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@@ -9,88 +9,88 @@ MauvilleCity_OnTransition: @ 81DF38B
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setflag FLAG_SYS_TV_START
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clearflag FLAG_MAUVILLE_GYM_BARRIERS_STATE
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setvar VAR_MAUVILLE_GYM_STATE, 0
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call_if_set FLAG_GOT_TM24_FROM_WATTSON, MauvilleCity_EventScript_1DF3A9
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call_if_set FLAG_GOT_TM24_FROM_WATTSON, MauvilleCity_EventScript_MoveWattsonBackToGym
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end
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MauvilleCity_EventScript_1DF3A9:: @ 81DF3A9
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MauvilleCity_EventScript_MoveWattsonBackToGym:: @ 81DF3A9
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clearflag FLAG_HIDE_MAUVILLE_GYM_WATTSON
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setflag FLAG_HIDE_MAUVILLE_CITY_WATTSON
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setflag FLAG_WATTSON_REMATCH_AVAILABLE
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return
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MauvilleCity_EventScript_1DF3B3:: @ 81DF3B3
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msgbox MauvilleCity_Text_1E0301, MSGBOX_NPC
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MauvilleCity_EventScript_Boy:: @ 81DF3B3
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msgbox MauvilleCity_Text_NurseHurtMonBackToHealth, MSGBOX_NPC
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end
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MauvilleCity_EventScript_1DF3BC:: @ 81DF3BC
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msgbox MauvilleCity_Text_1E037C, MSGBOX_NPC
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MauvilleCity_EventScript_Maniac:: @ 81DF3BC
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msgbox MauvilleCity_Text_AllSortsOfPeopleComeThrough, MSGBOX_NPC
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end
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MauvilleCity_EventScript_1DF3C5:: @ 81DF3C5
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msgbox MauvilleCity_Text_1E03FB, MSGBOX_NPC
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MauvilleCity_EventScript_Woman:: @ 81DF3C5
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msgbox MauvilleCity_Text_RydelVeryGenerous, MSGBOX_NPC
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end
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MauvilleCity_EventScript_1DF3CE:: @ 81DF3CE
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msgbox MauvilleCity_Text_1E044A, MSGBOX_NPC
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MauvilleCity_EventScript_RichBoy:: @ 81DF3CE
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msgbox MauvilleCity_Text_PokemonCanJumpYouOnBike, MSGBOX_NPC
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end
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MauvilleCity_EventScript_1DF3D7:: @ 81DF3D7
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msgbox MauvilleCity_Text_1E0485, MSGBOX_SIGN
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MauvilleCity_EventScript_CitySign:: @ 81DF3D7
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msgbox MauvilleCity_Text_CitySign, MSGBOX_SIGN
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end
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MauvilleCity_EventScript_1DF3E0:: @ 81DF3E0
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msgbox MauvilleCity_Text_1E04B7, MSGBOX_SIGN
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MauvilleCity_EventScript_GymSign:: @ 81DF3E0
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msgbox MauvilleCity_Text_GymSign, MSGBOX_SIGN
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end
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MauvilleCity_EventScript_1DF3E9:: @ 81DF3E9
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msgbox MauvilleCity_Text_1E0504, MSGBOX_SIGN
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MauvilleCity_EventScript_BikeShopSign:: @ 81DF3E9
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msgbox MauvilleCity_Text_BikeShopSign, MSGBOX_SIGN
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end
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MauvilleCity_EventScript_1DF3F2:: @ 81DF3F2
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msgbox MauvilleCity_Text_1E053C, MSGBOX_SIGN
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MauvilleCity_EventScript_GameCornerSign:: @ 81DF3F2
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msgbox MauvilleCity_Text_GameCornerSign, MSGBOX_SIGN
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end
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MauvilleCity_EventScript_1DF3FB:: @ 81DF3FB
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MauvilleCity_EventScript_SchoolKidM:: @ 81DF3FB
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lock
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faceplayer
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goto_if_set FLAG_TV_EXPLAINED, MauvilleCity_EventScript_1DF413
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msgbox MauvilleCity_Text_1E056A, MSGBOX_DEFAULT
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goto_if_set FLAG_TV_EXPLAINED, MauvilleCity_EventScript_TVExplained
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msgbox MauvilleCity_Text_ExplainTV, MSGBOX_DEFAULT
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setflag FLAG_TV_EXPLAINED
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release
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end
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MauvilleCity_EventScript_1DF413:: @ 81DF413
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msgbox MauvilleCity_Text_1E0699, MSGBOX_DEFAULT
