Merge pull request #2205 from Mitsunee/standardize-spelling-of-canceler

Standardize spelling of "canceler"
This commit is contained in:
GriffinR
2025-11-15 23:12:55 -05:00
committed by GitHub
4 changed files with 52 additions and 52 deletions

View File

@@ -431,7 +431,7 @@ struct BattleStruct
u8 wishPerishSongState;
u8 wishPerishSongBattlerId;
bool8 overworldWeatherDone;
u8 atkCancellerTracker;
u8 atkCancelerTracker;
struct BattleTvMovePoints tvMovePoints;
struct BattleTv tv;
u8 unused_7[0x28];

View File

@@ -84,7 +84,7 @@ u8 DoBattlerEndTurnEffects(void);
bool8 HandleWishPerishSongOnTurnEnd(void);
bool8 HandleFaintedMonActions(void);
void TryClearRageStatuses(void);
u8 AtkCanceller_UnableToUseMove(void);
u8 AtkCanceler_UnableToUseMove(void);
bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2);
u8 CastformDataTypeChange(u8 battler);
u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveArg);

View File

@@ -927,7 +927,7 @@ static void Cmd_attackcanceler(void)
gBattlescriptCurrInstr = BattleScript_MoveEnd;
return;
}
if (AtkCanceller_UnableToUseMove())
if (AtkCanceler_UnableToUseMove())
return;
if (AbilityBattleEffects(ABILITYEFFECT_MOVES_BLOCK, gBattlerTarget, 0, 0, 0))
return;

