Merge pull request #1018 from GriffinRichards/sync-util

Sync link game util files
This commit is contained in:
PikalaxALT
2020-04-10 14:02:53 -04:00
committed by GitHub
17 changed files with 1191 additions and 1152 deletions

View File

Before

Width:  |  Height:  |  Size: 815 B

After

Width:  |  Height:  |  Size: 815 B

View File

Before

Width:  |  Height:  |  Size: 778 B

After

Width:  |  Height:  |  Size: 778 B

26
include/digit_obj_util.h Normal file
View File

@@ -0,0 +1,26 @@
#ifndef GUARD_DIGIT_OBJ_UTIL_H
#define GUARD_DIGIT_OBJ_UTIL_H
struct DigitObjUtilTemplate
{
u8 strConvMode:2;
u8 shape:2;
u8 size:2;
u8 priority:2;
u8 oamCount;
u8 xDelta;
s16 x;
s16 y;
const struct SpriteSheet *spriteSheet;
const struct SpritePalette *spritePal;
};
bool32 DigitObjUtil_Init(u32 count);
void DigitObjUtil_Free(void);
bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template);
void DigitObjUtil_PrintNumOn(u32 id, s32 arg1);
void DigitObjUtil_DeletePrinter(u32 id);
void DigitObjUtil_HideOrShow(u32 id, bool32 arg1);
u8 GetTilesPerImage(u32 shape, u32 size);
#endif // GUARD_DIGIT_OBJ_UTIL_H

View File

@@ -0,0 +1,7 @@
#ifndef GUARD_MINIGAME_COUNTDOWN_H
#define GUARD_MINIGAME_COUNTDOWN_H
void StartMinigameCountdown(u16 tilesTag, u16 palTag, s16 x, s16 y, u8 subpriority);
bool32 IsMinigameCountdownRunning(void);
#endif //GUARD_MINIGAME_COUNTDOWN_H

View File

@@ -8,7 +8,5 @@ bool32 IsSpeciesAllowedInPokemonJump(u16 species);
void IsPokemonJumpSpeciesInParty(void);
void ResetPokeJumpResults(void);
void ShowPokemonJumpRecords(void);
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority);
bool32 sub_802EB84(void);
#endif // GUARD_POKEMON_JUMP_H

View File

@@ -1,26 +0,0 @@
#ifndef GUARD_ROM_8034C54_H
#define GUARD_ROM_8034C54_H
struct UnkStruct3
{
u8 field_0_0:2;
u8 shape:2;
u8 size:2;
u8 priority:2;
u8 field_1;
u8 xDelta;
s16 x;
s16 y;
const struct SpriteSheet *spriteSheet;
const struct SpritePalette *spritePal;
};
bool32 sub_8034C54(u32 count);
void sub_8034CC8(void);
bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2);
void sub_8035044(u32 id, s32 arg1);
void sub_80353DC(u32 id);
void sub_803547C(u32 id, bool32 arg1);
u8 sub_80355F8(u32 shape, u32 size);
#endif // GUARD_ROM_8034C54_H

View File

@@ -77,11 +77,12 @@ SECTIONS {
src/berry_powder.o(.text);
src/dodrio_berry_picking.o(.text);
src/pokemon_jump.o(.text);
src/minigame_countdown.o(.text);
src/rtc.o(.text);
src/main_menu.o(.text);
src/battle_controllers.o(.text);
src/decompress.o(.text);
src/rom_8034C54.o(.text);
src/digit_obj_util.o(.text);
src/battle_bg.o(.text);
src/battle_main.o(.text);
src/battle_util.o(.text);
@@ -460,10 +461,11 @@ SECTIONS {
src/berry_powder.o(.rodata);
src/dodrio_berry_picking.o(.rodata);
src/pokemon_jump.o(.rodata);
src/minigame_countdown.o(.rodata);
src/rtc.o(.rodata);
src/main_menu.o(.rodata);
src/battle_controllers.o(.rodata);
src/rom_8034C54.o(.rodata);
src/digit_obj_util.o(.rodata);
src/data.o(.rodata);
src/battle_bg.o(.rodata);
src/battle_main.o(.rodata);

View File

@@ -691,6 +691,25 @@ static const struct BattleBackground gBattleTerrainTable[] =
},
};
static void sub_8035648(void);
// Unused
static void sub_8035608(void)
{
u8 spriteId;
ResetSpriteData();
spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0);
gSprites[spriteId].invisible = TRUE;
SetMainCallback2(sub_8035648);
}
static void sub_8035648(void)
{
AnimateSprites();
BuildOamBuffer();
}
void BattleInitBgsAndWindows(void)
{
ResetBgsAndClearDma3BusyFlags(0);

View File

@@ -19,9 +19,9 @@
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "pokemon_jump.h"
#include "minigame_countdown.h"
#include "random.h"
#include "rom_8034C54.h"
#include "digit_obj_util.h"
#include "save.h"
#include "scanline_effect.h"
#include "script.h"
@@ -714,14 +714,14 @@ static const struct SpriteTemplate gUnknown_082F436C =
.callback = SpriteCallbackDummy
};
static const struct UnkStruct3 gUnknown_082F4384[] =
static const struct DigitObjUtilTemplate gUnknown_082F4384[] =
{
{
.field_0_0 = 1,
.strConvMode = 1,
.shape = 2,
.size = 0,
.priority = 0,
.field_1 = 2,
.oamCount = 2,
.xDelta = 8,
.x = 156,
.y = 0,
@@ -729,11 +729,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] =
.spritePal = gUnknown_082F422C,
},
{
.field_0_0 = 0,
.strConvMode = 0,
.shape = 2,
.size = 0,
.priority = 0,
.field_1 = 2,
.oamCount = 2,
.xDelta = 8,
.x = 180,
.y = 0,
@@ -741,11 +741,11 @@ static const struct UnkStruct3 gUnknown_082F4384[] =
.spritePal = gUnknown_082F422C,
},
{
.field_0_0 = 0,
.strConvMode = 0,
.shape = 2,
.size = 0,
.priority = 0,
.field_1 = 2,
.oamCount = 2,
.xDelta = 8,
.x = 204,
.y = 0,
@@ -1036,7 +1036,7 @@ int sub_802104C(void)
case 1:
CpuFill16(0, (void *)OAM, OAM_SIZE);
gReservedSpritePaletteCount = 0;
sub_8034C54(3);
DigitObjUtil_Init(3);
break;
case 2:
ResetPaletteFade();
@@ -1165,7 +1165,7 @@ int sub_802130C(void)
case 6:
DestroyWirelessStatusIndicatorSprite();
sub_8022960(var0);
sub_8034CC8();
DigitObjUtil_Free();
break;
case 7:
var0->unkC = 0;
@@ -1701,18 +1701,18 @@ void ShowBerryCrushRankings(void)
void sub_8022524(struct BerryCrushGame_138 *r4, u16 r1)
{
sub_8021944(r4, r1);
sub_8035044(0, r4->unk4);
sub_8035044(1, r4->unk6);
sub_8035044(2, r4->unk8);
DigitObjUtil_PrintNumOn(0, r4->unk4);
DigitObjUtil_PrintNumOn(1, r4->unk6);
DigitObjUtil_PrintNumOn(2, r4->unk8);
}
void sub_8022554(struct BerryCrushGame_138 *r0)
{
r0->unk78[0]->invisible = TRUE;
r0->unk78[1]->invisible = TRUE;
sub_803547C(2, 1);
sub_803547C(1, 1);
sub_803547C(0, 1);
DigitObjUtil_HideOrShow(2, 1);
DigitObjUtil_HideOrShow(1, 1);
DigitObjUtil_HideOrShow(0, 1);
}
void sub_8022588(struct BerryCrushGame *r5)
@@ -1855,9 +1855,9 @@ void sub_8022730(struct BerryCrushGame *r6)
r6->unk138.unk78[r5]->invisible = FALSE;
r6->unk138.unk78[r5]->animPaused = FALSE;
}
sub_8034D14(0, 0, &gUnknown_082F4384[0]);
sub_8034D14(1, 0, &gUnknown_082F4384[1]);
sub_8034D14(2, 0, &gUnknown_082F4384[2]);
DigitObjUtil_CreatePrinter(0, 0, &gUnknown_082F4384[0]);
DigitObjUtil_CreatePrinter(1, 0, &gUnknown_082F4384[1]);
DigitObjUtil_CreatePrinter(2, 0, &gUnknown_082F4384[2]);
if (r6->unk12 == 1)
sub_8022554(&r6->unk138);
}
@@ -1875,9 +1875,9 @@ void sub_8022960(struct BerryCrushGame *r5)
FreeSpritePaletteByTag(1);
for (; r4 < ARRAY_COUNT(r5->unk138.unk78); ++r4)
DestroySprite(r5->unk138.unk78[r4]);
sub_80353DC(2);
sub_80353DC(1);
sub_80353DC(0);
DigitObjUtil_DeletePrinter(2);
DigitObjUtil_DeletePrinter(1);
DigitObjUtil_DeletePrinter(0);
for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.unk4C); ++r4)
DestroySprite(r5->unk138.unk4C[r4]);
for (r4 = 0; r4 < r5->unk9; ++r4)
@@ -2317,10 +2317,10 @@ static u32 sub_80232EC(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r
case 1:
if (!IsLinkTaskFinished())
return 0;
sub_802EB24(0x1000, 0x1000, 120, 80, 0);
StartMinigameCountdown(0x1000, 0x1000, 120, 80, 0);
break;
case 2:
if (sub_802EB84())
if (IsMinigameCountdownRunning())
return 0;
// fallthrough
case 0:

