Merge master into ObjEvent rename
This commit is contained in:
@@ -9,7 +9,7 @@ void GenerateBattlePyramidWildMon(void);
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u8 GetPyramidRunMultiplier(void);
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u8 InBattlePyramid(void);
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bool8 InBattlePyramid_(void);
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void sub_81A9E90(void);
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void PausePyramidChallenge(void);
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void SoftResetInBattlePyramid(void);
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void CopyPyramidTrainerSpeechBefore(u16 trainerId);
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void CopyPyramidTrainerWinSpeech(u16 trainerId);
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@@ -43,7 +43,7 @@ void sub_81C4EFC(void);
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void GoToBattlePyramidBagMenu(u8 a0, void (*callback)(void));
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void sub_81C6714(u8 taskId);
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void TryStoreHeldItemsInPyramidBag(void);
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void sub_81C4F24(void);
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void ChooseItemsToTossFromPyramidBag(void);
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void sub_81C5B14(u8 taskId);
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void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId));
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@@ -36,14 +36,14 @@
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#define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6
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#define BATTLE_PYRAMID_FUNC_SET_ITEM 7
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#define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8
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#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9
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#define BATTLE_PYRAMID_FUNC_SET_TRAINERS 9
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#define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10
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#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 // unused
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#define BATTLE_PYRAMID_FUNC_IS_IN 12
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#define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13
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#define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14
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#define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15
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#define BATTLE_PYRAMID_FUNC_16 16 // unused
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#define BATTLE_PYRAMID_FUNC_START_MENU 16 // unused
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#define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17
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#define PYRAMID_DATA_PRIZE 0
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@@ -5,37 +5,39 @@
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// These temporary flags are are cleared every time a map is loaded. They are used
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// for things like shortening an NPCs introduction text if the player already spoke
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// to them once.
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#define FLAG_TEMP_1 0x1
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#define FLAG_TEMP_2 0x2
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#define FLAG_TEMP_3 0x3
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#define FLAG_TEMP_4 0x4
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#define FLAG_TEMP_5 0x5 // Unused Flag
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#define FLAG_TEMP_6 0x6 // Unused Flag
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#define FLAG_TEMP_7 0x7 // Unused Flag
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#define FLAG_TEMP_8 0x8 // Unused Flag
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#define FLAG_TEMP_9 0x9 // Unused Flag
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#define FLAG_TEMP_A 0xA // Unused Flag
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#define FLAG_TEMP_B 0xB // Unused Flag
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#define FLAG_TEMP_C 0xC // Unused Flag
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#define FLAG_TEMP_D 0xD // Unused Flag
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#define FLAG_TEMP_E 0xE // Unused Flag
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#define FLAG_TEMP_F 0xF // Unused Flag
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#define FLAG_TEMP_10 0x10 // Unused Flag
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#define FLAG_TEMP_11 0x11
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#define FLAG_TEMP_12 0x12
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#define FLAG_TEMP_13 0x13
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#define FLAG_TEMP_14 0x14
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#define FLAG_TEMP_15 0x15
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#define FLAG_TEMP_16 0x16
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#define FLAG_TEMP_17 0x17
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#define FLAG_TEMP_18 0x18
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#define FLAG_TEMP_19 0x19
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#define FLAG_TEMP_1A 0x1A
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#define FLAG_TEMP_1B 0x1B
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#define FLAG_TEMP_1C 0x1C
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#define FLAG_TEMP_1D 0x1D
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#define FLAG_TEMP_1E 0x1E
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#define FLAG_TEMP_1F 0x1F
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#define TEMP_FLAGS_START 0x0
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#define FLAG_TEMP_1 (TEMP_FLAGS_START + 0x1)
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#define FLAG_TEMP_2 (TEMP_FLAGS_START + 0x2)
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#define FLAG_TEMP_3 (TEMP_FLAGS_START + 0x3)
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#define FLAG_TEMP_4 (TEMP_FLAGS_START + 0x4)
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#define FLAG_TEMP_5 (TEMP_FLAGS_START + 0x5) // Unused Flag
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#define FLAG_TEMP_6 (TEMP_FLAGS_START + 0x6) // Unused Flag
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#define FLAG_TEMP_7 (TEMP_FLAGS_START + 0x7) // Unused Flag
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#define FLAG_TEMP_8 (TEMP_FLAGS_START + 0x8) // Unused Flag
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#define FLAG_TEMP_9 (TEMP_FLAGS_START + 0x9) // Unused Flag
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#define FLAG_TEMP_A (TEMP_FLAGS_START + 0xA) // Unused Flag
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#define FLAG_TEMP_B (TEMP_FLAGS_START + 0xB) // Unused Flag
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#define FLAG_TEMP_C (TEMP_FLAGS_START + 0xC) // Unused Flag
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#define FLAG_TEMP_D (TEMP_FLAGS_START + 0xD) // Unused Flag
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#define FLAG_TEMP_E (TEMP_FLAGS_START + 0xE) // Unused Flag
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#define FLAG_TEMP_F (TEMP_FLAGS_START + 0xF) // Unused Flag
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#define FLAG_TEMP_10 (TEMP_FLAGS_START + 0x10) // Unused Flag
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#define FLAG_TEMP_11 (TEMP_FLAGS_START + 0x11)
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#define FLAG_TEMP_12 (TEMP_FLAGS_START + 0x12)
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#define FLAG_TEMP_13 (TEMP_FLAGS_START + 0x13)
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#define FLAG_TEMP_14 (TEMP_FLAGS_START + 0x14)
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#define FLAG_TEMP_15 (TEMP_FLAGS_START + 0x15)
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#define FLAG_TEMP_16 (TEMP_FLAGS_START + 0x16)
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#define FLAG_TEMP_17 (TEMP_FLAGS_START + 0x17)
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#define FLAG_TEMP_18 (TEMP_FLAGS_START + 0x18)
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#define FLAG_TEMP_19 (TEMP_FLAGS_START + 0x19)
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#define FLAG_TEMP_1A (TEMP_FLAGS_START + 0x1A)
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#define FLAG_TEMP_1B (TEMP_FLAGS_START + 0x1B)
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#define FLAG_TEMP_1C (TEMP_FLAGS_START + 0x1C)
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#define FLAG_TEMP_1D (TEMP_FLAGS_START + 0x1D)
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#define FLAG_TEMP_1E (TEMP_FLAGS_START + 0x1E)
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#define FLAG_TEMP_1F (TEMP_FLAGS_START + 0x1F)
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#define TEMP_FLAGS_END FLAG_TEMP_1F
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#define FLAG_UNUSED_0x020 0x20 // Unused Flag
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#define FLAG_UNUSED_0x021 0x21 // Unused Flag
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@@ -1566,77 +1568,82 @@
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#define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag
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// Daily Flags
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#define FLAG_DAILY_0x920 (SYSTEM_FLAGS + 0xC0)
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#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (SYSTEM_FLAGS + 0xC1)
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#define FLAG_DAILY_SECRET_BASE (SYSTEM_FLAGS + 0xC2)
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#define FLAG_DAILY_0x923 (SYSTEM_FLAGS + 0xC3)
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#define FLAG_DAILY_0x924 (SYSTEM_FLAGS + 0xC4)
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#define FLAG_DAILY_0x925 (SYSTEM_FLAGS + 0xC5)
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#define FLAG_DAILY_0x926 (SYSTEM_FLAGS + 0xC6)
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#define FLAG_DAILY_0x927 (SYSTEM_FLAGS + 0xC7)
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#define FLAG_DAILY_0x928 (SYSTEM_FLAGS + 0xC8)
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#define FLAG_DAILY_0x929 (SYSTEM_FLAGS + 0xC9)
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#define FLAG_DAILY_PICKED_LOTO_TICKET (SYSTEM_FLAGS + 0xCA)
