more fakematch fixing

This commit is contained in:
PokeCodec
2020-08-26 22:31:25 -04:00
parent 5054cff7e8
commit ab73820ce0

View File

@@ -923,7 +923,7 @@ static bool32 RfuProcessEnqueuedRecvBlock(void)
static void HandleSendFailure(u8 unused, u32 flags)
{
s32 i, j;
s32 i, j, temp;
const u8 *r10 = Rfu.sendBlock.payload;
for (i = 0; i < Rfu.sendBlock.count; i++)
@@ -933,14 +933,14 @@ static void HandleSendFailure(u8 unused, u32 flags)
sResendBlock16[0] = RFU_COMMAND_0x8900 | i;
for (j = 0; j < 7; j++)
{
sResendBlock16[j + 1] = (r10[12 * i + (j << 1) + 1] << 8) | r10[12 * i + (j << 1) + 0];
temp = j << 1;
sResendBlock16[j + 1] = (r10[i * 12 + temp + 1] << 8) | r10[i * 12 + temp];
}
for (j = 0; j < 7; j++)
{
sResendBlock8[2 * j + 1] = sResendBlock16[j] >> 8;
sResendBlock8[2 * j + 0] = sResendBlock16[j];
j++;j--; // Needed to match;
temp = j << 1;
sResendBlock8[temp + 1] = sResendBlock16[j] >> 8;
sResendBlock8[temp + 0] = sResendBlock16[j]&0xff;
}
RfuSendQueue_Enqueue(&Rfu.sendQueue, sResendBlock8);
Rfu.sendBlock.failedFlags |= (1 << i);
@@ -1024,8 +1024,7 @@ void sub_800F850(void)
static void RfuHandleReceiveCommand(u8 unused)
{
u16 i;
u16 j;
u16 i, j;
for (i = 0; i < MAX_RFU_PLAYERS; i++)
{
@@ -1039,7 +1038,7 @@ static void RfuHandleReceiveCommand(u8 unused)
if (gRfuLinkStatus->parentChild == MODE_CHILD)
{
Rfu.playerCount = gRecvCmds[i][1];
Rfu.multiplayerId = sub_800F74C((u8 *)(gRecvCmds[i] + 2));
Rfu.multiplayerId = sub_800F74C((u8 *)(&gRecvCmds[i][2]));
}
break;
case RFU_COMMAND_0x8800:
@@ -1238,10 +1237,9 @@ void sub_800FE50(void *a0)
bool32 Rfu_InitBlockSend(const u8 *src, size_t size)
{
bool8 r4;
if (Rfu.callback != NULL)
return FALSE;
if (gSendCmd[0] != 0)
if (Rfu.callback != NULL || gSendCmd[0] != 0)
return FALSE;
if (Rfu.sendBlock.sending)
{
sRfuDebug.unk_83++;
@@ -1458,8 +1456,7 @@ static void LinkLeaderReadyToExitStandby(void)
// RFU equivalent of LinkCB_Standby and LinkCB_StandbyForAll
static void Rfu_LinkStandby(void)
{
u8 i;
u8 playerCount;
u8 i, playerCount;
if (GetMultiplayerId() != 0)
{
@@ -1555,28 +1552,23 @@ static bool8 CheckForLeavingGroupMembers(void)
bool8 memberLeft = FALSE;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
if (Rfu.partnerSendStatuses[i] < RFU_STATUS_JOIN_GROUP_OK
|| Rfu.partnerSendStatuses[i] > RFU_STATUS_JOIN_GROUP_NO)
if (Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_OK || Rfu.partnerSendStatuses[i] == RFU_STATUS_JOIN_GROUP_NO)
continue;
if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS || gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN)
{
if (gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS
|| gRfuSlotStatusNI[i]->recv.state == SLOT_STATE_RECV_SUCCESS_AND_SENDSIDE_UNKNOWN)
if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE)
{
if (Rfu.partnerRecvStatuses[i] == RFU_STATUS_LEAVE_GROUP_NOTICE)
{
Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP;
Rfu.partnerRecvStatuses[i] = RFU_STATUS_10;
rfu_clearSlot(TYPE_NI_RECV, i);
rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1);
memberLeft = TRUE;
}
}
else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED)
Rfu.partnerSendStatuses[i] = RFU_STATUS_LEAVE_GROUP;
Rfu.partnerRecvStatuses[i] = RFU_STATUS_10;
rfu_clearSlot(TYPE_NI_RECV, i);
{
rfu_NI_setSendData(1 << i, 8, &Rfu.partnerSendStatuses[i], 1);
memberLeft = TRUE;
}
}
else if (gRfuSlotStatusNI[Rfu.childSlot]->recv.state == SLOT_STATE_RECV_FAILED)
{
rfu_clearSlot(TYPE_NI_RECV, i);
}
}
return memberLeft;
}