Continue adding local IDs to map.json files
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@@ -41,6 +41,7 @@
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"flag": "0"
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},
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{
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"local_id": "LOCALID_FORTREE_HOUSE_WINGULL",
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"graphics_id": "OBJ_EVENT_GFX_WINGULL",
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"x": 2,
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"y": 3,
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@@ -1,5 +1,3 @@
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.set LOCALID_WINGULL, 3
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FortreeCity_House4_MapScripts::
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.byte 0
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@@ -16,9 +14,9 @@ FortreeCity_House4_EventScript_Boy::
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closemessage
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setflag FLAG_WINGULL_SENT_ON_ERRAND
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clearflag FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL
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applymovement LOCALID_WINGULL, FortreeCity_House4_Movement_WingullExit
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applymovement LOCALID_FORTREE_HOUSE_WINGULL, FortreeCity_House4_Movement_WingullExit
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waitmovement 0
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removeobject LOCALID_WINGULL
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removeobject LOCALID_FORTREE_HOUSE_WINGULL
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releaseall
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end
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