Merge branch 'master' into doc-blender

This commit is contained in:
GriffinR
2020-08-28 16:16:00 -04:00
committed by GitHub
1178 changed files with 10482 additions and 10477 deletions
+11 -11
View File
@@ -1161,7 +1161,7 @@ static void SpriteCB_Berry(struct Sprite* sprite)
if (++sprite->sBounces > 3)
DestroySprite(sprite);
else
PlaySE(SE_TB_KARA);
PlaySE(SE_BALL_TRAY_EXIT);
}
sprite->pos1.x = sprite->sX;
sprite->pos1.y = sprite->sY;
@@ -1417,7 +1417,7 @@ static void CB2_StartBlenderLink(void)
{
sBerryBlender->mainState++;
DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
PlaySE(SE_RU_HYUU);
PlaySE(SE_FALL);
ShowBg(2);
}
break;
@@ -1432,7 +1432,7 @@ static void CB2_StartBlenderLink(void)
sBerryBlender->centerScale = 256;
sBerryBlender->arrowPos = sArrowStartPos[sArrowStartPosIds[sBerryBlender->numPlayers - 2]];
sBerryBlender->framesToWait = 0;
PlaySE(SE_TRACK_DOOR);
PlaySE(SE_TRUCK_DOOR);
SetPlayerIdMaps();
PrintPlayerNames();
}
@@ -1714,7 +1714,7 @@ static void CB2_StartBlenderLocal(void)
case 13:
sBerryBlender->mainState++;
SetPlayerIdMaps();
PlaySE(SE_RU_HYUU);
PlaySE(SE_FALL);
DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
ShowBg(2);
break;
@@ -1729,7 +1729,7 @@ static void CB2_StartBlenderLocal(void)
sBerryBlender->arrowPos = sArrowStartPos[sArrowStartPosIds[sBerryBlender->numPlayers - 2]];
SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
sBerryBlender->framesToWait = 0;
PlaySE(SE_TRACK_DOOR);
PlaySE(SE_TRUCK_DOOR);
PrintPlayerNames();
}
DrawBlenderCenter(&sBerryBlender->bgAffineSrc);
@@ -1784,7 +1784,7 @@ static void CB2_StartBlenderLocal(void)
sBerryBlender->savedMusic = GetCurrentMapMusic();
PlayBGM(MUS_CYCLING);
PlaySE(SE_MOTER);
PlaySE(SE_BERRY_BLENDER);
UpdateHitPitch();
break;
}
@@ -2020,17 +2020,17 @@ static void CreateScoreSymbolSprite(u16 cmd, u8 arrowId)
{
StartSpriteAnim(&gSprites[spriteId], SCOREANIM_BEST_FLASH);
gSprites[spriteId].callback = SpriteCB_ScoreSymbolBest;
PlaySE(SE_RU_GASHIN);
PlaySE(SE_ICE_STAIRS);
}
else if (cmd == LINKCMD_BLENDER_SCORE_GOOD)
{
StartSpriteAnim(&gSprites[spriteId], SCOREANIM_GOOD);
PlaySE(SE_SEIKAI);
PlaySE(SE_SUCCESS);
}
else if (cmd == LINKCMD_BLENDER_SCORE_MISS)
{
StartSpriteAnim(&gSprites[spriteId], SCOREANIM_MISS);
PlaySE(SE_HAZURE);
PlaySE(SE_FAILURE);
}
CreateParticleSprites();
}
@@ -3228,7 +3228,7 @@ static void SpriteCB_CountdownNumber(struct Sprite* sprite)
{
sprite->sYPos = DISPLAY_HEIGHT / 2 + 8;
sprite->sState++;
PlaySE(SE_KON);
PlaySE(SE_BALL_BOUNCE_1);
}
break;
case 1:
@@ -3788,7 +3788,7 @@ static void Task_PlayPokeblockFanfare(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
PlayFanfare(MUS_FANFA1);
PlayFanfare(MUS_LEVEL_UP);
gTasks[taskId].data[0]++;
}
if (IsFanfareTaskInactive())