450
src/digit_obj_util.c Normal file
View File

@@ -0,0 +1,450 @@
#include "global.h"
#include "digit_obj_util.h"
#include "malloc.h"
#include "decompress.h"
#include "main.h"
#include "battle_main.h"
struct DigitPrinter
{
bool8 isActive;
u8 firstOamId;
u8 strConvMode;
u8 oamCount;
u8 palTagIndex;
u8 size;
u8 shape;
u8 priority;
u8 xDelta;
u8 tilesPerImage;
u16 tileStart;
s16 x;
s16 y;
u16 tileTag;
u16 palTag;
u32 pow10;
s32 lastPrinted;
};
struct DigitPrinterAlloc
{
u32 count;
struct DigitPrinter *array;
};
// this file's functions
static u8 GetFirstOamId(u8 oamCount);;
static void CopyWorkToOam(struct DigitPrinter *objWork);
static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign);
static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign);
static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign);
static bool32 SharesTileWithAnyActive(u32 id);
static bool32 SharesPalWithAnyActive(u32 id);
// ewram
static EWRAM_DATA struct DigitPrinterAlloc *sOamWork = {0};
// const rom data
static const u8 sTilesPerImage[4][4] =
{
[ST_OAM_SQUARE] = {
[ST_OAM_SIZE_0] = 0x01, // SPRITE_SIZE_8x8
[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_16x16
[ST_OAM_SIZE_2] = 0x10, // SPRITE_SIZE_32x32
[ST_OAM_SIZE_3] = 0x40 // SPRITE_SIZE_64x64
},
[ST_OAM_H_RECTANGLE] = {
[ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_16x8
[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_32x8
[ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_32x16
[ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_64x32
},
[ST_OAM_V_RECTANGLE] = {
[ST_OAM_SIZE_0] = 0x02, // SPRITE_SIZE_8x16
[ST_OAM_SIZE_1] = 0x04, // SPRITE_SIZE_8x32
[ST_OAM_SIZE_2] = 0x08, // SPRITE_SIZE_16x32
[ST_OAM_SIZE_3] = 0x20 // SPRITE_SIZE_32x64
}
};
// code
bool32 DigitObjUtil_Init(u32 count)
{
u32 i;
if (sOamWork != NULL)
DigitObjUtil_Free();
sOamWork = Alloc(sizeof(*sOamWork));
if (sOamWork == NULL)
return FALSE;
sOamWork->array = Alloc(sizeof(struct DigitPrinter) * count);
if (sOamWork->array == NULL)
{
Free(sOamWork);
return FALSE;
}
sOamWork->count = count;
for (i = 0; i < count; i++)
{
sOamWork->array[i].isActive = FALSE;
sOamWork->array[i].firstOamId = 0xFF;
}
return TRUE;
}
void DigitObjUtil_Free(void)
{
if (sOamWork != NULL)
{
if (sOamWork->array != NULL)
{
u32 i;
for (i = 0; i < sOamWork->count; i++)
DigitObjUtil_DeletePrinter(i);
Free(sOamWork->array);
}
FREE_AND_SET_NULL(sOamWork);
}
}
bool32 DigitObjUtil_CreatePrinter(u32 id, s32 num, const struct DigitObjUtilTemplate *template)
{
u32 i;
if (sOamWork == NULL)
return FALSE;
if (sOamWork->array[id].isActive)
return FALSE;
sOamWork->array[id].firstOamId = GetFirstOamId(template->oamCount);
if (sOamWork->array[id].firstOamId == 0xFF)
return FALSE;
sOamWork->array[id].tileStart = GetSpriteTileStartByTag(template->spriteSheet->tag);
if (sOamWork->array[id].tileStart == 0xFFFF)
{
if (template->spriteSheet->size != 0)
{
sOamWork->array[id].tileStart = LoadSpriteSheet(template->spriteSheet);
}
else
{
struct CompressedSpriteSheet compSpriteSheet;
compSpriteSheet = *(struct CompressedSpriteSheet*)(template->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(template->spriteSheet->data);
sOamWork->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
}
if (sOamWork->array[id].tileStart == 0xFFFF)
return FALSE;
}
sOamWork->array[id].palTagIndex = IndexOfSpritePaletteTag(template->spritePal->tag);
if (sOamWork->array[id].palTagIndex == 0xFF)
sOamWork->array[id].palTagIndex = LoadSpritePalette(template->spritePal);
sOamWork->array[id].strConvMode = template->strConvMode;
sOamWork->array[id].oamCount = template->oamCount;
sOamWork->array[id].x = template->x;
sOamWork->array[id].y = template->y;
sOamWork->array[id].shape = template->shape;
sOamWork->array[id].size = template->size;
sOamWork->array[id].priority = template->priority;
sOamWork->array[id].xDelta = template->xDelta;
sOamWork->array[id].tilesPerImage = GetTilesPerImage(template->shape, template->size);
sOamWork->array[id].tileTag = template->spriteSheet->tag;
sOamWork->array[id].palTag = template->spritePal->tag;
sOamWork->array[id].isActive = TRUE;
// Decimal left shift
sOamWork->array[id].pow10 = 1;
for (i = 1; i < template->oamCount; i++)
sOamWork->array[id].pow10 *= 10;
CopyWorkToOam(&sOamWork->array[id]);
DigitObjUtil_PrintNumOn(id, num);
return TRUE;
}
static void CopyWorkToOam(struct DigitPrinter *objWork)
{
u32 i;
u32 oamId = objWork->firstOamId;
u32 x = objWork->x;
u32 oamCount = objWork->oamCount + 1;
CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount);
for (i = 0, oamId = objWork->firstOamId; i < oamCount; i++, oamId++)
{
gMain.oamBuffer[oamId].y = objWork->y;
gMain.oamBuffer[oamId].x = x;
gMain.oamBuffer[oamId].shape = objWork->shape;
gMain.oamBuffer[oamId].size = objWork->size;
gMain.oamBuffer[oamId].tileNum = objWork->tileStart;
gMain.oamBuffer[oamId].priority = objWork->priority;
gMain.oamBuffer[oamId].paletteNum = objWork->palTagIndex;
x += objWork->xDelta;
}
oamId--;
gMain.oamBuffer[oamId].x = objWork->x - objWork->xDelta;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
gMain.oamBuffer[oamId].tileNum = objWork->tileStart + (objWork->tilesPerImage * 10);
}
void DigitObjUtil_PrintNumOn(u32 id, s32 num)
{
bool32 sign;
if (sOamWork == NULL)
return;
if (!sOamWork->array[id].isActive)
return;
sOamWork->array[id].lastPrinted = num;
if (num < 0)
{
sign = TRUE;
num *= -1;
}
else
{
sign = FALSE;
}
switch (sOamWork->array[id].strConvMode)
{
case 0:
default:
DrawNumObjsLeadingZeros(&sOamWork->array[id], num, sign);
break;
case 1:
DrawNumObjsMinusInFront(&sOamWork->array[id], num, sign);
break;
case 2:
DrawNumObjsMinusInBack(&sOamWork->array[id], num, sign);
break;
}
}
static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign)
{
u32 pow10 = objWork->pow10;
u32 oamId = objWork->firstOamId;
while (pow10 != 0)
{
u32 digit = num / pow10;
num -= (digit * pow10);
pow10 /= 10;
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
oamId++;
}
if (sign)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign)
{
u32 pow10 = objWork->pow10;
static int oamId;
static int curDigit;
static int firstDigit;
oamId = objWork->firstOamId;
curDigit = 0;
firstDigit = -1;
while (pow10 != 0)
{
u32 digit = num / pow10;
num -= (digit * pow10);
pow10 /= 10;
if (digit != 0 || firstDigit != -1 || pow10 == 0)
{
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
if (firstDigit == -1)
firstDigit = curDigit;
}
else
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
oamId++;
curDigit++;
}
if (sign)
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
gMain.oamBuffer[oamId].x = objWork->x + ((firstDigit - 1) * objWork->xDelta);
}
else
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
}
static void DrawNumObjsMinusInBack(struct DigitPrinter *objWork, s32 num, bool32 sign)
{
u32 pow10 = objWork->pow10;
u32 oamId = objWork->firstOamId;
bool32 printingDigits = FALSE;
s32 nsprites = 0;
while (pow10 != 0)
{
u32 digit = num / pow10;
num -= (digit * pow10);
pow10 /= 10;
if (digit != 0 || printingDigits || pow10 == 0)
{
printingDigits = TRUE;
gMain.oamBuffer[oamId].tileNum = (digit * objWork->tilesPerImage) + objWork->tileStart;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
oamId++;
nsprites++;
}
}
while (nsprites < objWork->oamCount)
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
oamId++;
nsprites++;
}
if (sign)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
void DigitObjUtil_DeletePrinter(u32 id)
{
s32 oamId, oamCount, i;
if (sOamWork == NULL)
return;
if (!sOamWork->array[id].isActive)
return;
oamCount = sOamWork->array[id].oamCount + 1;
oamId = sOamWork->array[id].firstOamId;
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
if (!SharesTileWithAnyActive(id))
FreeSpriteTilesByTag(sOamWork->array[id].tileTag);
if (!SharesPalWithAnyActive(id))
FreeSpritePaletteByTag(sOamWork->array[id].palTag);
sOamWork->array[id].isActive = FALSE;
}
void DigitObjUtil_HideOrShow(u32 id, bool32 hide)
{
s32 oamId, oamCount, i;
if (sOamWork == NULL)
return;
if (!sOamWork->array[id].isActive)
return;
oamCount = sOamWork->array[id].oamCount + 1;
oamId = sOamWork->array[id].firstOamId;
if (hide)
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
else
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
DigitObjUtil_PrintNumOn(id, sOamWork->array[id].lastPrinted);
}
}
static u8 GetFirstOamId(u8 oamCount)
{
u32 i;
u16 firstOamId = 64;
for (i = 0; i < sOamWork->count; i++)
{
if (!sOamWork->array[i].isActive)
{
if (sOamWork->array[i].firstOamId != 0xFF && sOamWork->array[i].oamCount <= oamCount)
return sOamWork->array[i].firstOamId;
}
else
{
firstOamId += 1 + sOamWork->array[i].oamCount;
}
}
if (firstOamId + oamCount + 1 > 128)
return 0xFF;
else
return firstOamId;
}
static bool32 SharesTileWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < sOamWork->count; i++)
{
if (sOamWork->array[i].isActive && i != id
&& sOamWork->array[i].tileTag == sOamWork->array[id].tileTag)
{
return TRUE;
}
}
return FALSE;
}
static bool32 SharesPalWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < sOamWork->count; i++)
{
if (sOamWork->array[i].isActive && i != id
&& sOamWork->array[i].palTag == sOamWork->array[id].palTag)
{
return TRUE;
}
}
return FALSE;
}
u8 GetTilesPerImage(u32 shape, u32 size)
{
return sTilesPerImage[shape][size];
}

