Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions

View File

@@ -1,5 +1,3 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleTowerElevator_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp
@@ -11,7 +9,7 @@ BattleFrontier_BattleTowerElevator_OnFrame:
BattleFrontier_BattleTowerElevator_EventScript_EnterElevator::
setvar VAR_TEMP_0, 1
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement LOCALID_BATTLE_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
waitmovement 0
special BufferBattleTowerElevatorFloors
@@ -19,7 +17,7 @@ BattleFrontier_BattleTowerElevator_EventScript_EnterElevator::
special MoveElevator
waitstate
delay 48
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement LOCALID_BATTLE_TOWER_ELEVATOR_ATTENDANT, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom