Split some files from event_scripts

This commit is contained in:
GriffinR
2019-09-27 12:22:58 -04:00
parent 3d9bad5558
commit 86f1f9066a
10 changed files with 1929 additions and 1931 deletions

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gBattleDomeOpponentPotentialText1::
.string "The best candidate to be a champ!$"
gBattleDomeOpponentPotentialText2::
.string "A sure-finalist team.$"
gBattleDomeOpponentPotentialText3::
.string "A likely top-three finisher.$"
gBattleDomeOpponentPotentialText4::
.string "A candidate to finish first.$"
gBattleDomeOpponentPotentialText5::
.string "A team with top-class potential.$"
gBattleDomeOpponentPotentialText6::
.string "The dark horse team this tournament.$"
gBattleDomeOpponentPotentialText7::
.string "A better-than-average team.$"
gBattleDomeOpponentPotentialText8::
.string "This tournament's average team.$"
gBattleDomeOpponentPotentialText9::
.string "A team with average potential.$"
gBattleDomeOpponentPotentialText10::
.string "A weaker-than-average team.$"
gBattleDomeOpponentPotentialText11::
.string "A team looking for its first win.$"
gBattleDomeOpponentPotentialText12::
.string "One win will make this team proud.$"
gBattleDomeOpponentPotentialText13::
.string "Overall, a weak team.$"
gBattleDomeOpponentPotentialText14::
.string "A team with very low potential.$"
gBattleDomeOpponentPotentialText15::
.string "A team unlikely to win the tournament.$"
gBattleDomeOpponentPotentialText16::
.string "The team most unlikely to win.$"
gBattleDomeOpponentPotentialText17::
.string "The perfect, invincible superstar!$"
gBattleDomeOpponentStyleText1::
.string "Willing to risk total disaster at times.$"
gBattleDomeOpponentStyleText2::
.string "Skilled at enduring long battles.$"
gBattleDomeOpponentStyleText3::
.string "Varies tactics to suit the opponent.$"
gBattleDomeOpponentStyleText4::
.string "Has a tough winning pattern.$"
gBattleDomeOpponentStyleText5::
.string "Occasionally uses a very rare move.$"
gBattleDomeOpponentStyleText6::
.string "Uses startling and disruptive moves.$"
gBattleDomeOpponentStyleText7::
.string "Constantly watches HP in battle.$"
gBattleDomeOpponentStyleText8::
.string "Good at storing then loosing power.$"
gBattleDomeOpponentStyleText9::
.string "Skilled at enfeebling foes.$"
gBattleDomeOpponentStyleText10::
.string "Prefers tactics that rely on luck.$"
gBattleDomeOpponentStyleText11::
.string "Attacks with a regal atmosphere.$"
gBattleDomeOpponentStyleText12::
.string "Attacks with powerful, low-PP moves.$"
gBattleDomeOpponentStyleText13::
.string "Skilled at enfeebling, then attacking.$"
gBattleDomeOpponentStyleText14::
.string "Battles while enduring all attacks.$"
gBattleDomeOpponentStyleText15::
.string "Skilled at upsetting foes emotionally.$"
gBattleDomeOpponentStyleText16::
.string "Uses strong and straightforward moves.$"
gBattleDomeOpponentStyleText17::
.string "Aggressively uses strong moves.$"
gBattleDomeOpponentStyleText18::
.string "Battles while cleverly dodging attacks.$"
gBattleDomeOpponentStyleText19::
.string "Skilled at using upsetting attacks.$"
gBattleDomeOpponentStyleText20::
.string "Uses many popular moves.$"
gBattleDomeOpponentStyleText21::
.string "Has moves for powerful combinations.$"
gBattleDomeOpponentStyleText22::
.string "Uses high-probability attacks.$"
gBattleDomeOpponentStyleText23::
.string "Aggressively uses spectacular moves.$"
gBattleDomeOpponentStyleText24::
.string "Emphasizes offense over defense.$"
gBattleDomeOpponentStyleText25::
.string "Emphasizes defense over offense.$"
gBattleDomeOpponentStyleText26::
.string "Attacks quickly with strong moves.$"
gBattleDomeOpponentStyleText27::
.string "Often uses moves with added effects.$"
gBattleDomeOpponentStyleText28::
.string "Uses a well-balanced mix of moves.$"
gBattleDomeOpponentStyleTextUnused1::
.string "This is sample message 1.$"
gBattleDomeOpponentStyleTextUnused2::
.string "This is sample message 2.$"
gBattleDomeOpponentStyleTextUnused3::
.string "This is sample message 3.$"
gBattleDomeOpponentStyleTextUnused4::
.string "This is sample message 4.$"
gBattleDomeOpponentStatsText1::
.string "Emphasizes HP and ATTACK.$"
gBattleDomeOpponentStatsText2::
.string "Emphasizes HP and DEFENSE.$"
gBattleDomeOpponentStatsText3::
.string "Emphasizes HP and SPEED.$"
gBattleDomeOpponentStatsText4::
.string "Emphasizes HP and SP. ATTACK.$"
gBattleDomeOpponentStatsText5::