View File

@@ -12,7 +12,7 @@
#include "m4a.h"
#include "main.h"
#include "palette.h"
#include "pokemon_jump.h"
#include "minigame_countdown.h"
#include "random.h"
#include "save.h"
#include "script.h"
@@ -667,7 +667,7 @@ static void sub_8024E38(void)
switch (gUnknown_02022C98->unk10)
{
case 0:
sub_802EB24(7, 8, 120, 80, 0);
StartMinigameCountdown(7, 8, 120, 80, 0);
gUnknown_02022C98->unk10++;
break;
case 1:
@@ -682,7 +682,7 @@ static void sub_8024E38(void)
}
break;
case 3:
if (!sub_802EB84())
if (!IsMinigameCountdownRunning())
{
gUnknown_02022C98->unk10++;
}

636
src/minigame_countdown.c Normal file
View File

@@ -0,0 +1,636 @@
#include "global.h"
#include "decompress.h"
#include "link.h"
#include "link_rfu.h"
#include "sound.h"
#include "task.h"
#include "trig.h"
#include "constants/songs.h"
extern const struct OamData gOamData_AffineOff_ObjNormal_32x32;
static void sub_802E6D0(u8 taskId);
static void sub_802E83C(u8 taskId);
static void sub_802E8C8(u8 taskId);
static void sub_802EA50(u8 taskId);
static void sub_802EAB0(u8 taskId);
static void sub_802EB98(u8 taskId);
static void Task_MinigameCountdown(u8 taskId);
static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId);
static bool32 IsStartGraphicAnimRunning(u8 spriteId);
static void Load321StartGfx(u16 tileTag, u16 palTag);
static u8 CreateNumberSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3);
static void SpriteCB_Start(struct Sprite *sprite);
static const u16 sSpritePal_321Start_2[] = INCBIN_U16("graphics/link_games/321start_2.gbapal");
static const u32 sSpriteSheet_321Start_2[] = INCBIN_U32("graphics/link_games/321start_2.4bpp.lz");
static const struct CompressedSpriteSheet gUnknown_082FE6C8[] =
{
{sSpriteSheet_321Start_2, 0xC00, 0x2000},
{},
};
static const struct SpritePalette gUnknown_082FE6D8[] =
{
{sSpritePal_321Start_2, 0x2000},
{},
};
static const union AnimCmd sSpriteAnim_82FE6E8[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE6F0[] =
{
ANIMCMD_FRAME(16, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE6F8[] =
{
ANIMCMD_FRAME(32, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE700[] =
{
ANIMCMD_FRAME(64, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE708[] =
{
ANIMCMD_FRAME(48, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE710[] =
{
ANIMCMD_FRAME(80, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_82FE718[] =
{
sSpriteAnim_82FE6E8,
sSpriteAnim_82FE6F0,
sSpriteAnim_82FE6F8,
sSpriteAnim_82FE700,
sSpriteAnim_82FE708,
sSpriteAnim_82FE710
};
static const struct SpriteTemplate gUnknown_082FE730[] =
{
{
.tileTag = 0x2000,
.paletteTag = 0x2000,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = sSpriteAnimTable_82FE718,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
};
static const TaskFunc gUnknown_082FE748[][4] =
{
{
sub_802E83C,
sub_802E8C8,
sub_802EA50,
sub_802EAB0
},
};
static const u16 sSpritePal_321Start[] = INCBIN_U16("graphics/link_games/321start.gbapal");
static const u32 sSpriteSheet_321Start[] = INCBIN_U32("graphics/link_games/321start.4bpp.lz");
// Unused
static u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
{
u8 taskId = CreateTask(sub_802E6D0, taskPriority);
struct Task *task = &gTasks[taskId];
task->data[0] = 1;
task->data[1] = funcSetId;
gUnknown_082FE748[funcSetId][0](taskId);
return taskId;
}
static bool32 sub_802E688(void)
{
u8 taskId = FindTaskIdByFunc(sub_802E6D0);
if (taskId == 0xFF)
return FALSE;
gTasks[taskId].data[0] = 2;
return TRUE;
}
static bool32 sub_802E6BC(void)
{
return FuncIsActiveTask(sub_802E6D0);
}
static void sub_802E6D0(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 2:
gUnknown_082FE748[data[1]][2](taskId);
data[0] = 3;
break;
case 3:
gUnknown_082FE748[data[1]][3](taskId);
break;
case 4:
gUnknown_082FE748[data[1]][1](taskId);
DestroyTask(taskId);
break;
}
}
static void sub_802E75C(u8 taskId, s16 *data)
{
u8 i;
struct Sprite *sprite;
LoadCompressedSpriteSheet(&gUnknown_082FE6C8[data[3]]);
LoadSpritePalette(&gUnknown_082FE6D8[data[4]]);
for (i = 0; i < data[8]; i++)
data[13 + i] = CreateSprite(&gUnknown_082FE730[data[2]], data[9], data[10], data[7]);
for (i = 0; i < data[8]; i++)
{
sprite = &gSprites[data[13 + i]];
sprite->oam.priority = data[6];
sprite->invisible = TRUE;
sprite->data[1] = data[5];
sprite->data[3] = taskId;
sprite->data[4] = i;
sprite->data[5] = data[13];
}
}
static void sub_802E83C(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[2] = 0;
data[3] = 0;
data[4] = 0;
data[5] = 60;
data[6] = 0;
data[7] = 0;
data[8] = 3;
data[9] = 120;
data[10] = 88;
sub_802E75C(taskId, data);
StartSpriteAnim(&gSprites[data[14]], 4);
gSprites[data[14]].pos2.x = -32;
StartSpriteAnim(&gSprites[data[15]], 5);
gSprites[data[15]].pos2.x = 32;
}
static void sub_802E8C8(u8 taskId)
{
u8 i = 0;
s16 *data = gTasks[taskId].data;
for (i = 0; i < data[8]; i++)
DestroySprite(&gSprites[data[13 + i]]);
FreeSpriteTilesByTag(gUnknown_082FE6C8[data[3]].tag);
FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag);
}
static void sub_802E938(struct Sprite *sprite)
{
s16 *data = gTasks[sprite->data[3]].data;
if (data[11] % data[5] != 0)
return;
if (data[11] == data[10])
return;
data[10] = data[11];
switch (sprite->data[2])
{
case 0:
sprite->invisible = FALSE;
case 1:
case 2:
PlaySE(SE_KON);
StartSpriteAnim(sprite, sprite->data[2]);
break;
case 3:
PlaySE(SE_PIN);
StartSpriteAnim(sprite, sprite->data[2]);
gSprites[data[14]].invisible = FALSE;
gSprites[data[15]].invisible = FALSE;
break;
case 4:
sprite->invisible = TRUE;
gSprites[data[14]].invisible = TRUE;
gSprites[data[15]].invisible = TRUE;
data[0] = 4;
return;
}
sprite->data[2]++;
}
static void sub_802EA50(u8 taskId)
{
s16 *data = gTasks[taskId].data;
PlaySE(SE_KON);
gSprites[data[13]].callback = sub_802E938;
gSprites[data[13]].invisible = FALSE;
gTasks[taskId].data[0] = 3;
}
static void sub_802EAB0(u8 taskId)
{
u16 packet[6];
s16 *data = gTasks[taskId].data;
if (gReceivedRemoteLinkPlayers != 0)
{
if (gRecvCmds[0][1] == 0x7FFF)
data[11] = gRecvCmds[0][2];
if (GetMultiplayerId() == 0)
{
data[12]++;
memset(packet, 0, sizeof(packet));
packet[0] = 0x7FFF;
packet[1] = data[12];
sub_800FE50(packet);
}
}
else
{
data[11]++;
}
}
#define tState data[0]
#define tTilesTag data[2]
#define tPalTag data[3]
#define tX data[4]
#define tY data[5]
