlayerHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ static void PlayerPartnerHandleBallThrowAnim(void);
|
||||
static void PlayerPartnerHandlePause(void);
|
||||
static void PlayerPartnerHandleMoveAnimation(void);
|
||||
static void PlayerPartnerHandlePrintString(void);
|
||||
static void PlayerPartnerHandlePrintStringPlayerOnly(void);
|
||||
static void PlayerPartnerHandlePrintSelectionString(void);
|
||||
static void PlayerPartnerHandleChooseAction(void);
|
||||
static void PlayerPartnerHandleUnknownYesNoBox(void);
|
||||
static void PlayerPartnerHandleChooseMove(void);
|
||||
@@ -104,7 +104,7 @@ static void PlayerPartnerHandleCmd39(void);
|
||||
static void PlayerPartnerHandleCmd40(void);
|
||||
static void PlayerPartnerHandleHitAnimation(void);
|
||||
static void PlayerPartnerHandleCmd42(void);
|
||||
static void PlayerPartnerHandleEffectivenessSound(void);
|
||||
static void PlayerPartnerHandlePlaySE(void);
|
||||
static void PlayerPartnerHandlePlayFanfareOrBGM(void);
|
||||
static void PlayerPartnerHandleFaintingCry(void);
|
||||
static void PlayerPartnerHandleIntroSlide(void);
|
||||
@@ -155,7 +155,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
PlayerPartnerHandlePause,
|
||||
PlayerPartnerHandleMoveAnimation,
|
||||
PlayerPartnerHandlePrintString,
|
||||
PlayerPartnerHandlePrintStringPlayerOnly,
|
||||
PlayerPartnerHandlePrintSelectionString,
|
||||
PlayerPartnerHandleChooseAction,
|
||||
PlayerPartnerHandleUnknownYesNoBox,
|
||||
PlayerPartnerHandleChooseMove,
|
||||
@@ -181,7 +181,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
PlayerPartnerHandleCmd40,
|
||||
PlayerPartnerHandleHitAnimation,
|
||||
PlayerPartnerHandleCmd42,
|
||||
PlayerPartnerHandleEffectivenessSound,
|
||||
PlayerPartnerHandlePlaySE,
|
||||
PlayerPartnerHandlePlayFanfareOrBGM,
|
||||
PlayerPartnerHandleFaintingCry,
|
||||
PlayerPartnerHandleIntroSlide,
|
||||
@@ -1519,7 +1519,7 @@ static void PlayerPartnerHandlePrintString(void)
|
||||
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter2;
|
||||
}
|
||||
|
||||
static void PlayerPartnerHandlePrintStringPlayerOnly(void)
|
||||
static void PlayerPartnerHandlePrintSelectionString(void)
|
||||
{
|
||||
PlayerPartnerBufferExecCompleted();
|
||||
}
|
||||
@@ -1756,7 +1756,7 @@ static void PlayerPartnerHandleCmd42(void)
|
||||
PlayerPartnerBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void PlayerPartnerHandleEffectivenessSound(void)
|
||||
static void PlayerPartnerHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -81,7 +81,7 @@ static void RecordedOpponentHandleBallThrowAnim(void);
|
||||
static void RecordedOpponentHandlePause(void);
|
||||
static void RecordedOpponentHandleMoveAnimation(void);
|
||||
static void RecordedOpponentHandlePrintString(void);
|
||||
static void RecordedOpponentHandlePrintStringPlayerOnly(void);
|
||||
static void RecordedOpponentHandlePrintSelectionString(void);
|
||||
static void RecordedOpponentHandleChooseAction(void);
|
||||
static void RecordedOpponentHandleUnknownYesNoBox(void);
|
||||
static void RecordedOpponentHandleChooseMove(void);
|
||||
@@ -107,7 +107,7 @@ static void RecordedOpponentHandleCmd39(void);
|
||||
static void RecordedOpponentHandleCmd40(void);
|
||||
static void RecordedOpponentHandleHitAnimation(void);
|
||||
static void RecordedOpponentHandleCmd42(void);
|
||||
static void RecordedOpponentHandleEffectivenessSound(void);
|
||||
static void RecordedOpponentHandlePlaySE(void);
|
||||
static void RecordedOpponentHandlePlayFanfareOrBGM(void);
|
||||
static void RecordedOpponentHandleFaintingCry(void);
|
||||
static void RecordedOpponentHandleIntroSlide(void);
|
||||
@@ -153,7 +153,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
|
||||
RecordedOpponentHandlePause,
|
||||
RecordedOpponentHandleMoveAnimation,
|
||||
RecordedOpponentHandlePrintString,
|
||||
RecordedOpponentHandlePrintStringPlayerOnly,
|
||||
RecordedOpponentHandlePrintSelectionString,
|
||||