.string "Emphasizes HP and SP. DEFENSE.$"
gBattleDomeOpponentStatsText6::
.string "Emphasizes ATTACK and DEFENSE.$"
gBattleDomeOpponentStatsText7::
.string "Emphasizes ATTACK and SPEED.$"
gBattleDomeOpponentStatsText8::
.string "Emphasizes ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStatsText9::
.string "Emphasizes ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStatsText10::
.string "Emphasizes DEFENSE and SPEED.$"
gBattleDomeOpponentStatsText11::
.string "Emphasizes DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStatsText12::
.string "Emphasizes DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStatsText13::
.string "Emphasizes SPEED and SP. ATTACK.$"
gBattleDomeOpponentStatsText14::
.string "Emphasizes SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStatsText15::
.string "Emphasizes SP. ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStatsText16::
.string "Emphasizes HP.$"
gBattleDomeOpponentStatsText17::
.string "Emphasizes ATTACK.$"
gBattleDomeOpponentStatsText18::
.string "Emphasizes DEFENSE.$"
gBattleDomeOpponentStatsText19::
.string "Emphasizes SPEED.$"
gBattleDomeOpponentStatsText20::
.string "Emphasizes SP. ATTACK.$"
gBattleDomeOpponentStatsText21::
.string "Emphasizes SP. DEFENSE.$"
gBattleDomeOpponentStatsText22::
.string "Neglects HP and ATTACK.$"
gBattleDomeOpponentStatsText23::
.string "Neglects HP and DEFENSE.$"
gBattleDomeOpponentStatsText24::
.string "Neglects HP and SPEED.$"
gBattleDomeOpponentStatsText25::
.string "Neglects HP and SP. ATTACK.$"
gBattleDomeOpponentStatsText26::
.string "Neglects HP and SP. DEFENSE.$"
gBattleDomeOpponentStatsText27::
.string "Neglects ATTACK and DEFENSE.$"
gBattleDomeOpponentStatsText28::
.string "Neglects ATTACK and SPEED.$"
gBattleDomeOpponentStatsText29::
.string "Neglects ATTACK and SP. ATTACK.$"
gBattleDomeOpponentStatsText30::
.string "Neglects ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStatsText31::
.string "Neglects DEFENSE and SPEED.$"
gBattleDomeOpponentStatsText32::
.string "Neglects DEFENSE and SP. ATTACK.$"
gBattleDomeOpponentStatsText33::
.string "Neglects DEFENSE and SP. DEFENSE.$"
gBattleDomeOpponentStatsText34::
.string "Neglects SPEED and SP. ATTACK.$"
gBattleDomeOpponentStatsText35::
.string "Neglects SPEED and SP. DEFENSE.$"
gBattleDomeOpponentStatsText36::
.string "Neglects SP. ATTACK and SP. DEFENSE.$"
gBattleDomeOpponentStatsText37::
.string "Neglects HP.$"
gBattleDomeOpponentStatsText38::
.string "Neglects ATTACK.$"
gBattleDomeOpponentStatsText39::
.string "Neglects DEFENSE.$"
gBattleDomeOpponentStatsText40::
.string "Neglects SPEED.$"
gBattleDomeOpponentStatsText41::
.string "Neglects SP. ATTACK.$"
gBattleDomeOpponentStatsText42::
.string "Neglects SP. DEFENSE.$"
gBattleDomeOpponentStatsText43::
.string "Raises POKéMON in a well-balanced way.$"
gBattleDomeWinText1::
.string "Let the battle begin!$"
gBattleDomeWinText2::
.string "{STR_VAR_1} won using {STR_VAR_2}!$"
gBattleDomeWinText3::
.string "{STR_VAR_1} became the champ!$"
gBattleDomeWinText4::
.string "{STR_VAR_1} won by default!$"
gBattleDomeWinText5::
.string "{STR_VAR_1} won outright by default!$"
gBattleDomeWinText6::
.string "{STR_VAR_1} won without using a move!$"
gBattleDomeWinText7::
.string "{STR_VAR_1} won outright with no moves!$"
gBattleDomeMatchNumberText1::
.string "Round 1, Match 1$"
gBattleDomeMatchNumberText2::
.string "Round 1, Match 2$"
gBattleDomeMatchNumberText3::
.string "Round 1, Match 3$"
gBattleDomeMatchNumberText4::
.string "Round 1, Match 4$"
gBattleDomeMatchNumberText5::
.string "Round 1, Match 5$"
gBattleDomeMatchNumberText6::
.string "Round 1, Match 6$"
gBattleDomeMatchNumberText7::
.string "Round 1, Match 7$"
gBattleDomeMatchNumberText8::
.string "Round 1, Match 8$"
gBattleDomeMatchNumberText9::
.string "Round 2, Match 1$"
gBattleDomeMatchNumberText10::
.string "Round 2, Match 2$"
gBattleDomeMatchNumberText11::
.string "Round 2, Match 3$"
gBattleDomeMatchNumberText12::
.string "Round 2, Match 4$"
gBattleDomeMatchNumberText13::
.string "Semifinal Match 1$"
gBattleDomeMatchNumberText14::
.string "Semifinal Match 2$"
gBattleDomeMatchNumberText15::
.string "Final Match$"

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FallarborTown_BattleTentLobby_Text_2C47EB: @ 82C47EB
.string "I welcome you to the BATTLE TENT\n"
.string "FALLARBOR SITE!\p"
.string "I am your guide to the Set KO Tourney!$"