#define tSubpriority data[6]
#define tSpriteId1 data[7]
#define tSpriteId2 data[8]
#define tSpriteId3 data[9]
void StartMinigameCountdown(s16 tilesTag, s16 palTag, s16 x, s16 y, u8 subpriority)
{
u8 taskId = CreateTask(Task_MinigameCountdown, 80);
gTasks[taskId].tTilesTag = tilesTag;
gTasks[taskId].tPalTag = palTag;
gTasks[taskId].tX = x;
gTasks[taskId].tY = y;
gTasks[taskId].tSubpriority = subpriority;
}
bool32 IsMinigameCountdownRunning(void)
{
return FuncIsActiveTask(Task_MinigameCountdown);
}
static void Task_MinigameCountdown(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
Load321StartGfx(tTilesTag, tPalTag);
tSpriteId1 = CreateNumberSprite(tTilesTag, tPalTag, tX, tY, tSubpriority);
CreateStartSprite(tTilesTag, tPalTag, tX, tY, tSubpriority, &tSpriteId2, &tSpriteId3);
tState++;
break;
case 1:
if (!RunMinigameCountdownDigitsAnim(tSpriteId1))
{
InitStartGraphic(tSpriteId1, tSpriteId2, tSpriteId3);
FreeSpriteOamMatrix(&gSprites[tSpriteId1]);
DestroySprite(&gSprites[tSpriteId1]);
tState++;
}
break;
case 2:
if (!IsStartGraphicAnimRunning(tSpriteId2))
{
DestroySprite(&gSprites[tSpriteId2]);
DestroySprite(&gSprites[tSpriteId3]);
FreeSpriteTilesByTag(tTilesTag);
FreeSpritePaletteByTag(tPalTag);
DestroyTask(taskId);
}
break;
}
}
static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId)
{
struct Sprite *sprite = &gSprites[spriteId];
switch (sprite->data[0])
{
case 0:
sub_8007E18(sprite, 0x800, 0x1A);
sprite->data[0]++;
// fallthrough
case 1:
if (sprite->data[2] == 0)
PlaySE(SE_KON2);
if (++sprite->data[2] >= 20)
{
sprite->data[2] = 0;
StartSpriteAffineAnim(sprite, 1);
sprite->data[0]++;
}
break;
case 2:
if (sprite->affineAnimEnded)
sprite->data[0]++;
break;
case 3:
if (++sprite->data[2] >= 4)
{
sprite->data[2] = 0;
sprite->data[0]++;
StartSpriteAffineAnim(sprite, 2);
}
break;
case 4:
sprite->pos1.y -= 4;
if (++sprite->data[2] >= 8)
{
if (sprite->data[4] <= 1)
{
StartSpriteAnim(sprite, sprite->data[4] + 1);
sprite->data[2] = 0;
sprite->data[0]++;
}
else
{
sprite->data[0] = 7;
return FALSE;
}
}
break;
case 5:
sprite->pos1.y += 4;
if (++sprite->data[2] >= 8)
{
sprite->data[2] = 0;
StartSpriteAffineAnim(sprite, 3);
sprite->data[0]++;
}
break;
case 6:
if (sprite->affineAnimEnded)
{
sprite->data[4]++;
sprite->data[0] = 1;
}
break;
case 7:
return FALSE;
}
return TRUE;
}
// First argument is unused.
static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3)
{
gSprites[spriteId2].pos2.y = -40;
gSprites[spriteId3].pos2.y = -40;
gSprites[spriteId2].invisible = FALSE;
gSprites[spriteId3].invisible = FALSE;
gSprites[spriteId2].callback = SpriteCB_Start;
gSprites[spriteId3].callback = SpriteCB_Start;
}
static bool32 IsStartGraphicAnimRunning(u8 spriteId)
{
return gSprites[spriteId].callback == SpriteCB_Start;
}
static void SpriteCB_Start(struct Sprite *sprite)
{
int y;
s16 *data = sprite->data;
switch (data[0])
{
case 0:
data[4] = 64;
data[5] = sprite->pos2.y << 4;
data[0]++;
case 1:
data[5] += data[4];
data[4]++;
sprite->pos2.y = data[5] >> 4;
if (sprite->pos2.y >= 0)
{
PlaySE(SE_KON2);
sprite->pos2.y = 0;
data[0]++;
}
break;
case 2:
data[1] += 12;
if (data[1] >= 128)
{
PlaySE(SE_KON2);
data[1] = 0;
data[0]++;
}
y = gSineTable[data[1]];
sprite->pos2.y = -(y >> 4);
break;
case 3:
data[1] += 16;
if (data[1] >= 128)
{
PlaySE(SE_KON2);
data[1] = 0;
data[0]++;
}
sprite->pos2.y = -(gSineTable[data[1]] >> 5);
break;
case 4:
if (++data[1] > 40)
sprite->callback = SpriteCallbackDummy;
break;
}
}
static void Load321StartGfx(u16 tileTag, u16 palTag)
{
struct CompressedSpriteSheet spriteSheet = {sSpriteSheet_321Start, 0xE00, 0};
struct SpritePalette spritePalette = {sSpritePal_321Start, 0};
spriteSheet.tag = tileTag;
spritePalette.tag = palTag;
LoadCompressedSpriteSheet(&spriteSheet);
LoadSpritePalette(&spritePalette);
}
static const struct OamData sOamData_Numbers =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_DOUBLE,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
static const struct OamData sOamData_Start =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sAnim_Numbers_Three[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
static const union AnimCmd sAnim_Numbers_Two[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END
};
static const union AnimCmd sAnim_Numbers_One[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END
};
static const union AnimCmd *const sAnimTable_Numbers[] =
{
sAnim_Numbers_Three,
sAnim_Numbers_Two,
sAnim_Numbers_One
};
static const union AnimCmd sAnim_StartLeft[] =
{
ANIMCMD_FRAME(48, 1),
ANIMCMD_END
};
static const union AnimCmd sAnim_StartRight[] =
{
ANIMCMD_FRAME(80, 1),
ANIMCMD_END
};
static const union AnimCmd *const sAnimTable_Start[] =
{
sAnim_StartLeft,
sAnim_StartRight
};
static const union AffineAnimCmd sAffineAnim_Numbers_0[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_Numbers_1[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(16, -16, 0, 8),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_Numbers_2[] =
{
AFFINEANIMCMD_FRAME(-18, 18, 0, 8),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_Numbers_3[] =
{
AFFINEANIMCMD_FRAME( 6, -6, 0, 8),
AFFINEANIMCMD_FRAME( -4, 4, 0, 8),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sAffineAnimTable_Numbers[] =
{
sAffineAnim_Numbers_0,
sAffineAnim_Numbers_1,
sAffineAnim_Numbers_2,
sAffineAnim_Numbers_3
};
static u8 CreateNumberSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
{
struct SpriteTemplate spriteTemplate =
{
.oam = &sOamData_Numbers,
.anims = sAnimTable_Numbers,
.affineAnims = sAffineAnimTable_Numbers,
.callback = SpriteCallbackDummy,
};
spriteTemplate.tileTag = tileTag;
spriteTemplate.paletteTag = palTag;
return CreateSprite(&spriteTemplate, x, y, subpriority);
}
static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2)
{
struct SpriteTemplate spriteTemplate =
{
.oam = &sOamData_Start,
.anims = sAnimTable_Start,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
spriteTemplate.tileTag = tileTag;
spriteTemplate.paletteTag = palTag;
*spriteId1 = CreateSprite(&spriteTemplate, x - 32, y, subpriority);
*spriteId2 = CreateSprite(&spriteTemplate, x + 32, y, subpriority);
gSprites[*spriteId1].invisible = TRUE;
gSprites[*spriteId2].invisible = TRUE;
StartSpriteAnim(&gSprites[*spriteId2], 1);
}

