Merge branch 'master' into doc-blender
This commit is contained in:
@@ -227,7 +227,7 @@ static void sub_802E938(struct Sprite *sprite)
|
||||
sprite->invisible = FALSE;
|
||||
case 1:
|
||||
case 2:
|
||||
PlaySE(SE_KON);
|
||||
PlaySE(SE_BALL_BOUNCE_1);
|
||||
StartSpriteAnim(sprite, sprite->data[2]);
|
||||
break;
|
||||
case 3:
|
||||
@@ -249,7 +249,7 @@ static void sub_802E938(struct Sprite *sprite)
|
||||
static void sub_802EA50(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
PlaySE(SE_KON);
|
||||
PlaySE(SE_BALL_BOUNCE_1);
|
||||
gSprites[data[13]].callback = sub_802E938;
|
||||
gSprites[data[13]].invisible = FALSE;
|
||||
gTasks[taskId].data[0] = 3;
|
||||
@@ -350,7 +350,7 @@ static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId)
|
||||
// fallthrough
|
||||
case 1:
|
||||
if (sprite->data[2] == 0)
|
||||
PlaySE(SE_KON2);
|
||||
PlaySE(SE_BALL_BOUNCE_2);
|
||||
if (++sprite->data[2] >= 20)
|
||||
{
|
||||
sprite->data[2] = 0;
|
||||
@@ -443,7 +443,7 @@ static void SpriteCB_Start(struct Sprite *sprite)
|
||||
sprite->pos2.y = data[5] >> 4;
|
||||
if (sprite->pos2.y >= 0)
|
||||
{
|
||||
PlaySE(SE_KON2);
|
||||
PlaySE(SE_BALL_BOUNCE_2);
|
||||
sprite->pos2.y = 0;
|
||||
data[0]++;
|
||||
}
|
||||
@@ -452,7 +452,7 @@ static void SpriteCB_Start(struct Sprite *sprite)
|
||||
data[1] += 12;
|
||||
if (data[1] >= 128)
|
||||
{
|
||||
PlaySE(SE_KON2);
|
||||
PlaySE(SE_BALL_BOUNCE_2);
|
||||
data[1] = 0;
|
||||
data[0]++;
|
||||
}
|
||||
@@ -463,7 +463,7 @@ static void SpriteCB_Start(struct Sprite *sprite)
|
||||
data[1] += 16;
|
||||
if (data[1] >= 128)
|
||||
{
|
||||
PlaySE(SE_KON2);
|
||||
PlaySE(SE_BALL_BOUNCE_2);
|
||||
data[1] = 0;
|
||||
data[0]++;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user