FallarborTown_BattleTentLobby_Text_2C4843: @ 82C4843
.string "Now, do you wish to take the challenge\n"
.string "of a Set KO Tourney?$"
FallarborTown_BattleTentLobby_Text_2C487F: @ 82C487F
.string "We await your challenge on\n"
.string "another occasion!$"
FallarborTown_BattleTentLobby_Text_2C48AC: @ 82C48AC
.string "In the FALLARBOR BATTLE TENT,\n"
.string "we undertake the Set KO Tourney.\p"
.string "All participants enter with a team of\n"
.string "three POKéMON.\p"
.string "The three POKéMON must be lined up\n"
.string "in the order that they are to appear in.\p"
.string "During battle, the POKéMON will appear\n"
.string "one at a time in the preset order.\p"
.string "Once a POKéMON enters battle, it must\n"
.string "remain out until the match is decided.\p"
.string "If a match remains undecided in\n"
.string "three turns, it goes to judging.\p"
.string "If you wish to interrupt your challenge,\n"
.string "please save the game.\p"
.string "If you don't save, you will not be able\n"
.string "to continue with your challenge.\p"
.string "If you pull off the feat of beating\n"
.string "three TRAINERS in succession,\l"
.string "we will present you with a fine prize.$"
FallarborTown_BattleTentLobby_Text_2C4B35: @ 82C4B35
.string "Before showing you to the BATTLE\n"
.string "TENT, I must save. Is that okay?$"
FallarborTown_BattleTentLobby_Text_2C4B77: @ 82C4B77
.string "We offer two levels of challenge,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice?$"
FallarborTown_BattleTentLobby_Text_2C4BC8: @ 82C4BC8
.string "Very well, now select your\n"
.string "three POKéMON, please.$"
FallarborTown_BattleTentLobby_Text_2C4BFA: @ 82C4BFA
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
.string "They also must not hold the same\n"
.string "kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "When you have made your preparations,\n"
.string "please do return.$"
FallarborTown_BattleTentLobby_Text_2C4CC0: @ 82C4CC0
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
.string "To qualify, you must bring three\n"
.string "different kinds of POKéMON.\p"
.string "They also must not hold the same\n"
.string "kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "When you have made your preparations,\n"
.string "please do return.$"
FallarborTown_BattleTentLobby_Text_2C4DC3: @ 82C4DC3
.string "I shall now guide you to\n"
.string "the BATTLE TENT.$"
FallarborTown_BattleTentLobby_Text_2C4DED: @ 82C4DED
.string "My dear challenger!\p"
.string "You did not save the game before\n"
.string "shutting down, did you?\p"
.string "It is unfortunate, but that has\n"
.string "resulted in your disqualification\l"
.string "from your challenge.\p"
.string "You may, of course, start with a fresh\n"
.string "challenge.$"
FallarborTown_BattleTentLobby_Text_2C4EC3: @ 82C4EC3
.string "How splendid! You have beaten\n"
.string "three TRAINERS in succession!$"
FallarborTown_BattleTentLobby_Text_2C4EFF: @ 82C4EFF
.string "Please wait while I save the game.$"
FallarborTown_BattleTentLobby_Text_2C4F22: @ 82C4F22
.string "In commemoration of your 3-win streak,\n"
.string "we present you with this prize.$"
FallarborTown_BattleTentLobby_Text_2C4F69: @ 82C4F69
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
FallarborTown_BattleTentLobby_Text_2C4F83: @ 82C4F83
.string "Oh?\n"
.string "Your BAG seems to be full.\p"
.string "I urge you to clear space and\n"
.string "return for your prize.$"
FallarborTown_BattleTentLobby_Text_2C4FD7: @ 82C4FD7
.string "Thank you so much for participating!\p"
.string "Please wait while I save the game.$"
FallarborTown_BattleTentLobby_Text_2C501F: @ 82C501F
.string "We await your challenge on\n"
.string "another occasion!$"
FallarborTown_BattleTentLobby_Text_2C504C: @ 82C504C
.string "We have been looking forward to\n"
.string "your arrival.\p"
.string "Before I show you to the BATTLE TENT,\n"
.string "I must save the game. Please wait.$"
VerdanturfTown_BattleTentLobby_Text_2C50C3: @ 82C50C3
.string "I welcome you to the BATTLE TENT\n"
.string "VERDANTURF SITE!\p"
.string "Here, the TRAINER's trust toward\n"
.string "POKéMON is tested.$"
VerdanturfTown_BattleTentLobby_Text_2C5129: @ 82C5129
.string "Do you wish to take the VERDANTURF\n"
.string "BATTLE TENT challenge?$"
VerdanturfTown_BattleTentLobby_Text_2C5163: @ 82C5163
.string "In the VERDANTURF BATTLE TENT,\n"
.string "there is one crucial rule that must\l"