View File

@@ -12,9 +12,10 @@
#include "link_rfu.h"
#include "main.h"
#include "menu.h"
#include "minigame_countdown.h"
#include "palette.h"
#include "random.h"
#include "rom_8034C54.h"
#include "digit_obj_util.h"
#include "save.h"
#include "script.h"
#include "sound.h"
@@ -289,21 +290,8 @@ static void sub_802D5E4(void);
static void sub_802D72C(void);
static void sub_802D688(void);
static void Task_ShowPokemonJumpRecords(u8 taskId);
static void sub_802E6D0(u8 taskId);
static void sub_802EB98(u8 taskId);
static void sub_802E500(u16 windowId, int width);
static void TruncateToFirstWordOnly(u8 *str);
static void sub_802EF50(u16 tileTag, u16 palTag);
static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
static bool32 sub_802EC98(u8 spriteId);
static bool32 sub_802EE30(u8 spriteId);
static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3);
static void sub_802EE5C(struct Sprite *sprite);
static void sub_802E83C(u8 taskId);
static void sub_802E8C8(u8 taskId);
static void sub_802EA50(u8 taskId);
static void sub_802EAB0(u8 taskId);
EWRAM_DATA static struct PokemonJump1 *gUnknown_02022CFC = NULL;
EWRAM_DATA static struct PokemonJump2 *gUnknown_02022D00 = NULL;
@@ -2807,13 +2795,13 @@ static void sub_802CF50(struct PokemonJump2 *arg0, int arg1)
static void sub_802D044(struct PokemonJump2 *arg0)
{
sub_802EB24(9, 7, 120, 80, 0);
StartMinigameCountdown(9, 7, 120, 80, 0);
sub_802CD3C(arg0);
}
static bool32 sub_802D068(void)
{
return sub_802EB84();
return IsMinigameCountdownRunning();
}
static void sub_802D074(struct PokemonJump2 *arg0)
@@ -2831,7 +2819,7 @@ static void sub_802D074(struct PokemonJump2 *arg0)
static void sub_802D0AC(void)
{
FreeAllWindowBuffers();
sub_8034CC8();
DigitObjUtil_Free();
}
static void sub_802D0BC(struct PokemonJump2 *arg0)
@@ -3515,37 +3503,37 @@ static int sub_802DCCC(u8 flags)
static void sub_802DD08(void)
{
struct UnkStruct3 unkStruct;
struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why.
struct DigitObjUtilTemplate template;
struct DigitObjUtilTemplate *ptr = &template; // This temp variable is needed to match, don't ask me why.
ptr->shape = SPRITE_SHAPE(8x8);
ptr->size = SPRITE_SIZE(8x8);
ptr->field_0_0 = 0;
ptr->strConvMode = 0;
ptr->priority = 1;
ptr->field_1 = 5;
ptr->oamCount = 5;
ptr->xDelta = 8;
ptr->x = 108;
ptr->y = 6;
ptr->spriteSheet = (void*) &gUnknown_082FE1EC;
ptr->spritePal = &gUnknown_082FE1F4;
sub_8034C54(2);
sub_8034D14(0, 0, ptr);
DigitObjUtil_Init(2);
DigitObjUtil_CreatePrinter(0, 0, ptr);
unkStruct.field_1 = 4;
unkStruct.x = 30;
unkStruct.y = 6;
sub_8034D14(1, 0, &unkStruct);
template.oamCount = 4;
template.x = 30;
template.y = 6;
DigitObjUtil_CreatePrinter(1, 0, &template);
}
static void sub_802DD64(int arg0)
{
sub_8035044(0, arg0);
DigitObjUtil_PrintNumOn(0, arg0);
}
static void sub_802DD74(u16 arg0)
{
sub_8035044(1, arg0);
DigitObjUtil_PrintNumOn(1, arg0);
}
static void sub_802DD88(u8 multiplayerId)
@@ -3987,611 +3975,3 @@ static void TruncateToFirstWordOnly(u8 *str)
}
}
}
static const u16 gPkmnJump321StartPal1[] = INCBIN_U16("graphics/link_games/pkmnjump_321start1.gbapal");
static const u32 gPkmnJump321StartGfx1[] = INCBIN_U32("graphics/link_games/pkmnjump_321start1.4bpp.lz");
static const struct CompressedSpriteSheet gUnknown_082FE6C8[] =
{
{gPkmnJump321StartGfx1, 0xC00, 0x2000},
{},
};
static const struct SpritePalette gUnknown_082FE6D8[] =
{
{gPkmnJump321StartPal1, 0x2000},
{},
};
static const union AnimCmd sSpriteAnim_82FE6E8[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE6F0[] =
{
ANIMCMD_FRAME(16, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE6F8[] =
{
ANIMCMD_FRAME(32, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE700[] =
{
ANIMCMD_FRAME(64, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE708[] =
{
ANIMCMD_FRAME(48, 0),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FE710[] =
{
ANIMCMD_FRAME(80, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_82FE718[] =
{
sSpriteAnim_82FE6E8,
sSpriteAnim_82FE6F0,
sSpriteAnim_82FE6F8,
sSpriteAnim_82FE700,
sSpriteAnim_82FE708,
sSpriteAnim_82FE710
};
static const struct SpriteTemplate gUnknown_082FE730[] =
{
{
.tileTag = 0x2000,
.paletteTag = 0x2000,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = sSpriteAnimTable_82FE718,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
};
static const TaskFunc gUnknown_082FE748[][4] =
{
{
sub_802E83C,
sub_802E8C8,
sub_802EA50,
sub_802EAB0
},
};
// There's only set of task functions.
static u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
{
u8 taskId = CreateTask(sub_802E6D0, taskPriority);
struct Task *task = &gTasks[taskId];
task->data[0] = 1;
task->data[1] = funcSetId;
gUnknown_082FE748[funcSetId][0](taskId);
return taskId;
}
static bool32 sub_802E688(void)
{
u8 taskId = FindTaskIdByFunc(sub_802E6D0);
if (taskId == 0xFF)
return FALSE;
gTasks[taskId].data[0] = 2;
return TRUE;
}
static bool32 sub_802E6BC(void)
{
return FuncIsActiveTask(sub_802E6D0);
}
static void sub_802E6D0(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 2:
gUnknown_082FE748[data[1]][2](taskId);
data[0] = 3;
break;
case 3:
gUnknown_082FE748[data[1]][3](taskId);
break;
case 4:
gUnknown_082FE748[data[1]][1](taskId);
DestroyTask(taskId);
break;
}
}
static void sub_802E75C(u8 taskId, s16 *data)
{
u8 i;
struct Sprite *sprite;
LoadCompressedSpriteSheet(&gUnknown_082FE6C8[data[3]]);
LoadSpritePalette(&gUnknown_082FE6D8[data[4]]);
for (i = 0; i < data[8]; i++)
data[13 + i] = CreateSprite(&gUnknown_082FE730[data[2]], data[9], data[10], data[7]);
for (i = 0; i < data[8]; i++)
{
sprite = &gSprites[data[13 + i]];
sprite->oam.priority = data[6];
sprite->invisible = TRUE;
sprite->data[1] = data[5];
sprite->data[3] = taskId;
sprite->data[4] = i;
sprite->data[5] = data[13];
}
}
static void sub_802E83C(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[2] = 0;
data[3] = 0;
data[4] = 0;
data[5] = 60;
data[6] = 0;
data[7] = 0;
data[8] = 3;
data[9] = 120;
data[10] = 88;
sub_802E75C(taskId, data);
StartSpriteAnim(&gSprites[data[14]], 4);
gSprites[data[14]].pos2.x = -32;
StartSpriteAnim(&gSprites[data[15]], 5);
gSprites[data[15]].pos2.x = 32;
}
static void sub_802E8C8(u8 taskId)
{
u8 i = 0;
s16 *data = gTasks[taskId].data;
for (i = 0; i < data[8]; i++)
DestroySprite(&gSprites[data[13 + i]]);
FreeSpriteTilesByTag(gUnknown_082FE6C8[data[3]].tag);
FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag);
}
static void sub_802E938(struct Sprite *sprite)
{
s16 *data = gTasks[sprite->data[3]].data;
if (data[11] % data[5] != 0)
return;
if (data[11] == data[10])
return;
data[10] = data[11];
switch (sprite->data[2])
{
case 0:
sprite->invisible = FALSE;
case 1:
case 2:
PlaySE(SE_KON);
StartSpriteAnim(sprite, sprite->data[2]);
break;
case 3:
PlaySE(SE_PIN);
StartSpriteAnim(sprite, sprite->data[2]);
gSprites[data[14]].invisible = FALSE;
gSprites[data[15]].invisible = FALSE;