View File

@@ -90,7 +90,7 @@ void HandleAction_UseMove(void)
gCritMultiplier = 1;
gBattleScripting.dmgMultiplier = 1;
gBattleStruct->atkCancellerTracker = 0;
gBattleStruct->atkCancelerTracker = 0;
gMoveResultFlags = 0;
gMultiHitCounter = 0;
gBattleCommunication[MISS_TYPE] = 0;
@@ -1982,37 +1982,37 @@ void TryClearRageStatuses(void)
enum
{
CANCELLER_FLAGS,
CANCELLER_ASLEEP,
CANCELLER_FROZEN,
CANCELLER_TRUANT,
CANCELLER_RECHARGE,
CANCELLER_FLINCH,
CANCELLER_DISABLED,
CANCELLER_TAUNTED,
CANCELLER_IMPRISONED,
CANCELLER_CONFUSED,
CANCELLER_PARALYSED,
CANCELLER_IN_LOVE,
CANCELLER_BIDE,
CANCELLER_THAW,
CANCELLER_END,
CANCELER_FLAGS,
CANCELER_ASLEEP,
CANCELER_FROZEN,
CANCELER_TRUANT,
CANCELER_RECHARGE,
CANCELER_FLINCH,
CANCELER_DISABLED,
CANCELER_TAUNTED,
CANCELER_IMPRISONED,
CANCELER_CONFUSED,
CANCELER_PARALYSED,
CANCELER_IN_LOVE,
CANCELER_BIDE,
CANCELER_THAW,
CANCELER_END,
};
u8 AtkCanceller_UnableToUseMove(void)
u8 AtkCanceler_UnableToUseMove(void)
{
u8 effect = 0;
s32 *bideDmg = &gBattleScripting.bideDmg;
do
{
switch (gBattleStruct->atkCancellerTracker)
switch (gBattleStruct->atkCancelerTracker)
{
case CANCELLER_FLAGS: // flags clear
case CANCELER_FLAGS: // flags clear
gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_DESTINY_BOND;
gStatuses3[gBattlerAttacker] &= ~STATUS3_GRUDGE;
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_ASLEEP: // check being asleep
case CANCELER_ASLEEP: // check being asleep
if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP)
{
if (UproarWakeUpCheck(gBattlerAttacker))
@@ -2054,9 +2054,9 @@ u8 AtkCanceller_UnableToUseMove(void)
}
}
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_FROZEN: // check being frozen
case CANCELER_FROZEN: // check being frozen
if (gBattleMons[gBattlerAttacker].status1 & STATUS1_FREEZE)
{
if (Random() % 5)
@@ -2068,7 +2068,7 @@ u8 AtkCanceller_UnableToUseMove(void)
}
else
{
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
}
}
@@ -2081,9 +2081,9 @@ u8 AtkCanceller_UnableToUseMove(void)
}
effect = 2;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_TRUANT: // truant
case CANCELER_TRUANT: // truant
if (gBattleMons[gBattlerAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBattlerAttacker].truantCounter)
{
CancelMultiTurnMoves(gBattlerAttacker);
@@ -2093,9 +2093,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gMoveResultFlags |= MOVE_RESULT_MISSED;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_RECHARGE: // recharge
case CANCELER_RECHARGE: // recharge
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_RECHARGE)
{
gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_RECHARGE;
@@ -2105,9 +2105,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_FLINCH: // flinch
case CANCELER_FLINCH: // flinch
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_FLINCHED)
{
gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_FLINCHED;
@@ -2117,9 +2117,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_DISABLED: // disabled move
case CANCELER_DISABLED: // disabled move
if (gDisableStructs[gBattlerAttacker].disabledMove == gCurrentMove && gDisableStructs[gBattlerAttacker].disabledMove != MOVE_NONE)
{
gProtectStructs[gBattlerAttacker].usedDisabledMove = 1;
@@ -2129,9 +2129,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_TAUNTED: // taunt
case CANCELER_TAUNTED: // taunt
if (gDisableStructs[gBattlerAttacker].tauntTimer && gBattleMoves[gCurrentMove].power == 0)
{
gProtectStructs[gBattlerAttacker].usedTauntedMove = 1;
@@ -2140,9 +2140,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_IMPRISONED: // imprisoned
case CANCELER_IMPRISONED: // imprisoned
if (GetImprisonedMovesCount(gBattlerAttacker, gCurrentMove))
{
gProtectStructs[gBattlerAttacker].usedImprisonedMove = 1;
@@ -2151,9 +2151,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_CONFUSED: // confusion
case CANCELER_CONFUSED: // confusion
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_CONFUSION)
{
gBattleMons[gBattlerAttacker].status2 -= STATUS2_CONFUSION_TURN(1);
@@ -2183,9 +2183,9 @@ u8 AtkCanceller_UnableToUseMove(void)
}
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_PARALYSED: // paralysis
case CANCELER_PARALYSED: // paralysis
if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_PARALYSIS) && (Random() % 4) == 0)
{
gProtectStructs[gBattlerAttacker].prlzImmobility = 1;
@@ -2195,9 +2195,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_IN_LOVE: // infatuation
case CANCELER_IN_LOVE: // infatuation
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_INFATUATION)
{
gBattleScripting.battler = CountTrailingZeroBits((gBattleMons[gBattlerAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
@@ -2215,9 +2215,9 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove;
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_BIDE: // bide
case CANCELER_BIDE: // bide
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_BIDE)
{
gBattleMons[gBattlerAttacker].status2 -= STATUS2_BIDE_TURN(1);
@@ -2245,9 +2245,9 @@ u8 AtkCanceller_UnableToUseMove(void)
}
effect = 1;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_THAW: // move thawing
case CANCELER_THAW: // move thawing
if (gBattleMons[gBattlerAttacker].status1 & STATUS1_FREEZE)
{
if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT)
@@ -2259,13 +2259,13 @@ u8 AtkCanceller_UnableToUseMove(void)
}
effect = 2;
}
gBattleStruct->atkCancellerTracker++;
gBattleStruct->atkCancelerTracker++;
break;
case CANCELLER_END:
case CANCELER_END:
break;
}
} while (gBattleStruct->atkCancellerTracker != CANCELLER_END && effect == 0);
} while (gBattleStruct->atkCancelerTracker != CANCELER_END && effect == 0);
if (effect == 2)
{