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MauvilleCity_EventScript_TVExplained:: @ 81DF413
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msgbox MauvilleCity_Text_BeenCheckingOutTV, MSGBOX_DEFAULT
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release
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end
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MauvilleCity_EventScript_1DF41D:: @ 81DF41D
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MauvilleCity_EventScript_WallysUncle:: @ 81DF41D
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lock
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faceplayer
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goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_1DF43D
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msgbox MauvilleCity_Text_1DF7DC, MSGBOX_DEFAULT
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goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_UncleAskPlayerToBattleWally
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msgbox MauvilleCity_Text_UncleHesTooPeppy, MSGBOX_DEFAULT
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closemessage
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applymovement 7, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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MauvilleCity_EventScript_1DF43D:: @ 81DF43D
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msgbox MauvilleCity_Text_1DFAA5, MSGBOX_DEFAULT
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MauvilleCity_EventScript_UncleAskPlayerToBattleWally:: @ 81DF43D
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msgbox MauvilleCity_Text_UncleCanYouBattleWally, MSGBOX_DEFAULT
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closemessage
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applymovement 7, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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MauvilleCity_EventScript_1DF452:: @ 81DF452
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MauvilleCity_EventScript_Wally:: @ 81DF452
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lockall
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goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_1DF690
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goto_if_set FLAG_DECLINED_WALLY_BATTLE_MAUVILLE, MauvilleCity_EventScript_WallyRequestBattleAgain
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applymovement 6, Common_Movement_WalkInPlaceFastestRight
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waitmovement 0
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msgbox MauvilleCity_Text_1DF845, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_1DF8B9, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_1DF963, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_WallyWantToChallengeGym, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_UncleYourePushingIt, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_WallyWeCanBeatAnyone, MSGBOX_DEFAULT
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applymovement 6, Common_Movement_FacePlayer
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waitmovement 0
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playse SE_PIN
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@@ -98,61 +98,61 @@ MauvilleCity_EventScript_1DF452:: @ 81DF452
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waitmovement 0
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applymovement 6, Common_Movement_Delay48
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waitmovement 0
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msgbox MauvilleCity_Text_1DF9B2, MSGBOX_YESNO
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goto MauvilleCity_EventScript_1DF4AD
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msgbox MauvilleCity_Text_WallyWillYouBattleMe, MSGBOX_YESNO
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goto MauvilleCity_EventScript_BattleWallyPrompt
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end
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MauvilleCity_EventScript_1DF4AD:: @ 81DF4AD
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MauvilleCity_EventScript_BattleWallyPrompt:: @ 81DF4AD
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compare VAR_RESULT, YES
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call_if_eq MauvilleCity_EventScript_1DF63A
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call_if_eq MauvilleCity_EventScript_BattleWally
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compare VAR_RESULT, NO
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goto_if_eq MauvilleCity_EventScript_1DF683
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goto_if_eq MauvilleCity_EventScript_DeclineWallyBattle
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closemessage
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switch VAR_FACING
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case DIR_NORTH, MauvilleCity_EventScript_1DF4E0
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case DIR_EAST, MauvilleCity_EventScript_1DF53D
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case DIR_NORTH, MauvilleCity_EventScript_WallyAndUncleExitNorth
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case DIR_EAST, MauvilleCity_EventScript_WallyAndUncleExitEast
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end
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MauvilleCity_EventScript_1DF4E0:: @ 81DF4E0
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_1DF6DF
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applymovement 6, MauvilleCity_Movement_1DF6A8
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applymovement 7, MauvilleCity_Movement_1DF6E2
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MauvilleCity_EventScript_WallyAndUncleExitNorth:: @ 81DF4E0
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitNorth1
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applymovement 6, MauvilleCity_Movement_WallyExitNorth1
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applymovement 7, MauvilleCity_Movement_WallysUncleExitNorth1
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waitmovement 0
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applymovement 6, Common_Movement_WalkInPlaceFastestRight
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waitmovement 0
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delay 30
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_1DF6EE
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applymovement 7, MauvilleCity_Movement_1DF6F3
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_PlayerFaceUncleNorth
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applymovement 7, MauvilleCity_Movement_WallysUncleApproachPlayerNorth
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waitmovement 0
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msgbox MauvilleCity_Text_1DFD34, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_UncleVisitUsSometime, MSGBOX_DEFAULT
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closemessage
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_1DF6CC
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applymovement 7, MauvilleCity_Movement_1DF6FA
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applymovement 6, MauvilleCity_Movement_1DF6B4
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitNorth2
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applymovement 7, MauvilleCity_Movement_WallysUncleExitNorth2
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applymovement 6, MauvilleCity_Movement_WallyExitNorth2
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waitmovement 0
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goto MauvilleCity_EventScript_1DF593
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goto MauvilleCity_EventScript_DefeatedWally
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end
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MauvilleCity_EventScript_1DF53D:: @ 81DF53D
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_1DF6DC
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applymovement 6, MauvilleCity_Movement_1DF6AE
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applymovement 7, MauvilleCity_Movement_1DF6E8
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MauvilleCity_EventScript_WallyAndUncleExitEast:: @ 81DF53D
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitEast1
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applymovement 6, MauvilleCity_Movement_WallyExitEast1
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applymovement 7, MauvilleCity_Movement_WallysUncleExitEast1
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waitmovement 0
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applymovement 6, Common_Movement_WalkInPlaceFastestRight
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waitmovement 0
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delay 30
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applymovement 7, MauvilleCity_Movement_1DF6F7
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applymovement 7, MauvilleCity_Movement_WallysUncleApproachPlayerEast
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waitmovement 0
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msgbox MauvilleCity_Text_1DFD34, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_UncleVisitUsSometime, MSGBOX_DEFAULT
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closemessage
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_1DF6D0
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applymovement 7, MauvilleCity_Movement_1DF703
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applymovement 6, MauvilleCity_Movement_1DF6C0
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_PlayerWatchWallyExitEast2
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applymovement 7, MauvilleCity_Movement_WallysUncleExitEast2
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applymovement 6, MauvilleCity_Movement_WallyExitEast2
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waitmovement 0
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goto MauvilleCity_EventScript_1DF593
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goto MauvilleCity_EventScript_DefeatedWally
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end
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MauvilleCity_EventScript_1DF593:: @ 81DF593
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MauvilleCity_EventScript_DefeatedWally:: @ 81DF593
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removeobject 6
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removeobject 7
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clearflag FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY
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@@ -161,75 +161,75 @@ MauvilleCity_EventScript_1DF593:: @ 81DF593
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setvar VAR_WALLY_CALL_STEP_COUNTER, 0
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setflag FLAG_ENABLE_FIRST_WALLY_POKENAV_CALL
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compare VAR_FACING, DIR_NORTH
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call_if_eq MauvilleCity_EventScript_1DF5F3
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call_if_eq MauvilleCity_EventScript_ScottApproachPlayerNorth
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compare VAR_FACING, DIR_EAST
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call_if_eq MauvilleCity_EventScript_1DF601
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call_if_eq MauvilleCity_EventScript_ScottApproachPlayerEast
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown
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waitmovement 0