break;
case 4:
sprite->invisible = TRUE;
gSprites[data[14]].invisible = TRUE;
gSprites[data[15]].invisible = TRUE;
data[0] = 4;
return;
}
sprite->data[2]++;
}
static void sub_802EA50(u8 taskId)
{
s16 *data = gTasks[taskId].data;
PlaySE(SE_KON);
gSprites[data[13]].callback = sub_802E938;
gSprites[data[13]].invisible = FALSE;
gTasks[taskId].data[0] = 3;
}
static void sub_802EAB0(u8 taskId)
{
u16 packet[6];
s16 *data = gTasks[taskId].data;
if (gReceivedRemoteLinkPlayers != 0)
{
if (gRecvCmds[0][1] == 0x7FFF)
data[11] = gRecvCmds[0][2];
if (GetMultiplayerId() == 0)
{
data[12]++;
memset(packet, 0, sizeof(packet));
packet[0] = 0x7FFF;
packet[1] = data[12];
sub_800FE50(packet);
}
}
else
{
data[11]++;
}
}
void sub_802EB24(s16 tileTag, s16 palTag, s16 x, s16 y, u8 subpriority)
{
u8 taskId = CreateTask(sub_802EB98, 0x50);
gTasks[taskId].data[2] = tileTag;
gTasks[taskId].data[3] = palTag;
gTasks[taskId].data[4] = x;
gTasks[taskId].data[5] = y;
gTasks[taskId].data[6] = subpriority;
}
bool32 sub_802EB84(void)
{
return FuncIsActiveTask(sub_802EB98);
}
static void sub_802EB98(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
sub_802EF50(data[2], data[3]);
data[7] = sub_802EFA8(data[2], data[3], data[4], data[5], data[6]);
sub_802EFFC(data[2], data[3], data[4], data[5], data[6], &data[8], &data[9]);
data[0]++;
break;
case 1:
if (!sub_802EC98(data[7]))
{
sub_802EDCC(data[7], data[8], data[9]);
FreeSpriteOamMatrix(&gSprites[data[7]]);
DestroySprite(&gSprites[data[7]]);
data[0]++;
}
break;
case 2:
if (!sub_802EE30(data[8]))
{
DestroySprite(&gSprites[data[8]]);
DestroySprite(&gSprites[data[9]]);
FreeSpriteTilesByTag(data[2]);
FreeSpritePaletteByTag(data[3]);
DestroyTask(taskId);
}
break;
}
}
static bool32 sub_802EC98(u8 spriteId)
{
struct Sprite *sprite = &gSprites[spriteId];
switch (sprite->data[0])
{
case 0:
sub_8007E18(sprite, 0x800, 0x1A);
sprite->data[0]++;
case 1:
if (sprite->data[2] == 0)
PlaySE(SE_KON2);
if (++sprite->data[2] >= 20)
{
sprite->data[2] = 0;
StartSpriteAffineAnim(sprite, 1);
sprite->data[0]++;
}
break;
case 2:
if (sprite->affineAnimEnded)
sprite->data[0]++;
break;
case 3:
if (++sprite->data[2] >= 4)
{
sprite->data[2] = 0;
sprite->data[0]++;
StartSpriteAffineAnim(sprite, 2);
}
break;
case 4:
sprite->pos1.y -= 4;
if (++sprite->data[2] >= 8)
{
if (sprite->data[4] <= 1)
{
StartSpriteAnim(sprite, sprite->data[4] + 1);
sprite->data[2] = 0;
sprite->data[0]++;
}
else
{
sprite->data[0] = 7;
return FALSE;
}
}
break;
case 5:
sprite->pos1.y += 4;
if (++sprite->data[2] >= 8)
{
sprite->data[2] = 0;
StartSpriteAffineAnim(sprite, 3);
sprite->data[0]++;
}
break;
case 6:
if (sprite->affineAnimEnded)
{
sprite->data[4]++;
sprite->data[0] = 1;
}
break;
case 7:
return FALSE;
}
return TRUE;
}
// First argument is unused.
static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3)
{
gSprites[spriteId2].pos2.y = -40;
gSprites[spriteId3].pos2.y = -40;
gSprites[spriteId2].invisible = FALSE;
gSprites[spriteId3].invisible = FALSE;
gSprites[spriteId2].callback = sub_802EE5C;
gSprites[spriteId3].callback = sub_802EE5C;
}
static bool32 sub_802EE30(u8 spriteId)
{
return (gSprites[spriteId].callback == sub_802EE5C);
}
static void sub_802EE5C(struct Sprite *sprite)
{
int y;
s16 *data = sprite->data;
switch (data[0])
{
case 0:
data[4] = 64;
data[5] = sprite->pos2.y << 4;
data[0]++;
case 1:
data[5] += data[4];
data[4]++;
sprite->pos2.y = data[5] >> 4;
if (sprite->pos2.y >= 0)
{
PlaySE(SE_KON2);
sprite->pos2.y = 0;
data[0]++;
}
break;
case 2:
data[1] += 12;
if (data[1] >= 128)
{
PlaySE(SE_KON2);
data[1] = 0;
data[0]++;
}
y = gSineTable[data[1]];
sprite->pos2.y = -(y >> 4);
break;
case 3:
data[1] += 16;
if (data[1] >= 128)
{
PlaySE(SE_KON2);
data[1] = 0;
data[0]++;
}
sprite->pos2.y = -(gSineTable[data[1]] >> 5);
break;
case 4:
if (++data[1] > 40)
sprite->callback = SpriteCallbackDummy;
break;
}
}
static const u16 gPkmnJump321StartPal2[] = INCBIN_U16("graphics/link_games/pkmnjump_321start2.gbapal");
static const u32 gPkmnJump321StartGfx2[] = INCBIN_U32("graphics/link_games/pkmnjump_321start2.4bpp.lz");
static void sub_802EF50(u16 tileTag, u16 palTag)
{
struct CompressedSpriteSheet sprSheet = {gPkmnJump321StartGfx2, 0xE00, 0};
struct SpritePalette sprPal = {gPkmnJump321StartPal2, 0};
sprSheet.tag = tileTag;
sprPal.tag = palTag;
LoadCompressedSpriteSheet(&sprSheet);
LoadSpritePalette(&sprPal);
}
static const struct OamData sOamData_82FEBDC =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_DOUBLE,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
static const struct OamData sOamData_82FEBE4 =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x32),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_82FEBEC[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FEBF4[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FEBFC[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_82FEC04[] =
{
sSpriteAnim_82FEBEC,
sSpriteAnim_82FEBF4,
sSpriteAnim_82FEBFC
};
static const union AnimCmd sSpriteAnim_82FEC10[] =
{
ANIMCMD_FRAME(48, 1),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_82FEC18[] =
{
ANIMCMD_FRAME(80, 1),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_82FEC20[] =
{
sSpriteAnim_82FEC10,
sSpriteAnim_82FEC18
};
static const union AffineAnimCmd sSpriteAffineAnim_82FEC28[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_82FEC38[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(16, -16, 0, 8),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_82FEC50[] =
{
AFFINEANIMCMD_FRAME(-18, 18, 0, 8),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_82FEC60[] =
{
AFFINEANIMCMD_FRAME(6, -6, 0, 8),
AFFINEANIMCMD_FRAME(-4, 4, 0, 8),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_82FEC80[] =
{
sSpriteAffineAnim_82FEC28,
sSpriteAffineAnim_82FEC38,
sSpriteAffineAnim_82FEC50,
sSpriteAffineAnim_82FEC60
};
static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
{
u8 spriteId;
struct SpriteTemplate sprTemplate =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &sOamData_82FEBDC,
.anims = sSpriteAnimTable_82FEC04,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_82FEC80,
.callback = SpriteCallbackDummy,
};
sprTemplate.tileTag = tileTag;
sprTemplate.paletteTag = palTag;
spriteId = CreateSprite(&sprTemplate, x, y, subpriority);
return spriteId;
}
static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2)
{
struct SpriteTemplate sprTemplate =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &sOamData_82FEBE4,
.anims = sSpriteAnimTable_82FEC20,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
sprTemplate.tileTag = tileTag;
sprTemplate.paletteTag = palTag;
*spriteId1 = CreateSprite(&sprTemplate, x - 32, y, subpriority);
*spriteId2 = CreateSprite(&sprTemplate, x + 32, y, subpriority);
gSprites[*spriteId1].invisible = TRUE;
gSprites[*spriteId2].invisible = TRUE;
StartSpriteAnim(&gSprites[*spriteId2], 1);
}

