Document Battle Pyramid scripts
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@@ -852,7 +852,7 @@ static void mli0_load_map(u32 a1)
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LoadCurrentMapData();
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if (!(sUnknown_020322D8 & 1))
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{
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR)
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LoadBattlePyramidEventObjectTemplates();
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else if (InTrainerHill())
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LoadTrainerHillEventObjectTemplates();
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@@ -880,7 +880,7 @@ static void mli0_load_map(u32 a1)
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RunOnTransitionMapScript();
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UpdateLocationHistoryForRoamer();
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RoamerMoveToOtherLocationSet();
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR)
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InitBattlePyramidMap(FALSE);
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else if (InTrainerHill())
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InitTrainerHillMap();
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@@ -1720,7 +1720,7 @@ void CB2_ContinueSavedGame(void)
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LoadSaveblockMapHeader();
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ClearDiveAndHoleWarps();
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trainerHillMapId = GetCurrentTrainerHillMapId();
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR)
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LoadBattlePyramidFloorEventObjectScripts();
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else if (trainerHillMapId != 0 && trainerHillMapId != TRAINER_HILL_ENTRANCE)
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LoadTrainerHillFloorEventObjectScripts();
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@@ -1730,7 +1730,7 @@ void CB2_ContinueSavedGame(void)
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UnfreezeEventObjects();
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DoTimeBasedEvents();
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sub_8084788();
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
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if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR)
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InitBattlePyramidMap(TRUE);
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else if (trainerHillMapId != 0)
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InitTrainerHillMap();
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