Document Battle Pyramid scripts
This commit is contained in:
@@ -24,7 +24,7 @@
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"movement_range_y": 1,
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"trainer_type": "0",
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"trainer_sight_or_berry_tree_id": "3",
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"script": "BattleFrontier_BattlePyramidTop_EventScript_2551D0",
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"script": "BattleFrontier_BattlePyramidTop_EventScript_Attendant",
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"flag": "0"
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},
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{
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@@ -50,7 +50,7 @@
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"elevation": 4,
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"var": "VAR_TEMP_2",
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"var_value": "0",
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"script": "BattleFrontier_BattlePyramidTop_EventScript_255256"
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"script": "BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon"
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}
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],
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"bg_events": []
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@@ -1,201 +1,197 @@
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BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePyramidTop_MapScript1_2550F4
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidTop_MapScript2_25516E
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePyramidTop_MapScript1_2550B6
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePyramidTop_MapScript2_2550CE
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePyramidTop_OnResume
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidTop_OnFrame
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePyramidTop_OnTransition
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePyramidTop_OnWarp
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.byte 0
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BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6
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BattleFrontier_BattlePyramidTop_OnTransition: @ 82550B6
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pyramid_updatelight 200, PYRAMID_LIGHT_SET_RADIUS
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setvar VAR_TEMP_F, 1
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end
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BattleFrontier_BattlePyramidTop_MapScript2_2550CE: @ 82550CE
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePyramidTop_EventScript_2550D8
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BattleFrontier_BattlePyramidTop_OnWarp: @ 82550CE
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects
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.2byte 0
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BattleFrontier_BattlePyramidTop_EventScript_2550D8:: @ 82550D8
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BattleFrontier_BattlePyramidTop_EventScript_SetUpObjects:: @ 82550D8
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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compare VAR_TEMP_C, 0
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_2550F3
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects
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setobjectxyperm 2, 0, 0
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BattleFrontier_BattlePyramidTop_EventScript_2550F3:: @ 82550F3
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BattleFrontier_BattlePyramidTop_EventScript_EndSetUpObjects:: @ 82550F3
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end
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BattleFrontier_BattlePyramidTop_MapScript1_2550F4: @ 82550F4
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BattleFrontier_BattlePyramidTop_OnResume: @ 82550F4
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frontier_getbrainstatus
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compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_25510C
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus
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call BattleFrontier_EventScript_SetBrainObjectGfx
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BattleFrontier_BattlePyramidTop_EventScript_25510C:: @ 825510C
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BattleFrontier_BattlePyramidTop_EventScript_CheckChallengeStatus:: @ 825510C
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copyvar VAR_TEMP_C, VAR_RESULT
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frontier_getstatus
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switch VAR_TEMP_0
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case 0, BattleFrontier_BattlePyramidTop_EventScript_255193
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case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramidTop_EventScript_252B66
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case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidTop_EventScript_255193
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case 0, BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge
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case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramid_EventScript_WarpToLobby
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case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge
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frontier_get FRONTIER_DATA_BATTLE_OUTCOME
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compare VAR_RESULT, B_OUTCOME_LOST
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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compare VAR_RESULT, B_OUTCOME_DREW
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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compare VAR_RESULT, B_OUTCOME_FORFEITED
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
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goto_if_eq BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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end
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BattleFrontier_BattlePyramidTop_MapScript2_25516E: @ 825516E
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map_script_2 VAR_TEMP_E, 0, BattleFrontier_BattlePyramidTop_EventScript_255180
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map_script_2 VAR_TEMP_F, 1, BattleFrontier_BattlePyramidTop_EventScript_25518A
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BattleFrontier_BattlePyramidTop_OnFrame: @ 825516E
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map_script_2 VAR_TEMP_E, 0, BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic
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map_script_2 VAR_TEMP_F, 1, BattleFrontier_BattlePyramidTop_EventScript_ShowMapName
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.2byte 0
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BattleFrontier_BattlePyramidTop_EventScript_255180:: @ 8255180
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BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic:: @ 8255180
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playbgm MUS_PYRAMID_TOP, 0
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setvar VAR_TEMP_E, 1
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end