View File

@@ -1,453 +0,0 @@
#include "global.h"
#include "rom_8034C54.h"
#include "malloc.h"
#include "decompress.h"
#include "main.h"
#include "battle_main.h"
struct UnkStruct2
{
bool8 isActive;
u8 firstOamId;
u8 field_2;
u8 oamCount;
u8 palTagIndex;
u8 size;
u8 shape;
u8 priority;
u8 xDelta;
u8 field_9;
u16 tileStart;
s16 x;
s16 y;
u16 tileTag;
u16 palTag;
u32 field_14;
s32 field_18;
};
struct UnkStruct1
{
u32 count;
struct UnkStruct2 *array;
};
// this file's functions
static u8 sub_8035518(u8 arg0);;
static void sub_8034EFC(struct UnkStruct2 *arg0);
static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2);
static bool32 SharesTileWithAnyActive(u32 id);
static bool32 SharesPalWithAnyActive(u32 id);
static void sub_8035648(void);
// iwram
static s32 gUnknown_03000DD4;
static s32 gUnknown_03000DD8;
static s32 gUnknown_03000DDC;
// ewram
static EWRAM_DATA struct UnkStruct1 *gUnknown_02022E10 = {0};
// const rom data
static const u8 gUnknown_082FF1C8[][4] =
{
{0x01, 0x04, 0x10, 0x40},
{0x02, 0x04, 0x08, 0x20},
{0x02, 0x04, 0x08, 0x20},
{0x00, 0x00, 0x00, 0x00}
};
// code
bool32 sub_8034C54(u32 count)
{
u32 i;
if (gUnknown_02022E10 != NULL)
sub_8034CC8();
gUnknown_02022E10 = Alloc(sizeof(*gUnknown_02022E10));
if (gUnknown_02022E10 == NULL)
return FALSE;
gUnknown_02022E10->array = Alloc(sizeof(struct UnkStruct2) * count);
if (gUnknown_02022E10->array == NULL)
{
Free(gUnknown_02022E10);
return FALSE;
}
gUnknown_02022E10->count = count;
for (i = 0; i < count; i++)
{
gUnknown_02022E10->array[i].isActive = FALSE;
gUnknown_02022E10->array[i].firstOamId = 0xFF;
}
return TRUE;
}
void sub_8034CC8(void)
{
if (gUnknown_02022E10 != NULL)
{
if (gUnknown_02022E10->array != NULL)
{
u32 i;
for (i = 0; i < gUnknown_02022E10->count; i++)
sub_80353DC(i);
Free(gUnknown_02022E10->array);
}
FREE_AND_SET_NULL(gUnknown_02022E10);
}
}
bool32 sub_8034D14(u32 id, s32 arg1, const struct UnkStruct3 *arg2)
{
u32 i;
if (gUnknown_02022E10 == NULL)
return FALSE;
if (gUnknown_02022E10->array[id].isActive)
return FALSE;
gUnknown_02022E10->array[id].firstOamId = sub_8035518(arg2->field_1);
if (gUnknown_02022E10->array[id].firstOamId == 0xFF)
return FALSE;
gUnknown_02022E10->array[id].tileStart = GetSpriteTileStartByTag(arg2->spriteSheet->tag);
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)
{
if (arg2->spriteSheet->size != 0)
{
gUnknown_02022E10->array[id].tileStart = LoadSpriteSheet(arg2->spriteSheet);
}
else
{
struct CompressedSpriteSheet compSpriteSheet;
compSpriteSheet = *(struct CompressedSpriteSheet*)(arg2->spriteSheet);
compSpriteSheet.size = GetDecompressedDataSize(arg2->spriteSheet->data);
gUnknown_02022E10->array[id].tileStart = LoadCompressedSpriteSheet(&compSpriteSheet);
}
if (gUnknown_02022E10->array[id].tileStart == 0xFFFF)
return FALSE;
}
gUnknown_02022E10->array[id].palTagIndex = IndexOfSpritePaletteTag(arg2->spritePal->tag);
if (gUnknown_02022E10->array[id].palTagIndex == 0xFF)
gUnknown_02022E10->array[id].palTagIndex = LoadSpritePalette(arg2->spritePal);
gUnknown_02022E10->array[id].field_2 = arg2->field_0_0;
gUnknown_02022E10->array[id].oamCount = arg2->field_1;
gUnknown_02022E10->array[id].x = arg2->x;
gUnknown_02022E10->array[id].y = arg2->y;
gUnknown_02022E10->array[id].shape = arg2->shape;
gUnknown_02022E10->array[id].size = arg2->size;
gUnknown_02022E10->array[id].priority = arg2->priority;
gUnknown_02022E10->array[id].xDelta = arg2->xDelta;
gUnknown_02022E10->array[id].field_9 = sub_80355F8(arg2->shape, arg2->size);
gUnknown_02022E10->array[id].tileTag = arg2->spriteSheet->tag;
gUnknown_02022E10->array[id].palTag = arg2->spritePal->tag;
gUnknown_02022E10->array[id].isActive = TRUE;
gUnknown_02022E10->array[id].field_14 = 1;
for (i = 1; i < arg2->field_1; i++)
gUnknown_02022E10->array[id].field_14 *= 10;
sub_8034EFC(&gUnknown_02022E10->array[id]);
sub_8035044(id, arg1);
return TRUE;
}
static void sub_8034EFC(struct UnkStruct2 *arg0)
{
u32 i;
u32 oamId = arg0->firstOamId;
u32 x = arg0->x;
u32 oamCount = arg0->oamCount + 1;
CpuFill16(0, &gMain.oamBuffer[oamId], sizeof(struct OamData) * oamCount);
for (i = 0, oamId = arg0->firstOamId; i < oamCount; i++, oamId++)
{
gMain.oamBuffer[oamId].y = arg0->y;
gMain.oamBuffer[oamId].x = x;
gMain.oamBuffer[oamId].shape = arg0->shape;
gMain.oamBuffer[oamId].size = arg0->size;
gMain.oamBuffer[oamId].tileNum = arg0->tileStart;
gMain.oamBuffer[oamId].priority = arg0->priority;
gMain.oamBuffer[oamId].paletteNum = arg0->palTagIndex;
x += arg0->xDelta;
}
oamId--;
gMain.oamBuffer[oamId].x = arg0->x - arg0->xDelta;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
gMain.oamBuffer[oamId].tileNum = arg0->tileStart + (arg0->field_9 * 10);
}
void sub_8035044(u32 id, s32 arg1)
{
bool32 r2;
if (gUnknown_02022E10 == NULL)
return;
if (!gUnknown_02022E10->array[id].isActive)
return;
gUnknown_02022E10->array[id].field_18 = arg1;
if (arg1 < 0)
{
r2 = TRUE;
arg1 *= -1;
}
else
{
r2 = FALSE;
}
switch (gUnknown_02022E10->array[id].field_2)
{
case 0:
default:
sub_80350B0(&gUnknown_02022E10->array[id], arg1, r2);
break;
case 1:
sub_8035164(&gUnknown_02022E10->array[id], arg1, r2);
break;
case 2:
sub_80352C0(&gUnknown_02022E10->array[id], arg1, r2);
break;
}
}
