Merge branch 'master' of https://github.com/pret/pokeemerald into porymap-6
This commit is contained in:
4
.github/pull_request_template.md
vendored
4
.github/pull_request_template.md
vendored
@@ -4,5 +4,5 @@
|
||||
<!--- Describe your changes in detail -->
|
||||
|
||||
## **Discord contact info**
|
||||
<!--- formatted as name#numbers, e.g. PikalaxALT#5823 -->
|
||||
<!--- Contributors must join https://discord.gg/d5dubZ3 -->
|
||||
<!--- Formatted as username (e.g. pikalaxalt) or username#numbers (e.g. PikalaxALT#5823) -->
|
||||
<!--- Contributors must join https://discord.gg/d5dubZ3 -->
|
||||
|
||||
@@ -24,7 +24,7 @@ Unscientific benchmarks suggest **msys2 is 2x slower** than WSL1, and **Cygwin i
|
||||
|
||||
All of the Windows instructions assume that the default drive is C:\\. If this differs to your actual drive letter, then replace C with the correct drive letter when reading the instructions.
|
||||
|
||||
**A note of caution**: As Windows 7 is officially unsupported by Microsoft and Windows 8 has very little usage, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10 instructions.
|
||||
**A note of caution**: As Windows 7 and Windows 8 are officially unsupported by Microsoft, some maintainers are unwilling to maintain the Windows 7/8 instructions. Thus, these instructions may break in the future with fixes taking longer than fixes to the Windows 10/11 instructions.
|
||||
|
||||
## Windows 10/11 (WSL1)
|
||||
WSL1 is the preferred terminal to build **pokeemerald**. The following instructions will explain how to install WSL1 (referred to interchangeably as WSL).
|
||||
|
||||
441
Makefile
441
Makefile
@@ -1,49 +1,53 @@
|
||||
TOOLCHAIN := $(DEVKITARM)
|
||||
COMPARE ?= 0
|
||||
# GBA rom header
|
||||
TITLE := POKEMON EMER
|
||||
GAME_CODE := BPEE
|
||||
MAKER_CODE := 01
|
||||
REVISION := 0
|
||||
MODERN ?= 0
|
||||
KEEP_TEMPS ?= 0
|
||||
|
||||
# `File name`.gba ('_modern' will be appended to the modern builds)
|
||||
FILE_NAME := pokeemerald
|
||||
BUILD_DIR := build
|
||||
|
||||
# Builds the ROM using a modern compiler
|
||||
MODERN ?= 0
|
||||
# Compares the ROM to a checksum of the original - only makes sense using when non-modern
|
||||
COMPARE ?= 0
|
||||
|
||||
ifeq (modern,$(MAKECMDGOALS))
|
||||
MODERN := 1
|
||||
endif
|
||||
ifeq (compare,$(MAKECMDGOALS))
|
||||
COMPARE := 1
|
||||
endif
|
||||
|
||||
# Default make rule
|
||||
all: rom
|
||||
|
||||
# Toolchain selection
|
||||
TOOLCHAIN := $(DEVKITARM)
|
||||
# don't use dkP's base_tools anymore
|
||||
# because the redefinition of $(CC) conflicts
|
||||
# with when we want to use $(CC) to preprocess files
|
||||
# thus, manually create the variables for the bin
|
||||
# files, or use arm-none-eabi binaries on the system
|
||||
# if dkP is not installed on this system
|
||||
|
||||
ifneq (,$(TOOLCHAIN))
|
||||
ifneq ($(wildcard $(TOOLCHAIN)/bin),)
|
||||
export PATH := $(TOOLCHAIN)/bin:$(PATH)
|
||||
endif
|
||||
ifneq ($(wildcard $(TOOLCHAIN)/bin),)
|
||||
export PATH := $(TOOLCHAIN)/bin:$(PATH)
|
||||
endif
|
||||
endif
|
||||
|
||||
PREFIX := arm-none-eabi-
|
||||
OBJCOPY := $(PREFIX)objcopy
|
||||
OBJDUMP := $(PREFIX)objdump
|
||||
AS := $(PREFIX)as
|
||||
|
||||
LD := $(PREFIX)ld
|
||||
|
||||
# note: the makefile must be set up so MODERNCC is never called
|
||||
# if MODERN=0
|
||||
MODERNCC := $(PREFIX)gcc
|
||||
PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC)
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
EXE := .exe
|
||||
else
|
||||
EXE :=
|
||||
endif
|
||||
|
||||
TITLE := POKEMON EMER
|
||||
GAME_CODE := BPEE
|
||||
MAKER_CODE := 01
|
||||
REVISION := 0
|
||||
MODERN ?= 0
|
||||
|
||||
ifeq (modern,$(MAKECMDGOALS))
|
||||
MODERN := 1
|
||||
ifeq ($(OS),Windows_NT)
|
||||
EXE := .exe
|
||||
endif
|
||||
|
||||
# use arm-none-eabi-cpp for macOS
|
||||
@@ -63,79 +67,89 @@ else
|
||||
CPP := $(PREFIX)cpp
|
||||
endif
|
||||
|
||||
ROM_NAME := pokeemerald.gba
|
||||
ROM_NAME := $(FILE_NAME).gba
|
||||
OBJ_DIR_NAME := $(BUILD_DIR)/emerald
|
||||
MODERN_ROM_NAME := $(FILE_NAME)_modern.gba
|
||||
MODERN_OBJ_DIR_NAME := $(BUILD_DIR)/modern
|
||||
|
||||
ELF_NAME := $(ROM_NAME:.gba=.elf)
|
||||
MAP_NAME := $(ROM_NAME:.gba=.map)
|
||||
OBJ_DIR_NAME := build/emerald
|
||||
|
||||
MODERN_ROM_NAME := pokeemerald_modern.gba
|
||||
MODERN_ELF_NAME := $(MODERN_ROM_NAME:.gba=.elf)
|
||||
MODERN_MAP_NAME := $(MODERN_ROM_NAME:.gba=.map)
|
||||
MODERN_OBJ_DIR_NAME := build/modern
|
||||
|
||||
SHELL := bash -o pipefail
|
||||
|
||||
ELF = $(ROM:.gba=.elf)
|
||||
MAP = $(ROM:.gba=.map)
|
||||
SYM = $(ROM:.gba=.sym)
|
||||
# Pick our active variables
|
||||
ifeq ($(MODERN),0)
|
||||
ROM := $(ROM_NAME)
|
||||
OBJ_DIR := $(OBJ_DIR_NAME)
|
||||
else
|
||||
ROM := $(MODERN_ROM_NAME)
|
||||
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
|
||||
endif
|
||||
ELF := $(ROM:.gba=.elf)
|
||||
MAP := $(ROM:.gba=.map)
|
||||
SYM := $(ROM:.gba=.sym)
|
||||
|
||||
# Commonly used directories
|
||||
C_SUBDIR = src
|
||||
GFLIB_SUBDIR = gflib
|
||||
ASM_SUBDIR = asm
|
||||
DATA_SRC_SUBDIR = src/data
|
||||
DATA_ASM_SUBDIR = data
|
||||
SONG_SUBDIR = sound/songs
|
||||
MID_SUBDIR = sound/songs/midi
|
||||
SAMPLE_SUBDIR = sound/direct_sound_samples
|
||||
CRY_SUBDIR = sound/direct_sound_samples/cries
|
||||
|
||||
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
|
||||
GFLIB_BUILDDIR = $(OBJ_DIR)/$(GFLIB_SUBDIR)
|
||||
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
|
||||
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
|
||||
SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
|
||||
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
|
||||
|
||||
SHELL := bash -o pipefail
|
||||
|
||||
# Set flags for tools
|
||||
ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
|
||||
|
||||
INCLUDE_DIRS := include
|
||||
INCLUDE_CPP_ARGS := $(INCLUDE_DIRS:%=-iquote %)
|
||||
INCLUDE_SCANINC_ARGS := $(INCLUDE_DIRS:%=-I %)
|
||||
|
||||
O_LEVEL ?= 2
|
||||
CPPFLAGS := $(INCLUDE_CPP_ARGS) -Wno-trigraphs -DMODERN=$(MODERN)
|
||||
ifeq ($(MODERN),0)
|
||||
CC1 := tools/agbcc/bin/agbcc$(EXE)
|
||||
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm -g
|
||||
ROM := $(ROM_NAME)
|
||||
OBJ_DIR := $(OBJ_DIR_NAME)
|
||||
LIBPATH := -L ../../tools/agbcc/lib
|
||||
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
|
||||
CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef
|
||||
CC1 := tools/agbcc/bin/agbcc$(EXE)
|
||||
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O$(O_LEVEL) -fhex-asm -g
|
||||
LIBPATH := -L ../../tools/agbcc/lib
|
||||
LIB := $(LIBPATH) -lgcc -lc -L../../libagbsyscall -lagbsyscall
|
||||
else
|
||||
CC1 = $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
|
||||
override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
|
||||
ROM := $(MODERN_ROM_NAME)
|
||||
OBJ_DIR := $(MODERN_OBJ_DIR_NAME)
|
||||
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
|
||||
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
|
||||
# Note: The makefile must be set up to not call these if modern == 0
|
||||
MODERNCC := $(PREFIX)gcc
|
||||
PATH_MODERNCC := PATH="$(PATH)" $(MODERNCC)
|
||||
CC1 := $(shell $(PATH_MODERNCC) --print-prog-name=cc1) -quiet
|
||||
override CFLAGS += -mthumb -mthumb-interwork -O$(O_LEVEL) -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
|
||||
LIBPATH := -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libgcc.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libnosys.a))" -L "$(dir $(shell $(PATH_MODERNCC) -mthumb -print-file-name=libc.a))"
|
||||
LIB := $(LIBPATH) -lc -lnosys -lgcc -L../../libagbsyscall -lagbsyscall
|
||||
endif
|
||||
# Enable debug info if set
|
||||
ifeq ($(DINFO),1)
|
||||
override CFLAGS += -g
|
||||
endif
|
||||
|
||||
CPPFLAGS := -iquote include -iquote $(GFLIB_SUBDIR) -Wno-trigraphs -DMODERN=$(MODERN)
|
||||
ifneq ($(MODERN),1)
|
||||
CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef
|
||||
endif
|
||||
|
||||
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
||||
GFX := tools/gbagfx/gbagfx$(EXE)
|
||||
AIF := tools/aif2pcm/aif2pcm$(EXE)
|
||||
MID := tools/mid2agb/mid2agb$(EXE)
|
||||
SCANINC := tools/scaninc/scaninc$(EXE)
|
||||
PREPROC := tools/preproc/preproc$(EXE)
|
||||
RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
|
||||
FIX := tools/gbafix/gbafix$(EXE)
|
||||
MAPJSON := tools/mapjson/mapjson$(EXE)
|
||||
JSONPROC := tools/jsonproc/jsonproc$(EXE)
|
||||
# Variable filled out in other make files
|
||||
AUTO_GEN_TARGETS :=
|
||||
include make_tools.mk
|
||||
# Tool executables
|
||||
GFX := $(TOOLS_DIR)/gbagfx/gbagfx$(EXE)
|
||||
AIF := $(TOOLS_DIR)/aif2pcm/aif2pcm$(EXE)
|
||||
MID := $(TOOLS_DIR)/mid2agb/mid2agb$(EXE)
|
||||
SCANINC := $(TOOLS_DIR)/scaninc/scaninc$(EXE)
|
||||
PREPROC := $(TOOLS_DIR)/preproc/preproc$(EXE)
|
||||
RAMSCRGEN := $(TOOLS_DIR)/ramscrgen/ramscrgen$(EXE)
|
||||
FIX := $(TOOLS_DIR)/gbafix/gbafix$(EXE)
|
||||
MAPJSON := $(TOOLS_DIR)/mapjson/mapjson$(EXE)
|
||||
JSONPROC := $(TOOLS_DIR)/jsonproc/jsonproc$(EXE)
|
||||
|
||||
PERL := perl
|
||||
|
||||
# Inclusive list. If you don't want a tool to be built, don't add it here.
|
||||
TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc
|
||||
TOOLBASE = $(TOOLDIRS:tools/%=%)
|
||||
TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
|
||||
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
||||
|
||||
MAKEFLAGS += --no-print-directory
|
||||
|
||||
@@ -146,45 +160,38 @@ MAKEFLAGS += --no-print-directory
|
||||
# Delete files that weren't built properly
|
||||
.DELETE_ON_ERROR:
|
||||
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS) libagbsyscall modern tidymodern tidynonmodern
|
||||
RULES_NO_SCAN += libagbsyscall clean clean-assets tidy tidymodern tidynonmodern generated clean-generated
|
||||
.PHONY: all rom modern compare
|
||||
.PHONY: $(RULES_NO_SCAN)
|
||||
|
||||
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
|
||||
|
||||
# Build tools when building the rom
|
||||
# Disable dependency scanning for clean/tidy/tools
|
||||
# Use a separate minimal makefile for speed
|
||||
# Since we don't need to reload most of this makefile
|
||||
ifeq (,$(filter-out all rom compare modern libagbsyscall syms,$(MAKECMDGOALS)))
|
||||
$(call infoshell, $(MAKE) -f make_tools.mk)
|
||||
else
|
||||
NODEP ?= 1
|
||||
endif
|
||||
|
||||
# check if we need to scan dependencies based on the rule
|
||||
ifeq (,$(MAKECMDGOALS))
|
||||
SCAN_DEPS ?= 1
|
||||
else
|
||||
# clean, tidy, tools, mostlyclean, clean-tools, $(TOOLDIRS), tidymodern, tidynonmodern don't even build the ROM
|
||||
# libagbsyscall does its own thing
|
||||
ifeq (,$(filter-out clean tidy tools mostlyclean clean-tools $(TOOLDIRS) tidymodern tidynonmodern libagbsyscall,$(MAKECMDGOALS)))
|
||||
SCAN_DEPS ?= 0
|
||||
else
|
||||
SCAN_DEPS ?= 1
|
||||
# Check if we need to scan dependencies based on the chosen rule OR user preference
|
||||
NODEP ?= 0
|
||||
# Check if we need to pre-build tools and generate assets based on the chosen rule.
|
||||
SETUP_PREREQS ?= 1
|
||||
# Disable dependency scanning for rules that don't need it.
|
||||
ifneq (,$(MAKECMDGOALS))
|
||||
ifeq (,$(filter-out $(RULES_NO_SCAN),$(MAKECMDGOALS)))
|
||||
NODEP := 1
|
||||
SETUP_PREREQS := 0
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(SCAN_DEPS),1)
|
||||
ifeq ($(SETUP_PREREQS),1)
|
||||
# If set on: Default target or a rule requiring a scan
|
||||
# Forcibly execute `make tools` since we need them for what we are doing.
|
||||
$(call infoshell, $(MAKE) -f make_tools.mk)
|
||||
# Oh and also generate mapjson sources before we use `SCANINC`.
|
||||
$(call infoshell, $(MAKE) generated)
|
||||
endif
|
||||
|
||||
# Collect sources
|
||||
C_SRCS_IN := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
||||
C_SRCS := $(foreach src,$(C_SRCS_IN),$(if $(findstring .inc.c,$(src)),,$(src)))
|
||||
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
||||
|
||||
GFLIB_SRCS := $(wildcard $(GFLIB_SUBDIR)/*.c)
|
||||
GFLIB_OBJS := $(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o,$(GFLIB_SRCS))
|
||||
|
||||
C_ASM_SRCS += $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
|
||||
C_ASM_SRCS := $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
|
||||
C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS))
|
||||
|
||||
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
|
||||
@@ -202,46 +209,34 @@ SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
|
||||
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
|
||||
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
||||
|
||||
OBJS := $(C_OBJS) $(GFLIB_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
OBJS := $(C_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
||||
|
||||
SUBDIRS := $(sort $(dir $(OBJS)))
|
||||
$(shell mkdir -p $(SUBDIRS))
|
||||
endif
|
||||
|
||||
AUTO_GEN_TARGETS :=
|
||||
|
||||
all: rom
|
||||
|
||||
tools: $(TOOLDIRS)
|
||||
|
||||
syms: $(SYM)
|
||||
|
||||
$(TOOLDIRS):
|
||||
@$(MAKE) -C $@
|
||||
# Pretend rules that are actually flags defer to `make all`
|
||||
modern: all
|
||||
compare: all
|
||||
|
||||
# Other rules
|
||||
rom: $(ROM)
|
||||
ifeq ($(COMPARE),1)
|
||||
@$(SHA1) rom.sha1
|
||||
endif
|
||||
|
||||
# For contributors to make sure a change didn't affect the contents of the ROM.
|
||||
compare: all
|
||||
syms: $(SYM)
|
||||
|
||||
clean: mostlyclean clean-tools
|
||||
clean: tidy clean-tools clean-generated clean-assets
|
||||
@$(MAKE) clean -C libagbsyscall
|
||||
|
||||
clean-tools:
|
||||
@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
|
||||
|
||||
mostlyclean: tidynonmodern tidymodern
|
||||
find sound -iname '*.bin' -exec rm {} +
|
||||
clean-assets:
|
||||
rm -f $(MID_SUBDIR)/*.s
|
||||
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
||||
rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
|
||||
rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
|
||||
find sound -iname '*.bin' -exec rm {} +
|
||||
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.rl' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
||||
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
|
||||
rm -f $(AUTO_GEN_TARGETS)
|
||||
@$(MAKE) clean -C libagbsyscall
|
||||
|
||||
tidy: tidynonmodern tidymodern
|
||||
|
||||
@@ -253,146 +248,121 @@ tidymodern:
|
||||
rm -f $(MODERN_ROM_NAME) $(MODERN_ELF_NAME) $(MODERN_MAP_NAME)
|
||||
rm -rf $(MODERN_OBJ_DIR_NAME)
|
||||
|
||||
ifneq ($(MODERN),0)
|
||||
$(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member
|
||||
endif
|
||||
|
||||
# Other rules
|
||||
include graphics_file_rules.mk
|
||||
include map_data_rules.mk
|
||||
include spritesheet_rules.mk
|
||||
include json_data_rules.mk
|
||||
include songs.mk
|
||||
include audio_rules.mk
|
||||
|
||||
%.s: ;
|
||||
generated: $(AUTO_GEN_TARGETS)
|
||||
|
||||
%.s: ;
|
||||
%.png: ;
|
||||
%.pal: ;
|
||||
%.aif: ;
|
||||
|
||||
%.1bpp: %.png ; $(GFX) $< $@
|
||||
%.4bpp: %.png ; $(GFX) $< $@
|
||||
%.8bpp: %.png ; $(GFX) $< $@
|
||||
%.gbapal: %.pal ; $(GFX) $< $@
|
||||
%.gbapal: %.png ; $(GFX) $< $@
|
||||
%.lz: % ; $(GFX) $< $@
|
||||
%.rl: % ; $(GFX) $< $@
|
||||
$(CRY_SUBDIR)/%.bin: $(CRY_SUBDIR)/%.aif ; $(AIF) $< $@ --compress
|
||||
sound/%.bin: sound/%.aif ; $(AIF) $< $@
|
||||
%.1bpp: %.png ; $(GFX) $< $@
|
||||
%.4bpp: %.png ; $(GFX) $< $@
|
||||
%.8bpp: %.png ; $(GFX) $< $@
|
||||
%.gbapal: %.pal ; $(GFX) $< $@
|
||||
%.gbapal: %.png ; $(GFX) $< $@
|
||||
%.lz: % ; $(GFX) $< $@
|
||||
%.rl: % ; $(GFX) $< $@
|
||||
|
||||
# NOTE: Tools must have been built prior (FIXME)
|
||||
generated: tools $(AUTO_GEN_TARGETS)
|
||||
clean-generated:
|
||||
-rm -f $(AUTO_GEN_TARGETS)
|
||||
|
||||
ifeq ($(MODERN),0)
|
||||
$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
|
||||
$(C_BUILDDIR)/libc.o: CC1 := $(TOOLS_DIR)/agbcc/bin/old_agbcc$(EXE)
|
||||
$(C_BUILDDIR)/libc.o: CFLAGS := -O2
|
||||
|
||||
$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
|
||||
|
||||
$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
|
||||
$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
|
||||
$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
|
||||
|
||||
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc$(EXE)
|
||||
|
||||
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
|
||||
$(C_BUILDDIR)/librfu_intr.o: CC1 := tools/agbcc/bin/agbcc_arm$(EXE)
|
||||
$(C_BUILDDIR)/librfu_intr.o: CC1 := $(TOOLS_DIR)/agbcc/bin/agbcc_arm$(EXE)
|
||||
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -O2 -mthumb-interwork -quiet
|
||||
else
|
||||
$(C_BUILDDIR)/librfu_intr.o: CFLAGS := -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast
|
||||
$(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member
|
||||
endif
|
||||
|
||||
ifeq ($(DINFO),1)
|
||||
override CFLAGS += -g
|
||||
endif
|
||||
# Dependency rules (for the *.c & *.s sources to .o files)
|
||||
# Have to be explicit or else missing files won't be reported.
|
||||
|
||||
# The dep rules have to be explicit or else missing files won't be reported.
|
||||
# As a side effect, they're evaluated immediately instead of when the rule is invoked.
|
||||
# It doesn't look like $(shell) can be deferred so there might not be a better way.
|
||||
# It doesn't look like $(shell) can be deferred so there might not be a better way (Icedude_907: there is soon).
|
||||
|
||||
ifeq ($(SCAN_DEPS),1)
|
||||
ifeq ($(NODEP),1)
|
||||
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.c
|
||||
ifeq (,$(KEEP_TEMPS))
|
||||
@echo "$(CC1) <flags> -o $@ $<"
|
||||
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) -i $< charmap.txt | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
|
||||
else
|
||||
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
|
||||
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
|
||||
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
|
||||
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
|
||||
endif
|
||||
else
|
||||
# For C dependencies.
|
||||
# Args: $1 = Output file without extension (build/assets/src/data), $2 = Input file (src/data.c)
|
||||
define C_DEP
|
||||
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2)
|
||||
ifeq (,$$(KEEP_TEMPS))
|
||||
$(call C_DEP_IMPL,$1,$2,$1)
|
||||
endef
|
||||
# Internal implementation details.
|
||||
# $1: Output file without extension, $2 input file, $3 temp path (if keeping)
|
||||
define C_DEP_IMPL
|
||||
$1.o: $2
|
||||
ifneq ($(KEEP_TEMPS),1)
|
||||
@echo "$$(CC1) <flags> -o $$@ $$<"
|
||||
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) -i $$< charmap.txt | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
|
||||
else
|
||||
@$$(CPP) $$(CPPFLAGS) $$< -o $$(C_BUILDDIR)/$3.i
|
||||
@$$(PREPROC) $$(C_BUILDDIR)/$3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $$(C_BUILDDIR)/$3.s
|
||||
@echo -e ".text\n\t.align\t2, 0\n" >> $$(C_BUILDDIR)/$3.s
|
||||
$$(AS) $$(ASFLAGS) -o $$@ $$(C_BUILDDIR)/$3.s
|
||||
@$$(CPP) $$(CPPFLAGS) $$< -o $3.i
|
||||
@$$(PREPROC) $3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $3.s
|
||||
@echo -e ".text\n\t.align\t2, 0\n" >> $3.s
|
||||
$$(AS) $$(ASFLAGS) -o $$@ $3.s
|
||||
endif
|
||||
$1.d: $2
|
||||
$(SCANINC) -M $1.d $(INCLUDE_SCANINC_ARGS) -I tools/agbcc/include $2
|
||||
ifneq ($(NODEP),1)
|
||||
$1.o: $1.d
|
||||
-include $1.d
|
||||
endif
|
||||
endef
|
||||
$(foreach src, $(C_SRCS), $(eval $(call C_DEP,$(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(src)),$(src),$(patsubst $(C_SUBDIR)/%.c,%,$(src)))))
|
||||
|
||||
# Create generic rules if no dependency scanning, else create the real rules
|
||||
ifeq ($(NODEP),1)
|
||||
$(eval $(call C_DEP,$(C_BUILDDIR)/%,$(C_SUBDIR)/%.c))
|
||||
else
|
||||
$(foreach src,$(C_SRCS),$(eval $(call C_DEP,$(OBJ_DIR)/$(basename $(src)),$(src))))
|
||||
endif
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(GFLIB_BUILDDIR)/%.o: $(GFLIB_SUBDIR)/%.c $$(c_dep)
|
||||
ifeq (,$(KEEP_TEMPS))
|
||||
@echo "$(CC1) <flags> -o $@ $<"
|
||||
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) -i $< charmap.txt | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
|
||||
else
|
||||
@$(CPP) $(CPPFLAGS) $< -o $(GFLIB_BUILDDIR)/$*.i
|
||||
@$(PREPROC) $(GFLIB_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(GFLIB_BUILDDIR)/$*.s
|
||||
@echo -e ".text\n\t.align\t2, 0\n" >> $(GFLIB_BUILDDIR)/$*.s
|
||||
$(AS) $(ASFLAGS) -o $@ $(GFLIB_BUILDDIR)/$*.s
|
||||
endif
|
||||
else
|
||||
define GFLIB_DEP
|
||||
$1: $2 $$(shell $(SCANINC) -I include -I tools/agbcc/include -I gflib $2)
|
||||
ifeq (,$$(KEEP_TEMPS))
|
||||
@echo "$$(CC1) <flags> -o $$@ $$<"
|
||||
@$$(CPP) $$(CPPFLAGS) $$< | $$(PREPROC) -i $$< charmap.txt | $$(CC1) $$(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $$(AS) $$(ASFLAGS) -o $$@ -
|
||||
else
|
||||
@$$(CPP) $$(CPPFLAGS) $$< -o $$(GFLIB_BUILDDIR)/$3.i
|
||||
@$$(PREPROC) $$(GFLIB_BUILDDIR)/$3.i charmap.txt | $$(CC1) $$(CFLAGS) -o $$(GFLIB_BUILDDIR)/$3.s
|
||||
@echo -e ".text\n\t.align\t2, 0\n" >> $$(GFLIB_BUILDDIR)/$3.s
|
||||
$$(AS) $$(ASFLAGS) -o $$@ $$(GFLIB_BUILDDIR)/$3.s
|
||||
endif
|
||||
endef
|
||||
$(foreach src, $(GFLIB_SRCS), $(eval $(call GFLIB_DEP,$(patsubst $(GFLIB_SUBDIR)/%.c,$(GFLIB_BUILDDIR)/%.o, $(src)),$(src),$(patsubst $(GFLIB_SUBDIR)/%.c,%, $(src)))))
|
||||
endif
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s
|
||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -i $$< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
||||
else
|
||||
define SRC_ASM_DATA_DEP
|
||||
$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
|
||||
$$(PREPROC) $$< charmap.txt | $$(CPP) -I include - | $$(PREPROC) -ie $$< charmap.txt | $$(AS) $$(ASFLAGS) -o $$@
|
||||
endef
|
||||
$(foreach src, $(C_ASM_SRCS), $(eval $(call SRC_ASM_DATA_DEP,$(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o, $(src)),$(src))))
|
||||
endif
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s
|
||||
$(AS) $(ASFLAGS) -o $@ $<
|
||||
else
|
||||
# Similar methodology for Assembly files
|
||||
# $1: Output path without extension, $2: Input file (`*.s`)
|
||||
define ASM_DEP
|
||||
$1: $2 $$(shell $(SCANINC) -I include -I "" $2)
|
||||
$1.o: $2
|
||||
$$(AS) $$(ASFLAGS) -o $$@ $$<
|
||||
$(call ASM_SCANINC,$1,$2)
|
||||
endef
|
||||
# As above but first doing a preprocessor pass
|
||||
define ASM_DEP_PREPROC
|
||||
$1.o: $2
|
||||
$$(PREPROC) $$< charmap.txt | $$(CPP) $(INCLUDE_SCANINC_ARGS) - | $$(PREPROC) -ie $$< charmap.txt | $$(AS) $$(ASFLAGS) -o $$@
|
||||
$(call ASM_SCANINC,$1,$2)
|
||||
endef
|
||||
$(foreach src, $(ASM_SRCS), $(eval $(call ASM_DEP,$(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o, $(src)),$(src))))
|
||||
endif
|
||||
|
||||
define ASM_SCANINC
|
||||
ifneq ($(NODEP),1)
|
||||
$1.o: $1.d
|
||||
$1.d: $2
|
||||
$(SCANINC) -M $1.d $(INCLUDE_SCANINC_ARGS) -I "" $2
|
||||
-include $1.d
|
||||
endif
|
||||
endef
|
||||
|
||||
# Dummy rules or real rules
|
||||
ifeq ($(NODEP),1)
|
||||
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s
|
||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -ie $$< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
||||
$(eval $(call ASM_DEP,$(ASM_BUILDDIR)/%,$(ASM_SUBDIR)/%.s))
|
||||
$(eval $(call ASM_DEP_PREPROC,$(C_BUILDDIR)/%,$(C_SUBDIR)/%.s))
|
||||
$(eval $(call ASM_DEP_PREPROC,$(DATA_ASM_BUILDDIR)/%,$(DATA_ASM_SUBDIR)/%.s))
|
||||
else
|
||||
$(foreach src, $(REGULAR_DATA_ASM_SRCS), $(eval $(call SRC_ASM_DATA_DEP,$(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o, $(src)),$(src))))
|
||||
$(foreach src, $(ASM_SRCS), $(eval $(call ASM_DEP,$(src:%.s=$(OBJ_DIR)/%),$(src))))
|
||||
$(foreach src, $(C_ASM_SRCS), $(eval $(call ASM_DEP_PREPROC,$(src:%.s=$(OBJ_DIR)/%),$(src))))
|
||||
$(foreach src, $(REGULAR_DATA_ASM_SRCS), $(eval $(call ASM_DEP_PREPROC,$(src:%.s=$(OBJ_DIR)/%),$(src))))
|
||||
endif
|
||||
endif
|
||||
|
||||
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
||||
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
||||
|
||||
$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
|
||||
$(RAMSCRGEN) .bss $< ENGLISH > $@
|
||||
@@ -403,6 +373,7 @@ $(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
|
||||
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
|
||||
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
|
||||
|
||||
# Linker script
|
||||
ifeq ($(MODERN),0)
|
||||
LD_SCRIPT := ld_script.ld
|
||||
LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
|
||||
@@ -411,27 +382,21 @@ LD_SCRIPT := ld_script_modern.ld
|
||||
LD_SCRIPT_DEPS :=
|
||||
endif
|
||||
|
||||
$(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS)
|
||||
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld
|
||||
|
||||
LDFLAGS = -Map ../../$(MAP)
|
||||
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS) libagbsyscall
|
||||
@echo "cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ <objects> <lib>"
|
||||
@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat
|
||||
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
||||
|
||||
$(ROM): $(ELF)
|
||||
$(OBJCOPY) -O binary $< $@
|
||||
$(FIX) $@ -p --silent
|
||||
|
||||
modern: all
|
||||
# Final rules
|
||||
|
||||
libagbsyscall:
|
||||
@$(MAKE) -C libagbsyscall TOOLCHAIN=$(TOOLCHAIN) MODERN=$(MODERN)
|
||||
|
||||
###################
|
||||
### Symbol file ###
|
||||
###################
|
||||
# Elf from object files
|
||||
$(ELF): $(LD_SCRIPT) $(LD_SCRIPT_DEPS) $(OBJS) libagbsyscall
|
||||
@cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../../$< --print-memory-usage -o ../../$@ $(OBJS_REL) $(LIB) | cat
|
||||
$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
||||
|
||||
# Builds the rom from the elf file
|
||||
$(ROM): $(ELF)
|
||||
$(OBJCOPY) -O binary $< $@
|
||||
$(FIX) $@ -p --silent
|
||||
|
||||
# Symbol file (`make syms`)
|
||||
$(SYM): $(ELF)
|
||||
$(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" | $(PERL) -p -e 's/^(\w{8}) (\w).{6} \S+\t(\w{8}) (\S+)$$/\1 \2 \3 \4/g' > $@
|
||||
|
||||
@@ -141,25 +141,25 @@
|
||||
|
||||
.macro if_points_less_than num:req, destination:req
|
||||
.byte 0x16
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
.macro if_points_more_than num:req, destination:req
|
||||
.byte 0x17
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
.macro if_points_eq num:req, destination:req
|
||||
.byte 0x18
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
.macro if_points_not_eq num:req, destination:req
|
||||
.byte 0x19
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
@@ -171,25 +171,25 @@
|
||||
|
||||
.macro if_preliminary_points_less_than num:req, destination:req
|
||||
.byte 0x1B
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
.macro if_preliminary_points_more_than num:req, destination:req
|
||||
.byte 0x1C
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
.macro if_preliminary_points_eq num:req, destination:req
|
||||
.byte 0x1D
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
.macro if_preliminary_points_not_eq num:req, destination:req
|
||||
.byte 0x1E
|
||||
.byte \num
|
||||
.2byte \num
|
||||
.4byte \destination
|
||||
.endm
|
||||
|
||||
|
||||
45
audio_rules.mk
Normal file
45
audio_rules.mk
Normal file
@@ -0,0 +1,45 @@
|
||||
# This file contains rules for making assemblies for most music in the game.
|
||||
|
||||
CRY_SUBDIR := sound/direct_sound_samples/cries
|
||||
|
||||
MID_ASM_DIR := $(MID_SUBDIR)
|
||||
CRY_BIN_DIR := $(CRY_SUBDIR)
|
||||
SOUND_BIN_DIR := sound
|
||||
|
||||
SPECIAL_OUTDIRS := $(MID_ASM_DIR) $(CRY_BIN_DIR)
|
||||
SPECIAL_OUTDIRS += $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/direct_sound_samples/phonemes $(SOUND_BIN_DIR)/direct_sound_samples/cries
|
||||
$(shell mkdir -p $(SPECIAL_OUTDIRS) )
|
||||
|
||||
# Assembly song compilation
|
||||
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
||||
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
||||
$(MID_BUILDDIR)/%.o: $(MID_ASM_DIR)/%.s
|
||||
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
||||
|
||||
# Compressed cries
|
||||
$(CRY_BIN_DIR)/%.bin: $(CRY_SUBDIR)/%.aif
|
||||
$(AIF) $< $@ --compress
|
||||
|
||||
# Uncompressed sounds
|
||||
$(SOUND_BIN_DIR)/%.bin: sound/%.aif
|
||||
$(AIF) $< $@
|
||||
|
||||
# For each line in midi.cfg, we do some trickery to convert it into a make rule for the `.mid` file described on the line
|
||||
# Data following the colon in said file corresponds to arguments passed into mid2agb
|
||||
MID_CFG_PATH := $(MID_SUBDIR)/midi.cfg
|
||||
|
||||
# $1: Source path no extension, $2 Options
|
||||
define MID_RULE
|
||||
$(MID_ASM_DIR)/$1.s: $(MID_SUBDIR)/$1.mid $(MID_CFG_PATH)
|
||||
$(MID) $$< $$@ $2
|
||||
endef
|
||||
# source path, remaining text (options)
|
||||
define MID_EXPANSION
|
||||
$(eval $(call MID_RULE,$(basename $(patsubst %:,%,$(word 1,$1))),$(wordlist 2,999,$1)))
|
||||
endef
|
||||
|
||||
$(foreach line,$(shell cat $(MID_CFG_PATH) | sed "s/ /__SPACE__/g"),$(call MID_EXPANSION,$(subst __SPACE__, ,$(line))))
|
||||
|
||||
# Warn users building without a .cfg - build will fail at link time
|
||||
$(MID_ASM_DIR)/%.s: $(MID_SUBDIR)/%.mid
|
||||
$(warning $< does not have an associated entry in midi.cfg! It cannot be built)
|
||||
@@ -563,8 +563,8 @@ gStdScripts_End::
|
||||
.include "data/maps/Route110_TrickHousePuzzle6/scripts.inc"
|
||||
.include "data/maps/Route110_TrickHousePuzzle7/scripts.inc"
|
||||
.include "data/maps/Route110_TrickHousePuzzle8/scripts.inc"
|
||||
.include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc"
|
||||
.include "data/maps/Route110_SeasideCyclingRoadSouthEntrance/scripts.inc"
|
||||
.include "data/maps/Route110_SeasideCyclingRoadNorthEntrance/scripts.inc"
|
||||
.include "data/maps/Route113_GlassWorkshop/scripts.inc"
|
||||
.include "data/maps/Route123_BerryMastersHouse/scripts.inc"
|
||||
.include "data/maps/Route119_WeatherInstitute_1F/scripts.inc"
|
||||
|
||||
@@ -518,28 +518,28 @@
|
||||
"x": 15,
|
||||
"y": 16,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
||||
"dest_warp_id": "0"
|
||||
},
|
||||
{
|
||||
"x": 18,
|
||||
"y": 16,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
||||
"dest_warp_id": "2"
|
||||
},
|
||||
{
|
||||
"x": 16,
|
||||
"y": 88,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
||||
"dest_warp_id": "0"
|
||||
},
|
||||
{
|
||||
"x": 19,
|
||||
"y": 88,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE",
|
||||
"dest_map": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE",
|
||||
"dest_warp_id": "2"
|
||||
}
|
||||
],
|
||||
|
||||
@@ -34,28 +34,28 @@
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "4"
|
||||
"dest_warp_id": "2"
|
||||
},
|
||||
{
|
||||
"x": 2,
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "4"
|
||||
"dest_warp_id": "2"
|
||||
},
|
||||
{
|
||||
"x": 12,
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "5"
|
||||
"dest_warp_id": "3"
|
||||
},
|
||||
{
|
||||
"x": 13,
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "5"
|
||||
"dest_warp_id": "3"
|
||||
}
|
||||
],
|
||||
"coord_events": [
|
||||
|
||||
@@ -1,6 +1,16 @@
|
||||
Route110_SeasideCyclingRoadNorthEntrance_MapScripts::
|
||||
map_script MAP_SCRIPT_ON_TRANSITION, Route110_SeasideCyclingRoadNorthEntrance_OnTransition
|
||||
.byte 0
|
||||
|
||||
Route110_SeasideCyclingRoadNorthEntrance_OnTransition:
|
||||
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 3, Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge
|
||||
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 2, Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge
|
||||
end
|
||||
|
||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_RestartChallenge::
|
||||
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
||||
return
|
||||
|
||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk::
|
||||
lock
|
||||
faceplayer
|
||||
@@ -11,12 +21,17 @@ Route110_SeasideCyclingRoadNorthEntrance_EventScript_Clerk::
|
||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_BikeCheck::
|
||||
lockall
|
||||
specialvar VAR_RESULT, GetPlayerAvatarBike
|
||||
call_if_eq VAR_RESULT, 2, Route110_SeasideCyclingRoadNorthEntrance_EventScript_OnMachBike
|
||||
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike
|
||||
setflag FLAG_SYS_CYCLING_ROAD
|
||||
setvar VAR_TEMP_1, 1
|
||||
releaseall
|
||||
end
|
||||
|
||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_OnMachBike::
|
||||
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
||||
return
|
||||
|
||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_NoBike::
|
||||
msgbox Route110_SeasideCyclingRoadNorthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
@@ -31,6 +46,7 @@ Route110_SeasideCyclingRoadNorthEntrance_Movement_PushPlayerBackFromCounter:
|
||||
|
||||
Route110_SeasideCyclingRoadNorthEntrance_EventScript_ClearCyclingRoad::
|
||||
lockall
|
||||
setvar VAR_CYCLING_CHALLENGE_STATE, 0
|
||||
clearflag FLAG_SYS_CYCLING_ROAD
|
||||
setvar VAR_TEMP_1, 0
|
||||
releaseall
|
||||
|
||||
@@ -34,28 +34,28 @@
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "2"
|
||||
"dest_warp_id": "4"
|
||||
},
|
||||
{
|
||||
"x": 2,
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "2"
|
||||
"dest_warp_id": "4"
|
||||
},
|
||||
{
|
||||
"x": 12,
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "3"
|
||||
"dest_warp_id": "5"
|
||||
},
|
||||
{
|
||||
"x": 13,
|
||||
"y": 5,
|
||||
"elevation": 0,
|
||||
"dest_map": "MAP_ROUTE110",
|
||||
"dest_warp_id": "3"
|
||||
"dest_warp_id": "5"
|
||||
}
|
||||
],
|
||||
"coord_events": [
|
||||
|
||||
@@ -1,16 +1,6 @@
|
||||
Route110_SeasideCyclingRoadSouthEntrance_MapScripts::
|
||||
map_script MAP_SCRIPT_ON_TRANSITION, Route110_SeasideCyclingRoadSouthEntrance_OnTransition
|
||||
.byte 0
|
||||
|
||||
Route110_SeasideCyclingRoadSouthEntrance_OnTransition:
|
||||
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 3, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge
|
||||
call_if_eq VAR_CYCLING_CHALLENGE_STATE, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge
|
||||
end
|
||||
|
||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_RestartChallenge::
|
||||
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
||||
return
|
||||
|
||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk::
|
||||
lock
|
||||
faceplayer
|
||||
@@ -21,17 +11,12 @@ Route110_SeasideCyclingRoadSouthEntrance_EventScript_Clerk::
|
||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_BikeCheck::
|
||||
lockall
|
||||
specialvar VAR_RESULT, GetPlayerAvatarBike
|
||||
call_if_eq VAR_RESULT, 2, Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike
|
||||
goto_if_eq VAR_RESULT, 0, Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike
|
||||
setflag FLAG_SYS_CYCLING_ROAD
|
||||
setvar VAR_TEMP_1, 1
|
||||
releaseall
|
||||
end
|
||||
|
||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_OnMachBike::
|
||||
setvar VAR_CYCLING_CHALLENGE_STATE, 1
|
||||
return
|
||||
|
||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_NoBike::
|
||||
msgbox Route110_SeasideCyclingRoadSouthEntrance_Text_TooDangerousToWalk, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
@@ -46,7 +31,6 @@ Route110_SeasideCyclingRoadSouthEntrance_Movement_PushPlayerBackFromCounter:
|
||||
|
||||
Route110_SeasideCyclingRoadSouthEntrance_EventScript_ClearCyclingRoad::
|
||||
lockall
|
||||
setvar VAR_CYCLING_CHALLENGE_STATE, 0
|
||||
clearflag FLAG_SYS_CYCLING_ROAD
|
||||
setvar VAR_TEMP_1, 0
|
||||
releaseall
|
||||
|
||||
@@ -604,8 +604,8 @@
|
||||
"Route110_TrickHousePuzzle6",
|
||||
"Route110_TrickHousePuzzle7",
|
||||
"Route110_TrickHousePuzzle8",
|
||||
"Route110_SeasideCyclingRoadNorthEntrance",
|
||||
"Route110_SeasideCyclingRoadSouthEntrance"
|
||||
"Route110_SeasideCyclingRoadSouthEntrance",
|
||||
"Route110_SeasideCyclingRoadNorthEntrance"
|
||||
],
|
||||
"gMapGroup_IndoorRoute113": [
|
||||
"Route113_GlassWorkshop"
|
||||
|
||||
3
include/constants/.gitignore
vendored
Normal file
3
include/constants/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
# Will be moved to build/ eventually
|
||||
map_groups.h
|
||||
layouts.h
|
||||
@@ -1,450 +0,0 @@
|
||||
#ifndef GUARD_CONSTANTS_LAYOUTS_H
|
||||
#define GUARD_CONSTANTS_LAYOUTS_H
|
||||
|
||||
//
|
||||
// DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json
|
||||
//
|
||||
|
||||
#define LAYOUT_PETALBURG_CITY 1
|
||||
#define LAYOUT_SLATEPORT_CITY 2
|
||||
#define LAYOUT_MAUVILLE_CITY 3
|
||||
#define LAYOUT_RUSTBORO_CITY 4
|
||||
#define LAYOUT_FORTREE_CITY 5
|
||||
#define LAYOUT_LILYCOVE_CITY 6
|
||||
#define LAYOUT_MOSSDEEP_CITY 7
|
||||
#define LAYOUT_SOOTOPOLIS_CITY 8
|
||||
#define LAYOUT_EVER_GRANDE_CITY 9
|
||||
#define LAYOUT_LITTLEROOT_TOWN 10
|
||||
#define LAYOUT_OLDALE_TOWN 11
|
||||
#define LAYOUT_DEWFORD_TOWN 12
|
||||
#define LAYOUT_LAVARIDGE_TOWN 13
|
||||
#define LAYOUT_FALLARBOR_TOWN 14
|
||||
#define LAYOUT_VERDANTURF_TOWN 15
|
||||
#define LAYOUT_PACIFIDLOG_TOWN 16
|
||||
#define LAYOUT_ROUTE101 17
|
||||
#define LAYOUT_ROUTE102 18
|
||||
#define LAYOUT_ROUTE103 19
|
||||
#define LAYOUT_ROUTE104 20
|
||||
#define LAYOUT_ROUTE105 21
|
||||
#define LAYOUT_ROUTE106 22
|
||||
#define LAYOUT_ROUTE107 23
|
||||
#define LAYOUT_ROUTE108 24
|
||||
#define LAYOUT_ROUTE109 25
|
||||
#define LAYOUT_ROUTE110 26
|
||||
#define LAYOUT_ROUTE111 27
|
||||
#define LAYOUT_ROUTE112 28
|
||||
#define LAYOUT_ROUTE113 29
|
||||
#define LAYOUT_ROUTE114 30
|
||||
#define LAYOUT_ROUTE115 31
|
||||
#define LAYOUT_ROUTE116 32
|
||||
#define LAYOUT_ROUTE117 33
|
||||
#define LAYOUT_ROUTE118 34
|
||||
#define LAYOUT_ROUTE119 35
|
||||
#define LAYOUT_ROUTE120 36
|
||||
#define LAYOUT_ROUTE121 37
|
||||
#define LAYOUT_ROUTE122 38
|
||||
#define LAYOUT_ROUTE123 39
|
||||
#define LAYOUT_ROUTE124 40
|
||||
#define LAYOUT_ROUTE125 41
|
||||
#define LAYOUT_ROUTE126 42
|
||||
#define LAYOUT_ROUTE127 43
|
||||
#define LAYOUT_ROUTE128 44
|
||||
#define LAYOUT_ROUTE129 45
|
||||
#define LAYOUT_ROUTE130_MIRAGE_ISLAND 46
|
||||
#define LAYOUT_ROUTE131 47
|
||||
#define LAYOUT_ROUTE132 48
|
||||
#define LAYOUT_ROUTE133 49
|
||||
#define LAYOUT_ROUTE134 50
|
||||
#define LAYOUT_UNDERWATER_ROUTE126 51
|
||||
#define LAYOUT_UNDERWATER_ROUTE127 52
|
||||
#define LAYOUT_UNDERWATER_ROUTE128 53
|
||||
#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54
|
||||
#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55
|
||||
#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56
|
||||
#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 57
|
||||
#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 58
|
||||
#define LAYOUT_HOUSE1 59
|
||||
#define LAYOUT_HOUSE2 60
|
||||
#define LAYOUT_POKEMON_CENTER_1F 61
|
||||
#define LAYOUT_POKEMON_CENTER_2F 62
|
||||
#define LAYOUT_MART 63
|
||||
#define LAYOUT_HOUSE3 64
|
||||
#define LAYOUT_DEWFORD_TOWN_GYM 65
|
||||
#define LAYOUT_DEWFORD_TOWN_HALL 66
|
||||
#define LAYOUT_HOUSE4 67
|
||||
#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 68
|
||||
#define LAYOUT_LAVARIDGE_TOWN_GYM_1F 69
|
||||
#define LAYOUT_LAVARIDGE_TOWN_GYM_B1F 70
|
||||
#define LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F 71
|
||||
#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_LOBBY 72
|
||||
#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_HALL 73
|
||||
#define LAYOUT_LILYCOVE_CITY_HOUSE2 74
|
||||
#define LAYOUT_UNUSED_CONTEST_ROOM1 75
|
||||
#define LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE 76
|
||||
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 77
|
||||
#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 78
|
||||
#define LAYOUT_PETALBURG_CITY_GYM 79
|
||||
#define LAYOUT_HOUSE_WITH_BED 80
|
||||
#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F 81
|
||||
#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F 82
|
||||
#define LAYOUT_UNUSED_CONTEST_ROOM2 83
|
||||
#define LAYOUT_UNUSED_CONTEST_ROOM3 84
|
||||
#define LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB 85
|
||||
#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 86
|
||||
#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 87
|
||||
#define LAYOUT_HARBOR 88
|
||||
#define LAYOUT_MAUVILLE_CITY_GYM 89
|
||||
#define LAYOUT_MAUVILLE_CITY_BIKE_SHOP 90
|
||||
#define LAYOUT_MAUVILLE_CITY_GAME_CORNER 91
|
||||
#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F 92
|
||||
#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F 93
|
||||
#define LAYOUT_RUSTBORO_CITY_GYM 94
|
||||
#define LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL 95
|
||||
#define LAYOUT_RUSTBORO_CITY_HOUSE 96
|
||||
#define LAYOUT_RUSTBORO_CITY_HOUSE1 97
|
||||
#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 98
|
||||
#define LAYOUT_FORTREE_CITY_HOUSE1 99
|
||||
#define LAYOUT_FORTREE_CITY_GYM 100
|
||||
#define LAYOUT_FORTREE_CITY_HOUSE2 101
|
||||
#define LAYOUT_ROUTE104_MR_BRINEYS_HOUSE 102
|
||||
#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 103
|
||||
#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 104
|
||||
#define LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY 105
|
||||
#define LAYOUT_LILYCOVE_CITY_CONTEST_HALL 106
|
||||
#define LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 107
|
||||
#define LAYOUT_MOSSDEEP_CITY_GYM 108
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_GYM_1F 109
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_GYM_B1F 110
|
||||
#define LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM 111
|
||||
#define LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM 112
|
||||
#define LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM 113
|
||||
#define LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM 114
|
||||
#define LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM 115
|
||||
#define LAYOUT_EVER_GRANDE_CITY_SHORT_HALL 116
|
||||
#define LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 117
|
||||
#define LAYOUT_CABLE_CAR_STATION 118
|
||||
#define LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE 119
|
||||
#define LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL 120
|
||||
#define LAYOUT_ROUTE114_LANETTES_HOUSE 121
|
||||
#define LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE 122
|
||||
#define LAYOUT_ROUTE117_POKEMON_DAY_CARE 123
|
||||
#define LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE 124
|
||||
#define LAYOUT_METEOR_FALLS_1F_1R 125
|
||||
#define LAYOUT_METEOR_FALLS_1F_2R 126
|
||||
#define LAYOUT_METEOR_FALLS_B1F_1R 127
|
||||
#define LAYOUT_METEOR_FALLS_B1F_2R 128
|
||||
#define LAYOUT_RUSTURF_TUNNEL 129
|
||||
#define LAYOUT_UNDERWATER_SOOTOPOLIS_CITY 130
|
||||
#define LAYOUT_DESERT_RUINS 131
|
||||
#define LAYOUT_GRANITE_CAVE_1F 132
|
||||