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BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A
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BattleFrontier_BattlePyramidTop_EventScript_ShowMapName:: @ 825518A
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special ShowMapNamePopup
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setvar VAR_TEMP_F, 0
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end
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BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
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BattleFrontier_BattlePyramidTop_EventScript_ReadyChallenge:: @ 8255193
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pyramid_save CHALLENGE_STATUS_SAVING
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special SavePlayerParty
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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pyramid_inittrainers
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pyramid_settrainers
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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setvar VAR_TEMP_F, 1
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end
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BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0
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BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0
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lock
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faceplayer
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compare VAR_TEMP_D, 0
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255236
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady
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compare VAR_TEMP_C, FRONTIER_BRAIN_NOT_READY
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255240
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msgbox BattleFrontier_BattlePyramidTop_Text_255410, MSGBOX_DEFAULT
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside
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msgbox BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo, MSGBOX_DEFAULT
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closemessage
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
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waitmovement 0
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidTop_Movement_255403
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop
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waitmovement 0
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_255400
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath
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waitmovement 0
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message BattleFrontier_BattlePyramidTop_Text_2554E8
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message BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid
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waitmessage
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playfanfare MUS_ME_POINTGET
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waitfanfare
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closemessage
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BattleFrontier_BattlePyramidTop_EventScript_25521A:: @ 825521A
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BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: @ 825521A
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
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warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
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waitstate
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end
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BattleFrontier_BattlePyramidTop_EventScript_255236:: @ 8255236
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msgbox BattleFrontier_BattlePyramidTop_Text_255BFE, MSGBOX_DEFAULT
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BattleFrontier_BattlePyramidTop_EventScript_StepForwardWhenReady:: @ 8255236
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msgbox BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady, MSGBOX_DEFAULT
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closemessage
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end
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BattleFrontier_BattlePyramidTop_EventScript_255240:: @ 8255240
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msgbox BattleFrontier_BattlePyramidTop_Text_25551F, MSGBOX_DEFAULT
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD
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BattleFrontier_BattlePyramidTop_EventScript_BrandonHereMoveAside:: @ 8255240
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msgbox BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere, MSGBOX_DEFAULT
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applymovement 1, BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside
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setvar VAR_TEMP_D, 1
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closemessage
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end
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BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256
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BattleFrontier_BattlePyramidTop_EventScript_BattleBrandon:: @ 8255256
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lockall
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switch VAR_TEMP_C
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case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePyramidTop_EventScript_255335
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case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePyramidTop_EventScript_2552D0
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case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePyramidTop_EventScript_255388
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case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold
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case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech
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case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech
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frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
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compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_2552D0
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech
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special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_25540C
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applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_CameraPanUp
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_255669, MSGBOX_DEFAULT
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msgbox BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure, MSGBOX_DEFAULT
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closemessage
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frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_25573E, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_2552DA
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msgbox BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver
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end
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BattleFrontier_BattlePyramidTop_EventScript_2552D0:: @ 82552D0