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msgbox MauvilleCity_Text_1DFED5, MSGBOX_DEFAULT
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msgbox MauvilleCity_Text_ScottYouDidntHoldBack, MSGBOX_DEFAULT
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closemessage
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addvar VAR_SCOTT_STATE, 1
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compare VAR_FACING, DIR_NORTH
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call_if_eq MauvilleCity_EventScript_1DF616
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call_if_eq MauvilleCity_EventScript_ScottExitNorth
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compare VAR_FACING, DIR_EAST
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call_if_eq MauvilleCity_EventScript_1DF628
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call_if_eq MauvilleCity_EventScript_ScottExitEast
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removeobject 11
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releaseall
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end
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MauvilleCity_EventScript_1DF5F3:: @ 81DF5F3
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MauvilleCity_EventScript_ScottApproachPlayerNorth:: @ 81DF5F3
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addobject 11
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applymovement 11, MauvilleCity_Movement_1DF70D
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applymovement 11, MauvilleCity_Movement_ScottApproachPlayerNorth
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waitmovement 0
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return
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MauvilleCity_EventScript_1DF601:: @ 81DF601
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MauvilleCity_EventScript_ScottApproachPlayerEast:: @ 81DF601
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setobjectxyperm 11, 12, 13
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addobject 11
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applymovement 11, MauvilleCity_Movement_1DF719
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applymovement 11, MauvilleCity_Movement_ScottApproachPlayerEast
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waitmovement 0
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return
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MauvilleCity_EventScript_1DF616:: @ 81DF616
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_1DF6D5
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applymovement 11, MauvilleCity_Movement_1DF725
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MauvilleCity_EventScript_ScottExitNorth:: @ 81DF616
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_PlayerWatchScottExitNorth
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applymovement 11, MauvilleCity_Movement_ScottExitNorth
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waitmovement 0
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return
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MauvilleCity_EventScript_1DF628:: @ 81DF628
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_1DF6D8
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applymovement 11, MauvilleCity_Movement_1DF72F
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MauvilleCity_EventScript_ScottExitEast:: @ 81DF628
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applymovement EVENT_OBJ_ID_PLAYER, MauvilleCity_Movement_PlayerWatchScottExitEast
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|
|
|
|
applymovement 11, MauvilleCity_Movement_ScottExitEast
|
|
|
|
|
waitmovement 0
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF63A:: @ 81DF63A
|
|
|
|
|
msgbox MauvilleCity_Text_1DFB6D, MSGBOX_DEFAULT
|
|
|
|
|
trainerbattle_no_intro TRAINER_WALLY_2, MauvilleCity_Text_1DFB96
|
|
|
|
|
MauvilleCity_EventScript_BattleWally:: @ 81DF63A
|
|
|
|
|
msgbox MauvilleCity_Text_WallyHereICome, MSGBOX_DEFAULT
|
|
|
|
|
trainerbattle_no_intro TRAINER_WALLY_2, MauvilleCity_Text_WallyDefeat
|
|
|
|
|
applymovement 6, Common_Movement_WalkInPlaceFastestRight
|
|
|
|
|
waitmovement 0
|
|
|
|
|
msgbox MauvilleCity_Text_1DFBC3, MSGBOX_DEFAULT
|
|
|
|
|
msgbox MauvilleCity_Text_WallyIllGoBackToVerdanturf, MSGBOX_DEFAULT
|
|
|
|
|
applymovement 6, Common_Movement_FacePlayer
|
|
|
|
|
waitmovement 0
|
|
|
|
|
msgbox MauvilleCity_Text_1DFBED, MSGBOX_DEFAULT
|
|
|
|
|
msgbox MauvilleCity_Text_ThankYouNotEnoughToBattle, MSGBOX_DEFAULT
|
|
|
|
|
applymovement 6, Common_Movement_WalkInPlaceFastestRight
|
|
|
|
|
waitmovement 0
|
|
|
|
|
msgbox MauvilleCity_Text_1DFC8A, MSGBOX_DEFAULT
|
|
|
|
|
msgbox MauvilleCity_Text_UncleNoNeedToBeDown, MSGBOX_DEFAULT
|
|
|
|
|
return
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF683:: @ 81DF683
|
|
|
|
|
MauvilleCity_EventScript_DeclineWallyBattle:: @ 81DF683
|
|
|
|
|
setflag FLAG_DECLINED_WALLY_BATTLE_MAUVILLE
|
|
|
|
|
msgbox MauvilleCity_Text_1DFA4A, MSGBOX_DEFAULT
|
|
|
|
|
msgbox MauvilleCity_Text_WallyMyUncleWontKnowImStrong, MSGBOX_DEFAULT
|
|
|
|
|
release
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF690:: @ 81DF690
|
|
|
|
|
MauvilleCity_EventScript_WallyRequestBattleAgain:: @ 81DF690
|
|
|
|
|
applymovement 6, Common_Movement_FacePlayer
|
|
|
|
|
waitmovement 0
|
|
|
|
|
msgbox MauvilleCity_Text_1DFB42, MSGBOX_YESNO
|
|
|
|
|
goto MauvilleCity_EventScript_1DF4AD
|
|
|
|
|
msgbox MauvilleCity_Text_WallyPleaseBattleMe, MSGBOX_YESNO
|
|
|
|
|
goto MauvilleCity_EventScript_BattleWallyPrompt
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6A8: @ 81DF6A8
|
|
|
|
|
MauvilleCity_Movement_WallyExitNorth1: @ 81DF6A8
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
walk_down
|
|
|
|
|
@@ -237,7 +237,7 @@ MauvilleCity_Movement_1DF6A8: @ 81DF6A8
|
|
|
|
|
walk_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6AE: @ 81DF6AE
|
|
|
|
|
MauvilleCity_Movement_WallyExitEast1: @ 81DF6AE
