port ModifyStatByNature fakematch fix (from #1179)
This commit is contained in:
@@ -5746,25 +5746,29 @@ u8 GetTrainerEncounterMusicId(u16 trainerOpponentId)
|
||||
|
||||
u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex)
|
||||
{
|
||||
// Dont modify HP, Accuracy, or Evasion by nature
|
||||
u16 retVal;
|
||||
// Don't modify HP, Accuracy, or Evasion by nature
|
||||
if (statIndex <= STAT_HP || statIndex > NUM_NATURE_STATS)
|
||||
{
|
||||
// Should just be "return n", but it wouldn't match without this.
|
||||
u16 retVal = n;
|
||||
retVal++;
|
||||
retVal--;
|
||||
return retVal;
|
||||
return n;
|
||||
}
|
||||
|
||||
switch (gNatureStatTable[nature][statIndex - 1])
|
||||
{
|
||||
case 1:
|
||||
return (u16)(n * 110) / 100; // NOTE: will overflow for n > 595 because the intermediate value is cast to u16 before the division. Fix by removing (u16) cast
|
||||
retVal = n * 110;
|
||||
retVal /= 100;
|
||||
break;
|
||||
case -1:
|
||||
return (u16)(n * 90) / 100; // NOTE: will overflow for n > 728, see above
|
||||
retVal = n * 90;
|
||||
retVal /= 100;
|
||||
break;
|
||||
default:
|
||||
retVal = n;
|
||||
break;
|
||||
}
|
||||
|
||||
return n;
|
||||
return retVal;
|
||||
}
|
||||
|
||||
#define IS_LEAGUE_BATTLE \
|
||||
|
||||
Reference in New Issue
Block a user