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
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BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech:: @ 82552D0
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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BattleFrontier_BattlePyramidTop_EventScript_2552DA:: @ 82552DA
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msgbox BattleFrontier_BattlePyramidTop_Text_255846, MSGBOX_DEFAULT
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call BattleFrontier_BattlePyramidTop_EventScript_2553ED
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BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: @ 82552DA
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msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT
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call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
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playbgm MUS_PYRAMID_TOP, 0
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_2552FB
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goto BattleFrontier_BattlePyramidTop_EventScript_252B42
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver
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goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB
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BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: @ 82552FB
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frontier_getsymbols
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compare VAR_RESULT, 0
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_25521A
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msgbox BattleFrontier_BattlePyramidTop_Text_255873, MSGBOX_DEFAULT
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
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msgbox BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease, MSGBOX_DEFAULT
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playfanfare MUS_ME_SYMBOLGET
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message BattleFrontier_BattlePyramidTop_Text_2558E9
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message BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol
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waitmessage
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waitfanfare
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frontier_givesymbol
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msgbox BattleFrontier_BattlePyramidTop_Text_25591D, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_25521A
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msgbox BattleFrontier_BattlePyramidTop_Text_LookForwardToNextMeeting, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
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BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335
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BattleFrontier_BattlePyramidTop_EventScript_BrandonIntroGold:: @ 8255335
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frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
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compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255388
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goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech
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special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_25540C
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applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_CameraPanUp
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_255951, MSGBOX_DEFAULT
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msgbox BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned, MSGBOX_DEFAULT
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closemessage
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frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidTop_Text_255A6D, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_255392
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msgbox BattleFrontier_BattlePyramidTop_Text_MyCourageIsOffMeter, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold
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end
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BattleFrontier_BattlePyramidTop_EventScript_255388:: @ 8255388
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
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BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech:: @ 8255388
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applymovement 2, BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer
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waitmovement 0
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BattleFrontier_BattlePyramidTop_EventScript_255392:: @ 8255392
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msgbox BattleFrontier_BattlePyramidTop_Text_255AA1, MSGBOX_DEFAULT
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call BattleFrontier_BattlePyramidTop_EventScript_2553ED
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BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: @ 8255392
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msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT
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call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
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playbgm MUS_PYRAMID_TOP, 0
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_2553B3
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goto BattleFrontier_BattlePyramidTop_EventScript_252B42
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold
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goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
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BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3
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BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: @ 82553B3
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frontier_getsymbols
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compare VAR_RESULT, 2
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_25521A
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msgbox BattleFrontier_BattlePyramidTop_Text_255ACD, MSGBOX_DEFAULT
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goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
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msgbox BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis, MSGBOX_DEFAULT
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playfanfare MUS_ME_SYMBOLGET
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message BattleFrontier_BattlePyramidTop_Text_255B59
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message BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine
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waitmessage
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waitfanfare
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frontier_givesymbol
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msgbox BattleFrontier_BattlePyramidTop_Text_255B82, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_25521A
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msgbox BattleFrontier_BattlePyramidTop_Text_FarewellForNow, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
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BattleFrontier_BattlePyramidTop_EventScript_2553ED:: @ 82553ED