|
|
|
|
|
walk_down
|
|
|
|
|
walk_down
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -245,7 +245,7 @@ MauvilleCity_Movement_1DF6AE: @ 81DF6AE
|
|
|
|
|
walk_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6B4: @ 81DF6B4
|
|
|
|
|
MauvilleCity_Movement_WallyExitNorth2: @ 81DF6B4
|
|
|
|
|
delay_16
|
|
|
|
|
delay_16
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -259,7 +259,7 @@ MauvilleCity_Movement_1DF6B4: @ 81DF6B4
|
|
|
|
|
delay_8
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6C0: @ 81DF6C0
|
|
|
|
|
MauvilleCity_Movement_WallyExitEast2: @ 81DF6C0
|
|
|
|
|
delay_16
|
|
|
|
|
delay_16
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -273,41 +273,41 @@ MauvilleCity_Movement_1DF6C0: @ 81DF6C0
|
|
|
|
|
delay_8
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6CC: @ 81DF6CC
|
|
|
|
|
MauvilleCity_Movement_PlayerWatchWallyExitNorth2: @ 81DF6CC
|
|
|
|
|
delay_16
|
|
|
|
|
delay_8
|
|
|
|
|
walk_in_place_fastest_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6D0: @ 81DF6D0
|
|
|
|
|
MauvilleCity_Movement_PlayerWatchWallyExitEast2: @ 81DF6D0
|
|
|
|
|
delay_16
|
|
|
|
|
delay_16
|
|
|
|
|
delay_16
|
|
|
|
|
walk_in_place_fastest_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6D5: @ 81DF6D5
|
|
|
|
|
MauvilleCity_Movement_PlayerWatchScottExitNorth: @ 81DF6D5
|
|
|
|
|
delay_16
|
|
|
|
|
walk_in_place_fastest_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6D8: @ 81DF6D8
|
|
|
|
|
MauvilleCity_Movement_PlayerWatchScottExitEast: @ 81DF6D8
|
|
|
|
|
delay_16
|
|
|
|
|
delay_16
|
|
|
|
|
walk_in_place_fastest_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6DC: @ 81DF6DC
|
|
|
|
|
MauvilleCity_Movement_PlayerWatchWallyExitEast1: @ 81DF6DC
|
|
|
|
|
delay_16
|
|
|
|
|
walk_in_place_fastest_down
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6DF: @ 81DF6DF
|
|
|
|
|
MauvilleCity_Movement_PlayerWatchWallyExitNorth1: @ 81DF6DF
|
|
|
|
|
delay_16
|
|
|
|
|
walk_in_place_fastest_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6E2: @ 81DF6E2
|
|
|
|
|
MauvilleCity_Movement_WallysUncleExitNorth1: @ 81DF6E2
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -315,7 +315,7 @@ MauvilleCity_Movement_1DF6E2: @ 81DF6E2
|
|
|
|
|
walk_down
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6E8: @ 81DF6E8
|
|
|
|
|
MauvilleCity_Movement_WallysUncleExitEast1: @ 81DF6E8
|
|
|
|
|
walk_left
|
|
|
|
|
walk_down
|
|
|
|
|
walk_down
|
|
|
|
|
@@ -323,25 +323,25 @@ MauvilleCity_Movement_1DF6E8: @ 81DF6E8
|
|
|
|
|
walk_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6EE: @ 81DF6EE
|
|
|
|
|
MauvilleCity_Movement_PlayerFaceUncleNorth: @ 81DF6EE
|
|
|
|
|
delay_16
|
|
|
|
|
delay_8
|
|
|
|
|
delay_4
|
|
|
|
|
walk_in_place_fastest_down
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6F3: @ 81DF6F3
|
|
|
|
|
MauvilleCity_Movement_WallysUncleApproachPlayerNorth: @ 81DF6F3
|
|
|
|
|
walk_right
|
|
|
|
|
walk_right
|
|
|
|
|
walk_in_place_fastest_up
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6F7: @ 81DF6F7
|
|
|
|
|
MauvilleCity_Movement_WallysUncleApproachPlayerEast: @ 81DF6F7
|
|
|
|
|
walk_right
|
|
|
|
|
walk_up
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF6FA: @ 81DF6FA
|
|
|
|
|
MauvilleCity_Movement_WallysUncleExitNorth2: @ 81DF6FA
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -352,7 +352,7 @@ MauvilleCity_Movement_1DF6FA: @ 81DF6FA
|
|
|
|
|
walk_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF703: @ 81DF703
|
|
|
|
|
MauvilleCity_Movement_WallysUncleExitEast2: @ 81DF703
|
|
|
|
|
walk_down
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -364,7 +364,7 @@ MauvilleCity_Movement_1DF703: @ 81DF703
|
|
|
|
|
walk_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF70D: @ 81DF70D
|
|
|
|
|
MauvilleCity_Movement_ScottApproachPlayerNorth: @ 81DF70D
|
|
|
|
|
walk_up
|
|
|
|
|
walk_up
|
|
|
|
|
walk_up
|
|
|
|
|
@@ -378,7 +378,7 @@ MauvilleCity_Movement_1DF70D: @ 81DF70D
|
|
|
|
|
walk_in_place_fastest_up
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF719: @ 81DF719
|
|
|
|
|
MauvilleCity_Movement_ScottApproachPlayerEast: @ 81DF719
|
|
|
|
|
walk_up
|
|
|
|
|
walk_up
|
|
|
|
|
walk_up
|
|
|
|
|
@@ -392,7 +392,7 @@ MauvilleCity_Movement_1DF719: @ 81DF719
|
|
|
|
|
walk_up
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF725: @ 81DF725
|
|
|
|
|
MauvilleCity_Movement_ScottExitNorth: @ 81DF725
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -404,7 +404,7 @@ MauvilleCity_Movement_1DF725: @ 81DF725
|
|
|
|
|
walk_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Movement_1DF72F: @ 81DF72F
|
|
|
|
|
MauvilleCity_Movement_ScottExitEast: @ 81DF72F
|
|
|
|
|
walk_down
|
|
|
|
|
walk_left
|
|
|
|
|
walk_left
|
|
|
|
|
@@ -417,47 +417,47 @@ MauvilleCity_Movement_1DF72F: @ 81DF72F
|
|
|
|
|
walk_left
|
|
|
|
|
step_end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF73A:: @ 81DF73A
|
|
|
|
|
MauvilleCity_EventScript_Wattson:: @ 81DF73A
|
|
|
|
|
lock
|
|
|
|
|
faceplayer
|
|
|
|
|
goto_if_set FLAG_GOT_TM24_FROM_WATTSON, MauvilleCity_EventScript_1DF7B0
|
|
|
|
|
goto_if_set FLAG_GOT_TM24_FROM_WATTSON, MauvilleCity_EventScript_ReceivedThunderbolt
|
|
|
|
|
compare VAR_NEW_MAUVILLE_STATE, 2
|
|
|
|
|
goto_if_eq MauvilleCity_EventScript_1DF784
|
|
|
|
|
goto_if_set FLAG_GOT_BASEMENT_KEY_FROM_WATTSON, MauvilleCity_EventScript_1DF77A
|
|
|
|
|
msgbox MauvilleCity_Text_1DFFE4, MSGBOX_DEFAULT
|
|
|
|
|
goto_if_eq MauvilleCity_EventScript_CompletedNewMauville
|
|
|
|
|
goto_if_set FLAG_GOT_BASEMENT_KEY_FROM_WATTSON, MauvilleCity_EventScript_BegunNewMauville
|
|
|
|
|
msgbox MauvilleCity_Text_WattsonNeedFavorTakeKey, MSGBOX_DEFAULT
|
|
|
|
|
giveitem_std ITEM_BASEMENT_KEY
|
|
|
|
|
setflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON
|
|
|
|
|
msgbox MauvilleCity_Text_1E0154, MSGBOX_DEFAULT
|
|
|
|
|
msgbox MauvilleCity_Text_WattsonWontBeChallenge, MSGBOX_DEFAULT
|
|
|
|
|
release
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF77A:: @ 81DF77A
|
|
|
|
|
msgbox MauvilleCity_Text_1E0154, MSGBOX_DEFAULT
|
|
|
|
|