static void sub_80350B0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
{
u32 r5 = arg0->field_14;
u32 oamId = arg0->firstOamId;
while (r5 != 0)
{
u32 r4 = arg1 / r5;
arg1 -= (r4 * r5);
r5 /= 10;
gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
oamId++;
}
if (arg2)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
static void sub_8035164(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
{
u32 r5 = arg0->field_14;
gUnknown_03000DD4 = arg0->firstOamId;
gUnknown_03000DD8 = 0;
gUnknown_03000DDC = -1;
while (r5 != 0)
{
u32 r4 = arg1 / r5;
arg1 -= (r4 * r5);
r5 /= 10;
if (r4 != 0 || gUnknown_03000DDC != -1 || r5 == 0)
{
gMain.oamBuffer[gUnknown_03000DD4].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
if (gUnknown_03000DDC == -1)
gUnknown_03000DDC = gUnknown_03000DD8;
}
else
{
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
}
gUnknown_03000DD4++;
gUnknown_03000DD8++;
}
if (arg2)
{
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_OFF;
gMain.oamBuffer[gUnknown_03000DD4].x = arg0->x + ((gUnknown_03000DDC - 1) * arg0->xDelta);
}
else
{
gMain.oamBuffer[gUnknown_03000DD4].affineMode = ST_OAM_AFFINE_ERASE;
}
}
static void sub_80352C0(struct UnkStruct2 *arg0, s32 arg1, bool32 arg2)
{
u32 r5 = arg0->field_14;
u32 oamId = arg0->firstOamId;
u32 var_28 = 0;
s32 r9 = 0;
while (r5 != 0)
{
u32 r4 = arg1 / r5;
arg1 -= (r4 * r5);
r5 /= 10;
if (r4 != 0 || var_28 != 0 || r5 == 0)
{
var_28 = 1;
gMain.oamBuffer[oamId].tileNum = (r4 * arg0->field_9) + arg0->tileStart;
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
oamId++;
r9++;
}
}
while (r9 < arg0->oamCount)
{
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
oamId++;
r9++;
}
if (arg2)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
else
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
void sub_80353DC(u32 id)
{
s32 oamId, oamCount, i;
if (gUnknown_02022E10 == NULL)
return;
if (!gUnknown_02022E10->array[id].isActive)
return;
oamCount = gUnknown_02022E10->array[id].oamCount + 1;
oamId = gUnknown_02022E10->array[id].firstOamId;
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
if (!SharesTileWithAnyActive(id))
FreeSpriteTilesByTag(gUnknown_02022E10->array[id].tileTag);
if (!SharesPalWithAnyActive(id))
FreeSpritePaletteByTag(gUnknown_02022E10->array[id].palTag);
gUnknown_02022E10->array[id].isActive = FALSE;
}
void sub_803547C(u32 id, bool32 arg1)
{
s32 oamId, oamCount, i;
if (gUnknown_02022E10 == NULL)
return;
if (!gUnknown_02022E10->array[id].isActive)
return;
oamCount = gUnknown_02022E10->array[id].oamCount + 1;
oamId = gUnknown_02022E10->array[id].firstOamId;
if (arg1)
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_ERASE;
}
else
{
for (i = 0; i < oamCount; i++, oamId++)
gMain.oamBuffer[oamId].affineMode = ST_OAM_AFFINE_OFF;
sub_8035044(id, gUnknown_02022E10->array[id].field_18);
}
}
static u8 sub_8035518(u8 arg0)
{
u32 i;
u16 oamCount = 64;
for (i = 0; i < gUnknown_02022E10->count; i++)
{
if (!gUnknown_02022E10->array[i].isActive)
{
if (gUnknown_02022E10->array[i].firstOamId != 0xFF && gUnknown_02022E10->array[i].oamCount <= arg0)
return gUnknown_02022E10->array[i].firstOamId;
}
else
{
oamCount += 1 + gUnknown_02022E10->array[i].oamCount;
}
}
if (oamCount + arg0 + 1 > 128)
return 0xFF;
else
return oamCount;
}
static bool32 SharesTileWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < gUnknown_02022E10->count; i++)
{
if (gUnknown_02022E10->array[i].isActive && i != id
&& gUnknown_02022E10->array[i].tileTag == gUnknown_02022E10->array[id].tileTag)
{
return TRUE;
}
}
return FALSE;
}
static bool32 SharesPalWithAnyActive(u32 id)
{
u32 i;
for (i = 0; i < gUnknown_02022E10->count; i++)
{
if (gUnknown_02022E10->array[i].isActive && i != id
&& gUnknown_02022E10->array[i].palTag == gUnknown_02022E10->array[id].palTag)
{
return TRUE;
}
}
return FALSE;
}
u8 sub_80355F8(u32 shape, u32 size)
{
return gUnknown_082FF1C8[shape][size];
}
static void sub_8035608(void)
{
u8 spriteId;
ResetSpriteData();
spriteId = CreateSprite(&gUnknown_0831AC88, 0, 0, 0);
gSprites[spriteId].invisible = TRUE;
SetMainCallback2(sub_8035648);
}
static void sub_8035648(void)
{
AnimateSprites();
BuildOamBuffer();
}

View File

@@ -2,7 +2,7 @@
#include "rom_81520A8.h"
#include "malloc.h"
#include "main.h"
#include "rom_8034C54.h"
#include "digit_obj_util.h"
static EWRAM_DATA struct
{
@@ -138,7 +138,7 @@ static bool32 sub_81523F4(struct UnkStruct_81520A8 *structPtr, u8 arg1)
return FALSE;
structPtr->unk18 = arg1;
structPtr->tileNum = (sub_80355F8(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart;
structPtr->tileNum = (GetTilesPerImage(structPtr->oam.shape, structPtr->oam.size) * arg1) + tileStart;
return TRUE;
}

View File

@@ -14,7 +14,7 @@
.include "src/dodrio_berry_picking.o"
.include "src/rtc.o"
.include "src/main_menu.o"
.include "src/rom_8034C54.o"
.include "src/digit_obj_util.o"
.include "src/egg_hatch.o"
.include "src/berry_blender.o"
.include "src/play_time.o"

View File

@@ -23,7 +23,7 @@
.include "src/pokemon_jump.o"
.include "src/main_menu.o"
.include "src/battle_controllers.o"
.include "src/rom_8034C54.o"
.include "src/digit_obj_util.o"
.include "src/battle_main.o"
.include "src/pokemon.o"
.include "src/random.o"