RecordedOpponentHandleChooseAction,
|
||||
RecordedOpponentHandleUnknownYesNoBox,
|
||||
RecordedOpponentHandleChooseMove,
|
||||
@@ -179,7 +179,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
|
||||
RecordedOpponentHandleCmd40,
|
||||
RecordedOpponentHandleHitAnimation,
|
||||
RecordedOpponentHandleCmd42,
|
||||
RecordedOpponentHandleEffectivenessSound,
|
||||
RecordedOpponentHandlePlaySE,
|
||||
RecordedOpponentHandlePlayFanfareOrBGM,
|
||||
RecordedOpponentHandleFaintingCry,
|
||||
RecordedOpponentHandleIntroSlide,
|
||||
@@ -1435,7 +1435,7 @@ static void RecordedOpponentHandlePrintString(void)
|
||||
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
|
||||
}
|
||||
|
||||
static void RecordedOpponentHandlePrintStringPlayerOnly(void)
|
||||
static void RecordedOpponentHandlePrintSelectionString(void)
|
||||
{
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
@@ -1625,7 +1625,7 @@ static void RecordedOpponentHandleCmd42(void)
|
||||
RecordedOpponentBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void RecordedOpponentHandleEffectivenessSound(void)
|
||||
static void RecordedOpponentHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -81,7 +81,7 @@ static void RecordedPlayerHandleBallThrowAnim(void);
|
||||
static void RecordedPlayerHandlePause(void);
|
||||
static void RecordedPlayerHandleMoveAnimation(void);
|
||||
static void RecordedPlayerHandlePrintString(void);
|
||||
static void RecordedPlayerHandlePrintStringPlayerOnly(void);
|
||||
static void RecordedPlayerHandlePrintSelectionString(void);
|
||||
static void RecordedPlayerHandleChooseAction(void);
|
||||
static void RecordedPlayerHandleUnknownYesNoBox(void);
|
||||
static void RecordedPlayerHandleChooseMove(void);
|
||||
@@ -107,7 +107,7 @@ static void RecordedPlayerHandleCmd39(void);
|
||||
static void RecordedPlayerHandleCmd40(void);
|
||||
static void RecordedPlayerHandleHitAnimation(void);
|
||||
static void RecordedPlayerHandleCmd42(void);
|
||||
static void RecordedPlayerHandleEffectivenessSound(void);
|
||||
static void RecordedPlayerHandlePlaySE(void);
|
||||
static void RecordedPlayerHandlePlayFanfareOrBGM(void);
|
||||
static void RecordedPlayerHandleFaintingCry(void);
|
||||
static void RecordedPlayerHandleIntroSlide(void);
|
||||
@@ -152,7 +152,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void)
|
||||
RecordedPlayerHandlePause,
|
||||
RecordedPlayerHandleMoveAnimation,
|
||||
RecordedPlayerHandlePrintString,
|
||||
RecordedPlayerHandlePrintStringPlayerOnly,
|
||||
RecordedPlayerHandlePrintSelectionString,
|
||||
RecordedPlayerHandleChooseAction,
|
||||
RecordedPlayerHandleUnknownYesNoBox,
|
||||
RecordedPlayerHandleChooseMove,
|
||||
@@ -178,7 +178,7 @@ static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void)
|
||||
RecordedPlayerHandleCmd40,
|
||||
RecordedPlayerHandleHitAnimation,
|
||||
RecordedPlayerHandleCmd42,
|
||||
RecordedPlayerHandleEffectivenessSound,
|
||||
RecordedPlayerHandlePlaySE,
|
||||
RecordedPlayerHandlePlayFanfareOrBGM,
|
||||
RecordedPlayerHandleFaintingCry,
|
||||
RecordedPlayerHandleIntroSlide,
|
||||
@@ -1437,7 +1437,7 @@ static void RecordedPlayerHandlePrintString(void)
|
||||
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
|
||||
}
|
||||
|
||||
static void RecordedPlayerHandlePrintStringPlayerOnly(void)
|
||||
static void RecordedPlayerHandlePrintSelectionString(void)
|
||||
{
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
@@ -1644,7 +1644,7 @@ static void RecordedPlayerHandleCmd42(void)
|
||||
RecordedPlayerBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void RecordedPlayerHandleEffectivenessSound(void)
|
||||
static void RecordedPlayerHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -66,7 +66,7 @@ static void SafariHandleBallThrowAnim(void);
|
||||
static void SafariHandlePause(void);
|
||||
static void SafariHandleMoveAnimation(void);
|
||||
static void SafariHandlePrintString(void);
|
||||
static void SafariHandlePrintStringPlayerOnly(void);