#define LAYOUT_GRANITE_CAVE_B1F 133
|
||||
#define LAYOUT_GRANITE_CAVE_B2F 134
|
||||
#define LAYOUT_PETALBURG_WOODS 135
|
||||
#define LAYOUT_MT_CHIMNEY 136
|
||||
#define LAYOUT_MT_PYRE_1F 137
|
||||
#define LAYOUT_MT_PYRE_2F 138
|
||||
#define LAYOUT_MT_PYRE_3F 139
|
||||
#define LAYOUT_MT_PYRE_4F 140
|
||||
#define LAYOUT_MT_PYRE_5F 141
|
||||
#define LAYOUT_MT_PYRE_6F 142
|
||||
#define LAYOUT_AQUA_HIDEOUT_1F 143
|
||||
#define LAYOUT_AQUA_HIDEOUT_B1F 144
|
||||
#define LAYOUT_AQUA_HIDEOUT_B2F 145
|
||||
#define LAYOUT_UNDERWATER_SEAFLOOR_CAVERN 146
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ENTRANCE 147
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM1 148
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM2 149
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM3 150
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM4 151
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM5 152
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM6 153
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM7 154
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM8 155
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM9 156
|
||||
#define LAYOUT_CAVE_OF_ORIGIN_ENTRANCE 157
|
||||
#define LAYOUT_CAVE_OF_ORIGIN_1F 158
|
||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 159
|
||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 160
|
||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 161
|
||||
#define LAYOUT_CAVE_OF_ORIGIN_B1F 162
|
||||
#define LAYOUT_VICTORY_ROAD_1F 163
|
||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 164
|
||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 165
|
||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 166
|
||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 167
|
||||
#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 168
|
||||
#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 169
|
||||
#define LAYOUT_UNUSED_CAVE1 170
|
||||
#define LAYOUT_UNUSED_CAVE2 171
|
||||
#define LAYOUT_UNUSED_CAVE3 172
|
||||
#define LAYOUT_UNUSED_CAVE4 173
|
||||
#define LAYOUT_UNUSED_CAVE5 174
|
||||
#define LAYOUT_UNUSED_CAVE6 175
|
||||
#define LAYOUT_UNUSED_CAVE7 176
|
||||
#define LAYOUT_UNUSED_CAVE8 177
|
||||
#define LAYOUT_UNUSED_CAVE9 178
|
||||
#define LAYOUT_UNUSED_CAVE10 179
|
||||
#define LAYOUT_UNUSED_CAVE11 180
|
||||
#define LAYOUT_UNUSED_CAVE12 181
|
||||
#define LAYOUT_UNUSED_CAVE13 182
|
||||
#define LAYOUT_UNUSED_CAVE14 183
|
||||
#define LAYOUT_NEW_MAUVILLE_ENTRANCE 184
|
||||
#define LAYOUT_NEW_MAUVILLE_INSIDE 185
|
||||
#define LAYOUT_ABANDONED_SHIP_DECK 186
|
||||
#define LAYOUT_ABANDONED_SHIP_CORRIDORS_1F 187
|
||||
#define LAYOUT_ABANDONED_SHIP_ROOMS_1F 188
|
||||
#define LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F 189
|
||||
#define LAYOUT_ABANDONED_SHIP_ROOMS_B1F 190
|
||||
#define LAYOUT_ABANDONED_SHIP_ROOMS2_B1F 191
|
||||
#define LAYOUT_ABANDONED_SHIP_UNDERWATER1 192
|
||||
#define LAYOUT_ABANDONED_SHIP_ROOM_B1F 193
|
||||
#define LAYOUT_ABANDONED_SHIP_ROOMS2_1F 194
|
||||
#define LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE 195
|
||||
#define LAYOUT_ABANDONED_SHIP_UNDERWATER2 196
|
||||
#define LAYOUT_SECRET_BASE_RED_CAVE1 197
|
||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE1 198
|
||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE1 199
|
||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE1 200
|
||||
#define LAYOUT_SECRET_BASE_TREE1 201
|
||||
#define LAYOUT_SECRET_BASE_SHRUB1 202
|
||||
#define LAYOUT_SECRET_BASE_RED_CAVE2 203
|
||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE2 204
|
||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE2 205
|
||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE2 206
|
||||
#define LAYOUT_SECRET_BASE_TREE2 207
|
||||
#define LAYOUT_SECRET_BASE_SHRUB2 208
|
||||
#define LAYOUT_SECRET_BASE_RED_CAVE3 209
|
||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE3 210
|
||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE3 211
|
||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE3 212
|
||||
#define LAYOUT_SECRET_BASE_TREE3 213
|
||||
#define LAYOUT_SECRET_BASE_SHRUB3 214
|
||||
#define LAYOUT_SECRET_BASE_RED_CAVE4 215
|
||||
#define LAYOUT_SECRET_BASE_BROWN_CAVE4 216
|
||||
#define LAYOUT_SECRET_BASE_BLUE_CAVE4 217
|
||||
#define LAYOUT_SECRET_BASE_YELLOW_CAVE4 218
|
||||
#define LAYOUT_SECRET_BASE_TREE4 219
|
||||
#define LAYOUT_SECRET_BASE_SHRUB4 220
|
||||
#define LAYOUT_BATTLE_COLOSSEUM_2P 221
|
||||
#define LAYOUT_TRADE_CENTER 222
|
||||
#define LAYOUT_RECORD_CORNER 223
|
||||
#define LAYOUT_BATTLE_COLOSSEUM_4P 224
|
||||
#define LAYOUT_CONTEST_HALL 225
|
||||
#define LAYOUT_UNUSED_CONTEST_HALL1 226
|
||||
#define LAYOUT_UNUSED_CONTEST_HALL2 227
|
||||
#define LAYOUT_UNUSED_CONTEST_HALL3 228
|
||||
#define LAYOUT_UNUSED_CONTEST_HALL4 229
|
||||
#define LAYOUT_UNUSED_CONTEST_HALL5 230
|
||||
#define LAYOUT_UNUSED_CONTEST_HALL6 231
|
||||
#define LAYOUT_CONTEST_HALL_BEAUTY 232
|
||||
#define LAYOUT_CONTEST_HALL_TOUGH 233
|
||||
#define LAYOUT_CONTEST_HALL_COOL 234
|
||||
#define LAYOUT_CONTEST_HALL_SMART 235
|
||||
#define LAYOUT_CONTEST_HALL_CUTE 236
|
||||
#define LAYOUT_INSIDE_OF_TRUCK 237
|
||||
#define LAYOUT_SAFARI_ZONE_NORTHWEST 238
|
||||
#define LAYOUT_SAFARI_ZONE_NORTH 239
|
||||
#define LAYOUT_SAFARI_ZONE_SOUTHWEST 240
|
||||
#define LAYOUT_SAFARI_ZONE_SOUTH 241
|
||||
#define LAYOUT_UNUSED_OUTDOOR_AREA 242
|
||||
#define LAYOUT_ROUTE109_SEASHORE_HOUSE 243
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE 244
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_END 245
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR 246
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1 247
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2 248
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3 249
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4 250
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5 251
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6 252
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7 253
|
||||
#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8 254
|
||||
#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 255
|
||||
#define LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRANCE 256
|
||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F 257
|
||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F 258
|
||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F 259
|
||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F 260
|
||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F 261
|
||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 262
|
||||
#define LAYOUT_ROUTE130 263
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY 264
|
||||
#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_WEST 265
|
||||
#define LAYOUT_BATTLE_ELEVATOR 266
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR 267
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM 268
|
||||
#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F 269
|
||||
#define LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F 270
|
||||
#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 271
|
||||
#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 272
|
||||
#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 273
|
||||
#define LAYOUT_UNDERWATER_ROUTE124 274
|
||||
#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 275
|
||||
#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 276
|
||||
#define LAYOUT_SS_TIDAL_CORRIDOR 277
|
||||
#define LAYOUT_SS_TIDAL_LOWER_DECK 278
|
||||
#define LAYOUT_SS_TIDAL_ROOMS 279
|
||||
#define LAYOUT_ISLAND_CAVE 280
|
||||
#define LAYOUT_ANCIENT_TOMB 281
|
||||
#define LAYOUT_UNDERWATER_ROUTE134 282
|
||||
#define LAYOUT_UNDERWATER_SEALED_CHAMBER 283
|
||||
#define LAYOUT_SEALED_CHAMBER_OUTER_ROOM 284
|
||||
#define LAYOUT_VICTORY_ROAD_B1F 285
|
||||
#define LAYOUT_VICTORY_ROAD_B2F 286
|
||||
#define LAYOUT_ROUTE104_PROTOTYPE 287
|
||||
#define LAYOUT_GRANITE_CAVE_STEVENS_ROOM 288
|
||||
#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 289
|
||||
#define LAYOUT_SOUTHERN_ISLAND_EXTERIOR 290
|
||||
#define LAYOUT_SOUTHERN_ISLAND_INTERIOR 291
|
||||
#define LAYOUT_JAGGED_PASS 292
|
||||
#define LAYOUT_FIERY_PATH 293
|
||||
#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 294
|
||||
#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 295
|
||||
#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 296
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE 297
|
||||
#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 298
|
||||
#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 299
|
||||
#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 300
|
||||
#define LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 301
|
||||
#define LAYOUT_MT_PYRE_EXTERIOR 302
|
||||
#define LAYOUT_MT_PYRE_SUMMIT 303
|
||||
#define LAYOUT_SEALED_CHAMBER_INNER_ROOM 304
|
||||
#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F 305
|
||||
#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F 306
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 307
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 308
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 309
|
||||
#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 310
|
||||
#define LAYOUT_SCORCHED_SLAB 311
|
||||
#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_B4F_LAVA 312
|
||||
#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 313
|
||||
#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 314
|
||||
#define LAYOUT_EVER_GRANDE_CITY_HALL4 315
|
||||
#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 316
|
||||
#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 317
|
||||
#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 318
|
||||
#define LAYOUT_ROUTE131_SKY_PILLAR 319
|
||||
#define LAYOUT_SKY_PILLAR_ENTRANCE 320
|
||||
#define LAYOUT_SKY_PILLAR_OUTSIDE 321
|
||||
#define LAYOUT_SKY_PILLAR_1F 322
|
||||
#define LAYOUT_SKY_PILLAR_2F 323
|
||||
#define LAYOUT_SKY_PILLAR_3F 324
|
||||
#define LAYOUT_SKY_PILLAR_4F 325
|
||||
#define LAYOUT_SEAFLOOR_CAVERN_ROOM9_LAVA 326
|
||||
#define LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE 327
|
||||
#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 328
|
||||
#define LAYOUT_SAFARI_ZONE_REST_HOUSE 329
|
||||
#define LAYOUT_SKY_PILLAR_5F 330
|
||||
#define LAYOUT_SKY_PILLAR_TOP 331
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_LOBBY 332
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR 333
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM 334
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM 335
|
||||
#define LAYOUT_MAGMA_HIDEOUT_1F 336
|
||||
#define LAYOUT_MAGMA_HIDEOUT_2F_1R 337
|
||||
#define LAYOUT_MAGMA_HIDEOUT_2F_2R 338
|
||||
#define LAYOUT_MAGMA_HIDEOUT_3F_1R 339
|
||||
#define LAYOUT_MAGMA_HIDEOUT_3F_2R 340
|
||||
#define LAYOUT_MAGMA_HIDEOUT_4F 341
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY 342
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR 343
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM 344
|
||||
#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_EAST 345
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY 346
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM 347
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM 348
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY 349
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR 350
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM 351
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL 352
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL 353
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY 354
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR 355
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM 356
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_LEGENDS_BATTLE 357
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS 358
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_UNUSED 359
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR 361
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE01 362
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE02 363
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE03 364
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE04 365
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE05 366
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE06 367
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE07 368
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE08 369
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE09 370
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE10 371
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE11 372
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE12 373
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE13 374
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE14 375
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE15 376
|
||||
#define LAYOUT_BATTLE_PYRAMID_SQUARE16 377
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP 378
|
||||
#define LAYOUT_MAGMA_HIDEOUT_3F_3R 379
|
||||
#define LAYOUT_MAGMA_HIDEOUT_2F_3R 380
|
||||
#define LAYOUT_MIRAGE_TOWER_1F 381
|
||||
#define LAYOUT_MIRAGE_TOWER_2F 382
|
||||
#define LAYOUT_MIRAGE_TOWER_3F 383
|
||||
#define LAYOUT_BATTLE_TENT_LOBBY 384
|
||||
#define LAYOUT_BATTLE_TENT_CORRIDOR 385
|
||||
#define LAYOUT_BATTLE_TENT_BATTLE_ROOM 386
|
||||
#define LAYOUT_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM 387
|
||||
#define LAYOUT_MIRAGE_TOWER_4F 388
|
||||
#define LAYOUT_DESERT_UNDERPASS 389
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM 390
|
||||
#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR 391
|
||||
#define LAYOUT_ROUTE111_NO_MIRAGE_TOWER 392
|
||||
#define LAYOUT_UNION_ROOM 393
|
||||
#define LAYOUT_SAFARI_ZONE_NORTHEAST 394
|
||||
#define LAYOUT_SAFARI_ZONE_SOUTHEAST 395
|
||||
#define LAYOUT_BATTLE_FRONTIER_RANKING_HALL 396
|
||||
#define LAYOUT_BATTLE_FRONTIER_LOUNGE1 397
|
||||
#define LAYOUT_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER 398
|
||||
#define LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE 399
|
||||
#define LAYOUT_ARTISAN_CAVE_B1F 400
|
||||
#define LAYOUT_ARTISAN_CAVE_1F 401
|
||||
#define LAYOUT_FARAWAY_ISLAND_ENTRANCE 402
|
||||
#define LAYOUT_FARAWAY_ISLAND_INTERIOR 403
|
||||
#define LAYOUT_BIRTH_ISLAND_EXTERIOR 404
|
||||
#define LAYOUT_ISLAND_HARBOR 405
|
||||
#define LAYOUT_UNDERWATER_MARINE_CAVE 406
|
||||
#define LAYOUT_MARINE_CAVE_ENTRANCE 407
|
||||
#define LAYOUT_TERRA_CAVE_ENTRANCE 408
|
||||
#define LAYOUT_TERRA_CAVE_END 409
|
||||
#define LAYOUT_UNDERWATER_ROUTE105 410
|
||||
#define LAYOUT_UNDERWATER_ROUTE125 411
|
||||
#define LAYOUT_UNDERWATER_ROUTE129 412
|
||||
#define LAYOUT_MARINE_CAVE_END 413
|
||||
#define LAYOUT_TRAINER_HILL_ENTRANCE 414
|
||||
#define LAYOUT_TRAINER_HILL_1F 415
|
||||
#define LAYOUT_TRAINER_HILL_2F 416
|
||||
#define LAYOUT_TRAINER_HILL_3F 417
|
||||
#define LAYOUT_TRAINER_HILL_4F 418
|
||||
#define LAYOUT_TRAINER_HILL_ROOF 419
|
||||
#define LAYOUT_ALTERING_CAVE 420
|
||||
#define LAYOUT_NAVEL_ROCK_EXTERIOR 421
|
||||
#define LAYOUT_NAVEL_ROCK_ENTRANCE 422
|
||||
#define LAYOUT_NAVEL_ROCK_TOP 423
|
||||
#define LAYOUT_NAVEL_ROCK_BOTTOM 424
|
||||
#define LAYOUT_NAVEL_ROCK_LADDER_ROOM1 425
|
||||
#define LAYOUT_NAVEL_ROCK_LADDER_ROOM2 426
|
||||
#define LAYOUT_NAVEL_ROCK_B1F 427
|
||||
#define LAYOUT_NAVEL_ROCK_FORK 428
|
||||
#define LAYOUT_BATTLE_FRONTIER_LOUNGE2 429
|
||||
#define LAYOUT_BATTLE_FRONTIER_SCOTTS_HOUSE 430
|
||||
#define LAYOUT_METEOR_FALLS_STEVENS_CAVE 431
|
||||
#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB_WITH_TABLE 432
|
||||
#define LAYOUT_SKY_PILLAR_1F_CLEAN 433
|
||||
#define LAYOUT_SKY_PILLAR_2F_CLEAN 434
|
||||
#define LAYOUT_SKY_PILLAR_3F_CLEAN 435
|
||||
#define LAYOUT_SKY_PILLAR_4F_CLEAN 436
|
||||
#define LAYOUT_SKY_PILLAR_5F_CLEAN 437
|
||||
#define LAYOUT_SKY_PILLAR_TOP_CLEAN 438
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F 439
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F 440
|
||||
#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F_STAIRS_UNBLOCKED 441
|
||||
|
||||
#endif // GUARD_CONSTANTS_LAYOUTS_H
|
||||
@@ -1,596 +0,0 @@
|
||||
#ifndef GUARD_CONSTANTS_MAP_GROUPS_H
|
||||
#define GUARD_CONSTANTS_MAP_GROUPS_H
|
||||
|
||||
//
|
||||
// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json
|
||||
//
|
||||
|
||||
// gMapGroup_TownsAndRoutes
|
||||
#define MAP_PETALBURG_CITY (0 | (0 << 8))
|
||||
#define MAP_SLATEPORT_CITY (1 | (0 << 8))
|
||||
#define MAP_MAUVILLE_CITY (2 | (0 << 8))
