Change drought colors table files to .bin

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Marcus Huderle authored and huderlem committed 2019-01-29 14:36:02 -06:00
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commit 8f832434e5
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@@ -73,12 +73,12 @@ IWRAM_DATA static const u8 *sPaletteGammaTypes;
// The drought weather effect uses a precalculated color lookup table. Presumably this
// is because the underlying color shift calculation is slow.
const u16 sDroughtWeatherColors[][0x1000] = {
INCBIN_U16("graphics/weather/drought/0.gbapal"),
INCBIN_U16("graphics/weather/drought/1.gbapal"),
INCBIN_U16("graphics/weather/drought/2.gbapal"),
INCBIN_U16("graphics/weather/drought/3.gbapal"),
INCBIN_U16("graphics/weather/drought/4.gbapal"),
INCBIN_U16("graphics/weather/drought/5.gbapal"),
INCBIN_U16("graphics/weather/drought/colors_0.bin"),
INCBIN_U16("graphics/weather/drought/colors_1.bin"),
INCBIN_U16("graphics/weather/drought/colors_2.bin"),
INCBIN_U16("graphics/weather/drought/colors_3.bin"),
INCBIN_U16("graphics/weather/drought/colors_4.bin"),
INCBIN_U16("graphics/weather/drought/colors_5.bin"),
};
// This is a pointer to gWeather. All code in this file accesses gWeather directly,