|
||||
static void SafariHandlePrintSelectionString(void);
|
||||
static void SafariHandleChooseAction(void);
|
||||
static void SafariHandleUnknownYesNoBox(void);
|
||||
static void SafariHandleChooseMove(void);
|
||||
@@ -92,7 +92,7 @@ static void SafariHandleCmd39(void);
|
||||
static void SafariHandleCmd40(void);
|
||||
static void SafariHandleHitAnimation(void);
|
||||
static void SafariHandleCmd42(void);
|
||||
static void SafariHandleEffectivenessSound(void);
|
||||
static void SafariHandlePlaySE(void);
|
||||
static void SafariHandlePlayFanfareOrBGM(void);
|
||||
static void SafariHandleFaintingCry(void);
|
||||
static void SafariHandleIntroSlide(void);
|
||||
@@ -130,7 +130,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
SafariHandlePause,
|
||||
SafariHandleMoveAnimation,
|
||||
SafariHandlePrintString,
|
||||
SafariHandlePrintStringPlayerOnly,
|
||||
SafariHandlePrintSelectionString,
|
||||
SafariHandleChooseAction,
|
||||
SafariHandleUnknownYesNoBox,
|
||||
SafariHandleChooseMove,
|
||||
@@ -156,7 +156,7 @@ static void (*const sSafariBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
SafariHandleCmd40,
|
||||
SafariHandleHitAnimation,
|
||||
SafariHandleCmd42,
|
||||
SafariHandleEffectivenessSound,
|
||||
SafariHandlePlaySE,
|
||||
SafariHandlePlayFanfareOrBGM,
|
||||
SafariHandleFaintingCry,
|
||||
SafariHandleIntroSlide,
|
||||
@@ -449,7 +449,7 @@ static void SafariHandlePrintString(void)
|
||||
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
|
||||
}
|
||||
|
||||
static void SafariHandlePrintStringPlayerOnly(void)
|
||||
static void SafariHandlePrintSelectionString(void)
|
||||
{
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
SafariHandlePrintString();
|
||||
@@ -607,7 +607,7 @@ static void SafariHandleCmd42(void)
|
||||
SafariBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void SafariHandleEffectivenessSound(void)
|
||||
static void SafariHandlePlaySE(void)
|
||||
{
|
||||
s8 pan;
|
||||
|
||||
|
||||
@@ -86,7 +86,7 @@ static void WallyHandleBallThrowAnim(void);
|
||||
static void WallyHandlePause(void);
|
||||
static void WallyHandleMoveAnimation(void);
|
||||
static void WallyHandlePrintString(void);
|
||||
static void WallyHandlePrintStringPlayerOnly(void);
|
||||
static void WallyHandlePrintSelectionString(void);
|
||||
static void WallyHandleChooseAction(void);
|
||||
static void WallyHandleUnknownYesNoBox(void);
|
||||
static void WallyHandleChooseMove(void);
|
||||
@@ -112,7 +112,7 @@ static void WallyHandleCmd39(void);
|
||||
static void WallyHandleCmd40(void);
|
||||
static void WallyHandleHitAnimation(void);
|
||||
static void WallyHandleCmd42(void);
|
||||
static void WallyHandleEffectivenessSound(void);
|
||||
static void WallyHandlePlaySE(void);
|
||||
static void WallyHandlePlayFanfareOrBGM(void);
|
||||
static void WallyHandleFaintingCry(void);
|
||||
static void WallyHandleIntroSlide(void);
|
||||
@@ -155,7 +155,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
WallyHandlePause,
|
||||
WallyHandleMoveAnimation,
|
||||
WallyHandlePrintString,
|
||||
WallyHandlePrintStringPlayerOnly,
|
||||
WallyHandlePrintSelectionString,
|
||||
WallyHandleChooseAction,
|
||||
WallyHandleUnknownYesNoBox,
|
||||
WallyHandleChooseMove,
|
||||
@@ -181,7 +181,7 @@ static void (*const sWallyBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
WallyHandleCmd40,
|
||||
WallyHandleHitAnimation,
|
||||
WallyHandleCmd42,
|
||||
WallyHandleEffectivenessSound,
|
||||
WallyHandlePlaySE,
|
||||
WallyHandlePlayFanfareOrBGM,
|
||||
WallyHandleFaintingCry,
|
||||
WallyHandleIntroSlide,
|
||||
@@ -1211,7 +1211,7 @@ static void WallyHandlePrintString(void)
|
||||
gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
|
||||
}
|
||||
|
||||
static void WallyHandlePrintStringPlayerOnly(void)
|
||||
static void WallyHandlePrintSelectionString(void)
|
||||
{
|
||||
if (GetBankSide(gActiveBank) == SIDE_PLAYER)
|
||||
WallyHandlePrintString();
