Added BUGFIX for groundEffectsOnMove when the player stops Surfing
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@@ -1663,6 +1663,10 @@ static void Task_WaitStopSurfing(u8 taskId)
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gPlayerAvatar.preventStep = FALSE;
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UnlockPlayerFieldControls();
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DestroySprite(&gSprites[playerObjEvent->fieldEffectSpriteId]);
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#ifdef BUGFIX
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// If this is not defined but the player steps into grass from surfing, they will appear over the grass instead of in the grass.
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playerObjEvent->triggerGroundEffectsOnMove = TRUE;
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#endif
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DestroyTask(taskId);
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}
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}
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