|
||||
#define MAP_RUSTBORO_CITY (3 | (0 << 8))
|
||||
#define MAP_FORTREE_CITY (4 | (0 << 8))
|
||||
#define MAP_LILYCOVE_CITY (5 | (0 << 8))
|
||||
#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
|
||||
#define MAP_OLDALE_TOWN (10 | (0 << 8))
|
||||
#define MAP_DEWFORD_TOWN (11 | (0 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
|
||||
#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
|
||||
#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
|
||||
#define MAP_ROUTE101 (16 | (0 << 8))
|
||||
#define MAP_ROUTE102 (17 | (0 << 8))
|
||||
#define MAP_ROUTE103 (18 | (0 << 8))
|
||||
#define MAP_ROUTE104 (19 | (0 << 8))
|
||||
#define MAP_ROUTE105 (20 | (0 << 8))
|
||||
#define MAP_ROUTE106 (21 | (0 << 8))
|
||||
#define MAP_ROUTE107 (22 | (0 << 8))
|
||||
#define MAP_ROUTE108 (23 | (0 << 8))
|
||||
#define MAP_ROUTE109 (24 | (0 << 8))
|
||||
#define MAP_ROUTE110 (25 | (0 << 8))
|
||||
#define MAP_ROUTE111 (26 | (0 << 8))
|
||||
#define MAP_ROUTE112 (27 | (0 << 8))
|
||||
#define MAP_ROUTE113 (28 | (0 << 8))
|
||||
#define MAP_ROUTE114 (29 | (0 << 8))
|
||||
#define MAP_ROUTE115 (30 | (0 << 8))
|
||||
#define MAP_ROUTE116 (31 | (0 << 8))
|
||||
#define MAP_ROUTE117 (32 | (0 << 8))
|
||||
#define MAP_ROUTE118 (33 | (0 << 8))
|
||||
#define MAP_ROUTE119 (34 | (0 << 8))
|
||||
#define MAP_ROUTE120 (35 | (0 << 8))
|
||||
#define MAP_ROUTE121 (36 | (0 << 8))
|
||||
#define MAP_ROUTE122 (37 | (0 << 8))
|
||||
#define MAP_ROUTE123 (38 | (0 << 8))
|
||||
#define MAP_ROUTE124 (39 | (0 << 8))
|
||||
#define MAP_ROUTE125 (40 | (0 << 8))
|
||||
#define MAP_ROUTE126 (41 | (0 << 8))
|
||||
#define MAP_ROUTE127 (42 | (0 << 8))
|
||||
#define MAP_ROUTE128 (43 | (0 << 8))
|
||||
#define MAP_ROUTE129 (44 | (0 << 8))
|
||||
#define MAP_ROUTE130 (45 | (0 << 8))
|
||||
#define MAP_ROUTE131 (46 | (0 << 8))
|
||||
#define MAP_ROUTE132 (47 | (0 << 8))
|
||||
#define MAP_ROUTE133 (48 | (0 << 8))
|
||||
#define MAP_ROUTE134 (49 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE124 (50 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE126 (51 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE127 (52 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE128 (53 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE129 (54 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE105 (55 | (0 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE125 (56 | (0 << 8))
|
||||
|
||||
// gMapGroup_IndoorLittleroot
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
|
||||
#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
|
||||
|
||||
// gMapGroup_IndoorOldale
|
||||
#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
|
||||
#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
|
||||
|
||||
// gMapGroup_IndoorDewford
|
||||
#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
|
||||
#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
|
||||
|
||||
// gMapGroup_IndoorLavaridge
|
||||
#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
|
||||
#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
|
||||
|
||||
// gMapGroup_IndoorFallarbor
|
||||
#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_COZMOS_HOUSE (6 | (5 << 8))
|
||||
#define MAP_FALLARBOR_TOWN_MOVE_RELEARNERS_HOUSE (7 | (5 << 8))
|
||||
|
||||
// gMapGroup_IndoorVerdanturf
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
|
||||
#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
|
||||
|
||||
// gMapGroup_IndoorPacifidlog
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
|
||||
#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
|
||||
|
||||
// gMapGroup_IndoorPetalburg
|
||||
#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
|
||||
#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
|
||||
|
||||
// gMapGroup_IndoorSlateport
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_NAME_RATERS_HOUSE (5 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_HOUSE (10 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
|
||||
#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
|
||||
|
||||
// gMapGroup_IndoorMauville
|
||||
#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
|
||||
#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
|
||||
|
||||
// gMapGroup_IndoorRustboro
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
|
||||
#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
|
||||
|
||||
// gMapGroup_IndoorFortree
|
||||
#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
|
||||
#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
|
||||
|
||||
// gMapGroup_IndoorLilycove
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
|
||||
#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
|
||||
|
||||
// gMapGroup_IndoorMossdeep
|
||||
#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
|
||||
#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
|
||||
|
||||
// gMapGroup_IndoorSootopolis
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE (12 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8))
|
||||
#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8))
|
||||
|
||||
// gMapGroup_IndoorEverGrande
|
||||
#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL1 (5 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL2 (6 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL3 (7 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL4 (8 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL5 (9 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
|
||||
#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute104
|
||||
#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
|
||||
#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute111
|
||||
#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
|
||||
#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute112
|
||||
#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
|
||||
#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute114
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
|
||||
#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
|
||||
#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute116
|
||||
#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute117
|
||||
#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute121
|
||||
#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
|
||||
|
||||
// gMapGroup_Dungeons
|
||||
#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
|
||||
#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
|
||||
#define MAP_DESERT_RUINS (6 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
|
||||
#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
|
||||
#define MAP_PETALBURG_WOODS (11 | (24 << 8))
|
||||
#define MAP_MT_CHIMNEY (12 | (24 << 8))
|
||||
#define MAP_JAGGED_PASS (13 | (24 << 8))
|
||||
#define MAP_FIERY_PATH (14 | (24 << 8))
|
||||
#define MAP_MT_PYRE_1F (15 | (24 << 8))
|
||||
#define MAP_MT_PYRE_2F (16 | (24 << 8))
|
||||
#define MAP_MT_PYRE_3F (17 | (24 << 8))
|
||||
#define MAP_MT_PYRE_4F (18 | (24 << 8))
|
||||
#define MAP_MT_PYRE_5F (19 | (24 << 8))
|
||||
#define MAP_MT_PYRE_6F (20 | (24 << 8))
|
||||
#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
|
||||
#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
|
||||
#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 (39 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 (40 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 (41 | (24 << 8))
|
||||
#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
|
||||
#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
|
||||
#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
|
||||
#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
|
||||
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
|
||||
#define MAP_ISLAND_CAVE (67 | (24 << 8))
|
||||
#define MAP_ANCIENT_TOMB (68 | (24 << 8))
|
||||
#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
|
||||
#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
|
||||
#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
|
||||
#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
|
||||
#define MAP_SCORCHED_SLAB (73 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 (74 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 (75 | (24 << 8))
|
||||
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 (76 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
|
||||
#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
|
||||
#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
|
||||
#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
|
||||
#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
|
||||
#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
|
||||
#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
|
||||
#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
|
||||
#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
|
||||
#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
|
||||
#define MAP_MARINE_CAVE_END (103 | (24 << 8))
|
||||
#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
|
||||
#define MAP_TERRA_CAVE_END (105 | (24 << 8))
|
||||
#define MAP_ALTERING_CAVE (106 | (24 << 8))
|
||||
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
|
||||
|
||||
// gMapGroup_IndoorDynamic
|
||||
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
|
||||
#define MAP_BATTLE_COLOSSEUM_2P (24 | (25 << 8))
|
||||
#define MAP_TRADE_CENTER (25 | (25 << 8))
|
||||
#define MAP_RECORD_CORNER (26 | (25 << 8))
|
||||
#define MAP_BATTLE_COLOSSEUM_4P (27 | (25 << 8))
|
||||
#define MAP_CONTEST_HALL (28 | (25 << 8))
|
||||
#define MAP_UNUSED_CONTEST_HALL1 (29 | (25 << 8))
|
||||
#define MAP_UNUSED_CONTEST_HALL2 (30 | (25 << 8))
|
||||
#define MAP_UNUSED_CONTEST_HALL3 (31 | (25 << 8))
|
||||
#define MAP_UNUSED_CONTEST_HALL4 (32 | (25 << 8))
|
||||
#define MAP_UNUSED_CONTEST_HALL5 (33 | (25 << 8))
|
||||
#define MAP_UNUSED_CONTEST_HALL6 (34 | (25 << 8))
|
||||
#define MAP_CONTEST_HALL_BEAUTY (35 | (25 << 8))
|
||||
#define MAP_CONTEST_HALL_TOUGH (36 | (25 << 8))
|
||||
#define MAP_CONTEST_HALL_COOL (37 | (25 << 8))
|
||||
#define MAP_CONTEST_HALL_SMART (38 | (25 << 8))
|
||||
#define MAP_CONTEST_HALL_CUTE (39 | (25 << 8))
|
||||
#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
|
||||
#define MAP_UNION_ROOM (60 | (25 << 8))
|
||||
|
||||
// gMapGroup_SpecialArea
|
||||
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
|
||||
#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
|
||||
#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
|
||||
#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM (15 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR (16 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (17 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR (26 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL (37 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL (38 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS (39 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
|
||||
#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
|
||||
#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
|
||||
#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
|
||||
#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
|
||||
#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8))
|
||||
#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
|
||||
#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute104Prototype
|
||||
#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
|
||||
#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute109
|
||||
#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute110
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
|
||||
#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8))
|
||||
#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute113
|
||||
#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute123
|
||||
#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute119
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
|
||||
#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
|
||||
#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
|
||||
|
||||
// gMapGroup_IndoorRoute124
|
||||
#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
|
||||
|
||||
#define MAP_GROUPS_COUNT 34
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAP_GROUPS_H
|
||||
@@ -24,7 +24,6 @@ void SetCurSecretBaseIdFromPosition(const struct MapPosition *position, const st
|
||||
void TrySetCurSecretBaseIndex(void);
|
||||
void CheckPlayerHasSecretBase(void);
|
||||
void ToggleSecretBaseEntranceMetatile(void);
|
||||
void ScriptContext_Enable(void);
|
||||
void ReceiveSecretBasesData(void *records, size_t recordSize, u8 linkIdx);
|
||||
|
||||
#endif //GUARD_SECRET_BASE_H
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_TEXT_H
|
||||
#define GUARD_TEXT_H
|
||||
|
||||
#include "characters.h"
|
||||
#include "constants/characters.h"
|
||||
|
||||
// Given as a text speed when all the text should be
|
||||
// loaded at once but not copied to vram yet.
|
||||
34
ld_script.ld
34
ld_script.ld
@@ -23,7 +23,6 @@ SECTIONS {
|
||||
{
|
||||
INCLUDE "sym_ewram.ld"
|
||||
src/*.o(ewram_data);
|
||||
gflib/*.o(ewram_data);
|
||||
|
||||
*libc.a:impure.o(.data);
|
||||
*libc.a:locale.o(.data);
|
||||
@@ -36,7 +35,6 @@ SECTIONS {
|
||||
/* .bss starts at 0x3000000 */
|
||||
INCLUDE "sym_bss.ld"
|
||||
src/*.o(.bss);
|
||||
gflib/*.o(.bss);
|
||||
data/*.o(.bss);
|
||||
|
||||
/* .bss.code starts at 0x3001AA8 */
|
||||
@@ -57,15 +55,15 @@ SECTIONS {
|
||||
src/rom_header_gf.o(.text.*);
|
||||
src/crt0.o(.text);
|
||||
src/main.o(.text);
|
||||
gflib/malloc.o(.text);
|
||||
gflib/dma3_manager.o(.text);
|
||||
gflib/gpu_regs.o(.text);
|
||||
gflib/bg.o(.text);
|
||||
gflib/blit.o(.text);
|
||||
gflib/window.o(.text);
|
||||
gflib/text.o(.text);
|
||||
gflib/sprite.o(.text);
|
||||
gflib/string_util.o(.text);
|
||||
src/malloc.o(.text);
|
||||
src/dma3_manager.o(.text);
|
||||
src/gpu_regs.o(.text);
|
||||
src/bg.o(.text);
|
||||
src/blit.o(.text);
|
||||
src/window.o(.text);
|
||||
src/text.o(.text);
|
||||
src/sprite.o(.text);
|
||||
src/string_util.o(.text);
|
||||
src/link.o(.text);
|
||||
src/AgbRfu_LinkManager.o(.text);
|
||||
src/link_rfu_3.o(.text);
|
||||
@@ -446,12 +444,12 @@ SECTIONS {
|
||||
src/rom_header.o(.rodata);
|
||||
src/rom_header_gf.o(.rodata);
|
||||
src/main.o(.rodata);
|
||||
gflib/bg.o(.rodata);
|
||||
gflib/window.o(.rodata);
|
||||
gflib/text.o(.rodata);
|
||||
gflib/sprite.o(.rodata);
|
||||
gflib/io_reg.o(.rodata);
|
||||
gflib/string_util.o(.rodata);
|
||||
src/bg.o(.rodata);
|
||||
src/window.o(.rodata);
|
||||
src/text.o(.rodata);
|
||||
src/sprite.o(.rodata);
|
||||
src/io_reg.o(.rodata);
|
||||
src/string_util.o(.rodata);
|
||||
src/link.o(.rodata);
|
||||
src/link.o(.rodata.str1.4);
|
||||
src/AgbRfu_LinkManager.o(.rodata);
|
||||
@@ -1317,9 +1315,7 @@ SECTIONS {
|
||||
ALIGN(4)
|
||||
{
|
||||
src/*.o(.text);
|
||||
gflib/*.o(.text);
|
||||
src/*.o(.rodata);
|
||||
gflib/*.o(.rodata);
|
||||
data/*.o(.rodata);
|
||||
} > ROM = 0
|
||||
|
||||
|
||||
@@ -16,14 +16,12 @@ SECTIONS {
|
||||
ALIGN(4)
|
||||
{
|
||||
src/*.o(ewram_data);
|
||||
gflib/*.o(ewram_data);
|
||||
} > EWRAM
|
||||
|
||||
iwram 0x3000000 (NOLOAD) :
|
||||
ALIGN(4)
|
||||
{
|
||||
src/*.o(.bss);
|
||||
gflib/*.o(.bss);
|
||||
data/*.o(.bss);
|
||||
*libc.a:*.o(.bss*);
|
||||
*libnosys.a:*.o(.bss*);
|
||||
@@ -31,7 +29,6 @@ SECTIONS {
|
||||
src/m4a.o(.bss.code);
|
||||
|
||||
src/*.o(COMMON);
|
||||
gflib/*.o(COMMON);
|
||||
*libc.a:*.o(COMMON);
|
||||
*libnosys.a:*.o(COMMON);
|
||||
} > IWRAM
|
||||
@@ -46,7 +43,6 @@ SECTIONS {
|
||||
src/rom_header_gf.o(.text.*);
|
||||
src/crt0.o(.text);
|
||||
src/main.o(.text);
|
||||
gflib/*.o(.text*);
|
||||
src/*.o(.text*);
|
||||
asm/*.o(.text*);
|
||||
} > ROM =0
|
||||
@@ -82,7 +78,6 @@ SECTIONS {
|
||||
ALIGN(4)
|
||||
{
|
||||
src/*.o(.rodata*);
|
||||
gflib/*.o(.rodata*);
|
||||
data/*.o(.rodata*);
|
||||
} > ROM =0
|
||||
|
||||
|
||||
@@ -1,12 +1,22 @@
|
||||
# This controls building executables in the `tools` folder.
|
||||
# Can be invoked through the `Makefile` or standalone.
|
||||
|
||||
MAKEFLAGS += --no-print-directory
|
||||
|
||||
# Inclusive list. If you don't want a tool to be built, don't add it here.
|
||||
TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc
|
||||
TOOLS_DIR := tools
|
||||
TOOL_NAMES := aif2pcm bin2c gbafix gbagfx jsonproc mapjson mid2agb preproc ramscrgen rsfont scaninc
|
||||
|
||||
.PHONY: all $(TOOLDIRS)
|
||||
TOOLDIRS := $(TOOL_NAMES:%=$(TOOLS_DIR)/%)
|
||||
|
||||
all: $(TOOLDIRS)