|
||||
@@ -1419,7 +1419,7 @@ static void WallyHandleCmd42(void)
|
||||
WallyBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void WallyHandleEffectivenessSound(void)
|
||||
static void WallyHandlePlaySE(void)
|
||||
{
|
||||
PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
|
||||
WallyBufferExecCompleted();
|
||||
|
||||
@@ -38,7 +38,7 @@ extern u8 gEffectBank;
|
||||
extern u16 gBattleWeather;
|
||||
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
|
||||
extern u16 gCurrentMove;
|
||||
extern u16 gLastUsedMove;
|
||||
extern u16 gChosenMove;
|
||||
extern u16 gLastUsedItem;
|
||||
extern u8 gBattleOutcome;
|
||||
extern u8 gLastUsedAbility;
|
||||
@@ -1120,7 +1120,7 @@ void EmitPrintString(u8 bufferId, u16 stringID)
|
||||
|
||||
stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
|
||||
stringInfo->currentMove = gCurrentMove;
|
||||
stringInfo->lastMove = gLastUsedMove;
|
||||
stringInfo->originallyUsedMove = gChosenMove;
|
||||
stringInfo->lastItem = gLastUsedItem;
|
||||
stringInfo->lastAbility = gLastUsedAbility;
|
||||
stringInfo->scrActive = gBattleScripting.bank;
|
||||
@@ -1140,10 +1140,10 @@ void EmitPrintString(u8 bufferId, u16 stringID)
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
|
||||
}
|
||||
|
||||
void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
|
||||
void EmitPrintSelectionString(u8 bufferId, u16 stringID)
|
||||
{
|
||||
s32 i;
|
||||
struct StringInfoBattle* stringInfo;
|
||||
struct StringInfoBattle *stringInfo;
|
||||
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_PRINTSTRINGPLAYERONLY;
|
||||
gBattleBuffersTransferData[1] = CONTROLLER_PRINTSTRINGPLAYERONLY;
|
||||
@@ -1152,7 +1152,7 @@ void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringID)
|
||||
|
||||
stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
|
||||
stringInfo->currentMove = gCurrentMove;
|
||||
stringInfo->lastMove = gLastUsedMove;
|
||||
stringInfo->originallyUsedMove = gChosenMove;
|
||||
stringInfo->lastItem = gLastUsedItem;
|
||||
stringInfo->lastAbility = gLastUsedAbility;
|
||||
stringInfo->scrActive = gBattleScripting.bank;
|
||||
@@ -1427,7 +1427,7 @@ void EmitCmd42(u8 bufferId)
|
||||
PrepareBufferDataTransfer(bufferId, gBattleBuffersTransferData, 4);
|
||||
}
|
||||
|
||||
void EmitEffectivenessSound(u8 bufferId, u16 songId)
|
||||
void EmitPlaySE(u8 bufferId, u16 songId)
|
||||
{
|
||||
gBattleBuffersTransferData[0] = CONTROLLER_EFFECTIVENESSSOUND;
|
||||
gBattleBuffersTransferData[1] = songId;
|
||||
|
||||
@@ -932,58 +932,237 @@ const u16 gSandStormHailDmgStringIds[] =
|
||||
STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL
|
||||
};
|
||||
|
||||
// todo once battlescripts are dumped
|
||||
const u16 gTooLazyToSplitThemStringIds[] =
|
||||
const u16 gSandStormHailEndStringIds[] =
|
||||
{
|
||||
STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED, STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES,
|
||||
STRINGID_RAINSTOPPED, STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF,
|
||||
STRINGID_BUTITFAILED, STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF,
|
||||
STRINGID_PKMNRAISEDDEFALITTLE, STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE,
|
||||
STRINGID_PKMNCOVEREDBYVEIL, STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
|
||||
STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED
|
||||
};
|
||||
|
||||
const u16 gRainContinuesStringIds[] =
|
||||
{
|
||||
STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, STRINGID_RAINSTOPPED
|
||||
};
|
||||
|
||||
const u16 gProtectLikeUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, STRINGID_BUTITFAILED
|
||||
};
|
||||
|
||||
const u16 gReflectLightScreenSafeguardStringIds[] =
|
||||
{
|
||||
STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, STRINGID_PKMNRAISEDDEFALITTLE,
|
||||
STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, STRINGID_PKMNCOVEREDBYVEIL
|
||||
};
|
||||
|
||||
