Merge branch 'master' of https://github.com/pret/pokeemerald into porymap-6

This commit is contained in:
GriffinR
2024-10-11 13:38:04 -04:00
8 changed files with 34 additions and 47 deletions
+3 -2
View File
@@ -32,8 +32,9 @@ jobs:
repository: pret/agbcc repository: pret/agbcc
- name: Install binutils - name: Install binutils
run: sudo apt install gcc-arm-none-eabi binutils-arm-none-eabi run: |
# build-essential, git, and libpng-dev are already installed sudo apt install gcc-arm-none-eabi binutils-arm-none-eabi libpng-dev
# build-essential and git are already installed
# gcc-arm-none-eabi is only needed for the modern build # gcc-arm-none-eabi is only needed for the modern build
# as an alternative to dkP # as an alternative to dkP
+2
View File
@@ -38,3 +38,5 @@ prefabs.json
*.diff *.diff
*.sym *.sym
*.js *.js
/pokeemerald-*.png
/pokeemerald_modern-*.png
+1
View File
@@ -1 +1,2 @@
gUnknownSpace
gEReaderData gEReaderData
+5 -1
View File
@@ -880,8 +880,12 @@ static void CreateCableCarSprites(void)
// 1/64 chance for an NPC to appear hiking on the ground below the Cable Car // 1/64 chance for an NPC to appear hiking on the ground below the Cable Car
if ((rval % 64) == 0) if ((rval % 64) == 0)
{ {
// Unclear if this was intentional, but the - 1 in the below ARRAY_COUNT means the Zigzagoon is never used // BUGFIX: The - 1 in the below ARRAY_COUNT means the Zigzagoon is never used
#ifdef BUGFIX
spriteId = CreateObjectGraphicsSprite(hikerGraphicsIds[rval % ARRAY_COUNT(hikerGraphicsIds)], hikerCallbacks[GOING_DOWN], hikerCoords[GOING_DOWN][0], hikerCoords[GOING_DOWN][1], 106);
#else
spriteId = CreateObjectGraphicsSprite(hikerGraphicsIds[rval % (ARRAY_COUNT(hikerGraphicsIds) - 1)], hikerCallbacks[GOING_DOWN], hikerCoords[GOING_DOWN][0], hikerCoords[GOING_DOWN][1], 106); spriteId = CreateObjectGraphicsSprite(hikerGraphicsIds[rval % (ARRAY_COUNT(hikerGraphicsIds) - 1)], hikerCallbacks[GOING_DOWN], hikerCoords[GOING_DOWN][0], hikerCoords[GOING_DOWN][1], 106);
#endif
if (spriteId != MAX_SPRITES) if (spriteId != MAX_SPRITES)
{ {
gSprites[spriteId].oam.priority = 2; gSprites[spriteId].oam.priority = 2;
+3
View File
@@ -40,6 +40,9 @@ struct EReaderData
static void Task_EReader(u8); static void Task_EReader(u8);
// This belongs in COMMON somewhere between party_menu and ereader_screen, but it's unused so it's unclear where.
