Replaced magic numbers regarding triggerGroundEffectsOnMove to TRUE / FALSE

This commit is contained in:
pkmnsnfrn
2024-04-04 16:21:34 -04:00
parent 7ee921e9da
commit 71b8d20397
4 changed files with 6 additions and 6 deletions

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@@ -595,7 +595,7 @@ static bool8 JumpInPlaceBuriedTrainer(u8 taskId, struct Task *task, struct Objec
if (gSprites[task->tOutOfAshSpriteId].animCmdIndex == 2)
{
trainerObj->fixedPriority = 0;
trainerObj->triggerGroundEffectsOnMove = 1;
trainerObj->triggerGroundEffectsOnMove = TRUE;
sprite = &gSprites[trainerObj->spriteId];
sprite->oam.priority = 2;