|
||||
# Tool making doesnt require a pokeemerald dependency scan.
|
||||
RULES_NO_SCAN += tools check-tools clean-tools $(TOOLDIRS)
|
||||
.PHONY: $(RULES_NO_SCAN)
|
||||
|
||||
tools: $(TOOLDIRS)
|
||||
|
||||
$(TOOLDIRS):
|
||||
@$(MAKE) -C $@
|
||||
|
||||
clean-tools:
|
||||
@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
|
||||
|
||||
@@ -1,8 +1,17 @@
|
||||
# Map JSON data
|
||||
|
||||
# Inputs
|
||||
MAPS_DIR = $(DATA_ASM_SUBDIR)/maps
|
||||
LAYOUTS_DIR = $(DATA_ASM_SUBDIR)/layouts
|
||||
|
||||
# Outputs
|
||||
MAPS_OUTDIR := $(MAPS_DIR)
|
||||
LAYOUTS_OUTDIR := $(LAYOUTS_DIR)
|
||||
INCLUDECONSTS_OUTDIR := include/constants
|
||||
|
||||
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/map_groups.h
|
||||
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/layouts.h
|
||||
|
||||
MAP_DIRS := $(dir $(wildcard $(MAPS_DIR)/*/map.json))
|
||||
MAP_CONNECTIONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/connections.inc,$(MAP_DIRS))
|
||||
MAP_EVENTS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/events.inc,$(MAP_DIRS))
|
||||
@@ -13,19 +22,12 @@ $(DATA_ASM_BUILDDIR)/maps.o: $(DATA_ASM_SUBDIR)/maps.s $(LAYOUTS_DIR)/layouts.in
|
||||
$(DATA_ASM_BUILDDIR)/map_events.o: $(DATA_ASM_SUBDIR)/map_events.s $(MAPS_DIR)/events.inc $(MAP_EVENTS)
|
||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
$(MAPS_DIR)/%/header.inc: $(MAPS_DIR)/%/map.json
|
||||
$(MAPJSON) map emerald $< $(LAYOUTS_DIR)/layouts.json
|
||||
$(MAPS_DIR)/%/events.inc: $(MAPS_DIR)/%/header.inc ;
|
||||
$(MAPS_DIR)/%/connections.inc: $(MAPS_DIR)/%/events.inc ;
|
||||
|
||||
$(MAPS_DIR)/groups.inc: $(MAPS_DIR)/map_groups.json
|
||||
$(MAPJSON) groups emerald $<
|
||||
$(MAPS_DIR)/connections.inc: $(MAPS_DIR)/groups.inc ;
|
||||
$(MAPS_DIR)/events.inc: $(MAPS_DIR)/connections.inc ;
|
||||
$(MAPS_DIR)/headers.inc: $(MAPS_DIR)/events.inc ;
|
||||
include/constants/map_groups.h: $(MAPS_DIR)/headers.inc ;
|
||||
$(MAPS_OUTDIR)/%/header.inc $(MAPS_OUTDIR)/%/events.inc $(MAPS_OUTDIR)/%/connections.inc: $(MAPS_DIR)/%/map.json
|
||||
$(MAPJSON) map emerald $< $(LAYOUTS_DIR)/layouts.json $(@D)
|
||||
|
||||
$(LAYOUTS_DIR)/layouts.inc: $(LAYOUTS_DIR)/layouts.json
|
||||
$(MAPJSON) layouts emerald $<
|
||||
$(LAYOUTS_DIR)/layouts_table.inc: $(LAYOUTS_DIR)/layouts.inc ;
|
||||
include/constants/layouts.h: $(LAYOUTS_DIR)/layouts_table.inc ;
|
||||
$(MAPS_OUTDIR)/connections.inc $(MAPS_OUTDIR)/groups.inc $(MAPS_OUTDIR)/events.inc $(MAPS_OUTDIR)/headers.inc $(INCLUDECONSTS_OUTDIR)/map_groups.h: $(MAPS_DIR)/map_groups.json
|
||||
$(MAPJSON) groups emerald $< $(MAPS_OUTDIR) $(INCLUDECONSTS_OUTDIR)
|
||||
|
||||
$(LAYOUTS_OUTDIR)/layouts.inc $(LAYOUTS_OUTDIR)/layouts_table.inc $(INCLUDECONSTS_OUTDIR)/layouts.h: $(LAYOUTS_DIR)/layouts.json
|
||||
$(MAPJSON) layouts emerald $< $(LAYOUTS_OUTDIR) $(INCLUDECONSTS_OUTDIR)
|
||||
|
||||
420
sound/songs/midi/midi.cfg
Normal file
420
sound/songs/midi/midi.cfg
Normal file
@@ -0,0 +1,420 @@
|
||||
mus_abandoned_ship.mid: -E -R50 -G030 -V080
|
||||
mus_abnormal_weather.mid: -E -R50 -G089 -V080
|
||||
mus_aqua_magma_hideout.mid: -E -R50 -G076 -V084
|
||||
mus_awaken_legend.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_b_arena.mid: -E -R50 -G104 -V090
|
||||
mus_b_dome_lobby.mid: -E -R50 -G111 -V056
|
||||
mus_b_dome.mid: -E -R50 -G111 -V090
|
||||
mus_b_factory.mid: -E -R50 -G113 -V100
|
||||
mus_b_frontier.mid: -E -R50 -G103 -V094
|
||||
mus_b_palace.mid: -E -R50 -G108 -V105
|
||||
mus_b_pike.mid: -E -R50 -G112 -V092
|
||||
mus_b_pyramid_top.mid: -E -R50 -G107 -V077
|
||||
mus_b_pyramid.mid: -E -R50 -G106 -V079
|
||||
mus_b_tower_rs.mid: -E -R50 -G035 -V080
|
||||
mus_b_tower.mid: -E -R50 -G110 -V100
|
||||
mus_birch_lab.mid: -E -R50 -G033 -V080
|
||||
mus_c_comm_center.mid: -E -R50 -V080
|
||||
mus_c_vs_legend_beast.mid: -E -R50 -V080
|
||||
mus_cable_car.mid: -E -R50 -G071 -V078
|
||||
mus_caught.mid: -E -R50 -G025 -V080
|
||||
mus_cave_of_origin.mid: -E -R50 -G037 -V080
|
||||
mus_contest_lobby.mid: -E -R50 -G098 -V060
|
||||
mus_contest_results.mid: -E -R50 -G092 -V080
|
||||
mus_contest_winner.mid: -E -R50 -G085 -V100
|
||||
mus_contest.mid: -E -R50 -G086 -V088
|
||||
mus_credits.mid: -E -R50 -G101 -V100
|
||||
mus_cycling.mid: -E -R50 -G049 -V083
|
||||
mus_dewford.mid: -E -R50 -G073 -V078
|
||||
mus_dummy.mid: -E -R40
|
||||
mus_encounter_aqua.mid: -E -R50 -G065 -V086
|
||||
mus_encounter_brendan.mid: -E -R50 -G067 -V078
|
||||
mus_encounter_champion.mid: -E -R50 -G100 -V076
|
||||
mus_encounter_cool.mid: -E -R50 -G063 -V086
|
||||
mus_encounter_elite_four.mid: -E -R50 -G096 -V078
|
||||
mus_encounter_female.mid: -E -R50 -G053 -V072
|
||||
mus_encounter_girl.mid: -E -R50 -G027 -V080
|
||||
mus_encounter_hiker.mid: -E -R50 -G097 -V076
|
||||
mus_encounter_intense.mid: -E -R50 -G062 -V078
|
||||
mus_encounter_interviewer.mid: -E -R50 -G099 -V062
|
||||
mus_encounter_magma.mid: -E -R50 -G087 -V072
|
||||
mus_encounter_male.mid: -E -R50 -G028 -V080
|
||||
mus_encounter_may.mid: -E -R50 -G061 -V078
|
||||
mus_encounter_rich.mid: -E -R50 -G043 -V094
|
||||
mus_encounter_suspicious.mid: -E -R50 -G069 -V078
|
||||
mus_encounter_swimmer.mid: -E -R50 -G036 -V080
|
||||
mus_encounter_twins.mid: -E -R50 -G095 -V075
|
||||
mus_end.mid: -E -R50 -G102 -V036
|
||||
mus_ever_grande.mid: -E -R50 -G068 -V086
|
||||
mus_evolution_intro.mid: -E -R50 -G026 -V080
|
||||
mus_evolution.mid: -E -R50 -G026 -V080
|
||||
mus_evolved.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_fallarbor.mid: -E -R50 -G083 -V100
|
||||
mus_follow_me.mid: -E -R50 -G066 -V074
|
||||
mus_fortree.mid: -E -R50 -G032 -V080
|
||||
mus_game_corner.mid: -E -R50 -G072 -V072
|
||||
mus_gsc_pewter.mid: -E -R50 -V080
|
||||
mus_gsc_route38.mid: -E -R50 -V080
|
||||
mus_gym.mid: -E -R50 -G013 -V080
|
||||
mus_hall_of_fame_room.mid: -E -R50 -G093 -V080
|
||||
mus_hall_of_fame.mid: -E -R50 -G082 -V078
|
||||
mus_heal.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_help.mid: -E -R50 -G056 -V078
|
||||
mus_intro_battle.mid: -E -R50 -G088 -V088
|
||||
mus_intro.mid: -E -R50 -G060 -V090
|
||||
mus_level_up.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_lilycove_museum.mid: -E -R50 -G020 -V080
|
||||
mus_lilycove.mid: -E -R50 -G054 -V085
|
||||
mus_link_contest_p1.mid: -E -R50 -G039 -V079
|
||||
mus_link_contest_p2.mid: -E -R50 -G040 -V090
|
||||
mus_link_contest_p3.mid: -E -R50 -G041 -V075
|
||||
mus_link_contest_p4.mid: -E -R50 -G042 -V090
|
||||
mus_littleroot_test.mid: -E -R50 -G034 -V099
|
||||
mus_littleroot.mid: -E -R50 -G051 -V100
|
||||
mus_move_deleted.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_mt_chimney.mid: -E -R50 -G052 -V078
|
||||
mus_mt_pyre_exterior.mid: -E -R50 -G080 -V080
|
||||
mus_mt_pyre.mid: -E -R50 -G078 -V088
|
||||
mus_obtain_b_points.mid: -E -R50 -G103 -V090 -P5
|
||||
mus_obtain_badge.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_obtain_berry.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_obtain_item.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_obtain_symbol.mid: -E -R50 -G103 -V100 -P5
|
||||
mus_obtain_tmhm.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_oceanic_museum.mid: -E -R50 -G023 -V080
|
||||
mus_oldale.mid: -E -R50 -G019 -V080
|
||||
mus_petalburg_woods.mid: -E -R50 -G018 -V080
|
||||
mus_petalburg.mid: -E -R50 -G015 -V080
|
||||
mus_poke_center.mid: -E -R50 -G046 -V092
|
||||
mus_poke_mart.mid: -E -R50 -G050 -V085
|
||||
mus_rayquaza_appears.mid: -E -R50 -G109 -V090
|
||||
mus_register_match_call.mid: -E -R50 -G105 -V090 -P5
|
||||
mus_rg_berry_pick.mid: -E -R50 -G132 -V090
|
||||
mus_rg_caught_intro.mid: -E -R50 -G179 -V094 -P5
|
||||
mus_rg_caught.mid: -E -R50 -G170 -V100
|
||||
mus_rg_celadon.mid: -E -R50 -G168 -V070
|
||||
mus_rg_cinnabar.mid: -E -R50 -G138 -V090
|
||||
mus_rg_credits.mid: -E -R50 -G149 -V090
|
||||
mus_rg_cycling.mid: -E -R50 -G141 -V090
|
||||
mus_rg_dex_rating.mid: -E -R50 -G175 -V070 -P5
|
||||
mus_rg_encounter_boy.mid: -E -R50 -G144 -V090
|
||||
mus_rg_encounter_deoxys.mid: -E -R50 -G184 -V079
|
||||
mus_rg_encounter_girl.mid: -E -R50 -G143 -V051
|
||||
mus_rg_encounter_gym_leader: -E -R50 -G144 -V090
|
||||
mus_rg_encounter_rival.mid: -E -R50 -G174 -V079
|
||||
mus_rg_encounter_rocket.mid: -E -R50 -G142 -V096
|
||||
mus_rg_follow_me.mid: -E -R50 -G131 -V068
|
||||
mus_rg_fuchsia.mid: -E -R50 -G167 -V090
|
||||
mus_rg_game_corner.mid: -E -R50 -G132 -V090
|
||||
mus_rg_game_freak.mid: -E -R50 -G181 -V075
|
||||
mus_rg_gym.mid: -E -R50 -G134 -V090
|
||||
mus_rg_hall_of_fame.mid: -E -R50 -G145 -V079
|
||||
mus_rg_heal.mid: -E -R50 -G140 -V090
|
||||
mus_rg_intro_fight.mid: -E -R50 -G136 -V090
|
||||
mus_rg_jigglypuff.mid: -E -R50 -G135 -V068 -P5
|
||||
mus_rg_lavender.mid: -E -R50 -G139 -V090
|
||||
mus_rg_mt_moon.mid: -E -R50 -G147 -V090
|
||||
mus_rg_mystery_gift.mid: -E -R50 -G183 -V100
|
||||
mus_rg_net_center.mid: -E -R50 -G162 -V096
|
||||
mus_rg_new_game_exit.mid: -E -R50 -G182 -V088
|
||||
mus_rg_new_game_instruct.mid: -E -R50 -G182 -V085
|
||||
mus_rg_new_game_intro.mid: -E -R50 -G182 -V088
|
||||
mus_rg_oak_lab.mid: -E -R50 -G160 -V075
|
||||
mus_rg_oak.mid: -E -R50 -G161 -V086
|
||||
mus_rg_obtain_key_item.mid: -E -R50 -G178 -V077 -P5
|
||||
mus_rg_pallet.mid: -E -R50 -G159 -V100
|
||||
mus_rg_pewter.mid: -E -R50 -G173 -V084
|
||||
mus_rg_photo.mid: -E -R50 -G180 -V100 -P5
|
||||
mus_rg_poke_center.mid: -E -R50 -G162 -V096
|
||||
mus_rg_poke_flute.mid: -E -R50 -G165 -V048 -P5
|
||||
mus_rg_poke_jump.mid: -E -R50 -G132 -V090
|
||||
mus_rg_poke_mansion.mid: -E -R50 -G148 -V090
|
||||
mus_rg_poke_tower.mid: -E -R50 -G165 -V090
|
||||
mus_rg_rival_exit.mid: -E -R50 -G174 -V079
|
||||
mus_rg_rocket_hideout.mid: -E -R50 -G133 -V090
|
||||
mus_rg_route1.mid: -E -R50 -G150 -V079
|
||||
mus_rg_route3.mid: -E -R50 -G152 -V083
|
||||
mus_rg_route11.mid: -E -R50 -G153 -V090
|
||||
mus_rg_route24.mid: -E -R50 -G151 -V086
|
||||
mus_rg_sevii_45.mid: -E -R50 -G188 -V084
|
||||
mus_rg_sevii_67.mid: -E -R50 -G189 -V084
|
||||
mus_rg_sevii_123.mid: -E -R50 -G173 -V084
|
||||
mus_rg_sevii_cave.mid: -E -R50 -G147 -V090
|
||||
mus_rg_sevii_dungeon.mid: -E -R50 -G146 -V090
|
||||
mus_rg_sevii_route.mid: -E -R50 -G187 -V080
|
||||
mus_rg_silph.mid: -E -R50 -G166 -V076
|
||||
mus_rg_slow_pallet.mid: -E -R50 -G159 -V092
|
||||
mus_rg_ss_anne.mid: -E -R50 -G163 -V090
|
||||
mus_rg_surf.mid: -E -R50 -G164 -V071
|
||||
mus_rg_teachy_tv_menu.mid: -E -R50 -G186 -V059
|
||||
mus_rg_teachy_tv_show.mid: -E -R50 -G131 -V068
|
||||
mus_rg_title.mid: -E -R50 -G137 -V090
|
||||
mus_rg_trainer_tower.mid: -E -R50 -G134 -V090
|
||||
mus_rg_union_room.mid: -E -R50 -G132 -V090
|
||||
mus_rg_vermillion.mid: -E -R50 -G172 -V090
|
||||
mus_rg_victory_gym_leader.mid: -E -R50 -G171 -V090
|
||||
mus_rg_victory_road.mid: -E -R50 -G154 -V090
|
||||
mus_rg_victory_trainer.mid: -E -R50 -G169 -V089
|
||||
mus_rg_victory_wild.mid: -E -R50 -G170 -V090
|
||||
mus_rg_viridian_forest.mid: -E -R50 -G146 -V090
|
||||
mus_rg_vs_champion.mid: -E -R50 -G158 -V090
|
||||
mus_rg_vs_deoxys.mid: -E -R50 -G185 -V080
|
||||
mus_rg_vs_gym_leader.mid: -E -R50 -G155 -V090
|
||||
mus_rg_vs_legend.mid: -E -R50 -G157 -V090
|
||||
mus_rg_vs_mewtwo.mid: -E -R50 -G157 -V090
|
||||
mus_rg_vs_trainer.mid: -E -R50 -G156 -V090
|
||||
mus_rg_vs_wild.mid: -E -R50 -G157 -V090
|
||||
mus_roulette.mid: -E -R50 -G038 -V080
|
||||
mus_route101.mid: -E -R50 -G011 -V080
|
||||
mus_route104.mid: -E -R50 -G047 -V097
|
||||
mus_route110.mid: -E -R50 -G010 -V080
|
||||
mus_route111.mid: -E -R50 -G055 -V076
|
||||
mus_route113.mid: -E -R50 -G064 -V084
|
||||
mus_route119.mid: -E -R50 -G048 -V096
|
||||
mus_route120.mid: -E -R50 -G014 -V080
|
||||
mus_route122.mid: -E -R50 -G021 -V080
|
||||
mus_rustboro.mid: -E -R50 -G045 -V085
|
||||
mus_safari_zone.mid: -E -R50 -G074 -V082
|
||||
mus_sailing.mid: -E -R50 -G077 -V086
|
||||
mus_school.mid: -E -R50 -G081 -V100
|
||||
mus_sealed_chamber.mid: -E -R50 -G084 -V100
|
||||
mus_slateport.mid: -E -R50 -G079 -V070
|
||||
mus_slots_jackpot.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_slots_win.mid: -E -R50 -G012 -V090 -P5
|
||||
mus_sootopolis.mid: -E -R50 -G091 -V062
|
||||
mus_surf.mid: -E -R50 -G017 -V080
|
||||
mus_title.mid: -E -R50 -G059 -V090
|
||||
mus_too_bad.mid: -E -R50 -G012 -V090 -P5
|
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mus_trick_house.mid: -E -R50 -G094 -V070
|
||||
mus_underwater.mid: -E -R50 -G057 -V094
|
||||
mus_verdanturf.mid: -E -R50 -G044 -V090
|
||||
mus_victory_aqua_magma.mid: -E -R50 -G070 -V088
|
||||
mus_victory_gym_leader.mid: -E -R50 -G024 -V080
|
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mus_victory_league.mid: -E -R50 -G029 -V080
|
||||
mus_victory_road.mid: -E -R50 -G075 -V076
|
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mus_victory_trainer.mid: -E -R50 -G058 -V091
|
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mus_victory_wild.mid: -E -R50 -G025 -V080
|
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mus_vs_aqua_magma_leader.mid: -E -R50 -G126 -V080 -P1
|
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mus_vs_aqua_magma.mid: -E -R50 -G118 -V080 -P1
|
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mus_vs_champion.mid: -E -R50 -G121 -V080 -P1
|
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mus_vs_elite_four.mid: -E -R50 -G125 -V080 -P1
|
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mus_vs_frontier_brain.mid: -E -R50 -G115 -V090 -P1
|
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mus_vs_gym_leader.mid: -E -R50 -G120 -V080 -P1
|
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mus_vs_kyogre_groudon.mid: -E -R50 -G123 -V080 -P1
|
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mus_vs_mew.mid: -E -R50 -G116 -V090
|
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mus_vs_rayquaza.mid: -E -R50 -G114 -V080 -P1
|
||||
mus_vs_regi.mid: -E -R50 -G122 -V080 -P1
|
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mus_vs_rival.mid: -E -R50 -G124 -V080 -P1
|
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mus_vs_trainer.mid: -E -R50 -G119 -V080 -P1
|
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mus_vs_wild.mid: -E -R50 -G117 -V080 -P1
|
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mus_weather_groudon.mid: -E -R50 -G090 -V050
|
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ph_choice_blend.mid: -E -G130 -P4
|
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ph_choice_held.mid: -E -G130 -P4
|
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ph_choice_solo.mid: -E -G130 -P4
|
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ph_cloth_blend.mid: -E -G130 -P4
|
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ph_cloth_held.mid: -E -G130 -P4
|
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ph_cloth_solo.mid: -E -G130 -P4
|
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ph_cure_blend.mid: -E -G130 -P4
|
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ph_cure_held.mid: -E -G130 -P4
|
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ph_cure_solo.mid: -E -G130 -P4
|
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ph_dress_blend.mid: -E -G130 -P4
|
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ph_dress_held.mid: -E -G130 -P4
|
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ph_dress_solo.mid: -E -G130 -P4
|
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ph_face_blend.mid: -E -G130 -P4
|
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ph_face_held.mid: -E -G130 -P4
|
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ph_face_solo.mid: -E -G130 -P4
|
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ph_fleece_blend.mid: -E -G130 -P4
|
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ph_fleece_held.mid: -E -G130 -P4
|
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ph_fleece_solo.mid: -E -G130 -P4
|
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ph_foot_blend.mid: -E -G130 -P4
|
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ph_foot_held.mid: -E -G130 -P4
|
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ph_foot_solo.mid: -E -G130 -P4
|
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ph_goat_blend.mid: -E -G130 -P4
|
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ph_goat_held.mid: -E -G130 -P4
|
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ph_goat_solo.mid: -E -G130 -P4