.string "be obeyed.\p"
.string "TRAINERS are permitted only to switch\n"
.string "their POKéMON in and out.\p"
.string "TRAINERS are otherwise forbidden to\n"
.string "command their POKéMON.\p"
.string "The POKéMON are to behave according\n"
.string "to their nature and battle on their own.\p"
.string "You must put your trust in your\n"
.string "POKéMON and watch over them.\p"
.string "If you achieve the honor of beating\n"
.string "three TRAINERS in succession,\l"
.string "we will present you with a prize.\p"
.string "If you want to interrupt your\n"
.string "challenge, please save the game.\p"
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
VerdanturfTown_BattleTentLobby_Text_2C539A: @ 82C539A
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
VerdanturfTown_BattleTentLobby_Text_2C53DB: @ 82C53DB
.string "There are two levels of difficulty,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
VerdanturfTown_BattleTentLobby_Text_2C543D: @ 82C543D
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
.string "To enter, you must provide three\n"
.string "different kinds of POKéMON.\p"
.string "They also must not be holding\n"
.string "the same kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Come back when you have made\n"
.string "your preparations.$"
VerdanturfTown_BattleTentLobby_Text_2C5538: @ 82C5538
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
.string "To enter, you must provide three\n"
.string "different kinds of POKéMON.\p"
.string "They also must not be holding\n"
.string "the same kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Come back when you have made\n"
.string "your preparations.$"
VerdanturfTown_BattleTentLobby_Text_2C5633: @ 82C5633
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
VerdanturfTown_BattleTentLobby_Text_2C5662: @ 82C5662
.string "I must save before I show you to\n"
.string "the BATTLE TENT. Is that okay?$"
VerdanturfTown_BattleTentLobby_Text_2C56A2: @ 82C56A2
.string "Good.\n"
.string "Now, follow me.$"
VerdanturfTown_BattleTentLobby_Text_2C56B8: @ 82C56B8
.string "I feel privileged for having seen\n"
.string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
VerdanturfTown_BattleTentLobby_Text_2C5731: @ 82C5731
.string "To achieve a 3-win streak…\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
VerdanturfTown_BattleTentLobby_Text_2C5791: @ 82C5791
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
VerdanturfTown_BattleTentLobby_Text_2C57CD: @ 82C57CD
.string "For the feat of your 3-win streak,\n"
.string "we present you with this prize.$"
SlateportCity_BattleTentLobby_Text_2C5810: @ 82C5810
.string "Welcome to the BATTLE TENT\n"
.string "SLATEPORT SITE!\p"
.string "I am your guide to the Battle Swap\n"
.string "Tournament.$"
SlateportCity_BattleTentLobby_Text_2C586A: @ 82C586A
.string "Would you like to take the Battle\n"
.string "Swap challenge?$"
SlateportCity_BattleTentLobby_Text_2C589C: @ 82C589C
.string "Here at the SLATEPORT BATTLE TENT,\n"
.string "we hold Battle Swap events\l"
.string "using rental POKéMON.\p"
.string "First, you will be loaned three\n"
.string "POKéMON specifically for this event.\p"
.string "Using the supplied rental POKéMON,\n"
.string "you must conduct a SINGLE BATTLE.\p"
.string "If you win, you are permitted to trade\n"
.string "one of your rental POKéMON.\p"
.string "Repeat this cycle of battling and\n"
.string "trading--if you win three times in\l"
.string "a row, you will earn a fine prize.\p"
.string "If you want to interrupt your\n"
.string "challenge, please save the game.\p"
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
SlateportCity_BattleTentLobby_Text_2C5AA5: @ 82C5AA5
.string "We look forward to your next visit.$"
SlateportCity_BattleTentLobby_Text_2C5AC9: @ 82C5AC9
.string "Which level do you wish to challenge?\n"
.string "Level 50 or Level 100?$"
SlateportCity_BattleTentLobby_Text_2C5B06: @ 82C5B06
.string "Before you begin your challenge,\n"
.string "I need to save data. Is that okay?$"
SlateportCity_BattleTentLobby_Text_2C5B4A: @ 82C5B4A
.string "Okay, I will hold your POKéMON for\n"
.string "safekeeping while you compete.$"
SlateportCity_BattleTentLobby_Text_2C5B8C: @ 82C5B8C
.string "Please step this way.$"
SlateportCity_BattleTentLobby_Text_2C5BA2: @ 82C5BA2
.string "Thank you for participating!\p"
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.\p"
