Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions

View File

@@ -1,5 +1,3 @@
.set LOCALID_WINGULL, 3
MossdeepCity_House2_MapScripts::
.byte 0
@@ -23,17 +21,17 @@ MossdeepCity_House2_EventScript_Wingull::
clearflag FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL
call_if_eq VAR_FACING, DIR_NORTH, MossdeepCity_House2_EventScript_WingullExitNorth
call_if_eq VAR_FACING, DIR_WEST, MossdeepCity_House2_EventScript_WingullExitWest
removeobject LOCALID_WINGULL
removeobject LOCALID_MOSSDEEP_HOUSE_WINGULL
release
end
MossdeepCity_House2_EventScript_WingullExitNorth::
applymovement LOCALID_WINGULL, MossdeepCity_House2_Movement_WingullExitNorth
applymovement LOCALID_MOSSDEEP_HOUSE_WINGULL, MossdeepCity_House2_Movement_WingullExitNorth
waitmovement 0
return
MossdeepCity_House2_EventScript_WingullExitWest::
applymovement LOCALID_WINGULL, MossdeepCity_House2_Movement_WingullExitEast
applymovement LOCALID_MOSSDEEP_HOUSE_WINGULL, MossdeepCity_House2_Movement_WingullExitEast
waitmovement 0
return