MauvilleCity_EventScript_BegunNewMauville:: @ 81DF77A
|
|
|
|
|
msgbox MauvilleCity_Text_WattsonWontBeChallenge, MSGBOX_DEFAULT
|
|
|
|
|
release
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF784:: @ 81DF784
|
|
|
|
|
msgbox MauvilleCity_Text_1E020E, MSGBOX_DEFAULT
|
|
|
|
|
MauvilleCity_EventScript_CompletedNewMauville:: @ 81DF784
|
|
|
|
|
msgbox MauvilleCity_Text_WattsonThanksTakeTM, MSGBOX_DEFAULT
|
|
|
|
|
giveitem_std ITEM_TM24
|
|
|
|
|
compare VAR_RESULT, 0
|
|
|
|
|
compare VAR_RESULT, FALSE
|
|
|
|
|
goto_if_eq Common_EventScript_ShowBagIsFull
|
|
|
|
|
setflag FLAG_GOT_TM24_FROM_WATTSON
|
|
|
|
|
msgbox MauvilleCity_Text_1E02AA, MSGBOX_DEFAULT
|
|
|
|
|
msgbox MauvilleCity_Text_WattsonYoungTakeCharge, MSGBOX_DEFAULT
|
|
|
|
|
release
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF7B0:: @ 81DF7B0
|
|
|
|
|
msgbox MauvilleCity_Text_1E02AA, MSGBOX_DEFAULT
|
|
|
|
|
MauvilleCity_EventScript_ReceivedThunderbolt:: @ 81DF7B0
|
|
|
|
|
msgbox MauvilleCity_Text_WattsonYoungTakeCharge, MSGBOX_DEFAULT
|
|
|
|
|
release
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_EventScript_1DF7BA:: @ 81DF7BA
|
|
|
|
|
MauvilleCity_EventScript_RegisterWallyCall:: @ 81DF7BA
|
|
|
|
|
lockall
|
|
|
|
|
pokenavcall MauvilleCity_Text_1DFDFB
|
|
|
|
|
pokenavcall MauvilleCity_Text_WallyPokenavCall
|
|
|
|
|
waitmessage
|
|
|
|
|
delay 30
|
|
|
|
|
playfanfare MUS_ME_TORE_EYE
|
|
|
|
|
msgbox MauvilleCity_Text_1DFEB4, MSGBOX_DEFAULT
|
|
|
|
|
msgbox MauvilleCity_Text_RegisteredWally, MSGBOX_DEFAULT
|
|
|
|
|
waitfanfare
|
|
|
|
|
closemessage
|
|
|
|
|
delay 30
|
|
|
|
|
@@ -466,30 +466,30 @@ MauvilleCity_EventScript_1DF7BA:: @ 81DF7BA
|
|
|
|
|
releaseall
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Text_1DF7DC: @ 81DF7DC
|
|
|
|
|
MauvilleCity_Text_UncleHesTooPeppy: @ 81DF7DC
|
|
|
|
|
.string "UNCLE: It's because of POKéMON that\n"
|
|
|
|
|
.string "this boy's got more pep, I suppose…\l"
|
|
|
|
|
.string "But he's become a bit too peppy…$"
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Text_1DF845: @ 81DF845
|
|
|
|
|
MauvilleCity_Text_WallyWantToChallengeGym: @ 81DF845
|
|
|
|
|
.string "WALLY: Aww, UNCLE, please?\p"
|
|
|
|
|
.string "I want to challenge this GYM and see\n"
|
|
|
|
|
.string "how much better I've become.\p"
|
|
|
|
|
.string "Please? May I, please?$"
|
|
|
|
|
|
|
|
|
|
MauvilleCity_Text_1DF8B9: @ 81DF8B9
|
|
|
|
|
MauvilleCity_Text_UncleYourePushingIt: @ 81DF8B9
|
|
|
|
|
.string "UNCLE: Now hold on, WALLY.\p"
|
|
|
|
|
.string "Since you started living with POKéMON,\n"
|
|
|
|
|
.string "you have grown quite a lot stronger.\p"
|
|
|
|
|
.string "But don't you think you're pushing it\n"
|
|
|
|
|
.string "to suddenly challenge a GYM?$"
|
|
|
|
|
|
|
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MauvilleCity_Text_1DF963: @ 81DF963
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MauvilleCity_Text_WallyWeCanBeatAnyone: @ 81DF963
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.string "WALLY: I'm not pushing it.\p"
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.string "If I combine forces with RALTS,\n"
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.string "we can beat anyone!$"
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MauvilleCity_Text_1DF9B2: @ 81DF9B2
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MauvilleCity_Text_WallyWillYouBattleMe: @ 81DF9B2
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.string "WALLY: Oh! Hi, {PLAYER}!\p"
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.string "I've gotten a lot stronger since\n"
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.string "we met.\p"
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@@ -498,43 +498,43 @@ MauvilleCity_Text_1DF9B2: @ 81DF9B2
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.string "{PLAYER}, please, will you have\n"
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.string "a battle with me?$"
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MauvilleCity_Text_1DFA4A: @ 81DFA4A
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MauvilleCity_Text_WallyMyUncleWontKnowImStrong: @ 81DFA4A
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.string "WALLY: Oh… If you won't battle me,\n"
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.string "{PLAYER}, my UNCLE won't know that I've\l"
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.string "become really strong.$"
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MauvilleCity_Text_1DFAA5: @ 81DFAA5
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MauvilleCity_Text_UncleCanYouBattleWally: @ 81DFAA5
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.string "UNCLE: {PLAYER}{KUN}, was it?\n"
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.string "On WALLY's behalf, can I ask you to\l"
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.string "battle with him just this once?\p"
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.string "I don't think he's going to listen to\n"
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.string "any reason the way he is now.$"
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MauvilleCity_Text_1DFB42: @ 81DFB42
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MauvilleCity_Text_WallyPleaseBattleMe: @ 81DFB42
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.string "WALLY: {PLAYER}, please!\n"
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.string "Battle with me, please.$"
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MauvilleCity_Text_1DFB6D: @ 81DFB6D
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MauvilleCity_Text_WallyHereICome: @ 81DFB6D
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.string "WALLY: {PLAYER}, thank you.\p"
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.string "Okay… Here I come!$"
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MauvilleCity_Text_1DFB96: @ 81DFB96
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MauvilleCity_Text_WallyDefeat: @ 81DFB96