|
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ph_goose_blend.mid: -E -G130 -P4
|
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ph_goose_held.mid: -E -G130 -P4
|
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ph_goose_solo.mid: -E -G130 -P4
|
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ph_kit_blend.mid: -E -G130 -P4
|
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ph_kit_held.mid: -E -G130 -P4
|
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ph_kit_solo.mid: -E -G130 -P4
|
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ph_lot_blend.mid: -E -G130 -P4
|
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ph_lot_held.mid: -E -G130 -P4
|
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ph_lot_solo.mid: -E -G130 -P4
|
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ph_mouth_blend.mid: -E -G130 -P4
|
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ph_mouth_held.mid: -E -G130 -P4
|
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ph_mouth_solo.mid: -E -G130 -P4
|
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ph_nurse_blend.mid: -E -G130 -P4
|
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ph_nurse_held.mid: -E -G130 -P4
|
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ph_nurse_solo.mid: -E -G130 -P4
|
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ph_price_blend.mid: -E -G130 -P4
|
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ph_price_held.mid: -E -G130 -P4
|
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ph_price_solo.mid: -E -G130 -P4
|
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ph_strut_blend.mid: -E -G130 -P4
|
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ph_strut_held.mid: -E -G130 -P4
|
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ph_strut_solo.mid: -E -G130 -P4
|
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ph_thought_blend.mid: -E -G130 -P4
|
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ph_thought_held.mid: -E -G130 -P4
|
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ph_thought_solo.mid: -E -G130 -P4
|
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ph_trap_blend.mid: -E -G130 -P4
|
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ph_trap_held.mid: -E -G130 -P4
|
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ph_trap_solo.mid: -E -G130 -P4
|
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se_a.mid: -E -R50 -G128 -V095 -P4
|
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se_applause.mid: -E -R50 -G128 -V100 -P5
|
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se_arena_timeup1.mid: -E -R50 -G129 -P5
|
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se_arena_timeup2.mid: -E -R50 -G129 -P5
|
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se_ball_bounce_1.mid: -E -R50 -G128 -V100 -P4
|
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se_ball_bounce_2.mid: -E -R50 -G128 -V100 -P4
|
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se_ball_bounce_3.mid: -E -R50 -G128 -V100 -P4
|
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se_ball_bounce_4.mid: -E -R50 -G128 -V100 -P4
|
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se_ball_open.mid: -E -R50 -G127 -V100 -P5
|
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se_ball_throw.mid: -E -R50 -G128 -V120 -P5
|
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se_ball_trade.mid: -E -R50 -G127 -V100 -P5
|
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se_ball_tray_ball.mid: -E -R50 -G128 -V110 -P5
|
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se_ball_tray_enter.mid: -E -R50 -G128 -V110 -P5
|
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se_ball_tray_exit.mid: -E -R50 -G127 -V100 -P5
|
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se_ball.mid: -E -R50 -G127 -V070 -P4
|
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se_balloon_blue.mid: -E -R50 -G128 -V105 -P4
|
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se_balloon_red.mid: -E -R50 -G128 -V105 -P4
|
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se_balloon_yellow.mid: -E -R50 -G128 -V105 -P4
|
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se_bang.mid: -E -R50 -G128 -V110 -P4
|
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se_berry_blender.mid: -E -R50 -G128 -V090 -P4
|
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se_bike_bell.mid: -E -R50 -G128 -V090 -P4
|
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se_bike_hop.mid: -E -R50 -G127 -V090 -P4
|
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se_boo.mid: -E -R50 -G127 -V110 -P4
|
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se_breakable_door.mid: -E -R50 -G128 -V110 -P4
|
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se_bridge_walk.mid: -E -R50 -G128 -V095 -P4
|
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se_card.mid: -E -R50 -G127 -V100 -P4
|
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se_click.mid: -E -R50 -G127 -V110 -P4
|
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se_contest_condition_lose.mid: -E -R50 -G127 -V110 -P4
|
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se_contest_curtain_fall.mid: -E -R50 -G128 -V070 -P5
|
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se_contest_curtain_rise.mid: -E -R50 -G128 -V070 -P5
|
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se_contest_heart.mid: -E -R50 -G128 -V090 -P5
|
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se_contest_icon_change.mid: -E -R50 -G128 -V110 -P5
|
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se_contest_icon_clear.mid: -E -R50 -G128 -V090 -P5
|
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se_contest_mons_turn.mid: -E -R50 -G128 -V090 -P5
|
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se_contest_place.mid: -E -R50 -G127 -V110 -P4
|
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se_dex_search.mid: -E -R50 -G127 -v100 -P5
|
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se_ding_dong.mid: -E -R50 -G127 -V090 -P5
|
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se_door.mid: -E -R50 -G127 -V080 -P5
|
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se_downpour_stop.mid: -E -R50 -G128 -V100 -P2
|
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se_downpour.mid: -E -R50 -G128 -V100 -P2
|
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se_e.mid: -E -R50 -G128 -V120 -P4
|
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se_effective.mid: -E -R50 -G127 -V110 -P5
|
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se_egg_hatch.mid: -E -R50 -G128 -V120 -P5
|
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se_elevator.mid: -E -R50 -G128 -V100 -P4
|
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se_escalator.mid: -E -R50 -G128 -V100 -P4
|
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se_exit.mid: -E -R50 -G127 -V120 -P5
|
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se_exp_max.mid: -E -R50 -G128 -V094 -P5
|
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se_exp.mid: -E -R50 -G127 -V080 -P5
|
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se_failure.mid: -E -R50 -G127 -V120 -P4
|
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se_faint.mid: -E -R50 -G127 -V110 -P5
|
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se_fall.mid: -E -R50 -G128 -V110 -P4
|
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se_field_poison.mid: -E -R50 -G127 -V110 -P5
|
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se_flee.mid: -E -R50 -G127 -V090 -P5
|
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se_fu_zaku.mid: -E -R50 -G127 -V120 -P4
|
||||
se_glass_flute.mid: -E -R50 -G128 -V105 -P5
|
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se_i.mid: -E -R50 -G128 -V120 -P4
|
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se_ice_break.mid: -E -R50 -G128 -V100 -P4
|
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se_ice_crack.mid: -E -R50 -G127 -V100 -P4
|
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se_ice_stairs.mid: -E -R50 -G128 -V090 -P4
|
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se_intro_blast.mid: -E -R50 -G127 -V100 -P5
|
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se_itemfinder.mid: -E -R50 -G127 -V090 -P5
|
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se_lavaridge_fall_warp.mid: -E -R50 -G127 -P4
|
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se_ledge.mid: -E -R50 -G127 -V100 -P4
|
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se_low_health.mid: -E -R50 -G127 -V100 -P3
|
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se_m_bind.mid: -E -R50 -G128 -V100 -P4
|
||||
se_m_comet_punch.mid: -E -R50 -G128 -V120 -P4
|
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se_m_cut.mid: -E -R50 -G128 -V120 -P4
|
||||
se_m_double_slap.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_fire_punch.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_fly.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_gust.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_gust2.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_headbutt.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_horn_attack.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_jump_kick.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_leer.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_mega_kick.mid: -E -R50 -G128 -V090 -P4
|
||||
se_m_mega_kick2.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_pay_day.mid: -E -R50 -G128 -V095 -P4
|
||||
se_m_razor_wind.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_razor_wind2.mid: -E -R50 -G128 -V090 -P4
|
||||
se_m_sand_attack.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_scratch.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_swords_dance.mid: -E -R50 -G128 -V100 -P4
|
||||
se_m_tail_whip.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_take_down.mid: -E -R50 -G128 -V105 -P4
|
||||
se_m_vicegrip.mid: -E -R50 -G128 -V110 -P4
|
||||
se_m_wing_attack.mid: -E -R50 -G128 -V105 -P4
|
||||
se_mud_ball.mid: -E -R50 -G128 -V110 -P4
|
||||
se_mugshot.mid: -E -R50 -G128 -V090 -P5
|
||||
se_n.mid: -E -R50 -G128 -P4
|
||||
se_not_effective.mid: -E -R50 -G127 -V110 -P5
|
||||
se_note_a.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_b.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_c_high.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_c.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_d.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_e.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_f.mid: -E -R50 -G128 -V110 -P4
|
||||
se_note_g.mid: -E -R50 -G128 -V110 -P4
|
||||
se_o.mid: -E -R50 -G128 -V120 -P4
|
||||
se_orb.mid: -E -R50 -G128 -V100 -P5
|
||||
se_pc_login.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pc_off.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pc_on.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pike_curtain_close.mid: -E -R50 -G129 -P5
|
||||
se_pike_curtain_open.mid: -E -R50 -G129 -P5
|
||||
se_pin.mid: -E -R50 -G127 -V060 -P4
|
||||
se_pokenav_call.mid: -E -R50 -G129 -V120 -P5
|
||||
se_pokenav_hang_up.mid: -E -R50 -G129 -V110 -P5
|
||||
se_pokenav_off.mid: -E -R50 -G127 -V100 -P5
|
||||
se_pokenav_on.mid: -E -R50 -G127 -V100 -P5
|
||||
se_puddle.mid: -E -R50 -G128 -V020 -P4
|
||||
se_rain_stop.mid: -E -R50 -G128 -V080 -P2
|
||||
se_rain.mid: -E -R50 -G128 -V080 -P2
|
||||
se_repel.mid: -E -R50 -G127 -V090 -P4
|
||||
se_rg_bag_cursor.mid: -E -R50 -G129 -P5
|
||||
se_rg_bag_pocket.mid: -E -R50 -G129 -P5
|
||||
se_rg_ball_click.mid: -E -R50 -G129 -V100 -P5
|
||||
se_rg_card_flip.mid: -E -R50 -G129 -P5
|
||||
se_rg_card_flipping.mid: -E -R50 -G129 -P5
|
||||
se_rg_card_open.mid: -E -R50 -G129 -V112 -P5
|
||||
se_rg_deoxys_move.mid: -E -R50 -G129 -V080 -P5
|
||||
se_rg_door.mid: -E -R50 -G129 -V100 -P5
|
||||
se_rg_help_close.mid: -E -R50 -G129 -V095 -P5
|
||||
se_rg_help_error.mid: -E -R50 -G129 -V125 -P5
|
||||
se_rg_help_open.mid: -E -R50 -G129 -V096 -P5
|
||||
se_rg_poke_jump_failure.mid: -E -R50 -G127 -P5
|
||||
se_rg_poke_jump_success.mid: -E -R50 -G128 -V110 -P5
|
||||
se_rg_shop.mid: -E -R50 -G129 -V080 -P5
|
||||
se_rg_ss_anne_horn.mid: -E -R50 -G129 -V096 -P5
|
||||
se_rotating_gate.mid: -E -R50 -G128 -V090 -P4
|
||||
se_roulette_ball.mid: -E -R50 -G128 -V110 -P2
|
||||
se_roulette_ball2.mid: -E -R50 -G128 -V110 -P2
|
||||
se_save.mid: -E -R50 -G128 -V080 -P5
|
||||
se_select.mid: -E -R50 -G127 -V080 -P5
|
||||
se_shiny.mid: -E -R50 -G128 -V095 -P5
|
||||
se_ship.mid: -E -R50 -G127 -V075 -P4
|
||||
se_shop.mid: -E -R50 -G127 -V090 -P5
|
||||
se_sliding_door.mid: -E -R50 -G128 -V095 -P4
|
||||
se_success.mid: -E -R50 -G127 -V080 -P4
|
||||
se_sudowoodo_shake.mid: -E -R50 -G129 -V077 -P5
|
||||
se_super_effective.mid: -E -R50 -G127 -V110 -P5
|
||||
se_switch.mid: -E -R50 -G127 -V100 -P4
|
||||
se_taillow_wing_flap.mid: -E -R50 -G128 -V105 -P5
|
||||
se_thunder.mid: -E -R50 -G128 -V110 -P3
|
||||
se_thunder2.mid: -E -R50 -G128 -V110 -P3
|
||||
se_thunderstorm_stop.mid: -E -R50 -G128 -V080 -P2
|
||||
se_thunderstorm.mid: -E -R50 -G128 -V080 -P2
|
||||
se_truck_door.mid: -E -R50 -G128 -V110 -P4
|
||||
se_truck_move.mid: -E -R50 -G128 -P4
|
||||
se_truck_stop.mid: -E -R50 -G128 -P4
|
||||
se_truck_unload.mid: -E -R50 -G127 -P4
|
||||
se_u.mid: -E -R50 -G128 -P4
|
||||
se_unlock.mid: -E -R50 -G128 -V100 -P4
|
||||
se_use_item.mid: -E -R50 -G127 -V100 -P5
|
||||
se_vend.mid: -E -R50 -G128 -V110 -P4
|
||||
se_warp_in.mid: -E -R50 -G127 -V090 -P4
|
||||
se_warp_out.mid: -E -R50 -G127 -V090 -P4
|
||||
@@ -263,7 +263,7 @@ u16 GetRecordedCyclingRoadResults(void)
|
||||
|
||||
void UpdateCyclingRoadState(void)
|
||||
{
|
||||
if (gLastUsedWarp.mapNum == MAP_NUM(MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE))
|
||||
if (gLastUsedWarp.mapNum == MAP_NUM(MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE) && gLastUsedWarp.mapGroup == MAP_GROUP(MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE))
|
||||
return;
|
||||
|
||||
if (VarGet(VAR_CYCLING_CHALLENGE_STATE) == 2 || VarGet(VAR_CYCLING_CHALLENGE_STATE) == 3)
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
#include "gba/types.h"
|
||||
#include "gba/defines.h"
|
||||
#include "config.h"
|
||||
#include "characters.h"
|
||||
#include "constants/characters.h"
|
||||
#include "string_util.h"
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
||||
12
sym_bss.txt
12
sym_bss.txt
@@ -1,10 +1,10 @@
|
||||
.include "src/main.o"
|
||||
.include "gflib/malloc.o"
|
||||
.include "gflib/dma3_manager.o"
|
||||
.include "gflib/gpu_regs.o"
|
||||
.include "gflib/bg.o"
|
||||
.include "gflib/text.o"
|
||||
.include "gflib/sprite.o"
|
||||
.include "src/malloc.o"
|
||||
.include "src/dma3_manager.o"
|
||||
.include "src/gpu_regs.o"
|
||||
.include "src/bg.o"
|
||||
.include "src/text.o"
|
||||
.include "src/sprite.o"
|
||||
.include "src/link.o"
|
||||
.include "src/AgbRfu_LinkManager.o"
|
||||
.include "src/link_rfu_3.o"
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
.space 0x8
|
||||
.include "main.o"
|
||||
@ ../gflib/bg.o
|
||||
@ ../src/bg.o
|
||||
.align 2
|
||||
gWindowTileAutoAllocEnabled:
|
||||
.space 4
|
||||
@ ../gflib/window.o
|
||||
@ ../src/window.o
|
||||
.align 4
|
||||
gTransparentTileNumber:
|
||||
.space 1
|
||||
.align 4
|
||||
gWindowBgTilemapBuffers:
|
||||
.space 16
|
||||
@ ../gflib/text.o
|
||||
@ ../src/text.o
|
||||
.align 4
|
||||
gFonts:
|
||||
.space 4
|
||||
@@ -24,7 +24,7 @@ gCurGlyph:
|
||||
.align 2
|
||||
gTextFlags:
|
||||
.space 4
|
||||
@ ../gflib/sprite.o
|
||||
@ ../src/sprite.o
|
||||
.align 2
|
||||
gOamMatrixAllocBitmap:
|
||||
.space 4
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
.include "gflib/malloc.o"
|
||||
.include "src/malloc.o"
|
||||
.include "src/decompress.o"
|
||||
.include "src/main.o"
|
||||
.include "gflib/window.o"
|
||||
.include "gflib/text.o"
|
||||
.include "gflib/sprite.o"
|
||||
.include "gflib/string_util.o"
|
||||
.include "src/window.o"
|
||||
.include "src/text.o"
|
||||
.include "src/sprite.o"
|
||||
.include "src/string_util.o"
|
||||
.include "src/link.o"
|
||||
.include "src/AgbRfu_LinkManager.o"
|
||||
.include "src/link_rfu_3.o"
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
// jsonproc.cpp
|
||||
// jsonproc converts JSON data to an output file based on an Inja template.