.string "I must also save your event results.\n"
.string "Please wait.$"
SlateportCity_BattleTentLobby_Text_2C5C30: @ 82C5C30
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.$"
SlateportCity_BattleTentLobby_Text_2C5C6F: @ 82C5C6F
.string "Congratulations!\n"
.string "You've won three straight matches!\p"
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.\p"
.string "I must also save your event results.\n"
.string "Please wait.$"
SlateportCity_BattleTentLobby_Text_2C5D14: @ 82C5D14
.string "In recognition of your 3-win streak,\n"
.string "we award you this prize.$"
SlateportCity_BattleTentLobby_Text_2C5D52: @ 82C5D52
.string "Oh?\n"
.string "You seem to have no room for this.\p"
.string "Please make room in your BAG and\n"
.string "let me know.$"
SlateportCity_BattleTentLobby_Text_2C5DA7: @ 82C5DA7
.string "We've been waiting for you!\p"
.string "Before we resume your challenge,\n"
.string "I must save the game.$"
SlateportCity_BattleTentLobby_Text_2C5DFA: @ 82C5DFA
.string "I'm sorry to say this, but you didn't\n"
.string "save before you quit playing last time.\p"
.string "As a result, you have been disqualified\n"
.string "from your challenge.$"
SlateportCity_BattleTentLobby_Text_2C5E85: @ 82C5E85
.string "We'll return your personal POKéMON.$"
SlateportCity_BattleTentLobby_Text_2C5EA9: @ 82C5EA9
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
SlateportCity_BattleTentLobby_Text_2C5EC3: @ 82C5EC3
.string "The Battle Swap rules are listed.$"
SlateportCity_BattleTentLobby_Text_2C5EE5: @ 82C5EE5
.string "Which heading do you want to read?$"
SlateportCity_BattleTentLobby_Text_2C5F08: @ 82C5F08
.string "In a Battle Swap event, you may use\n"
.string "only three POKéMON.\p"
.string "Whether you are renting or swapping,\n"
.string "your team may not have two or more\l"
.string "of the same POKéMON.$"
SlateportCity_BattleTentLobby_Text_2C5F9D: @ 82C5F9D
.string "You may swap POKéMON only with\n"
.string "the TRAINER you have just defeated.\p"
.string "You may swap for only those POKéMON\n"
.string "used by the beaten TRAINER.$"
SlateportCity_BattleTentLobby_Text_2C6020: @ 82C6020
.string "After every battle you win, you may\n"
.string "swap for one of your defeated\l"
.string "opponent's POKéMON.\p"
.string "You will not be able to swap POKéMON\n"
.string "with the third TRAINER in the event.$"
SlateportCity_BattleTentLobby_Text_2C60C0: @ 82C60C0
.string "There are two key points to be aware\n"
.string "of when swapping POKéMON.\p"
.string "First, when swapping, you can't check\n"
.string "the stats of the POKéMON you are\l"
.string "about to receive.\p"
.string "Second, the POKéMON on your team\n"
.string "are lined up in sequence, depending on\l"
.string "the order in which you rented them.\p"
.string "This sequence remains unchanged\n"
.string "even when swaps are made.$"
SlateportCity_BattleTentLobby_Text_2C61FE: @ 82C61FE
.string "The POKéMON of the SLATEPORT\n"
.string "BATTLE TENT are all rentals.\p"
.string "All rental POKéMON are kept at\n"
.string "Level 30.$"
VerdanturfTown_BattleTentLobby_Text_2C6261: @ 82C6261
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"
VerdanturfTown_BattleTentLobby_Text_2C628E: @ 82C628E
.string "Which heading do you want to read?$"
VerdanturfTown_BattleTentLobby_Text_2C62B1: @ 82C62B1
.string "Here at the VERDANTURF BATTLE TENT,\n"
.string "POKéMON are required to think and\l"
.string "battle by themselves.\p"
.string "Unlike in the wild, POKéMON that live\n"
.string "with people behave differently\l"
.string "depending on their nature.$"
VerdanturfTown_BattleTentLobby_Text_2C636D: @ 82C636D
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
.string "itself from any harm.\p"
.string "Yet another may enjoy vexing or\n"
.string "confounding its foes.\p"
.string "Depending on its nature, a POKéMON\n"
.string "will have favorite moves that it is good\l"
.string "at using.\p"
.string "It may also dislike certain moves that\n"
.string "it has trouble using.$"
VerdanturfTown_BattleTentLobby_Text_2C64BA: @ 82C64BA
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
.string "used to prepare for enemy attacks or\l"
.string "used to heal HP and so on.\p"
.string "There are also other somewhat-odd\n"
.string "moves that may enfeeble the foes with\l"
.string "stat problems including poison and \l"
.string "paralysis.\p"
.string "POKéMON will consider using moves in\n"