const u16 gLeechSeedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK,
|
||||
STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE,
|
||||
STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY, STRINGID_PKMNMAKINGUPROAR,
|
||||
STRINGID_PKMNCALMEDDOWN, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
|
||||
STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR, STRINGID_FAILEDTOSWALLOW,
|
||||
STRINGID_PKMNHPFULL, STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE,
|
||||
STRINGID_PKMNSTAYEDAWAKEUSING, STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2,
|
||||
STRINGID_STATSWONTINCREASE, STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN,
|
||||
STRINGID_PKMNUSEDXTOGETPUMPED, STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4,
|
||||
STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3, STRINGID_PKMNWHIPPEDWHIRLWIND,
|
||||
STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
|
||||
STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER,
|
||||
STRINGID_PKMNSPRANGUP, STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY,
|
||||
STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX,
|
||||
STRINGID_PKMNTRAPPEDBYSANDTOMB, STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED,
|
||||
STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED, STRINGID_PKMNTRANSFORMEDINTO,
|
||||
STRINGID_BUTITFAILED, STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE,
|
||||
STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY, STRINGID_PKMNWASPARALYZED,
|
||||
STRINGID_PKMNWASPARALYZEDBY, STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
|
||||
STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY, STRINGID_PKMNWASFROZEN,
|
||||
STRINGID_PKMNFROZENBY, STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY,
|
||||
STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED, STRINGID_PKMNFELLINLOVE,
|
||||
STRINGID_PKMNSXINFATUATEDY, STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE,
|
||||
STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED, STRINGID_BELLCHIMED,
|
||||
STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
|
||||
STRINGID_SOOTHINGAROMA, STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY,
|
||||
STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT,
|
||||
STRINGID_SHOOTSOCLOSE, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
|
||||
};
|
||||
|
||||
const u16 gRestUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY
|
||||
};
|
||||
|
||||
const u16 gUproarOverTurnStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNMAKINGUPROAR, STRINGID_PKMNCALMEDDOWN
|
||||
};
|
||||
|
||||
const u16 gStockpileUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE,
|
||||
};
|
||||
|
||||
const u16 gWokeUpStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR
|
||||
};
|
||||
|
||||
const u16 gSwallowFailStringIds[] =
|
||||
{
|
||||
STRINGID_FAILEDTOSWALLOW, STRINGID_PKMNHPFULL
|
||||
};
|
||||
|
||||
const u16 gUproarAwakeStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, STRINGID_PKMNSTAYEDAWAKEUSING
|
||||
};
|
||||
|
||||
const u16 gStatUpStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, STRINGID_STATSWONTINCREASE,
|
||||
STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, STRINGID_PKMNUSEDXTOGETPUMPED
|
||||
};
|
||||
|
||||
const u16 gStatDownStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3
|
||||
};
|
||||
|
||||
const u16 gFirstTurnOfTwoStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWHIPPEDWHIRLWIND, STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING,
|
||||
STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, STRINGID_PKMNSPRANGUP
|
||||
};
|
||||
|
||||
const u16 gWrappedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, STRINGID_PKMNTRAPPEDINVORTEX,
|
||||
STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNTRAPPEDBYSANDTOMB
|
||||
};
|
||||
|
||||
const u16 gMistUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED
|
||||
};
|