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#define FLAG_DAILY_ROUTE_114_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCB)
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#define FLAG_DAILY_ROUTE_111_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCC)
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#define FLAG_DAILY_BERRY_MASTER_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCD)
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#define FLAG_DAILY_ROUTE_120_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCE)
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#define FLAG_DAILY_LILYCOVE_RECEIVED_BERRY (SYSTEM_FLAGS + 0xCF)
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#define FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY (SYSTEM_FLAGS + 0xD0)
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#define FLAG_DAILY_BERRY_MASTERS_WIFE (SYSTEM_FLAGS + 0xD1)
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#define FLAG_DAILY_SOOTOPOLIS_RECEIVED_BERRY (SYSTEM_FLAGS + 0xD2)
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#define FLAG_DAILY_0x933 (SYSTEM_FLAGS + 0xD3)
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#define FLAG_DAILY_APPRENTICE_LEAVES (SYSTEM_FLAGS + 0xD4)
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#define FLAG_0x935 (SYSTEM_FLAGS + 0xD5)
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#define FLAG_0x936 (SYSTEM_FLAGS + 0xD6)
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#define FLAG_0x937 (SYSTEM_FLAGS + 0xD7)
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#define FLAG_0x938 (SYSTEM_FLAGS + 0xD8)
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#define FLAG_0x939 (SYSTEM_FLAGS + 0xD9)
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#define FLAG_0x93A (SYSTEM_FLAGS + 0xDA)
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#define FLAG_0x93B (SYSTEM_FLAGS + 0xDB)
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#define FLAG_0x93C (SYSTEM_FLAGS + 0xDC)
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#define FLAG_0x93D (SYSTEM_FLAGS + 0xDD)
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#define FLAG_0x93E (SYSTEM_FLAGS + 0xDE)
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#define FLAG_0x93F (SYSTEM_FLAGS + 0xDF)
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#define FLAG_0x940 (SYSTEM_FLAGS + 0xE0)
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#define FLAG_0x941 (SYSTEM_FLAGS + 0xE1)
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#define FLAG_0x942 (SYSTEM_FLAGS + 0xE2)
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#define FLAG_0x943 (SYSTEM_FLAGS + 0xE3)
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#define FLAG_0x944 (SYSTEM_FLAGS + 0xE4)
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#define FLAG_0x945 (SYSTEM_FLAGS + 0xE5)
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#define FLAG_0x946 (SYSTEM_FLAGS + 0xE6)
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#define FLAG_0x947 (SYSTEM_FLAGS + 0xE7)
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#define FLAG_0x948 (SYSTEM_FLAGS + 0xE8)
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#define FLAG_0x949 (SYSTEM_FLAGS + 0xE9)
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#define FLAG_0x94A (SYSTEM_FLAGS + 0xEA)
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#define FLAG_0x94B (SYSTEM_FLAGS + 0xEB)
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#define FLAG_0x94C (SYSTEM_FLAGS + 0xEC)
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#define FLAG_0x94D (SYSTEM_FLAGS + 0xED)
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#define FLAG_0x94E (SYSTEM_FLAGS + 0xEE)
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#define FLAG_0x94F (SYSTEM_FLAGS + 0xEF)
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#define FLAG_0x950 (SYSTEM_FLAGS + 0xF0)
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#define FLAG_0x951 (SYSTEM_FLAGS + 0xF1)
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#define FLAG_0x952 (SYSTEM_FLAGS + 0xF2)
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#define FLAG_0x953 (SYSTEM_FLAGS + 0xF3)
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#define FLAG_0x954 (SYSTEM_FLAGS + 0xF4)
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#define FLAG_0x955 (SYSTEM_FLAGS + 0xF5)
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#define FLAG_0x956 (SYSTEM_FLAGS + 0xF6)
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#define FLAG_0x957 (SYSTEM_FLAGS + 0xF7)
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#define FLAG_0x958 (SYSTEM_FLAGS + 0xF8)
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#define FLAG_0x959 (SYSTEM_FLAGS + 0xF9)
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#define FLAG_0x95A (SYSTEM_FLAGS + 0xFA)
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#define FLAG_0x95B (SYSTEM_FLAGS + 0xFB)
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#define FLAG_0x95C (SYSTEM_FLAGS + 0xFC)
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#define FLAG_0x95D (SYSTEM_FLAGS + 0xFD)
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#define FLAG_0x95E (SYSTEM_FLAGS + 0xFE)
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#define FLAG_0x95F (SYSTEM_FLAGS + 0xFF)
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#define DAILY_FLAGS_START 0x920
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#define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag
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#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1)
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#define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2)