|
||||
// https://github.com/pantor/inja
|
||||
|
||||
#include "jsonproc.h"
|
||||
|
||||
|
||||
@@ -33,7 +33,6 @@ using std::vector;
|
||||
using std::map;
|
||||
using std::make_shared;
|
||||
using std::initializer_list;
|
||||
using std::move;
|
||||
|
||||
/* Helper for representing null - just a do-nothing struct, plus comparison
|
||||
* operators so the helpers in JsonValue work. We can't use nullptr_t because
|
||||
@@ -149,7 +148,7 @@ protected:
|
||||
|
||||
// Constructors
|
||||
explicit Value(const T &value) : m_value(value) {}
|
||||
explicit Value(T &&value) : m_value(move(value)) {}
|
||||
explicit Value(T &&value) : m_value(std::move(value)) {}
|
||||
|
||||
// Get type tag
|
||||
Json::Type type() const override {
|
||||
@@ -196,7 +195,7 @@ class JsonString final : public Value<Json::STRING, string> {
|
||||
const string &string_value() const override { return m_value; }
|
||||
public:
|
||||
explicit JsonString(const string &value) : Value(value) {}
|
||||
explicit JsonString(string &&value) : Value(move(value)) {}
|
||||
explicit JsonString(string &&value) : Value(std::move(value)) {}
|
||||
};
|
||||
|
||||
class JsonArray final : public Value<Json::ARRAY, Json::array> {
|
||||
@@ -204,7 +203,7 @@ class JsonArray final : public Value<Json::ARRAY, Json::array> {
|
||||
const Json & operator[](size_t i) const override;
|
||||
public:
|
||||
explicit JsonArray(const Json::array &value) : Value(value) {}
|
||||
explicit JsonArray(Json::array &&value) : Value(move(value)) {}
|
||||
explicit JsonArray(Json::array &&value) : Value(std::move(value)) {}
|
||||
};
|
||||
|
||||
class JsonObject final : public Value<Json::OBJECT, Json::object> {
|
||||
@@ -212,7 +211,7 @@ class JsonObject final : public Value<Json::OBJECT, Json::object> {
|
||||
const Json & operator[](const string &key) const override;
|
||||
public:
|
||||
explicit JsonObject(const Json::object &value) : Value(value) {}
|
||||
explicit JsonObject(Json::object &&value) : Value(move(value)) {}
|
||||
explicit JsonObject(Json::object &&value) : Value(std::move(value)) {}
|
||||
};
|
||||
|
||||
class JsonNull final : public Value<Json::NUL, NullStruct> {
|
||||
@@ -254,12 +253,12 @@ Json::Json(double value) : m_ptr(make_shared<JsonDouble>(value)) {
|
||||
Json::Json(int value) : m_ptr(make_shared<JsonInt>(value)) {}
|
||||
Json::Json(bool value) : m_ptr(value ? statics().t : statics().f) {}
|
||||
Json::Json(const string &value) : m_ptr(make_shared<JsonString>(value)) {}
|
||||
Json::Json(string &&value) : m_ptr(make_shared<JsonString>(move(value))) {}
|
||||
Json::Json(string &&value) : m_ptr(make_shared<JsonString>(std::move(value))) {}
|
||||
Json::Json(const char * value) : m_ptr(make_shared<JsonString>(value)) {}
|
||||
Json::Json(const Json::array &values) : m_ptr(make_shared<JsonArray>(values)) {}
|
||||
Json::Json(Json::array &&values) : m_ptr(make_shared<JsonArray>(move(values))) {}
|
||||
Json::Json(Json::array &&values) : m_ptr(make_shared<JsonArray>(std::move(values))) {}
|
||||
Json::Json(const Json::object &values) : m_ptr(make_shared<JsonObject>(values)) {}
|
||||
Json::Json(Json::object &&values) : m_ptr(make_shared<JsonObject>(move(values))) {}
|
||||
Json::Json(Json::object &&values) : m_ptr(make_shared<JsonObject>(std::move(values))) {}
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * *
|
||||
* Accessors
|
||||
@@ -357,7 +356,7 @@ struct JsonParser final {
|
||||
* Mark this parse as failed.
|
||||
*/
|
||||
Json fail(string &&msg) {
|
||||
return fail(move(msg), Json());
|
||||
return fail(std::move(msg), Json());
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -30,6 +30,8 @@ using json11::Json;
|
||||
#include "mapjson.h"
|
||||
|
||||
string version;
|
||||
// System directory separator
|
||||
string sep;
|
||||
|
||||
string read_text_file(string filepath) {
|
||||
ifstream in_file(filepath);
|
||||
@@ -195,7 +197,7 @@ string generate_map_events_text(Json map_data) {
|
||||
|
||||
string mapName = json_to_string(map_data, "name");
|
||||
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/" << mapName << "/map.json\n@\n\n";
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/" << mapName << "/map.json\n@\n\n\t.align 2\n\n";
|
||||
|
||||
string objects_label, warps_label, coords_label, bgs_label;
|
||||
|
||||
@@ -330,13 +332,22 @@ string generate_map_events_text(Json map_data) {
|
||||
return text.str();
|
||||
}
|
||||
|
||||
string get_directory_name(string filename) {
|
||||
size_t dir_pos = filename.find_last_of("/\\");
|
||||
string strip_trailing_separator(string filename) {
|
||||
if(filename.back() == '/' || filename.back() == '\\')
|
||||
filename.pop_back();
|
||||
|
||||
return filename;
|
||||
}
|
||||
void infer_separator(string filename) {
|
||||
size_t dir_pos = filename.find_last_of("/\\");
|
||||
sep = filename[dir_pos];
|
||||
}
|
||||
string file_parent(string filename){
|
||||
size_t dir_pos = filename.find_last_of("/\\");
|
||||
return filename.substr(0, dir_pos + 1);
|
||||
}
|
||||
|
||||
void process_map(string map_filepath, string layouts_filepath) {
|
||||
void process_map(string map_filepath, string layouts_filepath, string output_dir) {
|
||||
string mapdata_err, layouts_err;
|
||||
|
||||
string mapdata_json_text = read_text_file(map_filepath);
|
||||
@@ -354,10 +365,10 @@ void process_map(string map_filepath, string layouts_filepath) {
|
||||
string events_text = generate_map_events_text(map_data);
|
||||
string connections_text = generate_map_connections_text(map_data);
|
||||
|
||||
string files_dir = get_directory_name(map_filepath);
|
||||
write_text_file(files_dir + "header.inc", header_text);
|
||||
write_text_file(files_dir + "events.inc", events_text);
|
||||
write_text_file(files_dir + "connections.inc", connections_text);
|
||||
string out_dir = strip_trailing_separator(output_dir).append(sep);
|
||||
write_text_file(out_dir + "header.inc", header_text);
|
||||
write_text_file(out_dir + "events.inc", events_text);
|
||||
write_text_file(out_dir + "connections.inc", connections_text);
|
||||
}
|
||||
|
||||
string generate_groups_text(Json groups_data) {
|
||||
@@ -382,7 +393,7 @@ string generate_groups_text(Json groups_data) {
|
||||
return text.str();
|
||||
}
|
||||
|
||||
string generate_connections_text(Json groups_data) {
|
||||
string generate_connections_text(Json groups_data, string include_path) {
|
||||
vector<Json> map_names;
|
||||
|
||||
for (auto &group : groups_data["group_order"].array_items())
|
||||
@@ -407,12 +418,12 @@ string generate_connections_text(Json groups_data) {
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
||||
|
||||
for (Json map_name : map_names)
|
||||
text << "\t.include \"data/maps/" << json_to_string(map_name) << "/connections.inc\"\n";
|
||||
text << "\t.include \"" << include_path << "/" << json_to_string(map_name) << "/connections.inc\"\n";
|
||||
|
||||
return text.str();
|
||||
}
|
||||
|
||||
string generate_headers_text(Json groups_data) {
|
||||
string generate_headers_text(Json groups_data, string include_path) {
|
||||
vector<string> map_names;
|
||||
|
||||
for (auto &group : groups_data["group_order"].array_items())
|
||||
@@ -424,12 +435,12 @@ string generate_headers_text(Json groups_data) {
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
||||
|
||||
for (string map_name : map_names)
|
||||
text << "\t.include \"data/maps/" << map_name << "/header.inc\"\n";
|
||||
text << "\t.include \"" << include_path << "/" << map_name << "/header.inc\"\n";
|
||||
|
||||
return text.str();
|
||||
}
|
||||
|
||||
string generate_events_text(Json groups_data) {
|
||||
string generate_events_text(Json groups_data, string include_path) {
|
||||
vector<string> map_names;
|
||||
|
||||
for (auto &group : groups_data["group_order"].array_items())
|
||||
@@ -438,17 +449,16 @@ string generate_events_text(Json groups_data) {
|
||||
|
||||
ostringstream text;
|
||||
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
|
||||
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from " << include_path << "/map_groups.json\n@\n\n";
|
||||
|
||||
for (string map_name : map_names)
|
||||
text << "\t.include \"data/maps/" << map_name << "/events.inc\"\n";
|
||||
text << "\t.include \"" << include_path << "/" << map_name << "/events.inc\"\n";
|
||||
|
||||
return text.str();
|
||||
}
|
||||
|
||||
string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
||||
string file_dir = get_directory_name(groups_filepath);
|
||||
char dir_separator = file_dir.back();
|
||||
string file_dir = file_parent(groups_filepath) + sep;
|
||||
|
||||
ostringstream text;
|
||||
|
||||
@@ -466,7 +476,7 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
||||
size_t max_length = 0;
|
||||
|
||||
for (auto &map_name : groups_data[groupName].array_items()) {
|
||||
string map_filepath = file_dir + json_to_string(map_name) + dir_separator + "map.json";
|
||||
string map_filepath = file_dir + json_to_string(map_name) + sep + "map.json";
|
||||
string err_str;
|
||||
Json map_data = Json::parse(read_text_file(map_filepath), err_str);
|
||||
if (map_data == Json())
|
||||
@@ -493,7 +503,11 @@ string generate_map_constants_text(string groups_filepath, Json groups_data) {
|
||||
return text.str();
|
||||
}
|
||||
|
||||
void process_groups(string groups_filepath) {
|
||||
// Output paths are directories with trailing path separators
|
||||
void process_groups(string groups_filepath, string output_asm, string output_c) {
|
||||
output_asm = strip_trailing_separator(output_asm); // Remove separator if existing.
|
||||
output_c = strip_trailing_separator(output_c);
|
||||
|
||||
string err;
|
||||
Json groups_data = Json::parse(read_text_file(groups_filepath), err);
|
||||
|
||||
@@ -501,19 +515,16 @@ void process_groups(string groups_filepath) {
|
||||
FATAL_ERROR("%s\n", err.c_str());
|
||||
|
||||
string groups_text = generate_groups_text(groups_data);
|
||||
string connections_text = generate_connections_text(groups_data);
|
||||
string headers_text = generate_headers_text(groups_data);
|
||||
string events_text = generate_events_text(groups_data);
|
||||
string connections_text = generate_connections_text(groups_data, output_asm);
|
||||
string headers_text = generate_headers_text(groups_data, output_asm);
|
||||
string events_text = generate_events_text(groups_data, output_asm);
|
||||
string map_header_text = generate_map_constants_text(groups_filepath, groups_data);
|
||||
|
||||
string file_dir = get_directory_name(groups_filepath);
|
||||
char s = file_dir.back();
|
||||
|
||||
write_text_file(file_dir + "groups.inc", groups_text);
|
||||
write_text_file(file_dir + "connections.inc", connections_text);
|
||||
write_text_file(file_dir + "headers.inc", headers_text);
|
||||
write_text_file(file_dir + "events.inc", events_text);
|
||||
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "map_groups.h", map_header_text);
|
||||
write_text_file(output_asm + sep + "groups.inc", groups_text);
|
||||
write_text_file(output_asm + sep + "connections.inc", connections_text);
|
||||
write_text_file(output_asm + sep + "headers.inc", headers_text);
|
||||
write_text_file(output_asm + sep + "events.inc", events_text);
|
||||
write_text_file(output_c + sep + "map_groups.h", map_header_text);
|
||||
}
|
||||
|
||||
string generate_layout_headers_text(Json layouts_data) {
|
||||
@@ -586,7 +597,10 @@ string generate_layouts_constants_text(Json layouts_data) {
|
||||
return text.str();
|
||||
}
|
||||
|
||||
void process_layouts(string layouts_filepath) {
|
||||
void process_layouts(string layouts_filepath, string output_asm, string output_c) {
|
||||
output_asm = strip_trailing_separator(output_asm).append(sep);
|
||||
output_c = strip_trailing_separator(output_c).append(sep);
|
||||
|
||||
string err;
|
||||
Json layouts_data = Json::parse(read_text_file(layouts_filepath), err);
|
||||
|
||||
@@ -597,12 +611,9 @@ void process_layouts(string layouts_filepath) {
|
||||
string layouts_table_text = generate_layouts_table_text(layouts_data);
|
||||
string layouts_constants_text = generate_layouts_constants_text(layouts_data);
|
||||
|
||||
string file_dir = get_directory_name(layouts_filepath);
|
||||
char s = file_dir.back();
|
||||
|
||||
write_text_file(file_dir + "layouts.inc", layout_headers_text);
|
||||
write_text_file(file_dir + "layouts_table.inc", layouts_table_text);
|
||||
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "layouts.h", layouts_constants_text);
|
||||
write_text_file(output_asm + "layouts.inc", layout_headers_text);
|
||||
write_text_file(output_asm + "layouts_table.inc", layouts_table_text);
|
||||
write_text_file(output_c + "layouts.h", layouts_constants_text);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
@@ -620,29 +631,40 @@ int main(int argc, char *argv[]) {
|
||||
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
|
||||
|
||||
if (mode == "map") {
|
||||
if (argc != 5)
|
||||
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file>\n");
|
||||
if (argc != 6)
|
||||
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file> <output_dir>\n");
|
||||
|
||||
infer_separator(argv[3]);
|
||||
string filepath(argv[3]);
|
||||
string layouts_filepath(argv[4]);
|
||||
string output_dir(argv[5]);
|
||||
|
||||
process_map(filepath, layouts_filepath);
|
||||
process_map(filepath, layouts_filepath, output_dir);
|
||||
}
|
||||
else if (mode == "groups") {
|
||||
if (argc != 4)
|
||||
FATAL_ERROR("USAGE: mapjson groups <game-version> <groups_file>\n");
|
||||
if (argc != 6)
|
||||
FATAL_ERROR("USAGE: mapjson groups <game-version> <groups_file> <output_asm_dir> <output_c_dir>\n");
|
||||
|
||||
infer_separator(argv[3]);
|
||||
string filepath(argv[3]);
|
||||
string output_asm(argv[4]);
|
||||
string output_c(argv[5]);
|
||||
|
||||
process_groups(filepath);
|
||||
process_groups(filepath, output_asm, output_c);
|
||||
}
|
||||
else if (mode == "layouts") {
|
||||
if (argc != 4)
|
||||
FATAL_ERROR("USAGE: mapjson layouts <game-version> <layouts_file>\n");
|
||||
if (argc != 6)
|
||||
FATAL_ERROR("USAGE: mapjson layouts <game-version> <layouts_file> <output_asm_dir> <output_c_dir>\n");
|
||||
|
||||
infer_separator(argv[3]);
|
||||
string filepath(argv[3]);
|
||||
string output_asm(argv[4]);
|
||||
string output_c(argv[5]);
|
||||
|
||||
process_layouts(filepath);
|
||||
process_layouts(filepath, output_asm, output_c);
|
||||
}
|
||||
else {
|
||||
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#include "char_util.h"
|
||||
#include "utf8.h"
|
||||
#include "string_parser.h"
|
||||
#include "../../gflib/characters.h"
|
||||
#include "../../include/constants/characters.h"
|
||||
#include "io.h"
|
||||
|
||||
AsmFile::AsmFile(std::string filename, bool isStdin, bool doEnum) : m_filename(filename)
|
||||
|
||||
@@ -24,6 +24,9 @@
|
||||
#include <queue>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <tuple>
|
||||
#include <fstream>
|
||||
#include "scaninc.h"
|
||||
#include "source_file.h"
|
||||
|
||||
@@ -38,15 +41,19 @@ bool CanOpenFile(std::string path)
|
||||
return true;
|
||||
}
|
||||
|
||||
const char *const USAGE = "Usage: scaninc [-I INCLUDE_PATH] FILE_PATH\n";
|
||||
const char *const USAGE = "Usage: scaninc [-I INCLUDE_PATH] [-M DEPENDENCY_OUT_PATH] FILE_PATH\n";
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
std::queue<std::string> filesToProcess;
|
||||
std::set<std::string> dependencies;
|
||||
std::set<std::string> dependencies_includes;
|
||||
|
||||
std::vector<std::string> includeDirs;
|
||||
|
||||
bool makeformat = false;
|
||||
std::string make_outfile;
|
||||
|
||||
argc--;
|
||||
argv++;
|
||||
|
||||
@@ -68,6 +75,13 @@ int main(int argc, char **argv)
|
||||
}
|
||||
includeDirs.push_back(includeDir);
|
||||
}
|
||||
else if(arg.substr(0, 2) == "-M")
|
||||
{
|
||||
makeformat = true;
|
||||
argc--;
|
||||
argv++;
|
||||
make_outfile = std::string(argv[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
FATAL_ERROR(USAGE);
|
||||
@@ -111,7 +125,13 @@ int main(int argc, char **argv)
|
||||
if (!exists && (file.FileType() == SourceFileType::Asm || file.FileType() == SourceFileType::Inc))
|
||||
{
|
||||
path = include;
|
||||
if (CanOpenFile(path))
|
||||
exists = true;
|
||||
}
|
||||
if (!exists)
|
||||
continue;
|
||||
|
||||
dependencies_includes.insert(path);
|
||||
bool inserted = dependencies.insert(path).second;
|
||||
if (inserted && exists)
|
||||
{
|
||||
@@ -121,8 +141,36 @@ int main(int argc, char **argv)
|
||||
includeDirs.pop_back();
|
||||
}
|
||||
|
||||
for (const std::string &path : dependencies)
|
||||
if(!makeformat)
|
||||
{
|
||||
std::printf("%s\n", path.c_str());
|
||||
for (const std::string &path : dependencies)
|
||||
{
|
||||
std::printf("%s\n", path.c_str());
|
||||
}
|
||||
std::cout << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Write out make rules to a file
|
||||
std::ofstream output(make_outfile);
|
||||
|
||||
// Print a make rule for the object file
|
||||
size_t ext_pos = make_outfile.find_last_of(".");
|
||||
auto object_file = make_outfile.substr(0, ext_pos + 1) + "o";
|
||||
output << object_file.c_str() << ": ";
|
||||
for (const std::string &path : dependencies)
|
||||
{
|
||||
output << path << " ";
|
||||
}
|
||||
|
||||
// Dependency list rule.
|
||||
// Although these rules are identical, they need to be separate, else make will trigger the rule again after the file is created for the first time.
|
||||
output << "\n" << make_outfile.c_str() << ": ";
|
||||
for (const std::string &path : dependencies_includes)
|
||||
{
|
||||
output << path << " ";
|
||||
}
|
||||
output.flush();
|
||||
output.close();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user