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BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle:: @ 82553ED
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closemessage
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setvar VAR_0x8004, SPECIAL_BATTLE_PYRAMID
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setvar VAR_0x8005, 0
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@@ -203,17 +199,17 @@ BattleFrontier_BattlePyramidTop_EventScript_2553ED:: @ 82553ED
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waitstate
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return
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BattleFrontier_BattlePyramidTop_Movement_2553FD: @ 82553FD
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BattleFrontier_BattlePyramidTop_Movement_AttendantMoveAside: @ 82553FD
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walk_right
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walk_in_place_fastest_left
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step_end
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BattleFrontier_BattlePyramidTop_Movement_255400: @ 8255400
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BattleFrontier_BattlePyramidTop_Movement_AttendantBlockPath: @ 8255400
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walk_left
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walk_in_place_fastest_up
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step_end
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BattleFrontier_BattlePyramidTop_Movement_255403: @ 8255403
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BattleFrontier_BattlePyramidTop_Movement_PlayerClimbToTop: @ 8255403
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walk_up
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walk_up
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walk_up
|
||||
@@ -222,17 +218,17 @@ BattleFrontier_BattlePyramidTop_Movement_255403: @ 8255403
|
||||
walk_in_place_fastest_down
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Movement_25540A: @ 825540A
|
||||
BattleFrontier_BattlePyramidTop_Movement_BrandonApproachPlayer: @ 825540A
|
||||
walk_fast_down
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Movement_25540C: @ 825540C
|
||||
BattleFrontier_BattlePyramidTop_Movement_CameraPanUp: @ 825540C
|
||||
walk_slow_up
|
||||
walk_slow_up
|
||||
delay_16
|
||||
step_end
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255410: @ 8255410
|
||||
BattleFrontier_BattlePyramidTop_Text_ReachedSummitUpYouGo: @ 8255410
|
||||
.string "It is a delight to see you here!\n"
|
||||
.string "You have reached the summit of\l"
|
||||
.string "the BATTLE PYRAMID!\p"
|
||||
@@ -243,11 +239,11 @@ BattleFrontier_BattlePyramidTop_Text_255410: @ 8255410
|
||||
.string "Now, please!\n"
|
||||
.string "Up you go!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_2554E8: @ 82554E8
|
||||
BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid: @ 82554E8
|
||||
.string "The PYRAMID's new conqueror!\n"
|
||||
.string "Let the name {PLAYER} be known!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_25551F: @ 825551F
|
||||
BattleFrontier_BattlePyramidTop_Text_ChiefBeatYouHere: @ 825551F
|
||||
.string "It is a delight to see you here!\p"
|
||||
.string "Unfortunately, you were second by\n"
|
||||
.string "a mere fraction of time!\p"
|
||||
@@ -260,7 +256,7 @@ BattleFrontier_BattlePyramidTop_Text_25551F: @ 825551F
|
||||
.string "Now, please! When you are ready,\n"
|
||||
.string "take one more step of courage!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255669: @ 8255669
|
||||
BattleFrontier_BattlePyramidTop_Text_ExplorationsAreGrandestAdventure: @ 8255669
|
||||
.string "Young adventurer…\p"
|
||||
.string "Wouldn't you agree that explorations\n"
|
||||
.string "are the grandest of adventures?\p"
|
||||
@@ -270,7 +266,7 @@ BattleFrontier_BattlePyramidTop_Text_255669: @ 8255669
|
||||
.string "And, above all, only your own courage\n"
|
||||
.string "to lead you through unknown worlds…$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_25573E: @ 825573E
|
||||
BattleFrontier_BattlePyramidTop_Text_ImPyramidKingBrandon: @ 825573E
|
||||
.string "Aah, yes, indeed this life is grand!\n"
|
||||
.string "Grand, it is! Eh?\p"
|
||||
.string "I'm BRANDON!\p"
|
||||
@@ -283,25 +279,25 @@ BattleFrontier_BattlePyramidTop_Text_25573E: @ 825573E
|
||||
.string "Hahahah!\n"
|
||||
.string "This should be exciting!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255846: @ 8255846
|
||||
BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle: @ 8255846
|
||||
.string "Now, then!\n"
|
||||
.string "Bring your courage to our battle!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255873: @ 8255873
|
||||
BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease: @ 8255873
|
||||
.string "BRANDON: Hahahah! Grand it was!\n"
|
||||
.string "Grand, yes, indeed!\p"
|
||||
.string "Well done! You've earned recognition!\n"
|
||||
.string "Your FRONTIER PASS, please!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_2558E9: @ 82558E9
|
||||
BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol: @ 82558E9
|
||||
.string "The Brave Symbol was embossed on\n"
|
||||
.string "the FRONTIER PASS!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_25591D: @ 825591D
|
||||
BattleFrontier_BattlePyramidTop_Text_LookForwardToNextMeeting: @ 825591D
|
||||
.string "Young explorer!\n"
|
||||
.string "I look forward to our next meeting!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255951: @ 8255951
|
||||
BattleFrontier_BattlePyramidTop_Text_BrandonYouveReturned: @ 8255951
|
||||
.string "BRANDON: …You've finally returned,\n"
|
||||
.string "young explorer…\p"
|
||||
.string "Your love of adventure seems to come\n"
|
||||
@@ -315,16 +311,16 @@ BattleFrontier_BattlePyramidTop_Text_255951: @ 8255951
|
||||
.string "Those days of death-defying,\n"
|
||||
.string "life-affirming adventures are back…$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255A6D: @ 8255A6D
|
||||
BattleFrontier_BattlePyramidTop_Text_MyCourageIsOffMeter: @ 8255A6D
|
||||
.string "Now, then!\p"
|
||||
.string "I sense my own courage is off\n"
|
||||
.string "the meter!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255AA1: @ 8255AA1
|
||||
BattleFrontier_BattlePyramidTop_Text_EverythingYouHave: @ 8255AA1
|
||||
.string "Everything you have!\n"
|
||||
.string "I'm braced for it all!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255ACD: @ 8255ACD
|
||||
BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis: @ 8255ACD
|
||||
.string "BRANDON: Hahahah!\n"
|
||||
.string "Remarkable!\l"
|
||||
.string "Yes, it's grand, indeed!\p"
|
||||
@@ -332,17 +328,17 @@ BattleFrontier_BattlePyramidTop_Text_255ACD: @ 8255ACD
|
||||
.string "You've bested me through and through!\n"
|
||||
.string "Here! I want you to have this!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255B59: @ 8255B59
|
||||
BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine: @ 8255B59
|
||||
.string "The Brave Symbol took on\n"
|
||||
.string "a golden shine!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255B82: @ 8255B82
|
||||
BattleFrontier_BattlePyramidTop_Text_FarewellForNow: @ 8255B82
|
||||
.string "Ah, yes! It just goes to show that\n"
|
||||
.string "I have much to learn still!\p"
|
||||
.string "May our paths cross again!\n"
|
||||
.string "Farewell for now, young explorer!$"
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_255BFE: @ 8255BFE
|
||||
BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady: @ 8255BFE
|
||||
.string "Now, when you are ready, take courage\n"
|
||||
.string "and step forward.$"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user