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#define FLAG_UNUSED_0x923 (DAILY_FLAGS_START + 0x3) // Unused Flag
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#define FLAG_UNUSED_0x924 (DAILY_FLAGS_START + 0x4) // Unused Flag
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#define FLAG_UNUSED_0x925 (DAILY_FLAGS_START + 0x5) // Unused Flag
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#define FLAG_UNUSED_0x926 (DAILY_FLAGS_START + 0x6) // Unused Flag
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#define FLAG_UNUSED_0x927 (DAILY_FLAGS_START + 0x7) // Unused Flag
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#define FLAG_UNUSED_0x928 (DAILY_FLAGS_START + 0x8) // Unused Flag
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#define FLAG_UNUSED_0x929 (DAILY_FLAGS_START + 0x9) // Unused Flag
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#define FLAG_DAILY_PICKED_LOTO_TICKET (DAILY_FLAGS_START + 0xA)
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#define FLAG_DAILY_ROUTE_114_RECEIVED_BERRY (DAILY_FLAGS_START + 0xB)
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#define FLAG_DAILY_ROUTE_111_RECEIVED_BERRY (DAILY_FLAGS_START + 0xC)
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#define FLAG_DAILY_BERRY_MASTER_RECEIVED_BERRY (DAILY_FLAGS_START + 0xD)
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#define FLAG_DAILY_ROUTE_120_RECEIVED_BERRY (DAILY_FLAGS_START + 0xE)
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#define FLAG_DAILY_LILYCOVE_RECEIVED_BERRY (DAILY_FLAGS_START + 0xF)
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#define FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY (DAILY_FLAGS_START + 0x10)
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#define FLAG_DAILY_BERRY_MASTERS_WIFE (DAILY_FLAGS_START + 0x11)
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#define FLAG_DAILY_SOOTOPOLIS_RECEIVED_BERRY (DAILY_FLAGS_START + 0x12)
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#define FLAG_UNUSED_0x933 (DAILY_FLAGS_START + 0x13) // Unused Flag
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#define FLAG_DAILY_APPRENTICE_LEAVES (DAILY_FLAGS_START + 0x14)
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// Special Flags (Unknown)
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#define FLAG_UNUSED_0x935 (DAILY_FLAGS_START + 0x15) // Unused Flag
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#define FLAG_UNUSED_0x936 (DAILY_FLAGS_START + 0x16) // Unused Flag
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#define FLAG_UNUSED_0x937 (DAILY_FLAGS_START + 0x17) // Unused Flag
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#define FLAG_UNUSED_0x938 (DAILY_FLAGS_START + 0x18) // Unused Flag
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#define FLAG_UNUSED_0x939 (DAILY_FLAGS_START + 0x19) // Unused Flag
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#define FLAG_UNUSED_0x93A (DAILY_FLAGS_START + 0x1A) // Unused Flag
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#define FLAG_UNUSED_0x93B (DAILY_FLAGS_START + 0x1B) // Unused Flag
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#define FLAG_UNUSED_0x93C (DAILY_FLAGS_START + 0x1C) // Unused Flag
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#define FLAG_UNUSED_0x93D (DAILY_FLAGS_START + 0x1D) // Unused Flag
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#define FLAG_UNUSED_0x93E (DAILY_FLAGS_START + 0x1E) // Unused Flag
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#define FLAG_UNUSED_0x93F (DAILY_FLAGS_START + 0x1F) // Unused Flag
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#define FLAG_UNUSED_0x940 (DAILY_FLAGS_START + 0x20) // Unused Flag
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#define FLAG_UNUSED_0x941 (DAILY_FLAGS_START + 0x21) // Unused Flag
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#define FLAG_UNUSED_0x942 (DAILY_FLAGS_START + 0x22) // Unused Flag
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#define FLAG_UNUSED_0x943 (DAILY_FLAGS_START + 0x23) // Unused Flag
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#define FLAG_UNUSED_0x944 (DAILY_FLAGS_START + 0x24) // Unused Flag
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#define FLAG_UNUSED_0x945 (DAILY_FLAGS_START + 0x25) // Unused Flag
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#define FLAG_UNUSED_0x946 (DAILY_FLAGS_START + 0x26) // Unused Flag
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#define FLAG_UNUSED_0x947 (DAILY_FLAGS_START + 0x27) // Unused Flag
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#define FLAG_UNUSED_0x948 (DAILY_FLAGS_START + 0x28) // Unused Flag
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#define FLAG_UNUSED_0x949 (DAILY_FLAGS_START + 0x29) // Unused Flag
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#define FLAG_UNUSED_0x94A (DAILY_FLAGS_START + 0x2A) // Unused Flag
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#define FLAG_UNUSED_0x94B (DAILY_FLAGS_START + 0x2B) // Unused Flag
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#define FLAG_UNUSED_0x94C (DAILY_FLAGS_START + 0x2C) // Unused Flag
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#define FLAG_UNUSED_0x94D (DAILY_FLAGS_START + 0x2D) // Unused Flag
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#define FLAG_UNUSED_0x94E (DAILY_FLAGS_START + 0x2E) // Unused Flag
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#define FLAG_UNUSED_0x94F (DAILY_FLAGS_START + 0x2F) // Unused Flag
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#define FLAG_UNUSED_0x950 (DAILY_FLAGS_START + 0x30) // Unused Flag
