Improve Pyramid location documentaion
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@@ -92,7 +92,7 @@ static void Task_TryFieldPoisonWhiteOut(u8 taskId)
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#ifdef BUGFIX
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if (InBattlePyramid() || InBattlePike() || InTrainerHillChallenge())
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#else
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if (InBattlePyramid() | InBattlePike() || InTrainerHillChallenge())
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if (CurrentBattlePyramidLocation() | InBattlePike() || InTrainerHillChallenge())
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#endif
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gSpecialVar_Result = FLDPSN_FRONTIER_WHITEOUT;
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else
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