Merge branch 'master' into doc-blender

This commit is contained in:
GriffinR
2020-08-28 16:16:00 -04:00
committed by GitHub
1178 changed files with 10482 additions and 10477 deletions
+6 -6
View File
@@ -227,7 +227,7 @@ static void sub_802E938(struct Sprite *sprite)
sprite->invisible = FALSE;
case 1:
case 2:
PlaySE(SE_KON);
PlaySE(SE_BALL_BOUNCE_1);
StartSpriteAnim(sprite, sprite->data[2]);
break;
case 3:
@@ -249,7 +249,7 @@ static void sub_802E938(struct Sprite *sprite)
static void sub_802EA50(u8 taskId)
{
s16 *data = gTasks[taskId].data;
PlaySE(SE_KON);
PlaySE(SE_BALL_BOUNCE_1);
gSprites[data[13]].callback = sub_802E938;
gSprites[data[13]].invisible = FALSE;
gTasks[taskId].data[0] = 3;
@@ -350,7 +350,7 @@ static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId)
// fallthrough
case 1:
if (sprite->data[2] == 0)
PlaySE(SE_KON2);
PlaySE(SE_BALL_BOUNCE_2);
if (++sprite->data[2] >= 20)
{
sprite->data[2] = 0;
@@ -443,7 +443,7 @@ static void SpriteCB_Start(struct Sprite *sprite)
sprite->pos2.y = data[5] >> 4;
if (sprite->pos2.y >= 0)
{
PlaySE(SE_KON2);
PlaySE(SE_BALL_BOUNCE_2);
sprite->pos2.y = 0;
data[0]++;
}
@@ -452,7 +452,7 @@ static void SpriteCB_Start(struct Sprite *sprite)
data[1] += 12;
if (data[1] >= 128)
{
PlaySE(SE_KON2);
PlaySE(SE_BALL_BOUNCE_2);
data[1] = 0;
data[0]++;
}
@@ -463,7 +463,7 @@ static void SpriteCB_Start(struct Sprite *sprite)
data[1] += 16;
if (data[1] >= 128)
{
PlaySE(SE_KON2);
PlaySE(SE_BALL_BOUNCE_2);
data[1] = 0;
data[0]++;
}