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#define FLAG_UNUSED_0x951 (DAILY_FLAGS_START + 0x31) // Unused Flag
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#define FLAG_UNUSED_0x952 (DAILY_FLAGS_START + 0x32) // Unused Flag
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#define FLAG_UNUSED_0x953 (DAILY_FLAGS_START + 0x33) // Unused Flag
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#define FLAG_UNUSED_0x954 (DAILY_FLAGS_START + 0x34) // Unused Flag
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#define FLAG_UNUSED_0x955 (DAILY_FLAGS_START + 0x35) // Unused Flag
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#define FLAG_UNUSED_0x956 (DAILY_FLAGS_START + 0x36) // Unused Flag
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#define FLAG_UNUSED_0x957 (DAILY_FLAGS_START + 0x37) // Unused Flag
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#define FLAG_UNUSED_0x958 (DAILY_FLAGS_START + 0x38) // Unused Flag
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#define FLAG_UNUSED_0x959 (DAILY_FLAGS_START + 0x39) // Unused Flag
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#define FLAG_UNUSED_0x95A (DAILY_FLAGS_START + 0x3A) // Unused Flag
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#define FLAG_UNUSED_0x95B (DAILY_FLAGS_START + 0x3B) // Unused Flag
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#define FLAG_UNUSED_0x95C (DAILY_FLAGS_START + 0x3C) // Unused Flag
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#define FLAG_UNUSED_0x95D (DAILY_FLAGS_START + 0x3D) // Unused Flag
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#define FLAG_UNUSED_0x95E (DAILY_FLAGS_START + 0x3E) // Unused Flag
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#define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag
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#define DAILY_FLAGS_END FLAG_UNUSED_0x95F
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// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
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#define SPECIAL_FLAGS_START 0x4000
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#define FLAG_HIDE_MAP_NAME_POPUP 0x4000
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#define FLAG_DONT_TRANSITION_MUSIC 0x4001
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#define FLAG_SPECIAL_FLAG_0x4002 0x4002
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#define FLAG_SPECIAL_FLAG_0x4003 0x4003
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#define FLAG_STORING_ITEMS_IN_PYRAMID_BAG 0x4004
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#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
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#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1)
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#define FLAG_SPECIAL_FLAG_0x4002 (SPECIAL_FLAGS_START + 0x2)
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#define FLAG_SPECIAL_FLAG_UNUSED_0x4003 (SPECIAL_FLAGS_START + 0x3) // Unused Flag
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#define FLAG_STORING_ITEMS_IN_PYRAMID_BAG (SPECIAL_FLAGS_START + 0x4)
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// FLAG_SPECIAL_FLAG_0x4005 - 0x407F also exist and are unused
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#define SPECIAL_FLAGS_END (SPECIAL_FLAGS_START + 0x7F)
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#endif // GUARD_CONSTANTS_FLAGS_H
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@@ -361,7 +361,7 @@
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#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS 358
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#define LAYOUT_UNKNOWN_084693AC 359
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#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360
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#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE 361
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#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR 361
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#define LAYOUT_BATTLE_PYRAMID_SQUARE01 362
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#define LAYOUT_BATTLE_PYRAMID_SQUARE02 363
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#define LAYOUT_BATTLE_PYRAMID_SQUARE03 364
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@@ -487,7 +487,7 @@
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#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
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#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
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#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
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#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
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#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR (26 | (26 << 8))
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#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
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#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
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#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
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@@ -5,22 +5,24 @@
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||||
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// temporary vars
|
||||
// The first 0x10 vars are are temporary--they are cleared every time a map is loaded.