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.string "WALLY: … … … … … … …\p"
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.string "… … … … … … … …\p"
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.string "I lost…$"
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MauvilleCity_Text_1DFBC3: @ 81DFBC3
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MauvilleCity_Text_WallyIllGoBackToVerdanturf: @ 81DFBC3
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.string "WALLY: UNCLE…\n"
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.string "I'll go back to VERDANTURF…$"
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MauvilleCity_Text_1DFBED: @ 81DFBED
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MauvilleCity_Text_ThankYouNotEnoughToBattle: @ 81DFBED
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.string "{PLAYER}, thank you.\n"
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.string "Being a TRAINER is tough, isn't it?\p"
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.string "It's not enough just to have POKéMON\n"
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.string "and make them battle. That isn't what\l"
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.string "being a real TRAINER is about.$"
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MauvilleCity_Text_1DFC8A: @ 81DFC8A
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MauvilleCity_Text_UncleNoNeedToBeDown: @ 81DFC8A
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.string "UNCLE: WALLY, there's no need to be so\n"
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.string "down on yourself.\p"
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.string "Why, what's keeping you from becoming\n"
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@@ -542,7 +542,7 @@ MauvilleCity_Text_1DFC8A: @ 81DFC8A
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.string "Come on, let's go home.\n"
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.string "Everyone's waiting for you.$"
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MauvilleCity_Text_1DFD34: @ 81DFD34
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MauvilleCity_Text_UncleVisitUsSometime: @ 81DFD34
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.string "UNCLE: {PLAYER}{KUN}, it just dawned on me\n"
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.string "that you must be the TRAINER who kept\l"
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.string "an eye out for WALLY when he caught\l"
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@@ -552,7 +552,7 @@ MauvilleCity_Text_1DFD34: @ 81DFD34
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.string "I'm sure WALLY would enjoy it.$"
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MauvilleCity_Text_1DFDFB: @ 81DFDFB
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MauvilleCity_Text_WallyPokenavCall: @ 81DFDFB
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.string "… … … … … …\n"
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.string "… … … … … Beep!\p"
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.string "WALLY: Oh, hello, {PLAYER}!\p"
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@@ -563,11 +563,11 @@ MauvilleCity_Text_1DFDFB: @ 81DFDFB
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.string "… … … … … …\n"
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.string "… … … … … Click!$"
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MauvilleCity_Text_1DFEB4: @ 81DFEB4
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MauvilleCity_Text_RegisteredWally: @ 81DFEB4
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.string "Registered WALLY\n"
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.string "in the POKéNAV.$"
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MauvilleCity_Text_1DFED5: @ 81DFED5
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MauvilleCity_Text_ScottYouDidntHoldBack: @ 81DFED5
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.string "SCOTT: Hehe…\n"
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.string "I was watching that match!\p"
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.string "You're friends with that boy WALLY,\n"
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@@ -580,7 +580,7 @@ MauvilleCity_Text_1DFED5: @ 81DFED5
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.string "… … … … … …\n"
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.string "I'll be cheering for you!$"
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MauvilleCity_Text_1DFFE4: @ 81DFFE4
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MauvilleCity_Text_WattsonNeedFavorTakeKey: @ 81DFFE4
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.string "WATTSON: Oh, {PLAYER}{KUN}!\n"
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.string "You look like you have a lot of zip!\l"
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.string "That's a good thing, wahahahaha!\p"
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@@ -595,7 +595,7 @@ MauvilleCity_Text_1DFFE4: @ 81DFFE4
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.string "Here, this is the KEY to get into\n"
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.string "NEW MAUVILLE.$"
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MauvilleCity_Text_1E0154: @ 81E0154
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MauvilleCity_Text_WattsonWontBeChallenge: @ 81E0154
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.string "WATTSON: Don't you worry about it.\n"
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.string "It won't be a challenge to you.\p"
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.string "The entrance to NEW MAUVILLE is just\n"
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@@ -603,7 +603,7 @@ MauvilleCity_Text_1E0154: @ 81E0154
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.string "That's it, then, you have my trust!\n"
