Merge branch 'master' into doc-blender

This commit is contained in:
GriffinR
2020-08-28 16:16:00 -04:00
committed by GitHub
1178 changed files with 10482 additions and 10477 deletions
+9 -9
View File
@@ -825,7 +825,7 @@ u32 sub_8020C0C(MainCallback callback)
if (callback == CB2_ReturnToField)
{
gTextFlags.autoScroll = TRUE;
PlayNewMapMusic(MUS_POKECEN);
PlayNewMapMusic(MUS_POKE_CENTER);
SetMainCallback1(CB1_Overworld);
}
@@ -1344,9 +1344,9 @@ void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
else
{
if (sp4 == 1)
PlaySE(SE_TOY_DANGO);
PlaySE(SE_MUD_BALL);
else
PlaySE(SE_TOY_KABE);
PlaySE(SE_BREAKABLE_DOOR);
arg0->unk25_2 = 1;
}
@@ -2115,7 +2115,7 @@ static u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1
case 1:
if (IsLinkTaskFinished())
{
PlayNewMapMusic(MUS_RG_SLOT);
PlayNewMapMusic(MUS_RG_GAME_CORNER);
sub_8022BEC(7, 1, NULL);
r4->unk12 = 3;
r4->unkC = 0;
@@ -2226,7 +2226,7 @@ static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r
case 2:
r4->unk138.unk38[r4->unk138.unk0]->callback = sub_8021608;
r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE;
PlaySE(SE_NAGERU);
PlaySE(SE_BALL_THROW);
break;
case 3:
if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_8021608)
@@ -2252,7 +2252,7 @@ static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r
case 6:
if (!IsLinkTaskFinished())
return 0;
PlaySE(SE_RU_HYUU);
PlaySE(SE_FALL);
sub_8022BEC(11, 1, NULL);
r4->unk12 = 5;
r4->unkC = 0;
@@ -2274,7 +2274,7 @@ static u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r
r4->unk138.unk1 = 4;
r4->unk138.unk0 = 0;
r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
PlaySE(SE_W070);
PlaySE(SE_M_STRENGTH);
break;
case 1:
r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0];
@@ -2667,7 +2667,7 @@ static u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1
{
case 0:
r4->unk12 = 8;
PlaySE(SE_W070);
PlaySE(SE_M_STRENGTH);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0));
r4->unk138.unk0 = 2;
break;
@@ -2724,7 +2724,7 @@ static u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6)
{
case 0:
r5->unk12 = 9;
PlaySE(SE_HAZURE);
PlaySE(SE_FAILURE);
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0));
r5->unk138.unk0 = 4;
break;