||||
|
||||
const u16 gFocusEnergyUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED
|
||||
};
|
||||
|
||||
const u16 gTransformUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNTRANSFORMEDINTO, STRINGID_BUTITFAILED
|
||||
};
|
||||
|
||||
const u16 gSubsituteUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE
|
||||
};
|
||||
|
||||
const u16 gGotPoisonedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY
|
||||
};
|
||||
|
||||
const u16 gGotParalyzedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWASPARALYZED, STRINGID_PKMNWASPARALYZEDBY
|
||||
};
|
||||
|
||||
const u16 gFellAsleepStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP,
|
||||
};
|
||||
|
||||
const u16 gGotBurnedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY
|
||||
};
|
||||
|
||||
const u16 gGotFrozenStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWASFROZEN, STRINGID_PKMNFROZENBY
|
||||
};
|
||||
|
||||
const u16 gGotDefrostedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY
|
||||
};
|
||||
|
||||
const u16 gKOFailedStringIds[] =
|
||||
{
|
||||
STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED
|
||||
};
|
||||
|
||||
const u16 gAttractUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNFELLINLOVE, STRINGID_PKMNSXINFATUATEDY
|
||||
};
|
||||
|
||||
const u16 gLeechSeedDrainStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE
|
||||
};
|
||||
|
||||
const u16 gSportsUsedStringIds[] =
|
||||
{
|
||||
STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED
|
||||
};
|
||||
|
||||
const u16 gPartyStatusHealStringIds[] =
|
||||
{
|
||||
STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED,
|
||||
// interesting how there are four instances of the same string
|
||||
STRINGID_SOOTHINGAROMA
|
||||
};
|
||||
|
||||
const u16 gFutureMoveUsedStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY
|
||||
};
|
||||
|
||||
const u16 gBallEscapeStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, STRINGID_SHOOTSOCLOSE
|
||||
};
|
||||
|
||||
const u16 gWeatherContinuesStringIds[] =
|
||||
{
|
||||
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
|
||||
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
|
||||
STRINGID_SANDSTORMISRAGING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
|
||||
STRINGID_ITISRAINING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING,
|
||||
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_PKMNLOAFING,
|
||||
STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, STRINGID_PKMNPRETENDNOTNOTICE,
|
||||
STRINGID_PKMNINCAPABLEOFPOWER, STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER,
|
||||
STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX,
|
||||
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_SANDSTORMISRAGING,
|
||||
STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING,
|
||||
STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING
|
||||
};
|
||||
|
||||
const u16 gInobedientStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNLOAFING, STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY,
|
||||
STRINGID_PKMNPRETENDNOTNOTICE, STRINGID_PKMNINCAPABLEOFPOWER
|
||||
};
|
||||
|
||||
const u16 gSafariGetNearStringIds[] =
|
||||
{
|
||||
STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER
|
||||
};
|
||||
|
||||
const u16 gSafariPokeblockResultStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX
|
||||
};
|
||||
|
||||
const u16 gTrainerItemCuredStatusStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT,
|
||||
STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT,
|
||||
STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS, STRINGID_PKMNSXPREVENTSBURNS,
|
||||
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPARALYSISWITH,
|
||||
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPOISONINGWITH,
|
||||
STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNOBTAINEDX,
|
||||
STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ, STRINGID_PKMNRAISEDFIREPOWERWITH,