|
||||
#define VAR_TEMP_0 0x4000
|
||||
#define VAR_TEMP_1 0x4001
|
||||
#define VAR_TEMP_2 0x4002
|
||||
#define VAR_TEMP_3 0x4003
|
||||
#define VAR_TEMP_4 0x4004
|
||||
#define VAR_TEMP_5 0x4005
|
||||
#define VAR_TEMP_6 0x4006
|
||||
#define VAR_TEMP_7 0x4007
|
||||
#define VAR_TEMP_8 0x4008
|
||||
#define VAR_TEMP_9 0x4009
|
||||
#define VAR_TEMP_A 0x400A
|
||||
#define VAR_TEMP_B 0x400B
|
||||
#define VAR_TEMP_C 0x400C
|
||||
#define VAR_TEMP_D 0x400D
|
||||
#define VAR_TEMP_E 0x400E
|
||||
#define VAR_TEMP_F 0x400F
|
||||
#define TEMP_VARS_START 0x4000
|
||||
#define VAR_TEMP_0 (TEMP_VARS_START + 0x0)
|
||||
#define VAR_TEMP_1 (TEMP_VARS_START + 0x1)
|
||||
#define VAR_TEMP_2 (TEMP_VARS_START + 0x2)
|
||||
#define VAR_TEMP_3 (TEMP_VARS_START + 0x3)
|
||||
#define VAR_TEMP_4 (TEMP_VARS_START + 0x4)
|
||||
#define VAR_TEMP_5 (TEMP_VARS_START + 0x5)
|
||||
#define VAR_TEMP_6 (TEMP_VARS_START + 0x6)
|
||||
#define VAR_TEMP_7 (TEMP_VARS_START + 0x7)
|
||||
#define VAR_TEMP_8 (TEMP_VARS_START + 0x8)
|
||||
#define VAR_TEMP_9 (TEMP_VARS_START + 0x9)
|
||||
#define VAR_TEMP_A (TEMP_VARS_START + 0xA)
|
||||
#define VAR_TEMP_B (TEMP_VARS_START + 0xB)
|
||||
#define VAR_TEMP_C (TEMP_VARS_START + 0xC)
|
||||
#define VAR_TEMP_D (TEMP_VARS_START + 0xD)
|
||||
#define VAR_TEMP_E (TEMP_VARS_START + 0xE)
|
||||
#define VAR_TEMP_F (TEMP_VARS_START + 0xF)
|
||||
#define TEMP_VARS_END VAR_TEMP_F
|
||||
|
||||
// object gfx id vars
|
||||
// These 0x10 vars are used to dynamically control a map object's sprite.
|
||||
|
||||
@@ -16,8 +16,8 @@ bool32 IsMysteryEventEnabled(void);
|
||||
void DisableMysteryGift(void);
|
||||
void EnableMysteryGift(void);
|
||||
bool32 IsMysteryGiftEnabled(void);
|
||||
void sub_809D4D8(void);
|
||||
void sub_809D570(void);
|
||||
void ClearMysteryEventFlags(void);
|
||||
void ClearMysteryEventVars(void);
|
||||
void DisableResetRTC(void);
|
||||
void EnableResetRTC(void);
|
||||
bool32 CanResetRTC(void);
|
||||
|
||||
@@ -371,8 +371,6 @@ extern const u8 SecretBase_Text_Trainer7Defeated[];
|
||||
extern const u8 SecretBase_Text_Trainer8Defeated[];
|
||||
extern const u8 SecretBase_Text_Trainer9Defeated[];
|
||||
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
|
||||
|
||||
//field effects
|
||||
extern const u8 EventScript_FldEffStrength[];
|
||||
extern const u8 EventScript_FailSweetScent[];
|
||||
@@ -543,7 +541,6 @@ extern const u8 EventScript_CannotUseWaterfall[];
|
||||
extern const u8 EventScript_UseDive[];
|
||||
extern const u8 EventScript_UseDiveUnderwater[];
|
||||
extern const u8 EventScript_FallDownHole[];
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[];
|
||||
extern const u8 EventScript_FieldPoison[];
|
||||
extern const u8 EventScript_EggHatch[];
|
||||
extern const u8 AbnormalWeather_EventScript_EndEventAndCleanup_1[];
|
||||
@@ -572,7 +569,8 @@ extern const u8 SecretBase_EventScript_PutAwayDecoration[];
|
||||
extern const u8 SecretBase_EventScript_SetDecoration[];
|
||||
|
||||
// Battle Pyramid.
