Continue adding local IDs to map.json files
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@@ -15,6 +15,7 @@
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"connections": null,
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"object_events": [
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{
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"local_id": "LOCALID_WALLYS_HOUSE_WALLYS_DAD",
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"graphics_id": "OBJ_EVENT_GFX_POKEFAN_M",
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"x": 3,
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"y": 4,
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@@ -1,5 +1,3 @@
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.set LOCALID_WALLYS_DAD, 1
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PetalburgCity_WallysHouse_MapScripts::
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map_script MAP_SCRIPT_ON_FRAME_TABLE, PetalburgCity_WallysHouse_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PetalburgCity_WallysHouse_OnWarp
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@@ -11,7 +9,7 @@ PetalburgCity_WallysHouse_OnWarp:
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PetalburgCity_WallysHouse_EventScript_PlayerWallysDadFaceEachOther::
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turnobject OBJ_EVENT_ID_PLAYER, DIR_EAST
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turnobject LOCALID_WALLYS_DAD, DIR_WEST
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turnobject LOCALID_WALLYS_HOUSE_WALLYS_DAD, DIR_WEST
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end
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PetalburgCity_WallysHouse_OnFrame:
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