Update wild encounters json template
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@@ -70,8 +70,8 @@ const struct WildPokemonHeader {{ wild_encounter_group.label }}[] =
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{
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## for encounter in wild_encounter_group.encounters
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{
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.mapGroup = {% if wild_encounter_group.for_maps %}MAP_GROUP(MAP_{{ removePrefix(encounter.map, "MAP_") }}){% else %}0{% endif %},
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.mapNum = {% if wild_encounter_group.for_maps %}MAP_NUM(MAP_{{ removePrefix(encounter.map, "MAP_") }}){% else %}{{ loop.index1 }}{% endif %},
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.mapGroup = {% if wild_encounter_group.for_maps %}MAP_GROUP({{ encounter.map }}){% else %}0{% endif %},
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.mapNum = {% if wild_encounter_group.for_maps %}MAP_NUM({{ encounter.map }}){% else %}{{ loop.index1 }}{% endif %},
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.landMonsInfo = {% if existsIn(encounter, "land_mons") %}&{{ encounter.base_label }}_LandMonsInfo{% else %}NULL{% endif %},
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.waterMonsInfo = {% if existsIn(encounter, "water_mons") %}&{{ encounter.base_label }}_WaterMonsInfo{% else %}NULL{% endif %},
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.rockSmashMonsInfo = {% if existsIn(encounter, "rock_smash_mons") %}&{{ encounter.base_label }}_RockSmashMonsInfo{% else %}NULL{% endif %},
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