|
||||
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88[];
|
||||
extern const u8 BattlePyramid_Retire[];
|
||||
extern const u8 BattlePyramid_WarpToNextFloor[];
|
||||
extern const u8 BattlePyramid_TrainerBattle[];
|
||||
extern const u8 BattlePyramid_FindItemBall[];
|
||||
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
extern bool8 (*gMenuCallback)(void);
|
||||
|
||||
void sub_809FA18(void);
|
||||
void sub_809FA34(u8 taskId);
|
||||
void Task_ShowStartMenu(u8 taskId);
|
||||
void ShowStartMenu(void);
|
||||
void sub_809FDD4(void);
|
||||
void ShowBattlePyramidStartMenu(void);
|
||||
void SaveGame(void);
|
||||
void sub_80A0514(void);
|
||||
void sub_80A08CC(void);
|
||||
|
||||
@@ -1805,132 +1805,132 @@ extern const u8 gBattleDomeWinText6[];
|
||||
extern const u8 gBattleDomeWinText7[];
|
||||
|
||||
// Battle Pyramid.
|
||||
extern const u8 BattlePyramid_ExitHintUp_Text1[];
|
||||
extern const u8 BattlePyramid_ExitHintLeft_Text1[];
|
||||
extern const u8 BattlePyramid_ExitHintRight_Text1[];
|
||||
extern const u8 BattlePyramid_ExitHintDown_Text1[];
|
||||
extern const u8 BattlePyramid_ZeroItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_OneItemRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_TwoItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_ThreeItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_FourItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_FiveItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_SixItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_SevenItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_EightItemsRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_ZeroTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_OneTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_TwoTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_ThreeTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_FourTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_FiveTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_SixTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_SevenTrainersRemaining_Text1[];
|
||||
extern const u8 BattlePyramid_ExitHintUp_Text2[];
|
||||
extern const u8 BattlePyramid_ExitHintLeft_Text2[];
|
||||
extern const u8 BattlePyramid_ExitHintRight_Text2[];
|
||||
extern const u8 BattlePyramid_ExitHintDown_Text2[];
|
||||
extern const u8 BattlePyramid_ZeroItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_OneItemRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_TwoItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_ThreeItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_FourItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_FiveItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_SixItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_SevenItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_EightItemsRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_ZeroTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_OneTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_TwoTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_ThreeTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_FourTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_FiveTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_SixTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_SevenTrainersRemaining_Text2[];
|
||||
extern const u8 BattlePyramid_ExitHintUp_Text3[];
|
||||
extern const u8 BattlePyramid_ExitHintLeft_Text3[];
|
||||
extern const u8 BattlePyramid_ExitHintRight_Text3[];
|
||||
extern const u8 BattlePyramid_ExitHintDown_Text3[];
|
||||
extern const u8 BattlePyramid_ZeroItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_OneItemRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_TwoItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_ThreeItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_FourItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_FiveItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_SixItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_SevenItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_EightItemsRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_ZeroTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_OneTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_TwoTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_ThreeTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_FourTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_FiveTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_SixTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_SevenTrainersRemaining_Text3[];
|
||||
extern const u8 BattlePyramid_ExitHintUp_Text4[];
|
||||
extern const u8 BattlePyramid_ExitHintLeft_Text4[];
|
||||
extern const u8 BattlePyramid_ExitHintRight_Text4[];
|
||||
extern const u8 BattlePyramid_ExitHintDown_Text4[];
|
||||
extern const u8 BattlePyramid_ZeroItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_OneItemRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_TwoItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_ThreeItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_FourItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_FiveItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_SixItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_SevenItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_EightItemsRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_ZeroTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_OneTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_TwoTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_ThreeTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_FourTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_FiveTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_SixTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_SevenTrainersRemaining_Text4[];
|
||||
extern const u8 BattlePyramid_ExitHintUp_Text5[];
|
||||
extern const u8 BattlePyramid_ExitHintLeft_Text5[];
|
||||
extern const u8 BattlePyramid_ExitHintRight_Text5[];
|
||||
extern const u8 BattlePyramid_ExitHintDown_Text5[];
|
||||
extern const u8 BattlePyramid_ZeroItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_OneItemRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_TwoItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_ThreeItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_FourItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_FiveItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_SixItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_SevenItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_EightItemsRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_ZeroTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_OneTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_TwoTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_ThreeTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_FourTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_FiveTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_SixTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_SevenTrainersRemaining_Text5[];
|
||||
extern const u8 BattlePyramid_ExitHintUp_Text6[];
|
||||
extern const u8 BattlePyramid_ExitHintLeft_Text6[];
|
||||
extern const u8 BattlePyramid_ExitHintRight_Text6[];
|
||||
extern const u8 BattlePyramid_ExitHintDown_Text6[];
|
||||
extern const u8 BattlePyramid_ZeroItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_OneItemRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_TwoItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_ThreeItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_FourItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_FiveItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_SixItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_SevenItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_EightItemsRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_ZeroTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_OneTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_TwoTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_ThreeTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_FourTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_FiveTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_SixTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_SevenTrainersRemaining_Text6[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintUp1[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintLeft1[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintRight1[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintDown1[];
