Continue adding local IDs to map.json files

This commit is contained in:
GriffinR
2024-10-12 09:59:56 -04:00
parent a2a3255bdd
commit cb66ea6653
169 changed files with 1233 additions and 1325 deletions

View File

@@ -44,6 +44,7 @@
"flag": "0"
},
{
"local_id": "LOCALID_OLDALE_MART_EMPLOYEE",
"graphics_id": "OBJ_EVENT_GFX_MART_EMPLOYEE",
"x": 13,
"y": 7,
@@ -57,6 +58,7 @@
"flag": "0"
},
{
"local_id": "LOCALID_FOOTPRINTS_MAN",
"graphics_id": "OBJ_EVENT_GFX_MANIAC",
"x": 8,
"y": 9,
@@ -70,6 +72,7 @@
"flag": "0"
},
{
"local_id": "LOCALID_OLDALE_RIVAL",
"graphics_id": "OBJ_EVENT_GFX_VAR_0",
"x": 11,
"y": 19,

View File

@@ -1,7 +1,3 @@
.set LOCALID_MART_EMPLOYEE, 2
.set LOCALID_FOOTPRINTS_MAN, 3
.set LOCALID_RIVAL, 4
OldaleTown_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, OldaleTown_OnTransition
.byte 0
@@ -25,8 +21,8 @@ OldaleTown_EventScript_BlockWestEntrance::
return
OldaleTown_EventScript_MoveMartEmployee::
setobjectxyperm LOCALID_MART_EMPLOYEE, 13, 14
setobjectmovementtype LOCALID_MART_EMPLOYEE, MOVEMENT_TYPE_FACE_DOWN
setobjectxyperm LOCALID_OLDALE_MART_EMPLOYEE, 13, 14
setobjectmovementtype LOCALID_OLDALE_MART_EMPLOYEE, MOVEMENT_TYPE_FACE_DOWN
return
OldaleTown_EventScript_TownSign::
@@ -53,14 +49,14 @@ OldaleTown_EventScript_MartEmployee::
end
OldaleTown_EventScript_GoToMartSouth::
applymovement LOCALID_MART_EMPLOYEE, OldaleTown_Movement_EmployeeSouth
applymovement LOCALID_OLDALE_MART_EMPLOYEE, OldaleTown_Movement_EmployeeSouth
applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_PlayerSouth
waitmovement 0
goto OldaleTown_EventScript_ExplainPokemonMart
end
OldaleTown_EventScript_GoToMartNorth::
applymovement LOCALID_MART_EMPLOYEE, OldaleTown_Movement_EmployeeNorth
applymovement LOCALID_OLDALE_MART_EMPLOYEE, OldaleTown_Movement_EmployeeNorth
applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_PlayerNorth
waitmovement 0
goto OldaleTown_EventScript_ExplainPokemonMart
@@ -68,7 +64,7 @@ OldaleTown_EventScript_GoToMartNorth::
OldaleTown_EventScript_GoToMartEast::
applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_PlayerEast
applymovement LOCALID_MART_EMPLOYEE, OldaleTown_Movement_EmployeeEast
applymovement LOCALID_OLDALE_MART_EMPLOYEE, OldaleTown_Movement_EmployeeEast
waitmovement 0
goto OldaleTown_EventScript_ExplainPokemonMart
end
@@ -221,7 +217,7 @@ OldaleTown_EventScript_NotBlockingPath::
OldaleTown_EventScript_Rival::
lockall
applymovement LOCALID_RIVAL, Common_Movement_FacePlayer
applymovement LOCALID_OLDALE_RIVAL, Common_Movement_FacePlayer
waitmovement 0
setvar VAR_0x8009, 0
goto OldaleTown_EventScript_ShowRivalMessage
@@ -229,7 +225,7 @@ OldaleTown_EventScript_Rival::
OldaleTown_EventScript_RivalTrigger1::
lockall
applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalApproachPlayer1
applymovement LOCALID_OLDALE_RIVAL, OldaleTown_Movement_RivalApproachPlayer1
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
@@ -239,7 +235,7 @@ OldaleTown_EventScript_RivalTrigger1::
OldaleTown_EventScript_RivalTrigger2::
lockall
applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalApproachPlayer2
applymovement LOCALID_OLDALE_RIVAL, OldaleTown_Movement_RivalApproachPlayer2
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
@@ -249,7 +245,7 @@ OldaleTown_EventScript_RivalTrigger2::
OldaleTown_EventScript_RivalTrigger3::
lockall
applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalApproachPlayer3
applymovement LOCALID_OLDALE_RIVAL, OldaleTown_Movement_RivalApproachPlayer3
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterRight
waitmovement 0
@@ -277,9 +273,9 @@ OldaleTown_EventScript_RivalFinish::
closemessage
call_if_eq VAR_0x8009, 0, OldaleTown_EventScript_DoExitMovement1
call_if_eq VAR_0x8009, 1, OldaleTown_EventScript_DoExitMovement2
applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalExit
applymovement LOCALID_OLDALE_RIVAL, OldaleTown_Movement_RivalExit
waitmovement 0
removeobject LOCALID_RIVAL
removeobject LOCALID_OLDALE_RIVAL
setvar VAR_OLDALE_RIVAL_STATE, 2
setflag FLAG_HIDE_OLDALE_TOWN_RIVAL
releaseall
@@ -287,13 +283,13 @@ OldaleTown_EventScript_RivalFinish::
OldaleTown_EventScript_DoExitMovement1::
goto_if_ne VAR_FACING, DIR_SOUTH, OldaleTown_EventScript_DoExitMovement2
applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalExit
applymovement LOCALID_OLDALE_RIVAL, OldaleTown_Movement_RivalExit
waitmovement 0
return
OldaleTown_EventScript_DoExitMovement2::
applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_WatchRivalExit
applymovement LOCALID_RIVAL, OldaleTown_Movement_RivalExit
applymovement LOCALID_OLDALE_RIVAL, OldaleTown_Movement_RivalExit
waitmovement 0
return