UNUSED u8 gUnknownSpace[64];
struct EReaderData gEReaderData; struct EReaderData gEReaderData;
extern const u8 gMultiBootProgram_EReader_Start[]; extern const u8 gMultiBootProgram_EReader_Start[];
+4
View File
@@ -89,7 +89,11 @@ static void Task_TryFieldPoisonWhiteOut(u8 taskId)
if (AllMonsFainted()) if (AllMonsFainted())
{ {
// Battle facilities have their own white out script to handle the challenge loss // Battle facilities have their own white out script to handle the challenge loss
#ifdef BUGFIX
if (InBattlePyramid() || InBattlePike() || InTrainerHillChallenge())
#else
if (InBattlePyramid() | InBattlePike() || InTrainerHillChallenge()) if (InBattlePyramid() | InBattlePike() || InTrainerHillChallenge())
#endif
gSpecialVar_Result = FLDPSN_FRONTIER_WHITEOUT; gSpecialVar_Result = FLDPSN_FRONTIER_WHITEOUT;
else else
gSpecialVar_Result = FLDPSN_WHITEOUT; gSpecialVar_Result = FLDPSN_WHITEOUT;
+9 -3
View File
@@ -112,6 +112,12 @@ extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
extern const struct CompressedSpritePalette gBattleAnimPaletteTable[]; extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
extern const struct SpriteTemplate gAncientPowerRockSpriteTemplate[]; extern const struct SpriteTemplate gAncientPowerRockSpriteTemplate[];
enum {
COPYRIGHT_INITIALIZE,
COPYRIGHT_START_FADE = 140,
COPYRIGHT_START_INTRO,
};
#define TAG_VOLBEAT 1500 #define TAG_VOLBEAT 1500
#define TAG_TORCHIC 1501 #define TAG_TORCHIC 1501
#define TAG_MANECTRIC 1502 #define TAG_MANECTRIC 1502
@@ -1067,7 +1073,7 @@ static u8 SetUpCopyrightScreen(void)
{ {
switch (gMain.state) switch (gMain.state)
{ {
case 0: case COPYRIGHT_INITIALIZE:
SetVBlankCallback(NULL); SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0);
@@ -1101,7 +1107,7 @@ static u8 SetUpCopyrightScreen(void)
gMain.state++; gMain.state++;
GameCubeMultiBoot_Main(&gMultibootProgramStruct); GameCubeMultiBoot_Main(&gMultibootProgramStruct);
break; break;
case 140: case COPYRIGHT_START_FADE:
GameCubeMultiBoot_Main(&gMultibootProgramStruct); GameCubeMultiBoot_Main(&gMultibootProgramStruct);
if (gMultibootProgramStruct.gcmb_field_2 != 1) if (gMultibootProgramStruct.gcmb_field_2 != 1)
{ {
@@ -1109,7 +1115,7 @@ static u8 SetUpCopyrightScreen(void)
gMain.state++; gMain.state++;
} }
break; break;
case 141: case COPYRIGHT_START_INTRO:
if (UpdatePaletteFade()) if (UpdatePaletteFade())
break; break;
CreateTask(Task_Scene1_Load, 0); CreateTask(Task_Scene1_Load, 0);
+7 -41
View File
@@ -1,37 +1,10 @@
.space 0x8 .align 4
.include "main.o" .include "main.o"
@ ../src/bg.o .include "bg.o"
.align 2
gWindowTileAutoAllocEnabled:
.space 4
@ ../src/window.o
.align 4
gTransparentTileNumber:
.space 1
.align 4
gWindowBgTilemapBuffers:
.space 16
@ ../src/text.o
.align 4
gFonts:
.space 4
.align 2
gDisableTextPrinters:
.space 1
.align 4
gCurGlyph:
.space 132
.align 2
gTextFlags:
.space 4
@ ../src/sprite.o
.align 2
gOamMatrixAllocBitmap:
.space 4
.align 2
gReservedSpritePaletteCount:
.space 1
.align 4 .align 4
.include "window.o"
.include "text.o"
.include "sprite.o"
.include "link.o" .include "link.o"
.include "AgbRfu_LinkManager.o" .include "AgbRfu_LinkManager.o"
.include "link_rfu_2.o" .include "link_rfu_2.o"
@@ -53,9 +26,7 @@ gReservedSpritePaletteCount:
.include "tv.o" .include "tv.o"
.include "mauville_old_man.o" .include "mauville_old_man.o"
.include "image_processing_effects.o" .include "image_processing_effects.o"
.align 4
.space 0x4
.include "contest_painting.o" .include "contest_painting.o"
.include "field_specials.o" .include "field_specials.o"
.include "evolution_scene.o" .include "evolution_scene.o"
@@ -66,14 +37,9 @@ gReservedSpritePaletteCount:
.include "battle_anim_throw.o" .include "battle_anim_throw.o"
.include "battle_factory_screen.o" .include "battle_factory_screen.o"
.include "apprentice.o" .include "apprentice.o"
.align 4
.space 0x8
.include "list_menu.o" .include "list_menu.o"
.include "party_menu.o" .include "party_menu.o"
.space 0x44
.include "ereader_screen.o" .include "ereader_screen.o"
.include "m4a.o" .include "m4a.o"
.include "agb_flash.o" .include "agb_flash.o"