|
||||
extern const u8 BattlePyramid_Text_ZeroItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_OneItemRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_TwoItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_ThreeItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_FourItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_FiveItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_SixItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_SevenItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_EightItemsRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_ZeroTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_OneTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_TwoTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_ThreeTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_FourTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_FiveTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_SixTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_SevenTrainersRemaining1[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintUp2[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintLeft2[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintRight2[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintDown2[];
|
||||
extern const u8 BattlePyramid_Text_ZeroItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_OneItemRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_TwoItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_ThreeItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_FourItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_FiveItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_SixItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_SevenItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_EightItemsRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_ZeroTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_OneTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_TwoTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_ThreeTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_FourTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_FiveTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_SixTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_SevenTrainersRemaining2[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintUp3[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintLeft3[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintRight3[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintDown3[];
|
||||
extern const u8 BattlePyramid_Text_ZeroItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_OneItemRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_TwoItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_ThreeItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_FourItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_FiveItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_SixItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_SevenItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_EightItemsRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_ZeroTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_OneTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_TwoTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_ThreeTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_FourTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_FiveTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_SixTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_SevenTrainersRemaining3[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintUp4[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintLeft4[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintRight4[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintDown4[];
|
||||
extern const u8 BattlePyramid_Text_ZeroItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_OneItemRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_TwoItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_ThreeItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_FourItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_FiveItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_SixItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_SevenItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_EightItemsRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_ZeroTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_OneTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_TwoTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_ThreeTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_FourTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_FiveTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_SixTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_SevenTrainersRemaining4[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintUp5[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintLeft5[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintRight5[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintDown5[];
|
||||
extern const u8 BattlePyramid_Text_ZeroItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_OneItemRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_TwoItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_ThreeItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_FourItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_FiveItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_SixItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_SevenItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_EightItemsRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_ZeroTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_OneTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_TwoTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_ThreeTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_FourTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_FiveTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_SixTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_SevenTrainersRemaining5[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintUp6[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintLeft6[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintRight6[];
|
||||
extern const u8 BattlePyramid_Text_ExitHintDown6[];
|
||||
extern const u8 BattlePyramid_Text_ZeroItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_OneItemRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_TwoItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_ThreeItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_FourItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_FiveItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_SixItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_SevenItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_EightItemsRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_ZeroTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_OneTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_TwoTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_ThreeTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_FourTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_FiveTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_SixTrainersRemaining6[];
|
||||
extern const u8 BattlePyramid_Text_SevenTrainersRemaining6[];
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user