.string "these three categories.$"
VerdanturfTown_BattleTentLobby_Text_2C6612: @ 82C6612
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
.string "A POKéMON is not good at using any\n"
.string "move that it dislikes.\p"
.string "If a POKéMON only knows moves that\n"
.string "do not match its nature, it will often\l"
.string "be unable to live up to its potential.$"
VerdanturfTown_BattleTentLobby_Text_2C671E: @ 82C671E
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p"
.string "If a POKéMON begins behaving oddly\n"
.string "in a pinch, watch it carefully.$"
FallarborTown_BattleTentLobby_Text_2C67CD: @ 82C67CD
VerdanturfTown_BattleTentLobby_Text_2C67CD: @ 82C67CD
.string "At this BATTLE TENT, the levels of\n"
.string "your opponents will be adjusted to\l"
.string "match the levels of your POKéMON.\p"
.string "However, no TRAINER you face will\n"
.string "have any POKéMON below Level 30.$"
VerdanturfTown_BattleTentLobby_Text_2C6878: @ 82C6878
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"

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LilycoveCity_ContestLobby_Text_2C427C: @ 82C427C
.string "BLEND MASTER: Indeed I am!\n"
.string "The BLEND MASTER am I!\p"
.string "Blend with me, and you shall witness\n"
.string "the mastery I bring to blending!$"
LilycoveCity_ContestLobby_Text_2C42F4: @ 82C42F4
.string "BLEND MASTER: Hmmm! So, you wish to\n"
.string "see my mastery in action?$"
LilycoveCity_ContestLobby_Text_2C4332: @ 82C4332
.string "Hmmm!\p"
.string "So, you are too busy now, I see!\p"
.string "But fear not!\n"
.string "I shall be here all day!\l"
.string "Hurry back from your errand!$"
LilycoveCity_ContestLobby_Text_2C439D: @ 82C439D
.string "Hmmm!\p"
.string "You haven't got a single BERRY!\p"
.string "I shall be here all day!\n"
.string "Hurry back with some BERRIES!$"
LilycoveCity_ContestLobby_Text_2C43FA: @ 82C43FA
.string "Of course!\n"
.string "Of course!\p"
.string "Incidentally…\n"
.string "You do know how to blend {POKEBLOCK}S\l"
.string "from BERRIES?$"
LilycoveCity_ContestLobby_Text_2C444C: @ 82C444C
.string "Hmmm!\p"
.string "Ah, but it is a simple process!\p"
.string "When the BLENDER's arrow comes to\n"
.string "your marker, just press the A Button.\p"
.string "That's all you have to do.\p"
.string "When you see how precisely I press\n"
.string "the A Button, you will understand.$"
LilycoveCity_ContestLobby_Text_2C451B: @ 82C451B
.string "Fine!\p"
.string "Let's get started, then!\p"
.string "All together with the BLEND MASTER,\n"
.string "let's BERRY BLENDER!$"
LilycoveCity_ContestLobby_Text_2C4573: @ 82C4573
.string "Hmmm!\p"
.string "You don't appear to have gotten\n"
.string "the {POKEBLOCK} CASE!\p"
.string "I shall be here all day!\n"
.string "Obtain the {POKEBLOCK} CASE and hurry back!$"
LilycoveCity_ContestLobby_Text_2C45E8: @ 82C45E8
.string "Hmmm!\p"
.string "Your {POKEBLOCK} CASE appears to be full!\p"
.string "I shall be here all day!\n"
.string "Use some {POKEBLOCK}S and hurry back!$"
LilycoveCity_ContestLobby_Text_2C464B: @ 82C464B
.string "Whoa!\n"
.string "Awesome!$"
LilycoveCity_ContestLobby_Text_2C465A: @ 82C465A
.string "Wickedly fast!$"
LilycoveCity_ContestLobby_Text_2C4669: @ 82C4669
.string "What an expert!$"
LilycoveCity_ContestLobby_Text_2C4679: @ 82C4679
.string "When I blended with the MASTER,\n"
.string "we made amazing {POKEBLOCK}S!$"
LilycoveCity_ContestLobby_Text_2C46B1: @ 82C46B1
.string "Eyes that track the arrow with\n"
.string "machinelike intensity…\p"
.string "A hand that taps the A Button\n"
.string "with clockwork-like precision…\p"
.string "Possessing these qualities makes\n"
.string "the BLEND MASTER truly great.$"
LilycoveCity_ContestLobby_Text_2C4763: @ 82C4763
.string "The BLEND MASTER's supposed to work\n"
.string "on his skills deep in the mountains.\p"
.string "Sometimes, he comes to LILYCOVE\n"
.string "to blend BERRIES all day long.$"

237
data/text/move_tutors.inc Normal file
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MauvilleCity_Text_2C6E05: @ 82C6E05
.string "This move can be learned only\n"
.string "once. Is that okay?$"
SlateportCity_PokemonFanClub_Text_2C6E37: @ 82C6E37
.string "Heh! My POKéMON totally rules!\n"
.string "It's cooler than any POKéMON!\p"
.string "I was lipping off with a swagger in\n"
.string "my step like that when the CHAIRMAN\l"
.string "chewed me out.\p"
.string "That took the swagger out of my step.\p"
