Update vars.h (cleanup)
Removed an extra are
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@@ -4,7 +4,7 @@
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#define VARS_START 0x4000
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// temporary vars
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// The first 0x10 vars are are temporary--they are cleared every time a map is loaded.
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// The first 0x10 vars are temporary--they are cleared every time a map is loaded.
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#define TEMP_VARS_START 0x4000
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#define VAR_TEMP_0 (TEMP_VARS_START + 0x0)
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#define VAR_TEMP_1 (TEMP_VARS_START + 0x1)
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