Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions
+2
View File
@@ -15,6 +15,7 @@
"connections": null,
"object_events": [
{
"local_id": "LOCALID_NAVEL_ROCK_SAILOR",
"graphics_id": "OBJ_EVENT_GFX_SAILOR",
"x": 8,
"y": 5,
@@ -28,6 +29,7 @@
"flag": "0"
},
{
"local_id": "LOCALID_NAVEL_ROCK_SS_TIDAL",
"graphics_id": "OBJ_EVENT_GFX_SS_TIDAL",
"x": 8,
"y": 7,
+2 -5
View File
@@ -1,6 +1,3 @@
.set LOCALID_SAILOR, 1
.set LOCALID_SS_TIDAL, 2
NavelRock_Harbor_MapScripts::
.byte 0
@@ -14,8 +11,8 @@ NavelRock_Harbor_EventScript_Sailor::
applymovement VAR_LAST_TALKED, Common_Movement_WalkInPlaceFasterDown
waitmovement 0
delay 30
hideobjectat LOCALID_SAILOR, MAP_NAVEL_ROCK_HARBOR
setvar VAR_0x8004, LOCALID_SS_TIDAL
hideobjectat LOCALID_NAVEL_ROCK_SAILOR, MAP_NAVEL_ROCK_HARBOR
setvar VAR_0x8004, LOCALID_NAVEL_ROCK_SS_TIDAL
call Common_EventScript_FerryDepartIsland
warp MAP_LILYCOVE_CITY_HARBOR, 8, 11
waitstate