.string "If you'd like, I'll teach the move\n"
.string "SWAGGER to a POKéMON of yours.$"
SlateportCity_PokemonFanClub_Text_2C6F33: @ 82C6F33
.string "What, no? Can't you get into\n"
.string "the spirit of things?$"
SlateportCity_PokemonFanClub_Text_2C6F66: @ 82C6F66
.string "All right, which POKéMON wants to\n"
.string "learn how to SWAGGER?$"
SlateportCity_PokemonFanClub_Text_2C6F9E: @ 82C6F9E
.string "I'll just praise my POKéMON from now\n"
.string "on without the swagger.$"
MauvilleCity_Text_2C6FDB: @ 82C6FDB
.string "Did you know that you can go from\n"
.string "here a long way in that direction\l"
.string "without changing direction?\p"
.string "I might even be able to roll\n"
.string "that way.\p"
.string "Do you think your POKéMON will\n"
.string "want to roll, too?\p"
.string "I can teach one the move ROLLOUT\n"
.string "if you'd like.$"
MauvilleCity_Text_2C70C4: @ 82C70C4
.string "You don't need to be shy about it.\n"
.string "Let's roll!$"
MauvilleCity_Text_2C70F3: @ 82C70F3
.string "Ehehe, sure thing! It'd be great if\n"
.string "the POKéMON looked like me.$"
MauvilleCity_Text_2C7133: @ 82C7133
.string "Rolling around in the grass makes me\n"
.string "happy. Come on, let's roll!$"
VerdanturfTown_PokemonCenter_1F_Text_2C7174: @ 82C7174
.string "There's a move that gets stronger\n"
.string "when you keep using it in a row.\p"
.string "It's a BUG-type move, and it is\n"
.string "wickedly cool.\p"
.string "It's called FURY CUTTER.\n"
.string "Want me to teach it to a POKéMON?$"
VerdanturfTown_PokemonCenter_1F_Text_2C7221: @ 82C7221
.string "We're not on the same wavelength.$"
VerdanturfTown_PokemonCenter_1F_Text_2C7243: @ 82C7243
.string "Yay!\n"
.string "Show me which POKéMON I should teach.$"
VerdanturfTown_PokemonCenter_1F_Text_2C726E: @ 82C726E
.string "I get a thrill watching to see if\n"
.string "the move keeps hitting in succession!$"
LavaridgeTown_House_Text_2C72B6: @ 82C72B6
.string "Ah, young one!\p"
.string "I am also a young one, but I mimic\n"
.string "the styles and speech of the elderly\l"
.string "folks of this town.\p"
.string "What do you say, young one?\n"
.string "Would you agree to it if I were to\l"
.string "offer to teach the move MIMIC?$"
LavaridgeTown_House_Text_2C737F: @ 82C737F
.string "Oh, boo! I wanted to teach MIMIC\n"
.string "to your POKéMON!$"
LavaridgeTown_House_Text_2C73B1: @ 82C73B1
.string "Fwofwo! And so I shall!\n"
.string "Let me see the POKéMON\l"
.string "you wish me to teach.$"
LavaridgeTown_House_Text_2C73F6: @ 82C73F6
.string "MIMIC is a move of great depth.\p"
.string "Could you execute it to perfection\n"
.string "as well as me…?$"
FallarborTown_Mart_Text_2C7449: @ 82C7449
.string "I want all sorts of things!\n"
.string "But I used up my allowance…\p"
.string "Wouldn't it be nice if there were\n"
.string "a spell that made money appear when\l"
.string "you waggle a finger?\p"
.string "If you want, I can teach your POKéMON\n"
.string "the move METRONOME.\p"
.string "Money won't appear, but your POKéMON\n"
.string "will waggle a finger. Yes?$"
FallarborTown_Mart_Text_2C7556: @ 82C7556
.string "Okay. I'll be here if you change\n"
.string "your mind.$"
FallarborTown_Mart_Text_2C7582: @ 82C7582
.string "Okay! I'll teach it!\n"
.string "Which POKéMON should I teach?$"
FallarborTown_Mart_Text_2C75B5: @ 82C75B5
.string "When a POKéMON waggles its finger\n"
.string "like a METRONOME, all sorts of nice\l"
.string "things happen.\p"
.string "Wouldn't it be nice if we could\n"
.string "use it, too?$"
FortreeCity_House2_Text_2C7637: @ 82C7637
.string "Humph! My wife relies on HIDDEN\n"
.string "POWER to stay awake.\p"
.string "She should just take a nap like I do,\n"
.string "and SLEEP TALK.\p"
.string "I can teach your POKéMON how to\n"
.string "SLEEP TALK instead. Interested?$"
FortreeCity_House2_Text_2C76E2: @ 82C76E2
.string "Oh, fine, fine. You want to stay awake\n"
.string "with HIDDEN POWER, too…$"
FortreeCity_House2_Text_2C7721: @ 82C7721
.string "Ah, an appreciative child!\n"
.string "Which POKéMON should I teach?$"
FortreeCity_House2_Text_2C775A: @ 82C775A
.string "I've never once gotten my wife's\n"
.string "coin trick right.\p"
.string "I would be happy if I got it right\n"
.string "even as I SLEEP TALK…$"
LilycoveCity_DepartmentStoreRooftop_Text_2C77C6: @ 82C77C6
.string "When I see the wide world from up\n"
.string "here on the roof…\p"