|
||||
STRINGID_PKMNSXMADEYINEFFECTIVE, STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC,
|
||||
STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
|
||||
STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT
|
||||
};
|
||||
|
||||
const u16 gBerryEffectStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS
|
||||
};
|
||||
|
||||
const u16 gBRNPreventionStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNSXPREVENTSBURNS, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
|
||||
};
|
||||
|
||||
const u16 gPRLZPreventionStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNPREVENTSPARALYSISWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
|
||||
};
|
||||
|
||||
const u16 gPSNPreventionStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNPREVENTSPOISONINGWITH, STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY
|
||||
};
|
||||
|
||||
const u16 gItemSwapStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNOBTAINEDX, STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ
|
||||
};
|
||||
|
||||
const u16 gFlashFireStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNRAISEDFIREPOWERWITH, STRINGID_PKMNSXMADEYINEFFECTIVE
|
||||
};
|
||||
|
||||
const u16 gCaughtMonStringIds[] =
|
||||
{
|
||||
STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL,
|
||||
};
|
||||
|
||||
const u16 gTrappingMoves[] =
|
||||
@@ -1102,9 +1281,10 @@ const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is
|
||||
const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!");
|
||||
const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!");
|
||||
|
||||
const u16 gUnknown_085CCF0A[] =
|
||||
const u16 gStringIds_85CCF0A[] =
|
||||
{
|
||||
0x016E, 0x016F, 0x0170, 0x0171
|
||||
STRINGID_GLINTAPPEARSINEYE, STRINGID_PKMNGETTINGINTOPOSITION,
|
||||
STRINGID_PKMNBEGANGROWLINGDEEPLY, STRINGID_PKMNEAGERFORMORE
|
||||
};
|
||||
|
||||
const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!");
|
||||
@@ -1736,11 +1916,11 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
|
||||
else
|
||||
toCpy = gMoveNames[gStringInfo->currentMove];
|
||||
break;
|
||||
case B_TXT_LAST_MOVE: // last used move name
|
||||
if (gStringInfo->lastMove > LAST_MOVE_INDEX)
|
||||
case B_TXT_LAST_MOVE: // originally used move name
|
||||
if (gStringInfo->originallyUsedMove > LAST_MOVE_INDEX)
|
||||
toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType];
|
||||
else
|
||||
toCpy = gMoveNames[gStringInfo->lastMove];
|
||||
toCpy = gMoveNames[gStringInfo->originallyUsedMove];
|
||||
break;
|
||||
case B_TXT_LAST_ITEM: // last used item
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -312,7 +312,7 @@ gUnknown_020241E9: @ 20241E9
|
||||
gCurrentMove: @ 20241EA
|
||||
.space 0x2
|
||||
|
||||
gLastUsedMove: @ 20241EC
|
||||
gChosenMove: @ 20241EC
|
||||
.space 0x2
|
||||
|
||||
gRandomMove: @ 20241EE
|
||||
@@ -363,31 +363,31 @@ gBattlescriptCurrInstr: @ 2024214
|
||||
gActionForBanks: @ 202421C
|
||||
.space 0x4
|
||||
|
||||
gBattlescriptPtrsForSelection: @ 2024220
|
||||
gSelectionBattleScripts: @ 2024220
|
||||
.space 0x10
|
||||
|
||||
gUnknown_02024230: @ 2024230
|
||||
gPalaceSelectionBattleScripts: @ 2024230
|
||||
.space 0x10
|
||||
|
||||
gUnknownMovesUsedByBanks: @ 2024240
|
||||
gLastPrintedMoves: @ 2024240
|
||||
.space 0x8
|
||||
|
||||
gLastUsedMovesByBanks: @ 2024248
|
||||
gLastMoves: @ 2024248
|
||||
.space 0x8
|
||||
|
||||
gUnknown_02024250: @ 2024250
|
||||
gLastLandedMoves: @ 2024250
|
||||
.space 0x8
|
||||
|
||||
gUnknown_02024258: @ 2024258
|
||||
gLastHitByType: @ 2024258
|
||||
.space 0x8
|
||||
|
||||
gUnknown_02024260: @ 2024260
|
||||
gLastResultingMoves: @ 2024260
|
||||
.space 0x8
|
||||
|
||||
gLockedMoves: @ 2024268
|
||||
.space 0x8
|
||||
|
||||
gUnknown_02024270: @ 2024270
|
||||
gLastHitBy: @ 2024270
|
||||
.space 0x4
|
||||
|
||||
gChosenMovesByBanks: @ 2024274
|
||||
|
||||
Reference in New Issue
Block a user