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.string "Wahahahaha!$"
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MauvilleCity_Text_1E020E: @ 81E020E
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MauvilleCity_Text_WattsonThanksTakeTM: @ 81E020E
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.string "WATTSON: Wahahahaha!\p"
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.string "I knew it, {PLAYER}{KUN}! I knew I'd made\n"
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.string "the right choice asking you!\p"
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@@ -611,51 +611,51 @@ MauvilleCity_Text_1E020E: @ 81E020E
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.string "THUNDERBOLT!\p"
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.string "Go on, you've earned it!$"
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MauvilleCity_Text_1E02AA: @ 81E02AA
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MauvilleCity_Text_WattsonYoungTakeCharge: @ 81E02AA
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.string "WATTSON: Wahahahaha!\p"
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.string "It pleases me to no end to see\n"
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.string "the young step up and take charge!$"
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MauvilleCity_Text_1E0301: @ 81E0301
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MauvilleCity_Text_NurseHurtMonBackToHealth: @ 81E0301
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.string "You know, it's cool to have POKéMON\n"
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.string "battles and stuff…\p"
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.string "But if your POKéMON gets hurt,\n"
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.string "you have to nurse it back to health.$"
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MauvilleCity_Text_1E037C: @ 81E037C
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MauvilleCity_Text_AllSortsOfPeopleComeThrough: @ 81E037C
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.string "The roads of this town stretch north\n"
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.string "and south, and east and west.\p"
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.string "Because of that, we get all sorts of\n"
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.string "people coming through.$"
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MauvilleCity_Text_1E03FB: @ 81E03FB
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MauvilleCity_Text_RydelVeryGenerous: @ 81E03FB
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.string "Have you been to RYDEL'S CYCLES yet?\p"
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.string "RYDEL, the owner, is a very generous\n"
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.string "man.$"
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MauvilleCity_Text_1E044A: @ 81E044A
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MauvilleCity_Text_PokemonCanJumpYouOnBike: @ 81E044A
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.string "Even if you're riding a BIKE,\n"
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.string "wild POKéMON could jump you.$"
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MauvilleCity_Text_1E0485: @ 81E0485
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MauvilleCity_Text_CitySign: @ 81E0485
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.string "MAUVILLE CITY\n"
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.string "“The bright and shiny city of fun!”$"
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MauvilleCity_Text_1E04B7: @ 81E04B7
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MauvilleCity_Text_GymSign: @ 81E04B7
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.string "MAUVILLE CITY POKéMON GYM\n"
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.string "LEADER: WATTSON\l"
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.string "“The cheerfully electrifying man!”$"
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MauvilleCity_Text_1E0504: @ 81E0504
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MauvilleCity_Text_BikeShopSign: @ 81E0504
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.string "“Ride in gravel and shake up your\n"
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.string "soul!”\l"
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.string "RYDEL'S CYCLES$"
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MauvilleCity_Text_1E053C: @ 81E053C
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MauvilleCity_Text_GameCornerSign: @ 81E053C
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.string "“The play spot for all!”\n"
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.string "MAUVILLE GAME CORNER$"
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MauvilleCity_Text_1E056A: @ 81E056A
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MauvilleCity_Text_ExplainTV: @ 81E056A
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.string "Hi, do you check out TV at all?\p"
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.string "They've added a bunch of cool new\n"
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.string "shows recently.\p"
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@@ -667,5 +667,5 @@ MauvilleCity_Text_1E056A: @ 81E056A
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.string "That's why I think you should check\n"
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.string "out TVs whenever you can.$"
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MauvilleCity_Text_1E0699: @ 81E0699
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MauvilleCity_Text_BeenCheckingOutTV: @ 81E0699
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.string "Hi, have you been checking out TVs?$"
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