.string "I think about how nice it would be\n"
.string "if there were more than just one me\l"
.string "so I could enjoy all sorts of lives.\p"
.string "Of course it's not possible.\n"
.string "Giggle…\p"
.string "I know! Would you be interested in\n"
.string "having a POKéMON learn SUBSTITUTE?$"
LilycoveCity_DepartmentStoreRooftop_Text_2C78D1: @ 82C78D1
.string "Oh, no?\p"
.string "A POKéMON can make a copy of\n"
.string "itself using it, you know.$"
LilycoveCity_DepartmentStoreRooftop_Text_2C7911: @ 82C7911
.string "Giggle…\n"
.string "Which POKéMON do you want me to\l"
.string "teach SUBSTITUTE?$"
LilycoveCity_DepartmentStoreRooftop_Text_2C794B: @ 82C794B
.string "We human beings should enjoy our\n"
.string "own lives to the utmost!\p"
.string "I hope you'll get that way, too!$"
MossdeepCity_Text_2C79A6: @ 82C79A6
.string "I can't do this anymore!\p"
.string "It's utterly hopeless!\p"
.string "I'm a FIGHTING-type TRAINER,\n"
.string "so I can't win at the MOSSDEEP GYM\l"
.string "no matter how hard I try!\p"
.string "Argh! Punch! Punch! Punch!\n"
.string "Punch! Punch! Punch!\p"
.string "What, don't look at me that way!\n"
.string "I'm only hitting the ground!\p"
.string "Or do you want me to teach your\n"
.string "POKéMON DYNAMICPUNCH?$"
MossdeepCity_Text_2C7AD4: @ 82C7AD4
.string "Darn! You're even making fun of me?\n"
.string "Punch! Punch! Punch!$"
MossdeepCity_Text_2C7B0D: @ 82C7B0D
.string "What? You do? You're a good person!\n"
.string "Which POKéMON should I teach?$"
MossdeepCity_Text_2C7B4F: @ 82C7B4F
.string "I want you to win at the MOSSDEEP GYM\n"
.string "using that DYNAMICPUNCH!$"
SootopolisCity_PokemonCenter_1F_Text_2C7B8E: @ 82C7B8E
.string "Sigh…\p"
.string "SOOTOPOLIS's GYM LEADER is really\n"
.string "lovably admirable.\p"
.string "But that also means I have many\n"
.string "rivals for his attention.\p"
.string "He's got appeal with a DOUBLE-EDGE.\n"
.string "I couldn't even catch his eye.\p"
.string "Please, let me teach your POKéMON\n"
.string "the move DOUBLE-EDGE!$"
SootopolisCity_PokemonCenter_1F_Text_2C7C7E: @ 82C7C7E
.string "Oh…\n"
.string "Even you rejected me…$"
SootopolisCity_PokemonCenter_1F_Text_2C7C98: @ 82C7C98
.string "Okay, which POKéMON should I teach\n"
.string "DOUBLE-EDGE?$"
SootopolisCity_PokemonCenter_1F_Text_2C7CC8: @ 82C7CC8
.string "I won't live for love anymore!\n"
.string "I'll become tough!$"
PacifidlogTown_PokemonCenter_1F_Text_2C7CFA: @ 82C7CFA
.string "I don't intend to be going nowhere\n"
.string "fast in the sticks like this forever.\p"
.string "You watch me, I'll get out to the city\n"
.string "and become a huge hit.\p"
.string "Seriously, I'm going to cause\n"
.string "a huge EXPLOSION of popularity!\p"
.string "If you overheard that, I'll happily\n"
.string "teach EXPLOSION to your POKéMON!$"
PacifidlogTown_PokemonCenter_1F_Text_2C7E04: @ 82C7E04
.string "Gaah! You're turning me down because\n"
.string "I live in the country?$"
PacifidlogTown_PokemonCenter_1F_Text_2C7E40: @ 82C7E40
.string "Fine! An EXPLOSION it is!\n"
.string "Which POKéMON wants to blow up?$"
PacifidlogTown_PokemonCenter_1F_Text_2C7E7A: @ 82C7E7A
.string "For a long time, I've taught POKéMON\n"
.string "how to use EXPLOSION, but I've yet\l"
.string "to ignite my own EXPLOSION…\p"
.string "Maybe it's because deep down,\n"
.string "I would rather stay here…$"

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@@ -1,41 +0,0 @@
gUnknown_082A5B12:: @ 82A5B12
.string "The minimum wager at this table\n"
.string "is {STR_VAR_1}. Do you want to play?$"
gUnknown_082A5B4E:: @ 82A5B4E
.string "You don't have enough COINS.$"
gUnknown_082A5B6B:: @ 82A5B6B
.string "Special rate table right now!$"
gUnknown_082A5B89:: @ 82A5B89
.string "Place your wager with the + Control\n"
.string "Pad, then press the A Button.$"
gUnknown_082A5BCB:: @ 82A5BCB
.string "It's a hit!$"
gUnknown_082A5BD7:: @ 82A5BD7
.string "Jackpot!$"
gUnknown_082A5BE0:: @ 82A5BE0
.string "Nothing doing!$"
gUnknown_082A5BEF:: @ 82A5BEF
.string "You've won {STR_VAR_1} COINS!$"
gUnknown_082A5C04:: @ 82A5C04
.string "No COINS left…$"
gUnknown_082A5C13:: @ 82A5C13
.string "Keep playing?$"
gUnknown_082A5C21:: @ 82A5C21
.string "The ROULETTE board will be cleared.$"
gUnknown_082A5C45:: @ 82A5C45
.string "You don't have a COIN CASE.$"
gUnknown_082A5C61:: @ 82A5C61
.string "Your COIN CASE is full!\n"
.string "Coins can be exchanged for prizes.$"